Well, um, here's your Taiko mod I guess.
GeneralI was thinking that you could end Kiai Time at 00:57:928 - instead because the song gets less intense, and then you have tons of finishers from 01:17:128 - because the vocals get really intense, so I'd probably put another Kiai Time there up until 01:26:728 - but that's just me.
Kantan00:24:028 (39,40) - Seriously? 300ms between these and you put a finisher? Beginners aren't gonna be too used to this so maybe work around this somehow.
00:36:328 (1,1,2) - I'd probably extend the spinner to (2) because seriously, note 1 is really close to the spinner in terms of timing. Yeah, it's only OD 2 but you need to give beginners some time to react. Two beats are better than one!
00:55:978 (25,26) - Not sure why these notes are on the red tick, unless you're following something
01:26:728 (81,1) - Again, a don really close to a spinner. I'm not sure what beginners would think of this since I'm not one myself, but just to be on the safe side you should probably work around that.
FutsuuThe beginning of this is really dense, with lots of 1/2 usage. Tone it down a bit, jeez.
00:09:328 (26,27,28,29,30,31,32,33,34,35,36) - This constant 1/1 usage might be a bit hard for new players, especially 'cause 200 BPM.
00:19:228 (55,56,57,58,59,60,61,62,63,64) - ^
00:36:328 (105,106) - Really now? Why did you put the note after the slider really close to it? Delete that note and extend the slider to where it was.
The Kiai Time seems less dense than the beginning part of the song, which really doesn't seem right. If you're gonna use long 1/1 patterns, use them in the Kiai Time. It kinda seems you're following the vocals too much in the beginning.
I would complain about the note being really close to the end spinner but it's a Futsuu so I'll be more lenient about that.
Okay um as I was writing this I had to update so that's a major inconvenience. Apologies if the Kantan/Futsuu mods become useless to you.
Muzukashii00:27:028 (140,141,142,143,144,145,146,147) - such finisher spam. Why is this even necessary, especially when you put zero finishers on 00:30:328 (155,156,157,158) - these notes, when they need them!
00:47:428 (253,254,255) - Maybe put finishers on 253 and 255 to emphasize the vocals.
01:06:628 (359,360,361,362,363,364,365,366,367,368) - Oh god this 1/3 pattern. This is kinda OP for a Muzu especially because there are zero complex rhythms in the earlier diffs. If possible, make this a little bit simpler. Yeah, it's all dons, but still.
OniI couldn't really find anything, an excellent Oni diff! (imo)
Inner Oni00:17:878 (109,110,111) - Not too sure about this pattern, doesn't really fit imo.
00:37:228 (249,250,251,252,253) - I'd consider getting rid of 250 and 252 to fit the vocals, unless you want to keep it like that.
00:59:878 (435,436,437) - Again, not too sure about this pattern.
Well, um, I really like this mapset. Sure, it's not perfect, but it's good for what it's trying to achieve. Just needs some more modding.