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IOSYS - shining grace [Osu|Taiko]

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smallboat
Flower

Flower wrote:

m4m

General


  1. 这是180?你们能不能不要做得跟160一样 沒辦法因為是渣圖 :o 剛才又改了些

  2. Hitsounds from notes and sliders must be audible.
    请修改所有5%的部分 修了最低到15%

  3. 这bg太花了 note颜色又跟bg一样简直第一pc就想给1分 :o 抱歉 我想想要設什麼顏色..別給一分呀;w;
  4. 我还是先删了bg再mod抱歉 我combo顏色會改 謝謝mod

Insane


  1. 00:21:701 (1) - 这里背景是1/4,考虑一下 fixed
  2. 00:40:867 (1,2,3,4) - 或许可以考虑改成soft+whistle fixed
  3. 00:43:534 (7,1) - 交换NC fixed
  4. 01:09:201 (5) - 部分被血条挡住 请考虑 fixed
  5. 01:12:201 (4,7) - stack? fixed
  6. 01:31:367 - 01:31:451 - 或许可以加note fixed
  7. 01:52:867 (1) - 建议要么stack或者放的更近,要么改成一个跳 fixed

Yuki


  1. 01:07:201 (1) - 这里有个音 考虑下要不要改成串
  2. 01:13:201 - 建议加note然后改成跳
  3. 01:27:868 (2) - 不舒服 不如改成1/2然后01:28:117 - 加note
  4. 没啥问题

Hard


  1. 00:42:867 (3,4) - 跳得不好 不如不跳 4可以放到x:272 y:63 fixed
  2. 00:44:867 (1,1) - 可以左右完全对称 然后00:45:534 (1) - 去NC fixed
  3. 00:51:534 (8,1) - 交换NC fixed
  4. 01:06:867 (6,7,8,9,1) - AR7下这个五角星跳基本是吃食 请考虑修改 fixed 已改成連續note
  5. 01:20:867 (1,2,3,1,2,3,4) - 离转盘太近了感觉不是很好 其实可以像Normal一样留一个break fixed 已設成break
  6. 01:33:201 (4,5,6) - 跳的莫名 也是AR7下往往会看成摆的不好的1/1 不如不跳 fixed 也是設成連續note
  7. 01:46:200 (4) - NC fixed
  8. 01:49:867 (2) - 这不合曲,建议改成1/2+note fixed 設成前面一長條+圈

Normal


  1. 没啥问题 3Q


Good luck~謝謝花花神麻婆 :)


- Jelly -

- Jelly - wrote:

Hi~

[Yuki]
HP-1或者OD+1
00:45:201 (5,1) - 这里太容易误读..
00:58:534 (3,4) - 改成滑条
01:03:368 (4) - 和01:03:534 (1) - 对称一下。移动到451 238
01:05:868 (1,2,3,4,5,6) - 这个梗打起来不舒服。。
01:06:868 (7,8,9,10,1,2) - 5连应该从01:07:034开始
01:18:534 (1,2,1,2,1,2,1,2,3,4,1,2,3,4) - 音效做个渐变

[Insane]
00:12:367 (3,4) - 换一下位置 fixed
01:28:868 (1,2,3,4) - 做二分音, fixed
01:41:867 (1,2,3,4,5,6) - 这六边形可以用Alt+S摆。更好看。。 fixed 等下up
01:52:867 (1) - 和2stuck fixed 是stack吧..
怎么感觉这才是最高难度 ._. 哈哈..

[Hard]
00:27:534 (1) - DS感觉没必要变化。。 fixed
01:28:201 (7) - 这里可做三连。做滑条感觉漏音。 fixed

[Normal]
00:44:867 (3) - 再做一次折返? fixed

感觉简直是瞎mod QAQ (捂脸, 還沒Ranked一張不神啦.. :roll:
小船神麻婆不要介意 ||||| 不會

謝謝傑利神觸的mod :)


EmingK

EmingK wrote:

小船早._.
来得有点晚QAQ 沒關係@_@

. 一开始听这曲子我以为耳机坏了.. 這首歌蠻特殊..

This post is generated by EK's osu modpost generator.
Red=unrankable issue
Purple=Emphasis suggestion
Black=Suggestion
Gray=Feel free to ignore
[General]
Tags里单写一个Project干啥,在source里提到就不用写了。倒是可以写这个:
プロジェクト ウタヒメ fixed
作曲/编曲:ARM,作词:夕野ヨシミ,Vocal:miko,可以加进tags中。(来源:http://www.giza10.com/soft/utahime/#3 ) fixed
Tags中的[Minakami Yuki]应改为[Minakami_Yuki],所有的username中间不要有空格,需要用下划线代替。 fixed
似乎ranking criteria不让用与BG颜色相近的combo color?谁写的这么条规则这么蠢,我就提这么一句QAQ 花花說顏色相近不太好耶.. :o
怎么感觉BG被纵向压过呢。。如果你有原图的话,建议用Photoshop的裁剪工具剪成相应像素大小,不要直接缩放。网上找的图全是这个比例。。 還好吧這兩張..

[Normal]
00:04:701 (3,1) - 没包好 fixed
00:12:201 (1) - 遮挡起来不好看,建议顺时针转120度 fixed
00:30:534 (1,2) - 没包好,关了grid把(1)的中间控制点往左移 fixed
00:42:535 (3) - 尾部控制点移到x258 y208 fixed

[Hard]
00:17:867 (5) - 认真一点遮好? fixed
01:02:867 (3) - ^ fixed
01:52:201 (4) - ^ fixed
01:35:534 (3,4,5,1) - 叠歪了 fixed_
01:49:867 (2) - ;w;在直线上加红点是要闹哪样 咦 沒紅點呀 :?:

[Insane]
00:06:201 (2,6) - 叠歪了 fixed
00:10:867 (5,1,3) - ^ fixed
00:50:201 (4,1) - ^ fixed
00:58:867 (7,1) - ^ fixed
01:10:201 (9,10,11,1) - ^ fixed
00:26:034 (4,1) - 没包好 fixed
01:20:534 (2) - 还是做成直线好看
01:54:034 (6) - 换个地方摆吧,和(1)的间距有点坑

[Yuki]
00:35:034 (3,4) - 没叠好?
01:11:368 (2,4) - ^
01:10:534 - 加个circle?
01:47:201 (3,4) - 哦草 这个坑死了 后面那个也是

Good luck!謝謝E小K :)

Melt

Melt wrote:

Hi

[General]
  1. combo colour应该是从背景取色?那combo colour3那个绿色是怎么回事orz,试试这个:(196,136,255)
神麻婆果然很會選顏色

[Normal]
  1. 为什么要用tick2呢orz 想讓分數多點..不過改1了
  2. 00:12:201 (1) - 个人觉得这样放要好些 fixed
  3. 00:15:367 (2) - 往左移一点for blanket? fixed
  4. 00:34:201 (3) - 既然2copy1那3也copy1好了 fixed
  5. 01:17:867 (1) - 感觉还是结束于01:20:867比较好 fixed
[Hard]
  1. 感觉最开始的这一段sv稍微大了点 fixed 改0.75 修了好久這邊.... :o
  2. 00:12:201 (2,3) - 没叠好(逃 fixed (抓
  3. 00:15:867 (4) - 试试往下做弧呢 fixed
  4. 00:16:534 (1,2,3,4,5,6) - 其实感觉很多小地方都可以调整一下让这个diff更整洁,比如这里 fixed
  5. 00:49:201 (3,1) - 因为这里不是高潮所以就harddiff来说感觉合成一个sldier fixed
  6. 01:02:867 (3) - 这种要遮就遮好0.0 fixed
  7. 01:10:201 (8,1) - swap nc fixed
  8. 01:35:534 (3,4,5) - 没叠好 fixed
[Insane]
  1. 00:12:701 (5) - 个人感觉往下放点比较好 fixed
  2. 00:15:034 (1,2,3,4) - 同样是细节上改动一下 fixed
  3. 00:24:867 (1) - 1这个角度实在是orz fixed 我剛剛還以為這是原圖想說沒啥奇怪..結果回到自己的..咦 :o?
  4. 00:44:534 (5,6) - 这个音乐的话5,6的ds再大点会更好 fixed
  5. 01:31:451 (2) - 感觉这个有点多余o.o fixed 已刪
  6. 01:56:867 (3) - 感觉应该叠在2下面 fixed


[Yuki]
  1. 00:10:534 (8) - nc for consistence
  2. 00:16:868 (1) - 可以复制00:16:201(4)
  3. 00:20:701 (1) - 这里可以上一个note然后让spin从00:20:784开始
  4. 00:35:034 (3,4) - 稍微一动一下让3,4叠在00:33:201(2)上,移动前面的也行
  5. 01:07:118 (9) - 听了很多遍都觉得这个note删掉比较好orz
  6. 01:30:868 (3) - 感觉有点鬼畜,试试3ctrl+g?
  7. 01:40:868 (1,2) - 没叠好
:3 謝謝妹兒特的mod
Melt
Hi

[General]
  1. combo colour应该是从背景取色?那combo colour3那个绿色是怎么回事orz,试试这个:(196,136,255)
[Normal]
  1. 为什么要用tick2呢orz
  2. 00:12:201 (1) - 个人觉得这样放要好些
  3. 00:15:367 (2) - 往左移一点for blanket?
  4. 00:34:201 (3) - 既然2copy1那3也copy1好了
  5. 01:17:867 (1) - 感觉还是结束于01:20:867比较好
[Hard]
  1. 感觉最开始的这一段sv稍微大了点
  2. 00:12:201 (2,3) - 没叠好(逃
  3. 00:15:867 (4) - 试试往下做弧呢
  4. 00:16:534 (1,2,3,4,5,6) - 其实感觉很多小地方都可以调整一下让这个diff更整洁,比如这里
  5. 00:49:201 (3,1) - 因为这里不是高潮所以就harddiff来说感觉合成一个sldier
  6. 01:02:867 (3) - 这种要遮就遮好0.0
  7. 01:10:201 (8,1) - swap nc
  8. 01:35:534 (3,4,5) - 没叠好
[Insane]
  1. 00:12:701 (5) - 个人感觉往下放点比较好
  2. 00:15:034 (1,2,3,4) - 同样是细节上改动一下
  3. 00:24:867 (1) - 1这个角度实在是orz
  4. 00:44:534 (5,6) - 这个音乐的话5,6的ds再大点会更好
  5. 01:31:451 (2) - 感觉这个有点多余o.o
  6. 01:56:867 (3) - 感觉应该叠在2下面
[Yuki]
  1. 00:10:534 (8) - nc for consistence
  2. 00:16:868 (1) - 可以复制00:16:201(4)
  3. 00:20:701 (1) - 这里可以上一个note然后让spin从00:20:784开始
  4. 00:35:034 (3,4) - 稍微一动一下让3,4叠在00:33:201(2)上,移动前面的也行
  5. 01:07:118 (9) - 听了很多遍都觉得这个note删掉比较好orz
  6. 01:30:868 (3) - 感觉有点鬼畜,试试3ctrl+g?
  7. 01:40:868 (1,2) - 没叠好
:3
Koiyuki

Melt wrote:

[Yuki]
  1. 00:10:534 (8) - nc for consistence
  2. 00:16:868 (1) - 可以复制00:16:201(4) 本来就是复制的不过ctrl+G了一下
  3. 00:20:701 (1) - 这里可以上一个note然后让spin从00:20:784开始
  4. 00:35:034 (3,4) - 稍微一动一下让3,4叠在00:33:201(2)上,移动前面的也行
  5. 01:07:118 (9) - 听了很多遍都觉得这个note删掉比较好orz nope,听了很多遍确定有鼓点
  6. 01:30:868 (3) - 感觉有点鬼畜,试试3ctrl+g? 我打起来毫无压力,nope
  7. 01:40:868 (1,2) - 没叠好 fixed
至于combo color,如果小船你要改的话,就顺便帮我一起改了吧
sheela
[General]
In the tags of the difficulty [Yuki], it need the same tags as the others difficulty which it has to be is:
プロジェクト プロジェクト ウタヒメ [Minakami_Yuki] Vocal miko
The combo colors in [Yuki] are inconsistent (not the same) as the others which it has to be is:
Combo1 : 192,192,192 
Combo2 : 128,255,255
Combo3 : 18,124,255
Combo4 : 128,204,51

[Normal]
00:05:867 (1) - Remove the new combo and add it to 00:06:201 (2) . It'll sound better.
00:10:534 (1) - Same as 00:05:867 (1) . Remove the new combo and add it to 00:11:534 (2) .
00:18:867 (1) - Maybe you can end the spinner at 00:21:534 so the players might have time to click 00:22:201 (1) .
00:32:534 (3) - Move the circle to x:332 y:188 for a perfect blanket.
00:52:201 (5) - Maybe a new combo here and remove the new combo to 00:53:201 (1) and a new combo to 00:53:534 (2) .
01:26:201 (1) - Move the little square on the slider's body to x:233 y:251, and the last little square on the tail (the end of the slider) to x:152 y:213 so 01:27:534 (3) could fit to the curve.
01:39:534 (5) - Add a new combo and remove the new combo to 01:40:534 (1) .
01:49:201 (3) - Move the second (2nd) little square to x:314 y:255.

[Hard]
00:29:534 (3) - Stack the head of the slider with 00:28:534 (4) .
00:46:867 (3) - Move the slider to one grid to the left.
01:24:201 (3) - Move the last little square on the tail of the slider to x:188 y:144.

[Yuki]
00:05:868 (1) - Remove the new combo and add the new combo to 00:06:201 (2) .
00:59:201 (7) - Try to make the blanket perfect.
01:13:034 (2) - This anti-jump isn't best for the map. Move the circle somewhere at x:272 y:240.

