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nano - Born to be (TV Size)

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Total Posts
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Topic Starter
AllStar12
This beatmap was submitted using in-game submission on Monday, February 24, 2014 at 9:16:56 AM

Artist: nano
Title: Born to be (TV Size)
Source: 魔法戦争
Tags: Mahou Sensou Magical Warfare WEST GROUND ending Karia
BPM: 192
Filesize: 18402kb
Play Time: 01:27
Difficulties Available:
  1. Easy (2.67 stars, 98 notes)
  2. Hard (4.97 stars, 303 notes)
  3. Insane (5 stars, 362 notes)
  4. Karia's Insane (4.9 stars, 362 notes)
  5. Normal (4.46 stars, 163 notes)
Download: nano - Born to be (TV Size)
Download: nano - Born to be (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Hope you enjoy this beatmap!

Special thanks to Karia for the insane difficulty!


Important Updates
Updates
01/07/2014
Insane Difficulty has been added and finished with hitsounds.
01/10/2014
Hard Difficulty has been added and finished with hitsounds.
01/11/2014
Normal Difficulty has been added and finished with hitsounds.
Easy Difficulty has been added and finished with hitsounds.
• Mahou Sensou Ending Video has been added to all four difficulties.
01/14/2014
Karia's Insane Difficulty has been added and finished with hitsounds.



Difficulties

Karia's Insane ~ Done by Karia (100%)
Insane ~ Done by AllStar12 (100%)
Hard ~ Done by AllStar12 (100%)
Normal ~ Done by AllStar12 (100%)
Easy ~ Done by AllStar12 (100%)

Big Thanks to the Following Modders
alacat (Ranking)
ayaka2000
bigfrog
Dariano
HelloSCV (Bubbled)
Pandiar
Rakuen
RatedNC17
Rey-volution
Setsurei
Tari
Tsukuyomi
Underflow
Winek
Wolf
Xinely
Winek
Hello! From mod queue!
Btw your map is almost perfect.

[Easy]
You should really avoid skipping Downbeats. Orelse, just change the offset
00:42:666 (1,2,3) - I don't think that whistle fits well here.
01:23:174 (1) - Use DS, or it can be confusing.
Really well-made.

[Normal]
00:24:892 (4) - Slider shoud start at 00:25:049. The end is correct.
00:27:549 (1) - Remove NC
Pretty good :D

[Hard]
I don't see anything wrong, but avoid 00:47:549 (6,7,8) - these for Hard.

[Insane]
00:03:174 (1,2,3) - I think that's overmapping. :P
See nothing else, sorry :|

Hopes i helped you :oops:
Topic Starter
AllStar12

Winek wrote:

Hello! From mod queue!
Btw your map is almost perfect.

[Easy]
You should really avoid skipping Downbeats. Orelse, just change the offset Hmm I'll consider that
00:42:666 (1,2,3) - I don't think that whistle fits well here. Fixed
01:23:174 (1) - Use DS, or it can be confusing. hmmm I'll consider this later in the future. Reason is that I believe that the player(who is probably a beginner) has enough time to react for that part and not be confused
Really well-made.

[Normal]
00:24:892 (4) - Slider shoud start at 00:25:049. The end is correct. Fixed
00:27:549 (1) - Remove NC Don't quite understand the removal here since I'm trying to keep it a 3~5 (mostly every 4) for combos
Pretty good :D

[Hard]
I don't see anything wrong, but avoid 00:47:549 (6,7,8) - these for Hard.Pretty sure I know what you mean by that but I believe it should be fine as it is since when it's play it on a 25% playback rate, it creates that vocal part for it to have it like that

[Insane]
00:03:174 (1,2,3) - I think that's overmapping. :P I see what you mean, before I had a different mp3 quality that made it sound like it needed a triplet, fixed
See nothing else, sorry :|

Hopes i helped you :oops:
Thanks for modding my beatmap Winek! :)
Dariano
Almost perfect Indeed.

[General]

Karia's Insane doesn't have letterbox in breaks on. Song setup > Design > Letterbox during breaks.

[Easy]

00:04:424 (1) - Probably not rankeable, there is not enough time between spinner and the next note. I recommend this http://puu.sh/6kyQw.jpg
starting spinner in 00:03:174 (1) - .
00:14:737 (3) - This is not well done, it makes the next circle look farther, grab this slider 00:13:486 (2) - and press CTRL + J and then CTRL + G to fix it.
01:00:361 (3) - I think this would look better if it were at X:312 Y:136

[Normal]

00:47:236 (5) - This is maybe too high and interferes with the hp bar.

[Hard]

01:00:830 (1) - NC.
01:13:877 (4) - This feels overmapped (at least for me)

[Insane]

00:15:752 (1) - I think it should start in the red tick, 1/4 distance for a spinner is harsh.
01:01:924 (1) - Remove NC and add it here 01:03:174 (1) - I think it would look better.

Karia's Insane looks good! :)

It looks like you just uploaded something right now, but hopelly some of these will help.

Hope it gets ranked soon~
Topic Starter
AllStar12

Dariano wrote:

Almost perfect Indeed.

[General]

Karia's Insane doesn't have letterbox in breaks on. Song setup > Design > Letterbox during breaks. Noticed this before this mod so sorry Karia if I went through the song setup, said it on AIMod for me and wanted to fix it for you =3=

[Easy]

00:04:424 (1) - Probably not rankeable, there is not enough time between spinner and the next note. I recommend this http://puu.sh/6kyQw.jpg
starting spinner in 00:03:174 (1) - . True was just waiting for someone to point this out soon but still I should of changed even though I knew it would be weird to have it like this. fixed!
00:14:737 (3) - This is not well done, it makes the next circle look farther, grab this slider 00:13:486 (2) - and press CTRL + J and then CTRL + G to fix it. Hmmm weird I was for sure I done that well with the slider but the distance snap, I didn't realize. fixed!
01:00:361 (3) - I think this would look better if it were at X:312 Y:136 Yes. Was trying to form that triangle so that it would be equal distance snap for that part but it seem quite weird to have it overlap as well. fixed!

[Normal]

00:47:236 (5) - This is maybe too high and interferes with the hp bar. Indeed it hit my hp bar as well. fixed!

[Hard]

01:00:830 (1) - NC. Fixed
01:13:877 (4) - This feels overmapped (at least for me) hmmm I can see what you mean. Before making this difficulty I had a low quality mp3 that made me thought it needed that note. fixed!

[Insane]

00:15:752 (1) - I think it should start in the red tick, 1/4 distance for a spinner is harsh. hmm I'll consider it. Reason is because since it's a insane difficulty and it after finishing a slider there really isn't any trouble to get ready for the player to spin.
01:01:924 (1) - Remove NC and add it here 01:03:174 (1) - I think it would look better. Hmm sure.fixed!

Karia's Insane looks good! :)

It looks like you just uploaded something right now, but hopelly some of these will help.

Hope it gets ranked soon~
Thanks for modding my beatmap Dariano! :)
If you saw that Dariano, I'm very sorry for the typo Orz
Pandiar
from my Q XD
sorry to late

[General]
  1. uncheck widescreen sup
  2. uncheck letterbox
  3. change name soft-sliderslide → normal-sliderslide
  4. add normal-sliderslide2(silence sound)
  5. add normal-slidertick2(silence sound)
[Insane]
remove whistle.
such as hitsound of Karia's Insane is better imo

00:01:767 (5) - how about x144 y132?
00:02:705 (7) - stack x144 y132?
00:05:595 (1,2,3,4,5,6,7,1,2,3) - I think there is too same circle pattern.make more jump?
00:13:017 (5) - x272 y212?
SPOILER
00:30:205 (1,2,3) - how about this pattern?
00:32:236 (1) - bend a little for better flow,like this
00:43:017 (5) - stack beginning of 00:44:111 (1)
00:45:517 (4) - i think note is better
01:06:455 (2,3,4) - make triangle?


[Karia's Insane]
00:06:611 (5) - i think reverse slider not fit.i want to your better flow pattern
00:08:174 (1) - about x444 y200?
00:11:611 (5) - same as 00:06:611 (5)
00:44:580 (5) - add note about x304 y224?


[Hard]
00:04:736 (6) - i think this rhythm is correct
00:19:736 (1) - how about this?
01:20:986 (6,7,8) - too hard part


[Normal]
00:09:424 (1,2) - make blanket


[Easy]
00:04:424 (1) - remove because it is too hard for beginner


good luck :D
lolia

Pandiar wrote:

from my Q XD
sorry to late

[Karia's Insane]
00:06:611 (5) - i think reverse slider not fit.i want to your better flow pattern changed it into note-slider.
00:08:174 (1) - about x444 y200? Sorry.
00:11:611 (5) - same as 00:06:611 (5) Same as above.
00:44:580 (5) - add note about x304 y224? Sorry.


good luck :D
Thanks for modding~

>w<
osu file format v12

[General]
AudioFilename: Born to Be.mp3
AudioLeadIn: 0
PreviewTime: 61767
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Born to be (TV Size)
TitleUnicode:Born to be (TV Size)
Artist:nano
ArtistUnicode:nano
Creator:AllStar12
Version:Karia's Insane
Source:魔法戦争
Tags:Mahou Sensou Magical Warfare ending Karia
BeatmapID:355136
BeatmapSetID:141505

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.82
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Background Image 2.jpg",0,0
Video,0,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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674,-133.333333333333,4,2,1,50,0,0
4736,-100,4,2,1,50,0,0
5049,-100,4,1,1,60,0,0
5361,-100,4,1,1,70,0,0
5674,-100,4,1,2,75,0,0
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39892,-100,4,1,2,50,0,0
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81924,-200,4,1,2,75,0,1
82705,-200,4,1,2,75,0,0
83174,-133.333333333333,4,1,1,60,0,0


[Colours]
Combo1 : 202,0,202
Combo2 : 0,174,0
Combo3 : 0,112,249
Combo4 : 193,11,38
Combo5 : 217,163,0

