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kors k - smooooch [Osu|Taiko|OsuMania|CatchTheBeat]

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JUDYDANNY
Hello ,mappers~ :3
Here's a Taiko Mod via My Taiko Moding Queue
I am glad if it becomes helpful. :)

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D , K is Big Notes .. d,k.
“+ ?” is I like pattern (※example→ add? , remove?
[General]
  1. Kiai time be same like Dekaane's Kantan . its better for me.
    Comparing with Kantan and Futsuu~Inner Oni , They are not same
  2. Kantan & Muzukashii volume Change to all 60%
    Too different from other diffs..
  3. Change Kantan SV 1.2.
    Kantan SV is 1.4
    But , Futsuu SV is 1.2
  4. Change HP,OD
    Kantan→HP4?
    Futsuu →HP4
    Muzukashii→HP4,OD5
  5. Saying about Kantan~Muzukashii
    00:01:199 - ~ 00:12:046 – put note. because Oni~Inner Oni put many notes. Difficulty spread isn’t good.
  6. Saying about Kantan~Muzukashii, Inner Oni
    Unchecked "Widescreen support" like TK'S Oni.
[Kantan]
  1. 00:54:080 (21) – slider length change? ~00:54:758 –
  2. 01:10:351 (40) – delete. cause also pitch changed timing ,01:07:639 - no put.
  3. 01:45:775 (105,106) – how about delete? I think its hard?.. and more cleared vocalpart.
[Futsuu]
  1. 01:06:283 (2) - ~ 01:15:775 (1) – Put note. Difficulty spread isn’t good. Kantan~ Futsuu, Futsuu~Muzukashii.
  2. 00:43:232 (1) – spin start points move =>00:43:063 (1) -
  3. 01:48:317 (1) – spin start points move => 01:48:148 (1) -
  4. 00:17:978 (14) – d pitch is same 00:12:893 –
  5. 00:20:182 (17) – K not sounds bass drums.
  6. 00:25:266 (32,33,34,35,36,37) – all swap
  7. 00:29:334 (49) – d
  8. 00:32:554 (63) – delete don’t use Dk. too hard for Futsuu.
  9. 00:32:893 (64) – move to 00:32:724 (63) – if you delete 63
  10. 00:35:097 (71,72,73,74,75,76) - , 00:37:808 (82,83,84,85,86,87) – ,
    How about this? kkd dkk , kkd kdkk ddd k , k ddk k
  11. 00:42:215 (99) – delete too hard.
  12. 00:42:893 (101) – ^
  13. 00:50:012 (24,25,26,27,28,29) – how about? ddk dkk
  14. 00:52:724 (31,32,33) – how about kdd?
  15. 01:06:283 (2) – add D
  16. 01:15:775 (1,2) – changed K or d
  17. 01:19:165 (11) – d
  18. 01:19:504 (12) – d?
  19. 01:20:521 (16) – k
  20. 01:23:571 (28,29) – swap . pitch up to high
  21. 01:24:419 (31) – try to change d?
  22. 01:28:995 (6,7) – swap
  23. 01:30:012 (10) – d
  24. 01:31:029 (14,15,16) – swap
  25. 01:32:724 (20) – k
  26. 01:33:232 (21) –d and (22) also d?
  27. 01:36:114 (31,32,33,34,35,36) – don’t use Dkd , change dkd or D,delete,d
  28. 01:37:470 (37) – add finish, if you use 31,34 finish.
  29. 01:40:351 (46,47) – swap
  30. 01:43:910 (3,4) -^
[Muzukashii]
  1. 00:12:385 (2) – add finish?
  2. 00:15:097 (12) -^
  3. 00:33:741 (93,95) – how about swap?
  4. 00:41:707 (128,129,130,131,132,133,134,135,136) – how about?
[Oni]
  1. 00:46:622 (271,272,273,274) – k ddk に変えるか,1/4を消してもいいと思います。
  2. 00:55:012 (329,330) – 329delete, 330 add finish
    00:55:097 (330) – にfinisher欲しいです.5連だとアクセントには少し足りない気がします、、00:49:673 (292) – にはfinishがありますがここにはなく、また00:55:266 -にノーツがないので少し違和感残ります。
  3. 01:14:249 (438,439) – swap?
[Inner Oni]
  1. 00:11:707 (56) – k
  2. 00:17:639 (102,103,104,105,106) – how about change? k D kkdkkd k d or k ddk d
  3. 00:22:978 (155) – move to00:22:809 (154) – and change k. 00:22:809 (154) - 00:22:978 (156) - which note is more important? It Sounds 154 the best .
  4. 00:27:131 (189,190,191) – add 1/6 .. dd kk?
  5. 00:28:148 (197,198,199,200) – kkddkddd, or kkkd
  6. 00:37:639 (272,1) – 272 delete (1) move to 272’s place .
  7. 00:36:622 (264,265,266,267) – swap is better.
  8. 00:48:656 (35) – k
  9. 00:52:470 (63) – delete
  10. 01:02:893 (138) – how about k?
  11. 01:14:080 (197) – d?
  12. 01:33:232 (321,322,323) – add1/6?
  13. 01:35:266 (340) – k
  14. 01:35:944 (346) – k?
  15. 01:48:995 (446) – why d? k
That’s all! I thank you for reading it through ;)
Good Luck! :D
Raiku
Jenny: Finally someone in my 2 days of modding maps who has given valid counter-reasons for my suggestions, everyone else take note, this is how you create a better breed of modders who become savant in the art; through valid reasoning towards why suggestions aren't just skimread and modders earn free kudosu.

Serious props, so i'm going to pick your brains!

Couple more ideas:

[Jenny's Extra]

00:57:639 (7) - I feel this should be slightly more buzzed so that it exacts the rhythm (http://puu.sh/5zFNz.jpg). Shortened in 1/12 BSD and lengthened the repeat in 1/8. I think that forcing players to hold it for a splitsecond longer fully immerses the player in the songs technicalities. (i can spout some serious bullshit sometimes \;D/)

01:00:690 (9) - Similarly here. (http://puu.sh/5zFOU.jpg)

01:34:504 (7) - Added a 3rd circle to this stack as I feel it goes with the melody (http://puu.sh/5zFLj.jpg). Slider seems hard to reach but perhaps stacked central to the two sliders it'd make a lot of sense.