If you have any question on my mod, you can PM me. Good Luck.
Koiyuki

sheela901 wrote:

[General]
In the tags of the difficulty [Yuki], it need the same tags as the others difficulty which it has to be is:
プロジェクト プロジェクト ウタヒメ [Minakami_Yuki] Vocal miko
fixed

[Yuki]
00:05:868 (1) - Remove the new combo and add the new combo to 00:06:201 (2) . Sound Channel changed here, so I use NC, no change
00:59:201 (7) - Try to make the blanket perfect. fixed, because the slider is copyed from 00:56:867 (1) - , make a little change to the two sliders
01:13:034 (2) - This anti-jump isn't best for the map. Move the circle somewhere at x:272 y:240. move to x:276, y:225 instead
thanks!
Loneight
早灣 >w<
M4M.



  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是建議改掉
    紅色 是unrankable

[general]

  1. 對00:22:201 - 這個點的kiai time來說.. 能不能告訴我他的作用在哪裡... 我聽到一些點跟這裡音相同可是卻沒kiai time, 那不如把他移到00:24:867 - 副歌開始更合適...不是嘛?

[Normal]

  1. 無用的綠線:
    綠線
    00:38:201 -
    00:38:534 -
    00:38:701 -
    00:41:367 -
    00:43:867 -
    00:44:034 -
    01:31:534 -
    01:34:201 -
    01:42:201 -
    01:45:367 -
    01:47:867 -
    01:48:034 -
    01:50:534 -
    01:50:701 -
    01:53:201 -
    01:53:367 -
  2. 00:19:534 (1,1) - 對於一首高bpm的歌... spinner隔了一次1/1就出現了note, 對newbie來講困難些(以Normal來說)

    試試看這樣的節奏吧, 可以讓這邊簡單些, 不必在Normal裡把節奏擺得這麼緊密, 如果general沒改請看這句劃線的-->但如果你改了這個... 這裡的kiai time就要砍掉了
  3. 00:26:534 (4) - 雖然不知道你是不是故意的... 在這slider的開頭和結尾加個clap. 因為後面也找到一些..類似的, 把他們總歸類在這
    關於一些可以加clap的slider
    00:30:534 (1) -
    00:44:201 (2,3) -
    01:46:535 (3) -
    01:48:201 (2,3) -
    01:51:868 (3) -
    01:54:535 (3) -
  4. 00:32:867 (1,2,3) - ...這邊打起來沒有feel, 平平淡淡的.. 在這三個slider的開頭都加finish, 比較不乏味
  5. 00:41:201 - ~ 00:45:867 - 這裡跟前面相同的節奏or音...為甚麼音量比前面低了20%... 如果要改回60%直接刪掉就好, 要不然會變成多餘的綠線
  6. 00:46:201 - 試試30%的音量吧... 這裡到下一個綠線地方以前有些吵... 這裡聽起來就是要平緩點的..為甚麼音量比前面副歌還高..lol
  7. 00:46:201 - ~ 01:07:367 - ...我還是吐槽一下NC有點亂, 倘若要改就全改噢.. 別只改一個~ 於是開始:
    00:49:201 (6,1) - , 00:51:867 (4,1) - , 00:58:867 (1,2) - , 01:00:867 (1,3) - , 交換NC ; 00:54:534 (3) - NC ; 01:02:867 (1) - re NC
  8. 01:28:534 (4) - 加個clap, 聽起來比現在沒音效還適合
  9. 01:39:534 (5,1) - 交換NC ... 這邊怎麼不是跟01:28:867 (1,2,1,2) - 這裡一樣
  10. 01:55:534 - 你為甚麼要放棄治療...哎 不對! 你為甚麼要放棄音量... 這邊改成N:C1然後音量調成30%都比現在這個靜音好太多了.. 改了之後 記得在01:56:367 (2,4) - (2)的開頭跟(4)加上clap
...要記得你copy的難度的綠線設置,改的時候沒有用的就刪掉, 還有NC規律要注意一些~ Normal節奏可以再放鬆點 :3

[Hard]

  1. 無用的綠線:
    綠線
    00:38:701 -
    00:41:367 -
    00:43:867 -
    01:34:201 -
    01:40:701 -
    01:42:201 -
    01:48:034 -
    01:50:534 -
    01:50:701 -
    01:53:201 -
    01:53:367 -
  2. 00:10:867 (5) - 不覺得這slider怪怪的嘛... 結尾不是該在00:11:201 - ?
  3. 00:35:867 (4,1) - 交換NC, 這裡是一個音的定點...所以我想應該NC在這, 然後00:36:867 (3) - NC, 比較好讀圖
  4. 00:43:534 (5,1) - 交換NC, 不覺得音樂是在00:43:534 - 切換的嘛~. 01:04:534 (1,2) - , 01:05:534 (1,4) - 也是
  5. 01:55:534 - 同Normal
排列可以在美觀點...不知為甚麼我看出你這Hard是在趕完成度的狀態下做出來的...沒梗的話就休息, 不需像個無頭的猛放拍子..

[Insane]

  1. 無用的綠線:
    綠線
    00:41:201 -
    00:41:367 -
    00:43:867 -
    00:44:034 -
    01:31:534 -
    01:34:201 -
    01:42:201 -
    01:45:367 -
    01:47:867 -
    01:48:034 -
    01:50:534 -
    01:50:701 -
    01:53:201 -
    01:53:367 -
  2. 00:12:367 (3) - NC, 比較容易讀出他的位置, 因為被00:11:534 (1) - 遮擋了
  3. 00:56:534 (1) - ...我大概知道你NC的意義.. 但總覺得很多餘, re NC吧
  4. 00:58:867 (7) - , 01:01:534 (7) - , 01:04:201 (3) - WTF! 開頭的finish你聽起來不感覺很奇怪?! 刪掉改成whistle...如果不想改, 請降低音量... 這麼大聲會起爭議的...
  5. 01:10:201 (9) - NC please..., 你這個anti-jump沒有任何提醒就出現了... 起碼NC來提醒player
  6. 01:20:867 (1,2,3,4,5) - 我覺得改成這樣,簡單又順手...flow不會出現問題.... 01:21:867 (1,2,3,4) - 也是
  7. 01:55:534 - 同Normal
大致上的問題是...flow跟排列美觀度, flow就是你的流暢感覺, 通常我都會試打, 看哪裡手移動時卡卡的, 那我會認定為flow有問題

[Yuki]

  1. Unsnapped green line
    green line
    00:22:228 -
    01:59:199 -
    01:59:532 -
  2. 00:35:034 (3,4,5,6,7,8) - 我不建議連打這樣堆疊...明明要有種緩緩前行的感覺,可是這邊卻被限制住了,然後後面00:35:534 (9,1,2,3,4) - 突然要來個大移動, 打起來不太舒服, 就像沒有做暖身運動就直接下場運動的結果..
  3. 01:47:201 (3) - ..這是個坑阿!NC 比較好讀圖. 01:49:868 (3) - 也是
整體來說還不錯!
大致上就這些~
給小船:
對一個剛開始做譜的來說! 算不錯了~ 別看我這樣講而難過 ;w;
支持一個star!
Topic Starter
smallboat
sheela901

sheela901 wrote:

[General]
In the tags of the difficulty [Yuki], it need the same tags as the others difficulty which it has to be is:
プロジェクト プロジェクト ウタヒメ [Minakami_Yuki] Vocal miko
fixed
The combo colors in [Yuki] are inconsistent (not the same) as the others which it has to be is:
Combo1 : 192,192,192 
Combo2 : 128,255,255
Combo3 : 18,124,255
Combo4 : 128,204,51
fixed

[Normal]
00:05:867 (1) - Remove the new combo and add it to 00:06:201 (2) . It'll sound better. fixed
00:10:534 (1) - Same as 00:05:867 (1) . Remove the new combo and add it to 00:11:534 (2) . fixed
00:18:867 (1) - Maybe you can end the spinner at 00:21:534 so the players might have time to click 00:22:201 (1) . fixed
00:32:534 (3) - Move the circle to x:332 y:188 for a perfect blanket. fixed
00:52:201 (5) - Maybe a new combo here and remove the new combo to 00:53:201 (1) and a new combo to 00:53:534 (2) . fixed
01:26:201 (1) - Move the little square on the slider's body to x:233 y:251, and the last little square on the tail (the end of the slider) to x:152 y:213 so 01:27:534 (3) could fit to the curve. fixed
01:39:534 (5) - Add a new combo and remove the new combo to 01:40:534 (1) . fixed
01:49:201 (3) - Move the second (2nd) little square to x:314 y:255. fixed

[Hard]
00:29:534 (3) - Stack the head of the slider with 00:28:534 (4) . fixed
00:46:867 (3) - Move the slider to one grid to the left. fixed
01:24:201 (3) - Move the last little square on the tail of the slider to x:188 y:144. fixed

[Yuki]
00:05:868 (1) - Remove the new combo and add the new combo to 00:06:201 (2) .
00:59:201 (7) - Try to make the blanket perfect.
01:13:034 (2) - This anti-jump isn't best for the map. Move the circle somewhere at x:272 y:240.

If you have any question on my mod, you can PM me. okGood Luck.fixed Thanks sheela901 :)
Koiyuki

Loneight wrote:

[Yuki]

  1. Unsnapped green line
    green line
    00:22:228 - 这个不改了 这里的绿线就是停掉kiai喷泉效果的作用
    01:59:199 - fixed
    01:59:532 - fixed
  2. 00:35:034 (3,4,5,6,7,8) - 我不建議連打這樣堆疊...明明要有種緩緩前行的感覺,可是這邊卻被限制住了,然後後面00:35:534 (9,1,2,3,4) - 突然要來個大移動, 打起來不太舒服, 就像沒有做暖身運動就直接下場運動的結果.. 我打起来觉得没有不舒服0 0 ,不改惹
  3. 01:47:201 (3) - ..這是個坑阿!NC 比較好讀圖. 01:49:868 (3) - 也是 有人说过,有NC就能读,不NC不能读,只能说明这个player还不够pro =。=所以这个地方我是不会改的~
整體來說還不錯![/notice]
Thanks for modding~
Topic Starter
smallboat

Loneight wrote:

早灣 >w< 早喔:)
M4M.



  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是建議改掉
    紅色 是unrankable

[general]

  1. 對00:22:201 - 這個點的kiai time來說.. 能不能告訴我他的作用在哪裡... 我聽到一些點跟這裡音相同可是卻沒kiai time, 那不如把他移到00:24:867 - 副歌開始更合適...不是嘛?
  作用嘛。。凸顯效果?。。也不太對。。不過我已經取消了。但副歌就沒+了

[Normal]

  1. 無用的綠線:
    綠線
    00:38:201 -
    00:38:534 -
    00:38:701 -
    00:41:367 -
    00:43:867 -
    00:44:034 -
    01:31:534 -
    01:34:201 -
    01:42:201 -
    01:45:367 -
    01:47:867 -
    01:48:034 -
    01:50:534 -
    01:50:701 -
    01:53:201 -
    01:53:367 -
    fixed
  2. 00:19:534 (1,1) - 對於一首高bpm的歌... spinner隔了一次1/1就出現了note, 對newbie來講困難些(以Normal來說)

    試試看這樣的節奏吧, 可以讓這邊簡單些, 不必在Normal裡把節奏擺得這麼緊密, 如果general沒改請看這句劃線的-->但如果你改了這個... 這裡的kiai time就要砍掉了
    fixed
  3. 00:26:534 (4) - 雖然不知道你是不是故意的... 在這slider的開頭和結尾加個clap. 因為後面也找到一些..類似的, 把他們總歸類在這
    關於一些可以加clap的slider
    00:30:534 (1) -
    00:44:201 (2,3) -
    01:46:535 (3) -
    01:48:201 (2,3) -
    01:51:868 (3) -
    01:54:535 (3) -
    fixed
  4. 00:32:867 (1,2,3) - ...這邊打起來沒有feel, 平平淡淡的.. 在這三個slider的開頭都加finish, 比較不乏味 fixed已加
  5. 00:41:201 - ~ 00:45:867 - 這裡跟前面相同的節奏or音...為甚麼音量比前面低了20%... 如果要改回60%直接刪掉就好, 要不然會變成多餘的綠線 fixed 阿 沒注意到.. :o
  6. 00:46:201 - 試試30%的音量吧... 這裡到下一個綠線地方以前有些吵... 這裡聽起來就是要平緩點的..為甚麼音量比前面副歌還高..lol fixed
  7. 00:46:201 - ~ 01:07:367 - ...我還是吐槽一下NC有點亂, 倘若要改就全改噢.. 別只改一個~ 於是開始:
    00:49:201 (6,1) - , 00:51:867 (4,1) - , 00:58:867 (1,2) - , 01:00:867 (1,3) - , 交換NC ; 00:54:534 (3) - NC ; 01:02:867 (1) - re NCfixed
  8. 01:28:534 (4) - 加個clap, 聽起來比現在沒音效還適合 fixed
  9. 01:39:534 (5,1) - 交換NC ... 這邊怎麼不是跟01:28:867 (1,2,1,2) - 這裡一樣 fixed
  10. 01:55:534 - 你為甚麼要放棄治療...哎 不對! 你為甚麼要放棄音量... 這邊改成N:C1然後音量調成30%都比現在這個靜音好太多了.. 改了之後 記得在01:56:367 (2,4) - (2)的開頭跟(4)加上clap
fixed
...要記得你copy的難度的綠線設置,改的時候沒有用的就刪掉, 還有NC規律要注意一些~ Normal節奏可以再放鬆點 :3 ok 我會再鬆一點 :)

[Hard]