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132,136,35049,2,0,L|228:144,1,81.8999975006104,8|0,0:0|0:0,0:0:0:0:
372,180,35361,2,0,L|276:172,1,81.8999975006104,8|0,0:0|0:0,0:0:0:0:
429,261,35674,6,0,P|469:185|425:97,1,163.799995001221,4|8,0:0|0:0,0:0:0:0:
324,76,36142,1,0,0:0:0:0:
228,156,36299,2,0,B|172:172|132:136|132:136|72:176,1,163.799995001221,8|8,0:0|0:0,0:0:0:0:
28,280,36767,6,0,L|48:368,1,81.8999975006104,0|8,0:0|0:0,0:0:0:0:
168,348,37080,2,0,L|148:260,1,81.8999975006104,0|8,0:0|0:0,0:0:0:0:
80,168,37392,1,0,0:0:0:0:
148,64,37549,2,0,P|188:44|240:40,1,81.8999975006104,8|0,0:0|0:0,0:0:0:0:
276,149,37861,2,0,P|236:169|184:173,1,81.8999975006104,8|0,0:0|0:0,0:0:0:0:
306,67,38174,5,8,0:0:0:0:
392,152,38330,1,8,0:0:0:0:
364,268,38486,1,8,0:0:0:0:
252,308,38642,1,8,0:0:0:0:
284,192,38799,5,8,0:0:0:0:
469,230,38955,1,8,0:0:0:0:
340,368,39111,1,8,0:0:0:0:
284,192,39267,1,8,0:0:0:0:
500,128,39424,5,8,0:0:0:0:
448,344,39580,1,8,0:0:0:0:
284,192,39736,1,8,0:0:0:0:
96,312,39892,1,8,0:0:0:0:
76,310,39970,5,8,0:0:0:0:
56,305,40048,1,8,0:0:0:0:
39,296,40126,1,0,0:0:0:0:
23,283,40204,1,8,0:0:0:0:
11,268,40282,1,0,0:0:0:0:
2,250,40360,1,8,0:0:0:0:
0,230,40438,1,0,0:0:0:0:
0,210,40517,1,8,0:0:0:0:
1,191,40595,1,0,0:0:0:0:
9,172,40674,6,0,P|16:128|12:80,1,91,4|0,0:0|0:0,0:0:0:0:
96,216,40986,2,0,P|144:220|192:212,1,91,8|0,0:0|0:0,0:0:0:0:
140,136,41299,1,0,0:0:0:0:
184,312,41455,1,0,0:0:0:0:
266,149,41611,1,8,0:0:0:0:
96,216,41767,1,0,0:0:0:0:
266,149,41924,6,0,P|312:144|368:148,1,91
184,204,42236,2,0,L|180:96,1,91,8|0,0:0|0:0,0:0:0:0:
252,56,42549,1,0,0:0:0:0:
184,204,42705,1,0,0:0:0:0:
252,56,42861,2,0,P|296:52|352:54,1,91,8|0,0:0|0:0,0:0:0:0:
444,204,43174,6,4,P|368:228|308:136,1,182,4|8,0:0|0:0,0:0:0:0:
428,24,43642,1,0,0:0:0:0:
464,204,43799,2,0,L|460:308,1,91
284,344,44111,2,0,P|204:320|180:224,1,182,8|0,0:0|0:0,0:0:0:0:
177,232,44736,6,0,L|80:236,1,91,8|0,0:0|0:0,0:0:0:0:
196,88,45049,2,0,L|293:84,1,91,0|0,0:0|0:0,0:0:0:0:
356,252,45361,2,0,L|258:255,1,91,8|0,0:0|0:0,0:0:0:0:
372,104,45674,6,0,P|420:180|368:252,1,182,4|8,0:0|0:0,0:0:0:0:
240,244,46142,1,0,0:0:0:0:
103,237,46299,2,0,L|11:245,2,91,0|0|8,0:0|0:0|0:0,0:0:0:0:
240,224,46767,6,0,P|240:178|228:134,1,91
92,136,47080,2,0,P|91:181|103:225,1,91,0|8,0:0|0:0,0:0:0:0:
240,244,47392,1,0,0:0:0:0:
368,196,47549,1,0,0:0:0:0:
103,237,47705,1,0,0:0:0:0:
182,73,47861,1,8,0:0:0:0:
240,244,48017,1,0,0:0:0:0:
319,80,48174,6,0,P|372:76|424:84,1,91,4|0,0:0|0:0,0:0:0:0:
248,144,48486,1,8,0:0:0:0:
416,100,48642,2,0,B|460:88|501:119|501:119|508:171|471:208,1,182
345,319,49111,1,8,0:0:0:0:
172,316,49267,1,0,0:0:0:0:
345,319,49424,6,0,L|440:308,1,91
172,316,49736,2,0,L|81:326,1,91,8|0,0:0|0:0,0:0:0:0:
144,164,50049,1,8,0:0:0:0:
168,336,50205,1,8,0:0:0:0:
204,84,50361,1,8,0:0:0:0:
204,84,50439,1,8,0:0:0:0:
204,84,50517,1,8,0:0:0:0:
204,84,50595,1,8,0:0:0:0:
204,84,50674,6,0,P|280:72|360:92,1,136.500005207062,4|0,0:0|0:0,0:0:0:0:
428,132,51142,1,0,0:0:0:0:
452,232,51299,2,0,L|448:312,1,68.250002603531,8|0,0:0|0:0,0:0:0:0:
352,268,51611,1,0,0:0:0:0:
440,216,51767,6,0,P|476:216|520:224,1,68.250002603531,0|0,0:0|0:0,0:0:0:0:
352,268,52080,2,0,P|316:268|272:260,1,68.250002603531,0|0,0:0|0:0,0:0:0:0:
196,212,52392,1,0,0:0:0:0:
276,276,52549,2,0,P|268:312|248:348,1,68.250002603531,8|0,0:0|0:0,0:0:0:0:
196,212,52861,2,0,P|204:176|224:140,1,68.250002603531,0|0,0:0|0:0,0:0:0:0:
312,108,53174,6,0,P|248:112|188:64,1,136.500005207062,4|0,0:0|0:0,0:0:0:0:
276,12,53642,1,0,0:0:0:0:
376,36,53799,2,0,P|396:64|408:112,1,68.250002603531,8|0,0:0|0:0,0:0:0:0:
369,191,54111,1,0,0:0:0:0:
384,292,54267,6,0,B|392:344|420:376|420:376|356:392,1,136.500005207062
281,350,54736,1,0,0:0:0:0:
480,304,54892,1,0,0:0:0:0:
285,243,55049,2,0,P|248:236|204:240,1,68.250002603531,8|0,0:0|0:0,0:0:0:0:
14,254,55361,2,0,P|51:261|95:257,1,68.250002603531,0|0,0:0|0:0,0:0:0:0:
196,88,55674,6,0,P|152:84|96:88,1,81.8999975006104,4|0,0:1|0:0,0:0:0:0:
292,148,55986,2,0,P|336:152|392:148,1,81.8999975006104,0|0,0:0|0:0,0:0:0:0:
188,192,56299,2,0,L|192:296,1,81.8999975006104,0|0,0:0|0:0,0:0:0:0:
308,128,56611,2,0,L|304:24,1,81.8999975006104,0|0,0:0|0:0,0:0:0:0:
287,260,56924,6,0,P|319:284|371:300,1,81.8999975006104,4|0,0:1|0:0,0:0:0:0:
183,179,57236,2,0,P|151:155|99:139,1,81.8999975006104,0|0,0:0|0:0,0:0:0:0:
152,352,57549,2,0,P|176:319|190:280,1,81.8999975006104,0|0,0:0|0:0,0:0:0:0:
328,88,57861,2,0,P|304:121|290:160,1,81.8999975006104,0|0,0:0|0:0,0:0:0:0:
371,304,58174,6,0,P|379:264|376:224,1,81.8999975006104,4|0,3:1|0:0,0:0:0:0:
246,199,58486,1,8,0:1:0:0:
302,259,58643,1,8,0:1:0:0:
376,224,58799,1,8,0:1:0:0:
366,142,58954,1,8,0:1:0:0:
288,128,59111,1,8,0:1:0:0:
246,199,59267,1,8,0:1:0:0:
147,196,59424,5,8,0:1:0:0:
123,98,59580,1,8,0:1:0:0:
206,46,59736,1,8,0:1:0:0:
281,110,59892,1,8,0:1:0:0:
123,98,60049,5,8,0:1:0:0:
281,110,60205,1,8,0:1:0:0:
116,80,60361,1,8,0:1:0:0:
288,128,60517,1,8,0:1:0:0:
288,128,60830,5,2,0:2:0:0:
444,156,60986,5,2,0:2:0:0:
449,140,61142,1,2,0:2:0:0:
471,293,61299,5,2,0:2:0:0:
461,306,61455,1,2,0:2:0:0:
461,306,61924,6,0,P|384:324|336:264,1,159.25
408,256,62549,2,0,L|236:264,1,159.25
172,264,63174,5,4,0:0:0:0:
56,192,63330,2,0,P|48:144|52:88,1,91,0|8,0:0|0:0,0:0:0:0:
88,20,63642,1,0,0:0:0:0:
56,192,63799,2,0,L|160:184,1,91
312,132,64111,2,0,L|221:138,1,91,8|0,0:0|0:0,0:0:0:0:
304,292,64424,6,0,P|352:284|400:260,1,91
404,176,64736,1,8,0:0:0:0:
304,292,64892,1,0,0:0:0:0:
184,192,65049,2,0,L|188:96,1,91
316,187,65361,2,0,L|312:277,1,91,8|0,0:0|0:0,0:0:0:0:
172,208,65674,5,4,0:0:0:0:
348,160,65830,2,0,L|344:250,1,91,0|8,0:0|0:0,0:0:0:0:
316,336,66143,1,0,0:0:0:0:
172,208,66299,1,0,0:0:0:0:
64,368,66455,1,0,0:0:0:0:
116,128,66611,1,8,0:0:0:0:
192,360,66767,1,0,0:0:0:0:
252,120,66924,6,0,P|300:120|344:132,1,91
444,220,67236,2,0,L|440:120,1,91,8|0,0:0|0:0,0:0:0:0:
408,44,67549,1,0,0:0:0:0:
444,220,67705,1,0,0:0:0:0:
408,44,67861,2,0,L|411:134,1,91,8|0,0:0|0:0,0:0:0:0:
292,272,68174,6,0,B|228:292|188:240|188:240|128:276,1,182,4|8,0:0|0:0,0:0:0:0:
260,188,68642,2,0,P|272:144|272:96,1,91
89,111,68955,2,0,P|77:155|77:203,1,91,0|8,0:0|0:0,0:0:0:0:
182,286,69267,6,0,B|240:304|292:272|292:272|332:268|368:296,1,182
392,372,69736,1,8,0:0:0:0:
412,192,69892,1,0,0:0:0:0:
228,200,70049,2,0,P|176:190|125:164,1,91
236,20,70361,2,0,P|287:29|338:55,1,91,8|0,0:0|0:0,0:0:0:0:
237,175,70674,5,0,0:0:0:0:
236,20,70830,1,0,0:0:0:0:
228,200,70986,2,0,L|232:300,1,91,8|0,0:0|0:0,0:0:0:0:
84,240,71299,6,0,L|96:176,1,45.5
99,95,71455,2,0,L|155:63,1,45.5
221,17,71611,2,0,L|281:39,1,45.5,0|0,0:0|0:0,0:0:0:0:
364,42,71767,6,0,L|394:129,1,91,4|0,0:0|0:0,0:0:0:0:
413,309,72080,2,0,L|443:222,1,91,0|8,0:0|0:0,0:0:0:0:
260,216,72392,2,0,P|260:304|348:340,1,182,0|8,0:0|0:0,0:0:0:0:
348,160,72861,1,8,0:0:0:0:
168,172,73017,1,8,0:0:0:0:
150,169,73095,1,8,0:0:0:0:
132,165,73174,6,0,L|30:170,1,91,4|0,0:0|0:0,0:0:0:0:
68,303,73486,2,0,L|170:298,1,91,8|0,0:0|0:0,0:0:0:0:
260,204,73799,1,0,0:0:0:0:
280,340,73955,1,0,0:0:0:0:
360,128,74111,1,8,0:0:0:0:
332,262,74267,1,0,0:0:0:0:
280,40,74424,6,0,P|232:36|184:44,1,91
228,172,74736,2,0,P|276:176|324:168,1,91,8|0,0:0|0:0,0:0:0:0:
400,132,75049,1,0,0:0:0:0:
391,313,75205,1,0,0:0:0:0:
212,277,75361,2,0,L|216:165,1,91,8|0,0:0|0:0,0:0:0:0:
256,104,75674,5,4,0:0:0:0:
124,256,75830,2,0,P|76:264|24:252,1,91,0|8,0:0|0:0,0:0:0:0:
52,120,76142,2,0,P|100:112|152:124,1,91
0,184,76455,1,0,0:0:0:0:
148,136,76611,2,0,L|152:40,1,91,8|0,0:0|0:0,0:0:0:0:
228,212,76924,5,0,0:0:0:0:
352,80,77080,1,0,0:0:0:0:
448,232,77236,2,0,L|444:322,1,91,8|0,0:0|0:0,0:0:0:0:
332,180,77549,2,0,L|336:90,1,91,0|0,0:0|0:0,0:0:0:0:
304,268,77861,1,8,0:0:0:0:
352,80,78017,1,0,0:0:0:0:
304,268,78174,6,0,P|224:304|136:232,1,182,4|8,0:0|0:0,0:0:0:0:
136,124,78642,1,0,0:0:0:0:
252,52,78799,2,0,P|296:52|348:72,1,91
232,152,79111,2,0,P|188:152|136:132,1,91,8|0,0:0|0:0,0:0:0:0:
324,164,79424,5,0,0:0:0:0:
184,280,79580,1,0,0:0:0:0:
124,108,79736,2,0,L|128:16,1,91,8|0,0:0|0:0,0:0:0:0:
220,176,80049,1,0,0:0:0:0:
116,324,80205,2,0,P|68:332|16:324,1,91,0|8,0:0|0:0,0:0:0:0:
4,192,80517,1,0,0:0:0:0:
136,224,80674,6,0,L|132:328,1,91,4|0,0:0|0:0,0:0:0:0:
212,360,80986,1,8,0:0:0:0:
124,200,81142,1,0,0:0:0:0:
236,56,81299,6,0,L|312:60,1,45.5
304,160,81455,2,0,L|371:125,1,45.5
412,220,81611,2,0,L|453:156,1,45.5
435,78,81767,2,0,L|425:2,1,45.5
456,164,81924,6,0,L|452:316,1,136.5,4|8,0:0|0:0,0:0:0:0:
452,300,82549,1,2,0:2:0:0:
452,300,82705,1,2,0:2:0:0:
452,300,83174,6,0,P|401:342|334:325,1,136.500005207062,4|0,0:0|0:0,0:0:0:0:
236,236,83642,1,0,0:0:0:0:
236,222,83720,1,0,0:0:0:0:
236,208,83799,2,0,L|246:136,1,68.250002603531,8|0,0:0|0:0,0:0:0:0:
212,44,84111,1,0,0:0:0:0:
260,132,84267,6,0,L|412:128,1,136.500005207062
472,60,84736,1,8,0:0:0:0:
499,159,84892,1,0,0:0:0:0:
502,172,84970,1,0,0:0:0:0:
505,185,85049,2,0,L|502:266,1,68.250002603531,8|0,0:0|0:0,0:0:0:0:
412,356,85361,1,0,0:0:0:0:
316,260,85517,1,0,0:0:0:0:
200,332,85674,6,0,P|132:324|88:256,1,136.500005207062,2|0,0:2|0:0,0:0:0:0:
106,138,86142,1,0,0:0:0:0:
111,124,86220,1,0,0:0:0:0:
115,112,86299,1,8,0:0:0:0:
212,16,86455,1,0,0:0:0:0:
288,128,86611,1,0,0:0:0:0:
384,32,86767,6,0,B|428:28|428:28|432:79|485:104,1,136.500005207062
510,24,87236,1,8,0:0:0:0:
408,176,87392,1,0,0:0:0:0:
411,189,87470,1,0,0:0:0:0:
414,202,87549,5,8,0:0:0:0:
384,300,87705,1,8,0:0:0:0:
352,98,87861,1,8,0:0:0:0:
316,228,88017,1,8,0:0:0:0:
Xinely
Hi AllStar12 ~
As requested by Karia on my Queue