Thanks for time
Shiro

JUDYDANNY wrote:

[Muzukashii]
  1. 00:12:385 (2) – add finish? I only wanted to emphasize the first beat, and give the second a bit of a "less important" feeling because the vocal is less high-pitched
  2. 00:15:097 (12) -^ same logic
  3. 00:33:741 (93,95) – how about swap? oh, yes, that makes sense, swapped 00:36:453 (105,107) - too
  4. 00:41:707 (128,129,130,131,132,133,134,135,136) – how about? No, I want to keep the symmetry with 00:41:707 (128,129,130,131) - and 00:42:554 (132,133,134,135) - the song goes for the same rhythm at both points
Thank you for the mod !
Asagi Mutsuki

JUDYDANNY wrote:

Hello ,mappers~ :3
Here's a Taiko Mod via My Taiko Moding Queue
I am glad if it becomes helpful. :)

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D , K is Big Notes .. d,k.
“+ ?” is I like pattern (※example→ add? , remove?
[General]
  1. Kiai time be same like Dekaane's Kantan . its better for me.
    Comparing with Kantan and Futsuu~Inner Oni , They are not same I changed my timing points to Dekaane's
  2. Saying about Kantan~Muzukashii, Inner Oni
    Unchecked "Widescreen support" like TK'S Oni.OK
[Inner Oni]
  1. 00:11:707 (56) – k ok
  2. 00:17:639 (102,103,104,105,106) – how about change? k D kkdkkd k d or k ddk d used kkd k d
  3. 00:22:978 (155) – move to00:22:809 (154) – and change k. 00:22:809 (154) - 00:22:978 (156) - which note is more important? It Sounds 154 the best . changed although i dont know what you mean at the end D:
  4. 00:27:131 (189,190,191) – add 1/6 .. dd kk? changed!
  5. 00:28:148 (197,198,199,200) – kkddkddd, or kkkd i think kkdd plays better though D:
  6. 00:37:639 (272,1) – 272 delete (1) move to 272’s place . Changed!
  7. 00:36:622 (264,265,266,267) – swap is better. Did something like it
  8. 00:48:656 (35) – k Changed!
  9. 00:52:470 (63) – delete Changed!
  10. 01:02:893 (138) – how about k? Changed!
  11. 01:14:080 (197) – d? Didnt change ;_;
  12. 01:33:232 (321,322,323) – add1/6? Changed!
  13. 01:35:266 (340) – k Changed!
  14. 01:35:944 (346) – k? Changed!
  15. 01:48:995 (446) – why d? k Changed!
That’s all! I thank you for reading it through ;)
Good Luck! :D Thanks!
I am such a nice person today ww
http://puu.sh/5zIhR.osu
Accel World
mark
DakeDekaane

JUDYDANNY wrote:

Hello ,mappers~ :3
Here's a Taiko Mod via My Taiko Moding Queue
I am glad if it becomes helpful. :)

[Kantan]
  1. 00:54:080 (21) – slider length change? ~00:54:758 – /*I prefer it cover all the vocal phrase
  2. 01:10:351 (40) – delete. cause also pitch changed timing ,01:07:639 - no put. /*Done.
  3. 01:45:775 (105,106) – how about delete? I think its hard?.. and more cleared vocalpart. /*I liked this, done.
That’s all! I thank you for reading it through ;)
Good Luck! :D
Other changes:
-Widescreen support desactivated.
-Volume changed.
-SV changed.
HP3 is good for Kantan and about mapping the first part I think it's better to keep it without mapping as it'd reduce a bit the emphasis of my big dons in th beginning of my diff :p
Thanks a lot for modding :3

My update: http://pastebin.com/raw.php?i=mQV8fDSD
Spy
Just short mod.
Column : 1 2 3 4 5 6 7

[General]
Tags : smooch →what is this?
If your mania Keys only one key,no need to write the key in diff name.

[S.Star's 7K NM]
00:54:080 (54080|5,54080|1) - Remove one note
00:54:249 (54249|5,54249|1) - Remove one note
00:54:419 (54419|4,54419|2) - Remove one note
00:54:588 (54588|4,54588|2) - Remove one note
00:54:758 (54758|6,54758|0) - Remove one note
00:54:927 (54927|6,54927|0) - Remove one note
01:05:097 - Add a note on 4
01:05:436 - Add a note on 4

[Pew's 7K HD]

Yes,you know it.
Bruce

Spy wrote:

Just short mod.
Column : 1 2 3 4 5 6 7

[General]
Tags : smooch →what is this?
If your mania Keys only one key,no need to write the key in diff name.

[S.Star's 7K NM]
00:54:080 (54080|5,54080|1) - Remove one note Remain
00:54:249 (54249|5,54249|1) - Remove one note Remain
00:54:419 (54419|4,54419|2) - Remove one note Remain
00:54:588 (54588|4,54588|2) - Remove one note Remain
00:54:758 (54758|6,54758|0) - Remove one note Remain
00:54:927 (54927|6,54927|0) - Remove one note Remain
01:05:097 - Add a note on 4 Not Fixed
01:05:436 - Add a note on 4 Not Fixed
Thanks For mod~
No change,but i fixed in other place-> http://puu.sh/5AMyW.osu
Bruce
Mania Mod by request,Column:1 2 3 4 5 6 7

[Pew's HD]
00:39:165 - Add 1 More Note
00:55:097 - Add a Note at 7
00:55:266 - Remove 1 of them
01:08:487 - Add a Note
01:11:199 (71199|4) - Move to 01:11:029 -
01:11:368 - Add a Note

[L i a's MX]
00:20:605 (20605|1,20775|1) - Move to 1
00:55:266 (55266|4,55266|2) - Move to 00:55:097 -

Good Luck~
[Shi-Ra]
Hello Priti and all other mappers, there are mods for mania diffs by request ^w^

Shi-Ra's Patterns Review:

(notice that columns are following like 0 1 2 3 4 5 6)
S.Star's NM
Inside :3
00:03:741 (3741|4) - move to 5th column, from this note I suggest you to re-arrange this part to make it more comfortable to play here

after moving previous note, move 00:03:910 (3910|0) - to 3rd column and then move this note 00:04:080 (4080|2) - to 1st column to complete this pattern, I think it's more suitable here

