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Tamura Yukari - W:Wonder tale (TV Size)

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Topic Starter
ritsu-tanaika

leon1341414 wrote:

Hi ~

from my queue M4M ~

[Easy]
  1. 00:54:124(2) - move up 2 grid to make better blank with (1)?
[Normal]
  1. AR-1 ? I feel AR5 is too fast with this diff
[Hard]
  1. Maybe AR+1 ? I feel AR7 is so constrain ...... but it's only my veiw :3
  2. 00:12:157(7) - Umm.... I know you want do ctrl + G jump here
    but flow is realy awkward
    ctrl + G again ?
  3. 00:59:698(4) - I would like to see slider go this way to fit flow
Beautiful hard diff , I love it <3

[Insane]
  1. 00:02:618 - I proposal to use 30% or 25% vol in this red line , 50% is too loudly for this part's music I feel
  2. 00:05:276(4) - miss a whistle at slider start ?
    also , remove whistle 00:05:655(1) - 's slider start

    Umm.... cus 00:05:655(1) - 's start is a strong vocal so....
    I guess..... if it's intentionally to do this , I will suggest to use some clear hitsound to replace here
    Default soft's whistle is quite fit with here.
  3. 00:05:537(1) - seems you can set like this direction to fit with flow better.
    than it will be good look with (3) and (4) too I feel
  4. 00:20:189(3) - Ctrl + G ?
  5. 00:30:517(3) - flow break :< , try to make slider end's direction smooth with (4) ?
  6. 00:50:189(8) - set slider at x:240 | y:96 to make better blank with (7)
  7. 00:31:009(5,6) - currently flow is awkward to me
    sharp angle makes moving uncomfortable
    maybe fix them smooth?
  8. 00:39:206(1) - Remove NC
  9. 00:39:534(2) - Add NC here , cus rhythm has a interval , it will be better for read
  10. 00:55:271(2) - Set at x:440 | y:248 to make better symmetry
  11. 01:00:271 - Umm.... I think this durm voice is more fit with 3combo ....

Yeah that's all my opinion ~

Be a reference
hope it can be help

Star and good luck ;)
Thanks for mod! it would have been more useful if you have some suggestions on "how" to improve the map, rather than just "saying" what went wrong. But anyways, thank you for taking the time to mod this
pkhg
Sorry for being late Ritsu-chan >.<

Hinsvar

Hinsvar wrote:

Yo; gonna mod this map for M4M~

>pkhg's Hard
  1. 00:12:157 (7) - Ctrl+G? The small jump here makes the flow forced; reversing the head and tail's position will make this slider more comfortable to play. Ok :/
  2. 00:15:108 - Add a finish to follow that cymbal in the song? (Check some "fourth white ticks" too; they also have cymbals there!) Added
  3. 00:20:681 - I'd like to see this tick mapped since the instrument is strong, actually, but whatever. :/
  4. 00:21:829 - Add a note to follow the vocal here? Feels empty without one, IMO. Added >.o
  5. 00:45:271 (5,1) - Why don't you try to make a bigger jump to emphasize the cymbal? You know, 00:46:583 (2,3,4,5,6) has a bigger spacing, and the music isn't even strong here. I forgot to adjust the spacing here, i don't wanna make a jump here :P
  6. 00:45:599 - This obviously needs a finish, for an obvious reason. Added
  7. 00:47:894 (6,1) - Same as 00:45:271 (5,1). Nah :P
  8. 00:50:517 (4,1) - ^ ^
  9. 00:52:976 (1,3) - Why are you suddenly following the vocal for your combo pattern, while you have followed the instrument from the beginning? Swap NC, please. For me it works better :P
  10. 01:03:304 (1,3) - ^ ^
  11. 01:10:517 (5) - I can't really explain it, but I feel that applying an NC here will allow us to reflect the song better. Yeah :D
  12. 01:16:419 (1,3) - Same as 00:52:976 (1,3). ^
Good luck on the way 8-)

gideon5504

gideon5504 wrote:

Hard:
~00:42:976 (1) - This slider doesn't flow smoothly, fix the shape. I like it >.<
~00:45:599 (1) - Add finish Already fixed in Hinsvar's mod :P
~01:08:386 (6,7,8) - This pattern might be confusing even for hard. Maybe like this? --> http://puu.sh/5Lcmn.jpg Moved 01:08:386 (6) - to x:364 y: 64
~01:08:550 (7) - Why is this straight when the next isn't? 0.o Copy 01:08:878 (8) . That isn't a issue :P
Good diff :3

Overall, not a bad mapset :3 Keep going and I'm sure it will be ranked in no time! :D GL~

kintyan

kintyan wrote:

hi~ from #modreqs
[pkhg's Hard]
00:07:174 (5) - remove 00:07:269 (1) - :arrow: 00:07:174 add spinner ¬¬
00:15:435 (1) - finish start. volume 40% Added, volume 50% :P
00:26:419 - add Note Added
00:56:747 (3,4) - Ugly overlap xd It's cool 8-)
01:02:321 (4,5) - ^ ^
good luck :3

leon1341414

leon1341414 wrote:

Hi ~
[Hard]
  1. Maybe AR+1 ? I feel AR7 is so constrain ...... but it's only my veiw :3 Yeah :D
  2. 00:12:157(7) - Umm.... I know you want do ctrl + G jump here
    but flow is realy awkward
    ctrl + G again ? Already fixed in Hinsvar's mod :P
  3. 00:59:698(4) - I would like to see slider go this way to fit flow
Fixed >.o
Beautiful hard diff , I love it <3

Star and good luck ;)

Thank you guys ^^

Update yay \:D/
osu file format v12

[General]
AudioFilename: thanks.mp3
AudioLeadIn: 0
PreviewTime: 61394
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:W:Wonder tale (TV Size)
TitleUnicode:W:Wonder tale (TV Size)
Artist:Tamura Yukari
ArtistUnicode:田村ゆかり
Creator:ritsu-tanaika
Version:pkhg's Hard
Source:Ore no Kanojo to Osananajimi ga Shuraba Sugiru
Tags:oreshura ending ed ai-chan masuzu moe waifu
BeatmapID:335416
BeatmapSetID:132806

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:2

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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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88,196,67239,2,0,P|88:236|64:268,1,75,2|2,0:0|0:0,0:0:0:0:
108,328,67567,2,0,P|136:348|180:352,1,75,8|2,0:0|0:0,0:0:0:0:
224,296,67894,2,0,L|248:148,1,150,0|8,0:0|0:0,0:0:0:0:
364,64,68386,1,0,0:0:0:0:
363,65,68550,2,0,L|292:88,1,75,2|2,0:0|0:0,0:0:0:0:
216,80,68878,2,0,P|184:88|136:80,1,75,8|2,0:0|0:0,0:0:0:0:
80,124,69206,6,0,B|76:172|36:192|36:192|92:240,1,150,2|8,0:0|0:0,0:0:0:0:
216,204,69698,1,0,0:0:0:0:
216,204,69862,2,0,P|180:184|144:184,1,75,2|2,0:0|0:0,0:0:0:0:
111,307,70189,2,0,P|143:288|160:256,1,75,8|2,0:0|0:0,0:0:0:0:
240,132,70517,6,0,P|284:84|364:96,1,150,0|8,0:0|0:0,0:0:0:0:
392,164,71009,1,0,0:0:0:0:
340,220,71173,2,0,P|320:196|320:140,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
412,236,71665,1,2,0:0:0:0:
272,256,71829,6,0,L|120:280,1,150,4|8,0:0|0:0,0:0:0:0:
41,168,72321,1,0,0:0:0:0:
41,168,72485,2,0,P|56:202|60:240,2,75,2|2|8,0:0|0:0|0:0,0:0:0:0:
80,104,72976,1,0,0:0:0:0:
156,100,73140,2,0,P|200:112|272:48,1,150,2|8,0:0|0:0,0:0:0:0:
196,36,73632,1,0,0:0:0:0:
340,20,73796,6,0,L|420:16,1,75,2|2,0:0|0:0,0:0:0:0:
440,88,74124,2,0,P|432:124|436:172,1,75,8|2,0:0|0:0,0:0:0:0:
372,204,74452,2,0,B|400:240|440:240|440:240|384:296,1,150,2|8,0:0|0:0,0:0:0:0:
320,260,74944,1,0,0:0:0:0:
248,240,75108,2,0,P|208:232|168:248,1,75,2|2,0:0|0:0,0:0:0:0:
68,312,75435,2,0,P|108:320|148:304,1,75,8|2,0:0|0:0,0:0:0:0:
100,244,75763,2,0,L|92:84,1,150,2|8,0:0|0:0,0:0:0:0:
36,44,76255,1,0,0:0:0:0:
168,88,76419,6,0,P|208:100|248:88,1,75,2|2,0:0|0:0,0:0:0:0:
284,32,76747,2,0,P|308:60|316:100,1,75,8|2,0:0|0:0,0:0:0:0:
272,156,77075,2,0,P|340:168|392:104,1,150,4|8,0:0|0:0,0:0:0:0:
384,36,77567,1,0,0:0:0:0:
452,64,77730,2,0,P|468:104|464:144,1,75,2|2,0:0|0:0,0:0:0:0:
424,196,78058,2,0,P|424:236|444:276,1,75,8|2,0:0|0:0,0:0:0:0:
384,320,78386,6,0,B|344:308|312:328|312:328|280:348|240:336,1,150,2|8,0:0|0:0,0:0:0:0:
184,288,78878,1,0,0:0:0:0:
184,288,79042,2,0,P|136:272|104:280,1,75,2|2,0:0|0:0,0:0:0:0:
56,324,79370,2,0,P|40:288|52:236,1,75,8|2,0:0|0:0,0:0:0:0:
100,204,79698,6,0,P|132:152|92:76,1,150,6|8,0:0|0:0,0:0:0:0:
20,76,80189,1,0,0:0:0:0:
56,144,80353,2,0,L|212:116,1,150,2|8,0:0|0:0,0:0:0:0:
248,56,80845,1,0,0:0:0:0:
347,157,81009,6,0,L|280:124,2,75,2|2|8,0:0|0:0|0:0,0:0:0:0:
420,144,81501,1,2,0:0:0:0:
304,224,81665,6,0,L|224:240,1,75,2|2,0:0|0:0,0:0:0:0:
90,184,81993,2,0,L|164:200,1,75,8|2,0:0|0:0,0:0:0:0:
228,160,82321,6,0,B|244:116|220:80|220:80|240:52|280:60,1,150,4|8,0:0|0:0,0:0:0:0:
308,128,82812,1,0,0:0:0:0:
308,128,82976,2,0,P|340:140|380:136,1,75,2|2,0:0|0:0,0:0:0:0:
444,176,83304,2,0,P|456:216|448:256,1,75,8|2,0:0|0:0,0:0:0:0:
412,312,83632,2,0,L|256:320,1,150,2|8,0:0|0:0,0:0:0:0:
196,288,84124,1,0,0:0:0:0:
160,224,84288,2,0,P|148:184|156:144,1,75,2|2,0:0|0:0,0:0:0:0:
208,32,84616,2,0,P|220:72|212:112,1,75,8|2,0:0|0:0,0:0:0:0:
224,180,84944,6,0,L|72:196,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
280,228,85763,1,2,0:0:0:0:
336,276,85927,2,0,P|368:284|420:264,1,75,8|2,0:0|0:0,0:0:0:0:
368,208,86255,2,0,P|344:136|392:80,1,150,0|8,0:0|0:0,0:0:0:0:
492,161,86747,1,0,0:0:0:0:
492,161,86911,2,0,P|455:164|420:152,1,75,0|8,0:0|0:0,0:0:0:0:
288,80,87239,2,0,P|252:64|212:68,1,75,8|0,0:0|0:0,0:0:0:0:
152,108,87567,1,4,0:0:0:0:
256,192,87649,12,0,90189,0:0:0:0:
Topic Starter
ritsu-tanaika
Updated your diff @pkhg
P A N
hi, m4m from my queue :3

[Insane]
  1. 00:04:136 (1,2,3,4) - change to this will make it more flow,
    SPOILER
    [img]http://puu.sh/5UA4B.jpg[img]http://puu.sh/5UA6j.jpg[img][/img][/img]http://puu.sh/5UA7Y.jpg[/img]
    well, sorry to change your pattern style, and I recommend to remove repeat on 00:06:415 (3) and make 00:07:364 (1) start on 00:07:174 instead.
  2. 00:11:501 (5) can improve its symmetry, maybe move the third point to 296|132 and move tail point to 268|196 will make it a bit more symmetry for me.
  3. 00:14:124 (1,2,3,4,5) - I think this part is not flow, maybe change it a bit for better flow like the first one.
  4. 00:22:321 (2) - make like this is more flow imo.
  5. 00:30:517 (3) - ctrl+g for better flow.
  6. 00:42:812 (2) - fix the spacing.
  7. 01:09:862 (5,6) - make it like this is more flow, the current one is hard when move the cursor from 6's tail to next (1)
    SPOILER
    http://puu.sh/5UDeN.jpg
  8. 01:17:730 (5) - ctrl+g better flow for me, if you agree maybe you can fix the after note of this a bit for more flow.
[pkhg's Hard]
  1. 00:18:058 (5) - move to 00:17:894 instead is more fit with music for me.
  2. 00:26:911 (7) - move to 317|91 for perfect stack.
  3. 01:21:009 (1) 's tail is a strong note as 01:21:993 (2) so it should better if remove repeat and add slider instead :X
[Normal]
  1. hmm this diff is fine but so many note that not blanket well but I don't know that did you intentional so i didn't point out of them, please check :3
[Easy]
  1. 00:40:681 (1) - why suddenly jump on this part? its even start the slow part. please fix maybe?
  2. 00:44:288 (3) - 1 grid left for make it parallel with 00:42:976 (1) perfectly and move 00:43:960 (2) to 398|238 for keep a spacing balance.
that's all, good luck :3
No_Gu
M4M

[Easy]
00:04:136 (3) - a default whitle fits here
00:07:174 ^
00:11:173 (2,4) - clap
00:13:796 (2) - ^
00:38:386 (2) - clap in the tail
00:40:026 (4) - finish in the tail
00:42:976 (1,2,3) - tail of 1,3 clap.2 non
00:45:599 (1,2,3,4) - well...this part isn't 24 clap,it only have snare drum on 3rd white line
maybe use 1.1x distance next time.looks nicer

[Normal]
00:02:618 (1,2,3,1,2,3,4) - change them to default whistle
01:12:485 (2) - clap on the repeat

[Hard]
well..totally a little crowded.I think you can use 1.1x distance as normal distance and add some more jumps.the other things are well done

[Insane]
00:06:415 (3) - you can divide the slider into 1/2 rhythm to follow the piano since this is an insane diff
00:11:501 (5) - try like this http://osu.ppy.sh/ss/1191319
00:12:485 (8) - copy 7 and ctrl+j will be better
00:14:616 (3) - ctrl+g?
hmmm...generally speaking.I appreciate your slider-making skill,your slider looks smooth and neat,that's good.but your flow of insane isn't very good imo.maybe try to play some good mappers' maps to get some points?and the last,I think you still need some work on hitsound
Topic Starter
ritsu-tanaika

P A N wrote:

hi, m4m from my queue :3

[Insane]
  1. 00:04:136 (1,2,3,4) - change to this will make it more flow,
    SPOILER
    [img]http://puu.sh/5UA4B.jpg[img]http://puu.sh/5UA6j.jpg[img][/img][/img]http://puu.sh/5UA7Y.jpg[/img]
    well, sorry to change your pattern style, and I recommend to remove repeat on 00:06:415 (3) and make 00:07:364 (1) start on 00:07:174 instead.
  2. 00:11:501 (5) can improve its symmetry, maybe move the third point to 296|132 and move tail point to 268|196 will make it a bit more symmetry for me.
  3. 00:14:124 (1,2,3,4,5) - I think this part is not flow, maybe change it a bit for better flow like the first one.
  4. 00:22:321 (2) - make like this is more flow imo.
  5. 00:30:517 (3) - ctrl+g for better flow.
  6. 00:42:812 (2) - fix the spacing.
  7. 01:09:862 (5,6) - make it like this is more flow, the current one is hard when move the cursor from 6's tail to next (1)
    SPOILER
    http://puu.sh/5UDeN.jpg
  8. 01:17:730 (5) - ctrl+g better flow for me, if you agree maybe you can fix the after note of this a bit for more flow.
[pkhg's Hard]
  1. 00:18:058 (5) - move to 00:17:894 instead is more fit with music for me.
  2. 00:26:911 (7) - move to 317|91 for perfect stack.
  3. 01:21:009 (1) 's tail is a strong note as 01:21:993 (2) so it should better if remove repeat and add slider instead :X
[Normal]
  1. hmm this diff is fine but so many note that not blanket well but I don't know that did you intentional so i didn't point out of them, please check :3
[Easy]
  1. 00:40:681 (1) - why suddenly jump on this part? its even start the slow part. please fix maybe?
  2. 00:44:288 (3) - 1 grid left for make it parallel with 00:42:976 (1) perfectly and move 00:43:960 (2) to 398|238 for keep a spacing balance.
that's all, good luck :3
Thanks for mod! Fixed all
Laurier
mod4mod

really like this song.

