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Okui Masami - FISSION

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Total Posts
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Topic Starter
Asagi
This beatmap was submitted using in-game submission on Wednesday, April 02, 2014 at 4:06:25 PM

Artist: Okui Masami
Title: FISSION
Source: グリザイアの楽園 -LE EDEN DE LA GRISAIA-
Tags: kazami kazuki frontwing opening eroge visual novel grisaia no rakuen el solarbeam happy623
BPM: 173
Filesize: 8694kb
Play Time: 03:48
Difficulties Available:
  1. 623's Easy (1.97 stars, 166 notes)
  2. Hard (5 stars, 554 notes)
  3. Insane (4.9 stars, 665 notes)
  4. Solar's Normal (4.04 stars, 283 notes)
Download: Okui Masami - FISSION
Information: Scores/Beatmap Listing
---------------
1st Ranked!
osu! needs more Grisaia
Grisaia no Rakuen OP 1 (Full Ver.)
Mapset:
Insane
Hard
Normal by El SolarBeam
Easy by happy623

dkun
UnitedWeSin
24 Favs before Rank... Thanks guys
BeatofIke
Timing request :3
Your BPM is correct and your offset is a tiny bit early. Try -163 (+4).
Good luck with you map! ^^
Topic Starter
Asagi
Thanks for the timing check :D
Avishay
Hey, from my queue~ :)
I will do my best!

[Solar's Easy]
Well done, I wasn't able to spot anything, sorry!

[Solar's Normal]
03:00:877 (4,5,1) - Wouldn't this party be too fast and too hard for new players to play?
03:09:201 (5,6,1) - Same ^

Couldn't find anything else that bothers me, those both difficulties are really good (and well I am not really good with detecting stuff on the easier difficulties)!

[Hard]
00:07:813 (1) - Remove NC?
00:14:750 - Add a note here, I can clearly hear the beat here and it will fit good, I'd suggest adding it like here
Just a note - at 00:17:178 there's a missing place for a note too, but it is a really low snare (I think?) and it will be better in the current situation.
00:21:513 (3,4) - The flow here is really weird.. What about making a blanket for the first slider like this:
00:22:380 (1,2) - Make a blanket instead
01:14:403 (7,2) - Try stacking 7 on 2's end
01:15:790 (3,2) - Same ^
01:44:576 (2) - Try CTRL + G and moving the slider to:
02:13:883 (3) - Add a clap
02:48:391 (1) - Instead of stacking it on 2's end, you should move it with the flow, there's a beat distance between them and I feel like stacking it is wrong. I think you should do it like that (look at the purple / pink objects):

[Insane]
00:43:537 (3,4) - It may be just me, but I think 3 is interrupting the flow pretty much, some people may consider it as a map difficulty increaser but it is up to you, so I'd just CTRL + G both of those sliders.
00:51:340 (2) - A clap in the beginning can fit well
01:12:670 (4) - Take a look:
Don't you think it looks wrong? (I've noticed that 6 is stacking on the slider 9, so I think you should just make 2, 4, 6 to be a straight line and it will be great)

02:59:144 (5,7) - Make a blanket with the slider 6


After listening to the song few times, I became addicted, it is really good!
Oh and if I can ask a question, how do I insert hitsounds into an inherited point?
Good luck with the map, I hope my (awful) modding helped you even a bit!
FrzR
oi =w=


[Solar's Easy]
Notes 2 beats apart makes this map pretty easy(obviously lol) 10/10 would FL.
Anyhow..

00:02:611 (1) - Move to x:256 y:76.
00:03:305 (2) - Fix Spacing afterwards
02:04:345 (6) - Change hitsound to Clap
02:10:241 (1) - Change or add Finish hitsound (kung gusto mo ipagsabay ung dalawa.)
02:13:016 (3) - ^
02:15:790 (1) - Add Finish
02:36:600 (1) - ^
03:18:218 (1) - ^
[Solar's Normal]
00:41:455 (2) - Make this more symmetrical. Move midpoint to x:172 y:192, Endpoint to x:204 y:112
00:46:657 (3) - Add Clap
01:02:264 (2) - Add Clap to End point
01:02:784 (3) - Add Whistle
01:03:652 (1) - Add Finish. ?
01:15:270 (2) - Add Whistle
02:25:154 (1) - Remove NC. Doesn't really match to the vocal.
02:34:865 - Add note with Clap