  1. 無用的綠線:
    綠線
    00:38:701 -
    00:41:367 -
    00:43:867 -
    01:34:201 -
    01:40:701 -
    01:42:201 -
    01:48:034 -
    01:50:534 -
    01:50:701 -
    01:53:201 -
    01:53:367 -
    fixed
  2. 00:10:867 (5) - 不覺得這slider怪怪的嘛... 結尾不是該在00:11:201 - ? fixed..咦?怎麼在藍線上.. :o
  3. 00:35:867 (4,1) - 交換NC, 這裡是一個音的定點...所以我想應該NC在這, 然後00:36:867 (3) - NC, 比較好讀圖 fixed
  4. 00:43:534 (5,1) - 交換NC, 不覺得音樂是在00:43:534 - 切換的嘛~. 01:04:534 (1,2) - , 01:05:534 (1,4) - 也是 fixed
  5. 01:55:534 - 同Normal
fixed
排列可以在美觀點...不知為甚麼我看出你這Hard是在趕完成度的狀態下做出來的...沒梗的話就休息, 不需像個無頭的猛放拍子..
Ok,唔..也沒用趕的..有一邊想 一邊做圖 但做起來不知道為啥就怪怪得然後不符合人家的想法被噴一堆orz

[Insane]

  1. 無用的綠線:
    綠線
    00:41:201 -
    00:41:367 -
    00:43:867 -
    00:44:034 -
    01:31:534 -
    01:34:201 -
    01:42:201 -
    01:45:367 -
    01:47:867 -
    01:48:034 -
    01:50:534 -
    01:50:701 -
    01:53:201 -
    01:53:367 -
    fixed 順便說一句:感謝清理 :cry:
  2. 00:12:367 (3) - NC, 比較容易讀出他的位置, 因為被00:11:534 (1) - 遮擋了 fixed
  3. 00:56:534 (1) - ...我大概知道你NC的意義.. 但總覺得很多餘, re NC吧 fixed
  4. 00:58:867 (7) - , 01:01:534 (7) - , 01:04:201 (3) - WTF! 開頭的finish你聽起來不感覺很奇怪?! 刪掉改成whistle...如果不想改, 請降低音量... 這麼大聲會起爭議的... fixed..的確蠻奇怪的..我竟然沒注意到這邊..orz (尷尬 改成whistle了
  5. 01:10:201 (9) - NC please..., 你這個anti-jump沒有任何提醒就出現了... 起碼NC來提醒player fixed 改成重疊
  6. 01:20:867 (1,2,3,4,5) - 我覺得改成這樣,簡單又順手...flow不會出現問題.... 01:21:867 (1,2,3,4) - 也是 fixed 咦? 剛試滑一下 真的還蠻順 原來也可以這樣擺我怎沒想到orz
  7. 01:55:534 - 同Normal
fixed
大致上的問題是...flow跟排列美觀度, flow就是你的流暢感覺, 通常我都會試打, 看哪裡手移動時卡卡的, 那我會認定為flow有問題
Ok , 那我做一段會稍微test一下。

[Yuki]

  1. Unsnapped green line
    green line
    00:22:228 -
    01:59:199 -
    01:59:532 -
  2. 00:35:034 (3,4,5,6,7,8) - 我不建議連打這樣堆疊...明明要有種緩緩前行的感覺,可是這邊卻被限制住了,然後後面00:35:534 (9,1,2,3,4) - 突然要來個大移動, 打起來不太舒服, 就像沒有做暖身運動就直接下場運動的結果..
  3. 01:47:201 (3) - ..這是個坑阿!NC 比較好讀圖. 01:49:868 (3) - 也是
整體來說還不錯!
大致上就這些~
給小船:
對一個剛開始做譜的來說! 算不錯了~ 別看我這樣講而難過 ;w; 恩,謝謝飛翔 :( 會盡所能的努力 :o
支持一個star!謝謝QQ"
Pandiar
Hi~ from my queue XD
I am japanese, Poor English sorry too, lol

[General]
OK

[Yuki]
00:02:701 (1) - i think hard to get the rhythm.how about this?
00:10:034 (7) - add whistle start point
00:13:368 (1) - same as 00:02:701 (1)
00:30:201 (1) - add finish start point
00:39:201 (5) - how about this?
01:16:534 (3) - reverse slider?
01:17:534 (3) - how about rhythm?
01:20:201 (1,2,3,4) - square pattern?
01:28:868 (1) - add finish start point
01:34:201 (1) - ^
01:34:534 (2) - move x:252y:272 i think it'slooks more beautiful
01:42:034 (4) - add to note here :for instance
01:43:701 - i think add to note here.it is better flow
for instance stack 01:42:534 (2) start point
01:49:701 (2) - maybe mistake.how about this?
01:55:534 (1) - add finish start point
01:56:701 (6) - ^
01:58:034 (7) - add finish


[Insane]
00:24:867 (1) - add finish
00:27:201 (4,5) - move x:340y:200?
00:27:534 (1) - add finish start point
00:30:201 (1) - ^
00:31:201 (5) - move x:376y:232?
00:35:867 (1) - add finish
00:38:534 (1) - ^
00:41:201 (5) - add finish start point
01:23:534 (1) - ^
01:28:701 - 01:29:867 i think more note and slider :for instance
01:30:534 (3) - how about this?
01:34:201 (1) - add finish start point
01:39:367 - 01:40:534 same as 01:28:701
01:45:201 - add finish and i think up the volume suddenly. how about 70%?
01:47:867 (1) - add finish
01:50:535 (5) - ^ start point
01:55:534 (1) - add finish start point
01:56:367 (5) - add finish end point


[Hard]
00:00:868 (1) - 00:10:867 (5) how about insert to whistle same as insane?
00:24:867 (1) - add finish
00:41:201 - vol40%→50%?
01:23:534 (1) - add finish
01:28:868 (1) - add finish start point
01:33:867 (7) - remove finish
01:34:201 (1) - add finish start point
01:55:534 (1) - add finish
01:56:701 (4) - ^ start point
01:58:034 (3) - add finish

[Normal]
00:24:867 (1) - add finish start point
00:29:867 (5) - ^ end point
00:35:867 (1) - add finish
00:38:534 (1) - ^
00:41:201 (1) - ^
00:43:867 (1) - ^
01:23:534 (1) - add finish start point
01:34:201 (1) - ^
01:45:201 (1) - add finish
01:47:867 (1) - ^
01:50:534 (1) - ^
01:55:534 (1) - add finish start point
01:56:367 (2) - add finish end point
01:58:034 (5) - add finish

nice Normal!

poor mod sorry :(
I hope that you will help
good luck!
Koiyuki

Pandiar wrote:

[Yuki]
00:02:701 (1) - i think hard to get the rhythm.how about this? I think that's not hard ;w;
00:10:034 (7) - add whistle start point ok
00:13:368 (1) - same as 00:02:701 (1) same
00:30:201 (1) - add finish start point ehhh. nope
00:39:201 (5) - how about this? sry
01:16:534 (3) - reverse slider? ok
01:17:534 (3) - how about rhythm? sure
01:20:201 (1,2,3,4) - square pattern? it's square ><
01:28:868 (1) - add finish start point ok
01:34:201 (1) - ^ ok
01:34:534 (2) - move x:252y:272 i think it'slooks more beautiful good
01:42:034 (4) - add to note here :for instance enn.nope
01:43:701 - i think add to note here.it is better flow
for instance stack 01:42:534 (2) start point good idea
01:49:701 (2) - maybe mistake.how about this? that's not mistake :>
01:55:534 (1) - add finish start point
01:56:701 (6) - ^
01:58:034 (7) - add finish ok
thanks for modding
RandF
From my queue~
thank you for M4M!

[General]
  1. Title: "shining grace"
  2. tags: Why do you include "プロジェクト" ×2 ?
[Normal]
  1. 00:03:534 (2) - I prefer to end at 00:04:201
  2. 00:15:367 (2) - end at 00:16:201
  3. 00:18:867~00:19:201- it is better to add slider or notes
  4. 00:22:534 (1,2) - it is better to add some hit-sound
  5. 00:29:867 (5,1) - avoid overlap
  6. 00:33:534 (2) - it is better to change the symmetric slider about 00:32:867 (1) -
  7. 01:17:534- add a note?
  8. 01:27:534 (3,1,1) - I suggest to remap in such a way as not to overlap
  9. 01:57:701 (4,5) - how about changing a reverse slider?
[Hard]
  1. 00:00:868 (1) - I prefer to end at 00:01:201
  2. 00:36:701- add a note
  3. 01:07:367 (4,1) - uniform DS (1.1x) (hexagon-patternis OK, isn't it?)
[Insane]
  1. 01:17:867 (4) - it is better to end at 01:18:201
  2. 01:45:201~01:54:201- it is better to reduce hit-sound's volume
[Yuki]
  1. 01:42:034- add a note
  2. 01:43:701 (2) - I prefer to delete
~Good Luck~
quantum-rose
PM
搜狗輸入法自動生成繁體
[Normal]
00:32:867 (1,2,3) - 可以搶救一下
00:44:867 (3) - 兩次折返會讓新手摸不著頭腦
01:54:535 (3) - 這滑條長得意義不明
[Hard]
kiai time節奏反而變稀疏了,感覺有點奇怪
不過我也沒什麽好的意見了TuT
01:28:201 (7,8,9) - 這個三連感覺意義不明,沒啥必要吧
[Insane]
00:20:701 (3) - 不減下速嗎
00:28:201 (3) - 1和3連著兩個同樣的滑條我是覺得有點彆扭啦,要不要試試這樣?http://puu.sh/4NY6S.jpg
00:47:201 (3,4,5,6,7,1,2) - 一大串單點不是很舒服啦,感覺可以參考下Yuki
01:10:201 (1,2,3,4,5) - 我覺得分散開會更好看
01:41:201 (2) - 6分拍的目的是什麽._.
00:32:534 (1,2,3,4,5,6,7,8) - 以及01:41:534 (3,1,2,3,4,5,6,7,8) - 突然變緩打圖的時候有種強烈的違和感
[Yuki]
combo color和其他難度不一致
其餘完美
Koiyuki

RandomEffect wrote:

[General]
  1. Title: "shining grace" https://osu.ppy.sh/s/66372 This map is ranked, so no need to change the title.

    [Yuki]
    1. 01:42:034- add a note nope, there is no sound
    2. 01:43:701 (2) - I prefer to delete I hear there is no sound, so deleted

quantum-rose wrote:

[Yuki]
combo color和其他難度不一致 ok我改了
其餘完美
thanks for moddddddddddddddddddddddddddddding
ZZHBOY
[general]
没啥大问题你个神马坡
[insane]
连打ds好像不一样啊
01:10:201 (1,2,3,4,5) - 建议换成三连加drum音效
01:12:867 (1,2,3,4,5) - ^
00:35:867 (1) - finish
00:46:201 - finish
[yuki]
01:04:868 (1,2,3) - 建议移开
01:20:701 (4) - finish
01:12:034 - slidertick可以加上音效
00:45:534 (2) - finish

*01:34:201 - 其他难度也可以在这里加个喷泉

[hard]
01:20:701 - finish
01:28:201 (7,8,9) - 违和不过没啥问题
[normal]
00:03:534 - 跟vocal的话00:21:867 - finish
00:29:867 (5,1) - 建议移开


就是这样 加油 :) :)
Spencers
As your pm request :)

Black - Advice and you'd better fix.
Red - Maybe unrankable,you should fix.


[General]
Normal的kiai's end isn't snapped.请查看AIMOD。
Normal的AR,HP,OD其实可以全减一。

[Insane]
00:12:367 (1) - 00:11:534 (1) - 这两个应该是不能完全重叠的,建议移动一下NOTE的位置。
00:18:034 (7) - 还是三点拉就好,而且这四点也没很好看。
00:26:034 (4,1) - 包好
00:28:201 (3,4) - 这两个可以包好
00:38:701 (2) - 要么加NC要么DELETE前面的NC00:36:034 (1) -
00:43:534 (1,2) - 弧度一样吧。
00:45:867 (13) - 第二个点的位置还是往里拉点吧不然很奇怪 到(-24,228) 顺便可以NC。
00:59:534 (1) - 不要重叠啊,不开HD都会读错。
01:01:867 (1,2) - 弧度一样
01:02:867 (4,5) - 弧度一样吧。01:03:201 (5) -
01:06:867 (1) - Ctrl+G
01:07:534 (1,2,3) - 还是摆成三角形吧。
01:08:867 (3,4) - 没包好。
01:10:201 (1,2,3,4,5) - 要么像01:12:867 (1,2,3,4,5) - 要么后面改吧
01:23:201 (2) - 可以移到 408 112
01:28:867 (1,2) - 弧度一样
01:36:701 (6,2) - 叠好
01:53:034 (2,4) - 弧度一样
[Yuki]
00:17:534 (2,3) - 那么小的渐变还不如重叠(强迫症在此lol
00:17:868 (4,5) - 你这两个是真没重叠..、
00:20:701 (5) - Finish
00:35:034 (3,4,5,6,7,8) - 好蛋疼的连打。。还是重叠或分开吧 :?
01:08:201 (7) - 这个滑条可以弄成像01:08:868 (1) - 一样的弧度与形状,不然好违和啊..
01:30:868 (3,4,5) - ……怎么突然就变大间距了01:30:868 (3) - Ctrl+G
01:35:201 (4) - 还是重叠好
01:39:534 (1,2) - 弧度其实可以一样
01:54:451 (5,6,7,8,9,10) - 这地方连打弄圆滑一些
好多遮挡的难度,我喜欢 :)

--------------------------------------------------------
That's all.
不好意思迟到了那么久 :(  太忙了orz
只MOD了两难度..而且都是些无关紧要的建议.. :o 原谅我不太会MOD音效。
:arrow: 不管怎么样,图不错。
Hope this helps :)
祝Rank~!
Koiyuki

ZZHBOY wrote:

[general]

