Hi. Mod request in my queue. o/
[Cup]
OD should be the same as AR acording to the guidelines. So please use OD6. It will affect the amount of score you will got at the end of the map so needs to set correctly.
Seems fine to me but at some place the rhythm is kinda empty.
00:03:690 (1,2) - Between these
00:08:790 (4,1) - ^
00:35:490 (1) - Move at the end of the kiai and repeat 2 times. Of course if you apply this you need to move 00:34:590 (3) - a bit closer.
00:38:790 - 00:39:090 - Triplet and a single note at 00:39:390.
00:41:190 - A triplet should start here and at 00:41:790, not between them.
00:42:390 - Add circle.
00:54:390 - 00:54:990 - Repeat slider here? I think it will fit more.
01:16:140 - 01:16:440 - Triplet.
01:33:390 - Here is a clear sound in the music. Please add a circle here.
01:41:490 - Same as before but here is need for the bass.
[Salad]
Same OD problem as on Cup. Use 7 here.
00:15:390 (4) - I think and 1/1 slider with 2 repeat will be better here.
00:21:690 (1,1) - One or two spinner in CtB it doesn't really matter. Just use one. There is still some sound between the sliders anyways. And please end at 00:26:190.
00:27:390 (1) - I don't think if this is really needs here. Just remove it.
00:34:890 (1,2,3,4,5,1) - The rhythm is awfull here. First, please remove that sudden new combo. Then move (4,5,1) 1/2 later. And instead of (1,2), delete (1) and move (2) at the end of the kiai and add 2 repeat.
00:42:390 (1) - Move 1/1 earlier and add a repeat.
00:44:190 (1,1) - Same with these as before.
00:52:140 (2,3,4) - 1/2 later.
00:53:340 (2,3,4) - ^
01:47:490 - 01:47:790 - Add a triplet?
01:52:590 - Circle?
Just a sidenote
02:08:490 (1,2,3,4,5,6,7,8,9,10,11,12,1) - This is kinda borring since all you need to do while playing is to stand in a place. Please add more distance to both sides.
Some note comes too early after spinners. Well, its not a big problem since bananas but sometimes they are hidden even to me not speaking about newbies.
01:51:690 (1) - Especially this one. And also I don't think the previous spinner is really needs there. A simple repear slider sounds good there too.
[Platter]
I think this diff is good, but some things are just bugs me.
00:46:515 (12,1) - This jump is I don't think its fit on Platter, not even on Rain. This is a sudden stream HDash which is the most extreme jump from all. It requires big amount of luck or good rhythm sense. And at the top of all, this jump isn't really fit there. There is no trigger in the song for it. I suggest you to remove it.
01:17:790 (1,2,3,4) - This pattern is also too hard for platter especially when the rhythm is not even trigger it. In this case you only need to move 1/1 later to fit in the rhythm. But...
01:19:290 (1,2,3,4) - Here it isn't fit. I suggest you to make it the same as the next combo, just in reverse position.
01:38:490 (1,2,3,4,5,6,7) - And this is also not the best choice for the same reason as above.
02:00:690 (3,4) - This jump is also really hard just as I mentioned above with the same stream HDash. Maybe if you use ctrl+r on (3) and move (4) a bit closer will looks (and plays better).
Thats all here. They aren't big problems but I think they are not fit on Platter for several reason.
[Rain]
00:04:590 - Why is this empty, there is a clear and loud sound which needs a circle.
00:21:690 (1,1) - If you really want to use 2 spinner (on the other diffs too), then at least end the first one at 00:23:790 and start the second one at 00:24:090.
00:43:590 (1,1,1) - This jump is hard, I mean the third (1) is almost impossible. Please use one combo here and move the second or third (1) a bit closer to the previous note.
01:15:540 (7,1,2) - This one is also hard. I tried many times but only able to catch (2) once. Its luck based which is not fit on Rains. Move (1) a bit to the left.
01:18:840 (2) - Why you placed a circle where is nothing? There is a nice sound 1/2 earlier and later but between them there is nothing. I suggest you to remove this and place circle at both place (01:18:690, 01:18:990).
01:21:090 (3,4,5) - If you really want here a triplet then at least add a circle between (4,5).
01:21:690 - Add a circle with finish. I think it will start the break smoothly.
01:27:090 - 01:27:240 - Triplet.
01:28:740 (9,1) - Hard to jump suddenly into the other side of the screen. Try to do something with (9) to make this jump a bit easier, if possible place in a way to show a player where will be the destination after the jump.
01:46:290 (3) - End 1/2 earlier and add a circle?
01:55:890 (3) - ^
01:59:790 (1,2,1,2,3,4,5,6,7,8,9,10,11) - This stream with those jumps are patterns for Overdose/Deluge. I suggest you to try out other pattern.
This is everything here. Well, maybe there is some more, but they are not as big as these. I like this except your sliders, droplets are really hard to catch.