General
wrong bg size.

Easy
00:02:618 (1) - use standard whistle ?
00:04:136 (3) - ^
00:07:364 (1) - add clap
00:11:173 (2) - make a blanket ? 00:11:501 (3) - add finish
00:12:812 (1) - ^
00:14:124 (3) - ^
00:14:124 (3) - make a little curve ? 00:16:091 (3) - if you changed ↑ please follow this slider. 00:32:812 (1) - make a blanket ? 00:54:124 (2) - better blanket
00:57:730 (3) - use same form as 00:56:747 (1) - 01:22:321 (1,3) - make a curve ? I feel image of this song is soft. because I think curve slider is better.

Nromal
00:03:377 (2) - same as easy
00:04:896 (1) - ^
00:06:415 (3) - ^
00:24:944 (2,3,4) - should be follow vocal
00:32:812 (7,1) - this stack is hard to beginners. don't stack is better.
00:37:403 (4,5) - ^
00:39:042 (1,2) - ^

pkhg's Hard
00:03:377 (2) - make a better blanket 00:16:419 (4) - add finish on end
00:16:419 (4) - move to x443y113 and make a parfect stack

Insane
00:02:997 (2) - same as easy
00:03:377 (3) - ^
00:04:136 (1) - ^
00:05:276 (4) - ^
00:05:655 (1) - ^
00:06:415 (3) - ^
00:11:501 (5) - add finish and NC
00:16:747 (6) - NC
00:28:550 - use SV 0.75 ?
01:03:140 (6,7,8) - make this pattern ? 01:19:698 (6) - NC here
01:20:353 (1) - remove NC
01:24:452 (6,8) - Ctr+G
Topic Starter
ritsu-tanaika

Laurier wrote:

mod4mod

really like this song.

General
wrong bg size.

Easy
00:02:618 (1) - use standard whistle ?
00:04:136 (3) - ^
00:07:364 (1) - add clap
00:11:173 (2) - make a blanket ? 00:11:501 (3) - add finish
00:12:812 (1) - ^
00:14:124 (3) - ^
00:14:124 (3) - make a little curve ? 00:16:091 (3) - if you changed ↑ please follow this slider. 00:32:812 (1) - make a blanket ? 00:54:124 (2) - better blanket
00:57:730 (3) - use same form as 00:56:747 (1) - 01:22:321 (1,3) - make a curve ? I feel image of this song is soft. because I think curve slider is better.

Nromal
00:03:377 (2) - same as easy
00:04:896 (1) - ^
00:06:415 (3) - ^
00:24:944 (2,3,4) - should be follow vocal
00:32:812 (7,1) - this stack is hard to beginners. don't stack is better.
00:37:403 (4,5) - ^
00:39:042 (1,2) - ^

pkhg's Hard
00:03:377 (2) - make a better blanket 00:16:419 (4) - add finish on end
00:16:419 (4) - move to x443y113 and make a parfect stack

Insane
00:02:997 (2) - same as easy
00:03:377 (3) - ^
00:04:136 (1) - ^
00:05:276 (4) - ^
00:05:655 (1) - ^
00:06:415 (3) - ^
00:11:501 (5) - add finish and NC
00:16:747 (6) - NC
00:28:550 - use SV 0.75 ?
01:03:140 (6,7,8) - make this pattern ? 01:19:698 (6) - NC here
01:20:353 (1) - remove NC
01:24:452 (6,8) - Ctr+G
Fixed all mods except for these 3 because I dont understand them

EASY

00:24:944 (2,3,4) - should be follow vocal

INSANE

00:28:550 - use SV 0.75 ?

01:24:452 (6,8) - Ctr+G

Try to use diagrams instead of just text, it'll help a lot. but thanks for modding anyways
Asagi
Hello :3
M4M from my Queue

[General]
  1. Tag conflicts on hard
  2. BG size recommended : 1024x768 (highly recommended to change this)

[Insane]
  1. Ctrl+Shift+A - there are some unsnapped objects
  2. 00:03:377 (3) - maybe you can make better curve here like this Click
  3. 00:10:190 (1) - the curve here is slightly off after the stream, ill suggest to do it like this Click
  4. 00:14:616 (3,4,5) - i think repetition pattern here fits better Click
  5. 00:19:862 (2,3) - you can blanket this two better
  6. 00:26:911 (3,4) - blanket
  7. 00:27:567 (5) - maybe you can curve it like this Click, so it looks like pointing on the next note
  8. 00:31:009 (5,6) - try to curve them like this? Click,better flow imo
  9. 00:32:485 (1) - blanket
  10. 00:35:108 (1) - again, the slider curve is a bit off after the stream, you know what to do
  11. 00:45:599 (1) - ^
  12. 01:01:337 (1) - ^
  13. 01:27:239 (13) - ^
  14. 00:36:091 (3,1) - blanket
    I just pointed out the major stuff, i dont wanna ruined you style so thats it, just need a little improvement on placement and its ready to go :3

[pkhg's Hard]
  1. 00:04:896 (1) - maybe you can move this a bit up, so its blanketed on 00:03:377 (2) -
  2. 00:33:468 (4,1) - blanket
  3. 00:40:353 (1,3) - blanket
  4. 00:42:976 (1) - i highly recommend to make this slider simpler, because of the anchors point placement, their will be a little slow down on the middle of the slider but the wriggle of it is almost not visible so it can be mistaken as a simple curve, so better to change it
  5. 01:08:386 (6,7) - stack better
    Awesome diff, GJ pkhg :D

[Normal]
  1. Ctrl+Shift+A - there are some unsnapped objects
  2. 00:02:618 (1,2) - the flow here is a little wonky, do it like this Click so the flow goes smoothly, i saw many of this, i think its better to fix them all for pattern improvement
  3. 00:11:173 (3) - curve it a little?
  4. 00:25:435 (3) - ^
  5. 00:44:288 (3,4) - blanket
  6. 00:46:747 (3) - curve it like this Click
  7. 00:48:222 (1) - blanket with 00:49:206 (2) -
  8. 01:09:206 (1) - the curve is slightly bit off
  9. 01:11:829 (1) - make it symmetry with 01:12:485 (2) -

[Easy]
  1. 00:10:190 (1,2) - blanket?
  2. 00:12:812 (1,2) - ^
  3. 00:32:812 (1,2) - a little messy here, you can improve this better
    Good :3

Well thats it
Best of Luck! :D
-Teina-
form my modding queues~
sorry for late.

Insane
00:14:452 (2,3) - Ctrl+G, match the rhythm, you should change the direction and angle if you fix it.
00:16:091 (3,4) - Ctrl+G, match the rhythm.
00:42:321 (1) - move to X:246 Y:272 to balance the distance.
00:59:370 (3) - this slider may be a bit far, try to move X: -3 ~ -5.
01:21:337 (3) - try to move to X:72 Y:52 , I think this is comfortable.

nice map~
Topic Starter
ritsu-tanaika

-Asagi wrote:

Hello :3
M4M from my Queue

[General]
  1. Tag conflicts on hard
  2. BG size recommended : 1024x768 (highly recommended to change this)

[Insane]
  1. Ctrl+Shift+A - there are some unsnapped objects
  2. 00:03:377 (3) - maybe you can make better curve here like this Click
  3. 00:10:190 (1) - the curve here is slightly off after the stream, ill suggest to do it like this Click
  4. 00:14:616 (3,4,5) - i think repetition pattern here fits better Click
  5. 00:19:862 (2,3) - you can blanket this two better
  6. 00:26:911 (3,4) - blanket
  7. 00:27:567 (5) - maybe you can curve it like this Click, so it looks like pointing on the next note
  8. 00:31:009 (5,6) - try to curve them like this? Click,better flow imo
  9. 00:32:485 (1) - blanket
  10. 00:35:108 (1) - again, the slider curve is a bit off after the stream, you know what to do
  11. 00:45:599 (1) - ^
  12. 01:01:337 (1) - ^
  13. 01:27:239 (13) - ^
  14. 00:36:091 (3,1) - blanket
    I just pointed out the major stuff, i dont wanna ruined you style so thats it, just need a little improvement on placement and its ready to go :3

[pkhg's Hard]
  1. 00:04:896 (1) - maybe you can move this a bit up, so its blanketed on 00:03:377 (2) -
  2. 00:33:468 (4,1) - blanket
  3. 00:40:353 (1,3) - blanket
  4. 00:42:976 (1) - i highly recommend to make this slider simpler, because of the anchors point placement, their will be a little slow down on the middle of the slider but the wriggle of it is almost not visible so it can be mistaken as a simple curve, so better to change it
  5. 01:08:386 (6,7) - stack better
    Awesome diff, GJ pkhg :D

[Normal]
  1. Ctrl+Shift+A - there are some unsnapped objects
  2. 00:02:618 (1,2) - the flow here is a little wonky, do it like this Click so the flow goes smoothly, i saw many of this, i think its better to fix them all for pattern improvement
  3. 00:11:173 (3) - curve it a little?
  4. 00:25:435 (3) - ^
  5. 00:44:288 (3,4) - blanket
  6. 00:46:747 (3) - curve it like this Click
  7. 00:48:222 (1) - blanket with 00:49:206 (2) -
  8. 01:09:206 (1) - the curve is slightly bit off
  9. 01:11:829 (1) - make it symmetry with 01:12:485 (2) -

[Easy]
  1. 00:10:190 (1,2) - blanket?
  2. 00:12:812 (1,2) - ^
  3. 00:32:812 (1,2) - a little messy here, you can improve this better
    Good :3

Well thats it
Best of Luck! :D
Thanks for your attempt to mod, but unfortunately many of your mods are very unclear and confusing, because you dont put any diagrams to support it. So I didnt change them
Mira-san

ritsu-tanaika wrote:

Thanks for your attempt to mod, but unfortunately many of your mods are very unclear and confusing, because you dont put any diagrams to support it. So I didnt change them
The modder did put illustrations. I reckon you didn't see the "Click" links.
Evil_Twilight
From my Queue

[Insane]
00:02:618 (1) - i prefer to use slowdown and less rhythm before second red line, it's fits the music imo.
00:06:415 (3) - add whistle on slider's end.
00:07:364 (1) - reduce the volume on spin's end.
00:09:535 (1,2,3,4,5,6,7,8) - make them looks better (sorry I made this in a hurry) 00:09:616 (2,3,4,6,7,8) - add clap, their sounds are the same.
00:11:501 (1) - move up a bit, let it blanket 00:11:173 (4) - 00:16:747 (6) - 1 grid left.
00:16:747 (6) - add NC here because they (6,7,8) are symmetrical.
00:17:730 (1,2,3,4,5) - stack on 00:17:075 (7) - slider's start.
00:19:698 (1) - 00:29:534 (4) - reduce the volume in this part.
00:26:091 (7,5) - remove clap because here don't need it.
00:28:386 (8,9,1) - add original soft whistle here.
00:29:206 (3) - add S:C7 whistle on slider's end, 00:29:534 (4) - add on slider's start.
00:39:534 (3) - remove whistle on slider's end.
00:40:353 (1) - 00:50:517 (9) - the hitsound is disorderly between these part, listen to the drum carefully, add clap on 00:41:009 (4) - , 00:41:501 (5) - slider's end, 00:42:321 (1) - , 00:43:632 (5) - , 00:44:944 (4) - , same as after.
01:06:255 (2) - stack on 01:05:271 (5) - slider's end.
01:08:222 (8,9) - change it to slider?
01:21:173 (2) - add whistle.
01:21:829 (5) - ^
01:23:632 (5,6,7,8,1) - make them a star?
01:27:239 (13) - 01:28:222 (3,4) - it will be better imo.
[pkhg's Hard]
00:02:618 (1) - reduce the volume before second red line.
00:09:535 (1) - add clap.
00:29:370 (1,2) - change to whistle here, it's fit more than clap.
01:27:567 (8) - reduce the volume here.
01:27:649 (1) - silence start on here.

[Normal]
00:04:516 (3) - x:244 y:104, make 00:02:618 (1,2,3) - a triangle.
00:04:896 (1) - stack on 00:02:618 (1) -
00:07:364 (1) - resnap it.
00:35:108 (1,2,3) - try this 00:39:206 (2) - add whistle on start and end.
00:39:698 (3) - move to 00:39:862 (x) - change it to a 1/2 slider and add whistle on start and end.
00:40:353 (x) - add a note here with NC and finish hitsound.
00:40:353 (1) - 00:49:534 (3) - add clap on second beat and fourth beat.
01:12:485 (2) - add clap on middle.
01:27:567 (8) - reduce the volume here.
01:27:730 (1) - silence start on here.

[Easy]
00:05:655 (1) - add whistle on start and end.
00:11:173 (2) - add clap.
00:12:485 (4) - ^
00:13:796 (2) - ^, same as after.
00:39:042 (3) - change to clap.
00:40:026 (4) - add whistle on start, finish on end.
00:54:124 (2) - add clap on end.
00:57:730 (3) - add clap on start and end.
Squichu
Hi, mod from queue ~ c:
everything below is just suggestions, feel free to ignore what I say. >w<
also, sorry if I sound rude, I sometimes just do, don't mean it that way though. xD

[General]
  1. check tags in all diffs, AIMod is angry. :c
  2. okay, so this might sound stupid, but I think it'd be great if you work with different combo colours in the beginning.
    imo it'd fit well, especially since you have more than one timing point, so you could use some grey shades in the beginning and
    something more colourful after 00:10:190. guess it's some work to do that, but worth it..? .o.
    totally up to you ofc!
[Easy]
this diff has a nice feeling to it already, there are some parts where you can improve the flow a bit (imo)
and by flow I'm talking about the movement from one object to the next, just saying to avoid misunderstandings. >w<
  1. 00:04:136 (3,1) - use the same shape for them?
    it does look a bit messy to me, sorry. xD
  2. 00:12:812 (1,2,3) - I dislike how they are placed. >< it looks totally out of order cause you have nice curves and straight lines most times,
    but this is so random.. I'd suggest you either match the cirlce to the slider or place it further up.
    (personally I prefer the second one. :b)
  3. 00:20:026 (1) - rotate by -90° ? the following movement feels better then
  4. 00:22:649 (1) - bend the curve in the other direction? that way it matches better with 00:21:337 (3).
  5. 00:23:960 (4,1) - they overlap slightly.. doesn't look good. >:
  6. 00:35:108 (1,2,3,4) - this looks extremely linear, maybe you want to move 4 a bit to the left so it doesn't look that static, but still keeps some kind of symmetry.
    01:14:452 (1,2,3) - same here
  7. from the previous point on.. if you move 00:37:730 (1,2) with 00:37:075 (4) (move them to the left I mean), you get a better flow to 00:39:042 (3).
  8. 00:46:583 (2) - form a triangle with 00:45:271 (4,1)?
    also you could curve 1 slightly , the movement is less abrupt then
  9. 00:49:534 (3,1) - might be better to go with a different shape for 3 here,
    atm it excludes 1 totally and indicates the movement in the oppsite direction.. isn't nice to play for beginners. :c
  10. 00:57:730 (3) - place further down? around 236|228 maybe, flows nicer
  11. 01:00:026 (2) - place this at 100|140? the symmetry is sliiiiightly off atm
  12. 01:03:632 (1) - rotate by -45° to improve movement
    01:09:534 (2) - same here!
  13. 01:18:386 (3) - place further down?
    btw, I think it could add some variety to your map if you let some slider overlap. in this case you could do this: imo this is easy enough to read, looks good and additionally lifts the static feeling. up to you! c:
[Normal]
Hmmh. hmmh. I like the diff itself, it's nicely mapped, but imo really hard for a Normal.
you do have high bpm already, so 1.3 SV is (imo) too much.
I'm not saying you should change that, but just keep it in mind, cause beginner players might get frustrated by playing this.
(actually, I'd prefer it if you decrease SV a bit (to 1.0 or 1.1) and DS, too. (~1.0), that way you have clearly overlapping objects.
atm they are overlapping at some parts, but cause it's just the border of the circle, it does look a bit "messy".)
  1. some examples -
  2. AIMod is complaining about unsnapped objects.. since it's buggy I don't know if that's the case, pls check yourself.. -lazyyy- orz
  3. 00:03:377 (2,3) - match the circle to the slider? (notice how the approach cirlce fits with the slider?) same here - 00:06:415 (3,4)
    and some more, I won't point out all of them, sorry xD
  4. 00:06:035 (2) - keep DS constant, this is too close to the other objects. .o.
  5. 00:14:616 (4,5) - like I said somewhere above, you could spice this up a bit. .. it matches with the other sliders so well.. ;o; haha, sorry btw if you think I wanna change up your style or anything. I like it, just some variety would be nice. >w<
  6. 00:27:894 (2) - place at 364|84 for better flow?
  7. 00:30:517 (2,3) - use the exact same shape for sliders directly following after each other, looks better imo
  8. 00:40:353 - I see why you changed the SV here.. but it's extremely hard to read since you start of with a circle - 00:40:681 (1), so there is nothing that immediately indicates the speed change.. then again, I'm not sure if beginners noticed that.. up to you if you change something about that, personally I think of this as not suitable for a Normal. x:
  9. 00:48:222 (1) - rotate by -45°? it still doesn't flow that nice with 00:49:206 (2), but a little bit better. >o<
[pkhg's Hard]
haha, I didn't look at the name of the diff and was like "hey, that's exactly what I mean with nicely overlapping sliders!"..
it's so clearly another mapping style. (which isn't bad, I like it!) the diff has a great feeling, it's fun to play. :D
and there's nothing that caught my attention.. o-o only
  1. 00:42:976 (1) - .. the shape. it's.. so weird. '^' I know it's intentional and it's fine to keep it, but it's irritating to me. xD
  2. 00:49:206 (2) - Ctrl+ G? guess the flow is intentional, too, works better if reversed though
[Insane]
thank you for not overmapping this. ;u;
srsly, I've seen many maps that looked liked stream-/-jump-spamming non-stop without any patterns and whatnot, I wanted to cry.. :\ but this is nice!
  1. like I said, there are some shapes/patterns you can improve slightly, like 00:05:655 (1,2,3).
    or 00:52:812 (7,8,9,1) - if you place them a bit differently you get anice polygon!
    same here - 01:23:632 (5,6,7,8,1)
  2. 00:17:730 (1,2,3,4,5) - why are you stacking them? looks better if you create a nice shape with them, imo.
weeeell, good luck getting this ranked. hope I was of some help. :3
*squee*
pkhg
P A N

