I see you need help with timing
- BPM: 109,000
- Offset: 45 <--- sound more accurate
Natsu wrote:
I see you need help with timingRemember to resnap circles and green lines :p
- BPM: 109,000
- Offset: 45 <--- sound more accurate
HabiHolic wrote:
본선맵이신가요?
본선맵이시면 카페에 가셔서 공지 읽어보시고 지정으로 쓰는 로고가 있으니 그걸 추가해주세요~
ts8zs wrote:
ts8zs's Modding[Hard]
00:11:329 (3) - http://osu.ppy.sh/ss/931655 → Fixed. new shape. http://osu.ppy.sh/ss/934027
00:09:127 - use redline change it → Fixed.
00:44:356 - unused greenline → Fixed.
00:52:889 - http://osu.ppy.sh/ss/931659 → Fixed.
00:55:641 (2) - ^ → too far away note. hmm.... center? it's butterfly. http://osu.ppy.sh/ss/934033
00:54:953 (5) - http://osu.ppy.sh/ss/931664 → Fixed.
00:57:155 (4) - ^ → Fixed.
00:58:256 (2) - move late 1/4 → Actually, I don't know this sentence. hmm... change note bit? http://osu.ppy.sh/ss/934039 ?
00:59:769 (1) - 2nd point 176,188 → Fixed.
01:23:164 (2) - 10th point move down 2 tiny girds → Fixed.
01:41:879 (2) - 2nd point move down 1 tiny gird → Fixed.
03:19:035 (2) - 2nd point move right 2 tiny girds → Fixed.
03:37:200 (6) - 2nd point,left,3tiny girds → Fixed.
04:06:100 (4) - http://osu.ppy.sh/ss/931677 → Fixed.
00:54:678 (3,4,3,4) - this not fit map's difficulty I think → I agree. ah.... maybe not? i don't know. i'll ask another player.
[Normal]
Add whistle at long white line? → where is long white line o.o? whistle is 1/4. (not kiai time.)
00:09:127 - use redline change it → Fixed, Changed.
00:44:356 - useless greenline → Fixed.
02:35:824 (3) - last point left 1 gird → Fixed.
03:45:182 (1,2) - make them same shape → Fixed.
have not any big problems :3
Good map:3Thank you!
wait, i'm traveling now.
Tomorrow fix your mod
Fixed!
Thank you!
and fixed hard hitsound! i missed.
[ Zzz ] wrote:
Hi~LoserticZzz's Modding[Normal]
AR - 1 → AR은 괜찮은것 같아요. 4로 하기엔 느린템포...(근데 원래 이곡이 느린 bpm인데...??)
AI 모드 확인해주세요! → 키아이 타임 관련은 패스할게요. 이해 하시라고 믿어요.(?)
01:10:778 (5) - 박자가 있네요 'ㅂ'!! 서클 추가 해 주시는게 더 좋을꺼같아요!! → 수정 완료.
01:15:182 (5) - 서클 추가해주시는것도 좋아보여요! → 수정 완료.
01:45:457 (5) - Delete → 수정 완료.
01:46:008 (6) - 서클추가 → 수정 완료.
01:48:210 (5) - ^ → 수정 완료.
01:49:861 (3) - Delete → 수정 완료.
01:50:411 (4) - 서클 추가 → 수정 완료.
02:04:999 (2) - 엇박인거같네요 ..
위에 슬라이더의 턴을 02:05:549 (3) - 이곳으로 해주시면 좋을꺼같아요! → 수정 완료.
02:06:650 (3) - 그리고 여기 서클 추가 ! 하면 더 좋아보임! → ! 어디요? 는 이미 추가 되어 있습니다...ㅠㅠ
02:08:026 (6) - 서클 추가 → 수정 완료.
02:12:430 (2) - ^ → 수정 완료.
02:21:237 (4) - ^ → 수정 완료.
02:23:439 (3) - 제거 → 수정 완료.
02:25:641 (6) - ^ → 그 노트는 원래 업ㅂ습니다. 아마도 이건 노트 추가이겠군요. 추가 완료.
