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Gentle Stick X M2U - Hades in the Heaven [OsuMania|Osu|Taiko

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SUBSTAC9

ZHSteven wrote:

[Overdose]
  1. 00:07:902 (1,1) - ctrl+G to get better flow
  2. 00:17:594 (3,4) - keep the same distance as the previous (1),(2)
  3. 00:18:056 (5) - move more toward to the left to make (5)and (6)not a hyperdash, make this set of jump easier(?), I prefer stack to
  4. 00:16:902 (6) -
  5. 00:24:518 (1,2,3,4,5,6,7,8,9,10,11,12) - this part the (10)-(12) too week. try to ctrl+H and rearrange it to get higher spacing
    try this pattern:
    1
    ctrl+H the whole thing
    then try a small zz pattern here.
  6. 00:31:441 (5,6) - facing it a bit towards left, show a small movement at the beginning of the slider pattern
  7. 00:32:364 (3,4) - ctrl+G this 2 slider, and moving more towards left to show a bigger movement.
  8. 00:34:210 (2,3) - any special reason for putting this hyperdash?
  9. 00:35:133 (5,6) - a bit unflow.
  10. 00:36:287 (7,8,9) - remove hyperdash to make it harder
    00:37:902 (2) - ctrl+G
    00:38:248 (3,4) - hyperdash here?
  11. 00:40:094 (8) - stack perfectly.
    00:40:210 (9,10) - try this to get better flow
    try this to get better flow
    http://puu.sh/5yxUO.jpg
  12. 00:42:171 (5,6) - any reason to put that big hyperdash here?
  13. 00:44:825 (1) - NC this note better.
  14. 00:55:902 (1) - mute this spinner beat? the beat sounds really werid.
  15. 01:18:056 (1,2,1) - small movement here.
  16. 01:21:287 (1,2) - I dont suggest a movement here. better create a jump between this (2) and next (1)
  17. 01:22:210 (2,3) - much more movement here, better same as previous.
  18. 01:24:056 (2,3,4) - strange connection, although it is doable.
    01:43:902 (1,2) - about this kind of slider Im also not very sure, seems it is a trick for the overlapping slider. I need to talk to other modder about it.
  19. 01:50:133 (5,6,1,2,3) - this is what I suggest to deal with the unflow slider.
Generally a nice diff, but please make note this is not reach the overdose level.... maybe you should rename it as Rain.


[Salad]
  1. 00:44:364 (6,1) - incease the spacing a bit here.(maybe like here00:44:364 (6,1,3,4) - )
  2. 01:24:518 (3) - horizontal this slider, and adjust it in the right center of your previous jump
  3. 01:27:287 (1,3) - 45°this 2 slider(I hope you get what I mean :D)
  4. 02:06:056 (5) - x1.3 jump here.

Important: if you want to GD a spread for a map, please do it properly... a Salad jump to an Overdose sounds nonsence. You'd better have a real Platter to fill the gap, or you want to make salad harder as it belongs to a Platter.
Reduce difficulty to 'rain' for wouldn't to gap of difficulty.
now, I don't get about of Salad Difficulty which how about to play that so very hard in salad ?
and other issues have fixed and waiting for you and other check them for more perfectly.
thank you for your modding Steven.
update~~~
Topic Starter
AngelHoney
done~
ZHSteven
rechecking, no kds
抱歉我错了貌似又拖了1个礼拜-。-

[Rain]
01:44:594 (4,5) - remove hyperdash.(try move 5 more towards left)
Edit: OA 9 to make it same as AR(though no affect to the map, just sayin)

call me back when you've done
Topic Starter
AngelHoney

ZHSteven wrote:

rechecking, no kds
抱歉我错了貌似又拖了1个礼拜-。-

[Rain]
01:44:594 (4,5) - remove hyperdash.(try move 5 more towards left)
Edit: OA 9 to make it same as AR(though no affect to the map, just sayin)

call me back when you've done

OD9改成OD6是我弄的 , 因为为了让我的难度在最下面 , 这个必须要改么 D:
SUBSTAC9

ZHSteven wrote:

rechecking, no kds
抱歉我错了貌似又拖了1个礼拜-。-

[Rain]
01:44:594 (4,5) - remove hyperdash.(try move 5 more towards left)
Edit: OA 9 to make it same as AR(though no affect to the map, just sayin)

call me back when you've done
ok done
and sorry I didn't call you back when am done either.
:D
update~~~~
Topic Starter
AngelHoney
okay , ignore that , od9 back

all done ( osu diffs name changed because of new rule(s)

wating for icon / bubble now ww
ZHSteven
fine.
take this sweet 0.0


Edit: to Standard BAT:

