okay , ignore that , od9 back
all done ( osu diffs name changed because of new rule(s)
wating for icon / bubble now ww
all done ( osu diffs name changed because of new rule(s)
wating for icon / bubble now ww
2013-12-08 20:00 Lan wings: 感觉是我跟你跟的节奏方向不同吧?
2013-12-08 20:00 Lan wings: 事实上玩了这么多年没见过节奏跟我差不多的mapper
2013-12-08 20:00 spboxer3: 不是 是說你的slider感覺比較隨機下 和音樂沒有這麼合
2013-12-08 20:00 Lan wings: 也不对啊
2013-12-08 20:01 Lan wings: 我的slider也是听着音乐感觉哪里该下才下的
2013-12-08 20:01 spboxer3: 恩...有甚麼根據?
2013-12-08 20:01 spboxer3: 你下slider的時候
2013-12-08 20:02 Lan wings: 我的图也算是slider偏多的了啊
2013-12-08 20:02 Lan wings: 比较难说诶
2013-12-08 20:03 Lan wings: 基本是听到音乐有类似拖长的音就下
2013-12-08 20:03 Lan wings: 还有一种情况是主跟一个节奏
2013-12-08 20:03 Lan wings: 然后slider尾巴跟了别的节奏
2013-12-08 20:03 Lan wings: 因为尾巴不突出
2013-12-08 20:05 spboxer3: 01:06:287 - 重看一次這邊
2013-12-08 20:05 spboxer3: ACTION is editing [http://osu.ppy.sh/b/319661 Gentle Stick X M2U - Hades in the Heaven [Lan's Extra]]
2013-12-08 20:06 spboxer3: 這地方真的很難搞重你到底是跟哪些節奏
2013-12-08 20:06 Lan wings: ?
2013-12-08 20:06 Lan wings: 很明显的吧
2013-12-08 20:07 spboxer3: 分段處應該是01:06:979 - 吧
2013-12-08 20:07 spboxer3: 可是你這地方延續了前面的一些短slider
2013-12-08 20:08 Lan wings: 这里主要跟的是鼓点和那个啊啊啊啊啊
2013-12-08 20:08 spboxer3: 段落到一半的時候開始用3/4 slider
2013-12-08 20:08 spboxer3: 難道後面3/4沒有股點阿阿阿阿阿
2013-12-08 20:09 Lan wings: 3/4slider是哪些
2013-12-08 20:09 spboxer3: 01:07:787 - 這邊開始
2013-12-08 20:09 Lan wings: 这些是1/2啊
2013-12-08 20:09 Lan wings: 哪来3/4
2013-12-08 20:10 spboxer3: 阿 看錯 反正是長slider...
2013-12-08 20:10 Lan wings: 我的节奏经常切换的
2013-12-08 20:10 Lan wings: 就像你经常自创1/3 4连一样
2013-12-08 20:10 spboxer3: 所以我才說很難搞懂你的節奏阿
2013-12-08 20:11 Lan wings: 没事啊
2013-12-08 20:11 spboxer3: 這不是讀不讀圖的問題
2013-12-08 20:11 Lan wings: 我的排列还算比较规律
2013-12-08 20:11 Lan wings: 能够通过排列看出节奏的
2013-12-08 20:11 Lan wings: 我的节奏之间的停顿都是一样的
2013-12-08 20:11 spboxer3: 01:06:979 (1,2,1,2) - 已經嚇尿
2013-12-08 20:12 Lan wings: 这里节奏太难跟
2013-12-08 20:12 Lan wings: 只是复制前面那两个转个角度
2013-12-08 20:12 spboxer3: 01:07:556 (2,3) - 音給人的感覺並沒有大跳躍的感覺...
2013-12-08 20:12 spboxer3: 你沒轉角度吧 只有改位置
2013-12-08 20:13 Lan wings: 很明显的啊啊 啊
2013-12-08 20:13 spboxer3: 你說很明顯是說哪個
2013-12-08 20:13 Lan wings: 同样的为后面的circle 啊啊 大跳做预防
2013-12-08 20:13 Lan wings: 啊啊之间我都是大跳啊
2013-12-08 20:13 spboxer3: 我怎看不懂這句話...
2013-12-08 20:14 Lan wings: 我主要跟的啊啊这样的啊
2013-12-08 20:14 Lan wings: "啊啊"
2013-12-08 20:15 Lan wings: 你看看大部分的"啊啊"都是jump
2013-12-08 20:15 Lan wings: 基本是第一个啊是slider尾巴 第二个啊是slider头
2013-12-08 20:15 spboxer3: 我知道你再說甚麼了
2013-12-08 20:15 spboxer3: 感覺惡俗
2013-12-08 20:15 Lan wings: 01:12:633 (1,2,1,2) - 我觉得我前面已经做够了足够的铺垫了
2013-12-08 20:15 Lan wings: 01:08:710 (3,4,5,6,7) -
2013-12-08 20:15 spboxer3: 依然覺得不適合的路過233
2013-12-08 20:15 Lan wings: 类似这样的一大堆
2013-12-08 20:15 spboxer3: 我懂你再說甚麼
2013-12-08 20:16 spboxer3: 算了 當作法不同吧
2013-12-08 20:17 Lan wings: 我个人是认为这样的节奏前面已经用了大量的slider来做一个warning
2013-12-08 20:17 spboxer3: 我的感覺是那幾個音不管是音色還是音高都是相同的 你居然把那些做成大跳真不愧是鬼觸>_>
2013-12-08 20:17 Lan wings: 还有这样的jump
2013-12-08 20:17 Lan wings: 唯一的区别是后面的jump改成了circle
2013-12-08 20:17 Lan wings: 这是每个人对于跳的理念不同吧0.0
2013-12-08 20:18 Lan wings: 这些很难明说啊 都是一种feel
2013-12-08 20:24 Lan wings: 啊 对了 还有一点
2013-12-08 20:24 spboxer3: 01:21:748 -
2013-12-08 20:24 spboxer3: ...
