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FELT - Feel The Flow [Osu|Taiko]

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Unsfamiliar
BAT please >w</
Konei
Modding because FELT and I love this song.


[General]

  1. I wish you could use some more soft whistles, when the tone goes up, you know, but it's not a big deal.

[Lunatic]

  1. Your usement of AR9 is not needed and doesn't really fit the map nor the song, I'd love if you change to AR8 as it is perfectly readable with it.
  2. 00:06:962 (5) - I'd rather put 2 circles here instead of that Slider, so you'll make the heavy beat clickable and put a NC on it.
  3. 00:12:731 (2,3) - Would be much better if spacing between those was consistent, I don't see a need to change the spacing here.
  4. 00:32:347 (1,3) - Those shapes look wry and not really contributing to the flow, neither they are pleasing to look at, I'd rather adjust them as shown below.
  5. 00:38:850 (1) - Ctrl + G this or either make the jump more flowy, current one is really akward as the cursor flips like high and then follows the repeat again, it's just really odd.
  6. 00:43:256 (3) - Could be cooler if this shape was following 1 and 2 in a way, you know? Look at my example below.
  7. 00:54:165 (1) - End should have a clap according to the drums.
  8. 01:06:228 (3) - Don't really like this note since it isn't sticked to the music, pretty much overmapped, so I'd rather remove it.
  9. 01:19:759 (2) - You could try a soft whistle at the end to emphasize the guitar.
  10. 01:27:626 (5) - I disagree with this note aswell, it doesn't show need in rhythm and sounds rather odd.
  11. 01:32:556 (5) - Replace the whistle by a finish? Follows the cymbals much better.
  12. 01:32:766 (1) - I would add a whistle to the start here, then.


Good luck!
Topic Starter
ReySHeL

Konei wrote:

Modding because FELT and I love this song.


[General]

  1. I wish you could use some more soft whistles, when the tone goes up, you know, but it's not a big deal.

[Lunatic]

  1. Your usement of AR9 is not needed and doesn't really fit the map nor the song, I'd love if you change to AR8 as it is perfectly readable with it.
  2. 00:06:962 (5) - I'd rather put 2 circles here instead of that Slider, so you'll make the heavy beat clickable and put a NC on it.
  3. 00:12:731 (2,3) - Would be much better if spacing between those was consistent, I don't see a need to change the spacing here.
  4. 00:32:347 (1,3) - Those shapes look wry and not really contributing to the flow, neither they are pleasing to look at, I'd rather adjust them as shown below.
  5. 00:38:850 (1) - Ctrl + G this or either make the jump more flowy, current one is really akward as the cursor flips like high and then follows the repeat again, it's just really odd.
  6. 00:43:256 (3) - Could be cooler if this shape was following 1 and 2 in a way, you know? Look at my example below.
  7. 00:54:165 (1) - End should have a clap according to the drums.
  8. 01:06:228 (3) - Don't really like this note since it isn't sticked to the music, pretty much overmapped, so I'd rather remove it.
  9. 01:19:759 (2) - You could try a soft whistle at the end to emphasize the guitar.
  10. 01:27:626 (5) - I disagree with this note aswell, it doesn't show need in rhythm and sounds rather odd.
  11. 01:32:556 (5) - Replace the whistle by a finish? Follows the cymbals much better.
  12. 01:32:766 (1) - I would add a whistle to the start here, then.


Good luck!
all fixed
thanks for mod :)
Decipher
umm, why the bg is not cirno & daiyosei? o.o (well.. according to tags)

edit: havent redl the map orz sorry
Topic Starter
ReySHeL

Decipher wrote:

umm, why the bg is not cirno & daiyosei? o.o (well.. according to tags)
SB was already made
Kanari
I can still change it if you want owo

My name is xXCrystalMoonAnimeXx by the way owo you wrote xXCrystalMoonAniXx www
Stefan
Hey, I am here for the M4M :P

[General]
Shouldn't all SB elements be in .png format? (pulse.jpg bright.jpg and fade.jpg)

[Easy]
The map is quite monotonous until 00:50:808, it unfortunally let it looks really boring to play. Maybe it shouldn't be too complicated but I don't like it. :/
00:13:885 (1) - AIBat says that a NC is necessary here.. I don't really know but.. I think it won't hurt to do. lol
00:32:347 (3) - Make this to a Slider until 00:32:976 to follow the voice.
00:40:319 - Maybe a Circle to follow the Drums?
00:47:032 - ^
00:57:521 (1) - Make a better blanket here: http://puu.sh/4JWrx.jpg (2nd point: x:424, y:272 | 3rd point: x:436, y:332)

[Normal]
00:52:277 (4,5,1) - The curve should be a bit smoother. Here (http://puu.sh/4JWR1.jpg http://puu.sh/4JWSn.jpg) is the code:
192,344,53116,1,4,0:0:0:0:
144,336,53326,2,0,L|84:336,2,60,0|4|4,0:0|0:3|0:3,0:0:0:0:
240,356,54165,6,0,L|360:356,1,120,4|8,0:0|0:0,0:0:0:0:
01:14:095 - The beat here sounds reasonable to map it, put a circle there.

