EASY
00:00:642 (1) - Add a finish at the beginning, to emphasize the start of the song
→ Fixed.00:03:195 (1) - Would suggest stacking this on top of 00:00:642 (1) - to avoid the overlap (caused by low approach rate)
X:124 Y:184
→ okay, stack '1' slider's tail. 00:10:854 (3) - - I think this note would be better if it was on 00:10:695 instead
→ add slider 00:10:695 ~ 00:10:85400:15:961 (3) - Add a clap at the turn back point, clap should be at regular intervals
→ Fixed hit clap (add some slidertick)00:17:556 (4) - ^ but at the end of this slider instead →
Fixed 00:17:556 - add hitclaps00:31:280 (1) - Should extend slider to 00:32:070, Easy difficulty shouldnt really follow complicated vocals, more on regular drum rhythm
→ hmm, well. i think better now. it's slider. and 00:32:397 (2) - this note. follow vocal+drum sound. so.. i think better now!.. 00:52:024 (5) - Suggest adding this slider here to avoid the gap, gaps break rhythm and makes the player lose focus sometimes
→ Fixed.01:02:876 (2) - Add a clap at beginning
→ Fixed.01:05:110 (3) - I think its better if this slider started at 01:05:748 instead, and ending at 01:06:067
→ Fixed.NORMAL
00:00:642 (1) - Add finish at the beginning, again, same reason as the first note on Easy
→ Fixed.00:22:024 (2) - This note appears to be too high off screen, try to lower it to X:212 Y:48 to make it easier to hit
→ i checked this problem. http://osu.ppy.sh/ss/109679800:25:535 (1) - Add whistle at beginning, without it its totally silent
→ hmm, i think... not? i don't have another hitwhistle sound.00:41:812 (2) - Try this rhythm, it sounds better than the current one, more accurate rhthym →
I first tried your rhythm..00:44:046 (3,4) - Try not to stack these notes together, because it may be hard to distinguish under the same color
→ it's normal diff. it's alright!01:11:174 (1,2) - Its not recommended to have so many 1/2 sliders on a Normal difficulty, try separating them through white ticks only, or replace them with individual circles on the white ticks. many alternative ways so you'll have to experiment it yourself
→ well, okay. http://osu.ppy.sh/ss/109681301:12:450 (4,5) - Doesnt really fit the rhythm, try changing to one long slider from 01:12:450 to 01:13:088
→ i think better now.HARD
00:10:376 (3) - Suggest adding a Finish to emphasize a note on the red tick
→ Fixed. 00:13:408 (1) - Spacing error, too far apart from 00:13:089 (4) -
→ i think better now. maybe not hard.00:26:971 (4) - I think the flow of the map would be better if this was stacked at the head of 00:26:173 (2) - instead of the tail, the tail forces the player to make awkward movements
→ Fixed.00:29:684 (5) - Add this note here to avoid confusion in the rhythm, the gap creates the confusion
→ changed. http://osu.ppy.sh/ss/109683400:35:269 (4,5) - watch for spacing here
→ Fixed.00:41:493 (2,3,4,5) - increase the volume of hitsounds of this square pattern, preferably 80%, and then add claps to 2 and 5
→ Fixed.00:52:024 (5,6,7,8) - This pattern doesnt really flow well, consider changing to 2 1/2 sliders instead
→ Fixed.01:06:865 (3) - Add a clap here, the note is silent without it
→ Fixed.01:11:971 (1) - NC this note to make the two seperate patterns more obvious
→ Fixed.