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MuryokuP - Overture

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Topic Starter
Sephibro
This beatmap was submitted using in-game submission on martedì 26 novembre 2013 at 00:23:28

Artist: MuryokuP
Title: Overture
Tags: your pianist piano instrumental megurine luka vocaloid pagno galvenize nemis
BPM: 96
Filesize: 6708kb
Play Time: 01:32
Difficulties Available:
  1. galvenize (4,88 stars, 272 notes)
  2. Insane (4,88 stars, 265 notes)
  3. Nemis' Hard (4,73 stars, 173 notes)
  4. Normal (3,09 stars, 99 notes)
  5. Pagno's Easy (0,79 stars, 58 notes)
Download: MuryokuP - Overture
Information: Scores/Beatmap Listing
---------------
Please don't ignore the custom hitsounds, piano samples are cool! :)

Easy by Pagno
Normal by me
Hard by Nemis
galvenize by galvenize
Insane by me

21/11: REDOWNLOAD for new hitsounds!

meiikyuu's version <3
modders
luxoDeh
smallboat
Tsukuyomi
James2250
HabiHolic
-Kirito
Azmato
Lolicore_Komari
azuretwinight
Vhy
m1223961117
sjoy
Autumn
pieguy1372
RandomEffect
DakeDekaane
o0ohitomio0o
[NSER]-Zazalng
silverboxer
Cloudchaser
bigfrog
Lust
Loli Cjj
Fr33z3R
Oriance
CXu
Irreversible
luxoDeh
Hi! mod from my queue :3

PAGNO'S EASY

01:23:788 (2,1) - try to avoid this little overlap, just because you didn't make others in all the diff.

NORMAL

00:44:413 (4) - sposta l'ultimo punto di questo slider una grid a sinistra, così seguirà meglio la curva dello slider successivo.
00:45:038 (1,3) - stack perfettamente?
00:56:913 (4) - muovi il secondo punto di questo slider una grid a sinistra così avrà la stessa inclinazione di quello precedente.
01:17:538 (1) - fai seguire meglio a questo slider la curva di 01:16:288 (3) -

INSANE

01:26:288 (1,2,3,4,5,6,7,8,9,10,11,12,1) - maybe make something like this? 01:30:558 (6) - muovi una o 2 grid a sinistra

GALVENIZE

nothing to say here.

Veeery good map! good luck for rank! *star ^.^
Topic Starter
Sephibro

luxoDeh wrote:

NORMAL

00:44:413 (4) - sposta l'ultimo punto di questo slider una grid a sinistra, così seguirà meglio la curva dello slider successivo. fatto
00:45:038 (1,3) - stack perfettamente? ops mi era sfuggito :P grazie!
00:56:913 (4) - muovi il secondo punto di questo slider una grid a sinistra così avrà la stessa inclinazione di quello precedente. hai ragione, correggo!
01:17:538 (1) - fai seguire meglio a questo slider la curva di 01:16:288 (3) - si

INSANE

01:26:288 (1,2,3,4,5,6,7,8,9,10,11,12,1) - maybe make something like this? lo tengo cosi', la forma e' voluta01:30:558 (6) - muovi una o 2 grid a sinistra ^
grazie mille della mod!
smallboat
Hello, Sephibro ,in-game M4M req. I"m late ~ sor!
I am Chinese. Poor English sorry.

[General]

Your many unnecessary files and hitsound in your folder,delete it.
(Can delete OGG)


[Pagno's Easy] I suggest this note and slider's DS , in the same.

01:23:788 (2) -
Too close 01:25:038 (1) .
01:26:288 (2) - DS
01:28:788 (2) - ^
01:30:038 (1,2,1,2) - ^

[Normal] Front overall volume is too quiet ,please turn up (10~15%).

I feel the front part should add hitsound.
I think that without sound to click, is a bit bored.

00:16:288 (1,2) - slider head +whistle.
00:21:288 (1,3) - +whistle,(3) +slider head.
00:26:288 (1,3) - ^
00:31:288 (1,3) - +whistle,(3) +slider head.
00:36:913 (1) - The spinner start is 00:37:225, not this.
00:42:538 (1,2,3) - These three circles can become equilateral triangle.
01:22:538 (1,2,3) - ^
01:31:913 (4) - End is white line?

[galvenize]

00:26:209 (1,2) - Change short slider? No 2 times click.
00:31:209 (1,1) - ^
00:36:600 (1) - The spinner start is 00:37:225, not this.
00:46:288 (7) - Stack 00:45:194 (2) the slider head?
00:47:538 (3,5) - Do symmetric.
00:49:256 (12) - (96|212)?
00:50:819 (5) - (268|156)?
00:56:756 (10) - Blanket crooked off.
01:06:913 (3,4,5) - This distance can be increased.
01:08:944 (2) - Stack the 01:08:163 (3) , good flow.
01:31:600 (2) - DS can be increased.(small jump)

[Insane] Pattern is not good...try this?

00:23:163 (6) - (300|360),good pattern?
00:26:913 (3,4,5,6,7) - Into a regular pentagon?
00:35:194 (1) - Spinner start at 00:35:350?
00:43:475 (4) - Recommend move to (392|248).
00:44:881 (8) - (160|212)?
00:45:506 (3) - Recommend move to (328|204).
00:46:913 (3) - Slider head stack crooked oof.
00:48:319 (5,6) - Bad flow,suggest (6) move to (376|244).
00:49:413 (3) - Recommend move to (288|96).
00:49:725 (4) - Recommend move to (28|248).
00:50:663 (4) - Recommend move to (460|160).
00:52:225 (4) - Recommend move to (420|104).
01:02:381 (6) - Stack 01:01:444 (2) , better flow.
01:03:475 (5) - Move to (173|88),and Select (anti-clock),(selection centre),rotate (27 angle) blanket (4).Better flow.
01:04:413 (3) - Ctrl+g,move to (488|100).
01:04:725 (4,5) - Read hard , get smaller spacing.
01:08:163 (3) - Ctrl+g,move to (416|156).
01:08:788 (1,2) - Be parallel?
01:10:506 (2) - Stack 01:10:038 (1) slider end?
01:11:913 (3) - Ctrl+g,move to (448|154).
01:16:913 (3) - Stack 01:16:288 (1) slider head.
01:18:788 (1,2) - Be parallel?
01:32:225 (1) - I think move to 01:32:381 start is good.

[Other]

1.If you have any mod above problems, you can PM or in-game to me.
2.Hope to you Ranked.
3.Hope my mod is useful to you.
Kinomi
Hi~hi~from my queue
normal slot
thanks for test

General
you need a hard for better diff spread

why only in insane notes are silenced at the beginning

may be you can add some soft or drum hitsound by using addition

Insane
last stream is too long, try to use some 1/4 sliders to replace some notes,imo it will be more interesting

highly suggest about this pattern
00:59:100 (3,4) - ctrl g
00:59:725 (3) - stack on 01:00:038 (1) - 's head
00:59:881 (4) - stack on 01:00:350 (2) - 's head
00:59:413 (1) - stack on 00:57:850 (2) - 's head
00:59:569 (2) - stack on 00:57:538 (1) - 's head

01:03:788 (1) - blanket
01:11:288 (1) - ^
01:16:756 (2) - move it to x420 y176 for better blanket
01:11:913 (3) -
01:13:475 (4) - ctrl g

galvenize
00:46:756 (11) - cover the drum at 00:46:913 try to make it a 1/2 slider + 1 note?
00:49:256 (12) - ^
won't point out other parts
since drums like these are loud,i think you should map them to show them?
00:50:506 (3) - why put it here,the overlap is meaningless
00:51:756 (4) - make it 1/2 slider ,or drum at 00:51:913 will be confusing
01:22:538 (1,2,3,4,5,6) - i think they are not 1/3
01:31:913 (3) -

Normal
01:22:538 (1) -

Pagno's Easy
fine

that's all
good luck
Topic Starter
Sephibro
I used piano samples hitsounds for insane and galvenize, if you say they are not hitsounded you only show that you didn't even play the map, and this kinda bothers me. But i guess i'll have to increase their volume a bit then
Also streams are 1/3 snapped, not 1/4.

I'll get to these mods and answer properly to everything when i receive 1~2 more

EDIT: hard is coming too btw
Kinomi

Sephibro wrote:

I used piano samples hitsounds for insane and galvenize, if you say they are not hitsounded you only show that you didn't even play the map, and this kinda bothers me. But i guess i'll have to increase their volume a bit then
Also streams are 1/3 snapped, not 1/4.