[Muzukashii]
00:23:955 (1) - K, you did that on the same sound at 00:23:955 (1) too. I've seen that you made that with the following parts too.. I highly suggest to use more K here.
00:39:899 (1,2,3) - This should be actually k since the Drums are higher as usual.
01:25:109 (2,3) - The Triplet doesn't fit well here, you should remove them.

[ReySHeL]
01:02:766 (3) - k?
01:03:186 (5) - k?

This is definitely a Difficulty which is worth to play.

[Hard]
00:53:745 (6,7) - Switch the position for a better flow.
00:56:682 (2,3) - It would be much cooler if you change the position of them. so that you go down, then upper right and then again down.

[Lunatic]
Fine.

Nice Mapset, shouldn't take too long for a Bubble imo ;) Just try to do something with the Easy Diff.
Topic Starter
ReySHeL

Stefan wrote:

Hey, I am here for the M4M :P

[General]
Shouldn't all SB elements be in .png format? (pulse.jpg bright.jpg and fade.jpg)

[Easy]
The map is quite monotonous until 00:50:808, it unfortunally let it looks really boring to play. Maybe it shouldn't be too complicated but I don't like it. :/
00:13:885 (1) - AIBat says that a NC is necessary here.. I don't really know but.. I think it won't hurt to do. lol
00:32:347 (3) - Make this to a Slider until 00:32:976 to follow the voice.
00:40:319 - Maybe a Circle to follow the Drums?
00:47:032 - ^
00:57:521 (1) - Make a better blanket here: http://puu.sh/4JWrx.jpg (2nd point: x:424, y:272 | 3rd point: x:436, y:332)

[Muzukashii]
00:23:955 (1) - K, you did that on the same sound at 00:23:955 (1) too. I've seen that you made that with the following parts too.. I highly suggest to use more K here.
00:39:899 (1,2,3) - This should be actually k since the Drums are higher as usual.
01:25:109 (2,3) - The Triplet doesn't fit well here, you should remove them.

[ReySHeL]
01:02:766 (3) - k?
01:03:186 (5) - k?

[Lunatic]
Fine.

Nice Mapset, shouldn't take too long for a Bubble imo ;) Just try to do something with the Easy Diff.
almost fixed
thanks for mod :3
iyasine

Stefan wrote:

Hey, I am here for the M4M :P

[Hard]
00:53:745 (6,7) - Switch the position for a better flow. hmm...keep it
00:56:682 (2,3) - It would be much cooler if you change the position of them. so that you go down, then upper right and then again down. ^

Nice Mapset, shouldn't take too long for a Bubble imo ;) Just try to do something with the Easy Diff.
Thanks for modding ~ Stefan !!
kanpakyin
Random Taiko mod here:

[General]
  1. Try offset: 465? This sounds much more accurate.

[Muzukashii]
  1. 00:07:172 (1) - Change this to kat in order to fit the drum sound and the high pitch there?
  2. 01:01:298 (1,1,1,1,2,3,1) - I think you can consider d k d kkd K here as this pattern can fit either the pitch or the drum sound better.

[ReySHeL]
  1. Consider changing the diff name to Taiko Oni or Oni. Using ReySHeL is quite weird to be honest.
  2. 00:18:815 (1) - I suggest removing this note as there is no drum sound or vocal sound on the background music to support this note.
  3. 00:55:633 (1) - How about changing this note to big kat so that it can fit the strong beat there?
  4. 00:56:892 (1,2,3) - Triplet doesn't fit the music. I don't think it is suitable to use music here, but instead, you may change this to simple 1/2 and this would sound better.
  5. 01:30:459 (2,1,2,3,1) - dkkdd?

