:3 Thank you for making a beatmap to it xDHanzeR wrote:
Yes! guriri is amazing, the song is so pretty . Thankyou!!
Thank you a ton for mod! made most changes exceptTenshichan wrote:
From my queue~
[General][Moe~]
- Your mp3 file has a bitrate of 320 kbps, this is unrankable, the maximum is 192 kbps! Remember when you add a new mp3 file the offset CAN change!
I am a noob in timing, so I don't know if the 3/4 beat and the timing is correct.Let me know when there are more difficulties, I like this song :3
- 00:02:964 (4) - Slider should end at 00:03:264
- 00:28:164 (2) - Straight slider looks off in this pattern, better give it a slight curve
- 00:32:514 (2) - I think you should delete this note and let the slider end there instead
- 00:32:964 (4) - ^
- 00:45:714 (1,2) - Make them not overlap
- 00:50:214 - Unneeded green line
- 01:02:214 (2) - Delete note and let slider end there
- 01:02:664 (4) - ^
- 01:10:914 (6,7) - this is better
- 01:15:864 (11) - Fix this notes spacing because you end this pattern with a little stream
- 01:19:914 (1) - The slider begins exactly when the spinner ends, which is unrankable. To fix, just let the spinner end 1 tick earlier
- 01:30:714 (1) - Move this a bit away from (2), just for aesthetic reasons
- 01:32:514 (1) - ^
- 01:44:964 (6,7) - I think it is better when they make a straight line
- 01:46:614 (5) - Perhaps move this note under (4)
- 01:51:714 (1) - Should end at 01:52:014
- 01:53:814 (8,9) - CTRL + G
- 02:02:514 (4) - Delete and let (3) end there
- 02:12:114 (6) - Let this slider end at 02:12:414
- 02:12:414 (7) - Begin at 02:12:564
- 02:21:114 (1) - Unrankable note again
- 02:49:164 (8) - Imply it in the stream before else it is confusing
- 03:07:014 (5) - Make this slider parallel to (6) and (7)
- 03:35:664 (3) - Delete note and let (2) end there
- 03:37:914 (4) - Move it a bit up so it is not so close to 3, it looks better this way
[*]00:32:514 (2) - I think you should delete this note and let the slider end there instead
[Moe~]
00:56:214 (6,7)
i just found this a quite annoying if you change 7 to x 472 y 352
GoreObsessed wrote:
[Moe~]
00:56:214 (6,7)
i just found this a quite annoying if you change 7 to x 472 y 352
Haha wow very pro im glad you were able to enjoy it !Vmx wrote:
Made a little fail video. I really liked the song and map was good too, hope you don't mind my hitsounds and bg.
CXu wrote:
Whyyyyyyyyyyyyy is this in graveyard
thelewa wrote:
the new diff is also good
Oh haha, yeah not quite dead just suffering from a disgusting amount of laziness xDGarven wrote:
Ah dang, I thought this one was dead so I pushed my own forward, haha. Well, at the rate it's not moving, you'll be long ranked by the time mine is done anyway. q: Good luck!
wowwwwwowowow thank you so much!!Asphyxia wrote:
modding this sometime soon :-----------------)
edit: Went through Insane and Normal quickly with HanzeR IRCIRC Mod20:51 Asphyxia: Hey o/
20:52 Asphyxia: Do you mind if I IRC mod with you the map you requested me to mod?
20:53 HanzeR: ohhh hey
20:53 HanzeR: yeah sure!
20:54 Asphyxia: there might be some interrupts but I hope it's kay
20:54 *Asphyxia is playing [http://osu.ppy.sh/b/356651 Guriri - -ERROR [Insane]]
20:58 Asphyxia: Uhh, I played the hard diff too earlier today and I'm quite worried about the spread
20:59 HanzeR: oh ;;
20:59 HanzeR: is it too hard?