P A N wrote:

hi, m4m from my queue :3

[pkhg's Hard]
  1. 00:18:058 (5) - move to 00:17:894 instead is more fit with music for me. Not needed, I can't hear anything here 00:17:894 - :P
  2. 00:26:911 (7) - move to 317|91 for perfect stack. Ok~~
  3. 01:21:009 (1) 's tail is a strong note as 01:21:993 (2) so it should better if remove repeat and add slider instead :X Done!
that's all, good luck :3

No_Gu

No_Gu wrote:

M4M

[Hard]
well..totally a little crowded.I think you can use 1.1x distance as normal distance and add some more jumps.the other things are well done
I don't think so :3

Laurier

Laurier wrote:

mod4mod

really like this song. yay

General
wrong bg size. lol

pkhg's Hard
00:03:377 (2) - make a better blanket Done 00:16:419 (4) - add finish on end Ok
00:16:419 (4) - move to x443y113 and make a parfect stack ? :/


-Asagi

-Asagi wrote:

Hello :3
M4M from my Queue

[General]
  1. Tag conflicts on hard lol my diff doesn't have "pkhg" as a tag D: fixedd~~
  2. BG size recommended : 1024x768 (highly recommended to change this)

[pkhg's Hard]
  1. 00:04:896 (1) - maybe you can move this a bit up, so its blanketed on 00:03:377 (2) - Done :D
  2. 00:33:468 (4,1) - blanket Fixed
  3. 00:40:353 (1,3) - blanket Fixed i guess :3
  4. 00:42:976 (1) - i highly recommend to make this slider simpler, because of the anchors point placement, their will be a little slow down on the middle of the slider but the wriggle of it is almost not visible so it can be mistaken as a simple curve, so better to change it I did it on purpose, it isn't a big issue :3
  5. 01:08:386 (6,7) - stack better Ok :3
    Awesome diff, GJ pkhg :D yay thanks ^^
Well thats it
Best of Luck! :D

Evil_Twilight

Evil_Twilight wrote:

From my Queue
[pkhg's Hard]
00:02:618 (1) - reduce the volume before second red line. No :P
00:09:535 (1) - add clap. Ok
00:29:370 (1,2) - change to whistle here, it's fit more than clap. Yeah :D
01:27:567 (8) - reduce the volume here. Already done lol
01:27:649 (1) - silence start on here. ^ same :/

Squirrel

Squirrel wrote:

Hi, mod from queue ~ c:
everything below is just suggestions, feel free to ignore what I say. >w<
also, sorry if I sound rude, I sometimes just do, don't mean it that way though. xD

[General]
  1. check tags in all diffs, AIMod is angry. :c Fixed~~

    [pkhg's Hard]
    haha, I didn't look at the name of the diff and was like "hey, that's exactly what I mean with nicely overlapping sliders!"..
    it's so clearly another mapping style. (which isn't bad, I like it!) the diff has a great feeling, it's fun to play. :D
    and there's nothing that caught my attention.. o-o only
    1. 00:42:976 (1) - .. the shape. it's.. so weird. '^' I know it's intentional and it's fine to keep it, but it's irritating to me. xD I'll change it when I can figure out a better shape :3
    2. 00:49:206 (2) - Ctrl+ G? guess the flow is intentional, too, works better if reversed though Done and changed the area around it a bit >.o
weeeell, good luck getting this ranked. hope I was of some help. :3
*squee*


Squirrel wrote:

okay, so this might sound stupid, but I think it'd be great if you work with different combo colours in the beginning.
imo it'd fit well, especially since you have more than one timing point, so you could use some grey shades in the beginning and
something more colourful after 00:10:190. guess it's some work to do that, but worth it..? .o.
totally up to you ofc!
That isn't stupid, this map uses that :D https://osu.ppy.sh/s/97488
It's pretty good, consider it Ritsu-chan plz :D


Update \:D/
osu file format v12

[General]
AudioFilename: thanks.mp3
AudioLeadIn: 0
PreviewTime: 61394
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:W:Wonder tale (TV Size)
TitleUnicode:W:Wonder tale (TV Size)
Artist:Tamura Yukari
ArtistUnicode:田村ゆかり
Creator:ritsu-tanaika
Version:pkhg's Hard
Source:Ore no Kanojo to Osananajimi ga Shuraba Sugiru
Tags:oreshura ending ed ai-chan masuzu moe waifu pkhg
BeatmapID:335416
BeatmapSetID:132806

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
Video,1304,"video.avi"
0,0,"HorribleSubs-OreShura-02-1080p.mkv_snapshot_23.15_2013.01.12_12.49.10.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2618,379.746835443038,4,2,0,50,1,0
2618,-200,4,2,0,50,0,0
9535,327.868852459016,4,2,7,20,1,0
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82321,-100,4,2,7,60,0,0
87567,-100,4,2,7,5,0,0
90189,-100,4,2,7,5,0,0


[Colours]
Combo1 : 128,128,192
Combo2 : 255,147,255
Combo3 : 176,255,255
Combo4 : 255,133,74

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280,232,49862,1,8,0:0:0:0:
320,336,50189,2,0,L|208:320,1,112.500004291535,8|8,0:0|0:0,0:0:0:0:
384,244,50845,6,0,P|376:192|444:132,1,150,0|8,0:0|0:0,0:0:0:0:
448,208,51337,1,0,0:0:0:0:
448,208,51501,2,0,L|312:132,1,150,0|8,0:0|0:0,0:0:0:0:
244,120,51993,1,0,0:0:0:0:
176,148,52157,2,0,P|140:164|56:104,2,150,0|8|0,0:0|0:0|0:0,0:0:0:0:
132,88,52976,5,0,0:0:0:0:
200,56,53140,2,0,P|240:44|284:52,1,75,8|0,0:0|0:0,0:0:0:0:
320,108,53468,2,0,P|368:144|452:112,1,150,0|8,0:0|0:0,0:0:0:0:
388,72,53960,1,0,0:0:0:0:
456,44,54124,2,0,P|448:120|480:188,1,150,0|8,0:0|0:0,0:0:0:0:
480,260,54616,1,0,0:0:0:0:
440,324,54780,6,0,B|408:300|406:267|406:267|332:308,1,150,0|8,0:0|0:0,0:0:0:0:
268,340,55271,1,0,0:0:0:0:
268,340,55435,2,0,P|220:352|188:344,1,75,2|2,0:0|0:0,0:0:0:0:
156,284,55763,2,0,P|120:272|83:276,1,75,8|0,0:0|0:0,0:0:0:0:
112,348,56091,6,0,L|128:192,1,150,4|8,0:0|0:0,0:0:0:0:
68,152,56583,1,0,0:0:0:0:
136,124,56747,2,0,P|178:118|224:112,1,75
240,184,57075,2,0,L|196:40,2,150,8|2|8,0:0|0:0|0:0,0:0:0:0:
288,244,57894,1,0,0:0:0:0:
288,244,58058,2,0,P|324:252|368:236,1,75,2|2,0:0|0:0,0:0:0:0:
436,236,58386,2,0,P|420:192|376:168,1,75,8|2,0:0|0:0,0:0:0:0:
324,176,58714,6,0,P|344:120|428:108,1,150,4|8,0:0|0:0,0:0:0:0:
480,56,59206,1,0,0:0:0:0:
412,24,59370,2,0,P|372:28|336:16,1,75,2|2,0:0|0:0,0:0:0:0:
276,60,59698,2,0,P|238:62|207:82,1,75,8|2,0:0|0:0,0:0:0:0:
160,208,60026,6,0,B|164:168|180:148|180:148|132:124|136:68,1,150,4|0,0:0|0:0,0:0:0:0:
64,60,60517,1,0,0:0:0:0:
72,136,60681,2,0,P|76:176|48:228,1,75,8|0,0:0|0:0,0:0:0:0:
108,268,61009,2,0,P|140:284|208:272,1,75,8|0,0:0|0:0,0:0:0:0:
232,232,61337,6,0,P|260:188|364:208,1,150,4|8,0:0|0:0,0:0:0:0:
304,252,61829,1,0,0:0:0:0:
380,260,61993,2,0,P|420:220|424:180,1,75,2|2,0:0|0:0,0:0:0:0:
396,136,62321,2,0,P|377:99|380:53,1,75,8|2,0:0|0:0,0:0:0:0:
452,84,62649,2,0,L|288:40,1,150,0|8,0:0|0:0,0:0:0:0:
240,76,63140,1,2,0:0:0:0:
176,116,63304,6,0,P|136:144|48:104,1,150,2|8,0:0|0:0,0:0:0:0:
116,72,63796,1,0,0:0:0:0:
116,72,63960,2,0,L|108:228,1,150,2|8,0:0|0:0,0:0:0:0:
48,268,64452,1,0,0:0:0:0:
120,296,64616,2,0,L|196:316,1,75,2|2,0:0|0:0,0:0:0:0:
264,292,64944,2,0,P|264:220|332:180,1,150,8|2,0:0|0:0,0:0:0:0:
396,285,65435,2,0,P|359:280|332:256,2,75,2|8|0,0:0|0:0|0:0,0:0:0:0:
392,212,65927,2,0,P|396:164|372:120,1,75,2|2,0:0|0:0,0:0:0:0:
320,108,66255,2,0,P|284:112|248:96,1,75,12|2,0:0|0:0,0:0:0:0:
176,84,66583,6,0,B|136:92|104:68|104:68|96:108|60:128,1,150,4|8,0:0|0:0,0:0:0:0:
88,196,67075,1,0,0:0:0:0:
88,196,67239,2,0,P|88:236|64:268,1,75,2|2,0:0|0:0,0:0:0:0:
108,328,67567,2,0,P|136:348|180:352,1,75,8|2,0:0|0:0,0:0:0:0:
224,296,67894,2,0,L|248:148,1,150,0|8,0:0|0:0,0:0:0:0:
364,64,68386,1,0,0:0:0:0:
364,64,68550,2,0,L|293:87,1,75,2|2,0:0|0:0,0:0:0:0:
216,80,68878,2,0,P|184:88|136:80,1,75,8|2,0:0|0:0,0:0:0:0:
80,124,69206,6,0,B|76:172|36:192|36:192|92:240,1,150,2|8,0:0|0:0,0:0:0:0:
216,204,69698,1,0,0:0:0:0:
216,204,69862,2,0,P|180:184|144:184,1,75,2|2,0:0|0:0,0:0:0:0:
111,307,70189,2,0,P|143:288|160:256,1,75,8|2,0:0|0:0,0:0:0:0:
240,132,70517,6,0,P|284:84|364:96,1,150,0|8,0:0|0:0,0:0:0:0:
392,164,71009,1,0,0:0:0:0:
340,220,71173,2,0,P|320:196|320:140,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
412,236,71665,1,2,0:0:0:0:
272,256,71829,6,0,L|120:280,1,150,4|8,0:0|0:0,0:0:0:0:
41,168,72321,1,0,0:0:0:0:
41,168,72485,2,0,P|56:202|60:240,2,75,2|2|8,0:0|0:0|0:0,0:0:0:0:
80,104,72976,1,0,0:0:0:0:
156,100,73140,2,0,P|200:112|272:48,1,150,2|8,0:0|0:0,0:0:0:0:
196,36,73632,1,0,0:0:0:0:
340,20,73796,6,0,L|420:16,1,75,2|2,0:0|0:0,0:0:0:0:
440,88,74124,2,0,P|432:124|436:172,1,75,8|2,0:0|0:0,0:0:0:0:
372,204,74452,2,0,B|400:240|440:240|440:240|384:296,1,150,2|8,0:0|0:0,0:0:0:0:
320,260,74944,1,0,0:0:0:0:
248,240,75108,2,0,P|208:232|168:248,1,75,2|2,0:0|0:0,0:0:0:0:
68,312,75435,2,0,P|108:320|148:304,1,75,8|2,0:0|0:0,0:0:0:0:
100,244,75763,2,0,L|92:84,1,150,2|8,0:0|0:0,0:0:0:0:
36,44,76255,1,0,0:0:0:0:
168,88,76419,6,0,P|208:100|248:88,1,75,2|2,0:0|0:0,0:0:0:0:
284,32,76747,2,0,P|308:60|316:100,1,75,8|2,0:0|0:0,0:0:0:0:
272,156,77075,2,0,P|340:168|392:104,1,150,4|8,0:0|0:0,0:0:0:0:
384,36,77567,1,0,0:0:0:0:
452,64,77730,2,0,P|468:104|464:144,1,75,2|2,0:0|0:0,0:0:0:0:
424,196,78058,2,0,P|424:236|444:276,1,75,8|2,0:0|0:0,0:0:0:0:
384,320,78386,6,0,B|344:308|312:328|312:328|280:348|240:336,1,150,2|8,0:0|0:0,0:0:0:0:
184,288,78878,1,0,0:0:0:0:
184,288,79042,2,0,P|136:272|104:280,1,75,2|2,0:0|0:0,0:0:0:0:
56,324,79370,2,0,P|40:288|52:236,1,75,8|2,0:0|0:0,0:0:0:0:
100,204,79698,6,0,P|132:152|92:76,1,150,6|8,0:0|0:0,0:0:0:0:
20,76,80189,1,0,0:0:0:0:
56,144,80353,2,0,L|212:116,1,150,2|8,0:0|0:0,0:0:0:0:
248,56,80845,1,0,0:0:0:0:
344,156,81009,6,0,P|301:147|277:123,1,75,2|2,0:0|0:0,0:0:0:0:
384,232,81337,2,0,P|416:224|460:236,1,75,8|2,0:0|0:0,0:0:0:0:
304,224,81665,6,0,L|224:240,1,75,2|2,0:0|0:0,0:0:0:0:
90,184,81993,2,0,L|164:200,1,75,8|2,0:0|0:0,0:0:0:0:
228,160,82321,6,0,B|244:116|220:80|220:80|240:52|280:60,1,150,4|8,0:0|0:0,0:0:0:0:
308,128,82812,1,0,0:0:0:0:
308,128,82976,2,0,P|340:140|380:136,1,75,2|2,0:0|0:0,0:0:0:0:
444,176,83304,2,0,P|456:216|448:256,1,75,8|2,0:0|0:0,0:0:0:0:
412,312,83632,2,0,L|256:320,1,150,2|8,0:0|0:0,0:0:0:0:
196,288,84124,1,0,0:0:0:0:
160,224,84288,2,0,P|148:184|156:144,1,75,2|2,0:0|0:0,0:0:0:0:
208,32,84616,2,0,P|220:72|212:112,1,75,8|2,0:0|0:0,0:0:0:0:
224,180,84944,6,0,L|72:196,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
280,228,85763,1,2,0:0:0:0:
336,276,85927,2,0,P|368:284|420:264,1,75,8|2,0:0|0:0,0:0:0:0:
368,208,86255,2,0,P|344:136|392:80,1,150,0|8,0:0|0:0,0:0:0:0:
492,161,86747,1,0,0:0:0:0:
492,161,86911,2,0,P|455:164|420:152,1,75,0|8,0:0|0:0,0:0:0:0:
288,80,87239,2,0,P|252:64|212:68,1,75,8|0,0:0|0:0,0:0:0:0:
152,108,87567,1,4,0:0:0:0:
256,192,87649,12,0,90189,0:0:0:0:
Topic Starter
ritsu-tanaika
Updated all diffs

And thanks for the mods, really helpful
Bara-
AWESOME,
From my queue

Easy
Fun to play, but a little fast, but yeah, try slowing it down. I'm also not a huge fan off al the sliders, I really dislike the 1 1/2 Repeats, sorry.