That's it for now. I'll follow up the rest soon. =w=
ritsu-tanaika
m4m

EASY

00:22:033 (2) - Extend this slider to 00:22:727 to fit the rhythm since the strong vocal is there

00:42:842 (6) - (380,224) would be a better position to avoid the overlap with 00:43:363 (1) -

01:43:883 (2) - Same as 00:22:033 (2) but extend to 01:44:576 (same reason)

02:03:825 (5) - NC this to show that its on a red tick so different pattern

03:18:218 (1) - This note isnt necessary and one note alone may be hard for Easy players

NORMAL

00:10:935 (6) - Add a note here since the main vocal stops here, with a strong Finish

01:25:848 (1) - (72,208) would be better to avoid the overlap with 01:24:981 (2) - (overlaps can easily confuse players' track)

01:26:715 (2,3) - If you follow ^, fix the spacing on these notes

02:36:600 (1,2,3,1,2) - Consider fixing the pattern here because of the overlap and the position of them.

<-- suggestion


HARD

00:41:802 (2) - Sounds better if you add a clap

00:42:495 (4) - Remove finish and replace with clap, finish sounds weird here

01:52:727 (2) - Jump here is too great, consider moving the head of slider to (220,236) to reduce the spacing

02:41:975 (1) - Watch the spacing, I know youre trying to make jumps to emphasize but you make them too big for hard difficulty, reduce distance spacing to about 1.4 and it'll be good

03:34:345 (4) - Would be more smooth if you stacked this on top of 03:34:518 (5) -


Soz but I cant mod Insane, since Im not very experienced. but I hope I helped
IadzXenon
Hello M4M Request... :)

Solar's Easy :
00:05:386 (4) I think you should change this :

00:44:750 (2) I think is better if you copy and paste 00:43:363 (1) and place to 00:44:750 (2) then flip verticaly and flip horizontaly. Place at x:156 y:136
01:02:264 (3) You should change with reverse
316,40,62264,2,0,B|352:112|304:184|304:184|320:232|348:260|392:260|416:228|400:176|364:176,1,332,4|0,0:0|0:0,0:0:0:0:

01:28:623 You should pull it to 01:28:449
02:25:675 Why this must be different with 00:28:613?
- 00:28:613

- 02:25:675

Make 02:25:675 shorter like 00:28:613 and place to 02:26:195

02:50:472 Same reason as 01:28:623 pull to 02:50:299

Solar's Normal :

00:08:160 - 00:10:588 (2, 3, 4, 5) I think isn't good pattern, try this :
276,256,8160,2,0,B|216:284|160:264|136:196|136:196|176:152|176:92|124:52|72:56,1,339,2|0,0:0|0:0,0:0:0:0:
84,136,9547,1,8,0:0:0:0:
76,256,10068,1,8,0:0:0:0:
184,208,10588,1,8,0:0:0:0:

Hard :
The circle is too small consider with insane diff, try change to 3

00:19:345 Delete note, Hard diff shouldn't add like this (I don't know how to explain this in English, I hope you understand by yourself)
00:29:490 Change into this :

00:31:050 Same reason as 00:19:345 , I don't have any idea to reduce it
01:07:727 - ^ , delete it...
02:29:576 - ^
02:50:819 - 02:53:247 Are you sure to use circle and slider better than use spinner?
03:04:345 Same reason as 00:19:345
03:08:941 - ^, delete it...
03:11:542 - ^
03:15:183 - ^
03:15:357 - ^

Insane :
02:50:819 - 02:53:247 Same reason as Hard diff...
02:56:368 - 02:57:842 Whoaa... :o

Hope this helpful... ;)
Satellite
Hi~
General Check :3

You should be set AudioLeadIn:1000 ~ 1500 better.
Please use Japanese Artist name~

奥井雅美

No kd.