I'll get to these mods and answer properly to everything when i receive 1~2 more
oh god,i can say they fit the song so well that I didn't notice you use custom hit sound sorry

my play style make me hate long stream so after i fail the first time because of the long stream, i didn't play last part in insane,only play pats before it so i didn't find they are 1/3 snapped.
but I still suggest you to use some 1/3 sliders instead of putting a so long stream

but that part in galvenize piano is not simply 1/3,i'm sure
01:22:538 (1,2,3,4,5,6,7,8,1,2) - and this part in Insane

sorry for my carelessness
galvenize
No wonder it sounded weird, the length of the sliders were 1/4 as opposed to 1/3 which they should be. They were snapped on 1/3 though, hence the confusion here.

The fix: http://puu.sh/52XfA.rar
James2250
[General]
• Have to say those beginning hitsounds on galvenize/Insane give a strange feeling, they fit so well with the song it does sound like the notes are completely silent - I had to delete them to see the differences compared to the song. It is an interesting effect but I would make them slightly more noticeable if possible.
• It is unrankable to silence both the slider-slide and the slider-tick hitsounds at the same time (looks like 00:18:788 (1) and 00:23:788 (1) have both silenced + your custom piano sounds).
• If you don't want to have a full kiai section maybe just a kiai fountain at 00:42:538? The contrast between before/after this really stands out so it would fit nicely in my opinion
• Kind of strange you are using custom hit-normals for some of the piano sounds and imported .ogg for some of them. But I guess it is ok.
• You should put preview point at the soft beginning and throw everyone off. (Just kidding).
• Even for that really quiet beginning 5% volume is pretty low. Increase by at least 5%?
• Why only have insane using tick rate 2. Test with the other difficulties?

[Pagno's Easy]
• Looks good, fairly typical type of Easy but it works.

[Normal]
• Kind of wish those 2 breaks at the beginning didn't exist, the HP drain isn't too high. If you don't agree feel free to wait for more opinions.
01:09:413 (1) - clap at the beginning to match things around it?
01:19:413 (3) - ^

[galvenize]
• New combos seem to go off following the main beat and instead head towards patterns towards the end of the map, up to you if you want to keep them like that but I would keep them on the main white ticks as you did before. For example 01:12:538 (3) and 01:17:538 (5) are both on main beats.
• Would expect this to be called galvenize's Insane or something to match easy, but I guess this is a standard naming system for you.
• Could include a lot more finish hitsounds if you wanted to (as other difficulties do)
• Nicely done beginning
00:31:209 (1,1) - why new combo when 00:26:209 (1,2) doesn't?
00:47:538 (3) - I would keep the combo on the main beat here, not 00:47:225 (1).
00:51:288 (1) - remove combo to match previous patterns
01:00:506 (3,4,5,6,7,8) - I'm fine with some jumps for such an upbeat part but can't follow spacing here at all
01:22:538 (1,2,3,4,5,6) - this part threw me off. The way insane does it works (and technically it can be done in 1/3) but the sliders don't fit in that way and everything else after you have used the background 1/4 beat so I would stay with 1/4 there as well. --- Looks like this has been fixed from your last post and it was a snapping error

[Insane]
00:22:850 (5,6,7) -unnecessary spacing changes for such a soft part, keep them all equal if possible
00:33:163 (6,1) - reduce spacing, I wouldn't expect to have to make too many jumps at this part and the next 90% easily makes up for jumps
00:43:788 (1,2,3,4,5,6,7,8) - strange to hear regular whistles here (only place in the map)
00:46:131 (6,7,3,1) - looks strange as they are almost stacked, I would stack them perfectly
01:12:538 (1,3) - doesn't look too good overlapping while playing
01:16:288 (1,3) - would prefer stacked but obviously on purpose so up to you

Take most things here as a suggestion and fix whatever you agree with, let me know if you need any more help. Stared!
Topic Starter
Sephibro

smallboat wrote:

[General]

Your many unnecessary files and hitsound in your folder,delete it.
(Can delete OGG) The .ogg files are NOT unnecessary, as they are used to hitsound galvenize and Insane

[Normal] Front overall volume is too quiet ,please turn up (10~15%). changed to 15%

I feel the front part should add hitsound.
I think that without sound to click, is a bit bored.

00:16:288 (1,2) - slider head +whistle. done
00:21:288 (1,3) - +whistle,(3) +slider head. done
00:26:288 (1,3) - ^ done
00:31:288 (1,3) - +whistle,(3) +slider head. done
00:36:913 (1) - The spinner start is 00:37:225, not this. the effect starts there, it's fine as it is
00:42:538 (1,2,3) - These three circles can become equilateral triangle. done
01:22:538 (1,2,3) - ^ done
01:31:913 (4) - End is white line? this ends on the correct tick
I'll finish later
HabiHolic
Hi

[Pagno's Easy]

AR +1?

00:47:538 (1) - This batter

00:55:038 (1) - bad patten;; this batter

01:02:538 (1) - http://osu.ppy.sh/ss/1068571


[Normal]

00:28:788 (1) - Why New combo? delete Nc please
01:07:538 (7,1) - change New Combo
01:32:381 - finish?


[galvenize]

00:31:288 (1) - Delete New combo
00:43:319 (5,6) - bad jump fix please
00:43:788 (7) - NC
00:46:288 (7) - ^
00:48:788 (8) - ^
00:53:944 (7) - ^
00:57:694 (2) - suggestion ctrl + g
00:58:788 (7) - NC
01:01:288 (7) - ^
01:03:475 (1) - Delete NC
01:04:725 (1) - ^
01:05:975 (1) - ^
01:09:100 (1) - ^
01:28:319 (5) - http://osu.ppy.sh/ss/1068581
01:32:381 (4) - finish?

All done~

GL~
-Neipezi
hi owo/ from my queues~:D/

[Pagno's Easy]
none

[Normal]
01:30:038 (1) - reverse the direction of the slidethis

[galvenize]
00:44:256 (10,11) - g + crtl?
00:46:600 (10,11) - ^
00:47:225 (1,3) - NC change
00:48:319 (6) - NC add
00:49:256 (12) - 1/2 slider. add to Arrow?
00:55:819 (5) - change the direction of the slide to the bottom? and NC add
01:08:163 (3) - x:236 y:192 move?

[Insane]
00:44:413 (5) - NC add?
00:45:663 (4) - ^
00:51:131 (7,8) - x:292 y:312 view is not good..
01:04:725 (4,5) - going to be a good jump. (hmm?)
01:26:288 (1,2,3,4,5,6,7,8,9,10,11,12,1) - in the middle of the edges of the stream...change a little bit more?

GL, piano song :oops:
But where hard difficulty?
Topic Starter
Sephibro
30/10 I changed some of the piano samples, you'll have to redownload

smallboat

smallboat wrote:

[General]

Your many unnecessary files and hitsound in your folder,delete it.
(Can delete OGG) The .ogg files are NOT unnecessary, as they are used to hitsound galvenize and Insane

[Normal] Front overall volume is too quiet ,please turn up (10~15%). changed to 15%

I feel the front part should add hitsound.
I think that without sound to click, is a bit bored.

00:16:288 (1,2) - slider head +whistle. done
00:21:288 (1,3) - +whistle,(3) +slider head. done
00:26:288 (1,3) - ^ done
00:31:288 (1,3) - +whistle,(3) +slider head. done
00:36:913 (1) - The spinner start is 00:37:225, not this. the effect starts there, it's fine as it is
00:42:538 (1,2,3) - These three circles can become equilateral triangle. done
01:22:538 (1,2,3) - ^ done
01:31:913 (4) - End is white line? this ends on the correct tick

[Insane] Pattern is not good...try this?