[yuki]
01:04:868 (1,2,3) - 建议移开 nope
01:20:701 (4) - finish 加了觉得难听
01:12:034 - slidertick可以加上音效 我觉得不用啊._.
00:45:534 (2) - finish 这个可以

*01:34:201 - 其他难度也可以在这里加个喷泉 这个让小船看-。-

_Kaiser wrote:

[Yuki]
00:17:534 (2,3) - 那么小的渐变还不如重叠(强迫症在此lol lol
00:17:868 (4,5) - 你这两个是真没重叠..、好吧 fixed
00:20:701 (5) - Finish 我觉得这个不用加不过我觉得加在spin上不错
00:35:034 (3,4,5,6,7,8) - 好蛋疼的连打。。还是重叠或分开吧 :? 这个不改惹,除非BAT要求改=.=
01:08:201 (7) - 这个滑条可以弄成像01:08:868 (1) - 一样的弧度与形状,不然好违和啊.. 哪里有∑( ° △ °|||)
01:30:868 (3,4,5) - ……怎么突然就变大间距了01:30:868 (3) - Ctrl+G 故意的(o゚ω゚o)
01:35:201 (4) - 还是重叠好 fixed
01:39:534 (1,2) - 弧度其实可以一样 其实是一样的0.0
01:54:451 (5,6,7,8,9,10) - 这地方连打弄圆滑一些 还不圆滑么?我是复制ctrl+h,复制ctrl+j的……;w;
好多遮挡的难度,我喜欢 :)

--------------------------------------------------------
To _Kaiser:我的hard现在完成大概1分半了,再稍微等等撒~
Thanks for modiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiing~
bokito
[General]
  1. audio leadin不同 统一下
[Insane]
  1. 00:17:534 (1,2) - 这里和前面我不建议overlap 有点难读图 我建议往下拉一点
  2. 00:18:034 (3) - 有点丑 重新拉下
  3. 00:20:201 - 这里是个空拍 我建议把00:19:534 (3) - 拉成个1/4 slider 加上折返
  4. 00:30:201 (1,2,3,4,5) - 这里距离没把握好 00:31:201 (5) - NC
  5. 01:06:201 (1,2,3,4,5,6,7) - add clap而不是whistle
  6. 01:40:784 (7) - x196 y56

  7. 01:48:117 (3) - x36 y188
  8. 01:54:201 (1,2,3,4,5,6,7,8) - 这个串可以加些音效进去
  9. 01:57:367 (1) - 有点为何感
[Hard]
  1. 01:13:534 (2,3) - 看上去有点不美观 修改下
  2. 00:13:367 (1) - 改成个circle再在后面加个slider试试
[Yuki]
  1. 00:37:868 (3,4) - 这样弄我觉得更爽 元芳你认为呢?
  2. 00:40:534 (3,4) - ^
  3. 01:06:201 (1) - nc
  4. 01:06:534 (1) - ^
[Normal]
X

----------
EasyModder 1.4.2
Program By Weiren
Topic Starter
smallboat
Pandiar

Pandiar wrote:

Hi~ from my queue XD
I am japanese, Poor English sorry too, lol

[General]
OK

[Yuki]
00:02:701 (1) - i think hard to get the rhythm.how about this?
00:10:034 (7) - add whistle start point
00:13:368 (1) - same as 00:02:701 (1)
00:30:201 (1) - add finish start point
00:39:201 (5) - how about this?
01:16:534 (3) - reverse slider?
01:17:534 (3) - how about rhythm?
01:20:201 (1,2,3,4) - square pattern?
01:28:868 (1) - add finish start point
01:34:201 (1) - ^
01:34:534 (2) - move x:252y:272 i think it'slooks more beautiful
01:42:034 (4) - add to note here :for instance
01:43:701 - i think add to note here.it is better flow
for instance stack 01:42:534 (2) start point
01:49:701 (2) - maybe mistake.how about this?
01:55:534 (1) - add finish start point
01:56:701 (6) - ^
01:58:034 (7) - add finish


[Insane]
00:24:867 (1) - add finish
00:27:201 (4,5) - move x:340y:200?
00:27:534 (1) - add finish start point
00:30:201 (1) - ^
00:31:201 (5) - move x:376y:232?
00:35:867 (1) - add finish
00:38:534 (1) - ^
00:41:201 (5) - add finish start point
01:23:534 (1) - ^
01:28:701 - 01:29:867 i think more note and slider :for instance GOOD SUGGSETION!
01:30:534 (3) - how about this? No, sor.
01:34:201 (1) - add finish start point
01:39:367 - 01:40:534 same as 01:28:701 GOOD SUGGSETION!
01:45:201 - add finish and i think up the volume suddenly. how about 70%?
01:47:867 (1) - add finish
01:50:535 (5) - ^ start point
01:55:534 (1) - add finish start point
01:56:367 (5) - add finish end point


[Hard]
00:00:868 (1) - 00:10:867 (5) how about insert to whistle same as insane? Okay
00:24:867 (1) - add finish
00:41:201 - vol40%→50%?
01:23:534 (1) - add finish
01:28:868 (1) - add finish start point
01:33:867 (7) - remove finish
01:34:201 (1) - add finish start point
01:55:534 (1) - add finish
01:56:701 (4) - ^ start point
01:58:034 (3) - add finish

[Normal]
00:24:867 (1) - add finish start point
00:29:867 (5) - ^ end point
00:35:867 (1) - add finish
00:38:534 (1) - ^
00:41:201 (1) - ^
00:43:867 (1) - ^
01:23:534 (1) - add finish start point
01:34:201 (1) - ^
01:45:201 (1) - add finish
01:47:867 (1) - ^
01:50:534 (1) - ^
01:55:534 (1) - add finish start point
01:56:367 (2) - add finish end point
01:58:034 (5) - add finish

nice Normal!

poor mod sorry :(
I hope that you will help
good luck!
Almost all fixed , thanks Pandiar :)



RandomEffect

RandomEffect wrote:

From my queue~
thank you for M4M!

[General]
  1. Title: "shining grace"
  2. tags: Why do you include "プロジェクト" ×2 ?
[Normal]
  1. 00:03:534 (2) - I prefer to end at 00:04:201
  2. 00:15:367 (2) - end at 00:16:201
  3. 00:18:867~00:19:201- it is better to add slider or notes
  4. 00:22:534 (1,2) - it is better to add some hit-sound
  5. 00:29:867 (5,1) - avoid overlap
  6. 00:33:534 (2) - it is better to change the symmetric slider about 00:32:867 (1) -
  7. 01:17:534- add a note?
  8. 01:27:534 (3,1,1) - I suggest to remap in such a way as not to overlap
  9. 01:57:701 (4,5) - how about changing a reverse slider?
[Hard]
  1. 00:00:868 (1) - I prefer to end at 00:01:201
  2. 00:36:701- add a note
  3. 01:07:367 (4,1) - uniform DS (1.1x) (hexagon-patternis OK, isn't it?)
[Insane]
  1. 01:17:867 (4) - it is better to end at 01:18:201
  2. 01:45:201~01:54:201- it is better to reduce hit-sound's volume
[Yuki]
  1. 01:42:034- add a note
  2. 01:43:701 (2) - I prefer to delete
~Good Luck~
Almost all fixed , thanks RandomEffect :)


quantum-rose

quantum-rose wrote:

PM
搜狗輸入法自動生成繁體
[Normal]
00:32:867 (1,2,3) - 可以搶救一下
00:44:867 (3) - 兩次折返會讓新手摸不著頭腦
01:54:535 (3) - 這滑條長得意義不明
[Hard]
kiai time節奏反而變稀疏了,感覺有點奇怪
不過我也沒什麽好的意見了TuT
01:28:201 (7,8,9) - 這個三連感覺意義不明,沒啥必要吧
[Insane]
00:20:701 (3) - 不減下速嗎
00:28:201 (3) - 1和3連著兩個同樣的滑條我是覺得有點彆扭啦,要不要試試這樣?http://puu.sh/4NY6S.jpg
00:47:201 (3,4,5,6,7,1,2) - 一大串單點不是很舒服啦,感覺可以參考下Yuki
01:10:201 (1,2,3,4,5) - 我覺得分散開會更好看
01:41:201 (2) - 6分拍的目的是什麽._.
00:32:534 (1,2,3,4,5,6,7,8) - 以及01:41:534 (3,1,2,3,4,5,6,7,8) - 突然變緩打圖的時候有種強烈的違和感
[Yuki]
combo color和其他難度不一致
其餘完美
Almost all fixed , thanks quantum-rose :)


bokito

bokito wrote:

[General]
  1. audio leadin不同 统一下
[Insane]
  1. 00:17:534 (1,2) - 这里和前面我不建议overlap 有点难读图 我建议往下拉一点
  2. 00:18:034 (3) - 有点丑 重新拉下
  3. 00:20:201 - 这里是个空拍 我建议把00:19:534 (3) - 拉成个1/4 slider 加上折返
  4. 00:30:201 (1,2,3,4,5) - 这里距离没把握好 00:31:201 (5) - NC
  5. 01:06:201 (1,2,3,4,5,6,7) - add clap而不是whistle
  6. 01:40:784 (7) - x196 y56

  7. 01:48:117 (3) - x36 y188
  8. 01:54:201 (1,2,3,4,5,6,7,8) - 这个串可以加些音效进去
  9. 01:57:367 (1) - 有点为何感
[Hard]
  1. 01:13:534 (2,3) - 看上去有点不美观 修改下
  2. 00:13:367 (1) - 改成个circle再在后面加个slider试试
[Yuki]
  1. 00:37:868 (3,4) - 这样弄我觉得更爽 元芳你认为呢?
  2. 00:40:534 (3,4) - ^
  3. 01:06:201 (1) - nc
  4. 01:06:534 (1) - ^
[Normal]
X

----------

謝謝bokito 全修復了 不過ins那一跟綠草..還沒找到.. :o

_Kaiser

_Kaiser wrote:

As your pm request :)

Black - Advice and you'd better fix.
Red - Maybe unrankable,you should fix.


[General]
Normal的kiai's end isn't snapped.请查看AIMOD。
Normal的AR,HP,OD其实可以全减一。

[Insane]
00:12:367 (1) - 00:11:534 (1) - 这两个应该是不能完全重叠的,建议移动一下NOTE的位置。
00:18:034 (7) - 还是三点拉就好,而且这四点也没很好看。
00:26:034 (4,1) - 包好
00:28:201 (3,4) - 这两个可以包好
00:38:701 (2) - 要么加NC要么DELETE前面的NC00:36:034 (1) -
00:43:534 (1,2) - 弧度一样吧。
00:45:867 (13) - 第二个点的位置还是往里拉点吧不然很奇怪 到(-24,228) 顺便可以NC。
00:59:534 (1) - 不要重叠啊,不开HD都会读错。
01:01:867 (1,2) - 弧度一样
01:02:867 (4,5) - 弧度一样吧。01:03:201 (5) -
01:06:867 (1) - Ctrl+G
01:07:534 (1,2,3) - 还是摆成三角形吧。
01:08:867 (3,4) - 没包好。
01:10:201 (1,2,3,4,5) - 要么像01:12:867 (1,2,3,4,5) - 要么后面改吧
01:23:201 (2) - 可以移到 408 112
01:28:867 (1,2) - 弧度一样
01:36:701 (6,2) - 叠好
01:53:034 (2,4) - 弧度一样
[Yuki]
00:17:534 (2,3) - 那么小的渐变还不如重叠(强迫症在此lol
00:17:868 (4,5) - 你这两个是真没重叠..、
00:20:701 (5) - Finish
00:35:034 (3,4,5,6,7,8) - 好蛋疼的连打。。还是重叠或分开吧 :?
01:08:201 (7) - 这个滑条可以弄成像01:08:868 (1) - 一样的弧度与形状,不然好违和啊..
01:30:868 (3,4,5) - ……怎么突然就变大间距了01:30:868 (3) - Ctrl+G
01:35:201 (4) - 还是重叠好
01:39:534 (1,2) - 弧度其实可以一样
01:54:451 (5,6,7,8,9,10) - 这地方连打弄圆滑一些
好多遮挡的难度,我喜欢 :)

--------------------------------------------------------
That's all.
不好意思迟到了那么久 :(  太忙了orz
只MOD了两难度..而且都是些无关紧要的建议.. :o 原谅我不太会MOD音效。
:arrow: 不管怎么样,图不错。
Hope this helps :)
祝Rank~!
謝謝_Kaiser 一些修復了 :)
Koiyuki

bokito wrote:

[General]
  1. audio leadin不同 统一下
@smallboat


[Yuki]
  1. 00:37:868 (3,4) - 这样弄我觉得更爽 元芳你认为呢?
  2. 00:40:534 (3,4) - ^ 好,和后面统一
  3. 01:06:201 (1) - nc
  4. 01:06:534 (1) - ^
ttttttttttttttttthanks fffffffffffffffffffffffffffffor mmmmmmmmmmmmmmmmmmmmmmmoding
10crystalmask01
Ello ^^ Random mod!

[Normal]
00:29:534 - 00:31:201 Re-arrange objects to this rhythm?

Right now you've used 00:29:867 (5) - slider, which ends at 00:30:201. But here on 00:30:201 you hear the vocals place a long hold on the 'ru' in 'michiru', so 00:30:534 (1) - slider would sound better starting at 00:30:201 rather then 00:30:534. Add a note at 00:31:201.
00:46:201 (1) - Change to finish hitsound
00:56:867 (1) - ^ On the head?
01:01:534 (1) - ^ On the tail?
01:04:201 (3) - Add finish no the tail.
01:07:534 (1) - Add finish on the head.
01:12:867 (3) - ^
01:28:867 (1) - ^
01:39:534 (1) - ^

[Hard]
00:29:534 (3,4) - I suggest replacing it with a 1/1 slider like 00:28:867 (1) - here instead, since 00:29:534 (3) - 's tail ends at 00:29:701, but the vocals are still holding on the 'mi' in 'michiru'. Then the 'chi' is heard at 00:29:867
00:32:867 (1) - Add finish on the head.
00:35:867 (1) - ^
00:46:201 (1) - ^
01:02:201 (1,3) - Bad overlap, try this instead?

