GREAT!
None, people is mad because they can't play it that's it.nold_1702 wrote:
Rather than putting offensive comment here,should we disscuss why this map is bad.
Which part(s) of it is bad?
You don't need to be in the top 100 to see when a slider looks bad or to know when the NC usage is way too extreme, stop flaming for nothing.Wishy wrote:
None, people is mad because they can't play it that's it.nold_1702 wrote:
Rather than putting offensive comment here,should we disscuss why this map is bad.
Which part(s) of it is bad?
Because a Slider looking "bad" is a totally objective thing, yea.Priti wrote:
You don't need to be in the top 100 to see when a slider looks bad or to know when the NC usage is way too extreme, stop flaming for nothing.
stuff, because all I can see you reaching with this is making people agressive.Priti wrote:
slightly humoristic
I can't play AR 10, hence the bad result. Thank god I learned how to change AR on the editor!!!JAKACHAN wrote:
Now coming from someone who tested it before it was even released I still feel like the movements within the map are way to choppy for a map that is so heavily consisted of sliders.
This is also coming from someone who typically enjoys nold's mapping so this has nothing to do with hating the mapper or the mapping style. I just do not believe this type of mapping fits with sliders.
So your argument is that you don't like the slider shape.Priti wrote:
You don't need to be in the top 100 to see when a slider looks bad or to know when the NC usage is way too extreme, stop flaming for nothing.
You don't need to be in the top 100 to see when a slider looks bad or to know when the NC usage is way too extreme, stop flaming for nothing.[/quote]Priti wrote:
None, people is mad because they can't play it that's it.
I repeat again,there must be players to love and hate a map.I am so happy to listen that you loved my maps except this one.However,if you do not like any of my maps,just delete the maps which you don't like.Various of players love the movement on this map,including me.JAKACHAN wrote:
Now coming from someone who tested it before it was even released I still feel like the movements within the map are way to choppy for a map that is so heavily consisted of sliders.
This is also coming from someone who typically enjoys nold's mapping so this has nothing to do with hating the mapper or the mapping style. I just do not believe this type of mapping fits with sliders.
While I am with others on the agreement that the map is not well done, I find myself to be a very open man when it comes to discussions like this. However in your recent posts and in others, I find your ways of thinking to be flawed. Someone who cannot read AR10 in play can easily open up the editor and pick out parts of a map with some background in modding/mapping. Playing and modding are two different aspects of this community. Being able to pass your own maps should be given, after all you did make the set. Instead of being defensive about your patterns claiming that "many players love the movement", is not a good argument. The majority of those saying such things are coming from one side of the community. Being able to take critique is all part of the experience in mapping. Telling us to delete your map isn't going to solve anything either. The sentiment against the mapset will always be there.nold_1702 wrote:
I repeat again,there must be players to love and hate a map.I am so happy to listen that you loved my maps except this one.However,if you do not like any of my maps,just delete the maps which you don't like.Various of players love the movement on this map,including me.JAKACHAN wrote:
Now coming from someone who tested it before it was even released I still feel like the movements within the map are way to choppy for a map that is so heavily consisted of sliders.
This is also coming from someone who typically enjoys nold's mapping so this has nothing to do with hating the mapper or the mapping style. I just do not believe this type of mapping fits with sliders.
P.S. I am able to pass this without NF and get a B.
And "people being mad they can't play it" isn't? Especially when you are one of those people?Wishy wrote:
So your argument is that you don't like the slider shape.
Do yourself a favor and step out of this. The only valid thing I've read on this thread yet is that JAKACHAN "doesn't like how the movement feels", again subjective.
If it's so bad then go map how it's supposed to be yourself, since you apparently are an elite mapper.JAKACHAN wrote:
And "people being mad they can't play it" isn't? Especially when you are one of those people?Wishy wrote:
So your argument is that you don't like the slider shape.
Do yourself a favor and step out of this. The only valid thing I've read on this thread yet is that JAKACHAN "doesn't like how the movement feels", again subjective.
This is just another map that was mapped to be hard and didn't turn out how it should of. Unfortunately, no one will do anything about it because that's how these always turn out.
You should bear in mind that people hardly ever reach consensus on anything, though.Lust wrote:
While I am with others on the agreement that the map is not well done, I find myself to be a very open man when it comes to discussions like this. However in your recent posts and in others, I find your ways of thinking to be flawed. Someone who cannot read AR10 in play can easily open up the editor and pick out parts of a map with some background in modding/mapping. Playing and modding are two different aspects of this community. Being able to pass your own maps should be given, after all you did make the set. Instead of being defensive about your patterns claiming that "many players love the movement", is not a good argument. The majority of those saying such things are coming from one side of the community. Being able to take critique is all part of the experience in mapping. Telling us to delete your map isn't going to solve anything either. The sentiment against the mapset will always be there.
I wonder why we have sets. I wonder.JAKACHAN wrote:
This is just another map that was mapped to be hard and didn't turn out how it should of. Unfortunately, no one will do anything about it because that's how these always turn out.
I love you.OnosakiHito wrote:
I wonder why we have sets. I wonder.JAKACHAN wrote:
This is just another map that was mapped to be hard and didn't turn out how it should of. Unfortunately, no one will do anything about it because that's how these always turn out.
Anyway, keep calm guys. JAKACHAN said he believes it's not fitting, noting else. So please don't force a discussion because of his own opinion. He doesn't said it is fact(rather assumed it), so let it drop off in room.
kStefan wrote:
for gods sake, why is this so big. this is really not needed to make that so big.
I think this sums it up pretty nicely. Just say your congrats and move on or something.OnosakiHito wrote:
I wonder why we have sets. I wonder.JAKACHAN wrote:
This is just another map that was mapped to be hard and didn't turn out how it should of. Unfortunately, no one will do anything about it because that's how these always turn out.
Anyway, keep calm guys. JAKACHAN said he believes it's not fitting, noting else. So please don't force a discussion because of his own opinion. He doesn't said it is fact(rather assumed it), so let it drop off in room.
2014, Get used to it.lesslunatic wrote:
People should understand Rendard =\= needs to be overmapped
This map is so bad : the 1/4 slider with Approach Rate 10, the silent streams and slider velocity 2,80 with 180 BPM.. seriously
Made my day...Priti wrote:
2014, Get used to it.lesslunatic wrote:
People should understand Rendard =\= needs to be overmapped
This map is so bad : the 1/4 slider with Approach Rate 10, the silent streams and slider velocity 2,80 with 180 BPM.. seriously
it's diao enough imoLKs wrote:
I dislike the map because the bg is not diao enough hahaha
Priti wrote:
Scorpiour wrote:
I was planning to rank this map but wcx came first.