00:23:163 (6) - (300|360),good pattern? it would be too spaced
00:26:913 (3,4,5,6,7) - Into a regular pentagon? it flows good like this, and a penthagon wouldn't even be noticeable out of editor
00:35:194 (1) - Spinner start at 00:35:350? it's ok as it is
00:43:475 (4) - Recommend move to (392|248). agree, changed position
00:44:881 (8) - (160|212)? changed the whole pattern here
00:45:506 (3) - Recommend move to (328|204). i think i'll completely change this pattern when i get a good idea, thank you for your suggestion here!
00:46:913 (3) - Slider head stack crooked oof. fixed!
00:48:319 (5,6) - Bad flow,suggest (6) move to (376|244). tbh i kinda like it because it's weird, but if someone else tells me to change it i'll probably do it
00:49:413 (3) - Recommend move to (288|96).
00:49:725 (4) - Recommend move to (28|248).
00:50:663 (4) - Recommend move to (460|160).
00:52:225 (4) - Recommend move to (420|104).
01:02:381 (6) - Stack 01:01:444 (2) , better flow. very nice, done
01:03:475 (5) - Move to (173|88),and Select (anti-clock),(selection centre),rotate (27 angle) blanket (4).Better flow.
01:04:413 (3) - Ctrl+g,move to (488|100). it's fine as it is
01:04:725 (4,5) - Read hard , get smaller spacing. changed
01:08:163 (3) - Ctrl+g,move to (416|156). it's fine
01:08:788 (1,2) - Be parallel? they are more dynamic if they are not parallel imo, i like them more now
01:10:506 (2) - Stack 01:10:038 (1) slider end? I might change its position, but not on (1)'s end
01:11:913 (3) - Ctrl+g,move to (448|154). i'm thinking about doing this, i'll keep as it is for now
01:16:913 (3) - Stack 01:16:288 (1) slider head. it creates a nice flow not being stacked imo
01:18:788 (1,2) - Be parallel? same as above
01:32:225 (1) - I think move to 01:32:381 start is good. it wouldn't be correct :P

Tsukuyomi

Tsukuyomi wrote:

thanks for test it was a fun map :)

General
you need a hard for better diff spread it will come soon, i hope

why only in insane notes are silenced at the beginning they're not silenced they are piano samples with the same notes as the song.btw i turned up the volume noticeably, any feedback is appreciated! if they still sound weird i'll probably just get rid of them

may be you can add some soft or drum hitsound by using addition

Insane
last stream is too long, try to use some 1/4 sliders to replace some notes,imo it will be more interesting

highly suggest about this pattern I'm gonna change this pattern for sure when i'll get a good idea, thank you for giving me one!
00:59:100 (3,4) - ctrl g
00:59:725 (3) - stack on 01:00:038 (1) - 's head
00:59:881 (4) - stack on 01:00:350 (2) - 's head
00:59:413 (1) - stack on 00:57:850 (2) - 's head
00:59:569 (2) - stack on 00:57:538 (1) - 's head

01:03:788 (1) - blanket that's a blanket! and i love this kind of blanket :)
01:11:288 (1) - ^
01:16:756 (2) - move it to x420 y176 for better blanket it would flow much worse
01:11:913 (3) - i'll probably change this, but not now
01:13:475 (4) - ctrl g it wouldn't lead to (1) anymore

Normal
01:22:538 (1) - done!

James2250

James2250 wrote:

[General]
• Have to say those beginning hitsounds on galvenize/Insane give a strange feeling, they fit so well with the song it does sound like the notes are completely silent - I had to delete them to see the differences compared to the song. It is an interesting effect but I would make them slightly more noticeable if possible. i turned volume up noticeably, let me know if effect is still weird, maybe this just wasn't the right song to do that
• It is unrankable to silence both the slider-slide and the slider-tick hitsounds at the same time (looks like 00:18:788 (1) and 00:23:788 (1) have both silenced + your custom piano sounds). i didn't know this, sliderticks are not silenced anymore
• If you don't want to have a full kiai section maybe just a kiai fountain at 00:42:538? The contrast between before/after this really stands out so it would fit nicely in my opinion sounds nice, but where should it finish?
• Kind of strange you are using custom hit-normals for some of the piano sounds and imported .ogg for some of them. But I guess it is ok. that's because sample import isn't supported on sliders, i had to convert them to .wav and rename them for that purpose
• You should put preview point at the soft beginning and throw everyone off. (Just kidding). rofl
• Even for that really quiet beginning 5% volume is pretty low. Increase by at least 5%? increased to 15%
• Why only have insane using tick rate 2. Test with the other difficulties? honestly i don't like tick rate 2 on Normal, do you think it is nice? Pagno and galvenize will chose the tickrate they prefer for their diffs

[Normal]
• Kind of wish those 2 breaks at the beginning didn't exist, the HP drain isn't too high. If you don't agree feel free to wait for more opinions. totally agree, deleted both
01:09:413 (1) - clap at the beginning to match things around it?
01:19:413 (3) - ^ i intentionally let them unhitsounded, i think it's much nicer like this because there's a short pause before

[Insane]
00:22:850 (5,6,7) -unnecessary spacing changes for such a soft part, keep them all equal if possible this part is very slow, so it'll still be easy to play; also, it fits perfectly with notes interval. if i'll have to change it i'll probably do something like this http://puu.sh/53R8O.jpg
00:33:163 (6,1) - reduce spacing, I wouldn't expect to have to make too many jumps at this part and the next 90% easily makes up for jumps same as the previous one, slow + note interval
00:43:788 (1,2,3,4,5,6,7,8) - strange to hear regular whistles here (only place in the map) they probably got there for a mistake when i changed this pattern, thanks for pointing them out! btw i changed the pattern again, i cannot find one that completely satisfies me
00:46:131 (6,7,3,1) - looks strange as they are almost stacked, I would stack them perfectly :O i actually was sure i had fixed this already.. thank you!
01:12:538 (1,3) - doesn't look too good overlapping while playing it's intentional, i think it creates a nice flow, i like it
01:16:288 (1,3) - would prefer stacked but obviously on purpose so up to you same ^

Take most things here as a suggestion and fix whatever you agree with, let me know if you need any more help. Stared! thank you for your kindness, if you could answer some of the few questions i made it would be awesome!

HabiHolic

HabiHolic wrote:

[Normal]

00:28:788 (1) - Why New combo? delete Nc please i'll keep this one
01:07:538 (7,1) - change New Combo yep agree
01:32:381 - finish? nope

-Kirito

-Kirito wrote:

[Normal]
01:30:038 (1) - reverse the direction of the slide this i like it more as it is now

[Insane]
00:44:413 (5) - NC add? I'm trying to make a NC each new measure (long white tick), but probably i'll add a NC here when i find a good pattern
00:45:663 (4) - ^ ^
00:51:131 (7,8) - x:292 y:312 view is not good..
01:04:725 (4,5) - going to be a good jump. (hmm?) changed!

01:26:288 (1,2,3,4,5,6,7,8,9,10,11,12,1) - in the middle of the edges of the stream...change a little bit more? i like stream shape as it is


But where hard difficulty? it should come soon, i hope :)

THANK YOU ALL FOR YOUR MODS! YOU'RE AWESOME! <3
galvenize
http://puu.sh/545l6.rar

So among other small things, I added more finish hitsounds, redid a whole pattern and fixed my combos.
Azmato
Hi ~ I'll mod your map instead HabiHolic, (She has a personal reason to mod maps ...)
------ but she already moded :o

[GEasy]

SPOILER
00:45:038 (1) - http://puu.sh/54xZf.jpg

00:51:288 (3) - y144 (match with 00:50:038 (1)

01:13:788 (2) - x240 y200

01:22:538 (1) - snap more

01:23:788 (2,1) - move (1) to avoid (2)

01:25:038 (1) - same reason as 01:22:538 (1)

01:28:788 (2) - x248 y112

[Normal]

SPOILER
00:31:288 (1,2,3) - make more curvly

00:56:288 (3,4) - symmetry

01:17:538 (1) - x100 y252

01:19:100 add a note here (?)

01:24:100 (4) - y340 (?)

[galvenize]

SPOILER
01:00:819 (5) - same distance with 01:00:506 (3,4)

nice!

[Insane]

SPOILER
00:33:475 (1) - http://puu.sh/54ysV.jpg

01:03:788 (1) - make sure blanket with 01:03:475 (5)

01:04:881 (5) or 01:17:381 (5) ctrl g on of them

01:11:288 (1) - same reason as 01:03:788 (1)



Nice map ! :)
Topic Starter
Sephibro
Nemis' Hard added!

Azmato wrote:

[Normal]

SPOILER
00:31:288 (1,2,3) - make more curvly done, probably it's nicer now!

00:56:288 (3,4) - symmetry fixed a bit to make it smoother

01:17:538 (1) - x100 y252 AWESOME thank you

01:19:100 add a note here (?) no

01:24:100 (4) - y340 (?) it would fuck distance snap, so i'll keep it as it is

nice!

[Insane]

SPOILER
00:33:475 (1) - http://puu.sh/54ysV.jpg no

01:03:788 (1) - make sure blanket with 01:03:475 (5) i like that blanket i made so much

01:04:881 (5) or 01:17:381 (5) ctrl g on of them yup i'll probably ctrl g one of these soon

01:11:288 (1) - same reason as 01:03:788 (1) same reason as 01:03:788 (1)



Nice map ! :) Thank you!
And obviously, thank you for modding too! :)
Pretty Rhythm
Hello! From My Queue >ㅅ<

[Easy]
00:26:288 (1) - This slider isn't match the music.. maybe
I don't think it need breaktime :o
01:20:038 (1) - Remove NC
I think You should unity DS Note...