Or

*NOTE* you may need to move 01:03:367 (4) - a bit.
01:14:201 (3) - Remove finish on the head, isn't need here.
01:28:367 (8) - Remove this note so for consistency (with 01:25:368 (5,6,7) - )
01:39:535 (1) - Add finish on the head.
01:47:867 (1) - ^

[Insane]
00:45:867 (13) - Add finish on the tail.
00:56:867 (1) - Add finish on the head.
01:02:201 (2) - ^
01:04:867 (5) - ^
01:12:867 (1) - ^
01:16:534 (4) - ^
01:17:867 (4) - ^
01:28:867 (1) - ^
01:49:534 (1) - Remove NC.

[Yuki]
00:35:868 (1) - Add finish
00:46:201 (1) - ^ On the head.
01:02:201 (1) - ^
01:04:868 (1) - ^
01:16:534 (3) - Soft finish on the head.

Hope this helps~! ^^
Topic Starter
smallboat
Pandiar

Pandiar wrote:

Hi~ from my queue XD
I am japanese, Poor English sorry too, lol

[General]
OK

[Yuki]
00:02:701 (1) - i think hard to get the rhythm.how about this?
00:10:034 (7) - add whistle start point
00:13:368 (1) - same as 00:02:701 (1)
00:30:201 (1) - add finish start point
00:39:201 (5) - how about this?
01:16:534 (3) - reverse slider?
01:17:534 (3) - how about rhythm?
01:20:201 (1,2,3,4) - square pattern?
01:28:868 (1) - add finish start point
01:34:201 (1) - ^
01:34:534 (2) - move x:252y:272 i think it'slooks more beautiful
01:42:034 (4) - add to note here :for instance
01:43:701 - i think add to note here.it is better flow
for instance stack 01:42:534 (2) start point
01:49:701 (2) - maybe mistake.how about this?
01:55:534 (1) - add finish start point
01:56:701 (6) - ^
01:58:034 (7) - add finish


[Insane]
00:24:867 (1) - add finish
00:27:201 (4,5) - move x:340y:200?
00:27:534 (1) - add finish start point
00:30:201 (1) - ^
00:31:201 (5) - move x:376y:232?
00:35:867 (1) - add finish
00:38:534 (1) - ^
00:41:201 (5) - add finish start point
01:23:534 (1) - ^
01:28:701 - 01:29:867 i think more note and slider :for instance GOOD SUGGSETION!
01:30:534 (3) - how about this? No, sor.
01:34:201 (1) - add finish start point
01:39:367 - 01:40:534 same as 01:28:701 GOOD SUGGSETION!
01:45:201 - add finish and i think up the volume suddenly. how about 70%?
01:47:867 (1) - add finish
01:50:535 (5) - ^ start point
01:55:534 (1) - add finish start point
01:56:367 (5) - add finish end point


[Hard]
00:00:868 (1) - 00:10:867 (5) how about insert to whistle same as insane? Okay
00:24:867 (1) - add finish
00:41:201 - vol40%→50%?
01:23:534 (1) - add finish
01:28:868 (1) - add finish start point
01:33:867 (7) - remove finish
01:34:201 (1) - add finish start point
01:55:534 (1) - add finish
01:56:701 (4) - ^ start point
01:58:034 (3) - add finish

[Normal]
00:24:867 (1) - add finish start point
00:29:867 (5) - ^ end point
00:35:867 (1) - add finish
00:38:534 (1) - ^
00:41:201 (1) - ^
00:43:867 (1) - ^
01:23:534 (1) - add finish start point
01:34:201 (1) - ^
01:45:201 (1) - add finish
01:47:867 (1) - ^
01:50:534 (1) - ^
01:55:534 (1) - add finish start point
01:56:367 (2) - add finish end point
01:58:034 (5) - add finish

nice Normal!

poor mod sorry :(
I hope that you will help
good luck!
Almost all fixed , thanks Pandiar :)



RandomEffect

RandomEffect wrote:

From my queue~
thank you for M4M!

[General]
  1. Title: "shining grace"
  2. tags: Why do you include "プロジェクト" ×2 ?
[Normal]
  1. 00:03:534 (2) - I prefer to end at 00:04:201
  2. 00:15:367 (2) - end at 00:16:201
  3. 00:18:867~00:19:201- it is better to add slider or notes
  4. 00:22:534 (1,2) - it is better to add some hit-sound
  5. 00:29:867 (5,1) - avoid overlap
  6. 00:33:534 (2) - it is better to change the symmetric slider about 00:32:867 (1) -
  7. 01:17:534- add a note?
  8. 01:27:534 (3,1,1) - I suggest to remap in such a way as not to overlap
  9. 01:57:701 (4,5) - how about changing a reverse slider?
[Hard]
  1. 00:00:868 (1) - I prefer to end at 00:01:201
  2. 00:36:701- add a note
  3. 01:07:367 (4,1) - uniform DS (1.1x) (hexagon-patternis OK, isn't it?)
[Insane]
  1. 01:17:867 (4) - it is better to end at 01:18:201
  2. 01:45:201~01:54:201- it is better to reduce hit-sound's volume
[Yuki]
  1. 01:42:034- add a note
  2. 01:43:701 (2) - I prefer to delete
~Good Luck~
Almost all fixed , thanks RandomEffect :)


quantum-rose

quantum-rose wrote:

PM
搜狗輸入法自動生成繁體
[Normal]
00:32:867 (1,2,3) - 可以搶救一下
00:44:867 (3) - 兩次折返會讓新手摸不著頭腦
01:54:535 (3) - 這滑條長得意義不明
[Hard]
kiai time節奏反而變稀疏了,感覺有點奇怪
不過我也沒什麽好的意見了TuT
01:28:201 (7,8,9) - 這個三連感覺意義不明,沒啥必要吧
[Insane]
00:20:701 (3) - 不減下速嗎
00:28:201 (3) - 1和3連著兩個同樣的滑條我是覺得有點彆扭啦,要不要試試這樣?http://puu.sh/4NY6S.jpg
00:47:201 (3,4,5,6,7,1,2) - 一大串單點不是很舒服啦,感覺可以參考下Yuki
01:10:201 (1,2,3,4,5) - 我覺得分散開會更好看
01:41:201 (2) - 6分拍的目的是什麽._.
00:32:534 (1,2,3,4,5,6,7,8) - 以及01:41:534 (3,1,2,3,4,5,6,7,8) - 突然變緩打圖的時候有種強烈的違和感
[Yuki]
combo color和其他難度不一致
其餘完美
Almost all fixed , thanks quantum-rose :)


bokito

bokito wrote:

[General]
  1. audio leadin不同 统一下
[Insane]
  1. 00:17:534 (1,2) - 这里和前面我不建议overlap 有点难读图 我建议往下拉一点
  2. 00:18:034 (3) - 有点丑 重新拉下
  3. 00:20:201 - 这里是个空拍 我建议把00:19:534 (3) - 拉成个1/4 slider 加上折返
  4. 00:30:201 (1,2,3,4,5) - 这里距离没把握好 00:31:201 (5) - NC
  5. 01:06:201 (1,2,3,4,5,6,7) - add clap而不是whistle
  6. 01:40:784 (7) - x196 y56

  7. 01:48:117 (3) - x36 y188
  8. 01:54:201 (1,2,3,4,5,6,7,8) - 这个串可以加些音效进去
  9. 01:57:367 (1) - 有点为何感
[Hard]
  1. 01:13:534 (2,3) - 看上去有点不美观 修改下
  2. 00:13:367 (1) - 改成个circle再在后面加个slider试试
[Yuki]
  1. 00:37:868 (3,4) - 这样弄我觉得更爽 元芳你认为呢?
  2. 00:40:534 (3,4) - ^
  3. 01:06:201 (1) - nc
  4. 01:06:534 (1) - ^
[Normal]
X

----------

謝謝bokito 全修復了 不過ins那一跟綠草..還沒找到.. :o

ZZHBOY

ZZHBOY wrote:

[general]
没啥大问题你个神马坡
[insane]
连打ds好像不一样啊
01:10:201 (1,2,3,4,5) - 建议换成三连加drum音效
01:12:867 (1,2,3,4,5) - ^
00:35:867 (1) - finish
00:46:201 - finish
[yuki]
01:04:868 (1,2,3) - 建议移开
01:20:701 (4) - finish
01:12:034 - slidertick可以加上音效
00:45:534 (2) - finish

*01:34:201 - 其他难度也可以在这里加个喷泉

[hard]
01:20:701 - finish
01:28:201 (7,8,9) - 违和不过没啥问题
[normal]
00:03:534 - 跟vocal的话00:21:867 - finish
00:29:867 (5,1) - 建议移开


就是这样 加油 :) :)
謝謝ZZHBOY 有些修復了 :)

10crystalmask01

10crystalmask01 wrote:

Ello ^^ Random mod!

[Normal]
00:29:534 - 00:31:201 Re-arrange objects to this rhythm? GOOD !

Right now you've used 00:29:867 (5) - slider, which ends at 00:30:201. But here on 00:30:201 you hear the vocals place a long hold on the 'ru' in 'michiru', so 00:30:534 (1) - slider would sound better starting at 00:30:201 rather then 00:30:534. Add a note at 00:31:201.
00:46:201 (1) - Change to finish hitsound
00:56:867 (1) - ^ On the head?
01:01:534 (1) - ^ On the tail?
01:04:201 (3) - Add finish no the tail.
01:07:534 (1) - Add finish on the head.
01:12:867 (3) - ^
01:28:867 (1) - ^
01:39:534 (1) - ^

[Hard]
00:29:534 (3,4) - I suggest replacing it with a 1/1 slider like 00:28:867 (1) - here instead, since 00:29:534 (3) - 's tail ends at 00:29:701, but the vocals are still holding on the 'mi' in 'michiru'. Then the 'chi' is heard at 00:29:867 GOOD !
00:32:867 (1) - Add finish on the head.
00:35:867 (1) - ^
00:46:201 (1) - ^
01:02:201 (1,3) - Bad overlap, try this instead?

Or

*NOTE* you may need to move 01:03:367 (4) - a bit.
01:14:201 (3) - Remove finish on the head, isn't need here.
01:28:367 (8) - Remove this note so for consistency (with 01:25:368 (5,6,7) - )
01:39:535 (1) - Add finish on the head.
01:47:867 (1) - ^

[Insane]
00:45:867 (13) - Add finish on the tail.
00:56:867 (1) - Add finish on the head.
01:02:201 (2) - ^
01:04:867 (5) - ^
01:12:867 (1) - ^
01:16:534 (4) - ^
01:17:867 (4) - ^
01:28:867 (1) - ^
01:49:534 (1) - Remove NC.

[Yuki]
00:35:868 (1) - Add finish
00:46:201 (1) - ^ On the head.
01:02:201 (1) - ^
01:04:868 (1) - ^
01:16:534 (3) - Soft finish on the head.

Hope this helps~! ^^
Almost all fixed , thanks 10crystalmask01 :) Very thank your random mod , wonderful ! :idea:
James2250
Modding as requested, will have to be in English though :P

[General]
Everything seems to check out nicely.

[Normal]
A nice difficulty for a Normal but I think this is pushing it for the easiest difficulty of the mapset (especially with 2 fairly hard Insane difficulties). I would turn the HP down by at least 1 and the AR down by 1-2. For a fast song it has quite a lot of continuous parts without any breaks which I wouldn't expect for the easiest difficulty. Other opinions needed here I guess. The map itself is well done though.

[Hard]
00:41:534 (3,4) - odd place for a spacing change
00:48:201 (1,2,3,4,5,6) - soft part in the music, might as well keep the spacing the same between these (especially as the next combo keeps the same spacing and it's the same style)
00:48:534 (2) - I would expect the new combo here to match the lyrics
01:46:867 (5,6) - jump here isn't needed in my opinion and music doesn't call for it
01:49:534 (1,2) - ^

[Insane]
00:03:534 (1) - extend to 00:04:201 to match the others before?
00:31:867 (8) - could be hard for people to see the slider repeats with all of the other notes around it
00:55:867 (3,4,5) - why a jump here? No change in the music and and it stays peaceful sounding

[Yuki]
00:22:201 - Kiai time isn't needed here in my opinion and it isn't as dramatic as later on in the music
00:33:868 (4,1) - I would either stack these or move them further away, it is just strange to see it so close after a stack
00:59:201 (7) - add clap to the start to match the pattern
01:07:201 (1) - new combo isn't really needed
01:29:868 (4) - clap?
01:45:701 (3) - clap at the end (I am guessing these are on purpose but it sounds strange to suddenly stop at certain points when the rest follows it exactly)

Some well done maps but I think the main problem right now is getting the overall difficulty spread looking a little better , have to be nice to beginners here. A few too many jumps done just to follow patterns which I usually think is a bad idea but otherwise a fun mapset to play.
Guy
Hi! from my queue :3

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Audio Lead-in too long. it is enough to 1500.

