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nomico - Hoshikaze no Horoscope (TV Size) [Osu|Taiko]

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MidSoul
hi~ Taiko mod from any requests

Lundle's Oni
00:03:101 - add d
・00:02:408 (2,3,4,5) - でバックのピアノをとっているようなので、ここも入れた方がきれいだと思います

00:05:870 (13) - remove
・最初はここでバックの上がっている音をとっているのかなと思いましたが、そうなると次の00:06:101 (14) - はおかしいなと思ったので、周囲のピアノ取りが続いているならremで良いかと。これだとボーカルまできれいにフォローできる流れにもなるので。

00:09:331 - add k
・バックに音が聞こえますし、いきなりこれだけの空白時間ができると少し違和感があった気がしました。(右側に深く響くような音が聞こえます)

00:22:584 (56) - k
・流れパターンとしてはdのままでかなりきれいだとは思いますが、周辺のパターンからドラムで。

00:23:269 (61,62,63,64) - kkk d >>change>> k ddd or so
・主旋律の音を拾ってるのかな?と思いましたがそれなら拾いに行ってる形としても急すぎたし、周囲のドラムパターンに同調させるときれいだと思いました。

00:23:955 (65,66,67,68,69,70) - change ?
・このあたり 69のkについて、周囲で特に上がっている音もないのでパターン配置だと思いますが、それを踏まえたうえで提案を。
途中にkを入れるなら、68の位置に異質な音があるためこれをとるか、または70の位置で主旋律その他の音の上昇があるのでこれをとるときれいではないかと思います。

00:53:094 (206,207,208,209) - kkd k >>change>>k ddk
・ピアノの取り方の違いだけなのですが、後部で流れががわるところも近いですしこんな感じでkkd k d 的な流れから変化を持たせる感じはどうでしょうか。
Juda's Muzukashii
00:05:178 (2) - remove or d
・周囲の音も低いですし、あとのk周辺の音より前のdの音に近いですから、とるならdかなと。変化がほしいという考えでこうなったのかもしれませんが、この場所は削除し、00:06:101 - にd or k を付けた方が音の流れをとれているのではないかなと思います。

00:25:155 (15) - k ?
・主旋律取りのようなのでkの方があってるかなと思います。が、かなり個人的な感じ方のものに近いです。

00:30:040 (13) - remove ?
・パターンでおいたのだと思いますが、Muzukashiiですし敢えて難しくなるようなパターンを置かなくてもいいかなと思います。00:30:126 (14) - をkでとらない代わりにカバーしたというのならば、BPMもそこそこはやいので故意に3連入れなくても、ここをkにしたほうがいいかもしれないです。

00:53:266 (9,10) - k d >>change>> d k or k k
・このあたりの2連はボーカルに合わせて徐々に変化している感じがあっていいのですが、それでもここは10の位置のkをとりたいです。変化を考慮してもここがkで違和感はないと思います。

(((っ・ω・)っgood luck~
JUDYDANNY

MidSoul wrote:

hi~ Taiko mod from any requests

[Juda's Muzukashii]
00:05:178 (2) - remove or d
・周囲の音も低いですし、あとのk周辺の音より前のdの音に近いですから、とるならdかなと。変化がほしいという考えでこうなったのかもしれませんが、この場所は削除し、00:06:101 - にd or k を付けた方が音の流れをとれているのではないかなと思います。
moved to 00:06:101 (3) - k ~ :3

00:25:155 (15) - k ?
・主旋律取りのようなのでkの方があってるかなと思います。が、かなり個人的な感じ方のものに近いです。
yeap. fixed~ :3

00:30:040 (13) - remove ?
・パターンでおいたのだと思いますが、Muzukashiiですし敢えて難しくなるようなパターンを置かなくてもいいかなと思います。00:30:126 (14) - をkでとらない代わりにカバーしたというのならば、BPMもそこそこはやいので故意に3連入れなくても、ここをkにしたほうがいいかもしれないです。
removed , and changed k

00:53:266 (9,10) - k d >>change>> d k or k k
・このあたりの2連はボーカルに合わせて徐々に変化している感じがあっていいのですが、それでもここは10の位置のkをとりたいです。変化を考慮してもここがkで違和感はないと思います。
fixed ~ :3
(((っ・ω・)っgood luck~
Thanks for mod~! ・ω・/

whymeman wrote:

1. Offset: -818ms BPM: 130.00
6. Offset: 15,793ms BPM: 131.00 (added)*
14. Offset: 20,856ms BPM: 175.00
timing fixed !
plz updated :oops:
osu file format v12

[General]
AudioFilename: Hoshikaze no Horoscope (TV Size).mp3
AudioLeadIn: 1500
PreviewTime: 61412
Countdown: 0
SampleSet: Normal
StackLeniency: 0.4
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 1486,7948,9794,11640,14640,15101,16717,22412,24812,27040,27212,27383,36982,39210,39724,39896,42296,42638,48124,49152,53437,62179,62522,63036,64236,65264,66636,66721,67321,67664,68007,68521,69721,71949,72978,75206,75378,79149,80863,82405,82748,82920,83262,84634,86348,87376
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 16

[Metadata]
Title:Hoshikaze no Horoscope (TV Size)
TitleUnicode:星風のホロスコープ
Artist:nomico
ArtistUnicode:のみこ
Creator:Kodora
Version:JuDa's Muzukashii
Source:Hoshizora e Kakaru Hashi
Tags:opening Lundlerol Amamiya Yuko Skystar abalee alacat JUDYDANNY Sekai-nyan -Sekai-
BeatmapID:302339
BeatmapSetID:112166

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:5
ApproachRate:4
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Hoshikaze no Horoscope (TV Size).avi"
0,0,"BG.jpg",0,150
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
-818,461.538461538462,4,1,0,45,1,0
15793,458.015267175573,4,1,0,45,1,0
20856,342.857142857143,4,1,0,80,1,0
31313,-100,4,1,0,35,0,0
42798,-100,4,1,0,60,0,0
61998,-100,4,1,0,90,0,1
87884,-100,4,1,0,90,0,0


[Colours]
Combo1 : 24,233,233
Combo2 : 239,148,24
Combo3 : 211,233,24
Combo4 : 223,53,198

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208,64,80341,1,0,0:0:0:0:
224,32,80513,1,0,0:0:0:0:
224,32,80684,1,2,0:0:0:0:
224,32,81027,1,4,0:0:0:0:
208,64,81370,1,0,0:0:0:0:
208,64,81541,1,2,0:0:0:0:
208,64,81884,1,0,0:0:0:0:
224,32,82056,1,2,0:0:0:0:
224,32,82227,1,0,0:0:0:0:
224,32,82398,5,2,0:0:0:0:
208,64,82741,5,2,0:0:0:0:
208,64,82913,5,0,0:0:0:0:
208,64,83256,5,0,0:0:0:0:
208,64,83427,1,2,0:0:0:0:
224,32,83598,1,2,0:0:0:0:
224,32,83770,5,4,0:0:0:0:
208,64,84113,1,2,0:0:0:0:
208,64,84284,1,2,0:0:0:0:
208,64,84456,5,0,0:0:0:0:
208,64,84798,1,0,0:0:0:0:
208,64,84970,1,0,0:0:0:0:
192,80,85141,1,2,0:0:0:0:
208,64,85484,1,0,0:0:0:0:
208,64,85656,1,2,0:0:0:0:
208,64,85827,1,0,0:0:0:0:
208,64,85998,1,2,0:0:0:0:
208,64,86170,1,2,0:0:0:0:
192,80,86513,1,4,0:0:0:0:
208,64,86856,1,0,0:0:0:0:
208,64,87027,1,2,0:0:0:0:
208,64,87198,1,0,0:0:0:0:
208,64,87370,5,2,0:0:0:0:
208,64,87541,1,0,0:0:0:0:
208,64,87713,1,0,0:0:0:0:
192,80,87884,1,4,0:0:0:0:
Leader
hello

[Sekai's Easy]
  1. 00:58:065 (3) - Rhythm is weird here since you changed from white tick rhythm to a red tick one. This confuses new players very much, so I'd start this slider on the previous white tick.
  2. 01:25:319 (3,4) - Reverse selection on these elements feel more natural to play in my opinion.
[abalee's Normal]
  1. 01:00:465 (1) - This spinner doesn't make much sense to me, since there are two different melodies while playing it (vocal part starts on the middle of the spinner..), consider removing it and mapping this part?
[alacat's Hard]
  1. 00:04:948 (3) - Reverse selection on this slider looks much better to me!
[Insane]
  1. 00:16:947 (1,1) - These new combos seems useless.
  2. 00:41:953 (1,2,3,1,2,3,1,2,3,1,2,3,1) - Too much NCs here, consider removing some
  3. 01:13:663 (4) - I'd move it elsewhere (on the right, maybe), it improves pattern flow
  4. 01:27:976 (1) - Actually, this should really start on blue tick (you can hear a sound on that)
Skystar's is really great, good job.