[Normal]
00:26:288 (1) - Same as easy... :o

[galvenize]
00:26:209 (1,2) - I think 1/8 silder is good. too
00:31:209 (1,2) - ^

[Insane]
00:54:256 (1) - Remove NC

Good Hitsound and map! :D
Topic Starter
Sephibro

Lolicore_Komari wrote:

[Normal]
00:26:288 (1) - Same as easy... :o there is an acciaccatura there. The circle is on the main note, so it is correct. On Insane and galvenize the acciaccatura is mapped

[Insane]
00:54:256 (1) - Remove NC i'll do something like this http://puu.sh/58wda.jpg if somebody else tells me i should change NC here, I'm keeping it as it is for now, i think it looks neater

Good Hitsound and map! :D Thank you!
Thanks for your mod!
Atrue
Hello~
From my modding queue



Here are something you can either choose to fix or not to fix cause I prefer to do this. Here are some suggestions. And here is some issue to fix I think.
[General]
Good map and a little suggestions here.
Hope it ranked soon!
[Pagno's Easy]
00:26:288 (1,1) - Flow here is not so good.
00:58:788 (2,3,1) - Flow not so good.
01:01:913 (2,1) - ^
01:09:413 (2,1) - ^
01:30:038 (1,2,1,2) - Distance snap is suggested.
[Normal]
Nice diff no issues here.
[Nemis' Hard]
Nice diff!
01:23:788 (1,2) - Flow is not so good.

[Insane]
Nice diff!
00:48:319 (5) - ctrl +G?
01:16:131 (6,1) - Flow here is not so good


[galvenize]

00:21:288 (1) - Stack on 00:18:475 (4) ?
00:26:209 (1,2) - Stack on 00:23:475 (4) ?
00:27:225 (5,1) - At least the distance should be as 00:26:600 (3,4)
00:43:319 (5,6) - Not suitable to use 3/4 here especially the slider covered white tick
00:45:819 (5,6) - ^
00:51:756 (10) - If you really want to have 3/4 in the diff, keep last 2 sliders..This one should be changed. Cause you have same set on other beats and this one is not the same.
01:18:319 (2,3,4) - Why not using bigger distance?
01:25:506 (4,5,6) - I don't think it's reasonable to have this distance not equal.
01:27:694 (1,2,3) - ^

That's my suggestions. Thanks for joining my queue.:) .
Topic Starter
Sephibro

azuretwinight wrote:

[Normal]
Nice diff no issues here.
[Insane]
Nice diff!
00:48:319 (5) - ctrl +G?
01:16:131 (6,1) - Flow here is not so good

That's my suggestions. Thanks for joining my queue.:)
Thanks for your mod! I didn't change anything on Normal and Insane, but your suggestions will help the other diffs a lot for sure ;)
Vhy
ahooooy >w<

mod from my queue.

fix this? http://puu.sh/5amUf.png

[Pagno's Easy]
00:26:288 (1) somehow i don't like this shape, i prefer a normal curvy slider here
01:02:538 (1) Make a opposite curve here?
01:23:788 (2) ^
01:26:288 (2) ^
01:31:288 (1) remove NC

[Normal]
00:28:788 (1) add whistle at slider's reverse and tail? i can hear clearly the piano sound there
01:19:100 missing note on purpose?
01:30:038 (1) make a opposite curve?

[Nemis's Hard]
yaaay clear ~

[Insane]
00:21:913 (2,3,4,5,6) how about try this. swap 4 to 3, 3 to 2, 2 to 4. so it would be like this http://puu.sh/5alZb.jpg
00:43:788 (1,2,3,4,5,6,7,8) hmm just my opinion. try this
SPOILER
156,56,43788,5,0,0:0:0:0:
324,192,43944,1,0,0:0:0:0:
188,192,44100,1,0,0:0:0:0:
356,56,44256,1,0,0:0:0:0:
188,192,44413,1,8,0:0:0:0:
324,192,44569,1,0,0:0:0:0:
156,328,44725,1,0,0:0:0:0:
364,328,44881,1,0,0:0:0:0:
01:03:788 (1,2) blanket this perfectly
01:05:038 (5) better change it to 2 circles
01:13:163 (3,4) swap these slider then ctrl+g the second one

[galvenize]
00:22:538 (1,2,3,4) make a same DS as previous one
00:27:538 (1,2,3,4) ^
00:53:944 (7,8,9) it's better to stack them
00:58:944 (8,9,10) ^
01:10:975 (3,4) unstack these both circles, or make it 4 streams
01:26:756 (2) shorthen it to 1/2 slider and reverse it

ok that's all
Good luck >w<
Topic Starter
Sephibro

Vhy wrote:

fix this? http://puu.sh/5amUf.png ? I don't understand

[Normal]
00:28:788 (1) add whistle at slider's reverse and tail? i can hear clearly the piano sound there done
01:19:100 missing note on purpose? yep
01:30:038 (1) make a opposite curve? i like the curve like this more

[Insane]
00:21:913 (2,3,4,5,6) how about try this. swap 4 to 3, 3 to 2, 2 to 4. so it would be like this http://puu.sh/5alZb.jpg I'll think about this, but I'll keep it as it is for now
00:43:788 (1,2,3,4,5,6,7,8) hmm just my opinion. try this Changed! I'm still not 100% satisfied but it's nicer than mine :)
SPOILER
156,56,43788,5,0,0:0:0:0:
324,192,43944,1,0,0:0:0:0:
188,192,44100,1,0,0:0:0:0:
356,56,44256,1,0,0:0:0:0:
188,192,44413,1,8,0:0:0:0:
324,192,44569,1,0,0:0:0:0:
156,328,44725,1,0,0:0:0:0:
364,328,44881,1,0,0:0:0:0:
01:03:788 (1,2) blanket this perfectly I like this blanket
01:05:038 (5) better change it to 2 circles I don't see why
01:13:163 (3,4) swap these slider then ctrl+g the second one It could be an idea, but i like it as it is for now
Thanks for your mod! :)
Satellite
Hi you r queue

[Insane]
00:43:788 (1,2,3,4,5,6,7,8) - suggestion.
284,184,43788,5,0,0:0:0:0:
460,136,43944,1,0,0:0:0:0:
284,184,44100,2,0,L|296:268,1,85
236,352,44413,1,0,0:0:0:0:
80,304,44569,1,0,0:0:0:0:
124,148,44725,1,0,0:0:0:0:
284,184,44881,1,0,0:0:0:0:
Nyukai
[Insane]
00:43:788 (1,2,3,4,5,6,7,8) - Suggestion: http://puu.sh/5boxp.jpg
00:57:538 (1,2,3,4,1,2,3,4,1,2,3,4) - Suggestion: http://puu.sh/5boKY.jpg

256,72,43788,5,0,0:0:0:0:
256,312,43944,1,0,0:0:0:0:
92,192,44100,1,0,0:0:0:0:
420,192,44256,1,0,0:0:0:0:
152,96,44413,1,0,0:0:0:0:
360,288,44569,1,0,0:0:0:0:
360,96,44725,1,0,0:0:0:0:
152,288,44881,1,0,0:0:0:0:
301,316,57538,6,0,P|348:268|340:216,1,85
211,68,57850,2,0,P|164:116|172:168,1,85
380,147,58163,2,0,P|332:100|280:108,1,85
132,237,58475,2,0,P|180:284|232:276,1,85
256,88,58788,5,0,0:0:0:0:
444,192,58944,1,0,0:0:0:0:
256,344,59100,1,0,0:0:0:0:
68,192,59256,1,0,0:0:0:0:
368,112,59413,5,0,0:0:0:0:
144,272,59569,1,0,0:0:0:0:
144,112,59725,1,0,0:0:0:0:
368,272,59881,1,0,0:0:0:0:

=w=
Pagno
Increased AR by 1, fixed several distance snaps, changed last 4 beats and other random fixes!