Guide

Bold = Unrankable/must be fixed
Red = consider to fix it
Black = Suggestion
Blue = Advice/Solution


  • General
  1. Size of BG is unrankable. try looking it 800x600 or 1024x768 or 1366x768


  • Easy
  1. 00:04:424 (1) - have two issues here, first, spin is too fast, really hard to get 300. Second is 00:05:674 - you're skip the important sound (cymbal) here. i suggest to remove the spin and change it like http://puu.sh/6mvxv.jpg
  2. 00:08:174 (3) - flow could be better if you doing a natural flow here. try move this circle to 404,236 ?
  3. 00:15:674 (4) - nazi, try to move 120,160? flow better and easier to catch by newbie
  4. 00:15:830 (1) - i heard a cymbal sound (but not really loud lol) use finish with 55% or 60%?
  5. 00:18:799 - i suggest to add note here since you're following drum sound in this diff.
  6. 00:19:424 - same as above
  7. 00:23:174 (4) - no need finish on head since there is no any cymbal sound
  8. 00:25:674 (2) - aa imo this slider too curving and flow isn't well as previous, try this slider https://osu.ppy.sh/ss/1254409 instead?
  9. 00:28:174 (4) - make it more symmetric? for better visual https://osu.ppy.sh/ss/1254414
    if you need the code
    472,160,28174,2,0,B|508:216|440:264|484:324,2,160
  10. 00:38:174 (3) - is the whistle's body sound intentional? it's too noisy for hear and not really fit with the music. i suggest to delete the whistle's body
  11. 00:40:049 (1) - remove the whistle to keep consistency with 00:35:674 (4) - ? whistle not really fit to hear imo
  12. 00:42:236 (3,1) - the overlap make newbie confuse imo. need to change >_<
  13. 00:45:674 (3) - inconsistency 1,07x and 1,06x spacing. fix it with use 1,0x instead
  14. 00:48:174 (2) - remove the whistle. reason same as 00:40:049 (1) -
  15. 00:52:236 (2) - move to 192,188 for natural flow. easier to follow the flow imo
  16. 00:56:299 (2,3) - just minor issue, the (1) and (3) is touched together (overlap) http://puu.sh/6mLYp.jpg. move the 00:56:299 (2,3) - (click all) to 200,228 (if you fixed this, fix the spacing after this pattern)
  17. 01:00:049 (2,3) - minor again but flow could be better if you do a natural flow here. example : http://puu.sh/6mM1Y.jpg
  18. 01:00:674 (1) - kinda disagree with this spin since you're skip the vocal in 01:01:924 - . try to change the spin become like http://puu.sh/6mM4k.jpg ?
  19. 01:27:549 (3) - ctrl+G it for better flow
  20. 01:27:549 (3) - how about add finish on tail? a little bit but i hear the cymbal


  • Normal
  1. 00:00:674 (1) - hmm add whistle on tail to follow the guitar? also heard too empty w/o hitsound imo
  2. 00:04:267 (3) - add whistle on tail since the sound increasing also the guitar sound is appear
  3. 00:05:986 (2) - nazi thing, rotate 15 degree and put at 348,232 to have a similar flow with 00:06:924 (3) - ?
  4. 00:13:799 (2,3) - make them symmetrical for better visual
  5. 00:15:830 (1) - same as Easy
  6. 00:18:799 - and 00:19:424 - both same as Easy too
  7. 00:20:049 (2,3) -i guess make them become one slider to emphasize the vocal
  8. 00:21:299 (1,2,3) -even 1/2 space, the distance should be consistency with others. change the distance to 1,0x instead
  9. 00:25:049 (4) - flow could be better, the previous one seems too forced for play imo >< http://osu.ppy.sh/ss/1254862
  10. 00:30:205 (3) - ups, 2 repeats for 1/2 slider is hard to read by newbie/player imo. reduce one repeat here and start the slider to 00:30:361 - for better rhythm
  11. 00:30:986 (1,2) - unstack please, newbie is confuse with stack pattern.
  12. 00:32:236 (4) - nazi, try more to curve this slider to have similar flow with 00:33:174 (1) - .http://puu.sh/6mMRp.jpg
  13. 00:34:424 (3) - inconsistency spacing (0,93x) here. should be 1,0x
  14. 00:39:424 (3) - change this become like http://puu.sh/6mMVr.jpg to following vocal properly? easier to follow imo
  15. 00:40:049 (4) - same as Easy
  16. 00:44:736 (5) - nazi, flow could be better if you do a opposite flow than your flow. i mean just move the tail to 480,24
  17. 00:52:080 (1) - nazi too, flow could be better. move the tail to 212,368 instead? nazi but really have a better flow to play
  18. 00:56:924 (4) - add finish on head since i hear a cymbal sound here?
  19. 00:58:486 (2) - ctrl+G. flow really better >_<
  20. 01:01:299 (2) - move to 168,188 for easier to catch :< . tail to 208|120 for keep consistency spacing
  21. 01:01:924 (3) - remove the whistle on tail. reason because really not fit with song which have a cymbal sound only
  22. 01:16:924 (1,2) - Hard for read imo since head and tail stacked together. try to change another pattern >_<
  23. 01:20:830 (4) - hmm highly to remove this since 1/2 circle is hard to catch for high bpm like this song
  24. 01:23:174 (3) - should be NC because the kiai time off
  25. 01:28:017 - same as Easy (01:27:549 (3) -)


  • Hard
  1. 00:04:814 - 00:04:970 - 00:04:970 - all of them are overmapping. change the slider 00:04:736 (6) - become like http://puu.sh/6mNzo.jpg
  2. 00:14:580 (7) - flow could be smoother. try to move the tail to 504,136
  3. 00:15:752 (1) - same as Easy (00:15:830 (1) -)
  4. 00:20:517 (3) - move the circle to 268,112 for better flow,visual and for play asdf xD
  5. 00:22:549 (2,3,4) - change them to be neater pattern than previous. https://osu.ppy.sh/ss/1254918
  6. 00:30:674 (6) - NC because SV changed here
  7. 00:38:486 (5,6,7,8) - could be for neater pattern and flow here. https://osu.ppy.sh/ss/1254923
  8. 00:42:861 (4,5) - change it for better flow? xD http://puu.sh/6mO0H.jpg
  9. 00:49:424 (6) - stack on slider's head instead for better flow. if you're agree. 00:49:580 (7) - move to 396,264 for keep consistency spacing
  10. 00:52:549 (7,8,1,2,3) - not really nice to see.. hmm just increase the distance each other. should be nice
  11. 00:57:861 (8) - i know you're make a jump here but the flow isn't good as well. ctrl+G instead :<
  12. 01:01:924 (4) - NC for new pattern and SV change
  13. 01:10:517 (6) - just nazi thing, move the tail to 260,212 for better flow ><
  14. 01:11:455 (1) - too curving. flow seems broken here. middle point 256,112. tail 216,100
  15. 01:12:392 (4) - ctrl+G it for better flow? the previous one not comfortable to play imo
  16. 01:17:705 (3) - try to curve the slider to have better flow and shape. http://puu.sh/6mOfB.jpg
  17. 01:23:174 (4) - NC for SV change, kiai off too
  18. 01:28:017 (6) - same as Normal


  • Insane
  1. 00:04:814 (2,4) - overmapping. remove them
  2. 00:15:752 (1) - same as Hard
  3. 00:20:205 (9) - nazi, 1 grid down to keep the flow on streams
  4. 00:22:549 (7) - flow is opposite than previous ;; , flip it with ctrl+H and put at 260,280
  5. 00:30:674 (4) - NC because SV changed D:
  6. 00:37:549 (7,8) - flow of jump not really natural. other word is too forced. but i don't have any idea for solution so just saying here. maybe you have an idea for it :p
  7. 00:45:674 (5) - because 1/4 jumps and stanza
  8. 00:50:674 (5) - same as 00:30:674 (4) -
  9. 00:51:845 (9) - overmapped on blue tick imo, just start it in whitetick and end in red tick
  10. 00:55:674 (6) - same as 00:30:674 (4) -
  11. 00:57:080 (2,4,6,8) - NC all of them because anti jumps pattern here
  12. 01:01:924 (6) - same as Hard
  13. 01:28:017 (3) - same as Normal


  • Karia
  1. 00:04:814 (3,5) - overmapping. remove them
  2. 00:15:752 (1) - same as Hard. but remove the whistle too
  3. 00:25:361 (5) - nazi but the impact of flow is high imo. i suggest to flip this slider to have better flow
  4. 00:29:892 (3,4,1) - hmm this triplet and anti jump after it is really hard to read and become trap for player. if you want to keep the triplet,give the normal distance between 00:30:049 (1,2) - these circles
  5. 00:47:705 (5) - a far jump here. i really suggest to NC this since a kinda hard to read imo ><
  6. 00:48:174 (1,2,3) - how about change the pattern, i feel a forced flow in 00:48:174 (1,2) - . http://puu.sh/6mSlv.jpg try this instead?
  7. 01:01:924 (1) - extend the slider to 01:02:392 - . the vocal is end at red tick and no any sound for blue tick
  8. 01:21:767 (4) - damn too hard lol , maybe ctrl+G it to make easier? i can't catch it really lol
  9. 01:28:017 (4) - same as Normal

oh sorry quick mod for Insane since i need go to an event. but flows are really good. love it <3
Good Luck :oops:
Topic Starter
AllStar12
I'll update it once I have gone through both pandiar and xinely mod after waking up(still didn't sleep... Orz)