20:59 Asphyxia: I mean the hard difficulty itself is cool, but it seems so slow due to the 1.2 SV
20:59 Asphyxia: 1.2 SV to 1.8 is quite huge
21:00 HanzeR: ahhh yeah ic
21:00 Asphyxia: and to think of it, your insane is quite hard while Liiraye's Hard seemed more like a normal in some parts
21:00 Asphyxia: so if I were you, I'd add a bit harder difficulty between those two but
21:00 Asphyxia: you might wanna bet more opinions
21:01 Asphyxia: get*
21:01 HanzeR: yeah ill talk to liiraye about it
21:01 HanzeR: i think he wanted to cahnge a lot of it anyways
21:01 Asphyxia: cool!
21:02 Asphyxia: 00:02:514 (1,2,3,4) - So, this played quite funny, I had to make an awkward angle with my cursor and it wasn't that enjoyable so
21:02 Asphyxia: 00:02:664 (2,3) - Try to CTRL + G these two
21:02 Asphyxia: I tested it that way and it felt much better to play
21:02 Asphyxia: you should try it :3
21:03 HanzeR: oo yeah ok
21:03 Asphyxia: 00:05:214 (5,6) - Blanket is incorrect
21:04 HanzeR: fixxt
21:05 Asphyxia: 00:12:864 (6,1) - I think 00:13:314 (1) - could cover a bit more of 00:12:864 (6) - curve, like this maybe? http://osu.ppy.sh/ss/1261136
21:06 HanzeR: yeaaaaaa
21:06 HanzeR: looks cool ok
21:07 Asphyxia: 00:17:364 (2) - I wasn't actually against this slider at all, but 00:17:289 - starts a cool sound where you could put notes instead, so a rhythm like this could to very well with it.
21:07 Asphyxia: http://puu.sh/6prVn.jpg
21:09 HanzeR: yeah i hear it
21:09 Asphyxia: 00:22:239 (10,1) - Ehh, well, this is just my opinion so I don't recommend you to change this kind things right away, but it was not that cool to play for me atleast >:
21:09 HanzeR: i put a kick slider there instead of the stream i think
21:09 HanzeR: so i can keep the blanket
21:10 HanzeR: ><><
21:10 HanzeR: theres quite a lot of them like that i think hehe
21:10 Asphyxia: the sudden spacing change is quite big but
21:10 Asphyxia: if you like it, then yeah it's cool
21:10 Asphyxia: get more opinions on it if you wanna o3o
21:11 HanzeR: haha yeah ill play with them a bit
21:12 Asphyxia: 00:48:864 (1) - I think you could start this 1/4 earlier because 00:48:939 - the ''iiiiii'' or whatever it is starts there
21:13 Asphyxia: dunno
21:13 HanzeR: uuuu i didnt even notice that lol
21:13 HanzeR: okk
21:14 Asphyxia: 01:03:414 (7) - This slider was a big surprise to me at first, you could move it a bit to the left / right so people can detect it much better
21:15 Asphyxia: http://osu.ppy.sh/ss/1261156
21:15 Asphyxia: like that
21:15 Asphyxia: or whatever you prefer
21:15 HanzeR: ok
21:17 Asphyxia: 01:30:714 (5) - I think you could add a nc here
21:17 Asphyxia: 01:36:114 (1,2) - Blanket
21:17 HanzeR: sure
21:19 Asphyxia: 02:01:314 (6) - Uhh, did you miss a NC here? I felt like you did
21:19 HanzeR: oops ><
21:20 Asphyxia: 02:08:514 (6) - I think the NC should starts here instead of 02:08:964 (1) -
21:21 HanzeR: yeah
21:22 Asphyxia: 02:30:114 (1) - I liked how you gradually decreased the spacing
21:22 Asphyxia: nice touch
21:23 HanzeR: haha 8)
21:23 HanzeR: yeah thats one of the parts i havent touched since 2012 hehe
21:24 Asphyxia: other than that it was nice
21:25 HanzeR: thankyou <3
21:25 Asphyxia: http://puu.sh/6pt5U.png
21:25 Asphyxia: dunno about this though
21:26 HanzeR: theres something wrong with the way it detects animated storyboard objects
21:26 HanzeR: no idea what thats about lol
21:27 Asphyxia: do you want me to mod your normal diff or do you think you'll be fine with that?