.osu
osu file format v12

[General]
AudioFilename: Overture.mp3
AudioLeadIn: 0
PreviewTime: 62459
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 16288
DistanceSpacing: 1
BeatDivisor: 1
GridSize: 8

[Metadata]
Title:Overture
TitleUnicode:Overture
Artist:MuryokuP
ArtistUnicode:無力P
Creator:Sephibro
Version:Pagno's Easy
Source:
Tags:your pianist piano megurine luka vocaloid pagno galvenize nemis
BeatmapID:314688
BeatmapSetID:122520

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.799999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"luka-megurine-playing-piano.jpg",0,0
//Break Periods
2,33988,35473
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,128,255,255

[TimingPoints]
11288,625,4,2,1,15,1,0
16288,-66.6666666666667,4,2,1,15,0,0
36913,-100,4,2,1,20,0,0
38163,-100,4,2,1,15,0,0
39413,-100,4,2,1,10,0,0
40663,-100,4,2,1,5,0,0
41288,-100,4,2,2,5,0,0
42538,312.5,4,1,1,60,1,0
92225,-100,4,1,1,20,0,0
92538,-100,4,2,1,5,0,0


[Colours]
Combo1 : 184,102,238
Combo2 : 128,255,128
Combo3 : 21,138,255

[HitObjects]
147,265,16288,2,0,B|236:224|296:320|382:260,2,240.000009155273
144,120,21288,6,0,B|200:80|256:120|256:120|316:80|366:118,2,240.000009155273
384,80,26288,6,0,B|416:144|392:224|312:224|352:344,1,240.000009155273,2|0,0:0|0:0,0:0:0:0:
219,117,28788,6,0,P|295:73|384:80,2,180.000006866455,2|2|2,0:0|0:0|0:0,0:0:0:0:
112,208,31288,2,0,P|208:256|323:201,2,240.000009155273,2|2|0,0:0|0:0|0:0,0:0:0:0:
256,192,36913,12,0,41288,1:0:0:0:
168,104,42538,6,0,B|120:152|128:216|128:216|88:248,1,160,4|8,0:0|0:0,0:0:0:0:
240,192,43788,1,0,0:0:0:0:
376,144,44413,1,8,0:0:0:0:
512,88,45038,6,0,B|487:106|487:106|510:199|423:256,1,160,4|8,0:0|0:0,0:0:0:0:
336,304,46288,1,0,0:0:0:0:
216,224,46913,1,8,0:0:0:0:
96,144,47538,6,0,P|192:80|280:96,1,160,4|8,0:0|0:0,0:0:0:0:
216,224,48788,2,0,P|120:288|32:272,1,160,0|8,0:0|0:0,0:0:0:0:
96,144,50038,5,4,0:0:0:0:
216,224,50663,1,8,0:0:0:0:
336,152,51288,1,0,0:0:0:0:
464,224,51913,1,8,0:0:0:0:
336,294,52538,6,0,P|305:223|336:152,2,160,4|8|0,0:0|0:0|0:0,0:0:0:0:
464,224,54413,1,8,0:0:0:0:
336,152,55038,6,0,B|304:136|304:136|255:72|175:76,1,160,4|8,0:0|0:0,0:0:0:0:
184,224,56288,1,0,0:0:0:0:
199,76,56913,1,8,0:0:0:0:
67,132,57538,6,0,P|109:198|184:224,1,160,4|8,0:0|0:0,0:0:0:0:
328,224,58788,1,0,0:0:0:0:
256,104,59413,1,8,0:0:0:0:
397,88,60038,6,0,P|381:165|328:224,2,160,4|8|0,0:0|0:0|0:0,0:0:0:0:
256,104,61913,1,8,0:0:0:0:
112,120,62538,6,0,P|72:184|64:288,1,160,4|8,0:0|0:0,0:0:0:0:
216,240,63788,1,0,0:0:0:0:
256,104,64413,1,8,0:0:0:0:
400,80,65038,6,0,P|392:160|306:245,1,160,4|8,0:0|0:0,0:0:0:0:
243,324,66288,1,0,0:0:0:0:
140,220,66913,1,8,0:0:0:0:
39,119,67538,6,0,P|107:81|186:85,2,160,4|8|0,0:0|0:0|0:0,0:0:0:0:
140,220,69413,1,8,0:0:0:0:
187,85,70038,6,0,B|192:120|192:120|256:160|254:249,1,160,4|8,0:0|0:0,0:0:0:0:
320,85,71288,2,0,B|315:120|315:120|251:160|253:249,1,160,0|8,0:0|0:0,0:0:0:0:
400,240,72538,6,0,B|368:264|368:264|328:336|256:336,1,160,4|8,0:0|0:0,0:0:0:0:
240,192,73788,1,0,0:0:0:0:
400,240,74413,1,8,0:0:0:0:
362,98,75038,6,0,B|330:122|330:122|290:194|218:194,1,160,4|8,0:0|0:0,0:0:0:0:
202,51,76288,1,0,0:0:0:0:
152,192,76913,1,8,0:0:0:0:
104,336,77538,6,0,P|230:321|294:244,2,160,4|8|0,0:0|0:0|0:0,0:0:0:0:
152,192,79413,1,8,0:0:0:0:
106,47,80038,2,0,P|185:43|256:80,1,160,4|8,0:0|0:0,0:0:0:0:
405,112,81288,2,0,P|326:116|256:80,1,160,0|8,0:0|0:0,0:0:0:0:
144,192,82538,6,0,B|56:304|56:304|-16:296,1,160,4|8,0:0|0:0,0:0:0:0:
248,272,83788,2,0,P|272:192|216:72,1,160,0|8,0:0|0:0,0:0:0:0:
360,192,85038,6,0,B|448:304|448:304|520:296,1,160,4|8,0:0|0:0,0:0:0:0:
256,272,86288,2,0,P|232:192|288:72,1,160,0|8,0:0|0:0,0:0:0:0:
128,24,87538,6,0,B|94:61|84:127|84:127|11:174,1,160,4|8,0:0|0:0,0:0:0:0:
250,119,88788,2,0,B|277:126|277:126|329:117|392:120|449:196,1,160,0|8,0:0|0:0,0:0:0:0:
316,272,90038,5,4,0:0:0:0:
249,119,90663,1,8,0:0:0:0:
168,256,91288,1,4,0:0:0:0:
96,112,91913,2,0,P|176:96|288:152,1,160,4|0,0:0|0:0,0:0:0:0:
DreaM117er
From Queue~

Insane
Open to read
00:16:288 (1) - volume up to 15, same as Normal diff
01:01:288 (1) - move to x248 y344
01:03:788 (1) - first bending move to x192 y228
01:04:881 (5) - rotate like 01:04:725 (4)
01:07:538 (1) - move to x152 y56
01:11:913 (3) - rotate selection centre -12
01:18:788 (1) - rotate like 01:19:100 (2)

Amazing piano follow...


galvenize
Open to read
00:16:288 (1) - volume up to 15, same as Normal diff
00:18:788 - +break??
00:23:788 - ^
00:44:256 (10) - can replace a circle and slider
00:45:194 (2) - bending point move to x368 y244
00:45:819 (5) - bending point move to x300 y132, tail point x356 y112
00:49:256 (10) - bending point move to x88 y136
00:50:819 (5) - bending point move to x332 y168, tail point x388 y248
00:53:319 (5,6) - tail and head get close
00:57:694 (2) - bending point move to x304 y92, slider move to y128
01:01:756 (11) - tail point move to x152 y320
01:06:131 (5) - stack circle (4) better
01:15:819 (5) - head point x244 y212
01:23:579 (6,1) - get close like 01:23:163 (4,5)


Nemis' Hard
Open to read
00:16:288 (1) - I can't hear any sounds, volume up to 15, same as Normal diff (I don't know other diff I can hear - _ -)
01:12:225 (4) - tail stack slider (2)

no more problem.
Good^^


Normal
Open to read
00:19:100 - break??
00:24:100 - ^
01:09:100 - circle??
01:19:100 - ^


Pagno's Easy

I hope my mod can help you. :)
Good lock
Topic Starter
Sephibro

m1223961117 wrote:

Insane
Open to read
00:16:288 (1) - volume up to 15, same as Normal diff done
01:01:288 (1) - move to x248 y344 done!
01:03:788 (1) - first bending move to x192 y228 PERFECT!
01:04:881 (5) - rotate like 01:04:725 (4) not exactly this but i improved it following your suggestion
01:07:538 (1) - move to x152 y56 done!
01:11:913 (3) - rotate selection centre -12 done!
01:18:788 (1) - rotate like 01:19:100 (2) i like it as it is

Amazing piano follow... thank you! :)

Normal
Open to read
00:19:100 - break?? there was a break there, but it was useless so i removed it
00:24:100 - ^ ^
01:09:100 - circle?? no
01:19:100 - ^ no
Changed nothing on Normal and everything on Insane..Thank you for your mod!
sjoy
From my queue
I think thie hitsound before 00:42:538 is too low .at least 25% is rankable
[Pagno's Easy]
nothing
[Normal]
01:09:100 (2) - add a note?
[Nemis' Hard]
01:00:975 (3) - ctrl+g?
01:24:413 (2) - check the spacing it's too far for hard diff
01:30:038 increase the hitsounds?
[galvenize]
01:18:475 (3,6) - stack them?
[Insane]
01:11:288 (1) - ctrl+g

sorry I can't mod this kind map
star good luck for rank :)
Autumn
Hi, M4M here. Sorry for late!

EZ & NM are nice!

[Nemis' Hard]
01:24:413 (2) - Ctrl+G to move the jump to 01:25:038 (1) - is better imo, to keep the jump with the finish.