2013-12-08 20:24 Lan wings: 这个应该是你说的slider下的很随意的主要原因
2013-12-08 20:24 spboxer3: 哀
2013-12-08 20:24 spboxer3: 實在是感覺一點都沒有高潮的快感>_>
2013-12-08 20:24 Lan wings: 就是我很少重复用大样的节奏
2013-12-08 20:24 Lan wings: 重复用同样的节奏*
2013-12-08 20:25 Lan wings: 在第二段的时候会尝试用其他的slider 组合方式代替
2013-12-08 20:25 Lan wings: sad 这里我想不到梗
2013-12-08 20:26 Lan wings: 节奏太慢
2013-12-08 20:26 Lan wings: 实际上这首歌整段节奏都是很慢的
2013-12-08 20:26 spboxer3: 不是 是map沒有靈性的感覺
2013-12-08 20:26 Lan wings: 后面那些1/8啊什么的严格上来说都是overmap
2013-12-08 20:26 spboxer3: 你可以節奏慢 但是移動部分快點
2013-12-08 20:27 spboxer3: 舉例來說
2013-12-08 20:27 spboxer3: 01:21:748 -
2013-12-08 20:27 spboxer3: osu.ppy.sh/ss/1156210
2013-12-08 20:27 spboxer3: http://osu.ppy.sh/ss/1156210
2013-12-08 20:27 Lan wings: 慢节奏排列没梗_(:3」∠)_ 都只是普通的复制转向
2013-12-08 20:27 spboxer3: 像這樣
2013-12-08 20:27 Lan wings: 比如这样的你认为怎么做会更好?
2013-12-08 20:27 spboxer3: 重點不是節奏慢而已...你看aho他們擺的
2013-12-08 20:27 Lan wings: 实际上这样慢节奏的我也很头痛
2013-12-08 20:28 Lan wings: 他们的节奏跟我的完全不同
2013-12-08 20:28 spboxer3: 論有趣度你前面的部分勝過他們兩個
2013-12-08 20:28 spboxer3: 但是kiai這段他們兩個的給人感覺比你這好
2013-12-08 20:28 Lan wings: 这图做的最差的就是副歌前段
2013-12-08 20:28 spboxer3: 中間請塞note>_>
2013-12-08 20:29 Lan wings: 这点我承认
2013-12-08 20:29 Lan wings: 实际上按照我的节奏副歌是整首歌最简单的部分
2013-12-08 20:29 Lan wings: 副歌前段部分的节奏就是我本来会做成的节奏 然后中间塞了点circle
2013-12-08 20:29 Lan wings: 原来刚做完的时候还没塞note更蠢
2013-12-08 20:30 Lan wings: 你可以看到有一部分的circle直接就是stack
2013-12-08 20:30 Lan wings: 在后面的slider上面的啊
2013-12-08 20:31 spboxer3: 你說的副歌前段是哪段= =
2013-12-08 20:31 spboxer3: 這整段kiai都是副歌阿
2013-12-08 20:31 Lan wings: 01:36:518 -
2013-12-08 20:31 Lan wings: 这里前面是前段 后面是后段
2013-12-08 20:31 spboxer3: 你看了我剛剛給你的圖嗎
2013-12-08 20:32 Lan wings: 你意思是中间疯狂塞circle吗.
2013-12-08 20:32 spboxer3: 主要是flow的感覺˙
2013-12-08 20:32 spboxer3: 你這段很缺少那種感覺
2013-12-08 20:32 spboxer3: 一種速度感
2013-12-08 20:33 spboxer3: 音樂間距離太遠了 物件間距之間的感覺就會不見
2013-12-08 20:33 Lan wings: 我是想做成慢速的感觉啊 不是快速
2013-12-08 20:33 spboxer3: 我說的速度感不是全部指快速的
2013-12-08 20:34 spboxer3: 你的slider速度就是很慢的 只是note間距移動部分加快
2013-12-08 20:34 Lan wings: 比较难懂
2013-12-08 20:34 Lan wings: 队啊 这就是我要的感觉
2013-12-08 20:34 Lan wings: 一种粘滞感
2013-12-08 20:34 spboxer3: 對 所以你更該塞note
2013-12-08 20:35 Lan wings: 但是塞了之后就跳过头了
2013-12-08 20:35 spboxer3: 不會
2013-12-08 20:35 Lan wings: 01:23:018 (4,5,1) -
2013-12-08 20:35 Lan wings: 像这样的还好
2013-12-08 20:35 spboxer3: 不是教你全塞阿
2013-12-08 20:35 Lan wings: 01:24:864 (2,3,1) - 这样的就有点极限了
2013-12-08 20:35 spboxer3: 01:24:864 (2,3,1) - 你這個就是錯誤示範
2013-12-08 20:36 spboxer3: 因為你要的粘滯感會因為你這擺法破壞掉
2013-12-08 20:36 Lan wings: 那应该扔哪
2013-12-08 20:36 spboxer3: 你要的感覺不是
2013-12-08 20:36 spboxer3: 返回
2013-12-08 20:37 spboxer3: 你懂我的意思嗎
2013-12-08 20:37 Lan wings: 不太懂
2013-12-08 20:37 spboxer3: 因為你的flow並不是在同一直線上
2013-12-08 20:37 Lan wings: 我的flow主要是绕圈
2013-12-08 20:37 spboxer3: 所以你的黏滯感就會被破壞
2013-12-08 20:38 spboxer3: 作為輔助的不能搶了主要的風采懂嗎
2013-12-08 20:38 spboxer3: 那幾個note是拿來輔助用的
2013-12-08 20:38 Lan wings: 01:23:018 (4,5,1) - 就是要类似这种感觉更好是吗?