00:04:927 (4927|4) - move to 3rd column and make comfortable transition between right and left part here, placing this note to centre column makes your pattern more balanced

00:23:232 (23232|2,23402|4) - move these notes to 1st and 2nd columns accordingly, that's better pattern transition here before the next going LN, just check it

00:32:893 - add here one more note to 3rd column according to the sound which goes there, it wouldn't difficult here for NM

00:52:046 (52046|0) - move it to 2nd column, I suggest you to move it closer to other notes here coz it'll be easier for players to catch this note after previous grace notes

01:04:093 - add here one more note to 3rd column again, don't ignore centre column here, it's great position for note according to the vocals here

01:32:385 (92385|1) - move to 2nd column, make here comfortable transition between patterns here for both hands

Pew's HD
Inside :3
Only some suggestions here, Pew Pew very nice charter~

00:13:571 (13571|2) - move to 3rd column, according to your next going pattern it'll be good transition from one hand to another I think and you can keep distance between notes here

00:21:199 (21199|0,21283|6) - move these notes to 2nd and 4th columns accordingly, make alternation here more different

00:26:622 (26622|0) - move to 4th column? it's more suitable for your pattern here, if you wanna keep balance here, it wouldn't ruin it

00:30:690 (30690|0) - move this note to 5th column, it's more suitable here before next going chord

00:49:504 (49504|4) - move to 2nd column, there's no two identical sound it 4th column, so move it to more suitable position

01:19:419 - you can add one more note here and perform triplet according to the sound there

01:46:876 - add here at least one more note according to the beat to 3rd column I suggest or to 2nd and 4th columns

L i a's MX
Inside :3
00:08:826 (8826|3) - move to 5th column, there's no suitable repeating sound to place two notes in same column

00:11:029 (11029|3,11199|4) - I suggest you to switch these notes to 4th and 3rd column, there's no need to deform stair pattern here, it looks more comfortable

00:14:504 (14504|1) - move to 3rd column, this stream is more suitable here with centre column note

00:19:334 (19334|0) - move to 3rd column again, there's no suitable sound to place notes here one after another in same column and centre position is good for it

00:28:148 (28148|3) - move this note to 1st column, this triplet is better to play after your previous pattern here so connect them in this way

00:32:893 - add one more note here to 4th column according to the sound, don't ignore it coz it sounds clearly here

00:34:432 - add here at least one more note or chord according to strong beat to accent it

01:07:639 - add here one more note too according to the sound which goes there to 3rd column I suggest

This mania mapset is really awwwesome! Good job guys \o/
Good luck :3/
Coro
Taiko mod~
All are suggestions unless in red.

[Dekaane's Kantan]
The volume change timing points are a little excessive imo, maybe remove the unnecessary points?

[Lolicakes' Futsuu]
There's one unnecessary timing point. Also, not sure if rapid kiai toggle is allowed.

[Shiro's Muzukashii]
Delete unnecessary timing points, also rapid kiai toggle. Use 60% volume like the other diffs.
00:23:317 (46) - change to k, it's too hard for muzukashii
00:38:910 (116) - change to k, it's too hard for muzukashii
00:55:436 (183) - change to d
00:58:148 (195) - change to d
01:01:199 (214) - change to d
01:28:402 (3) - change to k
01:33:826 (29) - change to k
01:39:249 (52) - change to k
01:42:215 (67) - change to d

[TK'S Oni]
Delete unnecessary timing points.

[Cdh's Inner Oni]
Delete unnecessary timing points, 60% hitsound volume
00:03:910 (15) - k

good luck for rank~
Asagi Mutsuki

CoroQuetz wrote:

Taiko mod~
All are suggestions unless in red.


[Cdh's Inner Oni]
Delete unnecessary timing points, 60% hitsound volume Changed!
00:03:910 (15) - k Changed this and other similar parts to k

good luck for rank~ Thanks :3
Thanks for mod! Very short but useful :3

Inner: http://puu.sh/5CMQH.osu
ExPew

Simple_Star wrote:

Mania Mod by request,Column:1 2 3 4 5 6 7

[Pew's HD]
00:39:165 - Add 1 More Note - added
00:55:097 - Add a Note at 7 - ^
00:55:266 - Remove 1 of them - no
01:08:487 - Add a Note - ^
01:11:199 (71199|4) - Move to 01:11:029 - ok
01:11:368 - Add a Note - ^
Good Luck~

[Shi-Ra] wrote:

Hello Priti and all other mappers, there are mods for mania diffs by request ^w^

Shi-Ra's Patterns Review:

(notice that columns are following like 0 1 2 3 4 5 6)

Pew's HD
Inside :3
Only some suggestions here, Pew Pew very nice charter~

00:13:571 (13571|2) - move to 3rd column, according to your next going pattern it'll be good transition from one hand to another I think and you can keep distance between notes here - accepted

00:21:199 (21199|0,21283|6) - move these notes to 2nd and 4th columns accordingly, make alternation here more different - fixed

00:26:622 (26622|0) - move to 4th column? it's more suitable for your pattern here, if you wanna keep balance here, it wouldn't ruin it fixed

00:30:690 (30690|0) - move this note to 5th column, it's more suitable here before next going chord fixed

00:49:504 (49504|4) - move to 2nd column, there's no two identical sound it 4th column, so move it to more suitable position - i keep first, this part better 1/2 jack with the music

01:19:419 - you can add one more note here and perform triplet according to the sound there - will ruin the overall pattern this part

01:46:876 - add here at least one more note according to the beat to 3rd column I suggest or to 2nd and 4th columns fixed
thanks all

HD : http://puu.sh/5CS5k.osu
L i a
DakeDekaane
Ok, volume changed again, thanks CQ~
My update: http://pastebin.com/raw.php?i=mQV8fDSD
Bruce

[Shi-Ra] wrote:

Hello Priti and all other mappers, there are mods for mania diffs by request ^w^

Shi-Ra's Patterns Review:

(notice that columns are following like 0 1 2 3 4 5 6)
S.Star's NM
Inside :3
00:03:741 (3741|4) - move to 5th column, from this note I suggest you to re-arrange this part to make it more comfortable to play here

after moving previous note, move 00:03:910 (3910|0) - to 3rd column and then move this note 00:04:080 (4080|2) - to 1st column to complete this pattern, I think it's more suitable here

