Atleast you are trying ^^Aireu wrote:
My 1st modding attempt, I don't know "mapper talk" so don't be so surprised that it will suck :
Beginner: 01:02:893 (2,3) - I personally think that these notes should be a short slider (about the same length as the 2 circles)
Karia's Standard: please make AR5
Everything else I really like. Over the abundance of smooooch maps, this has to be my favorite
once again, this probably won't help
Raiku wrote:
Raiku here!
I have a few playability related suggestions that I think you may find mildly tasteful:
[Jenny's Extra]
00:22:809 - I find that when confronted with the idea of someone playing with hardrock, the flow is greatly interrupted with the implementation of an anomalous hitcircle at the end of this slidercombo, I went with the idea of continuity with this section by joining the first note of the next section to the end of the slider to improve the flow into the next combo! (http://puu.sh/5yxRU.jpg) - that way it will lose the jumping, impactful introduction into the next part. also, I am not mapping for people to play my maps on hardrock or any additional mod in general and I believe that it's part of those to get to handle the initial difficulty, so denying this.
00:51:537 - I felt that instead of a pair of 2 stacks here, neat doubles that flow into the next section are more appropriate to help the map maintain a level of movement seen throughout the map prior to this! (http://puu.sh/5yxVI.jpg) - the way you mapped it ruins the whole jumpyness within the song and makes it more of a tracing-wiggly flow, which really doesn't suit the doublet sounds; if anything, I'd do it with reversing your 4 and 5, but as said, it doesn't feel that well for me. the notes are stacked because the two sounds they each lie on are extremely alike/similar (if not the same, even), so that suits it better from my point of view.
00:57:131 - Similarly to before, but in this section. I really feel it adds variety to this section and helps maintain that ever so important flow \;D/ (http://puu.sh/5yy32.jpg). - looks nice, does not fit though.
01:11:368 - I feel this should be a repeat slider but in the opposite direction so that you exit towards the next note. I slightly altered the positions of 6, 7 and 8 to aid the flow here, I think you'll like it! (http://puu.sh/5yy9L.jpg) - there is a reason for why this is not just one slider: the clicks are put onto the light "bell"-ish sounds in the song, not the techno-"breakcore" 1/4. if I put a reverse-kickslider here, that'd ruin the player's participation and would screw up what I aimed for with this section.
Oh and as a general rule of thumb, I feel as though some of the fast 4 stacks could be experimented further into grumdesque long slider into to 4 1/8 sliders flowing out of it following the same rhythm, much like in the ghost of 3.13! - I am not grumd and I believe 1/6 are not too hard to do; also, they're too important as beats to simply skip them (-> skipping = making them passive hits (-> holding a slider, because you don't hit them then, only the start))
Massive fan of this diff, really well mapped, very challenging and a great hardrock play. I hope this helps on its way to getting ranked!
Thank you for the mod !JUDYDANNY wrote:
[Muzukashii]
- 00:12:385 (2) – add finish? I only wanted to emphasize the first beat, and give the second a bit of a "less important" feeling because the vocal is less high-pitched
- 00:15:097 (12) -^ same logic
- 00:33:741 (93,95) – how about swap? oh, yes, that makes sense, swapped 00:36:453 (105,107) - too
- 00:41:707 (128,129,130,131,132,133,134,135,136) – how about? No, I want to keep the symmetry with 00:41:707 (128,129,130,131) - and 00:42:554 (132,133,134,135) - the song goes for the same rhythm at both points
I am such a nice person today wwJUDYDANNY wrote:
Hello ,mappers~ :3
Here's a Taiko Mod via My Taiko Moding Queue
I am glad if it becomes helpful.My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D , K is Big Notes .. d,k.
“+ ?” is I like pattern (※example→ add? , remove?[General]
- Kiai time be same like Dekaane's Kantan . its better for me.