Normal
Also plays kind of fast, but it is normal, I accept it here. I kind of dislike the + 1 DS, please, use 1.0 or below, since it is not hard.

Hard
Great, Some sliders are a bit weird, like 42:976, but it plays fun

Insane
Can't say anything about it, too bad I can't stream above 145 -_-
Sure that the SV is okay, with 1,83?
HelloSCV
from my queue as M4M sorry for late ;w;

[General]
  1. current offset feels little it wrong, try 2nd offset : 9541 (+6) and 3rd offset : 10181 (-9)
[Easy]
  1. 00:40:681 (1) - same opinion with Normal, try to arrange the claps
[Normal]
  1. 00:07:364 (1) - snap the end of spinner
  2. 00:14:124 (3) - add clap on the end of slider
  3. 00:15:763 (1) - missed clap as well
  4. 00:24:944 (2,3) - this pattern hears awkward comparing with the vocal, i have a rhythm suggestion about this
  5. 01:21:009 (1) - delete NC, it doesn't needed
  6. 01:24:944 (1) - why don't you move last slider point to little bit upward for better flow? well it's nazi but try it or just move next note to right side
[pkhs's Hard]
  1. 00:16:900 (1) - delete NC for consistency
  2. 00:18:048 (5) - for better match with the rhythm, try moving this note to 00:17:883 - here and pulling the spinner by 1/4 beat forward as well (and adjustig the length too)
  3. 00:40:681 (1) - consider arranging the claps to match with drum sound on this part
  4. 00:48:222 (1) - missed clap on the slider end
  5. 00:49:862 (3) - i think this clap is unnecessary, delete it?
  6. 01:27:567 (8) - it's totally unrankable according to the ranking criteria, all of hitsounds are audible enough, so you need to increase the volume (by 30% recommended)
  7. 01:00:681 (3,4) - how about shortening these sliders by 1/4? and add 2 repeats as well for better rhythm than current one, just like 00:09:535 (1,2) - these
  8. 01:26:255 (4) - hmm adding clap on the slider start instead of the end fits better with the song


[Insane]

  • hitsound suggestions
    it would be better if you add some missed claps even drum sounds are on the song

    00:10:845 (3) - you need to add more whistles for example on this slider end and there are many objects which have same problem like here, you'd better to fix them all
    00:30:517 (3) - try adding whistle here since you can hear the same sound on this slider start, you'd better to add it too (and this should be applied equally throughout the diff)
    00:39:862 (4) - it seems like you didn't add clap on the drum sound but since you added clap on next slider, i think you need to add clap on this note which has same drum sound with next slider as well. btw it'll be mch better if you add claps on other drum sounds too for example like 00:29:206 (3,4) - here
    00:41:501 (5) - same as above
    00:44:452 (2) - same clap suggestion with above
    00:46:747 (4) - yea add clap on here tooooo
    00:49:534 (6,7) - move the clap on (6) to next slider start
    00:50:189 (8) - add clap on the slider start
    01:26:255 (1) - try clap here
  1. check AIMod first
  2. 00:19:698 (1,2) - according to the music (especially on the vocal), reversing this rhythm fits better than current one or just use ctrl g feels nice as well
  3. 00:23:222 (5) - well this note doesn't make any sense imao,it's not really weird but there isn'y any audible sound for it :< just try deleting it. you can also find better feeling of the rhythm after delete this note if you reverse 00:23:140 (4,1) - this rhythm
  4. 00:24:534 - this is the place which needs a note to follow piano sound
  5. 00:25:763 (6) - you might have a mistake on placing whistle
  6. 00:43:632 (5) - i don't prefer to do nazi mod but you can improve this slider shape in better way
  7. 00:54:124 (3) - how about expanind this slider by 3/4? just do like previous slider, it feels little bit better
  8. 01:13:304 (7,8,9) - current pattern feels kinda breaking the flow imo, it plays little bit weird (at least to me) try another pattern like following image
  9. 01:15:435 (6,7) - what about reversing the sliders each? (not rhythm but flow). Current sliders aren't bad but not good enough for me :<, result should be like this if you follow my suggestion
  10. 01:21:337 (3,4,5,6) - another rhythmic issue here, i don't want to impose my style to the other people but i have better solution
Xiaolin
From my queue~ :3
[General]
01:27:649 -Finish.
01:30:189 -Volume 30%
[Easy]
00:07:364 -Edit spinner and make it till 00:09:453
00:16:747 -No need for spinner but 00:18:058 needs a spinner. :3
01:06:255 -Move.
01:07:567 -^
[Normal]
00:11:173 -Move.
00:14:124 -^
00:18:222 -Edit spinner and move it backwards till 00:18:140 and then make it till 00:19:370
00:22:321 -Move.
00:25:435 -^
00:31:501 -^
00:32:812 -^
00:37:403 -^
00:47:239 -^
01:02:976 -^
01:09:042 -^
01:09:206 -^
01:26:255 -^
[pkhg's Hard]
01:00:681 - How about these sliders? :3
[Insane]
00:07:364 -Edit spinner and move it backwards till 00:07:269 and then make the spinner long till 00:08:693
00:18:222 -^ Move it backwards till 00:18:140 and then make it long till 00:19:370

Sorry for the late mod~ >.<''

GL~! c: Take a star. ^^
Topic Starter
ritsu-tanaika

HelloSCV wrote:

from my queue as M4M sorry for late ;w;

[General]
  1. current offset feels little it wrong, try 2nd offset : 9541 (+6) and 3rd offset : 10181 (-9)
sorry but I think the current offset is fine

[Easy]
  1. 00:40:681 (1) - same opinion with Normal, try to arrange the claps
Ok fixed

[Normal]
  1. 00:07:364 (1) - snap the end of spinner
  2. 00:14:124 (3) - add clap on the end of slider
  3. 00:15:763 (1) - missed clap as well
  4. 00:24:944 (2,3) - this pattern hears awkward comparing with the vocal, i have a rhythm suggestion about this
  5. 01:21:009 (1) - delete NC, it doesn't needed

    All mods fixed up to this point
  6. 01:24:944 (1) - why don't you move last slider point to little bit upward for better flow? well it's nazi but try it or just move next note to right side
sorry no change. I know you're trying to be helpful and I know that you are a good person and modder, but in my opinion, nazi mods are slightly redundant because they make such a small difference anyways


[pkhs's Hard]
  1. 00:16:900 (1) - delete NC for consistency
  2. 00:18:048 (5) - for better match with the rhythm, try moving this note to 00:17:883 - here and pulling the spinner by 1/4 beat forward as well (and adjustig the length too)
  3. 00:40:681 (1) - consider arranging the claps to match with drum sound on this part
  4. 00:48:222 (1) - missed clap on the slider end
  5. 00:49:862 (3) - i think this clap is unnecessary, delete it?
  6. 01:27:567 (8) - it's totally unrankable according to the ranking criteria, all of hitsounds are audible enough, so you need to increase the volume (by 30% recommended)
  7. 01:00:681 (3,4) - how about shortening these sliders by 1/4? and add 2 repeats as well for better rhythm than current one, just like 00:09:535 (1,2) - these
  8. 01:26:255 (4) - hmm adding clap on the slider start instead of the end fits better with the song


[Insane]

  • hitsound suggestions
    it would be better if you add some missed claps even drum sounds are on the song

    00:10:845 (3) - you need to add more whistles for example on this slider end and there are many objects which have same problem like here, you'd better to fix them all
    00:30:517 (3) - try adding whistle here since you can hear the same sound on this slider start, you'd better to add it too (and this should be applied equally throughout the diff)
    00:39:862 (4) - it seems like you didn't add clap on the drum sound but since you added clap on next slider, i think you need to add clap on this note which has same drum sound with next slider as well. btw it'll be mch better if you add claps on other drum sounds too for example like 00:29:206 (3,4) - here
    00:41:501 (5) - same as above
    00:44:452 (2) - same clap suggestion with above
    00:46:747 (4) - yea add clap on here tooooo
    00:49:534 (6,7) - move the clap on (6) to next slider start
    00:50:189 (8) - add clap on the slider start
    01:26:255 (1) - try clap here
  1. check AIMod first
  2. 00:19:698 (1,2) - according to the music (especially on the vocal), reversing this rhythm fits better than current one or just use ctrl g feels nice as well
  3. 00:23:222 (5) - well this note doesn't make any sense imao,it's not really weird but there isn'y any audible sound for it :< just try deleting it. you can also find better feeling of the rhythm after delete this note if you reverse 00:23:140 (4,1) - this rhythm
  4. 00:24:534 - this is the place which needs a note to follow piano sound
  5. 00:25:763 (6) - you might have a mistake on placing whistle
  6. 00:43:632 (5) - i don't prefer to do nazi mod but you can improve this slider shape in better way
  7. 00:54:124 (3) - how about expanind this slider by 3/4? just do like previous slider, it feels little bit better
  8. 01:13:304 (7,8,9) - current pattern feels kinda breaking the flow imo, it plays little bit weird (at least to me) try another pattern like following image
  9. 01:15:435 (6,7) - what about reversing the sliders each? (not rhythm but flow). Current sliders aren't bad but not good enough for me :<, result should be like this if you follow my suggestion
  10. 01:21:337 (3,4,5,6) - another rhythmic issue here, i don't want to impose my style to the other people but i have better solution
I will check the Insane mods next time and do a separate reply then
IamKwaN
from m4m :)

[General]
  1. BG size is not exactly 16:9. It should be 1366*768 instead.
  2. Uncheck all the "Widescreen Support" boxes to make it consistent.
[Insane]
  1. 00:22:649 (3) - I would prefer something like this which makes it more aesthetic.
  2. 00:32:157 (8,1) - blanket them perfectly.
  3. 00:34:288 (6,7) - As a player, this flow is not comfortable imo. How about making it like this?
  4. 01:03:960 (1,2) - ^
  5. Personally, I think the flow can be improved a bit.
[Hard]
  1. 00:44:288 (3,4) - I heard a loud sound at 00:44:452, 00:44:780 and 00:45:108, but silent at 00:44:616. Why don't you capture them?
  2. 00:48:222 (1,2) - prefect blanket please.
  3. 00:49:206 (2,3) - this flow is a bit weird imo. Instead I will make it like this:
  4. 00:49:698 - Also here is a large drum sound here. Try catching it using a circle?
[Normal]
  1. Flow can be greatly improved in this difficulty. The shape of sliders can be copied and reused since you keep using sliders like these:
    Examples of flow
    01:02:976 (3,4) - I would rather do it like this:

    Hope you understand what I mean by flow.
  2. 00:06:415 (3,4) - blanket perfectly so as to make the flow cleaner.
  3. 00:10:190 (1,2) - awkward flow imo.
  4. 00:14:124 (3) - head: (228,112); end: (180,68) for better flow.
  5. 00:21:009 (3,1) - perfect blanket.
  6. 00:29:862 (1,2) - flow.
  7. 00:31:173 - loud sound here, why not capture it?
  8. 00:32:157 (6) - I would NC here and remove NC of 00:32:976 (1) so as to make the combo number less.
  9. 00:35:927 - ^
  10. 00:37:567 (5) - I would just put a circle at 00:37:730 to capture the drum coz these three 00:35:108 (1,2,3) are following the drum instead of lyrics. It would be quite uncomfortable if you suddenly switch to follow lyrics in the same combo.
  11. 00:46:255 (2) - How about considering a blanket?
  12. 00:52:812 (4) - NC
  13. 01:03:960 (1,2) - blanket.
  14. 01:05:927 (4) - flow.
  15. 01:06:583 (1) - make it straight like 01:07:239 (2).
  16. For stuff about flow, I have skipped pretty much of them. I think you need to recheck them one by one.
[Easy]
  1. Same as normal, the flow seems awkward and uncomfortable. Therefore, recheck is suggested.
  2. Rhythm is fine for me.
So, let's all. Good luck for ranking. :)
Natsu
HI~ M4M


General:
  1. 1365x768 your bg have a weird size D: is not a problem but will be better to have it in 1366x768

Insane:
  1. 00:02:618 (1) - missing whistle on the head
  2. 00:03:377 (3,4) - mmm you can improve this rhythm since the vocal at 00:03:757 need a click'able action since is an important beat in the song at this point also 00:03:947 (4) - this one don't have a big empathize with the music if you wanna give to the player a better feedback maybe try:
  3. 00:05:276 (4,1,2,3) - you can blank all this stuff better use the aproach circle to make this better since the curve of the sliders dont blank perfectly the circles and is very noticeable
  4. 00:06:415 (3) - Is an insane diff this sliders are not fun to play imo also it end on a heavy beat try a more properly rhythm instead? some like will be better:
  5. 00:07:364 (1) - the spinner sound alot better starting 1/4 early in 00:07:269
  6. 00:11:501 (1,2,3) - Use the same spacing between then your actually way is kinda hard to read properly some easy like move 00:11:993 (2) - x:168 y:136 will play alot better
  7. 00:12:812 (1,2,3,4) - look like a bad blanket i know maybe you have not the intenion to blank here but for that reason look like a mistake why dont blank them perfect intead your map will look alot better imo some like:
  8. 00:13:304 (2,3,4) - stack this properly
  9. 00:14:452 (2,5) - I can hear cymbals there are finish in both slider heads sound prety nice try and listen maybe it work for you
  10. 00:16:747 (1) - missing finish in the head
  11. 00:17:730 (1,2,3,4,5) - nothing in the music here since this stream sound bad cuz is clearly not in the music since 1/2 repeat will work alot better here imo
  12. 00:18:222 (1) - same as 00:07:364
  13. 00:19:862 (2,3) - the upbeat sliders are not following the music here since you are leaving the strong beats as a tails I really recomend you to change the rhythm here for better empathize with the music some like:
  14. 00:22:649 (3) - 1/2 repeat can fit alot better here since you are mainly following the vocals why you ignore the one at 00:22:812
  15. 00:23:796 (3,4) - this blanket can be a bit better use the aproach circle to make it better
  16. 00:26:911 (3,4) - same as above
  17. 00:28:550 (1) - missing finish on the head
  18. 00:31:009 (5,6) - smae with the sliders starting on upbeats they dont fit with the drums and for that reason that sliders dont play with the rhythm of the song maybe try another one instead just as suggestion:
  19. 00:33:468 (3) - rotate this in -100 selection center will improve alot the flow with previous and next slider
  20. 00:35:599 (2,3,4) - use the same spacing between them
  21. 00:37:730 if you ask me will be alot better if you map this sound like you did on previous symilars
  22. 00:44:288 (1,2,3) - use the same spacing between this some like moving 3 to x:129 y: 171 will be nice
  23. 01:00:026 (5,6,7) - stack this properly
  24. 01:01:993 (3) - Unsnapped slider (end).
  25. 01:02:321 (4) - Unsnapped slider (end).
  26. 01:03:304 (7) - Unsnapped slider (end).
  27. 01:03:632 (8) - Unsnapped slider (end).
  28. 01:03:140 (6,7,8) - you can do a better blank here use the aproach circle to make them better
  29. 01:04:452 (2,3) - this feel kinda forced when you play try to improve the flow here
  30. 01:05:271 (5) - missing finish on the head
  31. 01:13:468 (8,1) - stack this properly

Hard:
  1. 00:07:174 (5) - following your combo pattern this need to be NC too right? also the section in the music change here
  2. 00:16:911 (1,2) - kinda broken flow here maybe you can makethe conecction more natural here? since feel kinda forced to play right now imo
  3. 00:18:058 (5) - missing NC also add whistle on it fit alot with the music at this point
  4. 00:30:845 (4,5) - really nazi but you can blank this better thought
  5. 00:31:009 missing NC i suppose since you was using them every stanza
  6. 00:36:255 (4) - same as above
  7. 00:37:730 (7,1) - swap NC for consistency since this broke your pattern
  8. 00:39:042 (1,1) - stack them properly
  9. 00:40:353 (1) - missing finish on the head
  10. 00:46:583 (2,3,4,5,6) - nazi but this start pattern dont look o.o perfect try to make it with the tool instead will be alot better~
  11. 00:49:206 (2) - finishing sliders on heavy beats don't follow the song properly try to conver this one 00:49:206 (2) - in 2 circles for better empathize with the song
  12. 00:50:845 (1) - add finish on the head fit alot with the song
  13. 01:10:517 (1) - remove NC? in this section u was using them every 2 stanzas this one broke that pattern
  14. 01:27:567 missing NC here too~

Normal:
  1. OD and HP +1 (4) for better diff spread is also what fit better with the object density and the difficult of this map
  2. 00:03:377 (2) - ending sliders on heavy beats don't fit the song if you listen the measure at 00:04:136 is really important and deserve to be mapped as a circle or a slider head try a better rhythm here some like:
  3. 00:04:896 (1,2) - same as above
  4. 00:15:108 (5) - same as the others ending sliders on stanzas is not cool for the rhythm since that important beats need a clickable action is where the empathize of the song is try:
  5. 00:20:353 (2) - symilar as above maybe just conver this on 2 circles for better rhythm?
  6. 00:22:649 (3) - same as 00:15:108
  7. 00:24:288 (1) - ^
  8. 00:29:862 (1) - to soon after spinner for a normal diff my suggestion for this is remove the spinner and map that part properly instead
  9. 00:32:157 (6) - same as 00:15:108
  10. 00:35:763 (2,3,4) - use a properly distance here you was using 1.0 in all the mapset not sure why you reduce it to 1.0 here since not slowdown or stuff here also the music is continue better keep it consistent
  11. 00:37:567 (5) - following your every 2 measures pattern you are missing a NC here also remove NC from 00:39:042 (1) - too to keep your pattern consistent
  12. 00:39:698 (3) - same as 00:15:108 also missing finish in 00:40:353
  13. 00:55:763 (3) - same as above
  14. 01:04:616 (2) - ^

Easy:
  1. AR3 OD2 HP2 fit this diff best also for better spread between your diffs
  2. 00:15:108 (1) - same issue here ending sliders on the stronger beats of the song make a bad rhythm just conver this in 2 circles or change the position of 00:15:108 (1,2) - in the time line
  3. 00:21:337 (3) - symilar as above
  4. 00:32:157 (4) - ^
  5. 00:40:026 (4) - ^
  6. 00:54:780 (3) - ^


mmm the diff are fine but since ending sliders on strong beats don't fit much with the song imo anyways GL :3
DreaM117er
From My Queue~ :)
Sorry I'm late...