2013-12-08 20:39 spboxer3: 不 你看了我給你的圖了嗎
2013-12-08 20:39 Lan wings: 你那个我打的很蛋疼啊
2013-12-08 20:40 spboxer3: http://osu.ppy.sh/ss/1156246
2013-12-08 20:40 Lan wings: 各种miss
2013-12-08 20:40 spboxer3: 或是像這樣的
2013-12-08 20:41 spboxer3: 其實並不會很難打...
2013-12-08 20:41 spboxer3: 只是沒很習慣而已
2013-12-08 20:42 Lan wings: 这个倒还行
2013-12-08 20:42 Lan wings: 不是
2013-12-08 20:42 spboxer3: 草 我覺得這比較難= =
2013-12-08 20:43 Lan wings: 是中间等距离这种在快速情况下太难控制了
2013-12-08 20:43 Lan wings: 就像是翡翠剑那样
2013-12-08 20:43 Lan wings: 而且是没折角的
2013-12-08 20:43 Lan wings: 如果有折角还好控制
2013-12-08 20:45 spboxer3: 於是你感覺呢
2013-12-08 20:45 Lan wings: 我先试试这种感觉
2013-12-08 20:46 Lan wings: 你等等啊
2013-12-08 20:46 spboxer3: 哪種
2013-12-08 20:47 Lan wings: 就是中间加circle 然后跟前面直接距离正常 跟后面的距离是大跳
2013-12-08 20:47 spboxer3: 01:27:749 (3,1) - 這兩個實在做的不好>_>
2013-12-08 20:47 Lan wings: 这里咋搞
2013-12-08 20:47 Lan wings: 01:35:133 (3,4) - 类似这样?
2013-12-08 20:48 spboxer3: ?
2013-12-08 20:49 spboxer3: 對
2013-12-08 20:49 spboxer3: 完全不帶感
2013-12-08 20:49 spboxer3: 虧前面這麼爽
2013-12-08 20:55 Lan wings: http://puu.sh/5G0bE.rar
2013-12-08 20:55 Lan wings: 看看这样怎么样
2013-12-08 20:56 spboxer3: 為何要不同間距?
2013-12-08 20:57 spboxer3: 01:23:941 (2) - 我會建議放在01:23:018 (6) - slider end
2013-12-08 20:57 spboxer3: 01:27:979 (4) - 建議ctrl+G
2013-12-08 20:58 spboxer3: 這樣感覺更有靈性
2013-12-08 20:58 spboxer3: 01:30:864 - 節奏在這加個note會更適合 和前後對應
2013-12-08 20:58 spboxer3: 可是問題就會像01:32:710 (1,2) - 一樣 太遠了
2013-12-08 20:59 spboxer3: 01:35:594 (5,6) - ^太遠
2013-12-08 20:59 spboxer3: 你自己看那甚麼間距>_>
2013-12-08 20:59 Lan wings: 01:25:902 (2) - 啊 这个我忘了ctrl+g弄回来了
2013-12-08 21:00 Lan wings: 01:27:979 (4) - 这个ctrl+g不好
2013-12-08 21:01 spboxer3: 我來說一下為什麼我會說這邊C+G
2013-12-08 21:01 Lan wings: 01:30:864 - 这地方我漏了
2013-12-08 21:01 spboxer3: 聽音樂的音高 01:27:748 (3) - 低音往下01:27:979 (4) - 相較前面的3 這邊是高音 向上會更好
2013-12-08 21:02 spboxer3: 即使打過去只是在同一個位置 但是視覺上效果就不一樣
2013-12-08 21:02 spboxer3: 和音樂的契合度會更高些
2013-12-08 21:03 Lan wings: 我这里倒是没考虑音高.
2013-12-08 21:03 Lan wings: 01:27:748 (3,4,1) - 主要是我摆的时候这里3个slider head都是等距离的
2013-12-08 21:04 Lan wings: 01:28:556 (2) - 反过来的话我也得放在这个的slider头上了
2013-12-08 21:04 spboxer3: ...這也不是等距阿
2013-12-08 21:04 spboxer3: 現在這樣
2013-12-08 21:04 spboxer3: 你自己看右上角>_>
2013-12-08 21:04 Lan wings: 那是因为有尾巴啊
2013-12-08 21:04 Lan wings: 你自己看看摆3个circle
2013-12-08 21:05 Lan wings: 尾巴是可以无视的
2013-12-08 21:05 Lan wings: 更何况是kick slider更可以无视了
2013-12-08 21:05 spboxer3: 依然不是233
2013-12-08 21:05 spboxer3: 踢slider
2013-12-08 21:05 Lan wings: 啥 不可能
2013-12-08 21:05 spboxer3: 你自己翻轉看看._.
2013-12-08 21:06 Lan wings: 01:27:748 (3,4) -
2013-12-08 21:06 Lan wings: 我是在这两个slider头的位置放两个circle
2013-12-08 21:07 Lan wings: 然后选上那两个circle
2013-12-08 21:07 spboxer3: 我知道為什麼了
2013-12-08 21:07 spboxer3: 因為有綠線
2013-12-08 21:07 Lan wings: 然后点3位置的circle拉到4
2013-12-08 21:07 Lan wings: 然后原来4位置的circle就拉下去了
2013-12-08 21:08 Lan wings: 也就是现在01:28:210 (1) - slider头的位置
2013-12-08 21:08 Lan wings: 看实际间距啊 别看ds
2013-12-08 21:08 spboxer3: 我知道
2013-12-08 21:08 spboxer3: 你認為反過來不好?
