modreq lol
General
Artist Unicode: 梶浦 由記
Easy
00:24:724 (3) - Clap or whistle to match the hitsound pattern in the combo. Also gives a little spice to the transition imo so the map isn't as monotone. Or maybe even delete the whistle on the previous slider to match the hitsound pattern of the beginning notes of the map?
00:48:724 (5) - again, I feel like something's supposed to be on the tail there. Clap maybe~
00:57:724 (1) - cow bell on the tail? I hear a small "ting" in the bgm
(also consider these changes in the other diffs)
pretty solid xD
Normal
00:24:724 (5) - need some hitsound emphasis on the end
00:48:724 (4) - ^
Hard
00:17:224 (3) - NC to indicate the change in spacing. I see a tendency of this throughout the map. I found 01:04:849 (3,4) - okay because the spacing was consistent within the same combo
01:17:224 (3) - NC perhaps also for similar reasons
01:27:724 (1) - Delete NC, any reason you broke the consistency from 00:39:724 (5) - ?
01:29:224 (1) - ^
01:49:849 (1,1) - this touch here looked a bit sketchy at first, especially with the relatively low AR. You could move this combo so that (1) stacks on 01:48:349 (4) - http://osu.ppy.sh/ss/1032451 This'll keep your conservative spacing style like the rest of your map
Very lovely =v= Good luck
General
Artist Unicode: 梶浦 由記
Easy
00:24:724 (3) - Clap or whistle to match the hitsound pattern in the combo. Also gives a little spice to the transition imo so the map isn't as monotone. Or maybe even delete the whistle on the previous slider to match the hitsound pattern of the beginning notes of the map?
00:48:724 (5) - again, I feel like something's supposed to be on the tail there. Clap maybe~
00:57:724 (1) - cow bell on the tail? I hear a small "ting" in the bgm
(also consider these changes in the other diffs)
pretty solid xD
Normal
00:24:724 (5) - need some hitsound emphasis on the end
00:48:724 (4) - ^
Hard
00:17:224 (3) - NC to indicate the change in spacing. I see a tendency of this throughout the map. I found 01:04:849 (3,4) - okay because the spacing was consistent within the same combo
01:17:224 (3) - NC perhaps also for similar reasons
01:27:724 (1) - Delete NC, any reason you broke the consistency from 00:39:724 (5) - ?
01:29:224 (1) - ^
01:49:849 (1,1) - this touch here looked a bit sketchy at first, especially with the relatively low AR. You could move this combo so that (1) stacks on 01:48:349 (4) - http://osu.ppy.sh/ss/1032451 This'll keep your conservative spacing style like the rest of your map
Very lovely =v= Good luck