00:04:927 (4927|4) - move to 3rd column and make comfortable transition between right and left part here, placing this note to centre column makes your pattern more balanced

00:23:232 (23232|2,23402|4) - move these notes to 1st and 2nd columns accordingly, that's better pattern transition here before the next going LN, just check it

00:32:893 - add here one more note to 3rd column according to the sound which goes there, it wouldn't difficult here for NM Not Fixed

00:52:046 (52046|0) - move it to 2nd column, I suggest you to move it closer to other notes here coz it'll be easier for players to catch this note after previous grace notes

01:04:093 - add here one more note to 3rd column again, don't ignore centre column here, it's great position for note according to the vocals here

01:32:385 (92385|1) - move to 2nd column, make here comfortable transition between patterns here for both hands
All Fixed, except one. thanks for mod~
http://puu.sh/5DJBw.osu
TKS

JUDYDANNY wrote:

[Oni]
  1. 00:46:622 (271,272,273,274) – k ddk に変えるか,1/4を消してもいいと思います。 - ボーカルを強調するために単発のkで終わりたいのと、それを前提にすると直前にkkdを置くのが一番フィットしているのでこのままです。
  2. 00:55:012 (329,330) – 329delete, 330 add finish
    00:55:097 (330) – にfinisher欲しいです.5連だとアクセントには少し足りない気がします、、00:49:673 (292) – にはfinishがありますがここにはなく、また00:55:266 -にノーツがないので少し違和感残ります。 - kdk K に変更しました。 本当は00:55:266 -に何か置きたいですが…
  3. 01:14:249 (438,439) – swap? - fixed. 手前のノーツも変更。
thanks for mod.

https://dl.dropboxusercontent.com/u/263 ... Oni%5D.rar
woc2006
Due to the sound rule we confirmed lately, all mania diffs need proper hitsounds, eg. use drum for strong beat notes.
Topic Starter
Avena

woc2006 wrote:

Due to the sound rule we confirmed lately, all mania diffs need proper hitsounds, eg. use drum for strong beat notes.
How the fuck did you deny a kudosu you didn't get.
Lolicakey
Almost all added! thanks you o3o

diff
osu file format v12

[General]
AudioFilename: kors k - smooooch.mp3
AudioLeadIn: 0
PreviewTime: 22893
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 11707
DistanceSpacing: 1.8
BeatDivisor: 2
GridSize: 32

[Metadata]
Title:smooooch
TitleUnicode:smooooch ・∀・
Artist:kors k
ArtistUnicode:kors k
Creator:Priti
Version:Lolicakes' Futsuu
Source:beatmania IIDX
Tags:smooch candy rave empress reflec beat plus beat+ rb+ zexous shiro odaril dakedekaane karia tksalt jenny asphyxia l_i_a expew simple_star cdhsausageboy lolicakes spectator
BeatmapID:306598
BeatmapSetID:119359

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"kikkikkikkikdatbeis.jpg",0,0
//Break Periods
2,66483,74575
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1199,338.983050847458,4,1,0,60,1,0
33741,-100,4,1,0,60,0,1
44588,-100,4,1,0,60,0,0
87978,-100,4,1,0,60,0,1
109673,-100,4,1,0,60,0,0