Good map, couldn't find much.. good luck with ranking~
Topic Starter
Kodora
Thank you so much whymeman!

About inconsistent settings - i dont know why it shows this, all diffs have 1500 audio lead-in and letterboxes 0 o_O I'll report to tech support this.

And will fix video in aba's diff with next update >_>

@Leader Thanks for mod, will check & reply a bit later >_>
toara_fict
Hi Kodora :3 JuDa Lund :3

Mod for M4M

[Muzukashii]
  1. 00:27:040 (4) - Del
  2. 01:18:292 (3) - No Big ...?
[Oni]
  1. 00:16:024 (39) - Del
  2. 00:26:012 (76) - 00:26:869 (79) - Bigいらないんじゃない?
  3. 00:39:724 (121) -  Del or 00:39:896 (121) - move
  4. 00:49:666 (180) - No Big
  5. 01:01:322 (233,234,235,236,237,238,239,240) - ddkkkkd K
  6. 01:24:291 (378) -
Good Mapset :3

Go Rank Kodora~~~~ :3 :3 :3 :3/


3 Star Shoot :3 :3 :3
Aka
↑ LOL that millisecond difference

ok so second half of my poor mod, no kd .__./

[lundle's oni]
  1. 00:10:254 (22,23,24,25,26) - what about ddkkk here? you have the same sounds as well on 00:06:562 (15,16,17,18,19)
  2. 00:11:639 (27,28) - kd; here 00:12:101 (28) is low sound, k doesn't really feet here
  3. 00:17:408 (45) - finish? owo
  4. 00:20:870 (46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64) - i found this place quite spammed with triplets, imo should be better if you replace some with 1/2 notes. for example this on 00:22:241 (53,54,55)
goooooooood fjdlsafjld';skfl;akf;ldflsakfd
the rest seems ok as for me

[alacat's hard]
i like the flow here but the thing which i dislike is ar@_@ ar7 flows greatly at the slow 00:00:331 - 00:17:408 part but the rest difficulty is kinda odd >_< you have many jumps here and ar8 would fit better, imho. though this all is about my skills of reading low ar, haha

  1. 01:04:407 (5) - sudden big jump which is kinda hard to catch this one.. maybe reduce from 1,98 to ~1,70?
cool \m/

[insane]

я прям чувствую любовь к юко :roll:

  1. 00:10:947 (6) - выгнуть бы его в другую сторону, флоу от пятерки пойдет лучше, имхо.. тогда и ctrl g на этот 00:11:639 (1) конечно. должно играться хорошо х)
  2. 00:07:024 (3,4,5) - подними всю эту бурду на несколько гридов вверх, от конца слайдера до 3 и от 5 до 1 флоу будет збс, имхо :Q

  3. 00:24:126 (3) - я б заменила его слайдером, cause длинный звук флейты/хз забыла как называется
    а вообще мне не сильно нравится этот паттерн 00:23:612 (1,2,3,4,5) т.к. джампы до него ~вертикальные и как-то хреново водить вверх-вниз-вверх-вниз постоянно, горизонтали бы v_v http://puu.sh/4F6Hg.jpg
  4. 00:45:638 (2) - какой-то он неуклюжий :c да и как-то рандомно звучит, битов нет, что он тут подчеркивает?
  5. 00:43:153 (2,3,1,2,3,1) - многомногокрасиворасставленыхкружечков ня. 1/1 слайдер бы сюда 00:43:495 (1), сильно заспамлено, имхо
  6. 01:13:492 (3) - стакни по-нормальному
  7. 01:13:663 (4) - и его конец
[yuko's easy]

pro.