Good!
Topic Starter
ReySHeL

kanpakyin wrote:

Random Taiko mod here:

[General]
  1. Try offset: 465? This sounds much more accurate. i dont know how to move all the green line ;w; there is green line a lot of standard map.. and i heard at 25%, but this offset is probably a good

[Muzukashii]
  1. 00:07:172 (1) - Change this to kat in order to fit the drum sound and the high pitch there? pattern of d k D is good to me
  2. 01:01:298 (1,1,1,1,2,3,1) - I think you can consider d k d kkd K here as this pattern can fit either the pitch or the drum sound better. i want to follow the sound of the drum

[ReySHeL]
  1. Consider changing the diff name to Taiko Oni or Oni. Using ReySHeL is quite weird to be honest. fixed
  2. 00:18:815 (1) - I suggest removing this note as there is no drum sound or vocal sound on the background music to support this note. i want to keep the consistency
  3. 00:55:633 (1) - How about changing this note to big kat so that it can fit the strong beat there? nice!
  4. 00:56:892 (1,2,3) - Triplet doesn't fit the music. I don't think it is suitable to use music here, but instead, you may change this to simple 1/2 and this would sound better. i want to follow the sound of mini cymbals. i change to kdk
  5. 01:30:459 (2,1,2,3,1) - dkkdd? fixed

Good!
thanks for mod kanpakyin! :)
kanpakyin

ReySHeL wrote:

kanpakyin wrote:

Random Taiko mod here:

[General]
  1. Try offset: 465? This sounds much more accurate. i dont know how to move all the green line ;w; there is green line a lot of standard map.. and i heard at 25%, but this offset is probably a good
.....Go to here: http://puu.sh/4ORuu.jpg
and then highlight all the green line. After it, type +6 under "Move seleted offsets by:" and press 'move'
Topic Starter
ReySHeL

kanpakyin wrote:

.....Go to here: http://puu.sh/4ORuu.jpg
and then highlight all the green line. After it, type +6 under "Move seleted offsets by:" and press 'move'
offset fixed~
thanks!
kanpakyin
Taiko'd
Topic Starter
ReySHeL

kanpakyin wrote:

Taiko'd
thanks so much! >w<
Scorpiour
Hi there~~ rechecks~~no kds

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[General]
  1. Please check Epilepsy warning due to the flashing storyboard
[Lunatic]
  1. unsnapped objects! please fix them via AImod (ctrl+shift+A to call it)
Topic Starter
ReySHeL

Scorpiour wrote:

Hi there~~ rechecks~~no kds

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[General]
  1. Please check Epilepsy warning due to the flashing storyboard
[Lunatic]
  1. unsnapped objects! please fix them via AImod (ctrl+shift+A to call it)
fixed!
thanks Scorpiour :)
Scorpiour
irc rechecked with mapper, fixed unsnapped notes in both taiko diffs, and a beat issue in Lunatic

everything looks fine now~

Bubbled~~!!
Topic Starter
ReySHeL

Scorpiour wrote:

irc rechecked with mapper, fixed unsnapped notes in both taiko diffs, and a beat issue in Lunatic

everything looks fine now~

Bubbled~~!!
thanks!! :)
Unsfamiliar
omg yes!

Come on Rey :)
Topic Starter
ReySHeL

Unsfamiliar wrote:

omg yes!

