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Hardest Beatmap Ever

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Soulg
oh i forgot about that one stream right before it

i still hate that spinner
pielak213
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GoldenWolf

pielak213- wrote:

have you seen both played on hr with auto? they're both od8 btw
I actually passed Desire Dream with HR, and almost passed Augo with HR.
They're both OD8 but also only HP6, they're not that hard to pass nomod, gimmicky hard but not hard enough to fit in the "Hardest Beatmap Ever" category imo.
Soarezi

GoldenWolf wrote:

Desire Dream is way easier to pass than Augo, and even Augo is not that hard to pass.
Some people cannot spin constantly high amounts, including me. I can't pass Augoeides no matter how good i play the map.
Loves
I'm inclined to say Image Material is harder than FDive [4d] because of it's insane 270bpm throughout the whole map. I doubt even Cookiezi can get above 99% on that...
silmarilen
lol he can, rrtyui got 98+ acc untill he broke combo already once (about 1700 combo), and the map is just high bpm, it stil has more passes in a month than 4D has in a year
lolcubes

Soarezi wrote:

Some people cannot spin constantly high amounts, including me. I can't pass Augoeides no matter how good i play the map.
You do realize this is the same as "I can't hit cross screen jumps" or "I can't stream X bpm"?
It's just another part of the game.
GoldenWolf

Lily-Kun wrote:

I'm inclined to say Image Material is harder than FDive [4d] because of it's insane 270bpm throughout the whole map. I doubt even Cookiezi can get above 99% on that...
He could probably 1x100 it
Soarezi

lolcubes wrote:

Soarezi wrote:

Some people cannot spin constantly high amounts, including me. I can't pass Augoeides no matter how good i play the map.
You do realize this is the same as "I can't hit cross screen jumps" or "I can't stream X bpm"?
It's just another part of the game.
You do realize spinners don't have any rhythm to them, therefore they should not be in a rhythm game.
jesse1412

Lily-Kun wrote:

I'm inclined to say Image Material is harder than FDive [4d] because of it's insane 270bpm throughout the whole map. I doubt even Cookiezi can get above 99% on that...
No. Image material is easy.

My post is the only objective post in this thread, I am the king of gameplay and rankings. Listen to me, my subjects.
Soulg

jesus1412 wrote:

Lily-Kun wrote:

I'm inclined to say Image Material is harder than FDive [4d] because of it's insane 270bpm throughout the whole map. I doubt even Cookiezi can get above 99% on that...
No. Image material is easy.

My post is the only objective post in this thread, I am the king of gameplay and rankings. Listen to me, my subjects.
270 BPM AR10 and it plays like a normal somewhat challenging map with half-time.


so easy.
jesse1412

Soulg wrote:

jesus1412 wrote:

No. Image material is easy.

My post is the only objective post in this thread, I am the king of gameplay and rankings. Listen to me, my subjects.
270 BPM AR10 and it plays like a normal somewhat challenging map with half-time.


so easy.
Relative to the other maps mentioned, yes.
Soulg

Lily-Kun wrote:

I'm inclined to say Image Material is harder than FDive [4d] because of it's insane 270bpm throughout the whole map. I doubt even Cookiezi can get above 99% on that...
near constant 222 bpm deathstreams is still harder simply due to how easy it is to fuck up and miss a note and it spirals out of control.
Soarezi
image material is easier than 4d
Loves

Soarezi wrote:

image material is easier than 4d
Such a good statement supported by hard evidence =.='
jesse1412

Lily-Kun wrote:

Soarezi wrote:

image material is easier than 4d
Such a good statement supported by hard evidence =.='
I can pass image material 90% of the time and could probably fc it with less than 1000 tries. It took me 1200 tries to pass 4d 3 times with C ranks.