Good luck~ :)
Topic Starter
Asagi
Avishay

Avishay wrote:

Hey, from my queue~ :)

[Hard]
00:07:813 (1) - Remove NC? ~no change, after the note is a spinner so ill consider NC here
00:14:750 - Add a note here, I can clearly hear the beat here and it will fit good, I'd suggest adding it like here~i was following the violin sound here, so putting a note doesnt fit imo, but ill think about it
Just a note - at 00:17:178 there's a missing place for a note too, but it is a really low snare (I think?) and it will be better in the current situation. ~same as above
00:21:513 (3,4) - The flow here is really weird.. What about making a blanket for the first slider like this: ~i dont know about this, repetition pattern fits better, but ill think about it too
00:22:380 (1,2) - Make a blanket instead ~this is intentional, so no change
01:14:403 (7,2) - Try stacking 7 on 2's end ~i dont think this is a good idea, because if i did this, then the jump will be too far
01:15:790 (3,2) - Same ^ ~^
01:44:576 (2) - Try CTRL + G and moving the slider to:
02:13:883 (3) - Add a clap ~i was following the vocals here, clap doesnt fit imo
02:48:391 (1) - Instead of stacking it on 2's end, you should move it with the flow, there's a beat distance between them and I feel like stacking it is wrong. I think you should do it like that (look at the purple / pink objects): ~nice idea, fixed

[Insane]
00:43:537 (3,4) - It may be just me, but I think 3 is interrupting the flow pretty much, some people may consider it as a map difficulty increaser but it is up to you, so I'd just CTRL + G both of those sliders. ~i intentionally broke the flow here to put a jump, so no change
00:51:340 (2) - A clap in the beginning can fit well ~whistle fits better
01:12:670 (4) - Take a look:
Don't you think it looks wrong? (I've noticed that 6 is stacking on the slider 9, so I think you should just make 2, 4, 6 to be a straight line and it will be great) ~idk whats the problem here, ill just fix the spacing

02:59:144 (5,7) - Make a blanket with the slider 6 ~i intentionally did this, ill think about it


After listening to the song few times, I became addicted, it is really good! ~yay
Oh and if I can ask a question, how do I insert hitsounds into an inherited point? ~ill just explain via forum pm/ingame pm ;)
Good luck with the map, I hope my (awful) modding helped you even a bit!
Thanks :3

ritsu-tanaika

ritsu-tanaika wrote:

m4m

HARD

00:41:802 (2) - Sounds better if you add a clap ~added

00:42:495 (4) - Remove finish and replace with clap, finish sounds weird here~i think this really fits, no change

01:52:727 (2) - Jump here is too great, consider moving the head of slider to (220,236) to reduce the spacing ~i think this is just fine,i gives a little pressure after the slow part

02:41:975 (1) - Watch the spacing, I know youre trying to make jumps to emphasize but you make them too big for hard difficulty, reduce distance spacing to about 1.4 and it'll be good~idk if this is too far, but ill think about it

03:34:345 (4) - Would be more smooth if you stacked this on top of 03:34:518 (5) - ~it was a blanket on 03:33:998 (3) - ,so no change


Soz but I cant mod Insane, since Im not very experienced. but I hope I helped~its okay :3
Thanks :3

IadzXenon

IadzXenon wrote:

Hard :
The circle is too small consider with insane diff, try change to 3 ~NO, this is will perfectly ruining the style

00:19:345 Delete note, Hard diff shouldn't add like this (I don't know how to explain this in English, I hope you understand by yourself) ~~i know what are you talking about in here, you pointing about the stream, ITS PERFECTLY FINE to put streams on hard, just dont put too much note,so maybe you should check the other map to know
00:29:490 Change into this : ~it was blanketed on 00:30:877 (2) - so no change

00:31:050 Same reason as 00:19:345 , I don't have any idea to reduce it ~same
01:07:727 - ^ , delete it... ~same
02:29:576 - ^ ~same
02:50:819 - 02:53:247 Are you sure to use circle and slider better than use spinner? ~i was following the instrument here
03:04:345 Same reason as 00:19:345 ~same
03:08:941 - ^, delete it... ~same
03:11:542 - ^ ~same
03:15:183 - ^ ~same
03:15:357 - ^ ~same

Insane :
02:50:819 - 02:53:247 Same reason as Hard diff... ~same as hard
02:56:368 - 02:57:842 Whoaa... :o ~LOL

Hope this helpful... ;)~sadly not too much helpful :( ,but thanks anyway and sorry if didnt mod back

Satellite

Satellite wrote:

Hi~~Hello :3
General Check :3

You should be set AudioLeadIn:1000 ~ 1500 better. ~Changed to 1500
Please use Japanese Artist name~~whoa, added

奥井雅美

No kd.