[galvenize]
00:43:788 (7) - NC may set here. HP=7 so you'd better keep combo below 10, or HP-1 and ignore all of these NC suggestions.
00:46:288 (7) - ^
00:48:788 (6) - ^
00:51:288 (7) - ^
00:53:944 (7) - ^
00:56:288 (7) - ^
00:58:788 (7) - ^
01:01:288 (7) - ^

01:07:069 (4,5) - Try ctrl+G?
01:25:038 (1,2,3,4,5) - I feel it hard to read, the rhythm is not clear here... you may use sliders instead

[Insane]

  1. 00:42:538 (1,2,3,4) - Let me have a try:
    SPOILER
    80,176,42538,6,0,L|183:214,1,85
    276,329,42850,1,0,0:0:0:0:
    260,244,43006,2,0,L|345:173,1,85
    490,150,43318,1,0,0:0:0:0:
    408,128,43475,2,0,L|304:89,1,85
  2. 00:48:163 (4,5) - The flow is a little awkward here. You may use ctrl+G on the slider or make a reverse slider:
    http://puu.sh/5d8AA.jpg
  3. 01:03:788 (1) - blanket
    SPOILER
    160,208,63788,6,0,P|232:208|272:112,1,170
  4. 01:04:725 (4,5) - Tiny suggestion:
    http://puu.sh/5d8K9.jpg
  5. 01:11:288 (1) - blanket
    SPOILER
    56,184,71288,6,0,P|100:128|200:184,1,170
  6. 01:13:475 (4) - Try ctrl+G?
  7. 01:16:288 (1) - ^
  8. 01:18:631 - May add a note to fit the drum sound
    http://puu.sh/5d8Wo.jpg
  9. 01:22:381 - Add 2 notes:
    http://puu.sh/5d90s.jpg
  10. 01:24:413 (3,4,5) - You may use sliders to cover these sounds:
    http://puu.sh/5d96F.jpg
    (reverse at 01:24:621 - )
  11. 00:23:788 (1) - Try whistle on the head?
Really impressive hitsounds, take my star ^^
pieguyn
[Insane]
00:43:788 (1,2,3,4,5,6,7,8) - this pattern seem fine for me 0.0
00:59:413 (1,2,3,4) - mb try smth like this http://puu.sh/5f28D.jpg
01:03:788 (1) - bette rblanket http://puu.sh/5f2b7.jpg
01:11:288 (1) - move the last point down and left 1 grid for better blanket http://puu.sh/5f21E.jpg
01:17:225 (4) - mb try to move it a bit more down and left? for me the angle with this distance makes the flow really weird, this way might be more natural IMO
01:25:038 (1) ~ end - mb try soft-whistle here?

[galvenize]
omg it's been forever since I've seen one of your maps <3
01:11:288 (5) - finish on start, matches the ones before it
01:13:788 (1) - add finish on start to match the other part
01:16:288 (1) - ^
01:21:288 (1) - if you change others, add finish here too
01:24:413 (3,4,5,6,7,8,9,10,1) - this should be 1/3 not 1/4

[Nemis]
01:24:413 (2) - don't you think this jump is too big for hard diff

[Normal]
fine

[Pagno]
00:31:288 (2) - remove whistle from repeat. i see you're following piano so this fits better IMO
01:22:538 (1,2,1,2,1,2,1,2,3,4) - not sure if wrong spacing is allowed in easy or not

that's it hope it helps
nice map, GL ~ :D
Topic Starter
Sephibro
sjoy

sjoy wrote:

[Normal]
01:09:100 (2) - add a note? no, the pause there is
[Insane]
01:11:288 (1) - ctrl+g this would create some crazy spacing
Autumn

Autumn wrote:

[Insane]

  1. 00:42:538 (1,2,3,4) - Let me have a try: i didn't want to change this pattern, it was the following one
    SPOILER
    80,176,42538,6,0,L|183:214,1,85
    276,329,42850,1,0,0:0:0:0:
    260,244,43006,2,0,L|345:173,1,85
    490,150,43318,1,0,0:0:0:0:
    408,128,43475,2,0,L|304:89,1,85
  2. 00:48:163 (4,5) - The flow is a little awkward here. You may use ctrl+G on the slider or make a reverse slider: definitely yes, a reverse slider is nice here
  3. 01:03:788 (1) - blanket changed a little, but i still didn't make a perfect blanket - this one was the effect i wanted to give
    SPOILER
    160,208,63788,6,0,P|232:208|272:112,1,170
  4. 01:04:725 (4,5) - Tiny suggestion: it was like this before, it is funnier as it is now with those minijumps
    http://puu.sh/5d8K9.jpg
  5. 01:11:288 (1) - blanket changed a little, but i still didn't make a perfect blanket - this one was the effect i wanted to give
    SPOILER
    56,184,71288,6,0,P|100:128|200:184,1,170
  6. 01:13:475 (4) - Try ctrl+G? i don't like it
  7. 01:16:288 (1) - ^ i want to increase the spacing because the note here is quite high compared to the previous one
  8. 01:18:631 - May add a note to fit the drum sound
    http://puu.sh/5d8Wo.jpg
  9. 01:22:381 - Add 2 notes: adding 2 notes 1/4 snapped would be incorrect, btw adding 1 note 1/3 snapped could be a good idea - i'll think about it
    http://puu.sh/5d90s.jpg
  10. 01:24:413 (3,4,5) - You may use sliders to cover these sounds: i think circles are nicer but this isn't a bad idea
    http://puu.sh/5d96F.jpg
    (reverse at 01:24:621 - )
  11. 00:23:788 (1) - Try whistle on the head? done!
Really impressive hitsounds, take my star ^^ Thank you!
pieguy

pieguy1372 wrote:

[Insane]
00:43:788 (1,2,3,4,5,6,7,8) - this pattern seem fine for me 0.0 but i think it still can be improved!
00:59:413 (1,2,3,4) - mb try smth like this http://puu.sh/5f28D.jpg i prefer circles here
01:03:788 (1) - bette rblanket http://puu.sh/5f2b7.jpg changed a little, but i still didn't make a perfect blanket - this one was the effect i wanted to give
01:11:288 (1) - move the last point down and left 1 grid for better blanket http://puu.sh/5f21E.jpg done
01:17:225 (4) - mb try to move it a bit more down and left? for me the angle with this distance makes the flow really weird, this way might be more natural IMO angle and distance doesn't really matter with these kind of sliders, but i changed it to make it nicer
01:25:038 (1) ~ end - mb try soft-whistle here? i didn't understand this suggestion - do you mean to replace finish with whistle? or add whistle keeping the finish?

nice map, GL ~ :D thank you!

Thank you all!
pieguyn
sry for confusion, I mean add soft-whistle keeping the finish
also I forgot star .-.
RandF
From my queue~

[General]
  1. 01:22:538~01:32:381: how about adding Kiai-Time?
[Normal]

  • Good!
[Insane]
  1. 00:23:475 (7) - I prefer to move to x:270 y:138
  2. 00:44:881 (8,1) - move to x:356 y:328 (make symmetric pattern)
  3. 01:03:475 (5) - I prefer Ctrl+G
[Pagno's Easy]
  1. for easy-diff, you should uniform DS as much as possible
[Nemis' Hard]
  1. 00:33:475 (1) - awkward. is it on purpose?
  2. 00:47:538 (1) - symmetric curve slider about 00:47:850 (2) - is better
  3. 01:00:506 (2) - I prefer the following. it is better to add any hitsound at 01:00:663
[galvenize]
  1. 01:18:475 (3,4,5,6) - avoid overlap
is it introduction? Good Instrumental~
~Good Luck~
Topic Starter
Sephibro
Added kiai fountain at 00:42:538 and kiai time 01:22:538~01:32:381

RandomEffect wrote:

From my queue~

[General]
  1. 01:22:538~01:32:381: how about adding Kiai-Time? added!
[Insane]
  1. 00:23:475 (7) - I prefer to move to x:270 y:138 moved
  2. 00:44:881 (8,1) - move to x:356 y:328 (make symmetric pattern) moved
  3. 01:03:475 (5) - I prefer Ctrl+G changed!
is it introduction? Good Instrumental~ yes it's the opening of the album Your Pianist by MuryokuP
~Good Luck~
Thanks for your mod, I changed everything!
DakeDekaane
Hi~

[Pagno's Easy]
01:32:538 - Keep the 20% for volume here, don't silence it that much :P

[Normal]
00:17:538 (2) - How about finishing this 1/2 beat earlier? This way it'll match correctly whit the piano.
00:22:538 (3) - ^
01:27:538 (1,2,3,4) - You somehow broken your symmetry axis here, not a big deal but looked a bit off.