[Colours]
Combo1 : 0,170,234
Combo2 : 242,0,133
Combo3 : 255,255,149

[HitObjects]
256,192,12046,1,4,0:0:0:0:
256,192,12385,1,4,0:0:0:0:
256,192,12724,1,0,0:0:0:0:
256,192,12893,1,0,0:0:0:0:
256,192,13063,1,0,0:0:0:0:
256,192,14758,1,4,0:0:0:0:
256,192,15097,1,4,0:0:0:0:
256,192,15436,1,0,0:0:0:0:
256,192,15605,1,0,0:0:0:0:
256,192,15775,1,8,0:0:0:0:
256,192,17470,1,4,0:0:0:0:
256,192,17809,1,0,0:0:0:0:
256,192,17978,1,0,0:0:0:0:
256,192,18148,1,0,0:0:0:0:
256,192,18487,1,8,0:0:0:0:
256,192,20182,1,0,0:0:0:0:
256,192,20521,1,8,0:0:0:0:
256,192,20690,1,8,0:0:0:0:
256,192,20860,1,8,0:0:0:0:
256,192,21199,1,8,0:0:0:0:
256,192,21537,2,0,B|192:96|192:96|352:64,1,240
256,192,22893,1,8,0:0:0:0:
256,192,23232,1,8,0:0:0:0:
256,192,23402,1,8,0:0:0:0:
256,192,23571,1,0,0:0:0:0:
256,192,23910,1,8,0:0:0:0:
256,192,24249,1,0,0:0:0:0:
256,192,24419,1,8,0:0:0:0:
256,192,24758,1,8,0:0:0:0:
256,192,24927,1,0,0:0:0:0:
256,192,25266,1,8,0:0:0:0:
256,192,25605,1,8,0:0:0:0:
256,192,25944,1,8,0:0:0:0:
256,192,26113,1,8,0:0:0:0:
256,192,26283,1,8,0:0:0:0:
256,192,26622,1,8,0:0:0:0:
256,192,26792,1,8,0:0:0:0:
0,160,27131,1,0,0:0:0:0:
256,192,27300,1,8,0:0:0:0:
256,192,27470,1,8,0:0:0:0:
256,192,27639,1,0,0:0:0:0:
256,192,27978,1,8,0:0:0:0:
256,192,28148,1,8,0:0:0:0:
256,192,28317,1,0,0:0:0:0:
256,192,28656,1,8,0:0:0:0:
256,192,28826,1,0,0:0:0:0:
256,192,28995,1,8,0:0:0:0:
256,192,29334,1,0,0:0:0:0:
256,192,29504,1,8,0:0:0:0:
256,192,29843,1,8,0:0:0:0:
256,192,30012,1,0,0:0:0:0:
256,192,30182,1,8,0:0:0:0:
256,192,30351,1,0,0:0:0:0:
256,192,30690,1,0,0:0:0:0:
256,192,30860,1,8,0:0:0:0:
256,192,31029,1,4,0:0:0:0:
256,192,31368,1,0,0:0:0:0:
256,192,31537,1,8,0:0:0:0:
256,192,31707,1,0,0:0:0:0:
256,192,32046,1,8,0:0:0:0:
256,192,32385,1,0,0:0:0:0:
256,192,32724,1,0,0:0:0:0:
256,192,33063,1,0,0:0:0:0:
256,192,33741,1,8,0:0:0:0:
256,192,34080,1,0,0:0:0:0:
256,192,34249,1,8,0:0:0:0:
256,192,34588,1,8,0:0:0:0:
256,192,34758,1,0,0:0:0:0:
256,192,35097,1,8,0:0:0:0:
256,192,35436,1,8,0:0:0:0:
256,160,35605,1,8,0:0:0:0:
256,192,35775,1,0,0:0:0:0:
256,192,36114,1,8,0:0:0:0:
256,192,36283,1,0,0:0:0:0:
256,192,36453,1,0,0:0:0:0:
256,192,36792,1,8,0:0:0:0:
256,192,36961,1,8,0:0:0:0:
256,160,37131,1,0,0:0:0:0:
384,320,37470,1,8,0:0:0:0:
256,192,37808,1,8,0:0:0:0:
256,192,38148,1,0,0:0:0:0:
256,192,38487,1,8,0:0:0:0:
256,192,38826,1,8,0:0:0:0:
448,352,39165,1,4,0:0:0:0:
384,288,39334,1,0,0:0:0:0:
256,192,39504,1,0,0:0:0:0:
256,192,39843,1,0,0:0:0:0:
256,192,40182,1,0,0:0:0:0:
256,192,40351,1,8,0:0:0:0:
256,192,40690,1,0,0:0:0:0:
256,192,40860,1,0,0:0:0:0:
256,192,41029,1,8,0:0:0:0:
256,192,41368,1,8,0:0:0:0:
256,192,41537,1,8,0:0:0:0:
256,192,41876,1,4,0:0:0:0:
256,192,42215,12,0,43910,0:0:0:0:
256,192,44588,5,8,0:0:0:0:
256,192,44758,1,0,0:0:0:0:
256,192,44927,1,0,0:0:0:0:
256,192,45266,1,0,0:0:0:0:
256,192,45436,1,8,0:0:0:0:
256,192,45605,1,8,0:0:0:0:
256,192,45944,1,8,0:0:0:0:
256,192,46199,1,8,0:0:0:0:
256,192,46453,1,0,0:0:0:0:
256,192,46622,1,8,0:0:0:0:
256,192,46792,1,8,0:0:0:0:
256,192,46961,1,0,0:0:0:0:
256,192,47300,1,0,0:0:0:0:
256,192,47470,1,8,0:0:0:0:
256,192,47639,1,8,0:0:0:0:
256,192,47978,1,8,0:0:0:0:
256,192,48317,1,0,0:0:0:0:
256,192,48487,1,8,0:0:0:0:
256,192,48656,1,8,0:0:0:0:
256,192,48995,1,8,0:0:0:0:
256,192,49165,1,0,0:0:0:0:
256,192,49334,1,0,0:0:0:0:
256,192,49673,1,12,0:0:0:0:
256,192,50012,1,8,0:0:0:0:
256,192,50182,1,0,0:0:0:0:
256,192,50351,1,0,0:0:0:0:
256,192,50690,5,0,0:0:0:0:
160,192,50860,1,0,0:0:0:0:
256,192,51029,1,8,0:0:0:0:
256,192,51368,2,0,L|416:192,3,120
352,224,52724,1,8,0:0:0:0:
352,224,52893,1,0,0:0:0:0:
352,224,53063,1,0,0:0:0:0:
160,192,53402,1,8,0:0:0:0:
160,192,53571,1,8,0:0:0:0:
160,192,53741,1,0,0:0:0:0:
160,224,54080,2,0,L|384:224,2,180
384,160,55436,1,0,0:0:0:0:
192,224,55775,1,0,0:0:0:0:
384,160,56114,1,0,0:0:0:0:
192,224,56453,1,0,0:0:0:0:
256,192,56792,12,0,57809,0:0:0:0:
256,160,58148,5,0,0:0:0:0:
256,160,58487,1,0,0:0:0:0:
256,160,58826,1,0,0:0:0:0:
256,160,59165,1,0,0:0:0:0:
256,192,59504,12,0,60521,0:0:0:0:
256,192,60860,5,0,0:0:0:0:
256,192,61199,1,0,0:0:0:0:
256,192,61537,1,0,0:0:0:0:
256,192,61876,1,0,0:0:0:0:
256,192,62215,12,0,63571,0:0:0:0:
192,192,64927,6,0,L|416:224,2,180
288,192,66283,1,4,0:0:0:0:
224,192,75775,5,12,0:0:0:0:
224,192,76453,1,4,0:0:0:0:
224,192,77131,1,4,0:0:0:0:
224,192,77470,1,0,0:0:0:0:
224,192,77639,1,8,0:0:0:0:
224,192,77809,1,8,0:0:0:0:
224,192,78317,1,0,0:0:0:0:
224,192,78656,1,8,0:0:0:0:
224,192,78995,1,8,0:0:0:0:
224,192,79165,1,0,0:0:0:0:
224,192,79504,1,0,0:0:0:0:
224,192,79673,1,8,0:0:0:0:
224,192,79843,1,8,0:0:0:0:
224,192,80182,1,0,0:0:0:0:
224,192,80521,1,8,0:0:0:0:
224,192,80690,1,8,0:0:0:0:
224,192,81029,1,8,0:0:0:0:
224,192,81368,1,0,0:0:0:0:
224,192,81537,1,8,0:0:0:0:
224,192,81876,1,8,0:0:0:0:
224,192,82215,1,8,0:0:0:0:
224,192,82385,1,0,0:0:0:0:
224,192,82554,1,8,0:0:0:0:
224,192,82893,1,0,0:0:0:0:
224,192,83063,1,8,0:0:0:0:
224,192,83232,1,8,0:0:0:0:
224,192,83571,1,8,0:0:0:0:
224,192,83741,1,8,0:0:0:0:
224,192,84080,1,0,0:0:0:0:
224,192,84249,1,0,0:0:0:0:
224,192,84418,1,0,0:0:0:0:
224,192,84588,1,0,0:0:0:0:
224,192,85266,1,4,0:0:0:0:
224,192,85944,1,4,0:0:0:0:
224,192,86622,6,4,L|352:192,3,120
128,192,87978,1,8,0:0:0:0:
128,192,88317,1,8,0:0:0:0:
128,192,88487,1,8,0:0:0:0:
128,192,88656,1,0,0:0:0:0:
128,192,89165,1,8,0:0:0:0:
128,192,89503,1,0,0:0:0:0:
128,192,89843,1,8,0:0:0:0:
128,192,90012,1,0,0:0:0:0:
128,192,90351,1,0,0:0:0:0:
128,192,90521,1,8,0:0:0:0:
128,192,90690,1,8,0:0:0:0:
128,128,91029,1,8,0:0:0:0:
128,128,91368,1,8,0:0:0:0:
128,128,91707,1,8,0:0:0:0:
128,128,91876,1,8,0:0:0:0:
128,128,92215,1,0,0:0:0:0:
128,128,92385,1,8,0:0:0:0:
128,128,92724,1,8,0:0:0:0:
128,128,93063,1,8,0:0:0:0:
128,128,93232,1,0,0:0:0:0:
128,128,93402,1,0,0:0:0:0:
128,128,93741,1,0,0:0:0:0:
128,128,93910,1,8,0:0:0:0:
128,128,94080,1,8,0:0:0:0:
128,128,94588,1,8,0:0:0:0:
128,128,94927,1,0,0:0:0:0:
128,128,95266,1,0,0:0:0:0:
128,128,95436,1,8,0:0:0:0:
128,128,96114,1,0,0:0:0:0:
128,128,96283,1,8,0:0:0:0:
128,128,96453,1,0,0:0:0:0:
128,128,96792,1,0,0:0:0:0:
224,128,96961,1,8,0:0:0:0:
128,128,97131,1,0,0:0:0:0:
128,128,97470,1,12,0:0:0:0:
128,128,97978,1,8,0:0:0:0:
128,128,98148,1,8,0:0:0:0:
128,128,98487,1,8,0:0:0:0:
0,128,98826,1,4,0:0:0:0:
128,128,99165,1,8,0:0:0:0:
128,128,99334,1,0,0:0:0:0:
128,128,99673,1,8,0:0:0:0:
128,128,100012,1,8,0:0:0:0:
128,128,100351,1,8,0:0:0:0:
128,128,100521,1,8,0:0:0:0:
128,128,100859,1,8,0:0:0:0:
128,128,101029,1,8,0:0:0:0:
128,128,101199,1,8,0:0:0:0:
128,128,101537,1,0,0:0:0:0:
128,128,101876,1,0,0:0:0:0:
128,128,102046,1,8,0:0:0:0:
128,128,102385,1,8,0:0:0:0:
128,128,102554,1,8,0:0:0:0:
128,128,102893,1,8,0:0:0:0:
128,128,103232,1,0,0:0:0:0:
128,128,103402,5,8,0:0:0:0:
128,128,103571,1,8,0:0:0:0:
288,160,103910,1,0,0:0:0:0:
288,160,104080,1,8,0:0:0:0:
288,160,104249,1,8,0:0:0:0:
288,160,104588,1,8,0:0:0:0:
288,160,104758,1,0,0:0:0:0:
288,160,105097,1,8,0:0:0:0:
288,160,105436,1,0,0:0:0:0:
288,160,105775,1,8,0:0:0:0:
288,160,106114,1,0,0:0:0:0:
288,160,106283,1,8,0:0:0:0:
288,160,106622,1,8,0:0:0:0:
288,160,106961,1,0,0:0:0:0:
288,160,107300,1,8,0:0:0:0:
288,160,107470,1,8,0:0:0:0:
288,160,107809,1,8,0:0:0:0:
256,192,108317,12,0,109673,0:0:0:0:
PROGUY
Hi there. Here's my mod as requested. :)
Sorry it had to be a bit late though, I was busy with some irl stuff.
Also holy crap that's a lot of diffs in this set o.o