Good luck~ :)~Thanks :D

Thanks everyone :)
Mira-san
hi

General

Offset: Hard's offset is set to 0. Set to 1500.
Files: soft-hitwhistle4, soft-slidertick2, soft-slidertick3, and soft-slidertick5. They could be renamed to "soft-hitwhistle2", "soft-slidertick", "soft-slidertick2"
and "soft-slidertick3", respectively. (optional)

Timing is OK.
Hitsounds usage: Depends if you decide to rename the files or not.
Tags are fine

Insane

01:14:750 (2,3)
- How the ends aren't stacked is quite disturbing.
01:16:137 (1,2)
02:36:600 (1,2) - same here.

01:55:328 (2)
- You can ignore this but..


Solar's Easy

00:42:842 (6)
- I don't like how this hits (1)
00:47:524 (2)
- Not aligned properly with (1)
02:35:212 (5,6,1,2)
- This is supposed to be like a trapezoid right? If not, then make it like a parallelogram.
02:44:923 (4)
- The end of this slider doesn't make a perfect square with (5,6,1).

Some sliders blanket some notes too perfectly. lol.

Hard and Solar's Normal? Clean ;v


Good luck! Pa-rank na. :o
El SolarBeam
Avishay's mod

Avishay wrote:

Hey, from my queue~ :)
I will do my best!

[Solar's Easy]
Well done, I wasn't able to spot anything, sorry! (yay~)

[Solar's Normal]
03:00:877 (4,5,1) - Wouldn't this party be too fast and too hard for new players to play? (well, that's my style, moreover it would give the normal players kind of challenge to bridge the normal and hard diff)
03:09:201 (5,6,1) - Same ^

Couldn't find anything else that bothers me, those both difficulties are really good (and well I am not really good with detecting stuff on the easier difficulties)! (thanks :3)


Fr33z3R's mod

Fr33z3R wrote:

oi =w=


[Solar's Easy]
Notes 2 beats apart makes this map pretty easy(obviously lol) 10/10 would FL. (well, I think some players there will be happy)
Anyhow..

00:02:611 (1) - Move to x:256 y:76. (um.. I think it would be more perfect with my current position since the position you mentioned have a 0,57 DS, while I'm intending to make a perfect 0,6x DS)
00:03:305 (2) - Fix Spacing afterwards
02:04:345 (6) - Change hitsound to Clap (nope, the finish gives more fitting emphasis with the song)
02:10:241 (1) - Change or add Finish hitsound (kung gusto mo ipagsabay ung dalawa.) (hm, I'm a bit confused with this, maybe you intend to only say "add finish hitsound". Anyway, the finish sounds a bit noisy so I don't think that's the best way to emphasis this one)
02:13:016 (3) - ^
02:15:790 (1) - Add Finish (not really sounds fit)
02:36:600 (1) - ^ (same)
03:18:218 (1) - ^ (added it with a low sound, fixed)
[Solar's Normal]
00:41:455 (2) - Make this more symmetrical. Move midpoint to x:172 y:192, Endpoint to x:204 y:112 (sure)
00:46:657 (3) - Add Clap (oops, fixed)
01:02:264 (2) - Add Clap to End point (fixed)
01:02:784 (3) - Add Whistle (fixed)
01:03:652 (1) - Add Finish. ? (fixed, why not mention this in easy diff too then orz)
01:15:270 (2) - Add Whistle (fixed)
02:25:154 (1) - Remove NC. Doesn't really match to the vocal. (in opposite, I added NC here because the vocal is changing into higher pitch)
02:34:865 - Add note with Clap (it would cause inconsistency, in addition I wouldn't add more note unless there's a strong reasoning to add it)

That's it for now. I'll follow up the rest soon. =w= (thanks for the mod~)


ritsu-tanaika's mod

ritsu-tanaika wrote:

m4m

EASY

00:22:033 (2) - Extend this slider to 00:22:727 to fit the rhythm since the strong vocal is there (sorry, I'm following the instrument)

00:42:842 (6) - (380,224) would be a better position to avoid the overlap with 00:43:363 (1) - (I don't think it would look pretty, anyway you can't really call it an overlap since it's just an intersection between a curve lines)

01:43:883 (2) - Same as 00:22:033 (2) but extend to 01:44:576 (same reason) (same reason from me as well)

