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Naomile - LAST CHRISTMAS

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Natsu

Lust wrote:

going to remap the hard

lets see how this goes
don't need to remap just fix some rhythms >.< christmas its really close ask me in game today in some hours I'll be glad to help you with hitsounds and stuff if you want

Edit: we fix some hitsounds patters rhythm and some confused stacks I believe this map its pretty nice now x.x
no kd plz :3

SPOILER
Edit: 2013-12-22 16:19 Lust: natsu \o/
2013-12-22 16:19 Lust: do you have some time to look at my map?!!?
2013-12-22 16:19 Lust: >w>
2013-12-22 16:19 Natsu: yes owo/
2013-12-22 16:20 Lust: ACTION is editing [http://osu.ppy.sh/b/334703 Naomile - LAST CHRISTMAS [Hard]]
2013-12-22 16:21 Lust: ;~;
2013-12-22 16:21 Natsu: ACTION is editing [http://osu.ppy.sh/b/334703 Naomile - LAST CHRISTMAS [Hard]]
2013-12-22 16:23 Natsu: you improve alot the rhythm why u want to remap xD?
2013-12-22 16:23 Lust: i dont like how some of the patterns look ;~;
2013-12-22 16:23 Lust: this was awhile back so my mapping now has changed then it was back then
2013-12-22 16:24 Natsu: i knowhow u feel about ithappen to me some times but sine if you remap will be really hard to ger for x'masI was thinking to help you a little and maybe call Dangard to check it
2013-12-22 16:25 Lust: yeah i agree, i think it will be better if we roughen it out and ill call dangaard to see what happen
2013-12-22 16:26 Natsu: o leme look for a nice clap since some patterns look empty cuz the hitsounds
2013-12-22 16:26 Lust: im a noob at hitsounding, this is one of my first maps i try by myself owo
2013-12-22 16:27 Natsu: wait 1 sec :3
2013-12-22 16:28 Lust: okay ^^
2013-12-22 16:29 Natsu: maybe from here 00:00:877 (1) - to 00:16:486 - add whistles on 1º and 3º downbeat only cuz in this way we will have a whistle patterns and will sound consistent
2013-12-22 16:29 Natsu: dont remove the finish since you add them good there
2013-12-22 16:30 Lust: alright
2013-12-22 16:31 Lust: 3rd downbeat is the second tick after the long one right?
2013-12-22 16:32 Natsu: yes 1º its the long one and 3º is the second small
2013-12-22 16:32 Natsu: btw maybe NC here 00:05:755 - to make the antijup readable
2013-12-22 16:33 Lust: alright
2013-12-22 16:35 Natsu: well i told you this on the previous mod since the cause of the bad overla its cuz you do it in a wrong way it lost the flow like 00:14:535 (1,2) -
2013-12-22 16:36 Natsu: them are cool in this way http://puu.sh/5VlJS.jpg
2013-12-22 16:36 Lust: ah yeah i fixed that by myself but i didnt update it
2013-12-22 16:38 Natsu: 00:18:194 (5,2) - maybe avouid the overlap here
2013-12-22 16:40 Lust: would it work if i stacked it with 00:18:437 (1) - and then adjuest the spacing before it?
2013-12-22 16:40 Natsu: https://osu.ppy.sh/ss/1193133 maybe like
2013-12-22 16:41 Natsu: just tiny adjustements in your pattern
2013-12-22 16:42 Lust: that looks nice ill try it
2013-12-22 16:42 Natsu: 00:17:950 (4) - also you are missing clap here
2013-12-22 16:43 Natsu: and remove it from 00:18:194
2013-12-22 16:43 Lust: ah one second i need to finish making dinner
2013-12-22 16:43 Natsu: kk
2013-12-22 16:55 Lust: ok sorry i am back
2013-12-22 16:55 Natsu: it ok i was slaping kodora xD
2013-12-22 16:55 Natsu: 00:21:608 (5) - remove clap from head just keep at the tail here
2013-12-22 16:55 Lust: alright
2013-12-22 16:57 Natsu: 00:24:779 (2) - what about ctrl g to make a nice jump here?
2013-12-22 16:57 Lust: ooo i like
2013-12-22 16:57 Lust: going to change the curve on (2) though
2013-12-22 16:57 Lust: so it looks nicer
2013-12-22 16:57 Natsu: yes :3
2013-12-22 17:00 Natsu: Just asking why you stop addinf whistles on kiai?
2013-12-22 17:00 Natsu: adding*
2013-12-22 17:00 Lust: ah i thought the music could accent it better
2013-12-22 17:01 Natsu: okay
2013-12-22 17:01 Natsu: 00:26:730 - http://puu.sh/5VniX.wav
2013-12-22 17:01 Natsu: what you thing
2013-12-22 17:03 Lust: :o
2013-12-22 17:03 Lust: i like
2013-12-22 17:04 Natsu: 00:30:145 (1) - you forget finish
2013-12-22 17:05 Lust: \o/ alright
2013-12-22 17:06 Natsu: 00:33:437 - add a circle?
2013-12-22 17:07 Lust: ah yes
2013-12-22 17:08 Natsu: 00:43:803 (1) - - you can use the bell sound here too
2013-12-22 17:10 Lust: added
2013-12-22 17:11 Natsu: 00:48:681 (4,1) - lol nazi stack properly
2013-12-22 17:12 Lust: fixed
2013-12-22 17:13 Natsu: 00:47:706 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7) - were are the claps?¿ x.x imo you should adding them in 2 and 4 downbeats
2013-12-22 17:14 Lust: ooo yes i will add
2013-12-22 17:15 Lust: up to where should i stop the claps?
2013-12-22 17:16 Natsu: dont stop add there in all the diff since tha clap its working prety good in almost all the diff (just not the beggining)
2013-12-22 17:16 Lust: ah alright