They're not even in the same league.

jesus1412 wrote:

My post is the only objective post in this thread, I am the king of gameplay and rankings. Listen to me, my subjects.
Hello Skitty
what about shotgun symphony?
Froslass

skiter43 wrote:

what about shotgun symphony?
2013 players like to say it's bad since it's not their common flowy AR10 map and is completely different from that, so they don't count it
silmarilen

Blue Dragon wrote:

skiter43 wrote:

what about shotgun symphony?
2013 players like to say it's bad since it's not their common flowy AR10 map and is completely different from that, so they don't count it
yeah exactly, people nowadays only like flowy ar10, i mean look at the highest rated maps.
Froslass

silmarilen wrote:

yeah exactly, people nowadays only like flowy ar10, i mean look at the highest rated maps.
I meant to say 'pro players', my bad
Even though the highest rated maps are either maps with no sense of spacing like pretender or retarded insanes like yousei no teikoku or renard maps, but let's not get into this
Aqo
shotgun symphony is really a shittyass map though and you know it
GoldenWolf

Blue Dragon wrote:

Even though the highest rated maps are either maps with no sense of spacing like pretender or retarded insanes like yousei no teikoku or renard maps, but let's not get into this
Oh yeah, you bring that up but we must not get into it.
Make sense.
Like pretender's spacing.
Froslass

Aqo wrote:

shotgun symphony is really a shittyass map though and you know it
yeah, because everything different must suck

GoldenWolf wrote:

Blue Dragon wrote:

Even though the highest rated maps are either maps with no sense of spacing like pretender or retarded insanes like yousei no teikoku or renard maps, but let's not get into this
Oh yeah, you bring that up but we must not get into it.
Make sense.
Like pretender's spacing.
Was just saying that it doesn't make much sense to say that the highest rated maps aren't retarded :)
Loves
No, I actually agree with Aqo, Shotgun Symphony does suck but remember that it's a very old map.
jesse1412

Lily-Kun wrote:

No, I actually agree with Aqo, Shotgun Symphony does suck but remember that it's a very old map.
It's also very easy relative to the other maps posted.

The king has spoken.
Wishy
Shotgun Symphony is relatively hard, you just need to memorize it and that's it. It's also a shit map.
Aqo

Blue Dragon wrote:

Aqo wrote:

shotgun symphony is really a shittyass map though and you know it
yeah, because everything different must suck
you very well know that "being different" is not the reason it's an awful map. stop derailing this BD
buny

Blue Dragon wrote:

skiter43 wrote:

what about shotgun symphony?
2013 players like to say it's bad since it's not their common flowy AR10 map and is completely different from that, so they don't count it
idk, the patterns look pretty crappy to me, everytime i play it i can't flow with the beat/rhythm
also those start sliders


don't forget people also rate maps depending on how popular the mapper is
Lapis-
I find something ironic about BD bashing hard maps and pro players

hmmm...
MillhioreF
Shotgun Symphony+ was mapped for difficulty, and that's really about it. It does a pretty good job at that by having weird patterns that are the polar opposite of flow, and it's harder to nomod FC than even the likes of Big Black or Pluto. Passing is pretty easy though just because of the hp6 and relatively low note density.
Lapis-
Ontopic: This map should be the final boss of osu!
https://osu.ppy.sh/s/120515

Its like Mad Machine with jumps like Jumpudding.
GoldenWolf

PortalLife wrote:

Ontopic: This map should be the final boss of osu!
https://osu.ppy.sh/s/120515

Its like Mad Machine with jumps like Jumpudding.
Really fun map
Lapis-
Teach me how to aim please GW
Froslass

GoldenWolf wrote:

PortalLife wrote:

This map
https://osu.ppy.sh/s/120515
fun map
And this is why I keep saying negative things about 2013 players
Lapis-
I don't quite get what you mean; what does that have to do with any of things you've said about 2013 players
Frostmourne
It seems like the word "2013" is completely labeled as "negative" thing.
Both playing and mapping sides.
Froslass

Frostmourne wrote:

It seems like the word "2013" is completely labeled as "negative" thing.
Both playing and mapping sides.
What I see from 2013 stereotypical players: Like playing only the most insane stuff. Calm maps are just boring and shouldn't be played. If the map has a very fast flow, 200BPM and AR10, insta-favourite. Likes only maps from 7odoa, Saten, nold and a few others.
What I see from 2013 stereotypical mappers: They're here to fullfill the players' needs of incredibly hard maps, so they forget about quality or following the song, for the sake of making a very hard map that players will hopefully like.