00:21:911 - add circle, follow piano??
00:24:534 - add circle??
01:07:567 (6) - reverse selection
01:08:222 (8) - ^
01:10:517 (1,2,3,4,5,6,7,8) - this...I just hear 4 sound and 3 drum hits. del circle(2). (4). (6) better


pkhg's Hard
00:39:042 (1) - It's no any sound and voice on 00:39:370 , this is better:

00:42:157 - add circle
00:44:780 - ^
00:45:599 (1) - follow lyric... 00:45:927 - voice tart here
00:46:583 (2,3,4,5,6) - what do these circle follow?? Follow lyric better
00:49:698 - add circle
01:00:026 (1,2,3,4) - follow drum better


Normal
00:31:665 - voice is here, not 00:31:829 (5)
00:37:403 (4,5) - try this:

00:39:698 (3) - del this, replace a circle, and 00:40:026 add 1/1 slider
00:44:288 (3,4) - blanket this
00:51:993 (3) - I know you follow lyric, but slider start on white line
01:26:255 (1) - change a clircle

Un...Try make Normal diff have a good look, it is bad look now. :o


Easy
00:22:321 (4) - circle??
00:39:042 (3) - slider end on 00:39:534

same as Normal...bad look...but make better than Normal

Good luck :) and Sorry I'm late :(
Topic Starter
ritsu-tanaika

IamKwaN wrote:

from m4m :)

[General]
  1. BG size is not exactly 16:9. It should be 1366*768 instead.
  2. Uncheck all the "Widescreen Support" boxes to make it consistent.
[Insane]
  1. 00:22:649 (3) - I would prefer something like this which makes it more aesthetic.
  2. 00:32:157 (8,1) - blanket them perfectly.
  3. 00:34:288 (6,7) - As a player, this flow is not comfortable imo. How about making it like this?
  4. 01:03:960 (1,2) - ^
  5. Personally, I think the flow can be improved a bit.
fixed all insane mods

[Hard]
  1. 00:44:288 (3,4) - I heard a loud sound at 00:44:452, 00:44:780 and 00:45:108, but silent at 00:44:616. Why don't you capture them?
  2. 00:48:222 (1,2) - prefect blanket please.
  3. 00:49:206 (2,3) - this flow is a bit weird imo. Instead I will make it like this:
  4. 00:49:698 - Also here is a large drum sound here. Try catching it using a circle?
[Normal]
  1. Flow can be greatly improved in this difficulty. The shape of sliders can be copied and reused since you keep using sliders like these:
    Examples of flow
    01:02:976 (3,4) - I would rather do it like this:

    Hope you understand what I mean by flow.
  2. 00:06:415 (3,4) - blanket perfectly so as to make the flow cleaner.
  3. 00:10:190 (1,2) - awkward flow imo.
  4. 00:14:124 (3) - head: (228,112); end: (180,68) for better flow.
  5. 00:21:009 (3,1) - perfect blanket.
  6. 00:29:862 (1,2) - flow.
  7. 00:31:173 - loud sound here, why not capture it?
  8. 00:32:157 (6) - I would NC here and remove NC of 00:32:976 (1) so as to make the combo number less.
  9. 00:35:927 - ^
  10. 00:37:567 (5) - I would just put a circle at 00:37:730 to capture the drum coz these three 00:35:108 (1,2,3) are following the drum instead of lyrics. It would be quite uncomfortable if you suddenly switch to follow lyrics in the same combo.
  11. 00:46:255 (2) - How about considering a blanket?
  12. 00:52:812 (4) - NC
  13. 01:03:960 (1,2) - blanket.
  14. 01:05:927 (4) - flow.
  15. 01:06:583 (1) - make it straight like 01:07:239 (2).
  16. For stuff about flow, I have skipped pretty much of them. I think you need to recheck them one by one.
I have fixed most of the mods but what I dont understand is what you mean by flow. all the notes are already easy enough to follow, and there is no jump at all. so I did not change any of your "flow" mods

[Easy]
  1. Same as normal, the flow seems awkward and uncomfortable. Therefore, recheck is suggested.
  2. Rhythm is fine for me.
Like i said, I dont see anything wrong with flow.

So, let's all. Good luck for ranking. :)
thanks for modding.
Sieg
hey m4m action here

General:
clear

Insane:
00:27:567 (5) - inverse this one for better flow http://puu.sh/6wm2n.jpg
00:43:632 (5) - let's fix this slider a bit http://puu.sh/6wmc3.jpg
256,92,43632,2,0,B|236:132|256:192|256:192|276:252|256:292,1,205.875007853508,8|0,0:0|0:0,0:0:0:0:

00:45:599 (1) - move this 420:212 for better curve
00:58:222 (7) - better to keep DS equal between sliders 6 and 8 http://puu.sh/6wmif.jpg
383,196,57730,2,0,P|432:136|416:24,1,183,8|2,0:0|0:0,0:0:0:0:
332,96,58222,1,0,0:0:0:0:
236,48,58386,2,0,P|224:92|256:164,1,91.5,8|0,0:0|0:0,0:0:0:0:

01:13:468 (8) - tricky spot, nothing bad tho
01:14:452 (3) - maybe smooth this http://puu.sh/6wmno.jpg
sweet diff

pkhg's Hard
00:21:665 (7) - touching hp bar
nothing more, awesome diff

Normal:
00:11:501 (4) - mb http://puu.sh/6wmEu.jpg
00:51:501 (2) - and here http://puu.sh/6wmIa.jpg
01:19:370 (5) - http://puu.sh/6wmLb.jpg

Easy:
all is good

Good Luck!

edit: checked this out again as you asked, nothing more (:
pkhg
HelloSCV

HelloSCV wrote:

from my queue as M4M sorry for late ;w;
[pkhs's Hard]
  1. 00:16:900 (1) - delete NC for consistency Removed
  2. 00:18:048 (5) - for better match with the rhythm, try moving this note to 00:17:883 - here and pulling the spinner by 1/4 beat forward as well (and adjustig the length too) Done
  3. 00:40:681 (1) - consider arranging the claps to match with drum sound on this part lazzy :3 i'll do later
  4. 00:48:222 (1) - missed clap on the slider end Added
  5. 00:49:862 (3) - i think this clap is unnecessary, delete it? Deleted
  6. 01:27:567 (8) - it's totally unrankable according to the ranking criteria, all of hitsounds are audible enough, so you need to increase the volume (by 30% recommended) Moved green line instead
  7. 01:00:681 (3,4) - how about shortening these sliders by 1/4? and add 2 repeats as well for better rhythm than current one, just like 00:09:535 (1,2) - these Donee
  8. 01:26:255 (4) - hmm adding clap on the slider start instead of the end fits better with the song yeah :D

Lapis Aoki

Lapis Aoki wrote:

From my queue~ :3
[General]
[pkhg's Hard]
01:00:681 - How about these sliders? :3 Donee
Sorry for the late mod~ >.<''

GL~! c: Take a star. ^^


IamKwaN

IamKwaN wrote:

from m4m :)

[Hard]
  1. 00:44:288 (3,4) - I heard a loud sound at 00:44:452, 00:44:780 and 00:45:108, but silent at 00:44:616. Why don't you capture them? Why not?
  2. 00:48:222 (1,2) - prefect blanket please. Ok
  3. 00:49:206 (2,3) - this flow is a bit weird imo. Instead I will make it like this: No :P
  4. 00:49:698 - Also here is a large drum sound here. Try catching it using a circle? No >:([/*:m]
So, let's all. Good luck for ranking. :)

Natsu

Natsu wrote:

HI~ M4M

Hard:
  1. 00:07:174 (5) - following your combo pattern this need to be NC too right? also the section in the music change here For me it's really useless
  2. 00:16:911 (1,2) - kinda broken flow here maybe you can makethe conecction more natural here? since feel kinda forced to play right now imo Ok
  3. 00:18:058 (5) - missing NC also add whistle on it fit alot with the music at this point It's already NCed and it have whistle too x.x
  4. 00:30:845 (4,5) - really nazi but you can blank this better thought Ok
  5. 00:31:009 missing NC i suppose since you was using them every stanza It don't need NC :3
  6. 00:36:255 (4) - same as above ^
  7. 00:37:730 (7,1) - swap NC for consistency since this broke your pattern lol it doesn't broke my pattern, i usually do it like that, look this 00:55:763 (4,1) -
  8. 00:39:042 (1,1) - stack them properly Ok
  9. 00:40:353 (1) - missing finish on the head Added
  10. 00:46:583 (2,3,4,5,6) - nazi but this start pattern dont look o.o perfect try to make it with the tool instead will be alot better~ Okk
  11. 00:49:206 (2) - finishing sliders on heavy beats don't follow the song properly try to conver this one 00:49:206 (2) - in 2 circles for better empathize with the song I'll remap that part later
  12. 00:50:845 (1) - add finish on the head fit alot with the song Ok
  13. 01:10:517 (1) - remove NC? in this section u was using them every 2 stanzas this one broke that pattern Nopee
  14. 01:27:567 missing NC here too~ Useless~~


m1223961117

m1223961117 wrote:

From My Queue~ :)
Sorry I'm late...
pkhg's Hard
00:39:042 (1) - It's no any sound and voice on 00:39:370 , this is better: But it's a nice pattern

00:42:157 - add circle I'll remap later
00:44:780 - ^
00:45:599 (1) - follow lyric... 00:45:927 - voice tart here
00:46:583 (2,3,4,5,6) - what do these circle follow?? Follow lyric better
00:49:698 - add circle
01:00:026 (1,2,3,4) - follow drum better Ok

Good luck :) and Sorry I'm late :(

Sieg

Sieg wrote:

hey m4m action here
pkhg's Hard
00:21:665 (7) - touching hp bar Fixedd
nothing more, awesome diff

Good Luck!

edit: checked this out again as you asked, nothing more (:

Thanks :D

Update
osu file format v12

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AudioFilename: thanks.mp3
AudioLeadIn: 0
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DistanceSpacing: 1
BeatDivisor: 4
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[Metadata]
Title:W:Wonder tale (TV Size)
TitleUnicode:W:Wonder tale (TV Size)
Artist:Tamura Yukari
ArtistUnicode:田村ゆかり
Creator:ritsu-tanaika
Version:pkhg's Hard
Source:Ore no Kanojo to Osananajimi ga Shuraba Sugiru
Tags:oreshura ending ed ai-chan masuzu moe waifu pkhg
BeatmapID:335416
BeatmapSetID:132806