Come on Rey :)
thanks for your support :)
Frostmourne
I'm going to rank this, Mickey is modding on hitsounds so we will wait him for that.
xHappy-
Good luck :)
Mikkuri
mod log
SPOILER
01:52 0OoMickeyoO0: can I hitsound mod this?
01:52 *0OoMickeyoO0 is editing [http://osu.ppy.sh/b/281331 FELT - Feel The Flow [Lunatic]]
01:53 ReySHeL: sure!
01:53 ReySHeL: hi Mickey :D
01:53 0OoMickeyoO0: konbanwa zzZ
01:53 0OoMickeyoO0: nihongo iiyo
01:53 ReySHeL: konbanwa!
01:53 0OoMickeyoO0: w
01:53 ReySHeL: mazika ww
01:53 ReySHeL: ok w
01:54 ReySHeL: IRC mod?
01:54 0OoMickeyoO0: nono forum
01:54 0OoMickeyoO0: or irc maybe..?
01:54 ReySHeL: IRC demo iiyo
01:54 0OoMickeyoO0: 00:37:388 (1) - whistle tail
01:54 0OoMickeyoO0: 00:38:017 (2) - remove whistle head
01:54 0OoMickeyoO0: 00:38:646 (3) - add whistle
01:55 0OoMickeyoO0: 00:38:856 (1) - remove whistle head & tail
01:55 ReySHeL: fixed
01:55 0OoMickeyoO0: 00:44:730 (2) - remove whistle tail
01:55 0OoMickeyoO0: 00:47:458 (1) - whistle tail
01:55 0OoMickeyoO0: 00:48:087 (2) - remove whistle head & tail
01:55 0OoMickeyoO0: 00:48:716 (3) - add whistle
01:56 ReySHeL: all fixed!
01:57 0OoMickeyoO0: 01:06:339 (3) - change whistle to clap
01:57 ReySHeL: ok
01:58 0OoMickeyoO0: 01:10:954 (1) - clap tail
01:58 0OoMickeyoO0: 01:12:632 (1) - clap tail
01:58 0OoMickeyoO0: 01:15:989 (1) - clap tail
01:59 0OoMickeyoO0: 01:25:639 (3) - add clap
01:59 0OoMickeyoO0: 01:30:465 (4) - change whistle to clap
02:00 ReySHeL: 01:30:465 (4) - clap tail?
02:00 0OoMickeyoO0: Lunatic's diff owatta
02:00 0OoMickeyoO0: hai
02:00 ReySHeL: ok
02:00 ReySHeL: arigato!
02:01 0OoMickeyoO0: let's see easy
02:01 ReySHeL: hai
02:01 0OoMickeyoO0: I can't mod Hard & Normal if mapper isn't here ;w;
02:01 ReySHeL: np ;w;
02:02 0OoMickeyoO0: 00:31:513 (2) - add whistle
02:02 0OoMickeyoO0: 00:38:227 (4) - add whistle
02:02 ReySHeL: okay
02:02 0OoMickeyoO0: 00:44:940 (1) - add whistle head & tail, and remove whistle at reverse
02:03 ReySHeL: fixed
02:03 0OoMickeyoO0: 00:58:786 (2) - add clap head & tail
02:03 0OoMickeyoO0: 01:01:723 (2) - remove clap
02:03 0OoMickeyoO0: 01:05:499 (2) - add clap
02:04 0OoMickeyoO0: 01:13:471 (4) - add whistle
02:04 0OoMickeyoO0: 01:14:311 (1) - remove whistle head
02:04 0OoMickeyoO0: 01:19:346 (1) - add whistle tail
02:04 0OoMickeyoO0: 01:21:024 (2) - remove whistle head
02:04 0OoMickeyoO0: 01:26:898 (1) - add whistle head
02:05 0OoMickeyoO0: 01:26:898 (1) - remove whistle tail
02:05 0OoMickeyoO0: 01:32:772 (3) - add whistle tail
02:05 0OoMickeyoO0: 01:34:451 (4) - remove whistle head
02:05 ReySHeL: all fixed :D
02:06 0OoMickeyoO0: 00:05:499 (1) - remove whistle head
02:06 0OoMickeyoO0: 00:18:926 (2) - remove whistle head
02:06 ReySHeL: k
02:07 0OoMickeyoO0: forget to check first part m(_ _)m
02:07 ReySHeL: its k!
02:07 0OoMickeyoO0: That's all for Easy
02:07 ReySHeL: mod arigato!
02:07 0OoMickeyoO0: Can I check critical mistake of hitsound at Hard & Normal?
02:07 ReySHeL: yea
02:10 0OoMickeyoO0: 01:32:982 (2) - at headm this whistle should be at (1)
02:10 0OoMickeyoO0: *at head,
02:11 ReySHeL: hard diff?
02:11 0OoMickeyoO0: yes Hard
02:11 0OoMickeyoO0: Hard is ok, let's see normal
02:11 ReySHeL: ok
02:14 0OoMickeyoO0: Normal is perfect :3
02:14 ReySHeL: www
02:14 0OoMickeyoO0: I'll post log forum
02:14 ReySHeL: kk
02:14 0OoMickeyoO0: good luck o/
02:14 ReySHeL: thanks for mod Mickey!
02:15 0OoMickeyoO0: douitashimashite

Good luck ;)
Frostmourne
thanks for checking Mickey :)

nothing major warrants rebubbling so here is ranked.
Topic Starter
ReySHeL

P_KunG wrote:

Good luck :)
thanks >w<

Frostmourne wrote:

thanks for checking Mickey :)

nothing major warrants rebubbling so here is ranked.
thanks Frost!!
Mikkuri
omedetouu
Topic Starter
ReySHeL

0OoMickeyoO0 wrote:

omedetouu
arigatou!!
Giralda
Grats ReySHeL!!~
TKS
odemetou!
Topic Starter
ReySHeL

Giralda wrote:

Grats ReySHeL!!~
thanks Giralda!


TKSalt wrote:

odemetou!
arigatou!
xHappy-
Gratz :)
toara_fict
Gretz~!!! Omedeto~~~~!!!!!!
Decipher
omedeto o.o!
jonathanlfj
first standard rank gratz~
Topic Starter
ReySHeL
thanks everyone! :)
Satellite

jonathanlfj wrote:

first standard rank gratz~
congratz~
alacat
:D
Kanari
yay ~ >w<
Unsfamiliar
Rey omedeto~
:D
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