Taiko approved
Mania approved
SUBSTAC9
omgomg~
thank you Steven <3
spboxer3
IRC log for Lan's Extra
2013-12-08 20:00 Lan wings: 感觉是我跟你跟的节奏方向不同吧?
2013-12-08 20:00 Lan wings: 事实上玩了这么多年没见过节奏跟我差不多的mapper
2013-12-08 20:00 spboxer3: 不是 是說你的slider感覺比較隨機下 和音樂沒有這麼合
2013-12-08 20:00 Lan wings: 也不对啊
2013-12-08 20:01 Lan wings: 我的slider也是听着音乐感觉哪里该下才下的
2013-12-08 20:01 spboxer3: 恩...有甚麼根據?
2013-12-08 20:01 spboxer3: 你下slider的時候
2013-12-08 20:02 Lan wings: 我的图也算是slider偏多的了啊
2013-12-08 20:02 Lan wings: 比较难说诶
2013-12-08 20:03 Lan wings: 基本是听到音乐有类似拖长的音就下
2013-12-08 20:03 Lan wings: 还有一种情况是主跟一个节奏
2013-12-08 20:03 Lan wings: 然后slider尾巴跟了别的节奏
2013-12-08 20:03 Lan wings: 因为尾巴不突出
2013-12-08 20:05 spboxer3: 01:06:287 - 重看一次這邊
2013-12-08 20:05 spboxer3: ACTION is editing [http://osu.ppy.sh/b/319661 Gentle Stick X M2U - Hades in the Heaven [Lan's Extra]]
2013-12-08 20:06 spboxer3: 這地方真的很難搞重你到底是跟哪些節奏
2013-12-08 20:06 Lan wings: ?
2013-12-08 20:06 Lan wings: 很明显的吧
2013-12-08 20:07 spboxer3: 分段處應該是01:06:979 - 吧
2013-12-08 20:07 spboxer3: 可是你這地方延續了前面的一些短slider
2013-12-08 20:08 Lan wings: 这里主要跟的是鼓点和那个啊啊啊啊啊
2013-12-08 20:08 spboxer3: 段落到一半的時候開始用3/4 slider
2013-12-08 20:08 spboxer3: 難道後面3/4沒有股點阿阿阿阿阿
2013-12-08 20:09 Lan wings: 3/4slider是哪些
2013-12-08 20:09 spboxer3: 01:07:787 - 這邊開始
2013-12-08 20:09 Lan wings: 这些是1/2啊
2013-12-08 20:09 Lan wings: 哪来3/4
2013-12-08 20:10 spboxer3: 阿 看錯 反正是長slider...
2013-12-08 20:10 Lan wings: 我的节奏经常切换的
2013-12-08 20:10 Lan wings: 就像你经常自创1/3 4连一样
2013-12-08 20:10 spboxer3: 所以我才說很難搞懂你的節奏阿
2013-12-08 20:11 Lan wings: 没事啊
2013-12-08 20:11 spboxer3: 這不是讀不讀圖的問題
2013-12-08 20:11 Lan wings: 我的排列还算比较规律
2013-12-08 20:11 Lan wings: 能够通过排列看出节奏的
2013-12-08 20:11 Lan wings: 我的节奏之间的停顿都是一样的
2013-12-08 20:11 spboxer3: 01:06:979 (1,2,1,2) - 已經嚇尿
2013-12-08 20:12 Lan wings: 这里节奏太难跟
2013-12-08 20:12 Lan wings: 只是复制前面那两个转个角度
2013-12-08 20:12 spboxer3: 01:07:556 (2,3) - 音給人的感覺並沒有大跳躍的感覺...
2013-12-08 20:12 spboxer3: 你沒轉角度吧 只有改位置
2013-12-08 20:13 Lan wings: 很明显的啊啊 啊
2013-12-08 20:13 spboxer3: 你說很明顯是說哪個
2013-12-08 20:13 Lan wings: 同样的为后面的circle 啊啊 大跳做预防
2013-12-08 20:13 Lan wings: 啊啊之间我都是大跳啊
2013-12-08 20:13 spboxer3: 我怎看不懂這句話...
2013-12-08 20:14 Lan wings: 我主要跟的啊啊这样的啊
2013-12-08 20:14 Lan wings: "啊啊"
2013-12-08 20:15 Lan wings: 你看看大部分的"啊啊"都是jump
2013-12-08 20:15 Lan wings: 基本是第一个啊是slider尾巴 第二个啊是slider头
2013-12-08 20:15 spboxer3: 我知道你再說甚麼了
2013-12-08 20:15 spboxer3: 感覺惡俗
2013-12-08 20:15 Lan wings: 01:12:633 (1,2,1,2) - 我觉得我前面已经做够了足够的铺垫了
2013-12-08 20:15 Lan wings: 01:08:710 (3,4,5,6,7) -
2013-12-08 20:15 spboxer3: 依然覺得不適合的路過233
2013-12-08 20:15 Lan wings: 类似这样的一大堆
2013-12-08 20:15 spboxer3: 我懂你再說甚麼
2013-12-08 20:16 spboxer3: 算了 當作法不同吧
2013-12-08 20:17 Lan wings: 我个人是认为这样的节奏前面已经用了大量的slider来做一个warning
2013-12-08 20:17 spboxer3: 我的感覺是那幾個音不管是音色還是音高都是相同的 你居然把那些做成大跳真不愧是鬼觸>_>
2013-12-08 20:17 Lan wings: 还有这样的jump
2013-12-08 20:17 Lan wings: 唯一的区别是后面的jump改成了circle
2013-12-08 20:17 Lan wings: 这是每个人对于跳的理念不同吧0.0
2013-12-08 20:18 Lan wings: 这些很难明说啊 都是一种feel
2013-12-08 20:24 Lan wings: 啊 对了 还有一点
2013-12-08 20:24 spboxer3: 01:21:748 -
2013-12-08 20:24 spboxer3: ...
2013-12-08 20:24 Lan wings: 这个应该是你说的slider下的很随意的主要原因
2013-12-08 20:24 spboxer3: 哀
2013-12-08 20:24 spboxer3: 實在是感覺一點都沒有高潮的快感>_>
2013-12-08 20:24 Lan wings: 就是我很少重复用大样的节奏
2013-12-08 20:24 Lan wings: 重复用同样的节奏*
2013-12-08 20:25 Lan wings: 在第二段的时候会尝试用其他的slider 组合方式代替
2013-12-08 20:25 Lan wings: sad 这里我想不到梗
2013-12-08 20:26 Lan wings: 节奏太慢
2013-12-08 20:26 Lan wings: 实际上这首歌整段节奏都是很慢的
2013-12-08 20:26 spboxer3: 不是 是map沒有靈性的感覺
2013-12-08 20:26 Lan wings: 后面那些1/8啊什么的严格上来说都是overmap
2013-12-08 20:26 spboxer3: 你可以節奏慢 但是移動部分快點
2013-12-08 20:27 spboxer3: 舉例來說
2013-12-08 20:27 spboxer3: 01:21:748 -
2013-12-08 20:27 spboxer3: osu.ppy.sh/ss/1156210
2013-12-08 20:27 spboxer3: http://osu.ppy.sh/ss/1156210
2013-12-08 20:27 Lan wings: 慢节奏排列没梗_(:3」∠)_ 都只是普通的复制转向
2013-12-08 20:27 spboxer3: 像這樣
2013-12-08 20:27 Lan wings: 比如这样的你认为怎么做会更好?
2013-12-08 20:27 spboxer3: 重點不是節奏慢而已...你看aho他們擺的
2013-12-08 20:27 Lan wings: 实际上这样慢节奏的我也很头痛
2013-12-08 20:28 Lan wings: 他们的节奏跟我的完全不同
2013-12-08 20:28 spboxer3: 論有趣度你前面的部分勝過他們兩個
2013-12-08 20:28 spboxer3: 但是kiai這段他們兩個的給人感覺比你這好
2013-12-08 20:28 Lan wings: 这图做的最差的就是副歌前段
2013-12-08 20:28 spboxer3: 中間請塞note>_>
2013-12-08 20:29 Lan wings: 这点我承认
2013-12-08 20:29 Lan wings: 实际上按照我的节奏副歌是整首歌最简单的部分
2013-12-08 20:29 Lan wings: 副歌前段部分的节奏就是我本来会做成的节奏 然后中间塞了点circle
2013-12-08 20:29 Lan wings: 原来刚做完的时候还没塞note更蠢
2013-12-08 20:30 Lan wings: 你可以看到有一部分的circle直接就是stack
2013-12-08 20:30 Lan wings: 在后面的slider上面的啊
2013-12-08 20:31 spboxer3: 你說的副歌前段是哪段= =
2013-12-08 20:31 spboxer3: 這整段kiai都是副歌阿
2013-12-08 20:31 Lan wings: 01:36:518 -
2013-12-08 20:31 Lan wings: 这里前面是前段 后面是后段
2013-12-08 20:31 spboxer3: 你看了我剛剛給你的圖嗎
2013-12-08 20:32 Lan wings: 你意思是中间疯狂塞circle吗.
2013-12-08 20:32 spboxer3: 主要是flow的感覺˙
2013-12-08 20:32 spboxer3: 你這段很缺少那種感覺
2013-12-08 20:32 spboxer3: 一種速度感
2013-12-08 20:33 spboxer3: 音樂間距離太遠了 物件間距之間的感覺就會不見
2013-12-08 20:33 Lan wings: 我是想做成慢速的感觉啊 不是快速
2013-12-08 20:33 spboxer3: 我說的速度感不是全部指快速的
2013-12-08 20:34 spboxer3: 你的slider速度就是很慢的 只是note間距移動部分加快
2013-12-08 20:34 Lan wings: 比较难懂
2013-12-08 20:34 Lan wings: 队啊 这就是我要的感觉
2013-12-08 20:34 Lan wings: 一种粘滞感
2013-12-08 20:34 spboxer3: 對 所以你更該塞note
2013-12-08 20:35 Lan wings: 但是塞了之后就跳过头了
2013-12-08 20:35 spboxer3: 不會
2013-12-08 20:35 Lan wings: 01:23:018 (4,5,1) -
2013-12-08 20:35 Lan wings: 像这样的还好
2013-12-08 20:35 spboxer3: 不是教你全塞阿
2013-12-08 20:35 Lan wings: 01:24:864 (2,3,1) - 这样的就有点极限了
2013-12-08 20:35 spboxer3: 01:24:864 (2,3,1) - 你這個就是錯誤示範
2013-12-08 20:36 spboxer3: 因為你要的粘滯感會因為你這擺法破壞掉
2013-12-08 20:36 Lan wings: 那应该扔哪
2013-12-08 20:36 spboxer3: 你要的感覺不是
2013-12-08 20:36 spboxer3: 返回
2013-12-08 20:37 spboxer3: 你懂我的意思嗎
2013-12-08 20:37 Lan wings: 不太懂
2013-12-08 20:37 spboxer3: 因為你的flow並不是在同一直線上
2013-12-08 20:37 Lan wings: 我的flow主要是绕圈
2013-12-08 20:37 spboxer3: 所以你的黏滯感就會被破壞
2013-12-08 20:38 spboxer3: 作為輔助的不能搶了主要的風采懂嗎
2013-12-08 20:38 spboxer3: 那幾個note是拿來輔助用的
2013-12-08 20:38 Lan wings: 01:23:018 (4,5,1) - 就是要类似这种感觉更好是吗?
2013-12-08 20:39 spboxer3: 不 你看了我給你的圖了嗎
2013-12-08 20:39 Lan wings: 你那个我打的很蛋疼啊
2013-12-08 20:40 spboxer3: http://osu.ppy.sh/ss/1156246
2013-12-08 20:40 Lan wings: 各种miss
2013-12-08 20:40 spboxer3: 或是像這樣的
2013-12-08 20:41 spboxer3: 其實並不會很難打...
2013-12-08 20:41 spboxer3: 只是沒很習慣而已
2013-12-08 20:42 Lan wings: 这个倒还行
2013-12-08 20:42 Lan wings: 不是
2013-12-08 20:42 spboxer3: 草 我覺得這比較難= =
2013-12-08 20:43 Lan wings: 是中间等距离这种在快速情况下太难控制了
2013-12-08 20:43 Lan wings: 就像是翡翠剑那样
2013-12-08 20:43 Lan wings: 而且是没折角的
2013-12-08 20:43 Lan wings: 如果有折角还好控制
2013-12-08 20:45 spboxer3: 於是你感覺呢
2013-12-08 20:45 Lan wings: 我先试试这种感觉
2013-12-08 20:46 Lan wings: 你等等啊
2013-12-08 20:46 spboxer3: 哪種
2013-12-08 20:47 Lan wings: 就是中间加circle 然后跟前面直接距离正常 跟后面的距离是大跳
2013-12-08 20:47 spboxer3: 01:27:749 (3,1) - 這兩個實在做的不好>_>
2013-12-08 20:47 Lan wings: 这里咋搞
2013-12-08 20:47 Lan wings: 01:35:133 (3,4) - 类似这样?
2013-12-08 20:48 spboxer3: ?
2013-12-08 20:49 spboxer3: 對
2013-12-08 20:49 spboxer3: 完全不帶感
2013-12-08 20:49 spboxer3: 虧前面這麼爽
2013-12-08 20:55 Lan wings: http://puu.sh/5G0bE.rar
2013-12-08 20:55 Lan wings: 看看这样怎么样
2013-12-08 20:56 spboxer3: 為何要不同間距?
2013-12-08 20:57 spboxer3: 01:23:941 (2) - 我會建議放在01:23:018 (6) - slider end
2013-12-08 20:57 spboxer3: 01:27:979 (4) - 建議ctrl+G
2013-12-08 20:58 spboxer3: 這樣感覺更有靈性
2013-12-08 20:58 spboxer3: 01:30:864 - 節奏在這加個note會更適合 和前後對應
2013-12-08 20:58 spboxer3: 可是問題就會像01:32:710 (1,2) - 一樣 太遠了
2013-12-08 20:59 spboxer3: 01:35:594 (5,6) - ^太遠
2013-12-08 20:59 spboxer3: 你自己看那甚麼間距>_>
2013-12-08 20:59 Lan wings: 01:25:902 (2) - 啊 这个我忘了ctrl+g弄回来了
2013-12-08 21:00 Lan wings: 01:27:979 (4) - 这个ctrl+g不好
2013-12-08 21:01 spboxer3: 我來說一下為什麼我會說這邊C+G
2013-12-08 21:01 Lan wings: 01:30:864 - 这地方我漏了
2013-12-08 21:01 spboxer3: 聽音樂的音高 01:27:748 (3) - 低音往下01:27:979 (4) - 相較前面的3 這邊是高音 向上會更好
2013-12-08 21:02 spboxer3: 即使打過去只是在同一個位置 但是視覺上效果就不一樣
2013-12-08 21:02 spboxer3: 和音樂的契合度會更高些
2013-12-08 21:03 Lan wings: 我这里倒是没考虑音高.
2013-12-08 21:03 Lan wings: 01:27:748 (3,4,1) - 主要是我摆的时候这里3个slider head都是等距离的
2013-12-08 21:04 Lan wings: 01:28:556 (2) - 反过来的话我也得放在这个的slider头上了
2013-12-08 21:04 spboxer3: ...這也不是等距阿
2013-12-08 21:04 spboxer3: 現在這樣
2013-12-08 21:04 spboxer3: 你自己看右上角>_>
2013-12-08 21:04 Lan wings: 那是因为有尾巴啊
2013-12-08 21:04 Lan wings: 你自己看看摆3个circle
2013-12-08 21:05 Lan wings: 尾巴是可以无视的
2013-12-08 21:05 Lan wings: 更何况是kick slider更可以无视了
2013-12-08 21:05 spboxer3: 依然不是233
2013-12-08 21:05 spboxer3: 踢slider
2013-12-08 21:05 Lan wings: 啥 不可能
2013-12-08 21:05 spboxer3: 你自己翻轉看看._.
2013-12-08 21:06 Lan wings: 01:27:748 (3,4) -
2013-12-08 21:06 Lan wings: 我是在这两个slider头的位置放两个circle
2013-12-08 21:07 Lan wings: 然后选上那两个circle
2013-12-08 21:07 spboxer3: 我知道為什麼了
2013-12-08 21:07 spboxer3: 因為有綠線
2013-12-08 21:07 Lan wings: 然后点3位置的circle拉到4
2013-12-08 21:07 Lan wings: 然后原来4位置的circle就拉下去了
2013-12-08 21:08 Lan wings: 也就是现在01:28:210 (1) - slider头的位置
2013-12-08 21:08 Lan wings: 看实际间距啊 别看ds
2013-12-08 21:08 spboxer3: 我知道
2013-12-08 21:08 spboxer3: 你認為反過來不好?
2013-12-08 21:08 spboxer3: 這樣也順便對應了01:27:748 (3,1) -
2013-12-08 21:08 Lan wings: 不是
2013-12-08 21:08 spboxer3: 如果說你依然把那個點當slider頭
2013-12-08 21:08 Lan wings: 是之前单纯的反过来不改位置打着不顺手
2013-12-08 21:09 Lan wings: http://puu.sh/5G0JC.jpg
2013-12-08 21:09 spboxer3: 為什麼我又看不懂了233
2013-12-08 21:09 Lan wings: 现在弄这样没那么不顺手了