02:03:825 (5) - NC this to show that its on a red tick so different pattern (well, the reason I use the NC is not come from the rhythm pattern, it practically comes from the difference of the vocal pitch and sections of the song itself)

03:18:218 (1) - This note isnt necessary and one note alone may be hard for Easy players (actually I need some detail in why I shouldn't put this, and seriously, this diff is already really easy-like and I don't want to make it any easier)

NORMAL

00:10:935 (6) - Add a note here since the main vocal stops here, with a strong Finish (well, I think it sounds better in the current way, when the player expect one more circle, but a break is the one which come instead orz)

01:25:848 (1) - (72,208) would be better to avoid the overlap with 01:24:981 (2) - (overlaps can easily confuse players' track) (this is normal diff anyway, and at least the spacing is still decent)

01:26:715 (2,3) - If you follow ^, fix the spacing on these notes

02:36:600 (1,2,3,1,2) - Consider fixing the pattern here because of the overlap and the position of them. (I like the way it is currently, besides, it's a nice suggestion, but I can't see how to connect those to the next position)

<-- suggestion


IadzXenon's mod (wdw orang indonesia orz)

IadzXenon wrote:

Hello M4M Request... :)

Solar's Easy :
00:05:386 (4) I think you should change this : (why so? I think it's fancy this way, and I don't see any strong reasoning behind it)

00:44:750 (2) I think is better if you copy and paste 00:43:363 (1) and place to 00:44:750 (2) then flip verticaly and flip horizontaly. Place at x:156 y:136 (I don't think it would fitting with the previous circle and anyway, I like this fancy sliders just the way they are since I really mind the variation and aesthetics factor of the slider shape)
01:02:264 (3) You should change with reverse (the rhythm will be bad that way, and I like this fancy slider the most. well, I think you should appreciate the art behind it sometimes)
316,40,62264,2,0,B|352:112|304:184|304:184|320:232|348:260|392:260|416:228|400:176|364:176,1,332,4|0,0:0|0:0,0:0:0:0:

01:28:623 You should pull it to 01:28:449 (please give a spesific reason, and anyway, I don't think the rhythm is nice to be heard)
02:25:675 Why this must be different with 00:28:613? (I think you should check the time you provide before posting)
- 00:28:613

- 02:25:675

Make 02:25:675 shorter like 00:28:613 and place to 02:26:195 (I like the rhythm just the way it is)

02:50:472 Same reason as 01:28:623 pull to 02:50:299 (and I give you the same reason as before as well)

Solar's Normal :

00:08:160 - 00:10:588 (2, 3, 4, 5) I think isn't good pattern, try this : (one does not simply telling others "the pattern is bad" without giving any spesific reason, please consider this for your further modding, since I'm afraid the mapper won't be happy when you just claiming it directly like that)
276,256,8160,2,0,B|216:284|160:264|136:196|136:196|176:152|176:92|124:52|72:56,1,339,2|0,0:0|0:0,0:0:0:0:
84,136,9547,1,8,0:0:0:0:
76,256,10068,1,8,0:0:0:0:
184,208,10588,1,8,0:0:0:0:

Mira-san's mod

Mira-san wrote:

Solar's Easy

00:42:842 (6)
- I don't like how this hits (1) (well, actually it's subjective, and I'm on the team who like this one as is)
00:47:524 (2)
- Not aligned properly with (1) (it's not really a matter though, but maybe I need a little nazi here later orz)
02:35:212 (5,6,1,2)
- This is supposed to be like a trapezoid right? If not, then make it like a parallelogram. (I'm quite surprised you can guess it well owo. well, the slider's length is actually quite intriguing, but let's see the development later)
02:44:923 (4)
- The end of this slider doesn't make a perfect square with (5,6,1). (lol fixed)

Some sliders blanket some notes too perfectly. lol. (haha thanks :3)

Hard and Solar's Normal? Clean ;v


Good luck! Pa-rank na. :o

here's the update
puu.sh/619mS.rar

and maybe I'll shoot some stars for this orz
Topic Starter
Asagi

El SolarBeam wrote:

here's the update
puu.sh/619mS.rar

and maybe I'll shoot some stars for this orz
~ill update later when i get home, and just shoot a star XD
Topic Starter
Asagi