2013-12-22 17:16 Natsu: 00:35:023 (3,4,5,6) - also this can be awesome with whistles and others symilar sounds in the diff
2013-12-22 17:18 Lust: added
2013-12-22 17:19 Natsu: 00:35:998 - bell sound here
2013-12-22 17:19 Lust: alright
2013-12-22 17:20 Natsu: 00:38:925 (3,4,5,6) - whistles and bell sound at 00:39:901 (1) - repeating the previous pattern owo
2013-12-22 17:21 Natsu: 00:42:340 (3,4,5,6) - whistles and bell sound at 00:43:803 (1) -
2013-12-22 17:23 Lust: done
2013-12-22 17:23 Natsu: 00:48:194 (3) - nazi maybe make this less curved? x.x
2013-12-22 17:24 Lust: i like how it looks ;~;
2013-12-22 17:25 Lust: but i change
2013-12-22 17:25 Natsu: if you like it keeped
2013-12-22 17:25 Natsu: snce was a nazi suggestion
2013-12-22 17:26 Lust: well doesnt flow too good since its too curve
2013-12-22 17:26 Natsu: btw 01:05:267 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,1,2,3,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6) - you ad claps in this section too?
2013-12-22 17:27 Lust: yep
2013-12-22 17:28 Natsu: 01:19:413 missing clap here
2013-12-22 17:28 Natsu: 01:19:413-
2013-12-22 17:28 Lust: added
2013-12-22 17:29 Natsu: 01:23:803 (4) - this need NC
2013-12-22 17:30 Lust: ah okay
2013-12-22 17:30 Natsu: and maybe try a repeat if you like how it sound http://puu.sh/5Vpku.jpg kinda empty imo
2013-12-22 17:31 Natsu: 01:29:169 - bell sound
2013-12-22 17:31 Lust: added
2013-12-22 17:32 Natsu: 01:29:413 (2) - remove clap here
2013-12-22 17:32 Lust: owo alright
2013-12-22 17:34 Natsu: 01:27:462 (2,4) - avoid the overlap? http://osu.ppy.sh/ss/1193232
2013-12-22 17:35 Natsu: 01:29:169 - bell
2013-12-22 17:36 Natsu: lol i put it two times ignore it ^ xD
2013-12-22 17:36 Lust: yeah i was like hmmm
2013-12-22 17:36 Lust: xD
2013-12-22 17:37 Natsu: 01:32:706 - spinner should start here
2013-12-22 17:38 Lust: done
2013-12-22 17:38 Natsu: https://osu.ppy.sh/ss/1193239 do the same in first kiai for consistency
2013-12-22 17:39 Lust: alright
2013-12-22 17:40 Natsu: 01:41:364 (3,1) - this need more distance o.o
2013-12-22 17:40 Natsu: play really weird now
2013-12-22 17:40 Lust: oh my
2013-12-22 17:41 Lust: how did that happen xD
2013-12-22 17:41 Natsu: 01:43:803 - add clap and remove it from 01:44:047 (6) -
2013-12-22 17:43 Natsu: 01:44:779 - bell sound
2013-12-22 17:43 Lust: done
2013-12-22 17:44 Natsu: 01:45:267 (3) - try to move this one a little down to avoid the overlap http://puu.sh/5Vqcq.jpg
2013-12-22 17:45 Natsu: 01:46:730 - clap
2013-12-22 17:48 Natsu: in last kiai maybe try this http://puu.sh/5Vqoe.jpg sound beter for me listen and see if it work for you
2013-12-22 17:48 Lust: done
2013-12-22 17:50 Natsu: ok hard look good for me now owo lets see normal look like you have different kiais since this one should end in 01:32:584
2013-12-22 17:50 Lust: alright
2013-12-22 17:52 Natsu: 00:02:584 (3,1) - maybe unstack it since new players cant read stack beats x.x
2013-12-22 17:52 Lust: well
2013-12-22 17:52 Lust: i wanted it to be more of a normal then easy since most of this map is 1/1 1/2
2013-12-22 17:53 Lust: so stack to add more difficulty
2013-12-22 17:53 Natsu: ok im fine with it thought did you add the hitsounds like hard?
2013-12-22 17:53 Lust: i can just hitsound copr it
2013-12-22 17:53 Lust: copy
2013-12-22 17:53 Natsu: yes grumd so pro
2013-12-22 17:54 Lust: ikr thank god xD
2013-12-22 17:55 Natsu: 00:12:828 finish xD but o well u will copy that stuff so lets see the rhythm better
2013-12-22 17:55 Natsu: 00:11:120 - but for bells you should manually add the lines I thing
2013-12-22 17:56 Lust: so green lines maybe?
2013-12-22 17:58 Natsu: yes
2013-12-22 18:00 Natsu: 01:03:316 add NC since it follow your stanzas pattern and make a hp boot for newbies take in consideration the drain zone after it
2013-12-22 18:00 Natsu: 01:03:316 -
2013-12-22 18:01 Lust: yeah i agree
2013-12-22 18:01 Natsu: 01:14:047 (2,3) - here since i agree with your 1/2 stacks but not with the 1/1 maybe can you unstack them since having bothe 1/2 and 1/1 will be really confuse
2013-12-22 18:02 Lust: ah yeah changed
2013-12-22 18:03 Natsu: 01:22:340 (3,1) - same here
2013-12-22 18:03 Natsu: 01:23:803 (2,3) - ^
2013-12-22 18:03 Natsu: 01:26:730 (1,2) - ^ u have alot xD
2013-12-22 18:04 Natsu: 01:41:852 (2,1) - ^
2013-12-22 18:04 Natsu: well thats all for normal since you improve it alot o.o
2013-12-22 18:04 Natsu: dunno why u want to remap xD
2013-12-22 18:05 Lust: its mostly the patterns owo
2013-12-22 18:05 Natsu: them are fine owo about white colour x.x
2013-12-22 18:06 Natsu: its really annying on kiai xD maybe change it for other one
2013-12-22 18:06 Lust: i wanted to keep it kinda christmas colors
2013-12-22 18:06 Natsu: 01:35:511 (1) - and add NC xD its a bug
2013-12-22 18:06 Lust: oh wow xD
Dangaard
Looked over it and it generally is fine. The hitsounds could need a bit overwork, so I summoned happy30 to have a look at them for you. I might get back to it later.
Topic Starter
Lust

