Hey, from my "non-japanese" Queue!
General> Your BG is a little bland, maybe find a better fitting one which is more dinamic, like the song?
> The kiai shouldn't have a 2nd start at 00:46:533 - and so on, it feels very odd and not well fitting either, its so overwhelming. It will fit better if you remove that one and just leave 00:44:687 - this one. Also, the kiai is so much. Maybe only make a fountain on the first section to reduce it? Then the other 2 would perfectly match the spread of it.
> I think for the Easy it's worth to add a custom hitsound clap for the ticks, it feels very empty on these sliders and something missing when you play.
Easy> 01:09:610 (2,3) - I think you wanted them to be alligned? 1 Grid down for the 2nd point.
> 01:33:149 (1) - Move the 2nd point more to the left to give better flow with the following elements. Currently it doesnt fit so well playwise. Also you could curve the slider a little so it does give even more better flow if you want. It would match the previous and the next sliders shape.
http://osu.ppy.sh/ss/1093125> 01:43:303 (4,1) - I don't really understand the reason why you put the slider below the previous circles, since the flow was going so good so far with the other patterns, especially with the previous one 01:41:918 (2,3,4) - . It is kinda disturbing to have the slider at the bottom then. It ruines the flow a little. Also if you have such a straight focused line 01:42:841 (3,4) - you can't break the flow with this placement, it is not good and does feel odd when playing. You should somehow change it so the flow goes better. You can simply move the whole section a little down and adjust them to this slider 01:40:533 (1) - and then make a copy paste slider from 01:41:918 (2) - to create this:
http://osu.ppy.sh/ss/1093137 &
http://osu.ppy.sh/ss/1093140. It will make the flow better and doesn't distort anything.
> 01:53:918 (3) - This slider doesn't look 100% symmetric. Try shaping it a little better so it is actually symmetric, unless you've done this on purpose, for which reason ever. It would look more attractive to the eye.
Normal> 02:19:533 (2,3) - Not 100% stacked.
> 00:22:533 (1,2,3) - If you make them not disconnection with each other it would give a better shape and triangle pattern.
> 01:41:918 (4) - Imo, if you make this not that shape and only make a normal curve it would fit and flow better with this slider and its movement 01:40:533 (2) - . Also, this shape is used to many times after 01:44:226 (2,3,4) - , 01:52:072 (3,4) - , so a little difference before isn't too bad.
> 02:07:764 (1,2,3) - , 03:17:918 (1,2,3) - Also looks a little unfinished when they connect. I don't know, i only comment the ones i really notice.. and these are the fews. xD They just catch my eye. You don't have to change them but it would just look better.
> 02:14:687 (5,1) - That drop off the flow is too bad here. 02:13:303 (4,5) - This flow is okish, not the best due to the slider shape pointing down but its alright. The other one from 4 to 5 is bad. Its too sudden and breaks the flow really a lot. If you move the circle a litte down and adjust the spacing of the sliders it would fit perfectly again.
http://osu.ppy.sh/ss/1093158> 02:24:380 (3) - Tiny thing, but let if curve a little since it would flow and give a better transition with the next elements.
http://osu.ppy.sh/ss/1093161Hard
> 00:03:610 (4,1) - , 00:07:303 (5,1) - , 00:10:995 (4,1) - and so on until 00:31:764 - have the exact rythm with the 1/4 slider into each other except this 00:22:303 (5,1) - . I think you should add this rythm as well to make it less unfinished, i really noticed that and its looking and sounding not well to me.
> 01:34:072 (4,1) - Tbh, i considered this as a double and its not 100% clear how to play unless you know. It might really lead to missclicking. 00:19:764 (3,1) - Here its noticeable due to the slider giving the sign, a circle after slider would be a werid double but the current one is not clear to me. Same for the other. Consider stacking them 01:34:072 (4,1) - to fix this. Especially at this one 01:48:841 (4,1) - due to the active playment, these not stacked circles can realy confuse. You also used the same spacing (well you know, placement) for normal tripples 02:16:764 (5,6) - . So i really advise you to change this.
> 00:50:226 (1) - Give it a little curve and it will definately look and flow better with previous and following elements.
> 01:36:380 (1) - That placement kinda breaks the flow with these 01:36:149 (4,2) - . Try moving it lower to solve the problem and make it flow better again.
http://osu.ppy.sh/ss/1093181> 02:16:995 (1) - Same like i commented already. Reshape this and make it symmetric looking.
> 02:49:764 (9,10,11,1) - This is definately too high and hits the HP bar too much. Lower it please so players can fully play it and not get a barrier in the way.
I have to say, the flow of this set wasn't this good that time compared to the previous maps of yours which i modded as well, but it was nice too. Nice done!