[]
Okay, in overall I think this mapset is good. The spread is okay and except those things on Platter they are acceptables. Good luck. o/ Star for the sake of community. :3
[Cup]
OD should be the same as AR acording to the guidelines. So please use OD6. It will affect the amount of score you will got at the end of the map so needs to set correctly.
Seems fine to me but at some place the rhythm is kinda empty.
00:03:690 (1,2) - Between these
00:08:790 (4,1) - ^
00:35:490 (1) - Move at the end of the kiai and repeat 2 times. Of course if you apply this you need to move 00:34:590 (3) - a bit closer.
00:38:790 - 00:39:090 - Triplet and a single note at 00:39:390.
00:41:190 - A triplet should start here and at 00:41:790, not between them.
00:42:390 - Add circle.
00:54:390 - 00:54:990 - Repeat slider here? I think it will fit more.
01:16:140 - 01:16:440 - Triplet.
01:33:390 - Here is a clear sound in the music. Please add a circle here.
01:41:490 - Same as before but here is need for the bass.
[Salad]
Same OD problem as on Cup. Use 7 here.
00:15:390 (4) - I think and 1/1 slider with 2 repeat will be better here.
00:21:690 (1,1) - One or two spinner in CtB it doesn't really matter. Just use one. There is still some sound between the sliders anyways. And please end at 00:26:190.
00:27:390 (1) - I don't think if this is really needs here. Just remove it.
00:34:890 (1,2,3,4,5,1) - The rhythm is awfull here. First, please remove that sudden new combo. Then move (4,5,1) 1/2 later. And instead of (1,2), delete (1) and move (2) at the end of the kiai and add 2 repeat.
00:42:390 (1) - Move 1/1 earlier and add a repeat.
00:44:190 (1,1) - Same with these as before.
00:52:140 (2,3,4) - 1/2 later.
00:53:340 (2,3,4) - ^
01:47:490 - 01:47:790 - Add a triplet?
01:52:590 - Circle?
Just a sidenote
02:08:490 (1,2,3,4,5,6,7,8,9,10,11,12,1) - This is kinda borring since all you need to do while playing is to stand in a place. Please add more distance to both sides.
Some note comes too early after spinners. Well, its not a big problem since bananas but sometimes they are hidden even to me not speaking about newbies.
01:51:690 (1) - Especially this one. And also I don't think the previous spinner is really needs there. A simple repear slider sounds good there too.
[Platter]
I think this diff is good, but some things are just bugs me.
00:46:515 (12,1) - This jump is I don't think its fit on Platter, not even on Rain. This is a sudden stream HDash which is the most extreme jump from all. It requires big amount of luck or good rhythm sense. And at the top of all, this jump isn't really fit there. There is no trigger in the song for it. I suggest you to remove it.
01:17:790 (1,2,3,4) - This pattern is also too hard for platter especially when the rhythm is not even trigger it. In this case you only need to move 1/1 later to fit in the rhythm. But...
01:19:290 (1,2,3,4) - Here it isn't fit. I suggest you to make it the same as the next combo, just in reverse position.
01:38:490 (1,2,3,4,5,6,7) - And this is also not the best choice for the same reason as above.
02:00:690 (3,4) - This jump is also really hard just as I mentioned above with the same stream HDash. Maybe if you use ctrl+r on (3) and move (4) a bit closer will looks (and plays better).
Thats all here. They aren't big problems but I think they are not fit on Platter for several reason.
[Rain]
00:04:590 - Why is this empty, there is a clear and loud sound which needs a circle.
00:21:690 (1,1) - If you really want to use 2 spinner (on the other diffs too), then at least end the first one at 00:23:790 and start the second one at 00:24:090.
00:43:590 (1,1,1) - This jump is hard, I mean the third (1) is almost impossible. Please use one combo here and move the second or third (1) a bit closer to the previous note.
01:15:540 (7,1,2) - This one is also hard. I tried many times but only able to catch (2) once. Its luck based which is not fit on Rains. Move (1) a bit to the left.
01:18:840 (2) - Why you placed a circle where is nothing? There is a nice sound 1/2 earlier and later but between them there is nothing. I suggest you to remove this and place circle at both place (01:18:690, 01:18:990).
01:21:090 (3,4,5) - If you really want here a triplet then at least add a circle between (4,5).
01:21:690 - Add a circle with finish. I think it will start the break smoothly.
01:27:090 - 01:27:240 - Triplet.
01:28:740 (9,1) - Hard to jump suddenly into the other side of the screen. Try to do something with (9) to make this jump a bit easier, if possible place in a way to show a player where will be the destination after the jump.
01:46:290 (3) - End 1/2 earlier and add a circle?
01:55:890 (3) - ^
01:59:790 (1,2,1,2,3,4,5,6,7,8,9,10,11) - This stream with those jumps are patterns for Overdose/Deluge. I suggest you to try out other pattern.
This is everything here. Well, maybe there is some more, but they are not as big as these. I like this except your sliders, droplets are really hard to catch.
[]
Okay, in overall I think this mapset is good. The spread is okay and except those things on Platter they are acceptables. Good luck. o/ Star for the sake of community. :3