2013-12-08 21:08 spboxer3: 這樣也順便對應了01:27:748 (3,1) -
2013-12-08 21:08 Lan wings: 不是
2013-12-08 21:08 spboxer3: 如果說你依然把那個點當slider頭
2013-12-08 21:08 Lan wings: 是之前单纯的反过来不改位置打着不顺手
2013-12-08 21:09 Lan wings: http://puu.sh/5G0JC.jpg
2013-12-08 21:09 spboxer3: 為什麼我又看不懂了233
2013-12-08 21:09 Lan wings: 现在弄这样没那么不顺手了
2013-12-08 21:09 spboxer3: 恩?
2013-12-08 21:09 spboxer3: 所以要改??
2013-12-08 21:09 Lan wings: 就是ctrl+g之后把slider头拉到原来slider头的位置啊
2013-12-08 21:10 spboxer3: 對
2013-12-08 21:10 Lan wings: 01:23:941 (2) -
2013-12-08 21:10 Lan wings: 然后这里
2013-12-08 21:10 Lan wings: 扔到前面那个6那里有点问题
2013-12-08 21:10 Lan wings: 首先这位置基本是跟前后的位置等距离了
2013-12-08 21:10 Lan wings: 然后实际上距离还是有区别
2013-12-08 21:10 Lan wings: 并不是完全一样
2013-12-08 21:11 spboxer3: ._.
2013-12-08 21:11 Lan wings: prev 4x next 5x
2013-12-08 21:11 Lan wings: 不太可行
2013-12-08 21:11 spboxer3: 你打這slider還會跟著著過去? 這不是click slider嗎233
2013-12-08 21:11 spboxer3: *跟著滑過去
2013-12-08 21:12 Lan wings: 我是奇葩玩家 虽然下的slider完全不看尾巴
2013-12-08 21:12 Lan wings: 但是打的时候还是会跟着滑过去
2013-12-08 21:12 spboxer3: 我這麼說吧 我會這樣建議室有原因的
2013-12-08 21:13 spboxer3: http://puu.sh/5G0SZ.jpg 這是你現在的
2013-12-08 21:13 Lan wings: 原因可以听听 但是你说的那位置我实在不认同
2013-12-08 21:13 Lan wings: 这样的话我打起来那里就变直线了
2013-12-08 21:13 Lan wings: 而且偏下
2013-12-08 21:13 spboxer3: http://puu.sh/5G0Uk.jpg
2013-12-08 21:13 spboxer3: 對
2013-12-08 21:13 Lan wings: 会变成向下凹的弧线
2013-12-08 21:13 Lan wings: 移动太蛋碎
2013-12-08 21:14 spboxer3: 並不會下凹弧線阿= =
2013-12-08 21:14 spboxer3: 明顯是一直線。。。
2013-12-08 21:14 Lan wings: 你slider那里滑完过去不是瞬间转折的啊
2013-12-08 21:14 spboxer3: 既然你說了你會滑slider
2013-12-08 21:15 Lan wings: 我亲自打起来
2013-12-08 21:15 Lan wings: 01:23:594 (1,2) -
2013-12-08 21:15 spboxer3: 是轉折 但是你本來那樣也是轉的orz...
2013-12-08 21:15 Lan wings: 1和2衔接还行
2013-12-08 21:15 spboxer3: 你先試試
2013-12-08 21:15 Lan wings: 01:24:056 (3) - 但是打到3的位置是偏下的
2013-12-08 21:16 spboxer3: 下一點並不會出事阿=_=
2013-12-08 21:17 spboxer3: 而且你slider本來就是往下的
2013-12-08 21:17 spboxer3: 打那個位置本來就是save point
2013-12-08 21:17 Lan wings: 别扭啊
2013-12-08 21:17 Lan wings: 打到3的位置还得强硬的往上移一下
2013-12-08 21:17 Lan wings: flow实在不行
2013-12-08 21:18 spboxer3: 嘛反正你的圖 你感覺好就行吧
2013-12-08 21:19 Lan wings: 咦
2013-12-08 21:19 Lan wings: 我打了几十PC没事了
2013-12-08 21:19 Lan wings: 艹
2013-12-08 21:19 spboxer3: ?
2013-12-08 21:19 spboxer3: 01:26:364 (3) - 是否反向? 你現在這樣的flow打起來不是挺好的
2013-12-08 21:19 Lan wings: 打了几十PC那里又变的顺手了_(:3」∠)_
2013-12-08 21:20 Lan wings: 01:25:902 (2) -
2013-12-08 21:20 spboxer3: http://puu.sh/5G18p.jpg
2013-12-08 21:20 Lan wings: 这个位置是要ctrl+g
2013-12-08 21:20 spboxer3: 我覺得你不知道我再說哪
2013-12-08 21:20 Lan wings: 01:26:364 (3,4) -
2013-12-08 21:20 spboxer3: 我說的是3
2013-12-08 21:20 spboxer3: 不是2
2013-12-08 21:20 Lan wings: 3到4会不会那啥
2013-12-08 21:20 Lan wings: 嗯 我知道
2013-12-08 21:20 spboxer3: 不會阿._.
2013-12-08 21:20 Lan wings: 我给你那个2的方向是反的
2013-12-08 21:20 spboxer3: 那我知道
2013-12-08 21:20 spboxer3: 我是說
2013-12-08 21:21 Lan wings: 不过貌似2就是我给你那样的更顺手?