2013-12-08 21:09 spboxer3: 恩?
2013-12-08 21:09 spboxer3: 所以要改??
2013-12-08 21:09 Lan wings: 就是ctrl+g之后把slider头拉到原来slider头的位置啊
2013-12-08 21:10 spboxer3: 對
2013-12-08 21:10 Lan wings: 01:23:941 (2) -
2013-12-08 21:10 Lan wings: 然后这里
2013-12-08 21:10 Lan wings: 扔到前面那个6那里有点问题
2013-12-08 21:10 Lan wings: 首先这位置基本是跟前后的位置等距离了
2013-12-08 21:10 Lan wings: 然后实际上距离还是有区别
2013-12-08 21:10 Lan wings: 并不是完全一样
2013-12-08 21:11 spboxer3: ._.
2013-12-08 21:11 Lan wings: prev 4x next 5x
2013-12-08 21:11 Lan wings: 不太可行
2013-12-08 21:11 spboxer3: 你打這slider還會跟著著過去? 這不是click slider嗎233
2013-12-08 21:11 spboxer3: *跟著滑過去
2013-12-08 21:12 Lan wings: 我是奇葩玩家 虽然下的slider完全不看尾巴
2013-12-08 21:12 Lan wings: 但是打的时候还是会跟着滑过去
2013-12-08 21:12 spboxer3: 我這麼說吧 我會這樣建議室有原因的
2013-12-08 21:13 spboxer3: http://puu.sh/5G0SZ.jpg 這是你現在的
2013-12-08 21:13 Lan wings: 原因可以听听 但是你说的那位置我实在不认同
2013-12-08 21:13 Lan wings: 这样的话我打起来那里就变直线了
2013-12-08 21:13 Lan wings: 而且偏下
2013-12-08 21:13 spboxer3: http://puu.sh/5G0Uk.jpg
2013-12-08 21:13 spboxer3: 對
2013-12-08 21:13 Lan wings: 会变成向下凹的弧线
2013-12-08 21:13 Lan wings: 移动太蛋碎
2013-12-08 21:14 spboxer3: 並不會下凹弧線阿= =
2013-12-08 21:14 spboxer3: 明顯是一直線。。。
2013-12-08 21:14 Lan wings: 你slider那里滑完过去不是瞬间转折的啊
2013-12-08 21:14 spboxer3: 既然你說了你會滑slider
2013-12-08 21:15 Lan wings: 我亲自打起来
2013-12-08 21:15 Lan wings: 01:23:594 (1,2) -
2013-12-08 21:15 spboxer3: 是轉折 但是你本來那樣也是轉的orz...
2013-12-08 21:15 Lan wings: 1和2衔接还行
2013-12-08 21:15 spboxer3: 你先試試
2013-12-08 21:15 Lan wings: 01:24:056 (3) - 但是打到3的位置是偏下的
2013-12-08 21:16 spboxer3: 下一點並不會出事阿=_=
2013-12-08 21:17 spboxer3: 而且你slider本來就是往下的
2013-12-08 21:17 spboxer3: 打那個位置本來就是save point
2013-12-08 21:17 Lan wings: 别扭啊
2013-12-08 21:17 Lan wings: 打到3的位置还得强硬的往上移一下
2013-12-08 21:17 Lan wings: flow实在不行
2013-12-08 21:18 spboxer3: 嘛反正你的圖 你感覺好就行吧
2013-12-08 21:19 Lan wings: 咦
2013-12-08 21:19 Lan wings: 我打了几十PC没事了
2013-12-08 21:19 Lan wings: 艹
2013-12-08 21:19 spboxer3: ?
2013-12-08 21:19 spboxer3: 01:26:364 (3) - 是否反向? 你現在這樣的flow打起來不是挺好的
2013-12-08 21:19 Lan wings: 打了几十PC那里又变的顺手了_(:3」∠)_
2013-12-08 21:20 Lan wings: 01:25:902 (2) -
2013-12-08 21:20 spboxer3: http://puu.sh/5G18p.jpg
2013-12-08 21:20 Lan wings: 这个位置是要ctrl+g
2013-12-08 21:20 spboxer3: 我覺得你不知道我再說哪
2013-12-08 21:20 Lan wings: 01:26:364 (3,4) -
2013-12-08 21:20 spboxer3: 我說的是3
2013-12-08 21:20 spboxer3: 不是2
2013-12-08 21:20 Lan wings: 3到4会不会那啥
2013-12-08 21:20 Lan wings: 嗯 我知道
2013-12-08 21:20 spboxer3: 不會阿._.
2013-12-08 21:20 Lan wings: 我给你那个2的方向是反的
2013-12-08 21:20 spboxer3: 那我知道
2013-12-08 21:20 spboxer3: 我是說
2013-12-08 21:21 Lan wings: 不过貌似2就是我给你那样的更顺手?
2013-12-08 21:21 spboxer3: 音樂感覺這地方是第三小節 給人可以緩和一點
2013-12-08 21:21 spboxer3: 2並不會比較好 因為1~2的位置
2013-12-08 21:21 Lan wings: 好 这个改了
2013-12-08 21:21 spboxer3: 除非你要把1反向
2013-12-08 21:22 spboxer3: 那2就用之前那樣 不過3依然需要反向
2013-12-08 21:22 Lan wings: 不用了
2013-12-08 21:22 spboxer3: 恩恩
2013-12-08 21:22 Lan wings: 就按你之前的那样就好
2013-12-08 21:23 Lan wings: 直接3c+g
2013-12-08 21:23 spboxer3: 01:32:248 (5,1) - 這太遠了啦= =
2013-12-08 21:23 Lan wings: 唔 这个倒是没试过miss
2013-12-08 21:23 spboxer3: 肯定被草
2013-12-08 21:23 spboxer3: prev x12.40 。。。。
2013-12-08 21:24 Lan wings: 我试了N遍 这里顶多5的尾巴出一下100
2013-12-08 21:24 spboxer3: 01:46:441 (1) -
2013-12-08 21:24 Lan wings: 啊 不对
2013-12-08 21:24 spboxer3: 剛好看到
2013-12-08 21:24 Lan wings: 泥马 我改了NC
2013-12-08 21:25 Lan wings: 01:34:094 (5,1) - 你给的51弄到后面去了
2013-12-08 21:25 spboxer3: osu.ppy.sh/ss/1156363
2013-12-08 21:25 spboxer3: http://osu.ppy.sh/ss/1156363
2013-12-08 21:25 spboxer3: 像這樣我想就不會被草了 你可以試試看
2013-12-08 21:25 Lan wings: 突出一点点?
2013-12-08 21:25 Lan wings: 01:32:248 (6) - 这个想不到咋改啊
2013-12-08 21:25 spboxer3: 你是說哪個突出一點點?
2013-12-08 21:26 Lan wings: 01:46:441 (1) -
2013-12-08 21:26 Lan wings: 这个
2013-12-08 21:26 spboxer3: slider我不管阿
2013-12-08 21:26 Lan wings: 你的意思不是突出一点点读不到么
2013-12-08 21:26 Lan wings: 01:32:248 (6) - 你说这个12.00x啊
2013-12-08 21:26 spboxer3: 等等 一樣一樣來
2013-12-08 21:26 spboxer3: 你說突出一點點是指哪個
2013-12-08 21:29 Lan wings: 01:46:441 (1) -
2013-12-08 21:29 Lan wings: 这个
2013-12-08 21:29 Lan wings: http://osu.ppy.sh/ss/1156363
2013-12-08 21:29 Lan wings: 你不是弄这样么
2013-12-08 21:29 spboxer3: 喔 這個不是讀不到...
2013-12-08 21:30 spboxer3: 這是因為音色可以突出= =
2013-12-08 21:30 spboxer3: 所以我會建議做成那樣 如果不喜歡原本那樣也不錯
2013-12-08 21:30 Lan wings: 01:45:748 (1) - 我还以为你说跟这里重叠了不好读
2013-12-08 21:30 spboxer3: 不是阿
2013-12-08 21:30 Lan wings: 因为这边的这个slider的确有挺多人读不到01:47:364 (1) -
2013-12-08 21:31 Lan wings: 实战经验..
2013-12-08 21:31 Lan wings: 一堆人miss在这
2013-12-08 21:31 Lan wings: 01:46:441 (1) - 这个我弄的跟你一样了
2013-12-08 21:31 Lan wings: 01:47:364 (1) - 然后这里原样复制
2013-12-08 21:34 spboxer3: 改過後 http://osu.ppy.sh/ss/1156395
2013-12-08 21:34 spboxer3: 01:32:248 (5,1,2) -
2013-12-08 21:34 spboxer3: 我是說這邊
2013-12-08 21:34 spboxer3: 你可以試試看這樣
2013-12-08 21:34 spboxer3: http://puu.sh/5G1I2.jpg
2013-12-08 21:34 spboxer3: 這是改前的
2013-12-08 21:36 spboxer3: 反正大致上是這樣 詳細間距可以再調整
2013-12-08 21:36 Lan wings: 可以
2013-12-08 21:36 Lan wings: 不过那个kick slider得照例加一下速
2013-12-08 21:37 spboxer3: ...你幹嘛一直踢slider
2013-12-08 21:37 spboxer3: 可以加速 別太超過就行
2013-12-08 21:38 Lan wings: http://osu.ppy.sh/ss/1156395
2013-12-08 21:38 Lan wings: 你这个6不是kickslider吗
2013-12-08 21:38 spboxer3: 不是click slider嗎...
2013-12-08 21:38 Lan wings: 这种叫kick slider啊
2013-12-08 21:38 spboxer3: 你那樣行
2013-12-08 21:38 Lan wings: 你问问sco
2013-12-08 21:40 Lan wings: 于是还有啥要改么
2013-12-08 21:42 spboxer3: http://puu.sh/5G23w.jpg
2013-12-08 21:42 spboxer3: 最後一段的節奏...
2013-12-08 21:43 spboxer3: 其實是類似於這樣的...
2013-12-08 21:43 Lan wings: 最后一段节奏很好啊
2013-12-08 21:43 Lan wings: 怎么了
2013-12-08 21:43 spboxer3: 你去對照一夏
2013-12-08 21:43 spboxer3: 雖然不明顯
2013-12-08 21:44 Lan wings: 最后一段我就不改了
2013-12-08 21:44 spboxer3: 好
wip
mod log
12:05 spboxer3: 00:48:287 (11,1) - 
12:05 spboxer3: 哀
12:05 AngelHoney: o.o
12:05 AngelHoney: 这很简单的.-.
12:07 spboxer3: 01:08:364 (8) - 按前面的節奏下法 這邊用slider會更好 因為前一段也是用slider
12:08 spboxer3: 我的意思是01:08:364 (8,9,10) - 這些對調
12:09 AngelHoney: 这个差异不大吧..
12:09 spboxer3: 01:13:787 (10,11) - 建議打法對調 可以聽得出來前頭的重音都在slider head 可是這地方對掉了
12:10 AngelHoney: 这个我知道 不过为了玩起来顺 就没改
12:13 spboxer3: 01:10:671 (1,2,3,4,5,6,7,8,9,10,11) - Hard
12:14 spboxer3: 這是甚麼梗233
12:14 spboxer3: 為什麼間距會縮小 意義不明阿
12:14 AngelHoney: 太大没造型了
12:14 spboxer3: 。。。
12:15 AngelHoney: 缩小玩起来也简单w
12:15 spboxer3: 。。。 Hard已經夠簡單了>_>
12:16 AngelHoney: w
12:16 spboxer3: 00:16:902 (8,1) - 這種容易誤判
12:17 AngelHoney: 9hard?
12:17 spboxer3: 依然hard
12:17 spboxer3: 01:53:941 (6,7) - Hard就別用這種斷連打了吧
12:17 AngelHoney: 8应该往上移?
12:18 AngelHoney: 这里没造型放了 就这样
12:18 spboxer3: 我寧可你放上去點阿阿阿
12:18 spboxer3: 我是說6,7
12:18 AngelHoney: 啊?
12:19 spboxer3: 把6放到57中間的上面點
12:19 AngelHoney: en
12:19 AngelHoney: 很难看啊..
12:19 spboxer3: 可是hard前面都沒有很難的 副歌也很簡單 到副歌節數突然出現這啥鬼你覺得怎麼樣>_>
12:20 AngelHoney: 圈圈挺胖的 应该不难吧w
12:20 spboxer3: 讀圖難看懂
12:20 AngelHoney: 噢噢
12:21 spboxer3: 因為前面做的都是節奏有空的
12:21 spboxer3: 所以這邊一般會腦補成...(ry
12:21 AngelHoney: 噢噢 好的 这里我改改
12:24 AngelHoney: http://osu.ppy.sh/ss/1162914
12:24 AngelHoney: ruhe w
12:24 spboxer3: hao
12:28 AngelHoney: kiai的我改 ,他afk了
12:29 spboxer3: 好
12:29 spboxer3: kiai結束後那邊有個kick的音 但是感覺沒做完
12:30 spboxer3: 01:52:671 (7) - 這個sldier的頭 那種
12:30 spboxer3: 01:58:671 - 這邊以後全不見了
12:30 spboxer3: 音效感覺沒下完
12:34 AngelHoney: 01:52:671 (7) - 没理解什么意思..
12:34 spboxer3: 我是指音效和這個slider頭一樣
12:34 AngelHoney: 01:58:671 - 这里挺明显的 换节奏换排列了 所以跟着换音效了啊o.o;
12:34 spboxer3: 的那種音色 後面斷了
12:34 spboxer3: 。
12:35 spboxer3: 聽起來沒邏輯
12:35 AngelHoney: 00:30:056 - 一开始这里也是类似风格
12:36 spboxer3: 感覺像是一個章節被砍了4分 結果你在第一小節做完後後面就全部改掉了
12:36 spboxer3: 你這邊不一樣阿
12:36 spboxer3: 恩...我想想看該怎麼說
12:36 AngelHoney: 01:58:672 - 你不看map 光听音乐本身 就是这么分的啊..
12:37 spboxer3: 就是一種沒有銜接的感覺
12:37 spboxer3: 沒過門
12:37 spboxer3: 懂我的意思嗎
12:37 AngelHoney: 没过门是啥..
12:37 AngelHoney: 这里的话 就算再我的难度也是这样 , 从这个点开始下whistle了
12:38 spboxer3: 因為你的沒有那個kick的聲音
12:38 AngelHoney: o_o
12:39 spboxer3: 聽得懂我的意思?
12:40 AngelHoney: 我知道你要表达的意思 但是我觉得这样分段落挺好啊._.
12:41 spboxer3: 如果前面的kick都拿掉就不會有奇怪的感覺 該怎麼說 你這些kick聽起來是外加的 並不是和音樂本身很合 至少是聽得出來非音樂本身的音效
12:42 spboxer3: 那這種東西你銜接的部分沒做好感覺起來就像太監>_>
12:42 spboxer3: 能懂我說的意思嗎
12:42 AngelHoney: 你这举得例子>_>
12:43 spboxer3: 你聽音樂吧 小節數1234 在4的位置也會做些變化作為連接到下個1的過門
12:44 AngelHoney: 他后面不就是1234都kick音 在下一段的1234里没kick换whistle音了么
12:45 spboxer3: 我說的是4本身會做點變化
12:45 spboxer3: 並不是4和1的區別喔
12:45 AngelHoney: 所以说呢..?
12:45 spboxer3: 你想保留這些kick音嗎?
12:47 AngelHoney: 我试了下去掉 应该没多大问题
12:47 spboxer3: 恩恩
12:47 AngelHoney: (毕竟他AFK了 我不是很想动太多他的diff啦XD
12:47 AngelHoney: 不过影响不大 我去掉就是了w
12:47 spboxer3: 因為你其他難度這邊也沒加._.
12:47 spboxer3: w
Taiko icon
Mania icon
CTB icon
and... this is your bubble icon
GL~
Topic Starter
AngelHoney
updated~ w
Lan wings
just backup
and thx Charles~
Charles445-20131208-074820
11:26 Lan wings: hey charles
11:27 Charles445: hi
11:27 Lan wings: could you test play a hard map plz
11:30 Charles445: sure
11:30 *Lan wings is watching [http://osu.ppy.sh/b/296432 Gentle Stick X M2U - Hades in the Heaven [ExtrA]]
11:31 Lan wings: Lan's Extra
11:31 Charles445: your diff or aho diff
11:31 Charles445: ok
11:31 *Charles445 is playing [http://osu.ppy.sh/b/319661 Gentle Stick X M2U - Hades in the Heaven [Lan's Extra]]
11:40 Charles445: ill switch to here
11:41 Lan wings: k
11:41 Charles445: 00:18:056 (2) - these sliders are cool, they spaz with the song, but recently they were controversial (Space Accelerator)
11:41 Charles445: constant like this 00:27:287 (5) - is OK