Comparing with Kantan and Futsuu~Inner Oni , They are not same I changed my timing points to Dekaane's- Saying about Kantan~Muzukashii, Inner Oni
Unchecked "Widescreen support" like TK'S Oni.OK[Inner Oni]That’s all! I thank you for reading it through
- 00:11:707 (56) – k ok
- 00:17:639 (102,103,104,105,106) – how about change? k D kkd→kkd k d or k ddk d used kkd k d
- 00:22:978 (155) – move to00:22:809 (154) – and change k. 00:22:809 (154) - 00:22:978 (156) - which note is more important? It Sounds 154 the best . changed although i dont know what you mean at the end D:
- 00:27:131 (189,190,191) – add 1/6 .. dd kk? changed!
- 00:28:148 (197,198,199,200) – kkdd →kddd, or kkkd i think kkdd plays better though D:
- 00:37:639 (272,1) – 272 delete (1) move to 272’s place . Changed!
- 00:36:622 (264,265,266,267) – swap is better. Did something like it
- 00:48:656 (35) – k Changed!
- 00:52:470 (63) – delete Changed!
- 01:02:893 (138) – how about k? Changed!
- 01:14:080 (197) – d? Didnt change ;_;
- 01:33:232 (321,322,323) – add1/6? Changed!
- 01:35:266 (340) – k Changed!
- 01:35:944 (346) – k? Changed!
- 01:48:995 (446) – why d? k Changed!
Good Luck! Thanks!
Other changes:JUDYDANNY wrote:
Hello ,mappers~ :3
Here's a Taiko Mod via My Taiko Moding Queue
I am glad if it becomes helpful.[Kantan]That’s all! I thank you for reading it through
- 00:54:080 (21) – slider length change? ~00:54:758 – /*I prefer it cover all the vocal phrase
- 01:10:351 (40) – delete. cause also pitch changed timing ,01:07:639 - no put. /*Done.
- 01:45:775 (105,106) – how about delete? I think its hard?.. and more cleared vocalpart. /*I liked this, done.
Good Luck!
Spy wrote:
Just short mod.
Column : 1 2 3 4 5 6 7
[General]
Tags : smooch →what is this?
If your mania Keys only one key,no need to write the key in diff name.
[S.Star's 7K NM]
00:54:080 (54080|5,54080|1) - Remove one note Remain
00:54:249 (54249|5,54249|1) - Remove one note Remain
00:54:419 (54419|4,54419|2) - Remove one note Remain
00:54:588 (54588|4,54588|2) - Remove one note Remain
00:54:758 (54758|6,54758|0) - Remove one note Remain
00:54:927 (54927|6,54927|0) - Remove one note Remain
01:05:097 - Add a note on 4 Not Fixed
01:05:436 - Add a note on 4 Not Fixed
Thanks For mod~
No change,but i fixed in other place-> http://puu.sh/5AMyW.osu
Thanks for mod! Very short but useful :3CoroQuetz wrote:
Taiko mod~
All are suggestions unless in red.
[Cdh's Inner Oni]
Delete unnecessary timing points, 60% hitsound volume Changed!
00:03:910 (15) - k Changed this and other similar parts to k
good luck for rank~ Thanks :3
Simple_Star wrote:
Mania Mod by request,Column:1 2 3 4 5 6 7
[Pew's HD]
00:39:165 - Add 1 More Note - added
00:55:097 - Add a Note at 7 - ^
00:55:266 - Remove 1 of them - no
01:08:487 - Add a Note - ^
01:11:199 (71199|4) - Move to 01:11:029 - ok
01:11:368 - Add a Note - ^
Good Luck~
thanks all[Shi-Ra] wrote:
Hello Priti and all other mappers, there are mods for mania diffs by request ^w^
Shi-Ra's Patterns Review:
(notice that columns are following like 0 1 2 3 4 5 6)
Pew's HDInside :3Only some suggestions here, Pew Pew very nice charter~
00:13:571 (13571|2) - move to 3rd column, according to your next going pattern it'll be good transition from one hand to another I think and you can keep distance between notes here - accepted