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CircleSize:4
OverallDifficulty:6
ApproachRate:8
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356,152,22812,2,0,P|364:184|400:216,1,75,0|2,0:0|0:0,0:0:0:0:
468,216,23140,1,0,0:0:0:0:
432,148,23304,2,0,L|284:244,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
280,156,24288,1,2,0:0:0:0:
220,292,24616,6,0,B|240:248|236:216|236:216|196:184|212:128,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
164,340,25435,1,0,0:0:0:0:
88,332,25599,1,2,0:0:0:0:
64,260,25763,2,0,L|80:100,1,150
24,56,26255,1,2,0:0:0:0:
156,124,26583,2,0,P|196:128|236:104,1,75,2|0,0:0|0:0,0:0:0:0:
317,91,26911,1,2,0:0:0:0:
260,44,27075,1,0,0:0:0:0:
260,44,27239,6,0,P|244:104|304:164,1,150,2|2,0:0|0:0,0:0:0:0:
444,112,27730,2,0,P|380:68|316:92,1,150
354,213,28222,2,0,P|372:181|372:144,1,75,2|0,0:0|0:0,0:0:0:0:
284,240,28550,1,4,0:0:0:0:
284,240,29370,5,2,0:0:0:0:
424,256,29534,1,2,0:0:0:0:
424,256,29862,6,0,L|440:100,1,150,0|8,0:0|0:0,0:0:0:0:
488,48,30353,1,0,0:0:0:0:
412,36,30517,2,0,L|332:48,1,75
280,92,30845,1,8,0:0:0:0:
208,64,31009,2,0,B|195:103|219:138|219:138|152:164,1,150
128,92,31501,1,8,0:0:0:0:
76,148,31665,2,0,P|92:216|164:240,1,150
232,212,32157,2,0,P|236:248|216:292,1,75,8|0,0:0|0:0,0:0:0:0:
152,316,32485,6,0,L|304:296,1,150,0|8,0:0|0:0,0:0:0:0:
344,236,32976,1,0,0:0:0:0:
453,320,33140,2,0,L|380:304,1,75
344,236,33468,2,0,P|360:200|352:152,1,75,8|0,0:0|0:0,0:0:0:0:
284,188,33796,6,0,P|300:112|364:88,1,150,0|8,0:0|0:0,0:0:0:0:
420,136,34288,2,0,L|320:12,1,150
256,48,34780,1,8,0:0:0:0:
128,124,35108,6,0,L|116:288,1,150,0|8,0:0|0:0,0:0:0:0:
44,288,35599,2,0,P|88:344|172:324,1,150
196,268,36091,1,8,0:0:0:0:
256,224,36255,2,0,B|280:176|328:176|328:176|336:144|312:120,1,150
240,132,36747,2,0,P|264:64|348:56,2,150,8|0|8,0:0|0:0|0:0,0:0:0:0:
184,184,37567,1,0,0:0:0:0:
112,200,37730,2,0,P|80:208|32:192,1,75
80,132,38058,6,0,L|68:304,1,150,8|0,0:0|0:0,0:0:0:0:
12,328,38550,1,0,0:0:0:0:
84,356,38714,2,0,L|160:364,1,75,8|0,0:0|0:0,0:0:0:0:
228,244,39042,6,0,L|221:319,2,75,8|2|0,0:0|0:0|0:0,0:0:0:0:
280,188,39534,2,0,P|321:156|408:192,1,150,2|2,0:0|0:0,0:0:0:0:
343,229,40026,1,2,0:0:0:0:
228,244,40353,6,0,B|196:264|168:260|168:260|152:304|100:308|100:308|100:264|60:244,1,225.000008583069,4|8,0:0|0:0,0:0:0:0:
92,160,41337,1,0,0:0:0:0:
180,180,41665,2,0,P|229:163|292:196,1,112.500004291535
364,324,42321,2,0,P|346:273|356:211,1,112.500004291535,8|0,0:0|0:0,0:0:0:0:
444,96,42976,6,0,B|440:152|396:156|396:156|416:128|382:141|382:141|328:152|296:96,1,225.000008583069,0|8,0:0|0:0,0:0:0:0:
368,44,43960,1,0,0:0:0:0:
280,20,44288,2,0,L|156:40,1,112.500004291535
96,88,44944,1,8,0:0:0:0:
76,176,45271,1,2,0:0:0:0:
92,265,45599,6,0,B|151:299|206:244|206:244|199:304|242:329,1,225.000008583069,4|8,0:0|0:0,0:0:0:0:
352,300,46583,1,0,0:0:0:0:
396,160,46911,1,0,0:0:0:0:
280,244,47239,1,0,0:0:0:0:
428,244,47567,1,8,0:0:0:0:
308,160,47894,1,0,0:0:0:0:
236,112,48222,6,0,B|184:132|132:104|128:68|128:68|132:104|116:144|84:160,1,225.000008583069,0|8,0:0|0:0,0:0:0:0:
70,239,49206,2,0,P|128:236|172:204,1,112.500004291535
280,232,49862,1,0,0:0:0:0:
320,336,50189,2,0,L|208:320,1,112.500004291535,8|8,0:0|0:0,0:0:0:0:
384,244,50845,6,0,P|376:192|444:132,1,150,4|8,0:0|0:0,0:0:0:0:
448,208,51337,1,0,0:0:0:0:
448,208,51501,2,0,L|312:132,1,150,0|8,0:0|0:0,0:0:0:0:
244,120,51993,1,0,0:0:0:0:
176,148,52157,2,0,P|140:164|56:104,2,150,0|8|0,0:0|0:0|0:0,0:0:0:0:
132,88,52976,5,0,0:0:0:0:
200,56,53140,2,0,P|240:44|284:52,1,75,8|0,0:0|0:0,0:0:0:0:
320,108,53468,2,0,P|368:144|452:112,1,150,0|8,0:0|0:0,0:0:0:0:
388,72,53960,1,0,0:0:0:0:
456,44,54124,2,0,P|448:120|480:188,1,150,0|8,0:0|0:0,0:0:0:0:
480,260,54616,1,0,0:0:0:0:
440,324,54780,6,0,B|408:300|406:267|406:267|332:308,1,150,0|8,0:0|0:0,0:0:0:0:
268,340,55271,1,0,0:0:0:0:
268,340,55435,2,0,P|220:352|188:344,1,75,2|2,0:0|0:0,0:0:0:0:
156,284,55763,2,0,P|120:272|83:276,1,75,8|0,0:0|0:0,0:0:0:0:
112,348,56091,6,0,L|128:192,1,150,4|8,0:0|0:0,0:0:0:0:
68,152,56583,1,0,0:0:0:0:
136,124,56747,2,0,P|178:118|224:112,1,75
240,184,57075,2,0,L|196:40,2,150,8|2|8,0:0|0:0|0:0,0:0:0:0:
288,244,57894,1,0,0:0:0:0:
288,244,58058,2,0,P|324:252|368:236,1,75,2|2,0:0|0:0,0:0:0:0:
436,236,58386,2,0,P|420:192|376:168,1,75,8|2,0:0|0:0,0:0:0:0:
324,176,58714,6,0,P|344:120|428:108,1,150,4|8,0:0|0:0,0:0:0:0:
480,56,59206,1,0,0:0:0:0:
412,24,59370,2,0,P|372:28|336:16,1,75,2|2,0:0|0:0,0:0:0:0:
276,60,59698,2,0,P|238:62|207:82,1,75,8|2,0:0|0:0,0:0:0:0:
160,208,60026,6,0,B|164:168|180:148|180:148|132:124|136:68,1,150,4|0,0:0|0:0,0:0:0:0:
80,164,60517,1,0,0:0:0:0:
88,240,60681,2,0,P|100:260|120:272,3,37.5,8|0|8|0,0:0|0:0|0:0|0:0,0:0:0:0:
156,288,61009,2,0,P|184:286|206:274,3,37.5,8|8|8|0,0:0|0:0|0:0|0:0,0:0:0:0:
228,240,61337,6,0,P|252:193|357:204,1,150,4|8,0:0|0:0,0:0:0:0:
300,252,61829,1,0,0:0:0:0:
376,260,61993,2,0,P|416:220|420:180,1,75,2|2,0:0|0:0,0:0:0:0:
396,136,62321,2,0,P|377:99|380:53,1,75,8|2,0:0|0:0,0:0:0:0:
452,84,62649,2,0,L|288:40,1,150,0|8,0:0|0:0,0:0:0:0:
240,76,63140,1,2,0:0:0:0:
176,116,63304,6,0,P|136:144|48:104,1,150,2|8,0:0|0:0,0:0:0:0:
116,72,63796,1,0,0:0:0:0:
116,72,63960,2,0,L|108:228,1,150,2|8,0:0|0:0,0:0:0:0:
48,268,64452,1,0,0:0:0:0:
120,296,64616,2,0,L|196:316,1,75,2|2,0:0|0:0,0:0:0:0:
264,292,64944,2,0,P|264:220|332:180,1,150,8|2,0:0|0:0,0:0:0:0:
396,285,65435,2,0,P|359:280|332:256,2,75,2|8|0,0:0|0:0|0:0,0:0:0:0:
392,212,65927,2,0,P|396:164|372:120,1,75,2|2,0:0|0:0,0:0:0:0:
320,108,66255,2,0,P|284:112|248:96,1,75,12|2,0:0|0:0,0:0:0:0:
176,84,66583,6,0,B|136:92|104:68|104:68|96:108|60:128,1,150,4|8,0:0|0:0,0:0:0:0:
88,196,67075,1,0,0:0:0:0:
88,196,67239,2,0,P|88:236|64:268,1,75,2|2,0:0|0:0,0:0:0:0:
108,328,67567,2,0,P|136:348|180:352,1,75,8|2,0:0|0:0,0:0:0:0:
224,296,67894,2,0,L|248:148,1,150,0|8,0:0|0:0,0:0:0:0:
364,64,68386,1,0,0:0:0:0:
364,64,68550,2,0,L|293:87,1,75,2|2,0:0|0:0,0:0:0:0:
216,80,68878,2,0,P|184:88|136:80,1,75,8|2,0:0|0:0,0:0:0:0:
80,124,69206,6,0,B|76:172|36:192|36:192|92:240,1,150,2|8,0:0|0:0,0:0:0:0:
216,204,69698,1,0,0:0:0:0:
216,204,69862,2,0,P|180:184|144:184,1,75,2|2,0:0|0:0,0:0:0:0:
111,307,70189,2,0,P|143:288|160:256,1,75,8|2,0:0|0:0,0:0:0:0:
240,132,70517,6,0,P|284:84|364:96,1,150,0|8,0:0|0:0,0:0:0:0:
392,164,71009,1,0,0:0:0:0:
340,220,71173,2,0,P|320:196|320:140,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
412,236,71665,1,2,0:0:0:0:
272,256,71829,6,0,L|120:280,1,150,4|8,0:0|0:0,0:0:0:0:
41,168,72321,1,0,0:0:0:0:
41,168,72485,2,0,P|56:202|60:240,2,75,2|2|8,0:0|0:0|0:0,0:0:0:0:
80,104,72976,1,0,0:0:0:0:
156,100,73140,2,0,P|200:112|272:48,1,150,2|8,0:0|0:0,0:0:0:0:
196,36,73632,1,0,0:0:0:0:
340,20,73796,6,0,L|420:16,1,75,2|2,0:0|0:0,0:0:0:0:
440,88,74124,2,0,P|432:124|436:172,1,75,8|2,0:0|0:0,0:0:0:0:
372,204,74452,2,0,B|400:240|440:240|440:240|384:296,1,150,2|8,0:0|0:0,0:0:0:0:
320,260,74944,1,0,0:0:0:0:
248,240,75108,2,0,P|208:232|168:248,1,75,2|2,0:0|0:0,0:0:0:0:
68,312,75435,2,0,P|108:320|148:304,1,75,8|2,0:0|0:0,0:0:0:0:
100,244,75763,2,0,L|92:84,1,150,2|8,0:0|0:0,0:0:0:0:
36,44,76255,1,0,0:0:0:0:
168,88,76419,6,0,P|208:100|248:88,1,75,2|2,0:0|0:0,0:0:0:0:
284,32,76747,2,0,P|308:60|316:100,1,75,8|2,0:0|0:0,0:0:0:0:
272,156,77075,2,0,P|340:168|392:104,1,150,4|8,0:0|0:0,0:0:0:0:
384,36,77567,1,0,0:0:0:0:
452,64,77730,2,0,P|468:104|464:144,1,75,2|2,0:0|0:0,0:0:0:0:
424,196,78058,2,0,P|424:236|444:276,1,75,8|2,0:0|0:0,0:0:0:0:
384,320,78386,6,0,B|344:308|312:328|312:328|280:348|240:336,1,150,2|8,0:0|0:0,0:0:0:0:
184,288,78878,1,0,0:0:0:0:
184,288,79042,2,0,P|136:272|104:280,1,75,2|2,0:0|0:0,0:0:0:0:
56,324,79370,2,0,P|40:288|52:236,1,75,8|2,0:0|0:0,0:0:0:0:
100,204,79698,6,0,P|132:152|92:76,1,150,6|8,0:0|0:0,0:0:0:0:
20,76,80189,1,0,0:0:0:0:
56,144,80353,2,0,L|212:116,1,150,2|8,0:0|0:0,0:0:0:0:
248,56,80845,1,0,0:0:0:0:
344,156,81009,6,0,P|301:147|277:123,1,75,2|2,0:0|0:0,0:0:0:0:
384,232,81337,2,0,P|416:224|460:236,1,75,8|2,0:0|0:0,0:0:0:0:
304,224,81665,6,0,L|224:240,1,75,2|2,0:0|0:0,0:0:0:0:
90,184,81993,2,0,L|164:200,1,75,8|2,0:0|0:0,0:0:0:0:
228,160,82321,6,0,B|244:116|220:80|220:80|240:52|280:60,1,150,4|8,0:0|0:0,0:0:0:0:
308,128,82812,1,0,0:0:0:0:
308,128,82976,2,0,P|340:140|380:136,1,75,2|2,0:0|0:0,0:0:0:0:
444,176,83304,2,0,P|456:216|448:256,1,75,8|2,0:0|0:0,0:0:0:0:
412,312,83632,2,0,L|256:320,1,150,2|8,0:0|0:0,0:0:0:0:
196,288,84124,1,0,0:0:0:0:
160,224,84288,2,0,P|148:184|156:144,1,75,2|2,0:0|0:0,0:0:0:0:
208,32,84616,2,0,P|220:72|212:112,1,75,8|2,0:0|0:0,0:0:0:0:
224,180,84944,6,0,L|72:196,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
280,228,85763,1,2,0:0:0:0:
336,276,85927,2,0,P|368:284|420:264,1,75,8|2,0:0|0:0,0:0:0:0:
368,208,86255,2,0,P|344:136|392:80,1,150,8|2,0:0|0:0,0:0:0:0:
492,161,86747,1,0,0:0:0:0:
492,161,86911,2,0,P|455:164|420:152,1,75,0|8,0:0|0:0,0:0:0:0:
288,80,87239,2,0,P|252:64|212:68,1,75,8|0,0:0|0:0,0:0:0:0:
152,108,87567,1,0,0:0:0:0:
256,192,87649,12,0,90189,0:0:0:0:
Topic Starter
ritsu-tanaika

Sieg wrote:

hey m4m action here

General:
clear

Insane:
00:27:567 (5) - inverse this one for better flow http://puu.sh/6wm2n.jpg
00:43:632 (5) - let's fix this slider a bit http://puu.sh/6wmc3.jpg
256,92,43632,2,0,B|236:132|256:192|256:192|276:252|256:292,1,205.875007853508,8|0,0:0|0:0,0:0:0:0:

00:45:599 (1) - move this 420:212 for better curve
00:58:222 (7) - better to keep DS equal between sliders 6 and 8 http://puu.sh/6wmif.jpg
383,196,57730,2,0,P|432:136|416:24,1,183,8|2,0:0|0:0,0:0:0:0:
332,96,58222,1,0,0:0:0:0:
236,48,58386,2,0,P|224:92|256:164,1,91.5,8|0,0:0|0:0,0:0:0:0:

01:13:468 (8) - tricky spot, nothing bad tho
01:14:452 (3) - maybe smooth this http://puu.sh/6wmno.jpg
sweet diff

pkhg's Hard
00:21:665 (7) - touching hp bar
nothing more, awesome diff

Normal:
00:11:501 (4) - mb http://puu.sh/6wmEu.jpg
00:51:501 (2) - and here http://puu.sh/6wmIa.jpg
01:19:370 (5) - http://puu.sh/6wmLb.jpg

Easy:
all is good

Good Luck!

edit: checked this out again as you asked, nothing more (:
Thanks! Fixed all~

@pkhg updated
Flower
m4m

[General]
Your Easy has a too high star rating. A set of beatmap must has at least one difficulty no higher than 3.24 stars. Please consider some change.

[Insane]
I still except a better map, since you already have a ranked map. Suggest remap on arrangement. (hitsound is fine)
00:14:124 (1,2) - I don't like the flow. Suggestion:
00:15:435 (1,2,3) - the jump is too "modest". also flow can be improved.
00:16:747 (1) - rotate 15 degrees anti-clockwise. so does 00:17:403 (3) -
00:18:058 (5) - delete? should sound good. also make 00:18:222 (1) - start at 00:18:058 -
00:23:140 (4,5,1) - fmpov, the triple should be at 00:22:894 - . please consider a little.
00:24:534 - add a note I think. it's so obvious. (arrangement suggestion)
00:25:599 (5) - keeping 1.2x DS isn't a bad idea.
00:30:517 (3) - keep the distance with 00:29:862 (1) - , maybe move to x:328,y:224
00:35:108 (1,2) - please use ctrl+c, ctrl+v, and rotate to make a better context.
00:58:222 (7) - use the approach circle to make better blanket, e.g.:
kiai time: the jump is too "modest", as previous ones. Please refer to some of Laurier's, Fycho's or Melophobia's maps.

[Hard]
00:02:618 - change to S:C1 to avoid noisy sliderslide. also change volume to 30%.
some nitpicking:
00:51:337 (2) - 01:07:075 (2) - 01:22:812 (2) - due to autostack, they touch previous or following note in the gameplay, which spoils the blanket. please consider making some minor adjust. (e.g. move 00:51:337 (2,3) - 1 grid down and right)
really good diff.

[Normal]
00:14:124 (3) - the reverse arrow is overlapped by 00:12:485 (6) - 's hit300. please adjust, e.g.:
00:35:763 (2,3) - blanket
00:37:730 (2,3) - ^
00:44:288 (3,4) - ^
01:10:517 (3) - looks strange, I think it's better to curve less, like:

[Easy]
00:22:321 (4,1) - distance inconsistency

Good luck~
Spring Roll
hello,mod from m4m ~

Easy

  1. this diff is more like a Normal,i think an easy diff should have less than 3 stars,try to remove some notes like00:03:757 (2,4) -
  2. 00:53:468 (1,2) - can blanket better
  3. 00:04:136 (3) - use the same shape as 00:05:655 (1) - and Ctrl+H
  4. 00:32:812 (1) - try this
  5. add a clap hitsound with the slidertick ,like01:02:976 - 01:05:599 - 01:06:911 - and so on

Normal

  1. normal dif is also a little hard for it have 4.5 stars.
  2. 00:06:415 (3,4) - can blanket better
  3. 00:21:009 (3,1) - ^
  4. 00:44:288 (3,4) - ^
  5. 00:40:353 - i dont think change the slider velocity is a good idea in a normal diff

Hard

  1. for its only a 158BPM song ,ithink ar7 is more suitableoh sorry its 183 BPM,but i still think ar7 is more suitable
  2. 00:16:911 (5,6) - not stack perfectly
  3. 00:50:845 (1,2) - overlap in gameplay mode,looks not so good
  4. 01:00:681 (3,4) - add clap on every hit
  5. 00:42:976 (1) - looks not nice ,i think you should change the shape
  6. 00:45:271 (5,1) - blanket

Insane

  1. 00:06:415 (5) - Ctrl+G
  2. 00:17:730 (1) - try this
  3. 00:20:189 (3) - Ctrl+G
  4. 00:31:009 (5) -
  5. 00:48:714 (2) - feels not good when i play ,i prefer to put it on (232.288)
  6. 00:56:583 (3) - try Ctrl+G

GL,hope this helps
Topic Starter
ritsu-tanaika
Note: I will only mention the mods that I did not change, assume the unmentioned ones have been applied

Flower wrote:

m4m

[General]
Your Easy has a too high star rating. A set of beatmap must has at least one difficulty no higher than 3.24 stars. Please consider some change.