11:42 Charles445: so 00:35:594 (1) - , and so on should change to the constant one
11:45 Lan wings: sv1.0?
11:45 Lan wings: 00:27:287 (5) - and use this slider?
11:45 Charles445: the reds just need to be consistent so it is one speed
11:46 Charles445: that slider will work for those yes
11:50 Lan wings: http://puu.sh/5FF96.jpg
11:51 Charles445: great :D
11:51 Charles445: other cases should be fixed too for the squished slider that changes speed
11:52 Lan wings: 00:35:594 (1) - but this is very flow the music i don't want to change QwQ
11:52 Charles445: I agree I like sliders like that, it's just last time I bubbled a map with them it caused problems and got unranked D:
11:55 Charles445: maybe for that sound, linear 1/2 through then a curve at the end?
11:55 Charles445: so it makes beginning bumpy and end smooth like before http://puu.sh/5FFpb.jpg just an idea
11:56 Lan wings: and hitsound fit this slider is perfect
11:57 Charles445: 01:24:056 (2) - omg the whistle :D
11:57 Charles445: that's awesome
11:57 Lan wings: ?
11:57 Lan wings: =w=
11:57 Charles445: whistle slider
11:57 Charles445: awesome
11:59 Charles445: 00:31:902 (2,1,2,3,4,5,6) - super hard to read because the yellow 2 and red 1 is antijump
11:59 Charles445: maybe at circle at 00:32:018 - ?
12:00 Charles445: https://osu.ppy.sh/ss/1155144 like this maybe :D
12:00 Charles445: 11.6x 1/4
12:01 Lan wings: http://puu.sh/5FFJb.jpg
12:01 Charles445: loool
12:01 Charles445: so hard, cool
12:02 Lan wings: o.o
12:02 Lan wings: http://puu.sh/5FFMZ.jpg
12:02 Charles445: hmm 1/8 slider :O
12:03 Charles445: yes :D
12:03 Charles445: I mean 1 to 2 is really sharp and cool
12:03 Charles445: you're moving down, then you jump up into the 2
12:03 Charles445: from the slider
12:04 Charles445: http://puu.sh/5FFQy.jpg
12:04 Lan wings: is hard QAQ
12:05 Charles445: yes maybe it should be easier for intro idk
12:05 Charles445: lolol
12:05 Lan wings: can't play it _(:3」∠)_
12:05 Charles445: ohhh
12:05 Charles445: then we should do something else lol
12:05 Lan wings: http://puu.sh/5FFVS.jpg
12:06 Lan wings: try this?
12:06 Charles445: we could just leave it as antijump
12:06 Charles445: I was just 100 50 on that part every time lolol
12:06 Charles445: ohh stacked anti?
12:07 Charles445: YEAH
12:07 Charles445: IT WORKS GREAT
12:07 Charles445: :D
12:07 Lan wings: k
12:09 Charles445: shouldn't this be 1/4? 01:03:056 (4,5,6,7) -
12:10 Lan wings: warning this 02:04:671 (1,2,3,4,5,6,1,2,3,4,5,6,7) -
12:12 Charles445: preparing for it?
12:12 Charles445: ohhh
12:12 Lan wings: yes
12:13 Charles445: hmm
12:13 Charles445: it's hard to say Q_Q adding circle for intuitiveness
12:14 Lan wings: i spec something player all pass it
12:14 Lan wings: Including you._.
12:14 Charles445: yes
12:14 Charles445: but a lot of people don't like objs not in music
12:14 Charles445: I think this one will work because it does help later
12:14 Charles445: I was prepared for the end when I got to it
12:15 Charles445: ok ima skip ahead to 01:49:787 (1) - , remove new combo? 1 is on blue tick but it looks like it will be white or red
12:15 Charles445: removing new combo will make the player streamjump to the 1 like they should
12:16 Lan wings: k
12:17 Charles445: ok last things will be the 1/8
12:17 Charles445: these are super hard lol
12:17 Lan wings: aho's diff same this
12:18 Lan wings: kiai aho lan 3diff all have 1/8 lol
12:19 Charles445: 1sec making example
12:19 Lan wings: 0.0?
12:20 Charles445: yknow how the jumps there have 1/8 in between
12:20 Charles445: instead of 1/4 in between
12:22 Lan wings: i'm not good at english QwQ
12:22 Charles445: ohh
12:23 Charles445: sorry
12:23 Charles445: let me give an example difficulty
12:23 Charles445: http://puu.sh/5FGMw.osu give this a look
12:23 Charles445: instead of 1/8 for the end part I used 1/6 snap. For sliders that start on blue tick it uses 1/12
12:24 Charles445: http://puu.sh/5FGOm.jpg
12:25 Lan wings: try 1/6?
12:25 Charles445: try playing the TestSixth, it is 1/6 for that part
12:25 Charles445: it would be easier I think? At least would prevent too many slider breaks and upset people
12:25 Charles445: it's still haaaard lol
12:26 Lan wings: looks good
12:26 Charles445: cool
12:26 Charles445: ill save a backup of 1/8 just in case you need it later
12:27 Charles445: that's all ~
12:27 Lan wings: I have another idea]
12:27 Lan wings: just wait a min
12:27 Charles445: ok :D
12:31 Lan wings: http://puu.sh/5FHab.osu
12:32 Lan wings: ah i forget resnap slider end
12:33 Charles445: ok send me when resnapped lol
12:34 Lan wings: http://puu.sh/5FHiP.osu
12:37 Lan wings: 01:46:671 (1,2) - 01:48:518 (1,2) - and here use 1/6?
12:37 Charles445: ok so 1/4 then 1/8, 1/4 then 1/8
12:37 Charles445: for the big jumps? 1/6 would be good yea
12:42 Lan wings: ok fix
12:43 Lan wings: I have a question._.
12:43 Lan wings: 01:36:056 (6) -
12:45 Charles445: ok
12:45 Charles445: I think that antijump works well
12:46 Lan wings: rhythm0.0
12:46 Lan wings: 01:35:594 (5) -
12:46 Charles445: ends on 1/4 right?
12:46 Charles445: sounds good
12:46 Lan wings: sounds a little discord
12:47 Charles445: the 6?
12:47 Lan wings: yes
12:47 Charles445: 01:34:210 -
12:47 Charles445: there is bass beat in background
12:47 Charles445: that's what that 6 is on
12:48 Lan wings: humm try 5 sliderend add clap?
12:49 Charles445: sure
12:52 Lan wings: 01:23:018 (4) - 01:24:864 (2) - 01:26:710 (4) - 01:28:556 (2) - 01:30:402 (5) - 01:32:248 (4) - 01:34:094 (5) -
12:52 Lan wings: all have bass 0.0
12:52 Charles445: huh
12:52 Charles445: yes but you focus on melody
12:53 Charles445: I was trying to explain why that 6 was ok
12:53 Charles445: it's ok because it's where that bass would be. earlier you use sliders which is also ok
12:53 Charles445: both work well
12:53 Lan wings: o
12:54 Lan wings: ik
12:56 Lan wings: http://puu.sh/5FImo.osu
12:57 Charles445: ok this is full mapo
12:57 *Charles445 is playing [http://osu.ppy.sh/b/319661 Gentle Stick X M2U - Hades in the Heaven [Lan's Extra]]
12:58 Charles445: hm 1sec
12:58 Lan wings: eh
12:58 Lan wings: wait
12:59 Lan wings: go
12:59 Lan wings: sad
12:59 Charles445: darn
12:59 Charles445: ill give screeny of how it goes
13:00 Lan wings: http://puu.sh/5FIx5.rar
13:00 Charles445: good idea
13:01 Lan wings: i sucl
13:01 Lan wings: suck*
13:01 Lan wings: oh good
13:01 Charles445: :O
13:01 Charles445: rofl
13:01 Charles445: it worked
13:03 Charles445: cool
13:03 Charles445: still some squiggles in there
13:04 Charles445: plays cool now lol
13:07 Lan wings: 00:35:594 (1) - 01:56:825 (1) - i don't change this, no problem?
13:08 Charles445: after space accelerator I'm on thin ice on stuff like that
13:08 Charles445: I can't safely bubble it with them in there even though I like it a lot
13:09 Lan wings: QAQ
13:09 Lan wings: if sp3 bubble?
13:09 Charles445: can't bubble or rank lol
13:09 Charles445: it's too risky
13:10 Lan wings: sad
13:10 Charles445: I agree
13:10 Charles445: :(
13:10 Lan wings: I need some time to think D:
13:11 Lan wings: i will send pm tell you QAQ
13:11 Lan wings: thx for help!
13:16 Charles445: np
13:16 Charles445: gl with it
13:34 Lan wings: http://puu.sh/5FK8S.jpg
13:34 Lan wings: popner say this is ok
13:36 Lan wings: as long as can see squiggles
13:37 Charles445: https://osu.ppy.sh/forum/t/158947&start=0
13:37 Charles445: bottom of the page is the issue
13:38 Lan wings: wat?
13:39 Lan wings: http://puu.sh/5FKlV.jpg
13:39 Charles445: this thread was made to determine whether sliders that change speed are rankable
13:39 Lan wings: Still a long way from the bottom of the page
13:39 Charles445: no i mean in the link I linked
13:39 Charles445: https://osu.ppy.sh/forum/t/158947&start=0 ,
13:40 Lan wings: you say that 1.1sv?
13:41 Charles445: no I mean if you look at the bottom of that thread
13:41 Charles445: peppy shows up and explains the situation on whether they can be ranked or not
13:43 Lan wings: that too extreme
13:44 Lan wings: ok i know
13:46 Lan wings: http://puu.sh/5FKHt.jpg
13:46 Lan wings: this?
13:47 Charles445: hmm I think that will be ok it is only a slight distortion
13:47 Charles445: I'd need to ask others about it though lol
13:47 Lan wings: ok
13:48 Lan wings: 01:56:825 (1) -
13:48 Lan wings: http://puu.sh/5FKOL.jpg
13:49 Charles445: yeah that one is fine
13:51 Lan wings: http://puu.sh/5FKWq.rar
13:52 *Charles445 is playing [http://osu.ppy.sh/b/319661 Gentle Stick X M2U - Hades in the Heaven [Lan's Extra]]
13:54 Charles445: perfect
13:54 Charles445: it's good to go
13:55 Lan wings: suck
13:55 Lan wings: 01:54:056 (3) - this slider need ctrl+j
13:55 Charles445: hey actually um
13:55 Lan wings: Fixed
13:56 Charles445: this http://puu.sh/5FKPv.jpg one you had
13:56 Lan wings: 0.0
13:56 Charles445: might work actually, looking at the red points it's just a slight wiggle
13:56 Lan wings: this is ok?
13:56 Charles445: I think so, just move... the left most point more to the left
13:57 Charles445: http://puu.sh/5FLcC.jpg just so it doesn't turn so sharp at the end
13:57 Lan wings: left 1grid ok?
13:59 Lan wings: http://puu.sh/5FLiy.jpg
13:59 Lan wings: like this
14:15 Lan wings: http://puu.sh/5FM5O.png
14:15 Lan wings: very sad
-kevincela-
Pretty cool map here! I'm planning to do a little check on this map so that I can rank it, so be patient and get ready :D