нонасамомделемнелень

\o/~
JUDYDANNY

toara_fict wrote:

Hi Kodora :3 JuDa Lund :3

Mod for M4M

[Muzukashii]
  1. 00:27:040 (4) - Del
    fixed~
  2. 01:18:292 (3) - No Big ...?
    ^
Good Mapset :3

Go Rank Kodora~~~~ :3 :3 :3 :3/


3 Star Shoot :3 :3 :3
Thanks for mod!~ ・ω・/
plz update :oops:

http://puu.sh/4FuuM.zip
Topic Starter
Kodora
Leader
hello hi ;p

[Insane]
  1. 00:16:947 (1,1) - These new combos seems useless. They are here to identify spacing change
  2. 00:41:953 (1,2,3,1,2,3,1,2,3,1,2,3,1) - Too much NCs here, consider removing some They set here to jumps, its common
  3. 01:13:663 (4) - I'd move it elsewhere (on the right, maybe), it improves pattern flow Done
  4. 01:27:976 (1) - Actually, this should really start on blue tick (you can hear a sound on that) Fixed


Aka-
[insane]

я прям чувствую любовь к юко :roll: ;3

  1. 00:10:947 (6) - выгнуть бы его в другую сторону, флоу от пятерки пойдет лучше, имхо.. тогда и ctrl g на этот 00:11:639 (1) конечно. должно играться хорошо х) хорошая идея, сделал
  2. 00:07:024 (3,4,5) - подними всю эту бурду на несколько гридов вверх, от конца слайдера до 3 и от 5 до 1 флоу будет збс, имхо :Q не совсем понял что ты хочешь... оставлю пока так

  3. 00:24:126 (3) - я б заменила его слайдером, cause длинный звук флейты/хз забыла как называется под ударные в этом случае делать удобнее
    а вообще мне не сильно нравится этот паттерн 00:23:612 (1,2,3,4,5) т.к. джампы до него ~вертикальные и как-то хреново водить вверх-вниз-вверх-вниз постоянно, горизонтали бы v_v http://puu.sh/4F6Hg.jpg подумаю, но пока что нет.
  4. 00:45:638 (2) - какой-то он неуклюжий :c да и как-то рандомно звучит, битов нет, что он тут подчеркивает? gameplay reasong мне нужен был сильный бит на конце предыдущего слайдера, а этот как бы просто хорошо звучит.
  5. 00:43:153 (2,3,1,2,3,1) - многомногокрасиворасставленыхкружечков ня. 1/1 слайдер бы сюда 00:43:495 (1), сильно заспамлено, имхо первые три - под вокал, дальше - под пианино, слайдер тут в принципе не лезет, а вообще... да, перегружено немного, подумаю.
  6. 01:13:492 (3) - стакни по-нормальному блядь, fixed
  7. 01:13:663 (4) - и его конец yup

Thanks for mods!

I fixed broken video on aba's diff once again and changed timing in all diffs except hard & Skystar since bpm change in those diffs affects some sliders :<
Suimya
Thanks for the good mods guys, fixed lots of stuff :3

http://puu.sh/4Gjxw.osu
wonders
hi~
hope not too late
[Skystar's insane]
nothing to say
[Insane]
00:35:256 x:392 y:168 ?
00:44:170 blanket
64,144,44170,2,0,B|136:88|224:120,1,170,0|0,0:0|0:0,0:0:0:0:
[alacat's Hard]
nothing to say
[abalee's Normal]
nothing to say
[Sekai's Easy]
nothing to say
:)
Topic Starter
Kodora

wonders wrote:

[Insane]
00:35:256 x:392 y:168 ? nope, flows bad
00:44:170 blanket i love you \:D/
64,144,44170,2,0,B|136:88|224:120,1,170,0|0,0:0|0:0,0:0:0:0:
[
Thanks!
abalee
Here it is, and my thoughts for modders. thank you all.
http://puu.sh/4GxuH.zip

>Kodora
please check if the video added. thanks.

SPOILER
>Lally
this pattern had changed, and i still think a spinner at the end is sudden. :( HP and OD changed.

>Sonnyc
1) deleting it is bad too.
2) yes, removed finish at the end.

>Kawaiwkyik
pattern changed, but hitsound none.

>Aka-
pattern from 00:47:609 (6) did a big change for folloing the music now.

>Autumn
still no need to add hitsound IMO :(

>ZLOdeuka-
i've try to follow the lyrics first but the music is stronger so i changed it later.

>pieguy1372, whymeman
video added

>Leader
it goes to the finish so i think ti should be good.
Topic Starter
Kodora
Thanks! Updated.