Fixed, Easy is now 3 stars only, no higher than that

[Insane]
I still except a better map, since you already have a ranked map. Suggest remap on arrangement. (hitsound is fine)
00:14:124 (1,2) - I don't like the flow. Suggestion:
00:15:435 (1,2,3) - the jump is too "modest". also flow can be improved. I dont like "big" jumps, I make maps that are easy to follow, not jumpy all over the place (even when a jump is necessary)
00:16:747 (1) - rotate 15 degrees anti-clockwise. so does 00:17:403 (3) -
00:18:058 (5) - delete? should sound good. also make 00:18:222 (1) - start at 00:18:058 -
00:23:140 (4,5,1) - fmpov, the triple should be at 00:22:894 - . please consider a little. I disagree with this
00:24:534 - add a note I think. it's so obvious. (arrangement suggestion)
00:25:599 (5) - keeping 1.2x DS isn't a bad idea. dont understand this
00:30:517 (3) - keep the distance with 00:29:862 (1) - , maybe move to x:328,y:224 Moved to different location instead
00:35:108 (1,2) - please use ctrl+c, ctrl+v, and rotate to make a better context. Nah, Ill stick to this
00:58:222 (7) - use the approach circle to make better blanket, e.g.:
kiai time: the jump is too "modest", as previous ones. Please refer to some of Laurier's, Fycho's or Melophobia's maps. Refer to what I said about making "modest" jumps earlier

[Hard]
00:02:618 - change to S:C1 to avoid noisy sliderslide. also change volume to 30%.
some nitpicking:
00:51:337 (2) - 01:07:075 (2) - 01:22:812 (2) - due to autostack, they touch previous or following note in the gameplay, which spoils the blanket. please consider making some minor adjust. (e.g. move 00:51:337 (2,3) - 1 grid down and right)
really good diff.

[Normal]
00:14:124 (3) - the reverse arrow is overlapped by 00:12:485 (6) - 's hit300. please adjust, e.g.:
00:35:763 (2,3) - blanket
00:37:730 (2,3) - ^
00:44:288 (3,4) - ^ I think its blanketed well enough
01:10:517 (3) - looks strange, I think it's better to curve less, like:

[Easy]
00:22:321 (4,1) - distance inconsistency

Good luck~

Thanks for mod! You are really helpful
GugUCorn
From my m4m queue.

[General]

  1. About BG, Your BG Size is 1365x768. As Ranking Criteria, BG Size is 1024x768(4:3), 1366x768(16:9). So I suggest that you decrease BG size to 1366x768
https://osu.ppy.sh/wiki/Ranking_Criteria

[Easy]
How about Slidertick sound? Like here 00:10:517 as clap sound.

  1. 00:07:364 (1) - So close next note. It may hard for Easy Player. This spinner end here 00:10:190 (1)
  2. 00:28:550 (3) - NC
  3. 00:42:976 (1,2) - add clap on end of slider. It is more better.
  4. 00:53:468 (1) - blanket
[Normal]

  1. 00:04:896 (1) - remove whistle on first of slider.
  2. 00:06:415 (3) - remove whistle sound? but i think this whistle sound is not bad than 00:04:896 (1)
  3. 00:07:364 (1) - Clap
  4. 00:15:435 (1) - remove clap
  5. 00:17:403 (4,5) - remove (4) note and make one repeat (5) note.
  6. 00:18:222 (1) - Finish is more better than Clap. Or remove clap.
  7. 00:24:288 (1) - remove NC
  8. 00:25:271 (3) - NC
  9. 00:39:206 (2) - Drum-Clap on first of slider and Drum-Finish on end of slider.
  10. 00:40:681 (1,2,3) - Clap Hitsound is strange. Remove clap on (1), End of (2), first of (3).
  11. 00:44:288 (3) - remove clap on first of slider
  12. 00:47:239 (4) - remove clap and
  13. 00:46:747 (3) - add clap on end of slider
  14. 01:05:927 (5) - Overlapping make confuse to Newbie Player.
  15. 01:10:517 (3) - NC?
[Pkhg's Hard]

  1. 00:02:618 ~ 00:09:548 - How about volume 40%? 00:07:269 (1)'s end sound is little loud. :o
  2. 00:16:911 (5) - NC?
  3. 00:17:075 (6) - check Blanket
  4. 00:18:058 (1) - finish
  5. 00:21:993 (1) - blanket
  6. 00:24:616 (1) - If you add finish on the spinner, adding finish on (1) is good.
  7. 00:29:370 (1,2) - recommend that Drum-Clap hitsound on 00:29:370 (1) and Drum-Finish hitsound on 00:29:534 (2).
  8. 00:29:862 (1) - Finish sound is better..but it may not your style.. :?
  9. 00:31:009 (5) - blanket
  10. 00:37:730 (7,1) - NC on (7) than (1)
  11. 00:39:042 (1) - how about drum hitsound?
  12. 01:07:894 (5) - NC?
  13. 01:08:550 (7) - curve slider is better
  14. 01:16:747 (2) - blanket check! xD
[Insane]

  1. 00:05:276 (2,3,5) - forgot whistle?
  2. 00:36:419 (1) - remove finish
  3. 00:46:747 (4) - clap on end of slider
  4. 01:11:501 (2) - end here 01:11:665
  5. 01:18:386 (1) - remove finish
Winek
Gush

3/25 map to mod \o/ I'm getting to something

[Easy]
Also, you have many opporitunity to blanket.
00:11:173 - I just don't understand why you don't add a note here, like the other parts 00:11:501 (3,4) . If oyu don,t want for wathever reason, you should maybe expend the slider to this place.
00:27:239 (1) - Remove the whistle, orelse we hear double, coming from the original sound.
00:53:140 (4) - Nazi but this have not correct distance snap :>
00:53:468 (1,2) - Could be better balnket.
01:09:534 (2) - Is it an error? sound better as an 1/1

[Normal]
00:12:485 (6) - A 1/2 slider maybe? Would sound a bit like 00:11:173 (3,4)
01:20:026 (1,3) - Same y axis? Maybe?
Seems rather find, you know.

[Hard]
00:20:517 (4) - Would feels better as one 1/2 slider and a circle after due to downbeat.
00:40:353 (1) - You could improve this form, as a simple curves
00:42:976 (1) - Same here, and i'm not sure really player enjoy these. Bats or more willing to mods with pretty forms

[Insane]
00:05:276 (2) - Why isn't there any whistle, and here : 00:05:655 (3) as well 00:06:415 (5) ? Would fits better.
00:23:140 (4,5,1) - I think it's overmap. We dont ever hear the (5)
00:49:698 (7,8) - The clap would feel more at (8)
01:19:698 (1,2,3,4) - I think the (2, 3) could be 1/4 with (1), not (4). It would fit the music best.

Overall is really good. *star* Good luck!
pkhg

Flower wrote:

m4m

[Hard]
00:02:618 - change to S:C1 to avoid noisy sliderslide. also change volume to 30%. Ok
some nitpicking:
00:51:337 (2) - 01:07:075 (2) - 01:22:812 (2) - due to autostack, they touch previous or following note in the gameplay, which spoils the blanket. please consider making some minor adjust. (e.g. move 00:51:337 (2,3) - 1 grid down and right) Fixed all :D
really good diff.

Good luck~

Spring Roll wrote:

hello,mod from m4m ~

Hard

  1. for its only a 158BPM song ,ithink ar7 is more suitableoh sorry its 183 BPM,but i still think ar7 is more suitable AR7 is perfect for my diff x.x
  2. 00:16:911 (5,6) - not stack perfectly Fixed
  3. 00:50:845 (1,2) - overlap in gameplay mode,looks not so good Fixed :/
  4. 01:00:681 (3,4) - add clap on every hit Added only on (4)
  5. 00:42:976 (1) - looks not nice ,i think you should change the shape I'll remap later
  6. 00:45:271 (5,1) - blanket

GL,hope this helps

TaMul wrote:

From my m4m queue.

[Pkhg's Hard]

  1. 00:02:618 ~ 00:09:548 - How about volume 40%? 00:07:269 (1)'s end sound is little loud. :o Reduced to 30%
  2. 00:16:911 (5) - NC? Useless?
  3. 00:17:075 (6) - check Blanket It's already perfect :P
  4. 00:18:058 (1) - finish Too loud D:
  5. 00:21:993 (1) - blanket Fixed
  6. 00:24:616 (1) - If you add finish on the spinner, adding finish on (1) is good. Loud :P
  7. 00:29:370 (1,2) - recommend that Drum-Clap hitsound on 00:29:370 (1) and Drum-Finish hitsound on 00:29:534 (2). Whistle is better :P
  8. 00:29:862 (1) - Finish sound is better..but it may not your style.. :? Added :D
  9. 00:31:009 (5) - blanket What should i fix? x.x
  10. 00:37:730 (7,1) - NC on (7) than (1) I prefer it on (1)
  11. 00:39:042 (1) - how about drum hitsound? No :P
  12. 01:07:894 (5) - NC? Nope
  13. 01:08:550 (7) - curve slider is better Nopee :P
  14. 01:16:747 (2) - blanket check! xD With (1) or (3) x.x

Winek wrote:

Gush

[Hard]
00:20:517 (4) - Would feels better as one 1/2 slider and a circle after due to downbeat. I'm trying to follow vocals :3
00:40:353 (1) - You could improve this form, as a simple curves
00:42:976 (1) - Same here, and i'm not sure really player enjoy these. Bats or more willing to mods with pretty forms I'll remap later :/

Overall is really good. *star* Good luck!
Thanks :D

Update desuu~~
osu file format v12

[General]
AudioFilename: thanks.mp3
AudioLeadIn: 0
PreviewTime: 61394
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:W:Wonder tale (TV Size)
TitleUnicode:W:Wonder tale (TV Size)
Artist:Tamura Yukari
ArtistUnicode:田村ゆかり
Creator:ritsu-tanaika
Version:pkhg's Hard
Source:Ore no Kanojo to Osananajimi ga Shuraba Sugiru
Tags:oreshura ending ed ai-chan masuzu moe waifu pkhg
BeatmapID:335416
BeatmapSetID:132806

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:2

[Events]
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//Storyboard Layer 0 (Background)
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//Storyboard Layer 3 (Foreground)
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456,44,54124,2,0,P|448:120|480:188,1,150,0|8,0:0|0:0,0:0:0:0:
480,260,54616,1,0,0:0:0:0:
440,324,54780,6,0,B|408:300|406:267|406:267|332:308,1,150,0|8,0:0|0:0,0:0:0:0:
268,340,55271,1,0,0:0:0:0:
268,340,55435,2,0,P|220:352|188:344,1,75,2|2,0:0|0:0,0:0:0:0:
156,284,55763,2,0,P|120:272|83:276,1,75,8|0,0:0|0:0,0:0:0:0:
112,348,56091,6,0,L|128:192,1,150,4|8,0:0|0:0,0:0:0:0:
68,152,56583,1,0,0:0:0:0:
136,124,56747,2,0,P|178:118|224:112,1,75
240,184,57075,2,0,L|196:40,2,150,8|2|8,0:0|0:0|0:0,0:0:0:0:
288,244,57894,1,0,0:0:0:0:
288,244,58058,2,0,P|324:252|368:236,1,75,2|2,0:0|0:0,0:0:0:0:
436,236,58386,2,0,P|420:192|376:168,1,75,8|2,0:0|0:0,0:0:0:0:
324,176,58714,6,0,P|344:120|428:108,1,150,4|8,0:0|0:0,0:0:0:0:
480,56,59206,1,0,0:0:0:0:
412,24,59370,2,0,P|372:28|336:16,1,75,2|2,0:0|0:0,0:0:0:0:
276,60,59698,2,0,P|238:62|207:82,1,75,8|2,0:0|0:0,0:0:0:0:
160,208,60026,6,0,B|164:168|180:148|180:148|132:124|136:68,1,150,4|0,0:0|0:0,0:0:0:0:
80,164,60517,1,0,0:0:0:0:
88,240,60681,2,0,P|100:260|120:272,3,37.5,8|0|0|8,0:0|0:0|0:0|0:0,0:0:0:0:
156,288,61009,2,0,P|184:286|206:274,3,37.5,0|0|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
228,240,61337,6,0,P|252:193|357:204,1,150,4|8,0:0|0:0,0:0:0:0:
300,252,61829,1,0,0:0:0:0:
376,260,61993,2,0,P|416:220|420:180,1,75,2|2,0:0|0:0,0:0:0:0:
396,136,62321,2,0,P|377:99|380:53,1,75,8|2,0:0|0:0,0:0:0:0:
452,84,62649,2,0,L|288:40,1,150,0|8,0:0|0:0,0:0:0:0:
240,76,63140,1,2,0:0:0:0:
176,116,63304,6,0,P|136:144|48:104,1,150,2|8,0:0|0:0,0:0:0:0:
116,72,63796,1,0,0:0:0:0:
116,72,63960,2,0,L|108:228,1,150,2|8,0:0|0:0,0:0:0:0:
48,268,64452,1,0,0:0:0:0:
120,296,64616,2,0,L|196:316,1,75,2|2,0:0|0:0,0:0:0:0:
264,292,64944,2,0,P|264:220|332:180,1,150,8|2,0:0|0:0,0:0:0:0:
396,285,65435,2,0,P|359:280|332:256,2,75,2|8|0,0:0|0:0|0:0,0:0:0:0:
392,212,65927,2,0,P|396:164|372:120,1,75,2|2,0:0|0:0,0:0:0:0:
320,108,66255,2,0,P|284:112|248:96,1,75,12|2,0:0|0:0,0:0:0:0:
176,84,66583,6,0,B|136:92|104:68|104:68|96:108|60:128,1,150,4|8,0:0|0:0,0:0:0:0:
80,196,67075,1,0,0:0:0:0:
84,200,67239,2,0,P|84:240|60:272,1,75,2|2,0:0|0:0,0:0:0:0:
108,328,67567,2,0,P|136:348|180:352,1,75,8|2,0:0|0:0,0:0:0:0:
224,296,67894,2,0,L|248:148,1,150,0|8,0:0|0:0,0:0:0:0:
364,64,68386,1,0,0:0:0:0:
364,64,68550,2,0,L|293:87,1,75,2|2,0:0|0:0,0:0:0:0:
216,80,68878,2,0,P|184:88|136:80,1,75,8|2,0:0|0:0,0:0:0:0:
80,124,69206,6,0,B|76:172|36:192|36:192|92:240,1,150,2|8,0:0|0:0,0:0:0:0:
216,204,69698,1,0,0:0:0:0:
216,204,69862,2,0,P|180:184|144:184,1,75,2|2,0:0|0:0,0:0:0:0:
111,307,70189,2,0,P|143:288|160:256,1,75,8|2,0:0|0:0,0:0:0:0:
240,132,70517,6,0,P|284:84|364:96,1,150,0|8,0:0|0:0,0:0:0:0:
392,164,71009,1,0,0:0:0:0:
340,220,71173,2,0,P|320:196|320:140,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
412,236,71665,1,2,0:0:0:0:
272,256,71829,6,0,L|120:280,1,150,4|8,0:0|0:0,0:0:0:0:
41,168,72321,1,0,0:0:0:0:
41,168,72485,2,0,P|56:202|60:240,2,75,2|2|8,0:0|0:0|0:0,0:0:0:0:
80,104,72976,1,0,0:0:0:0:
156,100,73140,2,0,P|200:112|272:48,1,150,2|8,0:0|0:0,0:0:0:0:
196,36,73632,1,0,0:0:0:0:
340,20,73796,6,0,L|420:16,1,75,2|2,0:0|0:0,0:0:0:0:
440,88,74124,2,0,P|432:124|436:172,1,75,8|2,0:0|0:0,0:0:0:0:
372,204,74452,2,0,B|400:240|440:240|440:240|384:296,1,150,2|8,0:0|0:0,0:0:0:0:
320,260,74944,1,0,0:0:0:0:
248,240,75108,2,0,P|208:232|168:248,1,75,2|2,0:0|0:0,0:0:0:0:
68,312,75435,2,0,P|108:320|148:304,1,75,8|2,0:0|0:0,0:0:0:0:
100,244,75763,2,0,L|92:84,1,150,2|8,0:0|0:0,0:0:0:0:
36,44,76255,1,0,0:0:0:0:
168,88,76419,6,0,P|208:100|248:88,1,75,2|2,0:0|0:0,0:0:0:0:
284,32,76747,2,0,P|308:60|315:102,1,75,8|2,0:0|0:0,0:0:0:0:
272,158,77075,2,0,P|340:170|392:106,1,150,4|8,0:0|0:0,0:0:0:0:
384,36,77567,1,0,0:0:0:0:
452,64,77730,2,0,P|468:104|464:144,1,75,2|2,0:0|0:0,0:0:0:0:
424,196,78058,2,0,P|424:236|444:276,1,75,8|2,0:0|0:0,0:0:0:0:
384,320,78386,6,0,B|344:308|312:328|312:328|280:348|240:336,1,150,2|8,0:0|0:0,0:0:0:0:
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100,204,79698,6,0,P|132:152|92:76,1,150,6|8,0:0|0:0,0:0:0:0:
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344,156,81009,6,0,P|301:147|277:123,1,75,2|2,0:0|0:0,0:0:0:0:
384,232,81337,2,0,P|416:224|460:236,1,75,8|2,0:0|0:0,0:0:0:0:
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90,184,81993,2,0,L|164:200,1,75,8|2,0:0|0:0,0:0:0:0:
228,160,82321,6,0,B|244:116|220:80|220:80|240:52|280:60,1,150,4|8,0:0|0:0,0:0:0:0:
308,128,82812,1,0,0:0:0:0:
312,132,82976,2,0,P|345:139|384:129,1,75,2|2,0:0|0:0,0:0:0:0:
444,176,83304,2,0,P|456:216|448:256,1,75,8|2,0:0|0:0,0:0:0:0:
412,312,83632,2,0,L|256:320,1,150,2|8,0:0|0:0,0:0:0:0:
196,288,84124,1,0,0:0:0:0:
160,224,84288,2,0,P|148:184|156:144,1,75,2|2,0:0|0:0,0:0:0:0:
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224,180,84944,6,0,L|72:196,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
280,228,85763,1,2,0:0:0:0:
336,276,85927,2,0,P|368:284|420:264,1,75,8|2,0:0|0:0,0:0:0:0:
368,208,86255,2,0,P|344:136|392:80,1,150,8|2,0:0|0:0,0:0:0:0:
492,161,86747,1,0,0:0:0:0:
492,161,86911,2,0,P|455:164|420:152,1,75,0|8,0:0|0:0,0:0:0:0:
288,80,87239,2,0,P|252:64|212:68,1,75,8|0,0:0|0:0,0:0:0:0:
152,108,87567,1,0,0:0:0:0:
256,192,87649,12,0,90189,0:0:0:0:
Topic Starter
ritsu-tanaika