[Insane]
  1. 00:04:367 (2,3) - remove whistle? it is weird cuz that part is very quiet.
  2. 00:05:201 (2) - remove whistle of the slider start. same comment above.
  3. 00:19:534 (3) - add whistle of the slider start. i can hear the piano sound, also fitting the vocal imo.
  4. 00:21:701 (1) - i suggest add finish of the slider end. really fit the song imo.
  5. 01:12:867 (1) - add finish please.
  6. 01:13:201 (5) - move to 1 grid left.
  7. 01:13:534 (6) - add clap of the slider start. drum sound here. like a 01:15:867 (2) -
  8. 01:16:201 (3) - so, add clap of the slider end.
  9. 01:16:534 (4) - hmm, add finish instead of the clap.
  10. 01:17:534 (3) - add clap of the slider start.
  11. 01:17:867 (4) - finish is really fit here. ofcourse it is slider start.
  12. 01:18:534 (1) - i think that add clap from the your pattern ?
  13. 01:28:201 (3) - add finish of the slider start.
  14. 01:28:867 (1) - ^
  15. 01:30:701 (8) - remove clap?
  16. 01:38:867 (1) - add finish of the slider start.
  17. 01:39:534 (4) - ^
  18. 01:57:034 (7) - like this?


    clap many wanted more of the Kiai-time.
    for example,
    01:23:867 -
    01:24:534 -
    01:25:201 -
    01:25:867 -
    01:26:534 - and so on. (like a Yuki's diff)

    but well done. nice diff.

[Yuki]
  1. 00:00:867 - 5% volume is too low. it is issue to confuse of players. i suggest a bit up the volume.
  2. 00:29:534 (3) - add finish of the slider start.
  3. 00:59:201 (7) - you forgot add clap of the slider start?
  4. 01:02:201 (1) - add finish
  5. 01:04:868 (1) - ^
  6. 01:29:868 (4) - add clap plz
  7. 01:45:701 (3) - ^ of the slider end.

    beautiful placement this diff.

[Hard]
  1. 00:14:201 (4) - remove whistle of the slider end. and slider end move to 00:14:867 - ?
  2. 00:20:867 (1) - add finish
  3. 00:24:867 - a bit loud the volume. clap is noisy when the song like this quiet.

[Normal]
  1. 00:01:534 (2) - if you follow the vocal, slider end is 00:02:034 - better. (like a 00:12:201 (2) - )
Good luck :)
Koiyuki

10crystalmask01 wrote:

[Yuki]
00:35:868 (1) - Add finish
00:46:201 (1) - ^ On the head.
01:02:201 (1) - ^
01:04:868 (1) - ^
01:16:534 (3) - Soft finish on the head.[/notice]
ALL FIXED, THANKS

James2250 wrote:

[Yuki]
00:22:201 - Kiai time isn't needed here in my opinion and it isn't as dramatic as later on in the music Rhythm start here so I add it.
OTHERS ALL FIXED,THANKS~
00:33:868 (4,1) - I would either stack these or move them further away, it is just strange to see it so close after a stack
00:59:201 (7) - add clap to the start to match the pattern
01:07:201 (1) - new combo isn't really needed
01:29:868 (4) - clap?
01:45:701 (3) - clap at the end (I am guessing these are on purpose but it sounds strange to suddenly stop at certain points when the rest follows it exactly)

Some well done maps but I think the main problem right now is getting the overall difficulty spread looking a little better , have to be nice to beginners here. A few too many jumps done just to follow patterns which I usually think is a bad idea but otherwise a fun mapset to play.

Guy wrote:

[Yuki]
  1. 00:00:867 - 5% volume is too low. it is issue to confuse of players. i suggest a bit up the volume.
  2. 00:29:534 (3) - add finish of the slider start.
  3. 00:59:201 (7) - you forgot add clap of the slider start?
  4. 01:02:201 (1) - add finish
  5. 01:04:868 (1) - ^
  6. 01:29:868 (4) - add clap plz
  7. 01:45:701 (3) - ^ of the slider end.

beautiful placement this diff. THANK YOU~ALL FIXED~
Aeonian Sonder
[Gerenal for insanes]
00:40:867 to 00:41:117 - Have you every thought about reducing the volume of the hitsounds?
EX:
00:40:867 - VOL: 70%
00:40:951 - VOL: 55%
00:41:034 - VOL: 40%
00:41:117 - VOL: 25%

[Insane]
I absolutely love it! It's so fun to play!!
00:57:534 (3,4,5,6) - Try muting the ends of these sliders

[Yuki]
00:22:201 (1,2,3,1,2,3) - Well, uh...Don't over do it...

Sorry, that's all I had time for. I need to eat dinner. I still owe you 2 mods~ :D
Kytoxid
Heya! :D Forgive me if I butcher any of my Chinese, haven't typed anything serious for a while. From PM request (for diffs Hard-Yuki).

[Hard]

用tick rate 2感觉的好一些,特别是在1/2上开始的slider (e.g. [Hard] 00:04:701 (5))。

01:09:701 - 加个circle? 这样flow的好一点。
01:41:534 (3,1) - 3最好不要完全盖住1的tail, 有的skin会看不出来有没有repeat.
01:50:201 (3) - 01:47:534里没有circle,所以我觉得这里也应该没有。
01:55:534 (1) - 用这里当head,改成1/1的slider?

玩的不错,跟音乐挺紧。

[Insane]

AR9觉的有点快,特别是开头的那个部分。用AR8试试?

00:24:034 (1) - circle比slider好一点。
00:31:867 (8) - 用4个circle,或者减去一个repeat & 把9放的远一点。
00:42:367 (2,3,4,5,6,7,8) - flow有点迷糊。改改位置?
00:55:867 (3,4,5) - 4-5的jump不是很自然。
01:20:867 (1) - 这里音乐比较轻,这些jump的fit不是很好
01:23:534 (1) - 这里可以加几个jump!

没有大问题,但是跟hard的难度差别有点高。

[Yuki]

分数比Insane低,但是难度比它高。。。
这里AR9也是有点快。

00:22:201 (1,2,3) - 我不是很喜欢这个pattern,但不是大的问题
00:43:534 (1,2,1,2,1,2,1,2) - 这里有点乱。
01:07:534 - 这个section的hitsound太低,快要听不见了
01:30:868 (3,4,5) - 1/4 jump?
01:41:201 (2) - 这个slider看不出来,藏在hitburst下面了

玩不了这个map,太难了XD

总共来说都不错, star~
Koiyuki

-APXH wrote:

[Yuki]
00:22:201 (1,2,3,1,2,3) - Well, uh...Don't over do it... ( ´ ▽ ` )ノ

Kytoxid wrote:

[Yuki]

分数比Insane低,但是难度比它高。。。 这是2nd insane,同样是insane =.=而且不是一个作者啊!
这里AR9也是有点快。 ar8完全不能玩

00:22:201 (1,2,3) - 我不是很喜欢这个pattern,但不是大的问题
00:43:534 (1,2,1,2,1,2,1,2) - 这里有点乱。 不乱,就是往返梗,最后一个改个方向坑人一把
01:07:534 - 这个section的hitsound太低,快要听不见了 低么0 0
01:30:868 (3,4,5) - 1/4 jump? 滑条判定松,其实很容易接上
01:41:201 (2) - 这个slider看不出来,藏在hitburst下面了 :>
Topic Starter
smallboat
James2250

James2250 wrote:

Modding as requested, will have to be in English though :P OKAY, Thanks "LINK"! :)

[General]
Everything seems to check out nicely. OKAY

[Normal]
A nice difficulty for a Normal but I think this is pushing it for the easiest difficulty of the mapset (especially with 2 fairly hard Insane difficulties). I would turn the HP down by at least 1 and the AR down by 1-2. For a fast song it has quite a lot of continuous parts without any breaks which I wouldn't expect for the easiest difficulty. Other opinions needed here I guess. The map itself is well done though. Well , I reduce HP-1, and have a little break.

[Hard]
00:41:534 (3,4) - odd place for a spacing change fixed
00:48:201 (1,2,3,4,5,6) - soft part in the music, might as well keep the spacing the same between these (especially as the next combo keeps the same spacing and it's the same style) fixed
00:48:534 (2) - I would expect the new combo here to match the lyrics fixed
01:46:867 (5,6) - jump here isn't needed in my opinion and music doesn't call for it fixed
01:49:534 (1,2) - ^ fixed

[Insane]
00:03:534 (1) - extend to 00:04:201 to match the others before? fixed
00:31:867 (8) - could be hard for people to see the slider repeats with all of the other notes around it fixed
00:55:867 (3,4,5) - why a jump here? No change in the music and and it stays peaceful sounding fixed

[Yuki]
00:22:201 - Kiai time isn't needed here in my opinion and it isn't as dramatic as later on in the music
00:33:868 (4,1) - I would either stack these or move them further away, it is just strange to see it so close after a stack
00:59:201 (7) - add clap to the start to match the pattern
01:07:201 (1) - new combo isn't really needed
01:29:868 (4) - clap?
01:45:701 (3) - clap at the end (I am guessing these are on purpose but it sounds strange to suddenly stop at certain points when the rest follows it exactly)

Some well done maps but I think the main problem right now is getting the overall difficulty spread looking a little better , have to be nice to beginners here. A few too many jumps done just to follow patterns which I usually think is a bad idea but otherwise a fun mapset to play.Okay, I try it!
Thanks James2250 mod my map in free time !


Guy

Guy wrote:

Hi! from my queue :3

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Audio Lead-in too long. it is enough to 1500.
fixed


[Insane]
  1. 00:04:367 (2,3) - remove whistle? it is weird cuz that part is very quiet.
  2. 00:05:201 (2) - remove whistle of the slider start. same comment above.
  3. 00:19:534 (3) - add whistle of the slider start. i can hear the piano sound, also fitting the vocal imo.
  4. 00:21:701 (1) - i suggest add finish of the slider end. really fit the song imo.
  5. 01:12:867 (1) - add finish please.
  6. 01:13:201 (5) - move to 1 grid left.
  7. 01:13:534 (6) - add clap of the slider start. drum sound here. like a 01:15:867 (2) -
  8. 01:16:201 (3) - so, add clap of the slider end.
  9. 01:16:534 (4) - hmm, add finish instead of the clap.
  10. 01:17:534 (3) - add clap of the slider start.
  11. 01:17:867 (4) - finish is really fit here. ofcourse it is slider start.
  12. 01:18:534 (1) - i think that add clap from the your pattern ?
  13. 01:28:201 (3) - add finish of the slider start.
  14. 01:28:867 (1) - ^
  15. 01:30:701 (8) - remove clap?
  16. 01:38:867 (1) - add finish of the slider start.
  17. 01:39:534 (4) - ^
  18. 01:57:034 (7) - like this?


    clap many wanted more of the Kiai-time.
    for example,
    01:23:867 -
    01:24:534 -
    01:25:201 -
    01:25:867 -
    01:26:534 - and so on. (like a Yuki's diff) Okay

    but well done. nice diff.Thanks Guy :)
Almost fixed

[Yuki]
  1. 00:00:867 - 5% volume is too low. it is issue to confuse of players. i suggest a bit up the volume.
  2. 00:29:534 (3) - add finish of the slider start.
  3. 00:59:201 (7) - you forgot add clap of the slider start?
  4. 01:02:201 (1) - add finish
  5. 01:04:868 (1) - ^
  6. 01:29:868 (4) - add clap plz
  7. 01:45:701 (3) - ^ of the slider end.

    beautiful placement this diff.

[Hard]
  1. 00:14:201 (4) - remove whistle of the slider end. and slider end move to 00:14:867 - ? fixed
  2. 00:20:867 (1) - add finish fixed
  3. 00:24:867 - a bit loud the volume. clap is noisy when the song like this quiet. fixed

[Normal]
  1. 00:01:534 (2) - if you follow the vocal, slider end is 00:02:034 - better. (like a 00:12:201 (2) - ) fixed
Good luck :)
Thanks Guy ! Good Luck ,too. :)



-APXH

-APXH wrote:

[Gerenal for insanes]
00:40:867 to 00:41:117 - Have you every thought about reducing the volume of the hitsounds? Good idea , I fixed it!
EX:
00:40:867 - VOL: 70%
00:40:951 - VOL: 55%
00:41:034 - VOL: 40%
00:41:117 - VOL: 25%

[Insane]
I absolutely love it! It's so fun to play!!
00:57:534 (3,4,5,6) - Try muting the ends of these sliders fixed

[Yuki]
00:22:201 (1,2,3,1,2,3) - Well, uh...Don't over do it...

Sorry, that's all I had time for. I need to eat dinner. I still owe you 2 mods~ :D Nothing,nevermind!
Thanks -APXH mod !
riffy
Yo, just a quick look at the map!

as you requested, only your diffs

[General]
  1. The gray combo colour may confuse player. You get exactly the same colour if you fail a song in multiplayer
  2. Slider Tick Rate 2 sounds really strange in the beginning of the map.
  3. Hitsounds are a little bit too noisy, imo. Maybe it's just me, tho.
[Normal]
Diff itsef feels pretty nice. Some things have bugged me a lot, tho.
00:22:201 - well, I would map this beat. It's loud and quite important. It feels quite weird when you ignore it :<
00:35:034 - 01:44:367 - 01:44:367 - HP4 and map vocals there. It'll feel much better, imo.
01:27:534 (3,4,1,2,1,2) - seriously, it looks way too messy for the easiest diff and it's also out of your pattern.
01:57:367 (3,4,5) - (4) is too close, some players may hit it before hitting (3). Try to avoid such things on the easiest diff

Diff isn't bad, but comboing seems to be a bit inconsistent and flow is a bit strange sometimes. However, it's sitill a pretty good diff.

[Hard]
Pretty nice one, too.
OD/HP + 1 to make diff settings more balanced. You should also remember, that it's a [Hard] diff and it's supposed to be hard!

Your rhythm is fine, but there're actually two things that should be imporved. Visual appearance of the map and comboing. Patterns are a bit messy, just work on your blankets and things and try to make combos a bit more consistent.
Hint: you can listen to drums/guitar in the background music to make comboing more consistent.

[Insane]
Seems to be fine, but same mistakes. Patterns aren't really neat and you can improve it and comboing ;__; Also, try to check your rhythm, some notes are a bit overmapped.