Waiting for Lundle
HabiHolic
IRC Mod~

SPOILER
20:43 HabiHolic: kodora?
20:43 *HabiHolic is editing [http://osu.ppy.sh/b/291429 nomico - Hoshikaze no Horoscope (TV Size) [Insane]]
20:43 HabiHolic: open please
20:43 HabiHolic: my short irc mod
20:44 Kodora: hm?
20:44 Kodora: go ahead
20:44 HabiHolic: 00:08:412 (1) - Remove nc
20:45 Kodora: no
20:45 HabiHolic: ?
20:45 Kodora: why?
20:45 HabiHolic: 00:01:028 (3) -
20:45 Kodora: hm?
20:45 HabiHolic: It does not
20:46 Kodora: does not what? ~.~
20:46 HabiHolic: 00:08:412 (1) -
20:46 Kodora: oh i see
20:46 Kodora: okay removed
20:46 HabiHolic: Flow is out of
20:47 Kodora: what do you mean
20:47 HabiHolic: 00:40:741 (6) -
20:48 Kodora: what's wrong here?
20:48 HabiHolic: wait please
20:49 HabiHolic: 234
20:49 Kodora: ?
20:49 HabiHolic: notting..
20:49 HabiHolic: i'm mistaking..
20:49 Kodora: -.-
20:50 HabiHolic: ]http://puu.sh/4GVHO.jpg
20:50 HabiHolic: 00:40:741 (6) - Photo?
20:51 HabiHolic: 00:49:827 (3) - spacing
20:52 Kodora: 1)fixed
20:52 HabiHolic: ok
20:52 HabiHolic: 00:57:541 (3) -
20:52 HabiHolic: hmm
20:53 Kodora: 2)no. look at 00:49:313 (1,3,4) -
20:53 Kodora: you will got my logic
20:53 HabiHolic: ah ok
20:53 HabiHolic: 00:57:541 (3,4,1) -
20:54 Kodora: i moved a bit anyway
20:54 Kodora: hmm?
20:54 HabiHolic: http://puu.sh/4GVQz.jpg how about this Rhythm?
20:55 Kodora: weird
20:55 Kodora: also your spacing is orz
20:55 Kodora: sorry, no
20:55 HabiHolic: yes
20:55 Kodora: o_O
20:56 HabiHolic: 01:25:998 (2,3) -
20:56 HabiHolic: http://puu.sh/4GVWg.jpg
20:57 Kodora: i dont like it :(
20:57 HabiHolic: T.T
20:57 HabiHolic: ok:)
20:57 HabiHolic: very nice kodora
20:57 HabiHolic: for ranked go go!
20:58 HabiHolic: update please~
20:58 Kodora: thanks! :3
[CSGA]Ar3sgice
my mod


Skystar

  1. 00:28:398 (1) - change this slider speed to 0.85x?
  2. 01:05:427 (5) - i suggest speed up this slider and make it twisted: http://osu.ppy.sh/ss/1016972
Insane

  1. 00:54:798 (3) - increase spacing to 1.4x?
  2. 01:02:856 (2,3,4) - i think this jump is not good .-.
  3. 01:21:027 (5) - slider blanket http://osu.ppy.sh/ss/1016984
  4. 01:22:398 (3,4) - http://osu.ppy.sh/ss/1016986
  5. 01:23:770 (1) - http://osu.ppy.sh/ss/1016989
alacat's Hard

  1. 00:42:798 (1) - 1/4..?
  2. 01:27:370 (4) - add reverse www http://osu.ppy.sh/ss/1017001
abalee's Normal

  1. good
Sekai's Easy

  1. 01:01:998 (1,3) - make some symmetry(?)
233
Suimya
sorry but no changes, i think it's fine the way it is now =w=/

but thanks for checking anyways :3
Topic Starter
Kodora

[CSGA]Ar3sgice wrote:

  1. 00:54:798 (3) - increase spacing to 1.4x? done
  2. 01:02:856 (2,3,4) - i think this jump is not good .-. nah, its easy
  3. 01:21:027 (5) - slider blanket http://osu.ppy.sh/ss/1016984 fix
  4. 01:22:398 (3,4) - http://osu.ppy.sh/ss/1016986 fix
  5. 01:23:770 (1) - http://osu.ppy.sh/ss/1016989
fix
Thanks for mod!
-Neipezi
prodora
happy623
hi , sorry for late

General

  1. nothing

Sekai's Easy

  1. 00:32:513 (3,4) - maybe make a blanket looks better? Move 00:33:884 (4) last anchor one grid left
  2. 01:08:856 (3,1) - try to move 01:08:856 (3) a grid right to avoid overlapping

abalee's Normal

  1. 00:39:370 (4) - hmm, move it a grid right to make a square?