I apologize for being offensive, btw. It's just that it irks me that people can find something they can't even play the "best maps".
Wrong thread for doing it, so yeah, sorry.
Zare
BD, from what I've seen in 2013 you're completely wrong. I won't elaborate though, sicne you won't listen to me anyway.
Tidek

Blue Dragon wrote:

Frostmourne wrote:

It seems like the word "2013" is completely labeled as "negative" thing.
Both playing and mapping sides.
What I see from 2013 stereotypical players: Like playing only the most insane stuff. Calm maps are just boring and shouldn't be played. If the map has a very fast flow, 200BPM and AR10, insta-favourite. Likes only maps from 7odoa, Saten, nold and a few others.
What I see from 2013 stereotypical mappers: They're here to fullfill the players' needs of incredibly hard maps, so they forget about quality or following the song, for the sake of making a very hard map that players will hopefully like.
Truth Final Word
Snow Note
Just because many people like to play my crazy map,And those map get many favourite...
My easy map always be ignore (No one remember my easy map...)
Btw,I usually play "Hard" diff and I'm relaxed player.
GoldenWolf

PortalLife wrote:

Teach me how to aim please GW
Step 1. You see a circle on the screen.
Step 2. You move your cursor to the circle.
Step 3. While aiming to the said circle, you look at the next circle incoming.

Rinse and repeat.
Frostmourne

Blue Dragon wrote:

Frostmourne wrote:

It seems like the word "2013" is completely labeled as "negative" thing.
Both playing and mapping sides.
What I see from 2013 stereotypical players: Like playing only the most insane stuff. Calm maps are just boring and shouldn't be played. If the map has a very fast flow, 200BPM and AR10, insta-favourite. Likes only maps from 7odoa, Saten, nold and a few others.
What I see from 2013 stereotypical mappers: They're here to fullfill the players' needs of incredibly hard maps, so they forget about quality or following the song, for the sake of making a very hard map that players will hopefully like.

I apologize for being offensive, btw. It's just that it irks me that people can find something they can't even play the "best maps".
Wrong thread for doing it, so yeah, sorry.
I can't disagree at all since it's true. Whatever, let's stop being off-topic then ~.~
Aqo

Blue Dragon wrote:

What I see from 2013 stereotypical players: Like playing only the most insane stuff. Calm maps are just boring and shouldn't be played.
This might come as a shock to you, BD, but some people see osu as a video game and not as a jukebox and actually play for gameplay and not for listening to random songs they don't even like.

It's incredibly insulting for many mappers that you staple "high difficulty" as "lack of quality" (but at the same time you call shotgun symphony a good map? what.) when mappers this days strive to make high difficulty maps of a high quality as much as possible to make them enjoyable for the players who want to play high difficulty maps.

wow, so you enjoy playing easy maps. that's nice and all, but some people like challenging themselves and they don't play this game to listen to music, they already have winamp/foobar for that. You're very arrogant to think that you're the only one who's allowed to decide what are people allowed to have fun with. I don't get WHY or HOW you got the idea that mappers fulfilling the players' desires is a bad thing (isn't it the mapper's goal to create a fun map that people would want to play?) but you have to accept that stuff that is fun for you might be completely boring for somebody else and vica versa.

Had someone else been saying those things I'd understand, but you of all people are being a huge hypocrite for saying nonsense like this.
Tidek
I can understand that there are ppl who play for difficulty and ppl who play for fun (as u called "jukebox").

Ppl who playing only for difficulty are hypocrite aswell, some of them were suggesting me to avoid map calm songs because its boring for them, I was just laughting.
BD is right in most cases about 2013 players.
Aqo
As somebody who actually enjoys difficult maps and keeps in contact with people who play them, let me point out one huge flaw in BD's assumptions: most people prefer easy maps over hard ones.

He probably doesn't realize it because he's just going around being angry all day that his calm maps aren't getting as many plays as he wants; but the truth is that difficult maps are much more of a niche thing that very few players are interested in playing and the vast majority of osu spends a lot more time playing calm easy maps that they feel comfortable on.

One group might be more vocal than the other but it's very wrong to assume that all 2013 players only play hard maps and ignore calm songs.
Froslass

Aqo wrote:

it's very wrong to assume that all 2013 players only play hard maps and ignore calm songs.