@other BATs: could you leave this map to me? I'd like to check it :D
Charles445

-kevincela- wrote:

Pretty cool map here! I'm planning to do a little check on this map so that I can rank it, so be patient and get ready :D

@other BATs: could you leave this map to me? I'd like to check it :D
Hahaha if you're pumped for it go ahead.
I IRC modded with Lan wings 4 days ago and a part of the map was explained there, you might find this useful when checking for rank.
IRC Excerpt
22:08 Charles445: shouldn't this be 1/4? 01:03:056 (4,5,6,7) -
22:10 Lan wings: warning this 02:04:671 (1,2,3,4,5,6,1,2,3,4,5,6,7) -
22:11 Charles445: preparing for it?
22:11 Charles445: ohhh
22:12 Lan wings: yes
22:12 Charles445: hmm
22:12 Charles445: it's hard to say Q_Q adding circle for intuitiveness
22:13 Lan wings: i spec something player all pass it
22:14 Charles445: yes
22:14 Lan wings: Including you._.
22:14 Charles445: but a lot of people don't like objs not in music
22:14 Charles445: I think this one will work because it does help later
22:14 Charles445: I was prepared for the end when I got to it
tutuhaha
啪啪啪
Topic Starter
AngelHoney

tutuhaha wrote:

啪啪啪
>////<
Sharlo
papapa
Lan wings

tutuhaha wrote:

啪啪啪
还在这里啪啪啪 我的GD呢

@Charles445
01:49:787 (1) - sry, remove this NC is very hard to read D: so i return this NC.
-kevincela-
[Easy]

  1. 00:44:825 (1) - Overall I would really see better this pattern splitted into a 4/1 slider and a 1/1 slider right 2/1 after it... I know this is an easy, but this slider really felt too muuch simplified, you could have tried at least to follow the vocals there :U It's not a really big deal though, even if I would really suggestr you to do some. This should be the outcome:

    I've also made a little pattern following this suggestion, see if you like it!
    SPOILER

    416,272,44825,6,0,P|256:288|224:256,1,210.000008010865,4|0,0:0|0:0,0:0:0:0:
    144,144,47594,2,0,L|32:160,1,105.000004005432
    40,158,51287,6,0,L|144:144,1,105.000004005432
  2. 00:54:056 (1) - Pretty much a really similar suggestion as above, I would suggest you to follow a bit more the vocal chords there instead of using just a repeated slider, you could also use some 3/2 rhythms to vary the rhtyhm here. Here's what I was thinking about:

    And here's also a little pattern which follows this suggestion, as a prosectuion of the pattern mentioned above. See if you like it!
    SPOILER

    432,144,54056,6,0,L|328:158,1,105.000004005432
    176,160,55902,1,0,0:0:0:0:
    196,52,56594,2,0,P|148:52|108:248,1,288.750011014939
    52,328,59594,6,0,L|276:312,1,210,4|0,0:2|0:0,0:0:0:0:
  3. 02:06:056 (1) - This is just a personal thing, so feel free to reject here: what would you think about moving this note to x:160 y:240? I actually like quite a lot the end it gives to the pattern, finishing once and for all that square pattern :D
[Normal]

  1. 00:30:518 (2) - Hmm... I have a little idea in mind here: why don't you follow here the synth a bit more by making this slider 1/4 shorter and adding another slider at 00:31:094 - that finishes on 00:31:441 - ? I think it would really go on great as it has a quite cool rhythm, and it would also follow the instruments there quite better. :D
  2. 00:41:594 (2) - If you do the point above then please do the same for this one, as it has a really similar structure! Just remove the repeat and do the same steps as the point above!
  3. 01:10:671 (3) - Hmm... I would have actually used a different curve for this slider, considering 01:09:748 (2) - 's oval flow... Why don't you make a slider encircling 01:08:825 (1) - and going in a anti-clockwise direction instead? I think it goes on quite smoother with the previous slider's oval flow! I made a pattern too here: see if you like it!
    SPOILER

    192,96,70671,2,0,P|144:224|304:304,1,330
  4. 01:37:441 (2) - This is just a little thing, so feel free to ignore: why don't you curve this slider a bit upwards? Considering the sliders before and after this one I believe it would work absolutely well, as this dropoff thanks to the oval flow really goes on well. Here's an example of what I have done here!
  5. 01:51:056 (x) - What about adding a note here? It is a little thing, though I think it would continue in a pretty good way your pattern there, making a great transition to the next pattern especially thanks tho the synth which is being played right there! It isn't a big change, though I think it would really work well :D
[Hard]

  1. 00:43:902 (3) - I really don't get the reason why you are using just a 1/1 slider there... I would have expected something that follows the drums, considering your other patterns! Why don't you split this into instead a 1/2 slider with a 1/4 triplet? I think it gives a really great finish to the whole part there! This should be the outcome:
  2. 01:22:210 (2) - CTRL+G here? I think it works really great as it continues in a really good way 01:21:748 (1) - 's clockwise oval flow, and it would also go on well with 01:22:671 (3) - :D
  3. 01:36:979 (2) - Pretty much a similar suggestion as the one above. The change of direction there imho flows in a really smooth way, especially with the following slider 01:37:441 (3) - !
  4. 01:42:518 (3,4,5) - I would try to rearrange this pattern so that it goes on with an higher spacing, considering how intense the synth is getting there. You could tweak a bit this pattern to make it work really good with the synth, other than being overall a really good pattern to play! Here's what I have done: see if you like it!
    SPOILER

    304,336,102056,5,0,0:0:0:0:
    416,272,102287,1,2,0:2:0:0:
    320,176,102518,1,2,0:2:0:0:
    304,336,102748,1,2,0:2:0:0:
    144,304,102979,1,2,0:2:0:0:
    64,96,103325,1,2,0:2:0:0:
    240,256,103671,1,2,0:2:0:0:
[K i A i's Insane]

  1. 00:36:056 (3) - I would personally emphatize the synth change there by using instead of a simple 1/2 slider two sliders where the second one is sped up by 2.0x SV. I think it really goes on well with the pace of the song in this point, as imho the synth there can really be followed well with this setting. Here's a pattern I made up thinking of this setting: see if you like it!
    SPOILER

    [TimingPoints]

    36287,-50,4,1,1,65,0,0
    36518,-100,4,1,1,65,0,0

    [HitObjects]

    136,32,35594,6,0,L|232:40,1,95
    304,72,35941,1,2,0:2:0:0:
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    400,56,36287,6,0,L|384:152,1,95
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  2. 01:10:671 (1,2,3,4,1,2,3,4) - Not really a big deal, though it's quite strange to hear these sliders progress every 1/1, where the vocals progress every 3/4 instead... As AHO's Extra diff I would map these 1/4 sliders every 3/4, with just 1 repeat for each of them, although it isn't a really big deal I think it works really good with the vocals there! Here's an example here
  3. 01:51:287 (1) - Why don't you move this slider a bit down, at x:488 y:336? I would really see this slider better a bit spaced out from the stream, as after the really big jump with 01:50:825 (7,8,1) - it feels a bit too crowded and ruins a bit the flow there!
[Lan's Extra]

  1. 00:36:287 (3) - As I already said on the Insane diff, I believe that a speed up here would work really well there, considering the change of the sound there! Considering how you've used your patterns I think that a new inherited section with SV 2.0x would really go on well here! If you do this, remember also to do the same for 01:57:518 (3) - :D
  2. 00:38:248 (3) - I would personally make this go on the opposite direction instead of the current one by using CTRL+G. Seeing how 00:37:902 (2,4) - go there, I think it would be quite a lot smoother making this slider go on the other side, as imho their dropoff go quite smoother there! It's not a really big thing but I'd suggest you to add it :D
  3. 01:10:441 (1) - Hmm, I would personally move this New Combo to instead the next note 01:10:671 (2) - ... It's not really a big deal, though it follows quite better the vocals there as their new phrase starts there, and it would also mark the jump there in a pretty good way :p
  4. 01:33:286 (2) - As 00:38:248 (3) -, I would see this quite better reversed by using CTRL+G, considering the direction where 01:32:594 (7,1) - were heading too having another opposite slider there imho would go on quite well, seeing that 01:33:748 (3,4) - is an opposed couple of sliders as well :D Another point you could consider using CTRL+G too is 01:40:441 (2,4) -, as I believe it could go quite well there :D
[ExtrA]

  1. 00:14:825 (7) - Well, I would have emphatized this transition in some other way here... Using just a 1/4 slider imho didn't really work that great there. What would you think instead about replacing it with a slider finishing to 00:15:171 - or maybe using a little speed up there. It really isn't anything too big, but imho it would work pretty good there!
  2. 00:25:902 (10) - A CTRL+G here would work just great imho, considering that its oval flow is really followed in a good way by the next slider 00:26:364 (1) - ! I really like how this pattern works with this slider reversed :D
  3. 00:36:287 (4) - I've also pointed this out in the Insane diff and Lan's diff as well, so I'm going to point it out also here, even though it's a really little thing: anyways, why don't you set up a speed up here (by using a 2.0x inherited section)? It would really fit well with that sound in the background and it plays really well :D Remember to do it as well with 01:57:518 (3) - if you do it with this slider!
  4. 01:06:518 (x) - This is just a personal opinion, so feel free to avoid if you don't think it's necessary: why don't you add a note here? It's a really little thing, but following the drum that is being played right here could work really well, making a pretty fun to play pattern there!
And that's it! Really great song and great map as well, I hope I have been helpful and call me back when you're done :D
Lan wings

-kevincela- wrote:

[Lan's Extra]

  1. 00:36:287 (3) - As I already said on the Insane diff, I believe that a speed up here would work really well there, considering the change of the sound there! Considering how you've used your patterns I think that a new inherited section with SV 2.0x would really go on well here! If you do this, remember also to do the same for 01:57:518 (3) - :DI fell it is short and Rapid during the music here , so I don't want to improve the SV to make the slider longer
  2. 00:38:248 (3) - I would personally make this go on the opposite direction instead of the current one by using CTRL+G. Seeing how 00:37:902 (2,4) - go there, I think it would be quite a lot smoother making this slider go on the other side, as imho their dropoff go quite smoother there! It's not a really big thing but I'd suggest you to add it :DFixed
  3. 01:10:441 (1) - Hmm, I would personally move this New Combo to instead the next note 01:10:671 (2) - ... It's not really a big deal, though it follows quite better the vocals there as their new phrase starts there, and it would also mark the jump there in a pretty good way :pFixed
  4. 01:33:286 (2) - As 00:38:248 (3) -, I would see this quite better reversed by using CTRL+G, considering the direction where 01:32:594 (7,1) - were heading too having another opposite slider there imho would go on quite well, seeing that 01:33:748 (3,4) - is an opposed couple of sliders as well :D Another point you could consider using CTRL+G too is 01:40:441 (2,4) -, as I believe it could go quite well there :DFixed


And that's it! Really great song and great map as well, I hope I have been helpful and call me back when you're done :D
http://puu.sh/5Moeb.rar
K i A i
I'll fix all of mods today :3
I can afford to connect on online a bit since my last tast in thin year has finished

yop
osu file format v12

[General]
AudioFilename: m2u.mp3
AudioLeadIn: 0
PreviewTime: 81748
Countdown: 0
SampleSet: Normal
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Hades in the Heaven
TitleUnicode:Hades in the Heaven
Artist:Gentle Stick X M2U
ArtistUnicode:Gentle Stick X M2U
Creator:AngelHoney
Version:K i A i's Insane
Source:O2jam U
Tags:SOLENA DJPop OnosakiHito K i A i KIAI Lan wings SUBSTAC9
BeatmapID:327164
BeatmapSetID:114488