[Insane]
00:18:788 (1) - I'd suggest to start this slider in 00:18:788 (1), it matches with piano and the hold beginning here feels better.
00:23:788 (1) - Similar as above.
00:33:475 (1) - You did it here >.>
00:45:506 (3,4) - This jump is quite excessive imo, comparing it with other parts in the music like this.
01:03:475 (5,1) - This may drop the flow a bit, a small jump would fit better here.
01:09:100 (2,3) - ^
01:11:288 (1) - I was expecting this going in the other way, you could reverse it (Ctrl+G), you may need to change the placement of the next circle.
01:19:100 (2,3) - As in 01:03:475

Couldn't find anything wrong/to improve in Nemis' and galvenize's diffs, they're pretty nice.

That'd be all from my part, I'd wish to help to find some patterns for those parts you're looking for, but I tried and ended being awful, sorry >.<
Good luck o/
Topic Starter
Sephibro
12/11: Redownload for new hitsounds (yeah again)

DakeDekaane wrote:

[Normal]
00:17:538 (2) - How about finishing this 1/2 beat earlier? This way it'll match correctly whit the piano. It was like you said in the beginning - then i decided to make it finish 1/2 later even if the tail apparently snaps on nothing because that last note is held, so it sound much better like this imo (following that note for a bit rather than finishing when the note begins)
00:22:538 (3) - ^
01:27:538 (1,2,3,4) - You somehow broken your symmetry axis here, not a big deal but looked a bit off. Changed!

[Insane]
00:18:788 (1) - I'd suggest to start this slider in 00:18:788 (1), it matches with piano and the hold beginning here feels better. Yeah that was the plan since the beginning, changed
00:23:788 (1) - Similar as above. changed here too
00:33:475 (1) - You did it here >.> evil plans
00:45:506 (3,4) - This jump is quite excessive imo, comparing it with other parts in the music like this. I'm waiting for an inspiration about this - I'll definitely change it when I have a good one! :P
01:03:475 (5,1) - This may drop the flow a bit, a small jump would fit better here. I gtrl+G'd (5) this afternoon, i had this feeling too - I'll think about something cooler
01:09:100 (2,3) - ^ increased spacing
01:11:288 (1) - I was expecting this going in the other way, you could reverse it (Ctrl+G), you may need to change the placement of the next circle. I like this weird flow tbh - btw sjoy suggested me to reverse it too, i might think about something nicer
01:19:100 (2,3) - As in 01:03:475 increased spacing
Thank you Dake! <3
[-mii-chan-]
From my IRC queue :D just finished

IRC
2013-11-14 20:26 o0ohitomio0o: hello
2013-11-14 20:26 o0ohitomio0o: sr for the delay
2013-11-14 20:26 Sephibro: hi
2013-11-14 20:27 Sephibro: no problem
2013-11-14 20:27 Sephibro: :)
2013-11-14 20:27 o0ohitomio0o: very bad internet yesterday :S
2013-11-14 20:27 o0ohitomio0o: :DDDD
2013-11-14 20:29 o0ohitomio0o: so which do I mod
2013-11-14 20:29 o0ohitomio0o: only ur dif or all difs?
2013-11-14 20:30 Sephibro: start with normal and Insane
2013-11-14 20:30 o0ohitomio0o: ok
2013-11-14 20:30 o0ohitomio0o: taking a look at normal~
2013-11-14 20:30 Sephibro: if you have something to point out on the others too just write it btw
2013-11-14 20:32 o0ohitomio0o: ok so I'll start w ur NM & IN
2013-11-14 20:33 Sephibro: ok let me restart osu one moment
2013-11-14 20:35 Sephibro: k back
2013-11-14 20:35 o0ohitomio0o: k
2013-11-14 20:35 o0ohitomio0o: 00:17:538 (2,3,3) -
2013-11-14 20:35 o0ohitomio0o: these 3 sliders
2013-11-14 20:36 o0ohitomio0o: they don't have the same pattern although the beat seems the same :s
2013-11-14 20:36 o0ohitomio0o: I suggest you stick to 3/2 stanza's long
2013-11-14 20:37 o0ohitomio0o: like the one at 00:32:538 (3) -
2013-11-14 20:39 Sephibro: as i've already answered to DakeDekaane, i made these sliders end on the white tick because in the music the notes here 00:18:475 - and here 00:23:475 - are held
2013-11-14 20:40 o0ohitomio0o: ok if that's ur idea :D
2013-11-14 20:41 Sephibro: so i preferred to make these sliders to end nearer to the release of the note rather than when it's pressed, i think it's a nicer effect
2013-11-14 20:41 o0ohitomio0o: imo I think NM should stick to one particular slider length at almost-the-same parts
2013-11-14 20:41 o0ohitomio0o: also the change here is subtle
2013-11-14 20:42 I can't detect the piano held there *I'm not using my headphones atm*
2013-11-14 20:48 o0ohitomio0o: 00:53:475 (2,3,4,5,6) - also aren't these a little too much tapping for NM?
2013-11-14 20:50 Sephibro: uhm
2013-11-14 20:50 Sephibro: do you think so? :O
2013-11-14 20:51 o0ohitomio0o: I think so, considering the speed there
2013-11-14 20:52 o0ohitomio0o: my mapping is that I don't scare off newbies in EZ & NM :p
2013-11-14 20:53 Sephibro: nobody complained about those before, i made some newb players try it and they had no problems
2013-11-14 20:53 Sephibro: I'll make some other ones test it btw
2013-11-14 20:53 Sephibro: thanks for pointing out, i'll take that into account
2013-11-14 20:53 o0ohitomio0o: ok, I'll take this for some new players in VN too to try
2013-11-14 20:54 Sephibro: thank you! :D
2013-11-14 20:54 o0ohitomio0o: and if you take those into account, u should also consider this too 01:05:975 (2,3,4,5,6) -
2013-11-14 20:54 o0ohitomio0o: basically the same
2013-11-14 20:54 Sephibro: of course
2013-11-14 20:54 Sephibro: and this too
2013-11-14 20:54 Sephibro: 01:23:475 (2,3,4,5,6) -
2013-11-14 20:55 o0ohitomio0o: yeah
2013-11-14 20:55 o0ohitomio0o: can't you merge 2-3 & 5-6 into 2 sliders?
2013-11-14 20:55 o0ohitomio0o: if you want
2013-11-14 20:56 Sephibro: or 3-4 & 5-6
2013-11-14 20:56 o0ohitomio0o: yeah any combination is ok
2013-11-14 20:59 o0ohitomio0o: hitsounds r ok, pretty good actually :D
2013-11-14 20:59 Sephibro: oh thank you :)
2013-11-14 21:00 o0ohitomio0o: wait
2013-11-14 21:00 o0ohitomio0o: y r the hitsounds in insane are like AWESOME ><
2013-11-14 21:01 o0ohitomio0o: when in NM they're ordinary ones?
2013-11-14 21:01 o0ohitomio0o: :S
2013-11-14 21:01 Sephibro: because there weren't enought beats in normal
2013-11-14 21:02 o0ohitomio0o: :s sadly for that
2013-11-14 21:02 Sephibro: to full hitsound with notes
2013-11-14 21:02 Sephibro: :P
2013-11-14 21:03 o0ohitomio0o: 00:43:788 (1,2,3,4,5,6,7,8) - about these
2013-11-14 21:03 Sephibro: yeah
2013-11-14 21:03 o0ohitomio0o: I dunno if my suggestion is "cool" enough lol
2013-11-14 21:03 o0ohitomio0o: but lemme see what I can do
2013-11-14 21:03 o0ohitomio0o: it looks crazy if u're playing really
2013-11-14 21:04 o0ohitomio0o: although the distance snap isn't that far but still
2013-11-14 21:05 Sephibro: thank you!
2013-11-14 21:05 o0ohitomio0o: u map insane w symmetry
2013-11-14 21:05 o0ohitomio0o: so maybe I can offer u something
2013-11-14 21:08 o0ohitomio0o: here's what I think
2013-11-14 21:09 o0ohitomio0o: http://puu.sh/5i5UN.jpg
2013-11-14 21:09 o0ohitomio0o: dunno if it suits u
2013-11-14 21:10 o0ohitomio0o: square jumps might be easy for tablet-ers
2013-11-14 21:10 o0ohitomio0o: but can be combo breaker for mouse
2013-11-14 21:10 Sephibro: actually i was better at squares with mouse :P
2013-11-14 21:10 o0ohitomio0o: lol
2013-11-14 21:10 Sephibro: btw i'll try it
2013-11-14 21:12 o0ohitomio0o: 00:48:788 (1,2,3,4) - these 4 sliders
2013-11-14 21:12 o0ohitomio0o: reverse their starts & ends?
2013-11-14 21:12 o0ohitomio0o: increase distance like Charless445/s Caravan Palace?
2013-11-14 21:12 o0ohitomio0o: more challenging imo
2013-11-14 21:14 o0ohitomio0o: also because the sliders here at 00:56:288 (1,2,3,4) - are also going in
2013-11-14 21:14 o0ohitomio0o: a little more variety is always better no? :D
2013-11-14 21:15 Sephibro: so you mean
2013-11-14 21:15 Sephibro: 00:48:788 (1,2,3,4) - ctrl+G each of these
2013-11-14 21:16 o0ohitomio0o: yeah :D
2013-11-14 21:17 o0ohitomio0o: 00:57:538 (1,2,3,4,1,2,3,4,1,2,3,4) -
2013-11-14 21:17 o0ohitomio0o: try moving them of the center of the screen
2013-11-14 21:17 o0ohitomio0o: *off the center
2013-11-14 21:18 o0ohitomio0o: you might be surprised
2013-11-14 21:19 Sephibro: would you make a screenshot?
2013-11-14 21:22 o0ohitomio0o: 00:57:538 (1,2,3,4) - http://puu.sh/5i6iC.jpg
2013-11-14 21:22 o0ohitomio0o: 00:58:788 (1,2,3,4,1,2,3,4) - ctrl+G these
2013-11-14 21:23 o0ohitomio0o: & move 00:59:413 (1,2,3,4) - like this http://puu.sh/5i6kY.jpg
2013-11-14 21:24 Sephibro: uh that's kinda nice
2013-11-14 21:25 o0ohitomio0o: just make 3 combos interlocking w each other is ok I think
2013-11-14 21:26 Sephibro: probably i'll follow these guidelines
2013-11-14 21:26 o0ohitomio0o: :3
2013-11-14 21:27 o0ohitomio0o: glad if u like it
2013-11-14 21:27 Sephibro: :)
2013-11-14 21:29 o0ohitomio0o: 01:04:725 (4,5) - too few beats apart?
2013-11-14 21:29 o0ohitomio0o: only 1 beat
2013-11-14 21:29 o0ohitomio0o: 01:04:881 (5) - ctrl+G the 5?
2013-11-14 21:29 Sephibro: it was a stream
2013-11-14 21:29 o0ohitomio0o: yes yes
2013-11-14 21:30 o0ohitomio0o: what I mean is
2013-11-14 21:30 o0ohitomio0o: this seems like "a trap" for players
2013-11-14 21:31 o0ohitomio0o: I mean it's a stream w sliders but the distance suddenly increasw => a forced jump when unexpected
2013-11-14 21:31 o0ohitomio0o: easily get 100 there
2013-11-14 21:31 Sephibro: http://puu.sh/5i6AT.jpg how about this
2013-11-14 21:31 Sephibro: i find them pretty easy to play btw
2013-11-14 21:32 Sephibro: i try my map over and over to be sure it's easy to full combo
2013-11-14 21:32 o0ohitomio0o: lol u r like ~#700 :D
2013-11-14 21:32 o0ohitomio0o: many players can't get such a high rank
2013-11-14 21:32 o0ohitomio0o: btw it seems to work more
2013-11-14 21:32 o0ohitomio0o: :D
2013-11-14 21:35 o0ohitomio0o: 01:24:100 (2) - sudden jump! ><
2013-11-14 21:36 o0ohitomio0o: really really should fix this :s
2013-11-14 21:36 Sephibro: ok i'll probably reduce that distance snap :P
2013-11-14 21:37 o0ohitomio0o: http://puu.sh/5i6Mg.jpg
2013-11-14 21:37 o0ohitomio0o: this is more fit to me
2013-11-14 21:39 o0ohitomio0o: 01:25:038 (1,2,3,4) - and 01:27:538 (1,2,3,4) - same there, reduce distance =w=
2013-11-14 21:41 Sephibro: i'll probably put it halfway, something like this http://puu.sh/5i6Si.jpg
2013-11-14 21:42 o0ohitomio0o: wait where is that pattern?
2013-11-14 21:43 Sephibro: 01:23:788 (1,2,3) -
2013-11-14 21:43 o0ohitomio0o: ok anyways less distance is ok
2013-11-14 21:43 Sephibro: they are pretty easy to play btw, they are 1/3 snapped not 1/4
2013-11-14 21:44 o0ohitomio0o: yeah I noticed
2013-11-14 21:44 o0ohitomio0o: *now actually*
2013-11-14 21:44 o0ohitomio0o: ;p
2013-11-14 21:46 o0ohitomio0o: so basically just make them nearer to each other & that's good :D
2013-11-14 21:46 o0ohitomio0o: I just point out & give basic suggestions
2013-11-14 21:46 o0ohitomio0o: creativity is yours :D
2013-11-14 21:47 o0ohitomio0o: I like this map pretty much :D
2013-11-14 21:47 o0ohitomio0o: star for it~
2013-11-14 21:47 Sephibro: :D i'm glad you do
2013-11-14 21:48 o0ohitomio0o: so just a little question
2013-11-14 21:48 o0ohitomio0o: how do you think of my modding quality?
2013-11-14 21:48 o0ohitomio0o: I think it must have declined recently TwT
2013-11-14 21:49 Sephibro: you're precize enough and have good ideas
2013-11-14 21:49 o0ohitomio0o: :D
2013-11-14 21:49 o0ohitomio0o: tks
2013-11-14 21:51 Sephibro: btw post the /savelog on beatmap topic and i'll give kudosu and answer with the changes i've made :)
2013-11-14 21:51 o0ohitomio0o: :D
2013-11-14 21:51 o0ohitomio0o: k
2013-11-14 21:51 o0ohitomio0o: posting now
[NSER]-Zazalng
hello sir i'm from mod queues I have 2 Thing mod here