Well, it's just some common mistakes. Try to fix them when you get some free time!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The map is okay, but it could be much better, try to work on it a bit more!

Note: THIS IS NOT A MODPOST, IT'S JUST SOME GENERAL SUGGESTIONS AFTER A TESTPLAY
Aeonian Sonder
[General for every difficulty except for guest]
00:05:867 - I don't think that a volume increase is need here. The sound just switches sides that's it.

[Yuki]
Since I didn't have time last time. I forgot to put in this comment:
There's alot of mapping to uses the location of previous combos, which I call in my terms "History Mapping" or "Referencing"

00:57:534 (3) - Resnap
00:58:201 (1,2) - Not a good idea to put these two there just after the slider ended
00:58:534 (3) - Resnap
01:07:534 (1,2,3) - Place these circles more apart. It's confusing

[Insane]
00:56:887 - Resnap timing point
01:50:201 to 01:50:451 - You should do the same thing with the reduced volume with every hitsounds that I asked you to do in the first mod. I forgot to mention that.

[Hard]
AR is a bit slow
01:40:701 (3) - Resnap
01:41:534 (3) - Same as above
01:53:201 (1) - Sudden new combo

[Normal]
Can't really say much since I not one who specializes in Easy maps. I specialize in Insane maps...
01:23:534 (1) - Both ends have clap on them
01:58:034 (5) - Might as well most it up since they're all equal distance
Aeonian Sonder

[Minakami Yuki] wrote:

-APXH wrote:

[Yuki]
00:22:201 (1,2,3,1,2,3) - Well, uh...Don't over do it... ( ´ ▽ ` )ノ
My idea is that you should do 00:22:201 (1,2,3) once, then reflect it. Or something like it. Read my newest mod to read my I'm saying thing.
Koiyuki

-APXH wrote:

[Yuki]
Since I didn't have time last time. I forgot to put in this comment:
There's alot of mapping to uses the location of previous combos, which I call in my terms "History Mapping" or "Referencing"

00:57:534 (3) - Resnap Where unsnaped?
00:58:201 (1,2) - Not a good idea to put these two there just after the slider ended but fun
00:58:534 (3) - Resnap Where unsnaped as above? If you just mean that I should stack prefectly, that I fixed.
01:07:534 (1,2,3) - Place these circles more apart. It's confusing

-APXH wrote:

My idea is that you should do 00:22:201 (1,2,3) once, then reflect it. Or something like it. Read my newest mod to read my I'm saying thing.
My english is poor so that I can't get what you really want me to fix, but use ctrl+c and ctrl+v and stack notes under the slider(overlap) in my map is my style(you call history mapping?). And I want people to read my maps carefully when they're playing my map. If you can read the map carefully that 01:07:534 (1,2,3) - won't confuse you.

This is an insane map. Previous modder such as quantum-rose and _Kaiser, and Fycho plays my map, they all thinks that's fun, they are glad to play it. That's just what I want. I want to make players happy to play my map.
Lizbeth
hihi

[Insane]
00:00:867 - 00:11:534 - lighten this whole section by deleting some circles in red tick. That would give you a soft intro, just like the song
00:27:534 (1,2,3) - I think this is the distance you should have use in the rest of the map, except this part: 00:46:201 -00:56:534 - which is soft, and the distance you use fits well.
If you really decide to change the distance as i suggested, keep in mind the jumps you place are fine, and you should keep them.

[Yuki]
00:17:367 - add circle
00:22:201 (1,2,3,1,2,3) - this threw me off >~< maybe if you unstack ?
01:09:868 (4,5,6) - this is a bit confusing
01:12:868 (1,2,3) - try to keep jumps in singles combos, so new combo on next slider
01:30:868 (3,4,5) - this spacing is wrong, the distance between the end of 01:30:868 (3) - and 01:31:118 (4) - is too large


[Hard]
01:53:534 (1) - this is too close to prev circle, check timeline

[Normal]
Easier diff needs less than 3.00 difficulty stars, and this have 3.21, try to lighten it a bit, or add an EASY.
there s no technical problems tho

Good luck
Koiyuki

Lizbeth wrote:

[Yuki]
00:17:367 - add circle before the spin, I follow the vocal. There is no vocal so I don't add circle :>
00:22:201 (1,2,3,1,2,3) - this threw me off >~< maybe if you unstack ? I think it's fine and fun :>
01:09:868 (4,5,6) - this is a bit confusing (/・ω・\)Really?
01:12:868 (1,2,3) - try to keep jumps in singles combos, so new combo on next slider I add NC on white line except for some special cases.

Lizbeth wrote:

01:30:868 (3,4,5) - this spacing is wrong, the distance between the end of 01:30:868 (3) - and 01:31:118 (4) - is too large
From http://news.ppy.sh/post/61334266941/mapping-analysis-1-flow
However, the last end of the slider does not need to be hit properly and has an entire area in which it can be left while still having a 300:
I have tested my map and I find it not hard to get 300, so no change

no changes, thanks for modding~
Topic Starter
smallboat
James2250

James2250 wrote:

Modding as requested, will have to be in English though :P OKAY, Thanks "LINK"! :)

[General]
Everything seems to check out nicely. OKAY

[Normal]
A nice difficulty for a Normal but I think this is pushing it for the easiest difficulty of the mapset (especially with 2 fairly hard Insane difficulties). I would turn the HP down by at least 1 and the AR down by 1-2. For a fast song it has quite a lot of continuous parts without any breaks which I wouldn't expect for the easiest difficulty. Other opinions needed here I guess. The map itself is well done though. Well , I reduce HP-1, and have a little break.

[Hard]
00:41:534 (3,4) - odd place for a spacing change fixed
00:48:201 (1,2,3,4,5,6) - soft part in the music, might as well keep the spacing the same between these (especially as the next combo keeps the same spacing and it's the same style) fixed
00:48:534 (2) - I would expect the new combo here to match the lyrics fixed
01:46:867 (5,6) - jump here isn't needed in my opinion and music doesn't call for it fixed
01:49:534 (1,2) - ^ fixed

[Insane]
00:03:534 (1) - extend to 00:04:201 to match the others before? fixed
00:31:867 (8) - could be hard for people to see the slider repeats with all of the other notes around it fixed
00:55:867 (3,4,5) - why a jump here? No change in the music and and it stays peaceful sounding fixed

[Yuki]
00:22:201 - Kiai time isn't needed here in my opinion and it isn't as dramatic as later on in the music
00:33:868 (4,1) - I would either stack these or move them further away, it is just strange to see it so close after a stack
00:59:201 (7) - add clap to the start to match the pattern
01:07:201 (1) - new combo isn't really needed
01:29:868 (4) - clap?
01:45:701 (3) - clap at the end (I am guessing these are on purpose but it sounds strange to suddenly stop at certain points when the rest follows it exactly)

Some well done maps but I think the main problem right now is getting the overall difficulty spread looking a little better , have to be nice to beginners here. A few too many jumps done just to follow patterns which I usually think is a bad idea but otherwise a fun mapset to play.Okay, I try it!
Thanks James2250 mod my map in free time !


Guy

Guy wrote:

Hi! from my queue :3

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Audio Lead-in too long. it is enough to 1500.
fixed


[Insane]
  1. 00:04:367 (2,3) - remove whistle? it is weird cuz that part is very quiet.
  2. 00:05:201 (2) - remove whistle of the slider start. same comment above.
  3. 00:19:534 (3) - add whistle of the slider start. i can hear the piano sound, also fitting the vocal imo.
  4. 00:21:701 (1) - i suggest add finish of the slider end. really fit the song imo.
  5. 01:12:867 (1) - add finish please.
  6. 01:13:201 (5) - move to 1 grid left.
  7. 01:13:534 (6) - add clap of the slider start. drum sound here. like a 01:15:867 (2) -
  8. 01:16:201 (3) - so, add clap of the slider end.
  9. 01:16:534 (4) - hmm, add finish instead of the clap.
  10. 01:17:534 (3) - add clap of the slider start.
  11. 01:17:867 (4) - finish is really fit here. ofcourse it is slider start.
  12. 01:18:534 (1) - i think that add clap from the your pattern ?
  13. 01:28:201 (3) - add finish of the slider start.
  14. 01:28:867 (1) - ^
  15. 01:30:701 (8) - remove clap?
  16. 01:38:867 (1) - add finish of the slider start.
  17. 01:39:534 (4) - ^
  18. 01:57:034 (7) - like this?


    clap many wanted more of the Kiai-time.
    for example,
    01:23:867 -
    01:24:534 -
    01:25:201 -
    01:25:867 -
    01:26:534 - and so on. (like a Yuki's diff) Okay

    but well done. nice diff.Thanks Guy :)
Almost fixed

[Yuki]
  1. 00:00:867 - 5% volume is too low. it is issue to confuse of players. i suggest a bit up the volume.
  2. 00:29:534 (3) - add finish of the slider start.
  3. 00:59:201 (7) - you forgot add clap of the slider start?
  4. 01:02:201 (1) - add finish
  5. 01:04:868 (1) - ^
  6. 01:29:868 (4) - add clap plz
  7. 01:45:701 (3) - ^ of the slider end.

    beautiful placement this diff.

[Hard]
  1. 00:14:201 (4) - remove whistle of the slider end. and slider end move to 00:14:867 - ? fixed
  2. 00:20:867 (1) - add finish fixed
  3. 00:24:867 - a bit loud the volume. clap is noisy when the song like this quiet. fixed

[Normal]
  1. 00:01:534 (2) - if you follow the vocal, slider end is 00:02:034 - better. (like a 00:12:201 (2) - ) fixed
Good luck :)
Thanks Guy ! Good Luck ,too. :)



-APXH

-APXH wrote:

[Gerenal for insanes]
00:40:867 to 00:41:117 - Have you every thought about reducing the volume of the hitsounds? Good idea , I fixed it!
EX:
00:40:867 - VOL: 70%
00:40:951 - VOL: 55%
00:41:034 - VOL: 40%
00:41:117 - VOL: 25%

[Insane]
I absolutely love it! It's so fun to play!!
00:57:534 (3,4,5,6) - Try muting the ends of these sliders fixed

[Yuki]
00:22:201 (1,2,3,1,2,3) - Well, uh...Don't over do it...

Sorry, that's all I had time for. I need to eat dinner. I still owe you 2 mods~ :D Nothing,nevermind!
Thanks -APXH mod !

Kytoxid

Kytoxid wrote:

Heya! :D Forgive me if I butcher any of my Chinese, haven't typed anything serious for a while. From PM request (for diffs Hard-Yuki). 沒事 都看得懂! :)

[Hard]

用tick rate 2感觉的好一些,特别是在1/2上开始的slider (e.g. [Hard] 00:04:701 (5))。2喔 考慮下這個1跟2會有爭議

01:09:701 - 加个circle? 这样flow的好一点。
01:41:534 (3,1) - 3最好不要完全盖住1的tail, 有的skin会看不出来有没有repeat.
01:50:201 (3) - 01:47:534里没有circle,所以我觉得这里也应该没有。
01:55:534 (1) - 用这里当head,改成1/1的slider? 不錯

玩的不错,跟音乐挺紧。 :)

[Insane]

AR9觉的有点快,特别是开头的那个部分。用AR8试试? 我考慮 :D 但有一些人說要用9

00:24:034 (1) - circle比slider好一点。
00:31:867 (8) - 用4个circle,或者减去一个repeat & 把9放的远一点。 好 是把9放遠了
00:42:367 (2,3,4,5,6,7,8) - flow有点迷糊。改改位置?
00:55:867 (3,4,5) - 4-5的jump不是很自然。
01:20:867 (1) - 这里音乐比较轻,这些jump的fit不是很好 考慮下 因為有人這邊能FC
01:23:534 (1) - 这里可以加几个jump! 好 不錯

没有大问题,但是跟hard的难度差别有点高。

[Yuki]

分数比Insane低,但是难度比它高。。。
这里AR9也是有点快。

00:22:201 (1,2,3) - 我不是很喜欢这个pattern,但不是大的问题
00:43:534 (1,2,1,2,1,2,1,2) - 这里有点乱。
01:07:534 - 这个section的hitsound太低,快要听不见了
01:30:868 (3,4,5) - 1/4 jump?
01:41:201 (2) - 这个slider看不出来,藏在hitburst下面了

玩不了这个map,太难了XD

总共来说都不错, star~
謝謝小K! :)
Rizia
[Yuki]
只在以下幾處加clap
00:23:534 -
00:23:701 -
00:24:034 -
00:24:367 -
00:24:534 -
其餘不用加
01:04:201 (3) - 試試尾巴被1蓋著
01:18:868 (1,1) - 可以不用NC
01:28:201 - Finish
01:28:534 (5) - ^
01:37:367 (2) - 237,86
01:38:867 - Finish
01:39:201 - ^

[Insane]
Check AIMod
00:12:201 (2) - NC 00:12:367 (1) - remove nc
00:18:034 (7) - 在00:18:534 - 完

00:45:867 (1) - 可以不NC
01:07:201 (2) - ctrl+G

[Normal]
00:19:534 - 至00:21:868 - 加個SPINNER

其餘不太找到(累了~
sjoy
[Insane]
00:11:534 (1) -
可以加个FIN
00:13:367 (1) - 拆成1/2+单点
00:26:867 (3) - ctrl+g
00:35:034 (1) - 去掉一个折返 加一个单点在 336,124看看
00:38:034 (4) - 我建议做成1/1 0.5速度滑条 滑条尾消音感觉不错
00:49:367 加个NOTE?
01:06:201 (1,2,3,4,5,6,7) - 不建议摆串 overmap 3连就差不多了太多感觉不好
01:30:534 (7,8) - 先滑条再单点
01:47:367 (5) - 同00:38:034 (4)
这次作图好多了
[Yuki]
00:20:701 (5) - 上移点
01:27:201 (4) - http://puu.sh/4QLq7.jpg
01:30:868 (3) - 有必要那么坑么 CTRL+g吧

挑不出什么了 射个星好了
完成度挺好的可以RANK了
Koiyuki

Kawaiwkyik wrote:

[Yuki]
只在以下幾處加clap
00:23:534 -
00:23:701 -
00:24:034 -
00:24:367 -
00:24:534 -
其餘不用加 加了clap觉得好吵,不加惹
01:04:201 (3) - 試試尾巴被1蓋著 ok
01:18:868 (1,1) - 可以不用NC 想想还是用吧=///=
01:28:201 - Finish ok
01:28:534 (5) - ^ 我觉得不需要
01:37:367 (2) - 237,86 还是选了stack 01:35:534 (1) - 的头
01:38:867 - Finish ok
01:39:201 - ^ 同上

sjoy wrote:

[Insane]

[Yuki]
00:20:701 (5) - 上移点
01:27:201 (4) - http://puu.sh/4QLq7.jpg
01:30:868 (3) - 有必要那么坑么 CTRL+g吧 不干
thanks for modding
blissfulyoshi
A somewhat short irc mod....