[General]
01:06:283 Suggestion: Maybe you guys wanna add a small kiai fountain here? :p

[S.Star's NM]
00:22:215 Add another long note in 7th column that's the same length as the one in 1st column.
00:38:995 (38995|3) Change to normal note.
01:05:605 (65605|3) ^

[Pew's HD]
- You should add some hitsounds if you want this ranked. Sorry.

[L i a's MX]
- You should add some hitsounds if you want this ranked. Sorry.
HP Drain +1
00:38:063 (38063|4) Move to 7th column.
00:56:876 (56876|6) Move to 1st column.
00:57:131 (57131|5) Move to 2nd or 3rd column.

Hope this helps! Good luck! :)
Bruce

PROGUY wrote:

Hi there. Here's my mod as requested. :)
Sorry it had to be a bit late though, I was busy with some irl stuff.
Also holy crap that's a lot of diffs in this set o.o

[General]
01:06:283 Suggestion: Maybe you guys wanna add a small kiai fountain here? :p

[S.Star's NM]
00:22:215 Add another long note in 7th column that's the same length as the one in 1st column.
00:38:995 (38995|3) Change to normal note.
01:05:605 (65605|3) ^


Hope this helps! Good luck! :)
All Fixed, thanks PROGUY~ http://puu.sh/5H0DR.osu
newtoniorock8
awh :'( my diff have been removed.
Topic Starter
Avena

newtoniorock8 wrote:

awh :'( my diff have been removed.
lik if u cri evrytim ;-;
ExPew
@PROGUY

sure, i going to add basic hitsounds or steal some keysounds from DjPop's map xd
ExPew
i hate ShitSounds new rule

so i MAKING KEYSOUNDS ( Thanks to DjPop for giving Keysounds )

Link Keysounds for mania

HD renew : http://puu.sh/5OL34.osu

to other GDiff Mania : suggest to use that those keysounds or if cant make it i try keysound it

ShitSounds is Shit


Discussed on Roxas i going to convert all WAV to OGG and REMAP USING BMSE
Krah
Hi '-'
Ctb mod because I'm on vacation *o*


[Overdose]


General

- Hp+1, for an overdose 6 is probably too easy.
- Your streams are so straightm to add some curves should be a good idea. Check this map for exemple https://osu.ppy.sh/s/65855
- Not sure if it's really an overdose. For me it's more a rain. Try to ask some others people.