Thanks for the mods xinely and pandiar :D
lolia

Xinely wrote:

Hi AllStar12 ~
As requested by Karia on my Queue


Guide

Bold = Unrankable/must be fixed
Red = consider to fix it
Black = Suggestion
Blue = Advice/Solution


  • Karia
  1. 00:04:814 (3,5) - overmapping. remove them fixed
  2. 00:15:752 (1) - same as Hard. but remove the whistle too fixed
  3. 00:25:361 (5) - nazi but the impact of flow is high imo. i suggest to flip this slider to have better flow Hmm..KEEP
  4. 00:29:892 (3,4,1) - hmm this triplet and anti jump after it is really hard to read and become trap for player. if you want to keep the triplet,give the normal distance between 00:30:049 (1,2) - these circles I really want to keep 0.3 spacing..;w;
  5. 00:47:705 (5) - a far jump here. i really suggest to NC this since a kinda hard to read imo >< fixed
  6. 00:48:174 (1,2,3) - how about change the pattern, i feel a forced flow in 00:48:174 (1,2) - . http://puu.sh/6mSlv.jpg try this instead? Hmm..then, 00:49:111 (4,5,1) - this flow is not good I think..
  7. 01:01:924 (1) - extend the slider to 01:02:392 - . the vocal is end at red tick and no any sound for blue tick fixed
  8. 01:21:767 (4) - damn too hard lol , maybe ctrl+G it to make easier? i can't catch it really lol I'll keep this! lol
  9. 01:28:017 (4) - same as Normal fixed

oh sorry quick mod for Insane since i need go to an event. but flows are really good. love it <3
Good Luck :oops:
Thanks for modding~ :D

:)
osu file format v12

[General]
AudioFilename: Born to Be.mp3
AudioLeadIn: 0
PreviewTime: 61767
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.4
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Born to be (TV Size)
TitleUnicode:Born to be (TV Size)
Artist:nano
ArtistUnicode:nano
Creator:AllStar12
Version:Karia's Insane
Source:魔法戦争
Tags:Mahou Sensou Magical Warfare ending Karia
BeatmapID:355136
BeatmapSetID:141505

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.82
SliderTickRate:1

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//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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80,168,37392,1,0,0:0:0:0:
148,64,37549,2,0,P|188:44|240:40,1,81.8999975006104,8|0,0:0|0:0,0:0:0:0:
276,149,37861,2,0,P|236:169|184:173,1,81.8999975006104,8|0,0:0|0:0,0:0:0:0:
306,67,38174,5,8,0:0:0:0:
392,152,38330,1,8,0:0:0:0:
364,268,38486,1,8,0:0:0:0:
252,308,38642,1,8,0:0:0:0:
284,192,38799,5,8,0:0:0:0:
469,230,38955,1,8,0:0:0:0:
340,368,39111,1,8,0:0:0:0:
284,192,39267,1,8,0:0:0:0:
500,128,39424,5,8,0:0:0:0:
448,344,39580,1,8,0:0:0:0:
284,192,39736,1,8,0:0:0:0:
96,312,39892,1,8,0:0:0:0:
76,310,39970,5,8,0:0:0:0:
56,305,40048,1,8,0:0:0:0:
39,296,40126,1,0,0:0:0:0:
23,283,40204,1,8,0:0:0:0:
11,268,40282,1,0,0:0:0:0:
2,250,40360,1,8,0:0:0:0:
0,230,40438,1,0,0:0:0:0:
0,210,40517,1,8,0:0:0:0:
1,191,40595,1,0,0:0:0:0:
9,172,40674,6,0,P|16:128|12:80,1,91,4|0,0:0|0:0,0:0:0:0:
96,216,40986,2,0,P|144:220|192:212,1,91,8|0,0:0|0:0,0:0:0:0:
140,136,41299,1,0,0:0:0:0:
184,312,41455,1,0,0:0:0:0:
266,149,41611,1,8,0:0:0:0:
96,216,41767,1,0,0:0:0:0:
266,149,41924,6,0,P|312:144|368:148,1,91
184,204,42236,2,0,L|180:96,1,91,8|0,0:0|0:0,0:0:0:0:
252,56,42549,1,0,0:0:0:0:
184,204,42705,1,0,0:0:0:0:
252,56,42861,2,0,P|296:52|352:54,1,91,8|0,0:0|0:0,0:0:0:0:
444,204,43174,6,4,P|368:228|308:136,1,182,4|8,0:0|0:0,0:0:0:0:
428,24,43642,1,0,0:0:0:0:
464,204,43799,2,0,L|460:308,1,91
284,344,44111,2,0,P|204:320|180:224,1,182,8|0,0:0|0:0,0:0:0:0:
177,232,44736,6,0,L|80:236,1,91,8|0,0:0|0:0,0:0:0:0:
196,88,45049,2,0,L|293:84,1,91,0|0,0:0|0:0,0:0:0:0:
356,252,45361,2,0,L|258:255,1,91,8|0,0:0|0:0,0:0:0:0:
372,104,45674,6,0,P|420:180|368:252,1,182,4|8,0:0|0:0,0:0:0:0:
240,244,46142,1,0,0:0:0:0:
103,237,46299,2,0,L|11:245,2,91,0|0|8,0:0|0:0|0:0,0:0:0:0:
240,224,46767,6,0,P|240:178|228:134,1,91
92,136,47080,2,0,P|91:181|103:225,1,91,0|8,0:0|0:0,0:0:0:0:
240,244,47392,1,0,0:0:0:0:
368,196,47549,1,0,0:0:0:0:
103,237,47705,5,0,0:0:0:0:
182,73,47861,1,8,0:0:0:0:
240,244,48017,1,0,0:0:0:0:
319,80,48174,6,0,P|372:76|424:84,1,91,4|0,0:0|0:0,0:0:0:0:
248,144,48486,1,8,0:0:0:0:
416,100,48642,2,0,B|460:88|501:119|501:119|508:171|471:208,1,182
345,319,49111,1,8,0:0:0:0:
172,316,49267,1,0,0:0:0:0:
345,319,49424,6,0,L|440:308,1,91
172,316,49736,2,0,L|81:326,1,91,8|0,0:0|0:0,0:0:0:0:
144,164,50049,1,8,0:0:0:0:
168,336,50205,1,8,0:0:0:0:
204,84,50361,1,8,0:0:0:0:
204,84,50439,1,8,0:0:0:0:
204,84,50517,1,8,0:0:0:0:
204,84,50595,1,8,0:0:0:0:
204,84,50674,6,0,P|280:72|360:92,1,136.500005207062,4|0,0:0|0:0,0:0:0:0:
428,132,51142,1,0,0:0:0:0:
452,232,51299,2,0,L|448:312,1,68.250002603531,8|0,0:0|0:0,0:0:0:0:
352,268,51611,1,0,0:0:0:0:
440,216,51767,6,0,P|476:216|520:224,1,68.250002603531,0|0,0:0|0:0,0:0:0:0:
352,268,52080,2,0,P|316:268|272:260,1,68.250002603531,0|0,0:0|0:0,0:0:0:0:
196,212,52392,1,0,0:0:0:0:
276,276,52549,2,0,P|268:312|248:348,1,68.250002603531,8|0,0:0|0:0,0:0:0:0:
196,212,52861,2,0,P|204:176|224:140,1,68.250002603531,0|0,0:0|0:0,0:0:0:0:
312,108,53174,6,0,P|248:112|188:64,1,136.500005207062,4|0,0:0|0:0,0:0:0:0:
276,12,53642,1,0,0:0:0:0:
376,36,53799,2,0,P|396:64|408:112,1,68.250002603531,8|0,0:0|0:0,0:0:0:0:
369,191,54111,1,0,0:0:0:0:
384,292,54267,6,0,B|392:344|420:376|420:376|356:392,1,136.500005207062
281,350,54736,1,0,0:0:0:0:
480,304,54892,1,0,0:0:0:0:
285,243,55049,2,0,P|248:236|204:240,1,68.250002603531,8|0,0:0|0:0,0:0:0:0:
14,254,55361,2,0,P|51:261|95:257,1,68.250002603531,0|0,0:0|0:0,0:0:0:0:
196,88,55674,6,0,P|152:84|96:88,1,81.8999975006104,4|0,0:1|0:0,0:0:0:0:
292,148,55986,2,0,P|336:152|392:148,1,81.8999975006104,0|0,0:0|0:0,0:0:0:0:
188,192,56299,2,0,L|192:296,1,81.8999975006104,0|0,0:0|0:0,0:0:0:0:
308,128,56611,2,0,L|304:24,1,81.8999975006104,0|0,0:0|0:0,0:0:0:0:
287,260,56924,6,0,P|319:284|371:300,1,81.8999975006104,4|0,0:1|0:0,0:0:0:0:
183,179,57236,2,0,P|151:155|99:139,1,81.8999975006104,0|0,0:0|0:0,0:0:0:0:
152,352,57549,2,0,P|176:319|190:280,1,81.8999975006104,0|0,0:0|0:0,0:0:0:0:
328,88,57861,2,0,P|304:121|290:160,1,81.8999975006104,0|0,0:0|0:0,0:0:0:0:
371,304,58174,6,0,P|379:264|376:224,1,81.8999975006104,4|0,3:1|0:0,0:0:0:0:
246,199,58486,1,8,0:1:0:0:
302,259,58643,1,8,0:1:0:0:
376,224,58799,1,8,0:1:0:0:
366,142,58954,1,8,0:1:0:0:
288,128,59111,1,8,0:1:0:0:
246,199,59267,1,8,0:1:0:0:
147,196,59424,5,8,0:1:0:0:
123,98,59580,1,8,0:1:0:0:
206,46,59736,1,8,0:1:0:0:
281,110,59892,1,8,0:1:0:0:
123,98,60049,5,8,0:1:0:0:
281,110,60205,1,8,0:1:0:0:
116,80,60361,1,8,0:1:0:0:
288,128,60517,1,8,0:1:0:0:
288,128,60830,5,2,0:2:0:0:
444,156,60986,5,2,0:2:0:0:
449,140,61142,1,2,0:2:0:0:
471,293,61299,5,2,0:2:0:0:
461,306,61455,1,2,0:2:0:0:
461,306,61924,6,0,P|396:300|388:228,1,136.5
396,227,62549,2,0,L|224:235,1,159.25
168,268,63174,5,4,0:0:0:0:
56,192,63330,2,0,P|48:144|52:88,1,91,0|8,0:0|0:0,0:0:0:0:
88,20,63642,1,0,0:0:0:0:
56,192,63799,2,0,L|160:184,1,91
312,132,64111,2,0,L|221:138,1,91,8|0,0:0|0:0,0:0:0:0:
304,292,64424,6,0,P|352:284|400:260,1,91
404,176,64736,1,8,0:0:0:0:
304,292,64892,1,0,0:0:0:0:
184,192,65049,2,0,L|188:96,1,91
316,187,65361,2,0,L|312:277,1,91,8|0,0:0|0:0,0:0:0:0:
172,208,65674,5,4,0:0:0:0:
348,160,65830,2,0,L|344:250,1,91,0|8,0:0|0:0,0:0:0:0:
316,336,66143,1,0,0:0:0:0:
172,208,66299,1,0,0:0:0:0:
64,368,66455,1,0,0:0:0:0:
116,128,66611,1,8,0:0:0:0:
192,360,66767,1,0,0:0:0:0:
252,120,66924,6,0,P|300:120|344:132,1,91
444,220,67236,2,0,L|440:120,1,91,8|0,0:0|0:0,0:0:0:0:
408,44,67549,1,0,0:0:0:0:
444,220,67705,1,0,0:0:0:0:
408,44,67861,2,0,L|411:134,1,91,8|0,0:0|0:0,0:0:0:0:
292,272,68174,6,0,B|228:292|188:240|188:240|128:276,1,182,4|8,0:0|0:0,0:0:0:0:
260,188,68642,2,0,P|272:144|272:96,1,91
89,111,68955,2,0,P|77:155|77:203,1,91,0|8,0:0|0:0,0:0:0:0:
182,286,69267,6,0,B|240:304|292:272|292:272|332:268|368:296,1,182
392,372,69736,1,8,0:0:0:0:
412,192,69892,1,0,0:0:0:0:
228,200,70049,2,0,P|176:190|125:164,1,91
236,20,70361,2,0,P|287:29|338:55,1,91,8|0,0:0|0:0,0:0:0:0:
237,175,70674,5,0,0:0:0:0:
236,20,70830,1,0,0:0:0:0:
228,200,70986,2,0,L|232:300,1,91,8|0,0:0|0:0,0:0:0:0:
84,240,71299,6,0,L|96:176,1,45.5
99,95,71455,2,0,L|155:63,1,45.5
221,17,71611,2,0,L|281:39,1,45.5,0|0,0:0|0:0,0:0:0:0:
364,42,71767,6,0,L|394:129,1,91,4|0,0:0|0:0,0:0:0:0:
413,309,72080,2,0,L|443:222,1,91,0|8,0:0|0:0,0:0:0:0:
260,216,72392,2,0,P|260:304|348:340,1,182,0|8,0:0|0:0,0:0:0:0:
348,160,72861,1,8,0:0:0:0:
168,172,73017,1,8,0:0:0:0:
150,169,73095,1,8,0:0:0:0:
132,165,73174,6,0,L|30:170,1,91,4|0,0:0|0:0,0:0:0:0:
68,303,73486,2,0,L|170:298,1,91,8|0,0:0|0:0,0:0:0:0:
260,204,73799,1,0,0:0:0:0:
280,340,73955,1,0,0:0:0:0:
360,128,74111,1,8,0:0:0:0:
332,262,74267,1,0,0:0:0:0:
280,40,74424,6,0,P|232:36|184:44,1,91
228,172,74736,2,0,P|276:176|324:168,1,91,8|0,0:0|0:0,0:0:0:0:
400,132,75049,1,0,0:0:0:0:
391,313,75205,1,0,0:0:0:0:
212,277,75361,2,0,L|216:165,1,91,8|0,0:0|0:0,0:0:0:0:
256,104,75674,5,4,0:0:0:0:
124,256,75830,2,0,P|76:264|24:252,1,91,0|8,0:0|0:0,0:0:0:0:
52,120,76142,2,0,P|100:112|152:124,1,91
0,184,76455,1,0,0:0:0:0:
148,136,76611,2,0,L|152:40,1,91,8|0,0:0|0:0,0:0:0:0:
228,212,76924,5,0,0:0:0:0:
352,80,77080,1,0,0:0:0:0:
448,232,77236,2,0,L|444:322,1,91,8|0,0:0|0:0,0:0:0:0:
332,180,77549,2,0,L|336:90,1,91,0|0,0:0|0:0,0:0:0:0:
304,268,77861,1,8,0:0:0:0:
352,80,78017,1,0,0:0:0:0:
304,268,78174,6,0,P|224:304|136:232,1,182,4|8,0:0|0:0,0:0:0:0:
136,124,78642,1,0,0:0:0:0:
252,52,78799,2,0,P|296:52|348:72,1,91
232,152,79111,2,0,P|188:152|136:132,1,91,8|0,0:0|0:0,0:0:0:0:
324,164,79424,5,0,0:0:0:0:
184,280,79580,1,0,0:0:0:0:
124,108,79736,2,0,L|128:16,1,91,8|0,0:0|0:0,0:0:0:0:
220,176,80049,1,0,0:0:0:0:
116,324,80205,2,0,P|68:332|16:324,1,91,0|8,0:0|0:0,0:0:0:0:
4,192,80517,1,0,0:0:0:0:
136,224,80674,6,0,L|132:328,1,91,4|0,0:0|0:0,0:0:0:0:
212,360,80986,1,8,0:0:0:0:
124,200,81142,1,0,0:0:0:0:
236,56,81299,6,0,L|312:60,1,45.5
304,160,81455,2,0,L|371:125,1,45.5
412,220,81611,2,0,L|453:156,1,45.5
435,78,81767,2,0,L|425:2,1,45.5
456,164,81924,6,0,L|452:316,1,136.5,4|8,0:0|0:0,0:0:0:0:
452,300,82549,1,2,0:2:0:0:
452,300,82705,1,2,0:2:0:0:
452,300,83174,6,0,P|401:342|334:325,1,136.500005207062,4|0,0:0|0:0,0:0:0:0:
236,236,83642,1,0,0:0:0:0:
236,222,83720,1,0,0:0:0:0:
236,208,83799,2,0,L|246:136,1,68.250002603531,8|0,0:0|0:0,0:0:0:0:
212,44,84111,1,0,0:0:0:0:
260,132,84267,6,0,L|412:128,1,136.500005207062
472,60,84736,1,8,0:0:0:0:
499,159,84892,1,0,0:0:0:0:
502,172,84970,1,0,0:0:0:0:
505,185,85049,2,0,L|502:266,1,68.250002603531,8|0,0:0|0:0,0:0:0:0:
412,356,85361,1,0,0:0:0:0:
316,260,85517,1,0,0:0:0:0:
200,332,85674,6,0,P|132:324|88:256,1,136.500005207062,2|0,0:2|0:0,0:0:0:0:
106,138,86142,1,0,0:0:0:0:
111,124,86220,1,0,0:0:0:0:
115,112,86299,1,8,0:0:0:0:
212,16,86455,1,0,0:0:0:0:
288,128,86611,1,0,0:0:0:0:
384,32,86767,6,0,B|428:28|428:28|432:79|485:104,1,136.500005207062
510,24,87236,1,8,0:0:0:0:
408,176,87392,1,0,0:0:0:0:
411,189,87470,1,0,0:0:0:0:
414,202,87549,5,8,0:0:0:0:
384,300,87705,1,8,0:0:0:0:
352,98,87861,1,8,0:0:0:0:
316,228,88017,1,12,0:0:0:0:
Limit Removal
Just saying, the mapset's background image is visibly low-res, might want to fix that.