Mira-san wrote:

hi

General

Offset: Hard's offset is set to 0. Set to 1500. ~you mean audio lead in lol, fixed
Files: soft-hitwhistle4, soft-slidertick2, soft-slidertick3, and soft-slidertick5. They could be renamed to "soft-hitwhistle2", "soft-slidertick", "soft-slidertick2"
and "soft-slidertick3", respectively. (optional)
~no change, pag binago ko tong lahat, nag kakameron ng conflicts sa hitsound, at pag nirename ko lahat eh that means babaguhin ko lahat ung green points, e sobrang dami, so yun

Timing is OK.
Hitsounds usage: Depends if you decide to rename the files or not.
Tags are fine

Insane

01:14:750 (2,3) ~fixed
- How the ends aren't stacked is quite disturbing.
01:16:137 (1,2) ~fixed
02:36:600 (1,2) - same here. ~fixed

01:55:328 (2) ~intentional :3
- You can ignore this but..


Good luck! Pa-rank na. :o ~GG :o
Thanks Mira-chan :3

Updated
- Miomio Chii -
hihihihi asagi, mod req from mutual.
-------------------------------------------------

[-General-]
ok

[Solar's Easy]
hum, i think the HP and OD is a little high, less some or ?
the distace is a little close.
  1. 00:30:010 - here is a kick and i think its heavy so add note, extend the slider or repeat the slider ?
  2. 00:33:478 - i think this clap is not need because the rhythm not two claps of white line which you used for 00:31:744 - 00:41:455 - this part
  3. 00:42:842 (6,1) - blanket it better its overlapped with slider's edge
  4. 01:02:264 (3) - its pretty but unreadable for beginner
  5. 01:24:287 - 01:25:501 - listen to the music's rhythm, maybe you just beat 1/1 but its not good for this different rhythm.
  6. 02:46:137 - 02:47:351 - same problem as ^
  7. 02:50:472 (1) - add finish because the music have ?
  8. 03:09:894 (3,4) - blanket it better its overlapped with slider's edge
  9. 03:33:305 - 03:34:519 - same problem as 01:24:287 - 01:25:501 -
  10. 03:35:732 (2) - finish as your rhythm what you used like that part
  11. 03:36:079 (3) - clap the front and add whistle as your rhythm what you used
  12. 03:37:640 (4) - add kick i think its better than none
  13. 03:39:721 (6) - add clap i think its better
[Solar's Normal]
i think the distance is a little close, too.
  1. 01:24:981 (2,1) - overlap and looks not pretty
  2. 02:57:062 (2,3) - blanket it better its overlapped with slider's edge
[Hard]
  1. 00:07:813 (1) - add whistle? i think its better
  2. 00:08:160 (1) - add clap ?
  3. 00:14:230 (2) - add whistle for thr front ?
  4. 00:16:831 (2) - add whistle for the end ?
  5. 00:20:126 (5) - add clap for the center ?
  6. 00:23:594 (4) - whistle for the end you forgot
  7. 02:01:917 (1) - add clap for the end ?
  8. 02:37:120 (2) - end whistle not clap ?
  9. 02:48:565 (4) - clap front ?
  10. 03:35:732 (4) - clap front ?
[Insane]
  1. 01:43:709 (7) - add whistle for the front ?
  2. 02:27:929 (4) - remove whistle from the front ? ?
  3. 03:35:732 (4) - add clap for thr front ?
  4. 03:36:079 (1) - add finish for the front ?
End of this mod,
hope it could help you !
Good luck to rank this map !!! ;3
Topic Starter
Asagi
All hitsound fixed
Thanks Bakachii o3o
Xiaolin
From my queue~
[Solar's Easy]
00:21:600 -Note between the 2 sliders.
00:27:149 -^
00:29:923 -^
01:09:547 -Note above the slider.
01:15:097 -^
01:17:178 -^
01:18:652 -^
01:20:646 -^
01:22:727 -^
01:27:062 -Make the slider short till 01:27:582
01:28:623 -Move the spinner back to 01:27:669 then make the spinner long till 01:31:397
01:43:449 -Note between the 2 sliders.
01:48:998 -^
02:36:946 -Note above the slider.
02:39:027 -^
02:40:415 -^
02:42:495 -^
02:44:576 -^
02:48:912 -Make the slider small till 02:49:432
02:50:472 -Move the spinner backwards to 02:49:519 then make long till 02:53:247
03:29:663 -Note above the slider.
03:31:744 -^
03:37:987 -^
03:41:628 -Make the slider small till 03:42:149
03:43:189 -Move the spinner backwards to 03:42:235 and make it long till 03:45:790
[Solar's Normal]
00:10:935 -Note.
00:21:513 -^
00:25:675 -^
00:27:235 -^
00:54:114 -^
00:55:588 -^
00:56:975 -^
01:12:929 -^
01:43:363 -^
01:43:623 -^
01:47:784 -^
01:49:085 -^
02:34:865 -^
[Hard]
00:22:553 -^
[Insane]
This diff needs whistle I guess.. ?