Combo

"A good, general baseline is a maximum of ten (10) fruits for a full combo."
So ...

  1. 00:24:080 (4) - Nc, not necessarily required but recommended
  2. 00:33:741 (5) - Nc, it's the begining of the kiai
  3. 00:40:351 (7) - Nc
  4. 01:04:249 (3) - Nc
  5. 01:06:368 (1) - until 01:10:860 (7) - Try to rework your combo here, 16notes isn't really acceptable, a nc each stanzas should be basic but ok
  6. 01:24:080 (5) - Nc
  7. 01:27:809 (1,2) - Remove nc from (1) and add nc (2). Your combo begin before the kiai and finish during the kiai it's strange ...
  8. 01:36:961 (6) - Nc

Mapping

  1. 00:11:707 (1,2) - Unstack and move (1) to x=320 and (2) to x=192. More movements and more interesting to play.
  2. 00:14:419 (1,2,3,4,5) - Same idea but with a movement to the other side.
  3. 00:20:182 (3) - During this stream increase the movement between and try to do something like a "S" . Btw the spacing here is broken 00:21:114 (4,5,6) -
  4. 00:21:453 (8,1,1,1) - If it's really an overdose try to put hdash between those notes. For exemple if you change just the two sliders, 00:21:537 (1) - x=336 , 00:22:215 (1) - x=144
  5. 00:27:470 (4,5,6,7) - More movement, no change for (4,5) http://puu.sh/5VpnG.jpg
  6. 00:30:690 (1,2) - More movement, move (2) to x=480
  7. 00:33:656 (4,5) - Add a little jump here
  8. 00:35:097 (1) - 00:35:605 (3) - Curve them more
  9. 00:37:300 (3) - Curve this one. If you do this there is more movements and the placement of the slider tick is more interesting http://puu.sh/5Vw4H.jpg
  10. 00:41:707 (1) - until 00:43:571 (5) - Rework this stream, add more movements, more curves. Currently it's just straight and not funny :s
  11. 00:46:707 (8,9) - Ctrl+g, to add a "break" in the movement
  12. 00:54:080 (1,2,3,4,5,6,7,8) - Try to do something more interesting like this http://puu.sh/5Vx3U.jpg
    Code for test
    408,228,53741,5,10,0:0:0:0:
    272,228,53910,1,0,0:0:0:0:
    384,168,54080,1,2,0:0:0:0:
    220,168,54249,1,2,0:0:0:0:
    364,108,54419,1,0,0:0:0:0:
    172,108,54588,1,8,0:0:0:0:
    344,48,54758,1,0,0:0:0:0:
    120,48,54927,1,2,0:0:0:0:
  13. 00:57:470 (6,7) - More movement, a hdash between those notes should be also acceptable. Move (7) to x= 32 for exemple
  14. 00:58:148 (1,2,3,4) - Ctrl+g (3,4) and unstack the notes at left
  15. 01:00:690 (5,6,7,8) - Rework the curve here. The current appearance isn't perfect
  16. 01:06:368 (1) - 01:14:080 (5) - During all this stream part try to add more little jump, curves or others kind of things like more insteresting for a player that just a straight streams.
  17. 01:17:470 (1,2,3,4,5,6) - Add more movements, a spacing of 0,30* isn't really interesting or fun. Especially this one 01:18:317 (2,3) -
  18. 01:39:504 (3,4) - Ctrl+g (3) and so stack (4) with the head of (3).


[Spec's Deluge]


General

- Od+1 since OD=AR
- To be clear this kind of mapping style with something like "stream , hdash, hdash , stream..." isn't my favourite. I liked your previous maps but now I have the feeling that you take the easy route with something without big mistakes but also unoriginal :?
- Not really a deluge but since it's harder than the overdose it's ok.
- No spinners even at the end of the map ?


Combo

Same as the overdose
"A good, general baseline is a maximum of ten (10) fruits for a full combo."
So ...

  1. 00:20:860 (9) - Nc
  2. 00:21:876 (2) - and 00:22:554 (2) - Not necessarily required but recommended
  3. 01:00:182 (9) - Nc
  4. 01:02:893 (4,5,1,2,3) - Nc (4) , remove (1) , nc (3)
  5. 01:08:148 (8) - Nc
  6. 01:12:385 (6) - ^
  7. 01:22:046 (8) - ^
  8. 01:25:944 (7) - ^
  9. 01:36:792 (9) - ^
  10. 01:38:148 (5) - ^

Mapping

  1. 00:02:385 (8,1) - Add a little jump between those notes
  2. 00:03:741 (8,1) - ^
  3. 00:49:334 (5,6,7) - No hdash here ? The song requires one :s
  4. 00:54:080 (1,2,3,4) - Curve this more ? At least tries to force the player to move to catch those notes.
  5. 00:57:300 (3,4) - Increse the spacing here, don't change the placement of (3).
  6. 01:48:995 (1,1,1) - This ending should be more epic :s


And that's all for me.
Good luck
izzydemon
diffs
Topic Starter
Avena

Niokin wrote:

diffs
k
ExPew
update removed 75% keysounds due of over 10mb size file ( failed when convert to ogg, later other diffs will mixed them too i guess )

Keysounds .wav = http://puu.sh/5YvW8.rar

.osu = http://puu.sh/5YwiP.osu
PROGUY
Has the above post been applied to the set?
Topic Starter
Avena

PROGUY wrote:

Has the above post been applied to the set?
Yis sir.
ZHSteven
Will try to look at it tomorrow too late now(5:00 am here :o )

It will be nice if you can have 1 more normal mod before I check this
PROGUY

Priti wrote:

PROGUY wrote:

Has the above post been applied to the set?
Yis sir.
Piano'd. :)
Asphyxia
Remapped :3
ZHSteven
CTB checking comes
  1. 00:20:775 (8,1) - can create a bit movement here? to make this and 00:21:453 (8,1) - this similar distance
  2. 00:22:893 (1,2) - remove hyperdash. this part is not same hyper than previous, no need to hyperdash this.
  3. 00:24:588 - note here and 00:25:012 - delete this note
  4. 00:28:826 (3,4) - small movement here.
  5. 00:28:995 (4,1) - jump here
  6. 00:29:504 (1,2,3,4) - off vocal suddenly... if it is your intention im fine with it, but still 00:29:673 (2) - im feeling like there is a heavy beat inside this slider. maybe you need to think more of the rhythm this part?
  7. 00:32:385 (1,2,3,4) - suggestion
  8. 00:37:978 (2,3,4) - reduce thsi jump, to remove the previous hyperdash.(just 2 grids on both side will be ok)
  9. 00:38:826 (6) - reduce the spacing inside this slider will be better.
  10. 00:41:876 (1) - to 00:43:571 (5) - looks pretty nice in editor but very normal in actual play yard. next time I suggest just use 1 line to place stream, that will make life easier.