00:21:199 (21199|0,21283|6) - move these notes to 2nd and 4th columns accordingly, make alternation here more different - fixed
00:26:622 (26622|0) - move to 4th column? it's more suitable for your pattern here, if you wanna keep balance here, it wouldn't ruin it fixed
00:30:690 (30690|0) - move this note to 5th column, it's more suitable here before next going chord fixed
00:49:504 (49504|4) - move to 2nd column, there's no two identical sound it 4th column, so move it to more suitable position - i keep first, this part better 1/2 jack with the music
01:19:419 - you can add one more note here and perform triplet according to the sound there - will ruin the overall pattern this part
01:46:876 - add here at least one more note according to the beat to 3rd column I suggest or to 2nd and 4th columns fixed
All Fixed, except one. thanks for mod~[Shi-Ra] wrote:
Hello Priti and all other mappers, there are mods for mania diffs by request ^w^
Shi-Ra's Patterns Review:
(notice that columns are following like 0 1 2 3 4 5 6)
S.Star's NMInside :300:03:741 (3741|4) - move to 5th column, from this note I suggest you to re-arrange this part to make it more comfortable to play here
after moving previous note, move 00:03:910 (3910|0) - to 3rd column and then move this note 00:04:080 (4080|2) - to 1st column to complete this pattern, I think it's more suitable here
00:04:927 (4927|4) - move to 3rd column and make comfortable transition between right and left part here, placing this note to centre column makes your pattern more balanced
00:23:232 (23232|2,23402|4) - move these notes to 1st and 2nd columns accordingly, that's better pattern transition here before the next going LN, just check it
00:32:893 - add here one more note to 3rd column according to the sound which goes there, it wouldn't difficult here for NM Not Fixed
00:52:046 (52046|0) - move it to 2nd column, I suggest you to move it closer to other notes here coz it'll be easier for players to catch this note after previous grace notes
01:04:093 - add here one more note to 3rd column again, don't ignore centre column here, it's great position for note according to the vocals here
01:32:385 (92385|1) - move to 2nd column, make here comfortable transition between patterns here for both hands
thanks for mod.JUDYDANNY wrote:
[Oni]
- 00:46:622 (271,272,273,274) – k ddk に変えるか,1/4を消してもいいと思います。 - ボーカルを強調するために単発のkで終わりたいのと、それを前提にすると直前にkkdを置くのが一番フィットしているのでこのままです。
- 00:55:012 (329,330) – 329delete, 330 add finish
00:55:097 (330) – にfinisher欲しいです.5連だとアクセントには少し足りない気がします、、00:49:673 (292) – にはfinishがありますがここにはなく、また00:55:266 -にノーツがないので少し違和感残ります。 - kdk K に変更しました。 本当は00:55:266 -に何か置きたいですが…- 01:14:249 (438,439) – swap? - fixed. 手前のノーツも変更。
How the fuck did you deny a kudosu you didn't get.woc2006 wrote:
Due to the sound rule we confirmed lately, all mania diffs need proper hitsounds, eg. use drum for strong beat notes.
osu file format v12
[General]
AudioFilename: kors k - smooooch.mp3
AudioLeadIn: 0
PreviewTime: 22893
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
Bookmarks: 11707
DistanceSpacing: 1.8
BeatDivisor: 2
GridSize: 32
[Metadata]
Title:smooooch
TitleUnicode:smooooch ・∀・
Artist:kors k
ArtistUnicode:kors k
Creator:Priti
Version:Lolicakes' Futsuu
Source:beatmania IIDX