Dangaard wrote:

Looked over it and it generally is fine. The hitsounds could need a bit overwork, so I summoned happy30 to have a look at them for you. I might get back to it later.
weeeee thank you dangaard
happy30
huh?! wha- oh.
Well let's mod this then.

Let's first look at the hitsounds. I will only give hitsound suggestions for Hard. When you've fixed the hitsounds you can use the Hitsound Copier to apply the changes to the Normal diff as well!

The problem with the hitsounds is that they are really soft! The kicks in the song are pretty loud but you have no loud hitsound to correspond with them. My suggestion would be to add a normal-hitnormal hitsound for every kick in the song. Listening to the song the first loud kick is at 00:12:828 - The endpoint of this slider. Try to make this endpoint have the normal-hitnormal sample.
second is 00:13:559 - and then 00:14:291 - , 00:14:779 - etc.

00:16:486 - from here onwards it's pretty easy. All white ticks have a kick in the song, I would place a normal-hitnormal on every white tick.

Do you hear the cymbal sound on the red ticks? They kind of sound similar to the soft-hitwhistle.
I'm sorry but I think the custom soft-hitwhistle you used is not really loud enough. I prefer the standard soft-hitwhistle. It feels a bit empty with the custom one because it blends too much in the song, causing me to only hear the soft-hitnormal. For the pattern there's a soft-hitwhistle pattern that's pretty easy but sounds good too! Just try to add a normal-hitwhistle on every red tick you've mapped to! (00:16:486 - from here onwards)

I think it will sound a lot better.