2013-12-08 21:21 spboxer3: 音樂感覺這地方是第三小節 給人可以緩和一點
2013-12-08 21:21 spboxer3: 2並不會比較好 因為1~2的位置
2013-12-08 21:21 Lan wings: 好 这个改了
2013-12-08 21:21 spboxer3: 除非你要把1反向
2013-12-08 21:22 spboxer3: 那2就用之前那樣 不過3依然需要反向
2013-12-08 21:22 Lan wings: 不用了
2013-12-08 21:22 spboxer3: 恩恩
2013-12-08 21:22 Lan wings: 就按你之前的那样就好
2013-12-08 21:23 Lan wings: 直接3c+g
2013-12-08 21:23 spboxer3: 01:32:248 (5,1) - 這太遠了啦= =
2013-12-08 21:23 Lan wings: 唔 这个倒是没试过miss
2013-12-08 21:23 spboxer3: 肯定被草
2013-12-08 21:23 spboxer3: prev x12.40 。。。。
2013-12-08 21:24 Lan wings: 我试了N遍 这里顶多5的尾巴出一下100
2013-12-08 21:24 spboxer3: 01:46:441 (1) -
2013-12-08 21:24 Lan wings: 啊 不对
2013-12-08 21:24 spboxer3: 剛好看到
2013-12-08 21:24 Lan wings: 泥马 我改了NC
2013-12-08 21:25 Lan wings: 01:34:094 (5,1) - 你给的51弄到后面去了
2013-12-08 21:25 spboxer3: osu.ppy.sh/ss/1156363
2013-12-08 21:25 spboxer3: http://osu.ppy.sh/ss/1156363
2013-12-08 21:25 spboxer3: 像這樣我想就不會被草了 你可以試試看
2013-12-08 21:25 Lan wings: 突出一点点?
2013-12-08 21:25 Lan wings: 01:32:248 (6) - 这个想不到咋改啊
2013-12-08 21:25 spboxer3: 你是說哪個突出一點點?
2013-12-08 21:26 Lan wings: 01:46:441 (1) -
2013-12-08 21:26 Lan wings: 这个
2013-12-08 21:26 spboxer3: slider我不管阿
2013-12-08 21:26 Lan wings: 你的意思不是突出一点点读不到么
2013-12-08 21:26 Lan wings: 01:32:248 (6) - 你说这个12.00x啊
2013-12-08 21:26 spboxer3: 等等 一樣一樣來
2013-12-08 21:26 spboxer3: 你說突出一點點是指哪個
2013-12-08 21:29 Lan wings: 01:46:441 (1) -
2013-12-08 21:29 Lan wings: 这个
2013-12-08 21:29 Lan wings: http://osu.ppy.sh/ss/1156363
2013-12-08 21:29 Lan wings: 你不是弄这样么
2013-12-08 21:29 spboxer3: 喔 這個不是讀不到...
2013-12-08 21:30 spboxer3: 這是因為音色可以突出= =
2013-12-08 21:30 spboxer3: 所以我會建議做成那樣 如果不喜歡原本那樣也不錯
2013-12-08 21:30 Lan wings: 01:45:748 (1) - 我还以为你说跟这里重叠了不好读
2013-12-08 21:30 spboxer3: 不是阿
2013-12-08 21:30 Lan wings: 因为这边的这个slider的确有挺多人读不到01:47:364 (1) -
2013-12-08 21:31 Lan wings: 实战经验..
2013-12-08 21:31 Lan wings: 一堆人miss在这
2013-12-08 21:31 Lan wings: 01:46:441 (1) - 这个我弄的跟你一样了
2013-12-08 21:31 Lan wings: 01:47:364 (1) - 然后这里原样复制
2013-12-08 21:34 spboxer3: 改過後 http://osu.ppy.sh/ss/1156395
2013-12-08 21:34 spboxer3: 01:32:248 (5,1,2) -
2013-12-08 21:34 spboxer3: 我是說這邊
2013-12-08 21:34 spboxer3: 你可以試試看這樣
2013-12-08 21:34 spboxer3: http://puu.sh/5G1I2.jpg
2013-12-08 21:34 spboxer3: 這是改前的
2013-12-08 21:36 spboxer3: 反正大致上是這樣 詳細間距可以再調整
2013-12-08 21:36 Lan wings: 可以
2013-12-08 21:36 Lan wings: 不过那个kick slider得照例加一下速
2013-12-08 21:37 spboxer3: ...你幹嘛一直踢slider
2013-12-08 21:37 spboxer3: 可以加速 別太超過就行
2013-12-08 21:38 Lan wings: http://osu.ppy.sh/ss/1156395
2013-12-08 21:38 Lan wings: 你这个6不是kickslider吗
2013-12-08 21:38 spboxer3: 不是click slider嗎...
2013-12-08 21:38 Lan wings: 这种叫kick slider啊
2013-12-08 21:38 spboxer3: 你那樣行
2013-12-08 21:38 Lan wings: 你问问sco
2013-12-08 21:40 Lan wings: 于是还有啥要改么
2013-12-08 21:42 spboxer3: http://puu.sh/5G23w.jpg
2013-12-08 21:42 spboxer3: 最後一段的節奏...
2013-12-08 21:43 spboxer3: 其實是類似於這樣的...
2013-12-08 21:43 Lan wings: 最后一段节奏很好啊
2013-12-08 21:43 Lan wings: 怎么了
2013-12-08 21:43 spboxer3: 你去對照一夏
2013-12-08 21:43 spboxer3: 雖然不明顯
2013-12-08 21:44 Lan wings: 最后一段我就不改了
2013-12-08 21:44 spboxer3: 好
12:05 spboxer3: 00:48:287 (11,1) -
12:05 spboxer3: 哀
12:05 AngelHoney: o.o
12:05 AngelHoney: 这很简单的.-.