21:27 HanzeR: you dont have to haha
21:27 HanzeR: youve already helped a ton <3
21:27 Asphyxia: well
21:27 Asphyxia: lemme help you a bit more
21:27 Asphyxia: so you dont call me too lazy
21:28 HanzeR: xxxxD
21:28 Asphyxia: 00:02:514 (1,2) - 0.08 DS error
21:28 *Asphyxia is editing [http://osu.ppy.sh/b/252693 Guriri - -ERROR [Normal]]
21:28 Asphyxia: 00:11:514 (1,2) - 0.16 ds error
21:29 Asphyxia: Because this seems to be your easiest difficulty, try to avoid stacks like 00:53:814 (3) - this
21:29 Asphyxia: it can be rather confusing to newbies
21:30 Asphyxia: 00:56:214 (1,2) - Dat blanket
21:30 HanzeR: okk
21:30 HanzeR: ><
21:30 Asphyxia: 01:01:914 (2,3) - 0.04 ds error such nazi fix plz
21:30 Asphyxia: 01:06:414 (1,2) - ds error again
21:30 HanzeR: orzzz the symettryyy hahah
21:31 HanzeR: okk
21:31 Asphyxia: pls distance over symmtery
21:31 Asphyxia: ok
21:31 Asphyxia: plllllllz
21:31 HanzeR: yehhhh ><
21:31 Asphyxia: 01:12:414 (2,1) - ^
21:32 Asphyxia: 01:37:014 (2,1) - It would be cool to have a correct parallel between these two
21:32 Asphyxia: 01:47:814 (2,1) - 0.1 ds error, this might be not that bad though but you might wanna take a look at it
21:33 Asphyxia: 01:53:214 (2,1) - These two could be parallel also
21:33 HanzeR: yeee fixed them
21:34 Asphyxia: 02:52:614 (3) - Stack
21:34 Asphyxia: 02:55:014 (1,2) - Blankettos
21:34 Asphyxia: 03:08:814 (3,1) - These could be parallel also.
21:35 Asphyxia: 03:29:214 (3) - Dat ds error
21:35 HanzeR: fixxxt
21:35 Asphyxia: 03:33:114 (2,3) - This could be a parallel also if you want to
21:36 Asphyxia: Other than that, the diffs were pretty good (I just went through the normal quickly) but you really should care about the distance more in the easiest difficulty though
21:36 HanzeR: hehe fixt
21:37 Asphyxia: yeah it might be cool to have some symmetry there and there, and few DS errors are okay but still >:
21:37 HanzeR: yeah ill keep that in mind ><
21:37 HanzeR: wooo
21:37 HanzeR: thank you so much haha <3333
21:37 Asphyxia: and there was some blankets that could be better
21:37 Asphyxia: hard + Insane but
21:38 Asphyxia: I mean normal****
So yeah, have a star also. I liked your style a lot, cool blankets (although some of them could be more polished LOL).
GL ~
Thank you so much for the mod Iamkwan!!!!!IamKwaN wrote:
Hi, from your PM request
Remarks: Red words - Highly recommended
[General]
- I am not so sure about the details of storyboard, but there is an error appeared in the AIMod. So, I just put it here.
Its a bug i think, because of the way you have to enter animated storyboard objects
[Normal]
- 00:14:214 (2) - not symmetric once pressing CTRL+H, but it is just nazi, feel free to ignore it. oops, f]ixed i think!
- There are many unused green lines as follows,SPOILERfixed!!
Many of them are not necessary, please remove them accordingly.