This might make for a good BG.
Topic Starter
AllStar12

Pandiar wrote:

from my Q XD
sorry to late It's okay ^ ^

[General]
  1. uncheck widescreen sup
  2. uncheck letterbox
  3. change name soft-sliderslide → normal-sliderslide
  4. add normal-sliderslide2(silence sound)
  5. add normal-slidertick2(silence sound)
[Insane]
remove whistle. alright :/
such as hitsound of Karia's Insane is better imo

00:01:767 (5) - how about x144 y132? re-positioned but in a different coordinates around there
00:02:705 (7) - stack x144 y132? Used the same coordinates for slider 5's head
00:05:595 (1,2,3,4,5,6,7,1,2,3) - I think there is too same circle pattern.make more jump? Agree on making different jumps instead of repeating the position over again.fixed
00:13:017 (5) - x272 y212? re-positioned where the circle note 1 is instead but also increased slider note 3's x axis.
SPOILER
00:30:205 (1,2,3) - how about this pattern? did make a triangle with 2.30x distance snap but re-positioned be different than your. It's shaped around the triplets as the center
00:32:236 (1) - bend a little for better flow,like this hmmm sure.fixed
00:43:017 (5) - stack beginning of 00:44:111 (1) alright.fixed
00:45:517 (4) - i think note is better Again, the low quality mp3 I had made me think there was a beat there. fixed
01:06:455 (2,3,4) - make triangle? sure.fixed


[Karia's Insane]
00:06:611 (5) - i think reverse slider not fit.i want to your better flow pattern
00:08:174 (1) - about x444 y200?
00:11:611 (5) - same as 00:06:611 (5)
00:44:580 (5) - add note about x304 y224?


[Hard]
00:04:736 (6) - i think this rhythm is correct I'll think about it, reason why is because I believe it would be harder (my perspective) than just having the original. sorry
00:19:736 (1) - how about this? seems short for me but playing it back sounds right.fixed
01:20:986 (6,7,8) - too hard part I could see why, removed the slider, extended the repeater by 1/4 more and added a circle note on next slider note. fixed


[Normal]
00:09:424 (1,2) - make blanket hmmm alright


[Easy]
00:04:424 (1) - remove because it is too hard for beginner hhmm sure it's too short to do the spinner but have to add a note at 00:05:674 after doing so.


good luck :D
Thanks for modding my beatmap Pandiar! :)

Xinely wrote:

Hi AllStar12 ~
As requested by Karia on my Queue


Guide

Bold = Unrankable/must be fixed
Red = consider to fix it
Black = Suggestion
Blue = Advice/Solution


  • General
  1. Size of BG is unrankable. try looking it 800x600 or 1024x768 or 1366x768


  • Easy
  1. 00:04:424 (1) - have two issues here, first, spin is too fast, really hard to get 300. Second is 00:05:674 - you're skip the important sound (cymbal) here. i suggest to remove the spin and change it like http://puu.sh/6mvxv.jpg Was mentioned by Pandiar as well, was planning on changing yup.fixed
  2. 00:08:174 (3) - flow could be better if you doing a natural flow here. try move this circle to 404,236 ? fixed
  3. 00:15:674 (4) - nazi, try to move 120,160? flow better and easier to catch by newbie Sure, fixed.
  4. 00:15:830 (1) - i heard a cymbal sound (but not really loud lol) use finish with 55% or 60%? 55% since it's pretty silent for a 60.
  5. 00:18:799 - i suggest to add note here since you're following drum sound in this diff.
  6. 00:19:424 - same as above
  7. 00:23:174 (4) - no need finish on head since there is no any cymbal sound
  8. 00:25:674 (2) - aa imo this slider too curving and flow isn't well as previous, try this slider https://osu.ppy.sh/ss/1254409 instead? Well I deleted the previous slider and just added a note but yes did readjusted the curving.fixed
  9. 00:28:174 (4) - make it more symmetric? for better visual https://osu.ppy.sh/ss/1254414 Sorry, going to keep it the same
    if you need the code
    472,160,28174,2,0,B|508:216|440:264|484:324,2,160
  10. 00:38:174 (3) - is the whistle's body sound intentional? it's too noisy for hear and not really fit with the music. i suggest to delete the whistle's body Pandiar mentioned about this so I decided to remove them all and will decide to whether or not place whistles on notes (Most likely not going to add it though..)
  11. 00:40:049 (1) - remove the whistle to keep consistency with 00:35:674 (4) - ? whistle not really fit to hear imo
  12. 00:42:236 (3,1) - the overlap make newbie confuse imo. need to change >_< Did like how it is but alright I'll change it.
  13. 00:45:674 (3) - inconsistency 1,07x and 1,06x spacing. fix it with use 1,0x insteadWow surprised that the spacing was not consistent here. fixed
  14. 00:48:174 (2) - remove the whistle. reason same as 00:40:049 (1) -
  15. 00:52:236 (2) - move to 192,188 for natural flow. easier to follow the flow imo
  16. 00:56:299 (2,3) - just minor issue, the (1) and (3) is touched together (overlap) http://puu.sh/6mLYp.jpg. move the 00:56:299 (2,3) - (click all) to 200,228 (if you fixed this, fix the spacing after this pattern)
  17. 01:00:049 (2,3) - minor again but flow could be better if you do a natural flow here. example : http://puu.sh/6mM1Y.jpg
  18. 01:00:674 (1) - kinda disagree with this spin since you're skip the vocal in 01:01:924 - . try to change the spin become like http://puu.sh/6mM4k.jpg ?
  19. 01:27:549 (3) - ctrl+G it for better flow
  20. 01:27:549 (3) - how about add finish on tail? a little bit but i hear the cymbal