Blue Dragon wrote:

What I see from 2013 stereotypical players
mhm
Aqo
It's inevitable that somebody who can actually plays hard maps would need very few tries to produce an FC or an otherwise satisfying play by their own standards on an easy map, while needing many tries to beat a truly hard map; so if you look at those people you might get the assumption they only play the hard maps all day because that's what you'll see them spending most of their time on - but in reality for every one hard map they play they also play 50 other easy maps.

I remember you said at one point that you're angry that people only remember maps you made like big black and airman while not remembering your easy ones, but guess what, somebody who FC'd an easy map in 10 minutes with DTHD isn't going to be left with a strong mark of it in his memory and he's not going to discuss it a lot later or keep retrying it after he already FC'd (or got the rank he wanted or whatever). It's not that he hated it, but you're not going to hear about it a lot.

If you're angry that people are not fav'ing calm songs and discussing them left and right then you're forgetting the most basic thing that osu is a video game and not a jukebox.
Wishy
Aqo, don't even bother arguing about this, it's pointless.

Not only he is wrong overall (most players are extremely bad and play easy maps forever) but is also not able to understand that some people find really entertaining to play hard stuff, and those players are usually the ones that do not suck, and when you don't suck you don't play easy maps because they bore you even more than watching random commercials on TV.

Also, you are breaking one of the golden Internet rules!!!
Froslass

Wishy wrote:

Aqo, don't even bother arguing about this, it's pointless.

Not only he is wrong overall (most players are extremely bad and play easy maps forever) but is also not able to understand that some people find really entertaining to play hard stuff, and those players are usually the ones that do not suck, and when you don't suck you don't play easy maps because they bore you even more than watching random commercials on TV.
tl;dr "every easy map is boring, hard map rules, easy maps are for n00bs XDXXDDXXDXD"
You're just proving what I said about you guys.~

Also, Aqo's post really does bring a point. However, I don't mean that "easy maps should be the center of the game", but that people should care more about following the song AND that there are some outstanding easier maps that are largely ignored simply because of the fact they are not hard enough. I didn't say all hard maps suck and that people should only play/discuss easy diffs.

Anyways, enough talking about this subject, we're not going anywhere. It's obvious that things will stay the way they are (as bad as it is).
Wishy
Of course. Easy maps are extremely boring to me, hard maps are extremely fun to me, conclusion: I play hard maps. Map quality = challenging, fun to play, and maybe good looking for me. Some other people find map quality in something else like you do. I'd rather have a completely overmapped fun to play song than some perfectly mapped easy.

Games are for fun, if you have fun playing challenging stuff then that's what you are gonna play, and easy maps are not challenging at least you are half retarded or started playing this game a week ago.

Also, you are still wrong, most players are bad and play easy maps, thing is casuals don't really get into the forums and post, they just play, like in every game, so you won't see them here posting "qq that is too hard and ugly I LOVE THIS --> [Link to easy]".
Mamoru Senpai
Shall I feel offended now because I started playing 2013 and play for challenging myself? x_x Pointless. My personal view: No matter what game I played, I tried always to challenge and improve myself. That's at one point not possible with only playing easier maps. And yes, I have more fun with focussing 100% on the game instead of waiting for clicking the next circle, while watching TV. When I start playing Osu! I do it because I want to play, not because I want to touch myself while playing.

*2013-trash out*
GoldenWolf

Wishy wrote:

I'd rather have a completely overmapped fun to play song than some perfectly mapped easy.
...
Tidek

Wishy wrote:

Map quality = challenging
No.

I can pass hard insanes like Ascension to Heaven by Zapy, but I still enjoy more calm maps, the same I enjoy more playing BD easier maps than his renards, airman etc.
Just saying there are ppl who have fun playing easier ones (but unfortunately 80% players care only about hard ones).
Mamoru Senpai

Tidek wrote:

Wishy wrote:

Map quality = challenging
No.