- Another important point is there are too many SV changes, 0.5x, 0.6x, 0.7x, 0.8x. In most of the cases, Normal is not recommended to have SV change. If there is, there are only two alternating SV values. For example, 0.75x and 1.0x. Therefore, I wonder if your Normal diff is too harsh for newbies. The high BPM is far enough to be the challenge for this map imo. fixed
- 00:36:714 (1,2) - Nazi, move the head of (2) to (288,136) to have a prettier flow. fixed!
- 01:37:014 (2,3) - ^ make them as a straight line like 01:42:414 (2,3)? ok
- 01:46:614 (3) - Move 1 grid right. I used the ruler to measure it once lol. fixed
- 01:55:014 (2,3) - This flow seems inconsistent as before.
- 02:13:914 (1,2) - ^ hmmm i think this ones is fine ><
- 02:45:414 (4) - Prev: 1.67x
- 02:56:214 (3) - Prev: 1.26x fixed
- 03:12:414 (2) - Not a perfect blanket? fixed
- 03:13:314 (1,2,3) - This pattern is not aesthetic imo. Sliders stick together. ooops lol, fixed
- 03:16:014 (2,1,1) - DS, you better follow the DS perfectly in Normal even though you use NC as an indicator. yea i change this part
- 03:26:814 (2) - perfect blanket? fixed
- 03:35:814 (2) - ^fixed
[Insane]
- 00:58:239 (6,1) - I think this DS is quite misleading imo. As it is a slider right after stream, I suggest using same DS as the circles.
- 01:05:139 (4,1) - ^ Players may read it as a 1/2 instead.
- 02:53:439 (8,1) - ^
I skip those after 02:53:439 (8,1) coz the only thing which I can point out is the misleading DS.
changed all of these ^
Good luck
:O!!!!!!!!!!! WOW!!! thank you so much!!!!! I'm really glad you liked it!!Hollow Wings wrote:
as ur req
thou i think this is an epic map to me, i just skip modding this
have my 3 stars 0.0
good luck
Thank you so much!! I'm really glad you enjoyed it!!RatedNC17 wrote:
Hello~
[Normal]
nothing to say here. Awesome diff
[Liiraye's Hard]
00:22:614 (2) - move this to x:444 y:80 to overlap with (10)
01:16:014 - add a note here
01:16:014 - make the spinner start at 01:16:314 and end at 01:19:614
02:17:214 - add a note here
02:17:064 - make the spinner start at 02:17:514 and end it at the same time
03:25:464 (4) - i think it would be better if you remove this shape.
03:32:514 (4) - ^
03:43:614 - add a note
03:43:614 - make the spinner start at 03:43:914 and end at the same time
[Insane]
00:03:864 to 00:04:314 - (5,7,9,10) - remove the claps on these and add a clap to the slider start. I feel using clap on all of these power over the song and unbalanced hitsounds. fixed a little differently
01:16:314 - make the spinner end at 01:19:614 ok!
01:21:114 (4) - move the last slider point to x:156 y:236 to perfectly overlap with (2) i didnt change this to fit the pattern
01:42:714 (5) - move the last slider point to x:180 y:144 to perfectly overlap with (4) ^
02:17:514 - make the spinner end at 02:20:214 ok
02:20:514 - add 1/1 notes until 02:20:814 changed a little differently
03:49:614 (2) - move this about 2 or 3 grids up. since a small jump doesn't fit here since it's just a sigh changed this a little different too
Love the storyboard and overall a great map
Sonnyc wrote:
Sorry for a long mod.
Normal:
00:04:314 (1,2) - Imo, making them parallel would look better. oops fixed
00:50:514 - Useless timeline. fixed
01:03:414 (3) - Even this is a symmetry pattern, I'd rather suggest you to NC to keep your pattern. ok
01:14:214 - Add a note? ok
01:14:514 (4) - Increase 1/1? This rhythm feels better imo. ok!
01:25:014, 01:25:314 - Useless time lines. fixed
01:37:614 (3,1) - Fix distance. oops!