  • Normal
  1. 00:00:674 (1) - hmm add whistle on tail to follow the guitar? also heard too empty w/o hitsound imo
  2. 00:04:267 (3) - add whistle on tail since the sound increasing also the guitar sound is appear
  3. 00:05:986 (2) - nazi thing, rotate 15 degree and put at 348,232 to have a similar flow with 00:06:924 (3) - ?
  4. 00:13:799 (2,3) - make them symmetrical for better visual I say it's fine :S
  5. 00:15:830 (1) - same as Easy
  6. 00:18:799 - and 00:19:424 - both same as Easy too
  7. 00:20:049 (2,3) -i guess make them become one slider to emphasize the vocal I'll keep it the way it is, reason why is because this part I'm mainly going for the instrumental part, not really emphasizing a whole lot on the vocal. Sorry
  8. 00:21:299 (1,2,3) -even 1/2 space, the distance should be consistency with others. change the distance to 1,0x instead
  9. 00:25:049 (4) - flow could be better, the previous one seems too forced for play imo >< http://osu.ppy.sh/ss/1254862 Did it in your way but added a note before that. Reason why I added a note is because I'm going for the instrumental parts.
  10. 00:30:205 (3) - ups, 2 repeats for 1/2 slider is hard to read by newbie/player imo. reduce one repeat here and start the slider to 00:30:361 - for better rhythm Had to re-position previous note for doing this but alright.
  11. 00:30:986 (1,2) - unstack please, newbie is confuse with stack pattern.
  12. 00:32:236 (4) - nazi, try more to curve this slider to have similar flow with 00:33:174 (1) - .http://puu.sh/6mMRp.jpg
  13. 00:34:424 (3) - inconsistency spacing (0,93x) here. should be 1,0x
  14. 00:39:424 (3) - change this become like http://puu.sh/6mMVr.jpg to following vocal properly? easier to follow imo
  15. 00:40:049 (4) - same as Easy
  16. 00:44:736 (5) - nazi, flow could be better if you do a opposite flow than your flow. i mean just move the tail to 480,24
  17. 00:52:080 (1) - nazi too, flow could be better. move the tail to 212,368 instead? nazi but really have a better flow to play
  18. 00:56:924 (4) - add finish on head since i hear a cymbal sound here? Had to also add finish sound on one of the note later on then
  19. 00:58:486 (2) - ctrl+G. flow really better >_<
  20. 01:01:299 (2) - move to 168,188 for easier to catch :< . tail to 208|120 for keep consistency spacing
  21. 01:01:924 (3) - remove the whistle on tail. reason because really not fit with song which have a cymbal sound only
  22. 01:16:924 (1,2) - Hard for read imo since head and tail stacked together. try to change another pattern >_< :CC
  23. 01:20:830 (4) - hmm highly to remove this since 1/2 circle is hard to catch for high bpm like this song
  24. 01:23:174 (3) - should be NC because the kiai time off
  25. 01:28:017 - same as Easy (01:27:549 (3) -)


  • Hard
  1. 00:04:814 - 00:04:970 - 00:04:970 - all of them are overmapping. change the slider 00:04:736 (6) - become like http://puu.sh/6mNzo.jpg Was trying to find a way to change this up since Pandiar also mentioned about this so I'll go with this.
  2. 00:14:580 (7) - flow could be smoother. try to move the tail to 504,136
  3. 00:15:752 (1) - same as Easy (00:15:830 (1) -)
  4. 00:20:517 (3) - move the circle to 268,112 for better flow,visual and for play asdf xD I fully understand what you mean, was due to distance snap haha
  5. 00:22:549 (2,3,4) - change them to be neater pattern than previous. https://osu.ppy.sh/ss/1254918
  6. 00:30:674 (6) - NC because SV changed here
  7. 00:38:486 (5,6,7,8) - could be for neater pattern and flow here. https://osu.ppy.sh/ss/1254923
  8. 00:42:861 (4,5) - change it for better flow? xD http://puu.sh/6mO0H.jpg Changed some positioning for the other notes as well.
  9. 00:49:424 (6) - stack on slider's head instead for better flow. if you're agree. 00:49:580 (7) - move to 396,264 for keep consistency spacing
  10. 00:52:549 (7,8,1,2,3) - not really nice to see.. hmm just increase the distance each other. should be nice hmmm yeah I agree with you here.
  11. 00:57:861 (8) - i know you're make a jump here but the flow isn't good as well. ctrl+G instead :< :CC
  12. 01:01:924 (4) - NC for new pattern and SV change
  13. 01:10:517 (6) - just nazi thing, move the tail to 260,212 for better flow ><
  14. 01:11:455 (1) - too curving. flow seems broken here. middle point 256,112. tail 216,100
  15. 01:12:392 (4) - ctrl+G it for better flow? the previous one not comfortable to play imo I need to get more mod that will mention about this, I also believe it would feel bit iffy about doing both my and your suggestion. Will try to find a better way as well.
  16. 01:17:705 (3) - try to curve the slider to have better flow and shape. http://puu.sh/6mOfB.jpg
  17. 01:23:174 (4) - NC for SV change, kiai off too
  18. 01:28:017 (6) - same as Normal


  • Insane
  1. 00:04:814 (2,4) - overmapping. remove them
  2. 00:15:752 (1) - same as Hard
  3. 00:20:205 (9) - nazi, 1 grid down to keep the flow on streams
  4. 00:22:549 (7) - flow is opposite than previous ;; , flip it with ctrl+H and put at 260,280
  5. 00:30:674 (4) - NC because SV changed D:
  6. 00:37:549 (7,8) - flow of jump not really natural. other word is too forced. but i don't have any idea for solution so just saying here. maybe you have an idea for it :p well, I did some changes and I hope this one works out
  7. 00:45:674 (5) - because 1/4 jumps and stanza Was mentioned by Pandiar and changed it
  8. 00:50:674 (5) - same as 00:30:674 (4) -
  9. 00:51:845 (9) - overmapped on blue tick imo, just start it in whitetick and end in red tick
  10. 00:55:674 (6) - same as 00:30:674 (4) -
  11. 00:57:080 (2,4,6,8) - NC all of them because anti jumps pattern here
  12. 01:01:924 (6) - same as Hard
  13. 01:28:017 (3) - same as Normal

oh sorry quick mod for Insane since i need go to an event. but flows are really good. love it <3
Good Luck :oops:
Thanks for modding and carefully looking through my beatmap Xinely! :)

Limit Removal wrote:

Just saying, the mapset's background image is visibly low-res, might want to fix that.

This might make for a good BG.
As mentioned by Xinely, chose basically that image and re-sized it down to 1366x768. Thanks for mentioning it!

Updated!
Setsurei
nicely done here

[Easy]
00:28:174 (4) - how about blanket? move to x 432 y 141
00:33:174 (1,3) - overlap
00:33:486 (2,3) - flow not nice, how about flipping (3) and re-arrange the objects after too
00:43:174 (4,1) - DS not consistent, move (4) a bit up
01:08:486 (4,1) - ctrl G (4), then move (1) to blanket 01:10:674 (2) -

[Normal]
there are some DS nazi mod too, but I saw the pattern nicely so I ignore and let them be
00:10:361 (1,2) - DS not consistent, move (2) a bit up

[Hard]
mwahahaha /me runs
00:19:736 - there's a beat here.. add hitcircle here? or move 00:19:892 (1) - to that point and add another reverse

[Insane]
00:09:580 (3,4,5,6,7,8) - re-shape this pattern to be more hexagon shape?
SPOILER

00:09:580 (3) - x 64 y 152
00:09:736 (4) - x 64 y 32
00:09:892 (5) - x 167 y 92
00:10:049 (6) - x 29 y 92
00:10:205 (7) - x 133 y 32
00:10:361 (8) - x 133 y 152
00:34:424 (1,5) - (1) stack to (5)

that's all good luck for ranked
Topic Starter
AllStar12

Setsurei wrote:

nicely done here

[Easy]
00:28:174 (4) - how about blanket? move to x 432 y 141 hmmm sure
00:33:174 (1,3) - overlap Believed I fixed it a bit better?
00:33:486 (2,3) - flow not nice, how about flipping (3) and re-arrange the objects after too Was fixed along with the previous note
00:43:174 (4,1) - DS not consistent, move (4) a bit up oh wow these random distance snaps Orz. Fixed
01:08:486 (4,1) - ctrl G (4), then move (1) to blanket 01:10:674 (2) - Sorry but I'll keep this for now. Reason is because It's meant to be reflective and the same as 01:10:674 (2,3) , just in a different path.

[Normal]
there are some DS nazi mod too, but I saw the pattern nicely so I ignore and let them be
00:10:361 (1,2) - DS not consistent, move (2) a bit up Whoops I missed that one, thanks.fixed.

[Hard]
mwahahaha /me runs hahah, nice full combo with HD! ^^. You should try out DT with it as well, friend of mine got a SS for HD+DT :D If only you could keep that score till it's ranked as well Orz
00:19:736 - there's a beat here.. add hitcircle here? or move 00:19:892 (1) - to that point and add another reverse Strange, I must of did something here during my editing as I was looking over Pandiar and Xinely's mod work. fixed.

[Insane]
00:09:580 (3,4,5,6,7,8) - re-shape this pattern to be more hexagon shape?Yeah this was actually on purpose. Reason why I altered the shape a bit was because the first 3 circle notes have shorter distance snap and the next 3 circle notes (which I didn't change) increases the distance snap. That part I followed the guitar as it makes it's low pitch (the first three circle notes) and then it gets higher (the next 3 circle notes). Hope you know what I mean but I'll take your word into consideration.
SPOILER

00:09:580 (3) - x 64 y 152
00:09:736 (4) - x 64 y 32
00:09:892 (5) - x 167 y 92
00:10:049 (6) - x 29 y 92
00:10:205 (7) - x 133 y 32
00:10:361 (8) - x 133 y 152
00:34:424 (1,5) - (1) stack to (5) The five was intentional since it makes a star pattern there. However, I did change some places such as moving the one instead to the five, circle note 8 bit closer meaning i shortened the distance snap by a bit and placed circle note 2 on slider 7's tail. Thanks for pointing this part out. fixed

that's all good luck for ranked
Thanks for modding my beatmap Setsurei! :)
HelloSCV
from my queue

[General]
  1. according to the ranking criteria, you cannot silence sliderslide and slidertick both at the same time, you need to delete one of them (delete the slidertick recommended
  2. try to add audio lead-in at least 1000ms, too short to ready for play currently
[Easy]
  1. same NC suggestion with Normal
  2. 01:18:486 (4) - missed clap on slider start?
[Normal]
  1. you'd beter to place NCs consistently in low diffs, i recommend you to arrange NCs for example adding it on every 2nd long white tick
  2. 00:00:674 (1) - inappropriate whistle here, try deleting it unless you changed sampleset to soft
  3. 00:00:674 - same suggestion with Insane
  4. 00:15:830 (1) - missed finish?
  5. 00:19:736 - try adding 1/1 slider with a repeat here, current space seems too empty imo, see what i've done for it
  6. 00:24:267 (3,5) - missed claps
  7. 00:26:299 (2) - it's kinda nazi but, try curving this upward? has better flow imo
  8. 00:30:361 (3) - add finish on the slider end for consistency
  9. 00:33:174 (1) - add finish on the slider start for consistency as well
  10. 00:54:580 (2) - that whistle since i already said why whistle isn't suitable well with this part in Insane, delete it~
  11. 01:01:924 (3) - same suggestion with Insane
  12. 01:18:174 (4) - add finish on the slider start for the cymbal sound
[Karia's Insane]

  • 아 드디어 한국어를 쓰는구나
  1. 00:29:892 (3,4,1,2,3,4) - 연타 바로 다음에 안티점프를 두시면 아무래도 좀 헷갈려서 추천드리고 싶진않네요, 차라리 점프를 두시거나 아니면 디스탠스를 좀 늘려주시면 나을꺼같아요
  2. 01:00:049 (1,3) - 사실 플레이에는 그렇게 큰 차이가 없는데 그래도 00:59:424 (1) - 이 노트에 스택 시키시는게 좀 더 플레이하긴 나을꺼 같아요 ㅋㅋ
  3. 01:01:924 - 인세인에서도 언급했던건데, 여긴 소프트 샘플셋 쓰시는게 훨씬 나은거 같아요
  4. 01:11:767 (1) - 여기에 피니시 넣으셨던데 둘다 피니시 사운드를 가지고있어서 01:12:392 (3) - 여기도 넣어주시는게 좋을꺼같아요
  5. 01:21:924 (1) - 이부분은 클랩을 넣기엔 적당한 음이 없는거같아요, 다음 노트들처럼 소프트 휘슬이 어떨까요?