alacat's Hard

  1. 00:42:798 (1,2) - it seems wrongly snapped in 00:42:798 (1) - , end it at 00:43:141

Insane

  1. 00:17:396 (1) - I think this is not really a necessary for a NC :?
  2. 00:41:941 (1) - imo, the volume is so small and feels empty while playing

Skystar's Insane

  1. 01:27:884 (1) - end this slider at 01:29:427 is better imo

nothing to catch owo
gl~!
Topic Starter
Kodora

happy623 wrote:

Insane

  1. 00:17:396 (1) - I think this is not really a necessary for a NC :? It's nesessary, NC here for spacing change.
  2. 00:41:941 (1) - imo, the volume is so small and feels empty while playing this part not really requires something louder
also fixed wrongly snapped slider for alacat since it was totally my bad because i forgot to resnap some green lines after timing change

Thanks!
Suimya
Fixed them thanks for modding :3

http://puu.sh/4IXxz.osu
alacat
Topic Starter
Kodora
Updated!
WhiteAries
Sorry for late ;w;
from PM request

sorry i'm not good at english :(

[Sekai's easy]

Well...no problem in this map o.o(except 1)
00:09:797 (2) - Move last point on (288,172)


[abalee's Normal]

00:12:797 (2) - Move slider's 2nd point about 2grid left & move last point 1grid left
00:13:951 (3) - Than copy 00:12:797 (2) and rotate it
00:15:793 (4) - ^ (This case, you need to use rotate & flip)
00:31:827 (1,2,3,4) - I think you're trying to oblique. but, it's weard to me. how about a right angle:)?
00:37:313 (1,2,3,4) - Also same suggestion
00:46:227 (2) - Move last point on (272,348)
00:46:913 (3) - Move 2nd point on (216,224) & move last point on (124,232)

[alacat's Hard]

there's no pattern problem :) just little NC suggestion

00:06:105 (6) - NC
00:31:313 (6) - NC here and delete NC 00:31:827 (1)
00:33:198 (5) - NC
00:34:398 (9) - NC here and delete NC 00:34:570 (1)
00:36:798 (7) - NC here and delete NC 00:37:313 (1)
00:38:513 (4) - NC
00:43:998 (4) - NC
00:47:770 (6) - NC here and delete NC 00:48:284 (1)
01:00:456 (1) - Delete NC and add NC 01:01:484 (2) and delete NC 01:01:998 (1)

[Insane]

Well..i think this map need grid level 4 to fix pattern(but there's just 1 problem here:D)

00:01:028 (3,4) - 2grid down 1grid left (in grid 4)

[Skystar's Insane]

can't find problem XD




Good luck!
Topic Starter
Kodora

7omoa wrote:

[Insane]

Well..i think this map need grid level 4 to fix pattern(but there's just 1 problem here:D) I always map in grid level 3 because it's pain for me to stack notes or curve sliders in grid 4

00:01:028 (3,4) - 2grid down 1grid left (in grid 4) fixed
thanks!
Soaprman
[General]

Find a quieter/less-compressed MP3 if you can. This one's really loud.

[Sekai's Easy]

General - A lot of the vocals start on red ticks instead of white ticks, and the mapping doesn't entirely seem to have been done with this in mind.

00:37:313 (1,2,3) - 1 and 2 are pretty mismatched to the vocals, while 3 is spot-on. This is a bit unsettling. Probably rework 1 and 2.

00:51:027 (1,2,3,1,2,3,4,1,2,3) - This part is really well-done. Loving the buildup.

01:20:856 (1) - Start this 1/2 later to match with the vocals. If you do, change 01:20:170 (4,5) to make it more appropriate for Easy (i.e. to keep the timing simple). Here's an example: http://puu.sh/4Ka6b.jpg

01:23:941 (2,3) - I have no idea what you're trying to follow with these. They sound completely random. Probably best to make the above change and then change these to have some sort of symmetry, as the music sounds similarly.

[abalee's Normal]

No gripes here! Good all around.

[alacat's Hard]

00:57:541 (3) - Space a little more evenly between 2 and 4.

01:04:570 (1,2,3,4,5) - For being a triple, (1,2,3) feels pretty under-emphasized. Try a whistle on the head of (3) and whistles on the heads of (4) and (5) to go with it.

01:19:656 (1,2) - Remove this. There's no audible basis in the audio for it, and it's not used anywhere else in the map.