Great map btw ~ ! ^^ GL~
Topic Starter
Asagi
Well thanks for the mod
i think no change on hard, its fine
and on the Insane, it has whistles LOL
Winek
Hello, this is from my modding queue!

Easy
Maybe consider reducing slider rate to 1
02:14:403 (4,5) - I think you should transform these 2 into a slider, i think it fits more the music
02:41:975 (1) - With the slowpoke rythm and lack of notes, it can be confusing to time it there. Try this: http://puu.sh/6iez3.jpg
03:01:571 (1) - I think these slider should be full beasts one.
03:18:218 (1) - I think it fits better following the vocal - 03:18:045
Solar's Normal
00:22:727 (4) - Maybe place this note at 00:22:553 like others on this part
00:33:131 (3) - I think oyu forgot something at the end of slider about hitsound
01:13:189 - I think adding a note there should be good
01:56:021 (1) - Think you forgat a clap
03:18:218 (2) - It's the same for Easy
03:41:282 (1) - I don't think you should NC
Hard
AR is too high, diminush it to 6 or 7
I see nothing, sorry .v.
Insane
00:08:161 (1,1,1,1,1) - Doing NC like that is not permitted i think
See nothign else, sorry.

:) Hopes it helped
Topic Starter
Asagi

Winek wrote:

Hello, this is from my modding queue!

Hard
AR is too high, diminush it to 6 or 7 ~ill just keep it, you didnt explain well why im gonna change it to ar 6 or 7 :v
I see nothing, sorry .v.
Insane
00:08:161 (1,1,1,1,1) - Doing NC like that is not permitted i think ~its perfectly fine, because all of then is increasing SV
See nothign else, sorry.

:) Hopes it helped
El SolarBeam
- Miomio Chii -'s mod

- Miomio Chii - wrote:

[Solar's Easy]
hum, i think the HP and OD is a little high, less some or ? (I think it's already easy enough, except there's some spead issue there)
the distace is a little close. (don't understand what this based on)
  1. 00:30:010 - here is a kick and i think its heavy so add note, extend the slider or repeat the slider ? (well, it's an easy anyway, it's better not to make a radical rhythm change)
  2. 00:33:478 - i think this clap is not need because the rhythm not two claps of white line which you used for 00:31:744 - 00:41:455 - this part (still prefer the previous)
  3. 00:42:842 (6,1) - blanket it better its overlapped with slider's edge (then choose one, you ask me to blanket it or remove the overlap? multiple DS can't be used in easy diff anyway)
  4. 01:02:264 (3) - its pretty but unreadable for beginner (in what kind of sense someone can't pass through a long slider lol)
  5. 01:24:287 - 01:25:501 - listen to the music's rhythm, maybe you just beat 1/1 but its not good for this different rhythm. (I prefer use the red tick on the normal diff, personally, but I'll see another opinion later)
  6. 02:46:137 - 02:47:351 - same problem as ^
  7. 02:50:472 (1) - add finish because the music have ? (sounds loud)
  8. 03:09:894 (3,4) - blanket it better its overlapped with slider's edge (maybe you should ask to remove the overlap instead of creating a blanket, but won't change this in a meantime)
  9. 03:33:305 - 03:34:519 - same problem as 01:24:287 - 01:25:501 -
  10. 03:35:732 (2) - finish as your rhythm what you used like that part (fixed)
  11. 03:36:079 (3) - clap the front and add whistle as your rhythm what you used (don't remember adding clap at the previous section though)
  12. 03:37:640 (4) - add kick i think its better than none (actully never heard this term being exist)
  13. 03:39:721 (6) - add clap i think its better (prefer it as is)
[Solar's Normal]
i think the distance is a little close, too.
  1. 01:24:981 (2,1) - overlap and looks not pretty (not a big deal)
  2. 02:57:062 (2,3) - blanket it better its overlapped with slider's edge (well, this is normal though)