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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240,56,66864,1,0,0:0:0:0:
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112,120,87633,1,0,2:0:0:0:
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480,112,92594,1,2,0:2:0:0:
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256,40,94671,22,0,P|160:40|88:96,1,190,2|2,0:2|0:2,0:0:0:0:
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480,32,96287,1,2,0:2:0:0:
480,32,96518,38,0,P|432:56|376:56,1,106.875004076958,4|0,0:0|2:0,0:0:0:0:
288,24,96749,2,0,P|232:24|184:48,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
112,128,96979,2,0,P|160:152|216:152,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
304,120,97211,2,0,P|360:120|408:144,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
488,232,97441,2,0,P|424:288|328:288,1,178.12500679493,2|0,0:2|2:0,0:0:0:0:
248,240,97788,2,0,P|160:240|88:304,1,178.12500679493,2|0,0:2|2:0,0:0:0:0:
48,384,98133,1,2,0:2:0:0:
8,96,98364,22,0,L|0:200,1,95,2|0,0:2|2:0,0:0:0:0:
136,160,98594,2,0,L|128:264,1,95,2|0,0:2|2:0,0:0:0:0:
264,40,98825,2,0,L|256:144,1,95,2|0,0:2|2:0,0:0:0:0:
392,104,99055,2,0,L|384:208,1,95,2|0,0:2|2:0,0:0:0:0:
496,368,99287,2,0,L|512:176,1,190,2|0,0:2|2:0,0:0:0:0:
408,16,99633,2,0,L|392:208,1,190,2|0,0:2|2:0,0:0:0:0:
384,328,99979,1,2,0:2:0:0:
384,328,100210,38,0,P|328:328|280:352,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
128,280,100441,2,0,P|184:280|232:256,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
440,200,100671,2,0,P|384:200|336:224,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
184,152,100902,2,0,P|240:152|288:128,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
240,40,101133,2,0,P|336:40|384:112,1,178.12500679493,2|0,0:2|2:0,0:0:0:0:
416,200,101479,2,0,P|480:144|472:56,1,178.12500679493,2|0,0:2|2:0,0:0:0:0:
384,8,101825,1,2,0:2:0:0:
136,64,102056,22,0,B|168:152|168:152|160:248,1,190,2|2,0:2|0:2,0:0:0:0:
64,344,102402,1,0,2:0:0:0:
64,344,102518,2,0,B|32:256|32:256|40:160,1,190,2|2,0:2|0:2,0:0:0:0:
376,64,102979,2,0,B|344:152|344:152|352:248,1,190,2|0,0:2|2:0,0:0:0:0:
448,344,103325,2,0,B|480:256|480:256|472:160,1,190,2|0,0:2|2:0,0:0:0:0:
464,32,103671,1,2,0:2:0:0:
464,32,103902,38,0,L|352:40,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
280,104,104133,2,0,L|168:112,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
0,184,104364,2,0,L|112:192,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
184,256,104595,2,0,L|296:264,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
440,376,104825,2,0,B|364:372|364:372|336:384|336:384|264:380,1,178.12500679493,2|0,0:2|2:0,0:0:0:0:
0,328,105172,2,0,B|76:332|76:332|104:320|104:320|176:324,1,178.12500679493,2|0,0:2|2:0,0:0:0:0:
264,280,105518,1,0,0:0:0:0:
456,40,105748,22,0,P|472:88|472:136,1,95,2|0,0:2|2:0,0:0:0:0:
368,256,105979,2,0,P|352:208|352:160,1,95,2|0,0:2|2:0,0:0:0:0:
232,8,106210,2,0,P|248:56|248:104,1,95,2|0,0:2|2:0,0:0:0:0:
144,224,106441,2,0,P|128:176|128:128,1,95,2|0,0:2|2:0,0:0:0:0:
240,240,106671,2,0,P|144:240|96:320,1,190,2|0,0:2|2:0,0:0:0:0:
176,384,107018,2,0,L|368:376,1,190,2|0,0:2|2:0,0:0:0:0:
472,304,107364,1,2,0:2:0:0:
472,304,107594,38,0,L|480:192,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
376,80,107825,2,0,L|384:192,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
280,344,108056,2,0,L|288:232,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
184,40,108287,2,0,L|192:152,1,106.875004076958,2|0,0:2|2:0,0:0:0:0:
32,384,108518,2,0,B|40:272|40:272|-8:208,1,178.12500679493,2|0,0:2|2:0,0:0:0:0:
56,0,108864,2,0,B|48:112|48:112|96:176,1,178.12500679493,2|0,0:2|2:0,0:0:0:0:
160,240,109210,1,2,0:2:0:0:
496,384,109441,22,0,P|424:320|328:320,1,190,2|0,0:2|0:0,0:0:0:0:
248,360,109787,1,2,0:2:0:0:
152,352,109902,1,0,0:0:0:0:
96,272,110018,1,0,0:0:0:0:
104,176,110133,2,0,L|296:160,1,190,2|0,0:2|0:0,0:0:0:0:
344,8,110479,2,0,L|152:24,1,190,2|0,0:2|0:0,0:0:0:0:
96,184,110825,1,2,0:2:0:0:
256,368,111056,1,2,0:2:0:0:
488,336,111287,54,0,P|472:288|472:240,1,95,4|0,0:0|0:0,0:0:0:0:
512,120,111748,1,2,0:2:0:0:
504,72,111864,1,0,0:0:0:0:
472,32,111979,1,0,0:0:0:0:
424,24,112094,1,0,0:0:0:0:
376,32,112210,2,0,P|320:32|272:8,1,95
80,144,112671,2,0,P|136:144|184:120,1,95,2|0,0:2|0:0,0:0:0:0:
171,129,113018,1,0,0:0:0:0:
171,129,113133,21,0,0:0:0:0:
216,112,113248,1,0,0:0:0:0:
264,112,113364,1,0,0:0:0:0:
304,136,113479,1,0,0:0:0:0:
328,176,113594,1,2,0:2:0:0:
336,224,113710,1,0,0:0:0:0:
328,272,113825,1,0,0:0:0:0:
296,304,113941,1,0,0:0:0:0:
248,320,114056,2,0,B|168:312|192:352|104:344,1,142.5
110,344,114518,1,2,0:2:0:0:
40,272,114748,1,0,0:0:0:0:
40,272,114864,1,0,0:0:0:0:
40,272,114979,6,0,L|56:176,1,95
72,16,115441,1,2,0:2:0:0:
120,8,115556,1,0,0:0:0:0:
160,24,115671,1,0,0:0:0:0:
192,64,115787,1,0,0:0:0:0:
200,112,115902,2,0,L|184:208,1,95
280,376,116364,2,0,L|296:280,1,95,2|0,0:2|0:0,0:0:0:0:
295,282,116710,1,0,0:0:0:0:
295,282,116825,5,0,0:0:0:0:
328,320,116941,1,0,0:0:0:0:
376,336,117056,1,0,0:0:0:0:
424,336,117171,1,0,0:0:0:0:
472,320,117287,1,2,0:2:0:0:
496,280,117402,1,0,0:0:0:0:
512,232,117518,1,0,0:0:0:0:
512,184,117633,1,0,0:0:0:0:
488,144,117748,2,0,P|416:144|360:104,1,142.5
360,104,118210,1,2,0:2:0:0:
272,152,118441,1,0,0:0:0:0:
272,152,118557,1,0,0:0:0:0:
272,152,118672,5,2,0:2:0:0:
176,136,118902,1,0,0:0:0:0:
160,232,119133,1,2,0:2:0:0:
256,248,119364,1,0,0:0:0:0:
256,248,119479,1,2,0:2:0:0:
352,232,119710,1,2,0:2:0:0:
368,328,119941,1,0,0:0:0:0:
368,328,120056,1,2,0:2:0:0:
272,352,120287,1,0,0:0:0:0:
272,352,120402,1,2,0:2:0:0:
272,352,120518,21,0,0:0:0:0:
232,328,120633,1,0,0:0:0:0:
184,328,120748,1,2,0:2:0:0:
144,352,120864,1,0,0:0:0:0:
96,360,120979,1,0,0:0:0:0:
48,344,121094,1,2,0:2:0:0:
16,304,121210,1,0,0:0:0:0:
16,256,121325,1,0,0:0:0:0:
40,216,121441,5,2,0:2:0:0:
136,240,121671,1,0,0:0:0:0:
136,240,121787,1,2,0:2:0:0:
160,144,122018,1,0,0:0:0:0:
160,144,122133,1,2,0:2:0:0:
64,120,122364,5,2,0:2:0:0:
56,216,122594,1,0,0:0:0:0:
152,224,122825,1,2,0:2:0:0:
160,128,123056,1,0,0:0:0:0:
160,128,123171,1,2,0:2:0:0:
240,184,123402,1,2,0:2:0:0:
296,104,123633,1,0,0:0:0:0:
296,104,123748,1,2,0:2:0:0:
216,48,123979,1,0,0:0:0:0:
216,48,124094,1,2,0:2:0:0:
216,48,124210,5,0,0:0:0:0:
248,16,124325,1,0,0:0:0:0:
296,8,124441,1,0,0:0:0:0:
344,16,124556,1,2,0:2:0:0:
384,48,124671,1,0,0:0:0:0:
400,96,124787,1,0,0:0:0:0:
400,144,124902,1,2,0:2:0:0:
376,184,125018,1,0,0:0:0:0:
336,208,125133,1,2,0:2:0:0:
288,208,125248,1,0,0:0:0:0:
240,224,125364,1,0,0:0:0:0:
208,264,125479,1,0,0:0:0:0:
200,312,125594,6,0,L|208:376,1,47.5000018119813
280,316,125748,2,0,L|288:380,1,47.5000018119813
360,320,125902,2,0,L|368:384,1,47.5000018119813
376,384,126056,1,4,0:0:0:0:
Topic Starter
AngelHoney

-kevincela- wrote:

[Easy]


  1. 00:44:825 (1) - Overall I would really see better this pattern splitted into a 4/1 slider and a 1/1 slider right 2/1 after it... I know this is an easy, but this slider really felt too muuch simplified, you could have tried at least to follow the vocals there :U It's not a really big deal though, even if I would really suggestr you to do some. This should be the outcome:

    I've also made a little pattern following this suggestion, see if you like it!
    SPOILER

    416,272,44825,6,0,P|256:288|224:256,1,210.000008010865,4|0,0:0|0:0,0:0:0:0:
    144,144,47594,2,0,L|32:160,1,105.000004005432
    40,158,51287,6,0,L|144:144,1,105.000004005432
  2. 00:54:056 (1) - Pretty much a really similar suggestion as above, I would suggest you to follow a bit more the vocal chords there instead of using just a repeated slider, you could also use some 3/2 rhythms to vary the rhtyhm here. Here's what I was thinking about:

    And here's also a little pattern which follows this suggestion, as a prosectuion of the pattern mentioned above. See if you like it!
    SPOILER

    432,144,54056,6,0,L|328:158,1,105.000004005432
    176,160,55902,1,0,0:0:0:0:
    196,52,56594,2,0,P|148:52|108:248,1,288.750011014939
    52,328,59594,6,0,L|276:312,1,210,4|0,0:2|0:0,0:0:0:0:
  3. 02:06:056 (1) - This is just a personal thing, so feel free to reject here: what would you think about moving this note to x:160 y:240? I actually like quite a lot the end it gives to the pattern, finishing once and for all that square pattern :D
All Done!