01:23:084 (3,4,5,6,1) - Move 6 closer to (3,4,5) and point it toward (1). The motion as it is now is a bit jerkier than it should be.

01:24:284 (2,3,4,5) - The flow from (4) to (5) is pretty bad. I'd recommend having (2,3,4) open upward instead of downward and repositioning (5) accordingly. Something like this: http://puu.sh/4KdV6.jpg

01:25:141 (1,2,3,4,5,6) - Another kind of icky flow. (1) to (2) and (5) to (6) both feel off. Give something like this a try: http://puu.sh/4Keg0.jpg

[Insane]

General - This map largely doesn't feel like it was made on purpose. I know a lot of people nowadays like maps like this, though, so it's probably alright. The style is far enough from my own though that I don't feel comfortable modding it without further prodding. (i.e. I can probably find specific things to point to if asked to.)

[Skystar's Insane]

General - Most (not all) of this map works better with AR8 than AR9. It'd be pretty nice if you were willing to tone down the AR9-friendly parts, bring the AR down to 8, and have this fully assume a role as a more "sane" Insane.

You should raise hitsound volume some to compensate for the absurdly loud MP3. Starting around 00:20:856 (1), the hitsounds aren't audible at all.

[Taiko diffs]

I don't really ever play Taiko, so there's no point in me modding these.

[End]

I think that's all I have for now. Let me know if you need me to clarify anything.
Topic Starter
Kodora
Thanks! Not sure if MP3 changing is possible, this is best what i can find not even talking about new timing for new mp3
Suimya
ok fixed everything and remapped the last part where it is readable now =3=/

Thanks for modding :3

http://puu.sh/4KMzz.osu
Backstep
I want to see this map bubble soon >w<

Oh... Sekai you map this map too ? \:D/
karterfreak
Taiko mod requested in game.

[JuDa's Muzukashii]

The only issue I had with this was that I felt the hitsound volume was a little quiet. If it was adjusted 10% up in the quieter sections this would probably be the best muzukashii I've seen in a long time.

[Lundle's Oni]

Could probably add a don at 00:01:720 - and a kat at 00:01:951 - to fill this in a little bit. Not required but it sounds nice with the music.

Same idea as above, don at 00:09:105 - and a kat at 00:09:335 - to fill things in a bit.

00:22:227 (53,54,55) - I see the kdd kkd kkk pattern you're using at this section, but I think this would sound and play better if it was a ddd here instead.

00:27:884 (83,84) - Perhaps dk here to compliment the previous kd?

Consider adding a don at 00:39:027 - and 00:39:198.

00:42:113 (132,133,134) - I feel like kkk sounds better here, but definitely your call as both work quite well.

01:10:570 (299,300,301) - Try kdd here. The kdk doesn't fit that well in my opinion.

[Comments]

Both taiko's in this map are really well done, ask me to look at this again once you've looked at this and we'll see about giving it the Taiko stamp of approval :)
JUDYDANNY

Tasha wrote:

Taiko mod requested in game.

[JuDa's Muzukashii]

The only issue I had with this was that I felt the hitsound volume was a little quiet. If it was adjusted 10% up in the quieter sections this would probably be the best muzukashii I've seen in a long time.

[Comments]

Both taiko's in this map are really well done, ask me to look at this again once you've looked at this and we'll see about giving it the Taiko stamp of approval :)
Thanks~ :oops:
changed 35%→45%
http://puu.sh/4LM2Q.zip
Natteke desu
уже чуть лучше
kanpakyin
Random Taiko mod:

[JuDa's Muzukashii]
  1. I strongly recommend to change the sv to 1.4 since I couldn't find a reason that to use 1.3 (and 1.4 won't be too hard for this diff.)
  2. 00:13:028 (2) - It would be better if you could move this note to 00:12:797 - in order to fit the vocal. You may change this note to kat as well.
  3. 00:17:396 (1) - Probably change this to big don to fit the strong beat there?
  4. 00:25:827 (1,2,3) - ddk?
  5. 01:21:027 (6) - I would change this to big kat in order to fit the pitch if I were you.

[Lundle's Oni]
  1. 00:13:028 (29) - How about moving this note to 00:12:797 - and then add a note at 00:13:489 - in order to fit the vocal. You could remove 00:13:720 (30) - as well.
  2. 00:17:396 (44) - Change this to big don for the strong beat?
  3. 01:05:256 (262,263,264,265,266) - dkkkd or dkkdd sounds better here.
  4. 01:24:113 (376,377,378) - kkd here?