Winek wrote:

Gush

3/25 map to mod \o/ I'm getting to something

[Easy]
Also, you have many opporitunity to blanket.
00:11:173 - I just don't understand why you don't add a note here, like the other parts 00:11:501 (3,4) . If oyu don,t want for wathever reason, you should maybe expend the slider to this place.
00:27:239 (1) - Remove the whistle, orelse we hear double, coming from the original sound.
00:53:140 (4) - Nazi but this have not correct distance snap :>
00:53:468 (1,2) - Could be better balnket.
01:09:534 (2) - Is it an error? sound better as an 1/1

Fixed all mods for Easy except 1:09:534 (2), I believe the 1/2 bounceback slider is appropriate

[Normal]
00:12:485 (6) - A 1/2 slider maybe? Would sound a bit like 00:11:173 (3,4)
01:20:026 (1,3) - Same y axis? Maybe?
Seems rather find, you know.

all Normal mods fixed

[Hard]
00:20:517 (4) - Would feels better as one 1/2 slider and a circle after due to downbeat.
00:40:353 (1) - You could improve this form, as a simple curves
00:42:976 (1) - Same here, and i'm not sure really player enjoy these. Bats or more willing to mods with pretty forms

[Insane]
00:05:276 (2) - Why isn't there any whistle, and here : 00:05:655 (3) as well 00:06:415 (5) ? Would fits better. ok
00:23:140 (4,5,1) - I think it's overmap. We dont ever hear the (5) I disagree so no change here
00:49:698 (7,8) - The clap would feel more at (8) I disagree, the red tick after that requires a clap
01:19:698 (1,2,3,4) - I think the (2, 3) could be 1/4 with (1), not (4). It would fit the music best. changed this

Overall is really good. *star* Good luck!
Thanks for mod!

@pkhg Updated
Shiranai
Hi M4M~

[General]
Maybe you should add finish in every white big tick, start from the begining kiai time until the end of the song, to give your map more color on hitsounding, since the song is upbeat and cheerful


[Easy]
00:05:655 (1) - Delete Nc?
00:15:435 (1) - Change whistle into finish? because It has same music background with the slider head It self
00:19:370 - Lower the volume here to 50%, It's too loud to hear if you use 60%
00:22:649 (1) - 00:27:239 (1) - Delete NC?
00:56:419 (4,1) - Add NC on (4), delete NC on (1)
00:30:599 (2) - Change shape into curve for better flow 00:40:026 (4) - Move to x:324 y:348, It'll makes thuis 00:40:026 (4,2) - not too close

[Normal]
The spacing is large, maybe you can reduce a bit, a Normal with 4.5 stars seems hard XD
00:20:026 (1,3) - Make them symetric
00:26:255 (5) - Make It curve 00:30:189 - Add a circle? you miss the drum sound here
00:39:862 (3) - Use this rhythm instead if you follow the drum sound, It can looks like this 00:43:960 (2) - Delete?
00:44:288 (3,4) - Blanket better
00:51:501 (2,3) - Inconsistent DS
Too many motes in red tick make this diff so hard

[Hard]
00:42:976 (1) - Blanket better, or you can make the slider looks like this 00:51:337 (2,3) - Stack perfectly will be better
00:55:271 (2,3,4) - Delete (3) then use this rhythm instead
01:07:075 (2,3) - Stack perfectly
01:26:255 (4,5,6,7) - Maybe that part can be change into stream

[Insane]
00:16:419 (4,5) - Stack perfectly with this slider 00:17:075 (2) - tail
00:25:763 (6,7,2) - Maybe can change shape into this 01:12:485 (5) - Make it curve
That's all :)
10crystalmask01
Ello, mod as requested o̿ ̭ o̿
[Easy]
00:15:108 (4) - Add finish
00:21:993 (1,2) - Swap timing spots. That way, the long slider will hie the long hold on the 'ke', and the half slider on 00:22:976 will hit the 'tai' in sasayakitai.
01:18:386 (3) - Remove finish, it isn't needed here.
01:21:665 (2) - Add finish on the tail?

[Normal]
00:15:108 (5) - Add finish?
00:15:435 (1) - Flip vertically, so it doesn't repeat the same curve style as 00:14:616 (4) - (since this flow is starting to get really repetitive).
00:20:026 (1,2,3) - It'd look more visually appealing if you created a symmetrical form here:

125,130,20026,2,0,P|131:192|184:228,1,130
256,352,20681,1,2,0:0:0:0:
00:27:239 - 00:29:862 New rhythm suggestion:

Mainly because 00:28:386 (1) - Might not be a good spot for a spinner.
01:07:894 (3) - Flip vertically, so that it can partially blanket 01:07:239 (2) -

[Hard]
00:18:058 (1) - Add finish.
00:27:075 (1,2) - Please swap timing spots. That way, the long slider will hit the long hold on the 'to' here on 00:27:075.
00:39:534 (2,3) - Try using drum-claps on all the notes here owo
00:57:075 (4) - Make it a curved slider, so it creates a composite figure with 00:56:747 (3) - , against 00:55:763 (4,1) - .
01:11:173 (3) - Finish on the tail?

[Insane]
00:25:763 (6) - Remove whistle on the head, it pretty much breaks the hitsound pattern.
00:28:550 (1) - Add finish on the head?

Nice mapset :P Good luck!
Topic Starter
ritsu-tanaika

10crystalmask01 wrote:

Ello, mod as requested o̿ ̭ o̿
[Easy]
00:15:108 (4) - Add finish added
00:21:993 (1,2) - Swap timing spots. That way, the long slider will hie the long hold on the 'ke', and the half slider on 00:22:976 will hit the 'tai' in sasayakitai. Nah, i dont think its right because the rhythm feels weird if I follow yours (especially after the 2nd long slider)
01:18:386 (3) - Remove finish, it isn't needed here. ok
01:21:665 (2) - Add finish on the tail? nah, not necessary

[Normal]
00:15:108 (5) - Add finish? added
00:15:435 (1) - Flip vertically, so it doesn't repeat the same curve style as 00:14:616 (4) - (since this flow is starting to get really repetitive).
00:20:026 (1,2,3) - It'd look more visually appealing if you created a symmetrical form here:

fixed (did not use your code but used a form of symmetry
125,130,20026,2,0,P|131:192|184:228,1,130
256,352,20681,1,2,0:0:0:0:
00:27:239 - 00:29:862 New rhythm suggestion:

Mainly because 00:28:386 (1) - Might not be a good spot for a spinner. no, I disagree
01:07:894 (3) - Flip vertically, so that it can partially blanket 01:07:239 (2) - Ill keep it this way, because flipping this vertically may make the pattern with 01:07:894 (3,4) - look a bit strange

[Hard]
00:18:058 (1) - Add finish.
00:27:075 (1,2) - Please swap timing spots. That way, the long slider will hit the long hold on the 'to' here on 00:27:075.
00:39:534 (2,3) - Try using drum-claps on all the notes here owo
00:57:075 (4) - Make it a curved slider, so it creates a composite figure with 00:56:747 (3) - , against 00:55:763 (4,1) - .
01:11:173 (3) - Finish on the tail?

[Insane]
00:25:763 (6) - Remove whistle on the head, it pretty much breaks the hitsound pattern.
00:28:550 (1) - Add finish on the head?

fixed all insane

Nice mapset :P Good luck!
thanks for mod!
WingSilent
Hello, mod from my queue. :)
GeneralThere's a hole into the kiai, this isn't good, just let it continue, the song allow it, 01:10:517 (3,1) -

Easy

00:14:124 (3,1) - Make theses sliders symetrical
This diff looks good. (Not that i'm a lazy modder but i didn't find anything to change, because of the ammount of mods you have)

Normal

00:25:271 (3) - you could put this slider into that position for a better flow : http://puu.sh/76zgc.jpg
Sorry, i didn't find much on this diff, too much mods done already

Insane

00:11:501 (1) - This looks weird, do a better wave
00:16:747 (1) - Ctrl+G ?
00:17:075 (2) - ^
00:17:403 (3) - ^
00:35:599 (2) - ^
00:36:091 (3) - (208,24) ?
01:04:616 (3) - Ctrl+G ?
01:04:944 (4) - ^
01:05:271 (5) - ^
01:06:255 (2) - ^
01:25:599 (3) - maybe make a curve to do a blanket with the next slider ?

Very nice map!
That was hard to find things to improve, but i'm fine into insane so.. okay! :)

Good luck for ranking.
You're on the good way.
Topic Starter
ritsu-tanaika

Lumina wrote:

Hello, mod from my queue. :)
GeneralThere's a hole into the kiai, this isn't good, just let it continue, the song allow it, 01:10:517 (3,1) - Fixed this except Hard difficulty, wait till pkhg sees the mods

Easy

00:14:124 (3,1) - Make theses sliders symetrical fixed
This diff looks good. (Not that i'm a lazy modder but i didn't find anything to change, because of the ammount of mods you have)

Normal

00:25:271 (3) - you could put this slider into that position for a better flow : http://puu.sh/76zgc.jpg
Sorry, i didn't find much on this diff, too much mods done already
fixed

Insane

00:11:501 (1) - This looks weird, do a better wave
00:16:747 (1) - Ctrl+G ?
00:17:075 (2) - ^
00:17:403 (3) - ^
00:35:599 (2) - ^
00:36:091 (3) - (208,24) ?
01:04:616 (3) - Ctrl+G ?
01:04:944 (4) - ^
01:05:271 (5) - ^
01:06:255 (2) - ^
01:25:599 (3) - maybe make a curve to do a blanket with the next slider ?

Rejected all mods for Insane except 01:04:616 (3). Sorry, but I think a lot of those ctrl G's actually ruin the flow more.

Very nice map!
That was hard to find things to improve, but i'm fine into insane so.. okay! :)

Good luck for ranking.
You're on the good way.
Thanks for mod!
pkhg
Mako Sakata

Mako Sakata wrote:

Hi M4M~

[General]
Maybe you should add finish in every white big tick, start from the begining kiai time until the end of the song, to give your map more color on hitsounding, since the song is upbeat and cheerful

[Hard]
00:42:976 (1) - Blanket better, or you can make the slider looks like this i remaped that part :P 00:51:337 (2,3) - Stack perfectly will be better but that will ruin the blanket D:
00:55:271 (2,3,4) - Delete (3) then use this rhythm instead i prefer keeping it
01:07:075 (2,3) - Stack perfectly if i stack it the note will be too closer to (1) so :P (
01:26:255 (4,5,6,7) - Maybe that part can be change into stream Too hard >.<

That's all :)

10crystalmask01

10crystalmask01 wrote:

Ello, mod as requested o̿ ̭ o̿

[Hard]
00:18:058 (1) - Add finish. ok
00:27:075 (1,2) - Please swap timing spots. That way, the long slider will hit the long hold on the 'to' here on 00:27:075. i don't understand this sorry >.<
00:39:534 (2,3) - Try using drum-claps on all the notes here owo nopee :P
00:57:075 (4) - Make it a curved slider, so it creates a composite figure with 00:56:747 (3) - , against 00:55:763 (4,1) - . i prefer keeping my "lol blanket"
01:11:173 (3) - Finish on the tail? no
Nice mapset :P Good luck!


Update desuu~~
osu file format v12

[General]
AudioFilename: thanks.mp3
AudioLeadIn: 0
PreviewTime: 61394
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 40353
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:W:Wonder tale (TV Size)
TitleUnicode:W:Wonder tale (TV Size)
Artist:Tamura Yukari
ArtistUnicode:田村ゆかり
Creator:ritsu-tanaika
Version:pkhg's Hard
Source:Ore no Kanojo to Osananajimi ga Shuraba Sugiru
Tags:oreshura ending ed ai-chan masuzu moe waifu pkhg
BeatmapID:335416
BeatmapSetID:132806

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
Video,1304,"video.avi"
0,0,"HorribleSubs-OreShura-02-1080p.mkv_snapshot_23.15_2013.01.12_12.49.10.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2618,379.746835443038,4,2,0,50,1,0
2618,-200,4,2,1,30,0,0
9535,327.868852459016,4,2,7,20,1,0
10190,327.868852459016,4,2,7,50,1,0
10763,-100,4,2,7,50,0,0
18058,-100,4,2,7,5,0,0
19370,-100,4,2,4,60,0,0
19534,-100,4,2,7,60,0,0
29862,-100,4,2,7,60,0,0
40353,-133.333333333333,4,2,7,60,0,0
50845,-100,4,2,7,60,0,0
56091,-100,4,2,7,60,0,0
61337,-100,4,2,7,80,0,1
71173,-100,4,2,7,80,0,0
71829,-100,4,2,7,80,0,1
82321,-100,4,2,7,60,0,0
87649,-100,4,2,7,5,0,0
90189,-100,4,2,7,5,0,0


[Colours]
Combo1 : 128,128,192
Combo2 : 255,147,255
Combo3 : 176,255,255
Combo4 : 255,133,74

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248,56,80845,1,0,0:0:0:0:
344,156,81009,6,0,P|301:147|277:123,1,75,2|2,0:0|0:0,0:0:0:0:
384,232,81337,2,0,P|416:224|460:236,1,75,8|2,0:0|0:0,0:0:0:0:
304,224,81665,6,0,L|224:240,1,75,2|2,0:0|0:0,0:0:0:0:
90,184,81993,2,0,L|164:200,1,75,8|2,0:0|0:0,0:0:0:0:
228,160,82321,6,0,B|244:116|220:80|220:80|240:52|280:60,1,150,4|8,0:0|0:0,0:0:0:0:
308,128,82812,1,0,0:0:0:0:
312,132,82976,2,0,P|345:139|384:129,1,75,2|2,0:0|0:0,0:0:0:0:
444,176,83304,2,0,P|456:216|448:256,1,75,8|2,0:0|0:0,0:0:0:0:
412,312,83632,2,0,L|256:320,1,150,2|8,0:0|0:0,0:0:0:0:
196,288,84124,1,0,0:0:0:0:
160,224,84288,2,0,P|148:184|156:144,1,75,2|2,0:0|0:0,0:0:0:0:
208,32,84616,2,0,P|220:72|212:112,1,75,8|2,0:0|0:0,0:0:0:0:
224,180,84944,6,0,L|72:196,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
280,228,85763,1,2,0:0:0:0:
336,276,85927,2,0,P|368:284|420:264,1,75,8|2,0:0|0:0,0:0:0:0:
368,208,86255,2,0,P|344:136|392:80,1,150,8|2,0:0|0:0,0:0:0:0:
492,161,86747,1,0,0:0:0:0:
492,161,86911,2,0,P|455:164|420:152,1,75,0|8,0:0|0:0,0:0:0:0:
288,80,87239,2,0,P|252:64|212:68,1,75,8|0,0:0|0:0,0:0:0:0:
152,108,87567,1,0,0:0:0:0:
256,192,87649,12,0,90189,0:0:0:0:
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