01:48:414 (1) - Placing at the center causes an overlap with 01:46:914 (1). Suggesting to place at (20,144) or somewhere. Also missing a Clap? fixed
01:51:714 - Useless Timeline. fixed
01:59:064 - ^ fixed
02:04:914 (3) - Similar NC suggestion. fixed
02:06:114, 02:06:414 - Useless timeline. fixed
02:13:464 - ^ Uhh and many others. orz
02:13:914 (1) - I believe this is a mistake. Increase 1/4 please. oops!!
02:46:314 (5) - Since this is at the center, and is the end of the pattern, NC please. ok
02:48:114 (1) - Suggest to end at 02:49:014 for more time gap between the slider. sure
03:02:214 (3) - NC suggestion. fixed
03:08:814 (3) - The NC pattern collides with 01:10:014 (1). fixed
03:16:014 (2) - I doubt if this is a nice distance. Well, won't force to change this though. hmmm maybe
03:25:614 (3) - Whistle sounds better than a Clap. fixed
Liiraye's Hard:
00:37:614 (3) - This jump feels too harsh compared to other parts.
00:59:214 (2) - Reduce 1/4 to get along with 00:58:314 (1).
01:03:414 (1) - Imo Clap fits better?
01:11:364 (4) - Add Clap at the end.
01:16:014 (1) - Add a note, and start from 01:16:314.
01:52:314 (1) - Rhythm selection is somewhat different with 00:54:714 (1). Hope you can keep them consistent, for all similar cases.
02:17:064 (1) - Start from 02:17:514, and add a note at 02:17:214.
02:40:914 (1,2,3) - This pattern was hard in reading. It's just my opinion.
02:48:114 (1) - Guess the end isn't snapped properly?
03:43:614 (1) - Add a note, and start from 03:43:914.
Insane:
00:16:014 (4) - Recommend an NC for distance change. OK
00:22:239 (10,1) - Imo, this distance change didn't felt nice in reading. Rather making the whole stream consistent would be better. reduced spacing
00:32:664 (6) - Reduce 1/4. That fits the song better. ok
00:34:764 (1,2) - Don't you think is 1/4 is too far in distance? lol I'm talking lots about distance this difficulty, and the suggesting ones are what I deem not natural when playing. i think this one is fine, because you only click on 1/2
00:41:814 (7,1) - ^ i think this is readable to me since its stacked on the slider head and the way it flows it shouldnt be hard to hit
00:51:039 (13) - Again here, the distance didn't felt nice. Rather deleting this may solve it. i like this jump for the start of the kiai
00:52:764 (8) - The distance to the next note is too far. (292,292) may play better. fixed!
00:58:314 (1) - (384,208) please. Currently, the flow of 00:58:239 (6,1) is too sharp and is hard to click streams. fixed !
01:28:839 - Add a note. hmm ill play with this part a little
01:32:214 (5,1) - Another long distance here.
01:42:714 (5) - The slider path is invisible. Please make it visible, I'm aware this is an unrankable issue. oops, fixed!
01:44:664 (5) - Reduce 1/4. ok!
01:47:814 (3,4) - They didn't flew well imo. It's just an opinion. hmm, well I think the way a player drops off the repeat slider allows you to hit this nicely
02:04:314 (1) - Consider placing at (184,272)? Distance felt too large to the next note. fixed!
02:20:514 (1,2) - Too far ;w; i think its fine ><. as youre only tapping on a whole note it should be impossible to break
03:07:014 (3) - Reduce 1/4. This really didn't fit. fixed
03:30:414 (4) - Imo doing something like ctrl+G is better in flow. i like to emphasize the snare hit
Thanks so much for the mod!!! I made lots of the changes and it was really helpful!! thanks!!
Insane is really cool. However, I'm pretty sure the difficulty gap between Hard and Normal is Large, and it needs a new difficulty.
swagLiiraye wrote:
Done all mods, modified most of all~
http://puu.sh/6CEFA.osu