I can pass hard insanes like Ascension to Heaven by Zapy, but I still enjoy more calm maps, the same I enjoy more playing BD easier maps than his renards, airman etc.
Just saying there are ppl who have fun playing easier ones (but unfortunately 80% players care only about hard ones).
Take a look at the multiplayer lobbys and you'll see how many people are playing hard ones and how many playing easy ones. Just saying.
GoldenWolf
Most good players don't play in multi though
enik

Tidek wrote:

80%
Statistics
silmarilen
why doesnt anybody mention scarlet rose?
Zare
You know, the point is, Ellie Goulding - Burn by Ultimate is an OUTSTANDING map, it is INCREDIBLY good and fun.
I say that as a mapper and modder.

But when I'm actually playing I strive to become better. And since I won't improve all that much from playing that map, since I can already FC it, I most likely won't play it except for some random plays when F2 spits it out and I'm like "oh that map, might as well play it rn" after ranking on it.
Mamoru Senpai

GoldenWolf wrote:

Most good players don't play in multi though
Idk, I know more people who are hanging on hards for about 1 year than people who are playing really difficult stuff to improve themselves. Anyway, you don't need to care about what people prefer to play. And you don't have the right to complain about it. It's their business and you have to deal with it.

People are playing with different intentions, that's a fact. So get used to it.
Wishy

Tidek wrote:

Wishy wrote:

Map quality = challenging
No.

I can pass hard insanes like Ascension to Heaven by Zapy, but I still enjoy more calm maps, the same I enjoy more playing BD easier maps than his renards, airman etc.
Just saying there are ppl who have fun playing easier ones (but unfortunately 80% players care only about hard ones).
For me, map quality means that the map is fun, to be fun it has to be challenging. But that's just me, even if you submit the best map ever and get it ranked if it's very easy I'm gonna call it BORING.

Some people just don't have fun by playing easy stuff, that's it.
jesse1412
The biggest issue is that making a hard map that fits well is SO hard.

If I listed all the hard but actually impressively done maps, my list would be rather short. It's not that people don't want to follow the song, they just can't.



EDIT: And they never could, the only difference now is that there are more people who want hard maps in 2013.
GladiOol
scarlet rose is hardest map
Tidek

enik wrote:

Tidek wrote:

80%
Statistics
Im pretty sure my "imagine" statistics are close to truth ; )

About multiplayer, some1 already say that most better players dont spend time in multi.
Wishy
¿¿¿¿
Tidek
Ok, I will write it in details.
80% active players and players who CAN play insane maps (what mean that they can play hard and calm maps).

I didnt mean of course these 3,409,000 players where most isnt active ; )
buny
i find fast maps rather boring, unless they're mapped to the flow/fits in with the song. No map should ever have to use some crazy full screen jumps.

@BD you're only focusing on the negatives which is why so much h8 for 2013
[Luanny]

GladiOol wrote:

scarlet rose is hardest map
Froslass

GoldenWolf wrote:

Wishy wrote:

I'd rather have a completely overmapped fun to play song than some perfectly mapped easy.
...
Mamoru Senpai
^

Well, you're acting currently like your age.
You have to keep in mind that the standards now are higher than before 3 years trhough players like the Top50 and mapper like you (Big Black, Airman etc.).
Still can't understand why there's so much hate for people who want improve these days. Especially when they have fun with playing the game on a higher level.
Lapis-
Because for some reason people give a shit about other peoples taste in beat maps, specifically the desire for hard insane ones.

why the hell does it matter, really
Soulg
all these random titles thrown around at different peoples mapping styles, just because something is overmapped to hell doesnt mean it's not good

just look at airman
MillhioreF
If you guys keep flaming the new trend in mapping instead of actually discussing beatmap difficulty, then I'm going to have to lock this thread. Which might not be a bad thing, actually.

Also, I love the second post in this thread.
Soarezi

MillhioreF wrote:

Also, I love the second post in this thread.
Oh you. :oops:
GoldenWolf
Will this thread die one day?
Kanye West
Even after 4 years SSII is still the hardest beatmap ever and awp is still the best mapper ever.
ryza
I make hard maps sometimes, it's enjoyable

I like playing them and I like watching people play them, seeing who fails and who succeeds

Sometimes I can enjoy easier or slower maps, but only if I'm playing very casually... If I'm playing seriously I only care about going fast or getting a high rank, because that's what I find fun most of the time.