As for the map itself I also have a few suggestions

[Hard]
The first part before the kiai feels a bit overmapped. The note density is way too high! This intro of the song is pretty calm and should be treated as so in the map. I would remove any triplets like 00:01:608 (2,3,4) - and add more longer sliders instead of this kind of spammy 1/2 rhythm. Try to focus on the vocals or the piano here, but not everything at once already in the intro.
The rest of the map is pretty fine!

[Normal]
The rhythm in the intro is kinda tricky again. I would suggest to reword on this here following the vocals only, (since this is a normal you might want to follow the lead-rhythm here).
00:30:145 (1) - Make this slider start 1/2 later to match the kick and the vocals.

The rest of the map is pretty fine as well. :)
Topic Starter
Lust
happy30

happy30 wrote:

huh?! wha- oh.
Well let's mod this then.

Let's first look at the hitsounds. I will only give hitsound suggestions for Hard. When you've fixed the hitsounds you can use the Hitsound Copier to apply the changes to the Normal diff as well!

The problem with the hitsounds is that they are really soft! The kicks in the song are pretty loud but you have no loud hitsound to correspond with them. My suggestion would be to add a normal-hitnormal hitsound for every kick in the song. Listening to the song the first loud kick is at 00:12:828 - The endpoint of this slider. Try to make this endpoint have the normal-hitnormal sample.
second is 00:13:559 - and then 00:14:291 - , 00:14:779 - etc.

00:16:486 - from here onwards it's pretty easy. All white ticks have a kick in the song, I would place a normal-hitnormal on every white tick.

Do you hear the cymbal sound on the red ticks? They kind of sound similar to the soft-hitwhistle.
I'm sorry but I think the custom soft-hitwhistle you used is not really loud enough. I prefer the standard soft-hitwhistle. It feels a bit empty with the custom one because it blends too much in the song, causing me to only hear the soft-hitnormal. For the pattern there's a soft-hitwhistle pattern that's pretty easy but sounds good too! Just try to add a normal-hitwhistle on every red tick you've mapped to! (00:16:486 - from here onwards)

I think it will sound a lot better. all hitsounds are fixed \o/

As for the map itself I also have a few suggestions

[Hard]
The first part before the kiai feels a bit overmapped. The note density is way too high! This intro of the song is pretty calm and should be treated as so in the map. I would remove any triplets like 00:01:608 (2,3,4) - and add more longer sliders instead of this kind of spammy 1/2 rhythm. Try to focus on the vocals or the piano here, but not everything at once already in the intro. ah i think the way I have it plays better, since the map isnt that hard i think the triplets and other objects will make it more interesting
The rest of the map is pretty fine! owo

[Normal]
The rhythm in the intro is kinda tricky again. I would suggest to reword on this here following the vocals only, (since this is a normal you might want to follow the lead-rhythm here). same as above
00:30:145 (1) - Make this slider start 1/2 later to match the kick and the vocals. done

The rest of the map is pretty fine as well. :)

thank you!
happy30
You forgot to put the soft-sampleset on the red ticks. the whistles are really loud now! >.<
here check this: http://puu.sh/5WJ70.rar
I did the hitsounds for the first chorus for you, maybe it will help.
Topic Starter
Lust
:o hitsounds fixed
happy30
BUBBLED
Topic Starter
Lust
thank you so much >w>
Natsu
Yes you did it :3/ go rank
Aurele
wait..











what.
Dangaard
here's a present for you!
Tur00
Grats
HabiHolic
Gartz@@@
Francis
Side Pocket, Congratz <3 ^^
and Happy Christmas Eve
Japowpow
Congrats Lust! :)
Kyouren
Gratzz!! Lust!!^^
DenoisoGoiso
Wahhh! grats lust! <3
MouseEasy
yeah! finally ranked gz
Kodora
gratz!
Irreversible
gz lust
P o M u T a
LUST CHRISTMAS
Topic Starter
Lust

P o M u T a wrote:

LUST CHRISTMAS
LONG LIVE LUST CHRISTMAS

thank you everybody!
Aurele
thats sad how I modded Normal with Lust on irc and couldn't finish it.
Sonnyc
Umm Whistle hit sounds in Hard feels a bit random, and the slider seems to be way too curved.

Grats anyways :3
Natsu
gratz :3
Irreversible
Quick Unrank to remove unused files in the Folder. Scores won't be wiped.

Topic Starter
Lust
updated, thanks irre
Irreversible
Merry X-Mas ~ :)

Re-Ranked!
Vita-VVA

Irreversible wrote:

Merry X-Mas ~ :)

Re-Ranked!
I wonder if the map could be ranked
it's not 100acc which played by auto mod.
it had been tried by several players with some times:(
http://tieba.baidu.com/p/2780721126
And here is the discussion link in Chinese
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