12:07 spboxer3: 01:08:364 (8) - 按前面的節奏下法 這邊用slider會更好 因為前一段也是用slider
12:08 spboxer3: 我的意思是01:08:364 (8,9,10) - 這些對調
12:09 AngelHoney: 这个差异不大吧..
12:09 spboxer3: 01:13:787 (10,11) - 建議打法對調 可以聽得出來前頭的重音都在slider head 可是這地方對掉了
12:10 AngelHoney: 这个我知道 不过为了玩起来顺 就没改
12:13 spboxer3: 01:10:671 (1,2,3,4,5,6,7,8,9,10,11) - Hard
12:14 spboxer3: 這是甚麼梗233
12:14 spboxer3: 為什麼間距會縮小 意義不明阿
12:14 AngelHoney: 太大没造型了
12:14 spboxer3: 。。。
12:15 AngelHoney: 缩小玩起来也简单w
12:15 spboxer3: 。。。 Hard已經夠簡單了>_>
12:16 AngelHoney: w
12:16 spboxer3: 00:16:902 (8,1) - 這種容易誤判
12:17 AngelHoney: 9hard?
12:17 spboxer3: 依然hard
12:17 spboxer3: 01:53:941 (6,7) - Hard就別用這種斷連打了吧
12:17 AngelHoney: 8应该往上移?
12:18 AngelHoney: 这里没造型放了 就这样
12:18 spboxer3: 我寧可你放上去點阿阿阿
12:18 spboxer3: 我是說6,7
12:18 AngelHoney: 啊?
12:19 spboxer3: 把6放到57中間的上面點
12:19 AngelHoney: en
12:19 AngelHoney: 很难看啊..
12:19 spboxer3: 可是hard前面都沒有很難的 副歌也很簡單 到副歌節數突然出現這啥鬼你覺得怎麼樣>_>
12:20 AngelHoney: 圈圈挺胖的 应该不难吧w
12:20 spboxer3: 讀圖難看懂
12:20 AngelHoney: 噢噢
12:21 spboxer3: 因為前面做的都是節奏有空的
12:21 spboxer3: 所以這邊一般會腦補成...(ry
12:21 AngelHoney: 噢噢 好的 这里我改改
12:24 AngelHoney: http://osu.ppy.sh/ss/1162914
12:24 AngelHoney: ruhe w
12:24 spboxer3: hao
12:28 AngelHoney: kiai的我改 ,他afk了
12:29 spboxer3: 好
12:29 spboxer3: kiai結束後那邊有個kick的音 但是感覺沒做完
12:30 spboxer3: 01:52:671 (7) - 這個sldier的頭 那種
12:30 spboxer3: 01:58:671 - 這邊以後全不見了
12:30 spboxer3: 音效感覺沒下完
12:34 AngelHoney: 01:52:671 (7) - 没理解什么意思..
12:34 spboxer3: 我是指音效和這個slider頭一樣
12:34 AngelHoney: 01:58:671 - 这里挺明显的 换节奏换排列了 所以跟着换音效了啊o.o;
12:34 spboxer3: 的那種音色 後面斷了
12:34 spboxer3: 。
12:35 spboxer3: 聽起來沒邏輯
12:35 AngelHoney: 00:30:056 - 一开始这里也是类似风格
12:36 spboxer3: 感覺像是一個章節被砍了4分 結果你在第一小節做完後後面就全部改掉了
12:36 spboxer3: 你這邊不一樣阿
12:36 spboxer3: 恩...我想想看該怎麼說
12:36 AngelHoney: 01:58:672 - 你不看map 光听音乐本身 就是这么分的啊..
12:37 spboxer3: 就是一種沒有銜接的感覺
12:37 spboxer3: 沒過門
12:37 spboxer3: 懂我的意思嗎
12:37 AngelHoney: 没过门是啥..
12:37 AngelHoney: 这里的话 就算再我的难度也是这样 , 从这个点开始下whistle了
12:38 spboxer3: 因為你的沒有那個kick的聲音
12:38 AngelHoney: o_o
12:39 spboxer3: 聽得懂我的意思?
12:40 AngelHoney: 我知道你要表达的意思 但是我觉得这样分段落挺好啊._.
12:41 spboxer3: 如果前面的kick都拿掉就不會有奇怪的感覺 該怎麼說 你這些kick聽起來是外加的 並不是和音樂本身很合 至少是聽得出來非音樂本身的音效
12:42 spboxer3: 那這種東西你銜接的部分沒做好感覺起來就像太監>_>
12:42 spboxer3: 能懂我說的意思嗎
12:42 AngelHoney: 你这举得例子>_>
12:43 spboxer3: 你聽音樂吧 小節數1234 在4的位置也會做些變化作為連接到下個1的過門
12:44 AngelHoney: 他后面不就是1234都kick音 在下一段的1234里没kick换whistle音了么
12:45 spboxer3: 我說的是4本身會做點變化
12:45 spboxer3: 並不是4和1的區別喔
12:45 AngelHoney: 所以说呢..?
12:45 spboxer3: 你想保留這些kick音嗎?
12:47 AngelHoney: 我试了下去掉 应该没多大问题
12:47 spboxer3: 恩恩
12:47 AngelHoney: (毕竟他AFK了 我不是很想动太多他的diff啦XD
12:47 AngelHoney: 不过影响不大 我去掉就是了w
12:47 spboxer3: 因為你其他難度這邊也沒加._.