02:27:292 (4) - 제거 → 수정 완료.
02:27:843 (5) - 서쿨 추가 → 수정 완료.
02:30:044 (4) - ^ → 수정 완료.
02:38:852 (3) - ^ → 수정 완료.
02:40:228 (2) - 이 슬라이더의 턴 하는 부분을 02:40:778 (3) - 이쪽으로!
그럼 이렇게 되겟죠 ?! → 수정 완료.
02:39:953 (2) - 사진에 여기 들어가있는건 추가하지마세요!! ㄴㄴ... → 넵.
02:41:879 (3) - 그리고 여기 서클추가하면 더 나아보여요!! → 수정 완료.
02:43:256 (6) - 서클추가 → 수정 완료.
02:47:659 (4) - ^ → 수정 완료.
04:00:320 (4) - ^ → 수정 완료.
04:01:971 (4) - 제거 → 수정 완료.
04:04:723 (4) - 서클 추가 → 수정 완료.
04:09:127 (3) - ^
[Hard]
하드인데 .. 왜 인센으로 나오는거죠 ..AI모드는.. ㅋㅋㅋㅋ AI모드 체크해주세요!! → 아마 4.51성이라서 그럴거에요. 망할 0.01, 키아이타임은... 네... 위에 적혀있죠?(...)
HP - 2 OD + 1 → 제가 맨처음에 이렇게 설정해놓고 비트맵을 만들었는데, 만들다 보니까 낮은 bpm의호구스런연타들이 많아서 OD를 낮춘거에요.. 어디까지나 "하드"난이도니까. 아, 물론 저는 다 칠수 있지만요..???
00:54:953 (5,1) - 간격은 2.00을 넘지 않도록 해주세요! → 수정 완료.
01:01:145 (3,4) - ^ → 수정 완료.
01:01:971 (7) - 서클 추가! → 수정 완료.
01:04:173 (8) - ^ → 수정 완료.
01:06:375 (8) - ^ → 수정 완료.
01:08:577 (3) - ^ → 수정 완료.
01:10:778 (11) - ^ → 수정 완료.
01:12:980 (8) - ^ → 수정 완료.
01:17:384 (1) - 긴 슬라이더보다 짧은슬라이더와 서클같은걸로 대처하면 더 좋을것같은데 .. 'ㅂ' ..!
위 서클이랑 짧은 슬라이더라고 말했는데 << 이렇게 하면 좋을꺼같네요!! 01:17:384 (7,1) - → 님이 추천해주신 방법을 약간 수정. http://osu.ppy.sh/ss/934410
01:23:989 (3) - 슬라이더를 지우고 이곳에 서클만 놔둬도 괜찮을꺼같아요! → 역시 약간 수정. 노트 2개 나뒀어요.
02:35:824 (3,4) - 슬라이더와 겹치지 않게 해주세요 .. 조금 늦게 쳐야되는데 저렇게 같이있으면 바로나오는줄알고 틀리는사람도 있어서말이죠 'ㅂ' ... → 수정 완료.
02:54:265 (5) - 이렇게 해주셔도 좋을듯 싶네요!! → 수정 완료.
03:42:430 (4) - 서클 추가 해 주시는게 더 좋을꺼같아요!! → 수정 완료.
끝났습니다!! 힘듬 ㅠㅠ...
헉헉
님이 제 맵 모딩 하실때마다 힘들어하심ㅋㅋㅋ
감사합니다!
Laurier wrote:
mod4modLaurier's ModdingGeneral
Artist コトコ⇒KOTOKO → Fixed.
Nromal
00:09:127 - add note ? you should follow vocal → hmm. maybe not..
00:23:714 (2,3,4,5) - try this form ? http://puu.sh/46kyF.jpg → maybe, too monotonous.
00:30:320 (4) - add reverse and make accent http://puu.sh/46kCy.jpg → Fixed.
00:50:136 (2) - copy to 00:49:035 (1) and use same form. and move this ? http://puu.sh/46lIO.jpg → Fixed.
00:55:641 (1) - make bracket http://puu.sh/46lMm.jpg → Fixed.