    정말 잘 만드셨네요 ㅋㅋ
[Hard]
  1. 00:00:674 - same suggestion with Insane
  2. 00:20:674 (4) - NC for SV and rhythm changing
  3. 00:27:549 (2) - i recommend adding clap on the slider start for matching with the drum sound in background
  4. 00:31:767 (1) - delete NC and 00:33:174 (8,1) - swap NC for consistency
  5. 00:38:486 (5,6,7) - same clap suggestions with Insane
  6. 00:48:486 (4,5) - this rhythm... well i think you can improve this rhythm to better way
  7. 00:52:861 (1,3) - swap NC for consistency
  8. 00:59:424 (8) - forgot to add finish on this slider start?
  9. 01:01:924 - like what i suggested in Insane diff, try soft sampleset on this green line
  10. 01:11:767 (2,4) - same finish suggestion with Insane lol
  11. 01:19:424 (1,2,5) - i don't think whistle is appropriate on kiai sections, there isn't any reasonable sounds in it imo, if you really want to use whsitles, try using it on 00:21:299 (6) - here and other similar parts


[Insane]
  1. you'd better to place NCs more neatly, current one seems little bit inconsistant
  2. 00:00:674 - adjust the volume and custom sampleset on red line like the green line on same time
  3. 00:00:674 (1) - since the beginning sound isn't that strong, you'd better to use soft sampleset or just decreasing the volume
  4. 00:11:767 (1,2) - swap NC for consistency
  5. 00:13:642 (8,1) - this rhythm hears kinda off to the music, reversing this rhythm can be a solution imo. Also, i have a pattern suggestion about it (you need to move the next objects as well if you decide to follow this)
  6. 00:38:486 (2,3,4) - how about adding claps on each of the slider start? it's too empty without those
  7. 00:47:549 (4) - i don't think this whistle is really needed even you didn't use it on other parts
  8. 00:49:267 (6,7) - another rhythmic issue, try reversing this rhythm and here's an example
  9. 00:55:674 (1) - why don't you add finish on the slider start? it fits really nice with the music (not only this but also all of similar parts for example like 00:56:924 - here)
  10. 00:56:455 (3) - i'd rather using ctrl g on thjs slider, this part doesn't seem that jump pattern is really needed
  11. 01:01:924 - using soft sampleset on this green line fits much better with the music
  12. 01:11:767 (4,6) - how about adding finishes on both slider start? i can clealy hear cymbal sounds which you added in previous part
  13. 01:27:392 (6,1) - swap NC for indicating rhythm change better
sorry if there are some grammatical errors xD, nice map and i like this song lol, good luck for rank!
Topic Starter
AllStar12

HelloSCV wrote:

from my queue

[General]
  1. according to the ranking criteria, you cannot silence sliderslide and slidertick both at the same time, you need to delete one of them (delete the slidertick recommended Done
  2. try to add audio lead-in at least 1000ms, too short to ready for play currently Alright
[Easy]
  1. same NC suggestion with Normal
  2. 01:18:486 (4) - missed clap on slider start?
[Normal]
  1. you'd beter to place NCs consistently in low diffs, i recommend you to arrange NCs for example adding it on every 2nd long white tick
  2. 00:00:674 (1) - inappropriate whistle here, try deleting it unless you changed sampleset to softWas mentioned from Xinely about adding it but I said I would just wipe after adding it so I missed this one. fixed
  3. 00:00:674 - same suggestion with Insane
  4. 00:15:830 (1) - missed finish? yup, fixed
  5. 00:19:736 - try adding 1/1 slider with a repeat here, current space seems too empty imo, see what i've done for it True
  6. 00:24:267 (3,5) - missed claps fixed
  7. 00:26:299 (2) - it's kinda nazi but, try curving this upward? has better flow imo
  8. 00:30:361 (3) - add finish on the slider end for consistency
  9. 00:33:174 (1) - add finish on the slider start for consistency as well
  10. 00:54:580 (2) - that whistle since i already said why whistle isn't suitable well with this part in Insane, delete it~
  11. 01:01:924 (3) - same suggestion with Insane
  12. 01:18:174 (4) - add finish on the slider start for the cymbal sound
[Hard]
  1. 00:00:674 - same suggestion with Insane
  2. 00:20:674 (4) - NC for SV and rhythm changing
  3. 00:27:549 (2) - i recommend adding clap on the slider start for matching with the drum sound in backgroundWhoops. That was a mistake to miss that. Fixed
  4. 00:31:767 (1) - delete NC and 00:33:174 (8,1) - swap NC for consistency
  5. 00:38:486 (5,6,7) - same clap suggestions with Insane
  6. 00:48:486 (4,5) - this rhythm... well i think you can improve this rhythm to better way Alright, Hope what I did was better
  7. 00:52:861 (1,3) - swap NC for consistency
  8. 00:59:424 (8) - forgot to add finish on this slider start?
  9. 01:01:924 - like what i suggested in Insane diff, try soft sampleset on this green line
  10. 01:11:767 (2,4) - same finish suggestion with Insane lol
  11. 01:19:424 (1,2,5) - i don't think whistle is appropriate on kiai sections, there isn't any reasonable sounds in it imo, if you really want to use whsitles, try using it on 00:21:299 (6) - here and other similar partsWiped them


[Insane]
  1. you'd better to place NCs more neatly, current one seems little bit inconsistant Noticed once you said it. Fixed
  2. 00:00:674 - adjust the volume and custom sampleset on red line like the green line on same time fixed
  3. 00:00:674 (1) - since the beginning sound isn't that strong, you'd better to use soft sampleset or just decreasing the volume Set the volume to 35%, think that's good enough right? I take that back, changed it to Soft hitsound, added whistles in the beginning of the song for each difficulty and set it to 40% volume.
  4. 00:11:767 (1,2) - swap NC for consistency For the NC I redid the whole thing and made it consistent as possible every 8.
  5. 00:13:642 (8,1) - this rhythm hears kinda off to the music, reversing this rhythm can be a solution imo. Also, i have a pattern suggestion about it (you need to move the next objects as well if you decide to follow this) reversed it and also re-positioned them in different coordinates
  6. 00:38:486 (2,3,4) - how about adding claps on each of the slider start? it's too empty without those hmm sure
  7. 00:47:549 (4) - i don't think this whistle is really needed even you didn't use it on other parts Actually, I wiped out all the whistles from my difficulties because they seem to not fit with the song but probably missed some after going through them such as this. fixed
  8. 00:49:267 (6,7) - another rhythmic issue, try reversing this rhythm and here's an example Sure
  9. 00:55:674 (1) - why don't you add finish on the slider start? it fits really nice with the music (not only this but also all of similar parts for example like 00:56:924 - here) That is true. fixed
  10. 00:56:455 (3) - i'd rather using ctrl g on thjs slider, this part doesn't seem that jump pattern is really needed I see what you mean
  11. 01:01:924 - using soft sampleset on this green line fits much better with the music Agree
  12. 01:11:767 (4,6) - how about adding finishes on both slider start? i can clealy hear cymbal sounds which you added in previous part ahh I understand
  13. 01:27:392 (6,1) - swap NC for indicating rhythm change better Sure
sorry if there are some grammatical errors xD, nice map and i like this song lol, good luck for rank!
Thanks for modding and carefully looking through my beatmap and the star HelloSCV! :)
lolia

HelloSCV wrote:

from my queue

[General]
  1. according to the ranking criteria, you cannot silence sliderslide and slidertick both at the same time, you need to delete one of them (delete the slidertick recommended present for AllStar12 :P
  2. try to add audio lead-in at least 1000ms, too short to ready for play currently fixed

[Karia's Insane]

  • 아 드디어 한국어를 쓰는구나 ㅋㅋㅋㅋㅋ
  1. 00:29:892 (3,4,1,2,3,4) - 연타 바로 다음에 안티점프를 두시면 아무래도 좀 헷갈려서 추천드리고 싶진않네요, 차라리 점프를 두시거나 아니면 디스탠스를 좀 늘려주시면 나을꺼같아요 으..그냥 두고 싶은데 이 모딩은 계속 올 듯 싶네요 ㅜ fixed
  2. 01:00:049 (1,3) - 사실 플레이에는 그렇게 큰 차이가 없는데 그래도 00:59:424 (1) - 이 노트에 스택 시키시는게 좀 더 플레이하긴 나을꺼 같아요 ㅋㅋ fixed
  3. 01:01:924 - 인세인에서도 언급했던건데, 여긴 소프트 샘플셋 쓰시는게 훨씬 나은거 같아요 fixed
  4. 01:11:767 (1) - 여기에 피니시 넣으셨던데 둘다 피니시 사운드를 가지고있어서 01:12:392 (3) - 여기도 넣어주시는게 좋을꺼같아요 fixed
  5. 01:21:924 (1) - 이부분은 클랩을 넣기엔 적당한 음이 없는거같아요, 다음 노트들처럼 소프트 휘슬이 어떨까요? 사실 휘슬만 넣으려니까 좀 힛사가 지루한 감이 있어서 클랩을 넣었었지만..일단은 고쳤습니다 ㅎ fixed

    정말 잘 만드셨네요 ㅋㅋ :D
sorry if there are some grammatical errors xD, nice map and i like this song lol, good luck for rank!
Thanks for modding~

http://puu.sh/6uZNh.txt

EDIT : http://puu.sh/6uZR4.txt
Topic Starter
AllStar12
Fully Updated with Karia's Insane Difficulty as it's up to date.
Sylphi
Hi, AllStar12.

[General]
- Artist: ナノ (http://puu.sh/6wtEt.png)
- How about change offset to 680(+6)?

[Easy]
00:58:174 (4) - New combo
00:59:111 (5) - Remove new combo
00:59:111 (1,2,3) - I think this rhythm is better. How about try to this rhythm?
01:20:674 (3) - Add finish

[Normal]
01:20:361 (1) - Add finish on slider's end
01:19:111 (1) - Stack on 01:17:236 (2).

[Hard]
00:19:736 (1,2,3) - It is a little awkward. try using this rhythm.
00:37:861 (1) - Remove new combo (similar to the previous part)
00:38:174 (4) - Same reason as 00:37:861 (1). Add new combo.
01:20:674 (5) - Add finish on slider's start

[Karia's Insane]
00:04:267 (1) - Add whistle on slider's start
00:31:924 (1) - Remove clap on slider's start
00:33:174 (1) - Why is this only whistle? Change to finish XD

[Insane]
01:06:611 (3) - Moving to 344, 32 is better to play.
01:11:611 (4) - Stack on 01:10:986 (2)'s start
01:20:674 (6) - Add finish on slider's start
01:28:017 (3) - How about move to 368, 280?

Sorry for delay and short mod (T^T)
lolia

Underflow wrote:

Hi, AllStar12.

[General]
- Artist: ナノ (http://puu.sh/6wtEt.png) present for AllStar12.
- How about change offset to 680(+6)? Waiting for AllStar12's decision. fixed to 685(+11)

[Karia's Insane]
00:04:267 (1) - Add whistle on slider's start fixed
00:31:924 (1) - Remove clap on slider's start 뒤에 같은 음 두부분도 다 클랩을 넣었기도 하고 클랩이 어울리기도 하네요 ㅎ
00:33:174 (1) - Why is this only whistle? Change to finish XD 피니시가 있는 자리가 아니라서 균형상 휘슬을 넣었어요 ㅎ

Sorry for delay and short mod (T^T)
Thanks for modding~

아마..한국분 맞으시죠? ㅜ

http://puu.sh/6xi68.txt
EDIT : http://puu.sh/6xkgN.txt
Topic Starter
AllStar12

Underflow wrote:

Hi, AllStar12.