AIBat v3.1 wrote:

All .osu file
Kiai
Inconsistency in Kiai Times:

- [galvenize] :
Kiai #1: Starts on 00:42:538, ends on 00:42:557
Kiai #2: Starts on 01:22:538, ends on 01:32:381

- [Insane] :
Kiai #1: Starts on 00:42:538, ends on 00:42:557
Kiai #2: Starts on 01:22:538, ends on 01:32:381

- [Nemis' Hard] :
Kiai #1: Starts on 00:42:538, ends on 00:42:557
Kiai #2: Starts on 01:22:538, ends on 01:32:381

- [Normal] :
Kiai #1: Starts on 00:42:538, ends on 00:42:557
Kiai #2: Starts on 01:22:538, ends on 01:32:381

- [Pagno's Easy] :
Kiai #1: Starts on 00:42:538, ends on 00:42:557
Kiai #2: Starts on 01:22:538, ends on 01:32:538 << This is problem
My Mod ^^

[Easy]
Excellent

[Normal]
00:18:788 stop at 00:18:475 it correctly beat
00:23:788 stop at 00:23:475 too
00:50:038(1) try to snap with 00:47:850(2) so it is hard to understand let's look at picture


01:19:100 try this once // i think it isn't harder in normal mode


[Nemis' Hard]
Impassive I like it :)

[galvenize]
00:48:944 no sound enough for jump this one try to do same 00:46:444
00:56:522 this one too ^^ :)
01:24:413 (3),(6),(9) no whistle
this diff it very good jumping map but i think some 3 hit are stopped too much your song is continues overtime let's try to move slowly it a good reason for this diff, Do your best man :D

[Insane]
Impassive I love this diff, but i can't still play it :D

Finish Modding map see you next queues ^^
Topic Starter
Sephibro
@o0ohitomio0o:
[Normal]
00:17:538 (2) - 00:22:538 (3) - okay i made these sliders 1/2 shorter
Not changing the tap patterns

[Insane]
00:43:788 (1,2,3,4,5,6,7,8) - i'm keeping this one
00:57:538 (1,2,3,4,1,2,3,4,5,6,7,8) - big change here, it took me a good part of my afternoon to get here, your mod gave me a huge input! :)
01:04:725 (4,5) - repositioned
01:24:100 (2) - reduced distance snap

[NSER]-Zazalng wrote:

[Normal]
00:18:788 stop at 00:18:475 it correctly beat changed
00:23:788 stop at 00:23:475 too changed
00:50:038(1) try to snap with 00:47:850(2) so it is hard to understand let's look at picture It's not a big deal, 00:47:850(2) is MUCH before, it's not worth to fuck up distance snap and following patterns for a hardly noticeable thing :) btw if others complain about this i will try and find a solution

01:19:100 try this once // i think it isn't harder in normal mode I like that pause

[Insane]
Impassive I love this diff, but i can't still play it :D Thank you! :)
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