  11. 00:44:080 - 00:44:165 - note, and please 00:43:910 (7,1) - "jumper" this part.

  12. 00:45:266 (3,5) - stack nicely.
  13. 00:45:775 (6) - center of the jump
  14. 00:45:944 (1) - stack to (3) or (5) (i mean 00:45:605 (5) - ) to remove hyperdash 00:45:944 (1,2) -
  15. 00:46:622 (4,5,6,7,8) - and this..... i can see this pattern in most of the unrank maps, but i think need to discuss a bit about it. plays fun but looks really bad...
  16. 00:52:724 (6,7) - personally i dont like this hyperdash
  17. 00:53:402 (8) - ctrl+G
  18. 00:54:249 (2,4,6) - stack together better
  19. 00:54:080 (1,2,3,4,5,6) - this series of pattern I think, 1,2 make them just jump(means you need to press shift half of the time to catch it), 3.4 make a big white jump, 5,6 make hyperdash. have a try.
  20. 00:55:097 (1) - this should be inside the previous increase jump to create better flow
  21. 00:59:165 (7) - i guess you need to use a stand stack jump here. just small jump+hyperdash not able to performing well here.


  22. 01:00:521 (1,1) - remove hyperdash. or you may want to reduce 1 reverse of the slider
  23. 01:00:860 (1,2,3,4) - i dont know exactly what you want here.. if you just want a calm slider please make the spacing consistant.
  24. 01:02:215 (1,2,3,4) - god sudden hyerdash.. think twice before use.
  25. 01:13:741 (1) - suggestion
  26. 01:40:690 (1,2,3,4,5,6) - dafaq this this pattern is really bad for a rank map. consider change it.
  27. 01:48:317 (1,2,1,2) - please only hyperdash the last 2 slider.

i cannot catch the point of some rhythm... you have some really weird blank and weird squeeze in this map, but whatever it sounds reasonable.



[spec]
I can hardly mod this diff because i really dont like hyperdash spam...but besides that the whole structure of this map is good.
I will try what I can then.

00:25:097 (5) - use a linear pattern will be better. reverse slider hyperdash is really a hard one.
00:31:029 (1,2,3,4) - i will prefer to do an increase here.
00:43:232 (1,2,3,4) - the whole hyerdash especially this i think you need to think twice.
00:58:826 (3,4) - again do a decrease better?
01:01:537 (3,4) - decrease more will be better...
01:03:571 (1,2) - remove hyperdash....
01:10:351 (1,2) - remove hyperdash
01:41:707 (2,3) - remove hyeprdash..
01:46:961 (1,2,3,4) - think twice before use

Sorry I think I am not able to apple it because spec's diff is really out of my hand.. dont know what do other mapper or modder think hyperdash spam map. so I will just leave it here.
Will contact Deif soon
Topic Starter
Avena
Applied most things, thanks for the mod~
Rappu
初Modですよろしくお願いします
TK'S Oni

00:03:402 (10) - 削除

00:05:097 (17) - 削除

00:02:046 (4) -  dk

00:06:114 (21) - 削除

00:08:826 (32) - 削除

00:10:521 (39) - 削除

00:14:588 (61) - 削除

00:20:860 (103,104,105,106,107,108,109,110,111) - kdddkkddkddd ddddd

00:30:436 (163,164) - 削除

00:30:860 - Add k

00:31:961 - Add d

少しでもお役に立てれば嬉しいです
頑張ってください
Deif
[General]
  1. Disable LetterboxInBreaks in both CTB diffs. You have no breaks there.
[Deluge]
  1. 00:01:199 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - I wonder why didn't you add a slight dash for every NC there :p
  2. 00:15:690 (2,3,1) - Not really painful to read, but I'd rather avoid consecutive HDashes with different note lenghts (in this case 1/4-1/2 consecutive HDashes).
  3. 00:18:317 (2) - This note is really hard to catch, since you have a HDash and a strong direction change before. Put it closer to (1) please. You might do it with the previous (2) to keep the symmetry.
  4. 00:43:741 (4) - Terrible flow because of this note. The stream afterwards 00:43:910 (1,2,3,4,5) - is really painful to catch, and should be placed on the right side of the screen. You'll need to rearrange some notes, but it's gonna be worth it.
[Overdose]
  1. 00:14:928 (4,5) - Reduce the distance of those notes. After the HDash, it's a real pain in the ass.
  2. 00:46:453 (3,4,5,6,7,8) - What the heck is that? Rearrange that stream to something more simple and easier to read.
  3. 00:52:724 (6,7) - Invert the sliders horizontally, or at least put them closer. The pattern "> <" is a real pain to catch most of the times.
  4. 00:52:724 (6,7,8,1,2) - Add a NC on the 1st note, and remove it from the current (1).
  5. 01:00:521 (1,1) - That 1/8 HDash plays really bad. Better to move that 1/8 slider closer to the other one! A lil dash is acceptable though.
  6. 01:00:860 - The kiai has to start here, and not in the next red line, and finish at 01:02:215 - .
  7. 01:02:215 (1,2,3,4,5) - Probably my favourite part of this diff :3
  8. 01:10:182 (1,2,1) - I like also how you broke the stream here, to follow the melody. Good job!
  9. 01:13:741 (1) - Same as the stream has cool parts, this one is just plain boring. Try to do sth different there more dinamic, instead of a simple slider. Extend it at least until 01:14:249 - .
[]
You can call me back for a recheck when you take a look at this mod.
Topic Starter
Avena
Applied everything, thanks Dave~
Now gotta wait till Spectator replies to the mods ^^
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