SPOILER
2013-10-15 19:34 smallboat: Hello,blissfulyyoshi
2013-10-15 19:34 blissfulyoshi: HAI
2013-10-15 19:35 smallboat: Hello..I think my map's quality is not enough, but I can't figure out what the question is, could you give me a pointing?
2013-10-15 19:35 blissfulyoshi: okay sure
2013-10-15 19:35 blissfulyoshi: link
2013-10-15 19:36 smallboat: https://osu.ppy.sh/s/115246 Thanks , bliss~
2013-10-15 19:37 blissfulyoshi: dling
2013-10-15 19:37 smallboat: @@?
2013-10-15 19:37 blissfulyoshi: any diff in particular?
2013-10-15 19:39 smallboat: well, Hard Insane Yuki 's diff only.
2013-10-15 19:39 smallboat: three diff
2013-10-15 19:40 blissfulyoshi: okay
2013-10-15 19:40 smallboat: THANKS!
2013-10-15 19:40 blissfulyoshi: why are you keeping messy overlaps like 00:02:034 (3,1) -
2013-10-15 19:40 blissfulyoshi: insane diff right now
2013-10-15 19:40 blissfulyoshi: 00:04:534 (3,1) - ^
2013-10-15 19:41 smallboat: well , think a pattern (?
2013-10-15 19:41 smallboat: ><"
2013-10-15 19:41 blissfulyoshi: I don't even care if it has no pattern
2013-10-15 19:41 smallboat: okay~
2013-10-15 19:41 blissfulyoshi: just remove teh overlaps
2013-10-15 19:41 smallboat: I will revise .
2013-10-15 19:41 smallboat: okay^^
2013-10-15 19:43 blissfulyoshi: also to fit the super soft intro I would make decrease teh sv a bit more for notes before 00:05:867 (1) -
2013-10-15 19:43 00:11:534 (1) - *
2013-10-15 19:43 blissfulyoshi: that is probably a better point
2013-10-15 19:44 smallboat: okay
2013-10-15 19:44 blissfulyoshi: more of a pet peeve, but why is 00:22:201 (1,2,3,1,2,3) - so much harder than the notes imeediately following it
2013-10-15 19:44 blissfulyoshi: it is so cruel to do this stuff right after a slow section and a spinner imo
2013-10-15 19:44 smallboat: sure?
2013-10-15 19:44 blissfulyoshi: that is what I think
2013-10-15 19:45 blissfulyoshi: up to you
2013-10-15 19:45 blissfulyoshi: you are the mapper
2013-10-15 19:45 smallboat: okay lol
2013-10-15 19:46 smallboat: poor ENGLISH ,sorry>_<
2013-10-15 19:48 smallboat: have any problem?
2013-10-15 19:53 blissfulyoshi: ummm got caught in a phone call
2013-10-15 19:53 blissfulyoshi: give me a bit
2013-10-15 19:54 smallboat: ok , nevermind~
2013-10-15 19:56 smallboat: your pointing is useful !
2013-10-15 19:59 smallboat: Can you write a bit extra suggestion in my map forum?
2013-10-15 19:59 blissfulyoshi: sure
2013-10-15 20:00 smallboat: okay,tks~
2013-10-15 20:02 smallboat: How many quality in my map ?
2013-10-15 20:06 blissfulyoshi: sry finally got off the phone
2013-10-15 20:06 blissfulyoshi: very long phone call
2013-10-15 20:06 smallboat: oh no,nevermind . haha^^
2013-10-15 20:06 blissfulyoshi: let me at lest play all of insane
2013-10-15 20:06 blissfulyoshi: and I'll tell you
2013-10-15 20:07 smallboat: okay
2013-10-15 20:08 blissfulyoshi: 01:30:867 (8,1,2) - why is there an antijump here
2013-10-15 20:08 blissfulyoshi: 01:07:534 (1,2,3) - also, switching to a softer section == jumps??????/
2013-10-15 20:08 smallboat: THINK A pattern?
2013-10-15 20:08 smallboat: @@
2013-10-15 20:08 blissfulyoshi: increase spacing
2013-10-15 20:09 smallboat: ah sorry , I have no notice (embarrass ><
2013-10-15 20:09 blissfulyoshi: http://osu.ppy.sh/ss/1040323 ?
2013-10-15 20:10 smallboat: stack 3 times?
2013-10-15 20:10 blissfulyoshi: 01:44:867 (2,1) - another questionable antijump
2013-10-15 20:10 blissfulyoshi: ummm you had that stack there originally
2013-10-15 20:10 smallboat: okay
2013-10-15 20:10 blissfulyoshi: I don't care what you do with teh stack
2013-10-15 20:11 blissfulyoshi: I only rearranged 1 and 2 to have a flow that feels better to me
2013-10-15 20:11 smallboat: okay @_@
2013-10-15 20:12 blissfulyoshi: for the most part insane was okay, but some of your jumps/antijumps felt a bit awkward
2013-10-15 20:13 smallboat: OK, I"m not good at " jump" X ( "
2013-10-15 20:13 blissfulyoshi: forgot to mention 01:20:867 (1,2,3,4) - soft area === jumps again???/
2013-10-15 20:13 smallboat: @@
2013-10-15 20:13 smallboat: >_<SOR
2013-10-15 20:13 blissfulyoshi: your choruses were pretty good
2013-10-15 20:13 blissfulyoshi: besides those awkward jumps
2013-10-15 20:13 blissfulyoshi: so no worreis
2013-10-15 20:13 smallboat: OKAY
2013-10-15 20:14 blissfulyoshi: oh yeah, what is with teh inconsistent slow downs
2013-10-15 20:14 blissfulyoshi: 00:38:034 (1) - is slow
2013-10-15 20:14 blissfulyoshi: 00:40:534 (7) - is fast
2013-10-15 20:14 blissfulyoshi: well
2013-10-15 20:14 blissfulyoshi: hearing it again
2013-10-15 20:14 blissfulyoshi: I geuss it makes sense
2013-10-15 20:14 blissfulyoshi: so never mind me
2013-10-15 20:15 smallboat: :)
2013-10-15 20:16 smallboat: HAVE LIISTENED
2013-10-15 20:16 smallboat: LISTEN ><
2013-10-15 20:16 blissfulyoshi: so hard or Yuki next?
2013-10-15 20:16 blissfulyoshi: guess yuki
2013-10-15 20:16 smallboat: Yuki is GD
2013-10-15 20:16 blissfulyoshi: okay
2013-10-15 20:17 blissfulyoshi: so going to hard
2013-10-15 20:17 smallboat: okay, hard first
2013-10-15 20:18 blissfulyoshi: 00:19:534 (3) - this slider is ugly
2013-10-15 20:18 blissfulyoshi: T_T
2013-10-15 20:18 smallboat: @@
2013-10-15 20:18 smallboat: true?
2013-10-15 20:18 blissfulyoshi: I am not sure what you are aiming for
2013-10-15 20:18 blissfulyoshi: but that many sharp corners does not look good
2013-10-15 20:19 smallboat: sorry , some sliders no copy.
2013-10-15 20:19 smallboat: >_<
2013-10-15 20:21 blissfulyoshi: 01:51:534 (3,4) - why teh rnadom overlap
2013-10-15 20:21 blissfulyoshi: but this hard diff is decent
2013-10-15 20:21 smallboat: @@
2013-10-15 20:21 smallboat: okay
2013-10-15 20:21 blissfulyoshi: mostly on the safe side, but nothing too wrong about it
2013-10-15 20:21 smallboat: okay lol
2013-10-15 20:22 blissfulyoshi: 01:56:034 (2,4) - just wondering, why do you have that random bump in teh beginnign of these sliders
2013-10-15 20:22 blissfulyoshi: it looks slihgtly weird
2013-10-15 20:22 smallboat: sorry @@
2013-10-15 20:22 blissfulyoshi: oh well
2013-10-15 20:22 blissfulyoshi: your choice
2013-10-15 20:22 blissfulyoshi: anything you want me to look at?
2013-10-15 20:22 smallboat: wii fix
2013-10-15 20:23 smallboat: well, yuki diff ? I can chat problem for him.
2013-10-15 20:23 blissfulyoshi: okay
2013-10-15 20:23 blissfulyoshi: if you want
2013-10-15 20:25 smallboat: ok
2013-10-15 20:25 blissfulyoshi: wow this diff has a bunch of hard patterns
2013-10-15 20:25 blissfulyoshi: xD
2013-10-15 20:25 smallboat: XD
2013-10-15 20:25 smallboat: ha
2013-10-15 20:26 blissfulyoshi: 00:11:201 (3,1) - this jump is a bit large for that part of the song.....
2013-10-15 20:26 smallboat: @@
2013-10-15 20:26 smallboat: ok I'll tell him
2013-10-15 20:27 blissfulyoshi: 00:14:201 (5,1) and 00:15:368 (2,4) - overlaps here don't look that great
2013-10-15 20:27 smallboat: okay
2013-10-15 20:28 blissfulyoshi: 00:28:201 (3,4,1) - why is there a stack here? It doesn't seem to fit eh song that well
2013-10-15 20:28 blissfulyoshi: 00:48:534 (3,1) - anotehr overlap T_T
2013-10-15 20:29 smallboat: 0.0
2013-10-15 20:29 smallboat: okay :)
2013-10-15 20:30 blissfulyoshi: 01:05:868 (1,2,1,2,1,2,1,2) - this is evil T_T
2013-10-15 20:30 smallboat: wow
2013-10-15 20:30 smallboat: as Big Black(?
2013-10-15 20:30 smallboat: haha
2013-10-15 20:30 blissfulyoshi: big black is jsut silly
2013-10-15 20:31 smallboat: haha
2013-10-15 20:31 smallboat: No mankind to play it...
2013-10-15 20:31 blissfulyoshi: okay so only pattern I can't do in this map is that one I mentioned above
2013-10-15 20:31 blissfulyoshi: chorus is easy in comparison
2013-10-15 20:32 smallboat: okay:)
2013-10-15 20:32 blissfulyoshi: 01:33:868 (6,7,8,9,1) - I would use distance snap on this stream to give it a sense of speeding up
2013-10-15 20:32 blissfulyoshi: and why is the chorus so devoid of jumps
2013-10-15 20:32 smallboat: no stack?
2013-10-15 20:32 blissfulyoshi: yeah
2013-10-15 20:33 blissfulyoshi: 01:47:034 (2,3) - do you seriously want to be this evil, I barely did it by sightreading
2013-10-15 20:33 smallboat: Well I think you should put these recommendations in the forum, he can reply for you :)
2013-10-15 20:33 smallboat: okay
2013-10-15 20:34 blissfulyoshi: 01:49:701 (2,3) - I guess I got used to it by now
2013-10-15 20:34 smallboat: okay
2013-10-15 20:34 blissfulyoshi: well that is the end of my mod for his diff
2013-10-15 20:35 blissfulyoshi: okay jsut did that stupid poattern......
2013-10-15 20:35 blissfulyoshi: gah
2013-10-15 20:35 smallboat: 0.0~
2013-10-15 20:35 blissfulyoshi: ]/savelog
2013-10-15 20:35 blissfulyoshi: ...
2013-10-15 20:35 blissfulyoshi: T_T
2013-10-15 20:36 smallboat: @@
2013-10-15 20:36 smallboat: haha
2013-10-15 20:37 smallboat: Thanks bliss take the time to make recommendations
2013-10-15 20:38 smallboat: >_<~
2013-10-15 20:38 blissfulyoshi: lol yw
2013-10-15 20:38 blissfulyoshi: I am pretty sure you can get it ranked soon
2013-10-15 20:38 blissfulyoshi: just have someone else look over insane
2013-10-15 20:38 blissfulyoshi: I felt that was the weakest diff
2013-10-15 20:38 smallboat: sure? lol
2013-10-15 20:39 smallboat: Well, some left nazi problem ?>_<
2013-10-15 20:40 blissfulyoshi: probably some
2013-10-15 20:40 blissfulyoshi: too lazy to ask to fix it right now
2013-10-15 20:40 smallboat: >_<ok
2013-10-15 20:40 blissfulyoshi: someone else can do those
2013-10-15 20:40 blissfulyoshi: xD
2013-10-15 20:40 smallboat: XD
2013-10-15 20:41 smallboat: Okay, I will fix it soon in this day !
2013-10-15 20:41 blissfulyoshi: okay
2013-10-15 20:41 blissfulyoshi: mind if I post log?
2013-10-15 20:42 smallboat: okay :)
2013-10-15 20:43 blissfulyoshi: thx
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