Tags:smooch candy rave empress reflec beat plus beat+ rb+ zexous shiro odaril dakedekaane karia tksalt jenny asphyxia l_i_a expew simple_star cdhsausageboy lolicakes spectator
BeatmapID:306598
BeatmapSetID:119359
[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:2
[Events]
//Background and Video events
0,0,"kikkikkikkikdatbeis.jpg",0,0
//Break Periods
2,66483,74575
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
1199,338.983050847458,4,1,0,60,1,0
33741,-100,4,1,0,60,0,1
44588,-100,4,1,0,60,0,0
87978,-100,4,1,0,60,0,1
109673,-100,4,1,0,60,0,0
[Colours]
Combo1 : 0,170,234
Combo2 : 242,0,133
Combo3 : 255,255,149
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128,192,90012,1,0,0:0:0:0:
128,192,90351,1,0,0:0:0:0:
128,192,90521,1,8,0:0:0:0:
128,192,90690,1,8,0:0:0:0:
128,128,91029,1,8,0:0:0:0:
128,128,91368,1,8,0:0:0:0:
128,128,91707,1,8,0:0:0:0:
128,128,91876,1,8,0:0:0:0:
128,128,92215,1,0,0:0:0:0:
128,128,92385,1,8,0:0:0:0:
128,128,92724,1,8,0:0:0:0:
128,128,93063,1,8,0:0:0:0:
128,128,93232,1,0,0:0:0:0:
128,128,93402,1,0,0:0:0:0:
128,128,93741,1,0,0:0:0:0:
128,128,93910,1,8,0:0:0:0:
128,128,94080,1,8,0:0:0:0:
128,128,94588,1,8,0:0:0:0:
128,128,94927,1,0,0:0:0:0:
128,128,95266,1,0,0:0:0:0:
128,128,95436,1,8,0:0:0:0:
128,128,96114,1,0,0:0:0:0:
128,128,96283,1,8,0:0:0:0:
128,128,96453,1,0,0:0:0:0:
128,128,96792,1,0,0:0:0:0:
224,128,96961,1,8,0:0:0:0:
128,128,97131,1,0,0:0:0:0:
128,128,97470,1,12,0:0:0:0:
128,128,97978,1,8,0:0:0:0:
128,128,98148,1,8,0:0:0:0:
128,128,98487,1,8,0:0:0:0:
0,128,98826,1,4,0:0:0:0:
128,128,99165,1,8,0:0:0:0:
128,128,99334,1,0,0:0:0:0:
128,128,99673,1,8,0:0:0:0:
128,128,100012,1,8,0:0:0:0:
128,128,100351,1,8,0:0:0:0:
128,128,100521,1,8,0:0:0:0:
128,128,100859,1,8,0:0:0:0:
128,128,101029,1,8,0:0:0:0:
128,128,101199,1,8,0:0:0:0:
128,128,101537,1,0,0:0:0:0:
128,128,101876,1,0,0:0:0:0:
128,128,102046,1,8,0:0:0:0:
128,128,102385,1,8,0:0:0:0:
128,128,102554,1,8,0:0:0:0:
128,128,102893,1,8,0:0:0:0:
128,128,103232,1,0,0:0:0:0:
128,128,103402,5,8,0:0:0:0:
128,128,103571,1,8,0:0:0:0:
288,160,103910,1,0,0:0:0:0:
288,160,104080,1,8,0:0:0:0:
288,160,104249,1,8,0:0:0:0:
288,160,104588,1,8,0:0:0:0:
288,160,104758,1,0,0:0:0:0:
288,160,105097,1,8,0:0:0:0:
288,160,105436,1,0,0:0:0:0:
288,160,105775,1,8,0:0:0:0:
288,160,106114,1,0,0:0:0:0:
288,160,106283,1,8,0:0:0:0:
288,160,106622,1,8,0:0:0:0:
288,160,106961,1,0,0:0:0:0:
288,160,107300,1,8,0:0:0:0:
288,160,107470,1,8,0:0:0:0:
288,160,107809,1,8,0:0:0:0:
256,192,108317,12,0,109673,0:0:0:0:
All Fixed, thanks PROGUY~ http://puu.sh/5H0DR.osuPROGUY wrote:
Hi there. Here's my mod as requested.
Sorry it had to be a bit late though, I was busy with some irl stuff.
Also holy crap that's a lot of diffs in this set o.o
[General]
01:06:283 Suggestion: Maybe you guys wanna add a small kiai fountain here? :p
[S.Star's NM]
00:22:215 Add another long note in 7th column that's the same length as the one in 1st column.
00:38:995 (38995|3) Change to normal note.
01:05:605 (65605|3) ^
Hope this helps! Good luck!
lik if u cri evrytim ;-;newtoniorock8 wrote:
awh :'( my diff have been removed.
408,228,53741,5,10,0:0:0:0:
272,228,53910,1,0,0:0:0:0:
384,168,54080,1,2,0:0:0:0:
220,168,54249,1,2,0:0:0:0:
364,108,54419,1,0,0:0:0:0:
172,108,54588,1,8,0:0:0:0:
344,48,54758,1,0,0:0:0:0:
120,48,54927,1,2,0:0:0:0:
kNiokin wrote:
diffs
Yis sir.PROGUY wrote:
Has the above post been applied to the set?