12:47 spboxer3: w
Hahaha if you're pumped for it go ahead.-kevincela- wrote:
Pretty cool map here! I'm planning to do a little check on this map so that I can rank it, so be patient and get ready
@other BATs: could you leave this map to me? I'd like to check it
>////<tutuhaha wrote:
啪啪啪
还在这里啪啪啪 我的GD呢tutuhaha wrote:
啪啪啪
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http://puu.sh/5Moeb.rar-kevincela- wrote:
[Lan's Extra]
- 00:36:287 (3) - As I already said on the Insane diff, I believe that a speed up here would work really well there, considering the change of the sound there! Considering how you've used your patterns I think that a new inherited section with SV 2.0x would really go on well here! If you do this, remember also to do the same for 01:57:518 (3) - I fell it is short and Rapid during the music here , so I don't want to improve the SV to make the slider longer
- 00:38:248 (3) - I would personally make this go on the opposite direction instead of the current one by using CTRL+G. Seeing how 00:37:902 (2,4) - go there, I think it would be quite a lot smoother making this slider go on the other side, as imho their dropoff go quite smoother there! It's not a really big thing but I'd suggest you to add it Fixed
- 01:10:441 (1) - Hmm, I would personally move this New Combo to instead the next note 01:10:671 (2) - ... It's not really a big deal, though it follows quite better the vocals there as their new phrase starts there, and it would also mark the jump there in a pretty good way :pFixed
- 01:33:286 (2) - As 00:38:248 (3) -, I would see this quite better reversed by using CTRL+G, considering the direction where 01:32:594 (7,1) - were heading too having another opposite slider there imho would go on quite well, seeing that 01:33:748 (3,4) - is an opposed couple of sliders as well Another point you could consider using CTRL+G too is 01:40:441 (2,4) -, as I believe it could go quite well there Fixed
And that's it! Really great song and great map as well, I hope I have been helpful and call me back when you're done
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TitleUnicode:Hades in the Heaven
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Version:K i A i's Insane
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-kevincela- wrote:
[Easy]All Done!
00:44:825 (1) - Overall I would really see better this pattern splitted into a 4/1 slider and a 1/1 slider right 2/1 after it... I know this is an easy, but this slider really felt too muuch simplified, you could have tried at least to follow the vocals there :U It's not a really big deal though, even if I would really suggestr you to do some. This should be the outcome:
I've also made a little pattern following this suggestion, see if you like it!SPOILER416,272,44825,6,0,P|256:288|224:256,1,210.000008010865,4|0,0:0|0:0,0:0:0:0:
144,144,47594,2,0,L|32:160,1,105.000004005432
40,158,51287,6,0,L|144:144,1,105.000004005432- 00:54:056 (1) - Pretty much a really similar suggestion as above, I would suggest you to follow a bit more the vocal chords there instead of using just a repeated slider, you could also use some 3/2 rhythms to vary the rhtyhm here. Here's what I was thinking about:
And here's also a little pattern which follows this suggestion, as a prosectuion of the pattern mentioned above. See if you like it!SPOILER432,144,54056,6,0,L|328:158,1,105.000004005432
176,160,55902,1,0,0:0:0:0:
196,52,56594,2,0,P|148:52|108:248,1,288.750011014939
52,328,59594,6,0,L|276:312,1,210,4|0,0:2|0:0,0:0:0:0:- 02:06:056 (1) - This is just a personal thing, so feel free to reject here: what would you think about moving this note to x:160 y:240? I actually like quite a lot the end it gives to the pattern, finishing once and for all that square pattern
[Normal][Hard]
- 00:30:518 (2) - Hmm... I have a little idea in mind here: why don't you follow here the synth a bit more by making this slider 1/4 shorter and adding another slider at 00:31:094 - that finishes on 00:31:441 - ? I think it would really go on great as it has a quite cool rhythm, and it would also follow the instruments there quite better. sorry , i dont want to try blue line rhythm on here >~<
- 00:41:594 (2) - If you do the point above then please do the same for this one, as it has a really similar structure! Just remove the repeat and do the same steps as the point above! ^
- 01:10:671 (3) - Hmm... I would have actually used a different curve for this slider, considering 01:09:748 (2) - 's oval flow... Why don't you make a slider encircling 01:08:825 (1) - and going in a anti-clockwise direction instead? I think it goes on quite smoother with the previous slider's oval flow! I made a pattern too here: see if you like it! yes done!
SPOILER192,96,70671,2,0,P|144:224|304:304,1,330- 01:37:441 (2) - This is just a little thing, so feel free to ignore: why don't you curve this slider a bit upwards? Considering the sliders before and after this one I believe it would work absolutely well, as this dropoff thanks to the oval flow really goes on well. oh yes , done XD Here's an example of what I have done here!
- 01:51:056 (x) - What about adding a note here? It is a little thing, though I think it would continue in a pretty good way your pattern there, making a great transition to the next pattern especially thanks tho the synth which is being played right there! It isn't a big change, though I think it would really work well hmm , okay~
[K i A i's Insane]
- 00:43:902 (3) - I really don't get the reason why you are using just a 1/1 slider there... I would have expected something that follows the drums, considering your other patterns! Why don't you split this into instead a 1/2 slider with a 1/4 triplet? I think it gives a really great finish to the whole part there! This should be the outcome: no , sorry >~<
- 01:22:210 (2) - CTRL+G here? I think it works really great as it continues in a really good way 01:21:748 (1) - 's clockwise oval flow, and it would also go on well with 01:22:671 (3) - yes you are right! its really feel better w
- 01:36:979 (2) - Pretty much a similar suggestion as the one above. The change of direction there imho flows in a really smooth way, especially with the following slider 01:37:441 (3) - ! o.o
- 01:42:518 (3,4,5) - I would try to rearrange this pattern so that it goes on with an higher spacing, considering how intense the synth is getting there. You could tweak a bit this pattern to make it work really good with the synth, other than being overall a really good pattern to play! Here's what I have done: see if you like it! ok , i did change , but not like you ...( because of i dont like use stack jump on here ,
SPOILER304,336,102056,5,0,0:0:0:0:
416,272,102287,1,2,0:2:0:0:
320,176,102518,1,2,0:2:0:0:
304,336,102748,1,2,0:2:0:0:
144,304,102979,1,2,0:2:0:0:
64,96,103325,1,2,0:2:0:0:
240,256,103671,1,2,0:2:0:0:[Lan's Extra]
- 00:36:056 (3) - I would personally emphatize the synth change there by using instead of a simple 1/2 slider two sliders where the second one is sped up by 2.0x SV. I think it really goes on well with the pace of the song in this point, as imho the synth there can really be followed well with this setting. Here's a pattern I made up thinking of this setting: see if you like it!