And I think this "well, only a small fraction of a percentage of the playerbase can enjoy them!" argument is very silly... the amount of well-made, challenging maps is very low compared to the amount of well-made, easier maps... I think it's really okay that difficult maps do exist to cater to those players that want to play them, and for everyone else, they can go find something else to play. There's plenty out there.

Anyways, this map is really difficult! At least, I hope it is (as that was my intention)

https://osu.ppy.sh/s/97595

/end shameless self-promotion
Noomoi
the songs by robot609 are impossible. theyre all graveyarded... (1000 BPM!)
Dont download them o-o
jesse1412
Not this cancer again. Scarlet rose now go home.
AmaiHachimitsu
Topic Starter
Engineboy
IOSYS - Cirno's Perfect Math Class [TAG4] has to be up there.
Vuelo Eluko
that dumb hatsune miku no shoushitsu jump map with the like 10 diffs for every ar
silmarilen
obligatory scarlet rose
GoldenWolf
This thread will never die
xxdeathx
big black and freedom dive.

if you're talking tag4, i think there's that k-on ending theme map.
Froslass

jesus1412 wrote:

Not this cancer again. Scarlet rose now go home.
Soarezi
blig blag
Blueprint
Ar 10
Chamelo
Vuelo Eluko
lets just end the thread right here

https://osu.ppy.sh/s/171747

The sheer cpu shredding levels of ridiculousness that happen at the very end of that map make it the hardest map

fun fact: my pc got a
3000 combo with halftime + playback .5x
3000 combo nomod playback .5x [3000 would be the assumed max now]
2.7k combo with halftime
2000 combo nomod
1300 at the end with doubletime
900 when played without doubletime, but playback set to 2x

so this means the map is being simply too hard for auto, rather than some broken eternal spinner or the cursor getting stuck on a slider while notes appear around it. I've never seen this happen even on the vuvuzela map and centipede map where auto seems to hit those circles easily.

I believe this also depends on the processing power of the computer involved too, as well. You could use the last part of this map to determine how 'good' your computer is at Osu!. I guess my computer caps out at about 65.7 cookiezi's
GoldenWolf
Wasn't all that impressed until I saw the end

Reminds me of LQGR
AmaiHachimitsu
Take the hardest map ever

Add any object

poof, new hardest map
hinamizawan
big freedom image black rose
loll xDDDDDD
winber1

GoldenWolf wrote:

Wasn't all that impressed until I saw the end

Reminds me of LQGR
that 57.17 star rating.

pretty easy
Aqo
hardest map submitted in osu:
https://osu.ppy.sh/s/173862 259.47 stars (length: 0:00, no difficulty name)

hardest map that is both submitted and has above zero drain time:
https://osu.ppy.sh/b/386157 220.92 stars (9 seconds drain time, 10000 notes)

hardest map that has at least one minute drain time:
https://osu.ppy.sh/b/69318 (18939 notes in 3:20 minutes, 74.81 stars)

hardest map that has at least one minute drain time and was submitted during 2013 or later:
https://osu.ppy.sh/b/293477 (the [Hard], not the [Insane]. 31622 notes in 2 minutes. 65.63 stars)

a map that is actually cool on auto:
https://osu.ppy.sh/b/372245 (Knife Party - Centipede. 30.46 stars apparently)

a map that is mapped good and actually looks like it was mapped to be played by humans but nobody will ever be good enough to play it:
https://osu.ppy.sh/b/404663 (7.47 stars)

hardest ranked map:
https://osu.ppy.sh/s/41686

*waiting for next necro*
GoldenWolf
259.47 stars one is corrupt, can't process it :(
Aqo
it's too hard for auto, he just quits the game when you try to load the map
Woobowiz
The tutorial ;-;
Kanye West

Aqo wrote:

hardest ranked map:
https://osu.ppy.sh/s/41686
This is the actual hardest beatmap ever. Everything else is irrelevant.

/thread
B1rd
This one might actually take Cookiezi a few retries to FC
Norae
https://osu.ppy.sh/s/150945
^ hardest map ever legit
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