[Normal]

  1. 00:30:518 (2) - Hmm... I have a little idea in mind here: why don't you follow here the synth a bit more by making this slider 1/4 shorter and adding another slider at 00:31:094 - that finishes on 00:31:441 - ? I think it would really go on great as it has a quite cool rhythm, and it would also follow the instruments there quite better. :D sorry , i dont want to try blue line rhythm on here >~<
  2. 00:41:594 (2) - If you do the point above then please do the same for this one, as it has a really similar structure! Just remove the repeat and do the same steps as the point above! ^
  3. 01:10:671 (3) - Hmm... I would have actually used a different curve for this slider, considering 01:09:748 (2) - 's oval flow... Why don't you make a slider encircling 01:08:825 (1) - and going in a anti-clockwise direction instead? I think it goes on quite smoother with the previous slider's oval flow! I made a pattern too here: see if you like it! yes done!
    SPOILER

    192,96,70671,2,0,P|144:224|304:304,1,330
  4. 01:37:441 (2) - This is just a little thing, so feel free to ignore: why don't you curve this slider a bit upwards? Considering the sliders before and after this one I believe it would work absolutely well, as this dropoff thanks to the oval flow really goes on well. oh yes , done XD Here's an example of what I have done here!
  5. 01:51:056 (x) - What about adding a note here? It is a little thing, though I think it would continue in a pretty good way your pattern there, making a great transition to the next pattern especially thanks tho the synth which is being played right there! It isn't a big change, though I think it would really work well :D hmm , okay~
[Hard]

  1. 00:43:902 (3) - I really don't get the reason why you are using just a 1/1 slider there... I would have expected something that follows the drums, considering your other patterns! Why don't you split this into instead a 1/2 slider with a 1/4 triplet? I think it gives a really great finish to the whole part there! This should be the outcome: no , sorry >~<
  2. 01:22:210 (2) - CTRL+G here? I think it works really great as it continues in a really good way 01:21:748 (1) - 's clockwise oval flow, and it would also go on well with 01:22:671 (3) - :D yes you are right! its really feel better w
  3. 01:36:979 (2) - Pretty much a similar suggestion as the one above. The change of direction there imho flows in a really smooth way, especially with the following slider 01:37:441 (3) - ! o.o
  4. 01:42:518 (3,4,5) - I would try to rearrange this pattern so that it goes on with an higher spacing, considering how intense the synth is getting there. You could tweak a bit this pattern to make it work really good with the synth, other than being overall a really good pattern to play! Here's what I have done: see if you like it! ok , i did change , but not like you ...( because of i dont like use stack jump on here ,
    SPOILER

    304,336,102056,5,0,0:0:0:0:
    416,272,102287,1,2,0:2:0:0:
    320,176,102518,1,2,0:2:0:0:
    304,336,102748,1,2,0:2:0:0:
    144,304,102979,1,2,0:2:0:0:
    64,96,103325,1,2,0:2:0:0:
    240,256,103671,1,2,0:2:0:0:
[K i A i's Insane]

  1. 00:36:056 (3) - I would personally emphatize the synth change there by using instead of a simple 1/2 slider two sliders where the second one is sped up by 2.0x SV. I think it really goes on well with the pace of the song in this point, as imho the synth there can really be followed well with this setting. Here's a pattern I made up thinking of this setting: see if you like it!
    SPOILER

    [TimingPoints]

    36287,-50,4,1,1,65,0,0
    36518,-100,4,1,1,65,0,0

    [HitObjects]

    136,32,35594,6,0,L|232:40,1,95
    304,72,35941,1,2,0:2:0:0:
    304,72,36056,2,0,P|344:80|384:64,1,71.25,0|2,0:0|0:2,0:0:0:0:
    400,56,36287,6,0,L|384:152,1,95
    504,168,36518,6,0,L|488:312,2,142.5,2|2|2,0:2|0:2|0:2,0:0:0:0:
  2. 01:10:671 (1,2,3,4,1,2,3,4) - Not really a big deal, though it's quite strange to hear these sliders progress every 1/1, where the vocals progress every 3/4 instead... As AHO's Extra diff I would map these 1/4 sliders every 3/4, with just 1 repeat for each of them, although it isn't a really big deal I think it works really good with the vocals there! Here's an example here
  3. 01:51:287 (1) - Why don't you move this slider a bit down, at x:488 y:336? I would really see this slider better a bit spaced out from the stream, as after the really big jump with 01:50:825 (7,8,1) - it feels a bit too crowded and ruins a bit the flow there!
[Lan's Extra]

  1. 00:36:287 (3) - As I already said on the Insane diff, I believe that a speed up here would work really well there, considering the change of the sound there! Considering how you've used your patterns I think that a new inherited section with SV 2.0x would really go on well here! If you do this, remember also to do the same for 01:57:518 (3) - :D
  2. 00:38:248 (3) - I would personally make this go on the opposite direction instead of the current one by using CTRL+G. Seeing how 00:37:902 (2,4) - go there, I think it would be quite a lot smoother making this slider go on the other side, as imho their dropoff go quite smoother there! It's not a really big thing but I'd suggest you to add it :D
  3. 01:10:441 (1) - Hmm, I would personally move this New Combo to instead the next note 01:10:671 (2) - ... It's not really a big deal, though it follows quite better the vocals there as their new phrase starts there, and it would also mark the jump there in a pretty good way :p
  4. 01:33:286 (2) - As 00:38:248 (3) -, I would see this quite better reversed by using CTRL+G, considering the direction where 01:32:594 (7,1) - were heading too having another opposite slider there imho would go on quite well, seeing that 01:33:748 (3,4) - is an opposed couple of sliders as well :D Another point you could consider using CTRL+G too is 01:40:441 (2,4) -, as I believe it could go quite well there :D
[ExtrA]

  1. 00:14:825 (7) - Well, I would have emphatized this transition in some other way here... Using just a 1/4 slider imho didn't really work that great there. What would you think instead about replacing it with a slider finishing to 00:15:171 - or maybe using a little speed up there. It really isn't anything too big, but imho it would work pretty good there! no sorry orz..
  2. 00:25:902 (10) - A CTRL+G here would work just great imho, considering that its oval flow is really followed in a good way by the next slider 00:26:364 (1) - ! I really like how this pattern works with this slider reversed :D okay ..
  3. 00:36:287 (4) - I've also pointed this out in the Insane diff and Lan's diff as well, so I'm going to point it out also here, even though it's a really little thing: anyways, why don't you set up a speed up here (by using a 2.0x inherited section)? It would really fit well with that sound in the background and it plays really well :D Remember to do it as well with 01:57:518 (3) - if you do it with this slider! eh..sorry i dont want to use speed change on here ..
  4. 01:06:518 (x) - This is just a personal opinion, so feel free to avoid if you don't think it's necessary: why don't you add a note here? It's a really little thing, but following the drum that is being played right here could work really well, making a pretty fun to play pattern there! sorry >~<;
And that's it! Really great song and great map as well, I hope I have been helpful and call me back when you're done :D

really thank you !!!

updated with lan/kiai diff
-kevincela-
Okay, I've just rechecked the map and I think it's all ready to go here.

Ranked!

This is a really great map, good job :D
Spy
Genre: Unspecified (Other)
._.
-kevincela-

Spy wrote:

Genre: Unspecified (Other)
._.
Whoops, I always forget to set the genre and the language lol

Fixed!
Spy

-kevincela- wrote:

Spy wrote:

Genre: Unspecified (Other)
._.
Whoops, I always forget to set the genre and the language lol

Fixed!
Shouldn't it Video Game Orz?
Lanturn
Why does DJpops diffs show have the extra 15 seconds of fade out time added to the song length? Nothing is played during those


Compared to all other diffs...



Grats anyways :)
Alumetorz
Because DJPop mapped the intro

Also, congrats on rank!
Lanturn

Alumetorz wrote:

Because DJPop mapped the intro
Oh I see the error now, I was looking at the taiko which mapped the beginning as well, but it ended early.. my bad :P
Alarido
RAAAAAAAAAAAAAAANKEEEOOOOOOOOOOOOOOUUUUU ^^

Congratz AngelHoney!!
Deif
Despite I've enjoyed a lot your diffs, I must say Rain is pretty Overdose-like and there's a really big gap between that diff and Salad. Gladly the osu!standard spread covers the gap (Salad ~ Hard - K i a i's Insane - Lan's Extra - Rain), but try to make a more suitable diff spread next time, please!

02:05:979 (6,1) - 9,44x uguuu
K i A i
Congratulations!
SUBSTAC9

Deif wrote:

Despite I've enjoyed a lot your diffs, I must say Rain is pretty Overdose-like and there's a really big gap between that diff and Salad. Gladly the osu!standard spread covers the gap (Salad ~ Hard - K i a i's Insane - Lan's Extra - Rain), but try to make a more suitable diff spread next time, please!
thanks Deif, I try to do next time carefully.

02:05:979 (6,1) - 9,44x uguuu like an electron beam gun :P
Congratulations! AHO :) :)
Cygnus
why is this map not in the ranked maps? i mean here https://osu.ppy.sh/p/beatmaplist
Topic Starter
AngelHoney

Philippines wrote:

why is this map not in the ranked maps? i mean here https://osu.ppy.sh/p/beatmaplist
because of http://osu.ppy.sh/p/beatmaplist&s=4&r=11 o.o;
Haron_old_1
Very good map! 9,5/10
P.S. Sliders on ExtrA are the hardest jumps in CtB :D
2211178
Felicidades~
来晚了,前排美丽 ;w;
pw384
mingmichael
congrats all o/

subs and ono are too strong ;w; lol
Raging Bull

384059043 wrote:

SteinwaySons
Nice job man. I've indulged in this song at once when I listened to it. Yeah, I just keep pressing the replay button and shaking my head.
Interesting sliders from EXTRA. 8-)
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