Lapis Aoki's mod

Lapis Aoki wrote:

From my queue~
[Solar's Easy]
00:21:600 -Note between the 2 sliders.
00:27:149 -^
00:29:923 -^
01:09:547 -Note above the slider.
01:15:097 -^
01:17:178 -^
01:18:652 -^
01:20:646 -^
01:22:727 -^
01:27:062 -Make the slider short till 01:27:582
01:28:623 -Move the spinner back to 01:27:669 then make the spinner long till 01:31:397
01:43:449 -Note between the 2 sliders.
01:48:998 -^
02:36:946 -Note above the slider.
02:39:027 -^
02:40:415 -^
02:42:495 -^
02:44:576 -^
02:48:912 -Make the slider small till 02:49:432
02:50:472 -Move the spinner backwards to 02:49:519 then make long till 02:53:247
03:29:663 -Note above the slider.
03:31:744 -^
03:37:987 -^
03:41:628 -Make the slider small till 03:42:149
03:43:189 -Move the spinner backwards to 03:42:235 and make it long till 03:45:790
[Solar's Normal]
00:10:935 -Note.
00:21:513 -^
00:25:675 -^
00:27:235 -^
00:54:114 -^
00:55:588 -^
00:56:975 -^
01:12:929 -^
01:43:363 -^
01:43:623 -^
01:47:784 -^
01:49:085 -^
02:34:865 -^

hm.. after I think twice, maybe I'll try to mod your mod back (yo dawg)
firstly, you shouldn't give an easy diff to be harder than it could be toleranced
second, think twice before considering if adding a note can make the rhythm better, SO it could be much better if you testplay the map first before considering something that will possibly ruin the rhythm

Winek's mod

Winek wrote:

Hello, this is from my modding queue!

[box=Easy]Maybe consider reducing slider rate to 1 (2 can fulfill the rhythm better, I suppose)
02:14:403 (4,5) - I think you should transform these 2 into a slider, i think it fits more the music (well, I've had enough with overuse of slider so, well...)
02:41:975 (1) - With the slowpoke rythm and lack of notes, it can be confusing to time it there. Try this: http://puu.sh/6iez3.jpg (actually with that BPM, you can't really call it slowpoke, and a 1/2 gap slider can be much more confusing, really)
03:01:571 (1) - I think these slider should be full beasts one. (it's just me or I seriously can't get the meaning of this?)
03:18:218 (1) - I think it fits better following the vocal - 03:18:045 (nice rhythm as well, but it will cause a bit of hard pattern on a 3/4 gap near the spinner)
Solar's Normal
00:22:727 (4) - Maybe place this note at 00:22:553 like others on this part (make sure of the rhythm first, then you'll see why)
00:33:131 (3) - I think oyu forgot something at the end of slider about hitsound (fixed)
01:13:189 - I think adding a note there should be good (prefer the current one)
01:56:021 (1) - Think you forgat a clap (fixed)
03:18:218 (2) - It's the same for Easy (prefer it as is)
03:41:282 (1) - I don't think you should NC (reason?)
[/box]

update (lol sorry super late):
http://puu.sh/6o7Eu.osu
http://puu.sh/6o7F4.osu
Topic Starter
Asagi
Updated! finally lol
Narcissu
for my queue

i love this song~~


prefect map ……

[insane]

00:32:612 (4) - maybe is you wish ↓↓↓


00:36:947 (5) - i think it‘s fun ↓↓↓


01:12:670 (4,5) - ctrl + G , maybe novel

02:05:213 (2) - move to (112.108) , stack 02:05:906 (4) -

02:34:866 (6) - distance 2.0 ? i think move to (344.160) is beautiful

03:11:803 (1) - maybe unrankable

[hard]

00:15:790 - your insane diff have whistle , but hard diff no whistle

00:16:657 - ^

00:17:004 - your insane diff no whistle

00:31:397 - finish ?

00:40:415 -

00:41:802 -

00:53:941 -

maybe you wish your hard diff be different from insane diff :?

[normal&easy]

DS 0.6~0.8 ? i think is too close , i suggest use 1.0~1.2 , player move the cursor on slider faster than move the cursor between the note is unreasonable …… maybe …… :?
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