~
Topic Starter
Kodora
Thank you very much Tasha & kpy!

Sadly Lundle is busy with work now, so don't know when he will be able to apply mods :(
Lundlerol

toara_fict wrote:

Hi Kodora :3 JuDa Lund :3

Mod for M4M


[Oni]
  1. 00:16:024 (39) - Del nope
  2. 00:26:012 (76) - 00:26:869 (79) - Bigいらないんじゃない?そうでもなかった
  3. 00:39:724 (121) -  Del or 00:39:896 (121) - move nope
  4. 00:49:666 (180) - No Big ここ消すなら同じ音してる前のbigも外さなきゃならんしそれを修正しないって言うなら外す理由は無いかな。
  5. 01:01:322 (233,234,235,236,237,238,239,240) - ddkkkkd K nope. kkkkddd Kにしました。
  6. 01:24:291 (378) -  ??
Good Mapset :3

Go Rank Kodora~~~~ :3 :3 :3 :3/


3 Star Shoot :3 :3 :3
thx mod
Lundlerol

Aka- wrote:

↑ LOL that millisecond difference

ok so second half of my poor mod, no kd .__./

[lundle's oni]
  1. 00:10:254 (22,23,24,25,26) - what about ddkkk here? you have the same sounds as well on 00:06:562 (15,16,17,18,19) n~? nope
  2. 00:11:639 (27,28) - kd; here 00:12:101 (28) is low sound, k doesn't really feet here nope
  3. 00:17:408 (45) - finish? owo ok,nice.
  4. 00:20:870 (46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64) - i found this place quite spammed with triplets, imo should be better if you replace some with 1/2 notes. for example this on 00:22:241 (53,54,55) n-.... nope.
goooooooood fjdlsafjld';skfl;akf;ldflsakfd
the rest seems ok as for me


\o/~
thx mod ~ :)
Lundlerol
thx mod tasha & kpy!!!
taiko diff : http://puu.sh/4NngA.rar
Lundlerol

kanpakyin wrote:

Random Taiko mod:

[Lundle's Oni]
  1. 00:13:028 (29) - How about moving this note to 00:12:797 - and then add a note at 00:13:489 - in order to fit the vocal. You could remove 00:13:720 (30) - as well. sorry.nope.
  2. 00:17:396 (44) - Change this to big don for the strong beat? done
  3. 01:05:256 (262,263,264,265,266) - dkkkd or dkkdd sounds better here. nope.
  4. 01:24:113 (376,377,378) - kkd here? done.
thx mod~!
Lundlerol

Tasha wrote:

Taiko mod requested in game.

[Lundle's Oni]

Could probably add a don at 00:01:720 - and a kat at 00:01:951 - to fill this in a little bit. Not required but it sounds nice with the music. done.

Same idea as above, don at 00:09:105 - and a kat at 00:09:335 - to fill things in a bit. nope.

00:22:227 (53,54,55) - I see the kdd kkd kkk pattern you're using at this section, but I think this would sound and play better if it was a ddd here instead.
nope.
00:27:884 (83,84) - Perhaps dk here to compliment the previous kd? oh! nice!

Consider adding a don at 00:39:027 - and 00:39:198.nope.

00:42:113 (132,133,134) - I feel like kkk sounds better here, but definitely your call as both work quite well. n-...nope.. sorry.

01:10:570 (299,300,301) - Try kdd here. The kdk doesn't fit that well in my opinion.i tried. but no change.

[Comments]

Both taiko's in this map are really well done, ask me to look at this again once you've looked at this and we'll see about giving it the Taiko stamp of approval :)
thx mod tasha^!
JUDYDANNY

kanpakyin wrote:

Random Taiko mod:

[JuDa's Muzukashii]
  1. I strongly recommend to change the sv to 1.4 since I couldn't find a reason that to use 1.3 (and 1.4 won't be too hard for this diff.) ok. fixed~!
  2. 00:13:028 (2) - It would be better if you could move this note to 00:12:797 - in order to fit the vocal. You may change this note to kat as well. fixed~
  3. 00:17:396 (1) - Probably change this to big don to fit the strong beat there? fixed~
  4. 00:25:827 (1,2,3) - ddk? sorry nope ><
  5. 01:21:027 (6) - I would change this to big kat in order to fit the pitch if I were you.nope ><

~
Thanks for mod~! ・ω・/
http://puu.sh/4NtYv.zip
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