[General]
- Artist: ナノ (http://puu.sh/6wtEt.png) We'll see if we get more comments about this. Reason is that beatmap the artist (nano) has been typed in romanised letters lately.
- How about change offset to 680(+6)? Done a recheck on the offset multiple times and I concluded that it's 685 that is the correct number. Thanks for noticing that as I was way off... Orz

[Easy]
00:58:174 (4) - New combo Understandable. fixed
00:59:111 (5) - Remove new combo

00:59:111 (1,2,3) - I think this rhythm is better. How about try to this rhythm? Pretty good. changed
01:20:674 (3) - Add finish

[Normal]
01:20:361 (1) - Add finish on slider's end
01:19:111 (1) - Stack on 01:17:236 (2). Probably shifted due to stack latency. fixed

[Hard]
00:19:736 (1,2,3) - It is a little awkward. try using this rhythm. I believe it's fine, sorry.
00:37:861 (1) - Remove new combo (similar to the previous part)
00:38:174 (4) - Same reason as 00:37:861 (1). Add new combo.
01:20:674 (5) - Add finish on slider's start

[Insane]
01:06:611 (3) - Moving to 344, 32 is better to play.
01:11:611 (4) - Stack on 01:10:986 (2)'s start Understandable since it's hidden behind the slider.fixed
01:20:674 (6) - Add finish on slider's start
01:28:017 (3) - How about move to 368, 280? hmmm sure let's give this a shot. Understand why about positioning there.

Sorry for delay and short mod (T^T) Hahah It's alright ^^
Thanks for modding my beatmap Underflow! :)

Updated with Karia's difficulty. It's up to date!
ayaka2000
HI.
Please excuse me if you may not understand or you feel bad with my poor English.

General
Slder → a crowning point and the center of a circle arrange the shape of.
That's difficult to express with my level of English.I'm sorry if I do not comehus, each slder can more beautifully.
Easy

01:03:185 (2) - No Stack for beginner
01:00:685 (1) - Too short.It's difficult for a rank beginner.
Nomal

00:52:091 (1) - I like a perpendicular line.
Hard

01:14:747 (7) -

01:20:997 (6) -
→ 
A(a crowning point) B(End point the center of a circle)
Insane

00:25:685 (5) - stack move X336 Y76
Rey-volution
[Easy & Normal]
PERFECT :D

[Hard]
00:37:560 (8) - remove whistle
00:53:106 - add notes?
01:15:060 (1) - this overlapping is okay? if not, you can move it

[Insane]
00:48:497 (1,2,3,4,5) - I don't think thats a good shape/positioning, I feel that's better like this
01:27:716 (1,2,3) - Personally I don't like the position, you can make it like this. But you can ignore it~

[Karia's Insane]
00:21:310 (4,1) - I think this overlapping is not good. try to move it
00:50:216 (4) - what about 171x316 ? because this is not a slider

Very good map, and I think this is ready for ranked. +1
lolia

Rey-volution wrote:

[Karia's Insane]
00:21:310 (4,1) - I think this overlapping is not good. try to move it Sorry. This is just my style.
00:50:216 (4) - what about 171x316 ? because this is not a slider fixed

Very good map, and I think this is ready for ranked. +1
Thanks for modding~

http://puu.sh/6yAdC.txt
Topic Starter
AllStar12

ayaka2000 wrote:

HI.
Please excuse me if you may not understand or you feel bad with my poor English.

General
Slder → a crowning point and the center of a circle arrange the shape of.
That's difficult to express with my level of English.I'm sorry if I do not comehus, each slder can more beautifully.
Easy

01:03:185 (2) - No Stack for beginner Sorry I believe this is fine because the player is ready at the position for the next slider note when the kiai time starts
01:00:685 (1) - Too short.It's difficult for a rank beginner. I'll consider this but really think it's enough time for the player at this level to handle the spinner, plus they also got enough time to react for the circle note after that.
Nomal

00:52:091 (1) - I like a perpendicular line. Really think this might be a weird flow after finishing the repeated slider and moving on to the next slider so no change
Hard

01:14:747 (7) - oh what the..., I don't remember messing around with that slider... fixed

01:20:997 (6) - No change because after going through mapping and modding for a reasonable amount of time, I found out that having the points re-positioned to where they are meant to be can cause the slider to be formed in a different way than the creator wants it to be so I'll just keep it like that for safe measures.
→ 
A(a crowning point) B(End point the center of a circle)
Insane

00:25:685 (5) - stack move X336 Y76 Was intentional to have the distance snap like that so no change here
Thanks for modding my beatmap ayaka2000! :)

Rey-volution wrote:

[Easy & Normal]
PERFECT :D :)

[Hard]
00:37:560 (8) - remove whistle hmmm strange, it doesn't say that it has a whistle there for me and it doesn't sound like there is :S
00:53:106 - add notes? Believe it's unnecessary to do so at this part, even for a hard
01:15:060 (1) - this overlapping is okay? if not, you can move it Yeah I don't know what happened here, the slider wasn't meant be like that to begin with. I don't know how I messed that one up and don't remember moving it... Orz fixed

[Insane]
00:48:497 (1,2,3,4,5) - I don't think thats a good shape/positioning, I feel that's better like this Understand what you mean by that so fixed!
01:27:716 (1,2,3) - Personally I don't like the position, you can make it like this. But you can ignore it~ Did it in a different way.

Very good map, and I think this is ready for ranked. +1
Thanks for modding my beatmap and the star Rey-volution! :)

Updated with Karia's difficulty. It's up to date!
captin1

Impressive maps, you two both have some great potential

take a star, good luck~
Topic Starter
AllStar12

captin1 wrote:


Impressive maps, you two both have some great potential

take a star, good luck~
That's amazing! thanks for test playing it and the star captin1! :)
Kinomi
General
hitsound is a bit weak
more whistle plz :3
http://puu.sh/6EZLn.wav

Easy
01:03:185 (2,3) - avoid stack in easy,kinda hard to read for newbie
00:20:685 (1) - finish on reverse
00:23:185 (3) - ^
00:25:685 (1) - ^
00:28:185 (3) - ^
00:50:685 (1) - ^
00:25:060 (4) - add finish
00:29:747 (4) - finish on head
00:52:560 (3) - ^
00:53:810 (1) - ^
00:55:060 (3) - ^
01:24:122 (2) - ^
01:25:060 (3) - ^
01:26:310 (1) - ^
01:27:560 (3) - ^
listen to music carefully you will find these finishes,also check other diffs

Normal
00:00:685 (1) - whistle on tail
00:01:778 (3) - ^
00:02:560 (4) - whistle on head
00:03:185 (1) - remove the whistle on tail
seems to be more regular,
00:14:278 add a note here?
01:08:497 (3) - shorten it to 01:08:966 and add a note at 01:09:122 is better
01:27:247 (1) - remove it,and add a note here,than move 01:27:560 (2) - to 01:27:560 and add a reverse,more comfortable for me

Hard
a bit too many triplets for a 192 BPM hard,try to use less
nc is a mess,try what you used in easy and normal,1 nc every 1 or 2 long white tick
00:10:685 00:10:841
00:11:153 00:11:310
00:11:622 00:11:778
it's not good to use a slider to cover different sound of guita(?i'm not sure)
from 00:10:528,currect rhythm imo
ah 00:05:685 same from here
00:14:200 (5) - remove it
00:41:388 (4) - ^
00:47:638 (7) - ^
triplets start at white line is not suggested if you create 1/4 rhythm

Insane
control of spacing is not very good,which makes your map looks a bit mess
00:14:200 (8) - remove it
00:41:388 (4) - ^
00:47:638 (5) - ^
00:06:935 (7) - NC here,not 00:07:247 (1) -
00:19:747 (3) - NC
00:24:747 (8) - NC here not 00:24:903 (1) -
00:26:778 (2) - Nc here not 00:26:622 (1) -
add NC when it is downbeat is better,check other parts
00:56:153 (2,3,4,1,2,1,2,1,2) - if you follow the guitar here you shouldn't use sliders starting at red tick imo
00:55:685 (1) - shorten it to 00:55:841 and move 00:55:997 (2,3,4,1,2,1,2,1,2) - to 00:55:997
01:13:888 (6) - remove it
01:14:513 (2) - ^

Karia's Insane
00:39:903 (4) - this NC is confusing...people will hesitate,if it has a 1/2 empty
00:47:716 (1,2) - this overlap is a bit confusing, ctrl g than ctrl g 2,3 may be easier to read
and a more exticing flow will be made :3
01:00:060 (1,2,3,4) - increase the spacing a bit?
much better than your first rank

good luck owo/
Topic Starter
AllStar12

Tsukuyomi wrote:

General
hitsound is a bit weak
more whistle plz :3 alright
http://puu.sh/6EZLn.wav

Easy
01:03:185 (2,3) - avoid stack in easy,kinda hard to read for newbie Was pointed out by another mod but yeah, if this really is a problem then I'll change the position of it. fixed
00:20:685 (1) - finish on reverse
00:23:185 (3) - ^
00:25:685 (1) - ^
00:28:185 (3) - ^
00:50:685 (1) - ^
00:25:060 (4) - add finish
00:29:747 (4) - finish on head
00:52:560 (3) - ^
00:53:810 (1) - ^
00:55:060 (3) - ^
01:24:122 (2) - ^
01:25:060 (3) - ^
01:26:310 (1) - ^
01:27:560 (3) - ^
listen to music carefully you will find these finishes,also check other diffs Alright, understand what you mean by those finishes

Normal
00:00:685 (1) - whistle on tail
00:01:778 (3) - ^
00:02:560 (4) - whistle on head
00:03:185 (1) - remove the whistle on tail
seems to be more regular,
00:14:278 add a note here? Sorry but it seems a bit awkward to have a note there when that part is all 1/1, regardless of it having a beat there.
01:08:497 (3) - shorten it to 01:08:966 and add a note at 01:09:122 is better ohhh. changed
01:27:247 (1) - remove it,and add a note here,than move 01:27:560 (2) - to 01:27:560 and add a reverse,more comfortable for me hmmm sure. changed

Hard
a bit too many triplets for a 192 BPM hard,try use less I'll tone it down a bit if that's the case
nc is a mess,try what you used in easy and normal,1 nc every 1 or 2 long white tick Alright, hopefully I did somewhat better than it was before... Orz
00:10:685 00:10:841 Did something happened here?
00:11:153 00:11:310^
00:11:622 00:11:778^
it's not good to use a slider to cover different sound of guita(?i'm not sure) Can't seem to see the image for some reason :/
from 00:10:528,currect rhythm imo
ah 00:05:685 same from here
00:14:200 (5) - remove it
00:41:388 (4) - ^
00:47:638 (7) - ^
triplets start at white line is not suggested if you create 1/4 rhythm I see

Insane
control of spacing is not very good,which makes your map looks a bit mess well... If that's the case then I'll look deeper into this.
00:14:200 (8) - remove it
00:41:388 (4) - ^
00:47:638 (5) - ^ Well I'm going to keep this one there because on the 1/4 I really wanted to capture the vocal part as well there when I played it back on 25%. If this really does become a big issue then I'll consider changing it but for now keep.
00:06:935 (7) - NC here,not 00:07:247 (1) -
00:19:747 (3) - NC
00:24:747 (8) - NC here not 00:24:903 (1) -
00:26:778 (2) - Nc here not 00:26:622 (1) -
add NC when it is downbeat is better,check other parts
00:56:153 (2,3,4,1,2,1,2,1,2) - if you flow the guitar here you shouldn't use sliders starting at red tick imo
00:55:685 (1) - shorten it to 00:55:841 and move 00:55:997 (2,3,4,1,2,1,2,1,2) - to 00:55:997 Did it in a different way
01:13:888 (6) - remove it
01:14:513 (2) - ^

good luck owo/
Edit: nvm the image finally appears... I'll get back to it soon :/
Thanks for modding my beatmap Tsukuyomi! :)
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