SPOILER[TimingPoints]
36287,-50,4,1,1,65,0,0
36518,-100,4,1,1,65,0,0
[HitObjects]
136,32,35594,6,0,L|232:40,1,95
304,72,35941,1,2,0:2:0:0:
304,72,36056,2,0,P|344:80|384:64,1,71.25,0|2,0:0|0:2,0:0:0:0:
400,56,36287,6,0,L|384:152,1,95
504,168,36518,6,0,L|488:312,2,142.5,2|2|2,0:2|0:2|0:2,0:0:0:0:- 01:10:671 (1,2,3,4,1,2,3,4) - Not really a big deal, though it's quite strange to hear these sliders progress every 1/1, where the vocals progress every 3/4 instead... As AHO's Extra diff I would map these 1/4 sliders every 3/4, with just 1 repeat for each of them, although it isn't a really big deal I think it works really good with the vocals there! Here's an example here
- 01:51:287 (1) - Why don't you move this slider a bit down, at x:488 y:336? I would really see this slider better a bit spaced out from the stream, as after the really big jump with 01:50:825 (7,8,1) - it feels a bit too crowded and ruins a bit the flow there!
[ExtrA]
- 00:36:287 (3) - As I already said on the Insane diff, I believe that a speed up here would work really well there, considering the change of the sound there! Considering how you've used your patterns I think that a new inherited section with SV 2.0x would really go on well here! If you do this, remember also to do the same for 01:57:518 (3) -
- 00:38:248 (3) - I would personally make this go on the opposite direction instead of the current one by using CTRL+G. Seeing how 00:37:902 (2,4) - go there, I think it would be quite a lot smoother making this slider go on the other side, as imho their dropoff go quite smoother there! It's not a really big thing but I'd suggest you to add it
- 01:10:441 (1) - Hmm, I would personally move this New Combo to instead the next note 01:10:671 (2) - ... It's not really a big deal, though it follows quite better the vocals there as their new phrase starts there, and it would also mark the jump there in a pretty good way :p
- 01:33:286 (2) - As 00:38:248 (3) -, I would see this quite better reversed by using CTRL+G, considering the direction where 01:32:594 (7,1) - were heading too having another opposite slider there imho would go on quite well, seeing that 01:33:748 (3,4) - is an opposed couple of sliders as well Another point you could consider using CTRL+G too is 01:40:441 (2,4) -, as I believe it could go quite well there
And that's it! Really great song and great map as well, I hope I have been helpful and call me back when you're done
- 00:14:825 (7) - Well, I would have emphatized this transition in some other way here... Using just a 1/4 slider imho didn't really work that great there. What would you think instead about replacing it with a slider finishing to 00:15:171 - or maybe using a little speed up there. It really isn't anything too big, but imho it would work pretty good there! no sorry orz..
- 00:25:902 (10) - A CTRL+G here would work just great imho, considering that its oval flow is really followed in a good way by the next slider 00:26:364 (1) - ! I really like how this pattern works with this slider reversed okay ..
- 00:36:287 (4) - I've also pointed this out in the Insane diff and Lan's diff as well, so I'm going to point it out also here, even though it's a really little thing: anyways, why don't you set up a speed up here (by using a 2.0x inherited section)? It would really fit well with that sound in the background and it plays really well Remember to do it as well with 01:57:518 (3) - if you do it with this slider! eh..sorry i dont want to use speed change on here ..
- 01:06:518 (x) - This is just a personal opinion, so feel free to avoid if you don't think it's necessary: why don't you add a note here? It's a really little thing, but following the drum that is being played right here could work really well, making a pretty fun to play pattern there! sorry >~<;
really thank you !!!
updated with lan/kiai diff
Whoops, I always forget to set the genre and the language lolSpy wrote:
Genre: Unspecified (Other)
._.
Shouldn't it Video Game Orz?-kevincela- wrote:
Whoops, I always forget to set the genre and the language lolSpy wrote:
Genre: Unspecified (Other)
._.
Fixed!
Oh I see the error now, I was looking at the taiko which mapped the beginning as well, but it ended early.. my badAlumetorz wrote:
Because DJPop mapped the intro
Congratulations! AHODeif wrote:
Despite I've enjoyed a lot your diffs, I must say Rain is pretty Overdose-like and there's a really big gap between that diff and Salad. Gladly the osu!standard spread covers the gap (Salad ~ Hard - K i a i's Insane - Lan's Extra - Rain), but try to make a more suitable diff spread next time, please!
thanks Deif, I try to do next time carefully.
02:05:979 (6,1) - 9,44x uguuu like an electron beam gun
because of http://osu.ppy.sh/p/beatmaplist&s=4&r=11 o.o;Philippines wrote:
why is this map not in the ranked maps? i mean here https://osu.ppy.sh/p/beatmaplist
384059043 wrote:
好