01:02:246 (1,2,3,4,1) - try this http://puu.sh/46lOv.jpg → Fixed exactly star.
01:22:063 (1) - use more low volume and add finish → 70%→60%, non fixed finish.
02:22:613 (1) - remove nc → Fixed, and 02:23:714 (1) - add NC.
02:54:678 (1) - same as 01:22:063 (1) → 70%→60%
04:11:604 (1) - ^ → 70%→60%
04:14:081 - ~ why not mapping this part ? → because, this song not "the end" suddenly. slowly end song... i don't know.
Hard
00:11:329 (4) - please folow vocal http://puu.sh/46m2a.jpg → Fixed.
00:15:182 (2) - use this rhythm? http://puu.sh/46m65.jpg → Fixed.
00:31:145 (1) - same as 00:11:329 (4) → Fixed.
01:24:265 (4) - add finish → sorry, i don't have right hitsound.
02:54:265 (5) - move to center ? → maybe too hard. just keep this.
02:54:540 (1) - same as normal → 70% → 60%
03:31:971 (5) - nc → Fixed.
04:08:714 (8) - http://puu.sh/46mMO.jpg → maybe continue vocal.....hard difficult fix tomorrow~
normal fixed!
FIXED!
Thank you!
Sweet Vanilla wrote:
Sry for late
Hellow~~for M4M~~
Then the following are some of my personal suggestionsSweet Vanilla's ModdingThat's all, good luck~[General]
- Use more clear background,I see nothing in bg when view preview interface → ahah, okay. fixed
- tags add "Saito Shinya" and "Accel World" should be moved in tags "unfinished (Single)" was its album name ,it should be moved in source. → Fixed.
- Do not put silent "slidertick.wav" and silent "sliderslide.wav" at the same time.(unrankable) → Delete sliderslide.wav files.
- Nc1 clap sound sounds inappropriate... → hmm. at first. add NC:1 Clap file = soft:1 Clap file...
- Nc2 finish is Cheers right? I don't know whether hitsounds can be like this. you can ask bat for help → um. i heard "cheers sound". so i added this hitsound. (more big sound)and... BAT;_;.. i don't know contact to BAT
[Normal]
- 00:17:659 (6,1) - 1 surround 6 better → fixed, but too slight?
- 00:20:411 (3,1) - ^ → fixed, but too slight?
- 00:27:017 (1,2) - ^ → fixed, but too slight?
- 00:35:824 - whistle → Fixed.
- 02:08:301 (1) - more bent → like this? ah, bent = surround? maybe surround = blanket. http://osu.ppy.sh/ss/949717
- 02:10:503 (3,1) - surround better → Fixed.
- 03:23:714 (1) - more bent → Fixed.
- 03:27:292 (1) - it should be start at 03:27:567 - → Fixed.
- 03:37:476 (5,1) - surround better → Fixed.
- 00:10:228 (2) - use 1/4 beat snap divisor and remove 00:10:228 (2) - then start a slider at 00:10:503 - end at 00:10:916 - then make a return slider.(fix distance → changed
- 02:54:540 (1) - fin? → i don't know this 'word' the end?
[Hard]- It's not necessary that U keep distance snap open all the time when mapping,player may feel it boring → I know ;_;. it's my too short experience
- 00:11:604 (1,2) - surround better → Fixed.
- 00:14:081 (4,1) - ^ → Fixed.
- 00:15:320 (3,1) - ^ → Fixed.
- 00:31:421 (2,3) - ^ → Fixed.
- 00:38:026 (1) - more bent → Fixed.
- 00:42:430 (1) - ^ → Fixed.
- 00:49:448 (5) - this circle may at 00:49:311 - (it's up to U → ahh.. the vocal heard blue line. soorry
- 00:53:439 (3,5) - add a white point in slider to make them surround better → changed another rythem and pattern. but, not good shape; http://osu.ppy.sh/ss/949774
- 00:56:880 (3,4) - change these two to a slider→ changed http://osu.ppy.sh/ss/949774
- 00:58:118 (2,3) - remove these two circles and add one at 00:58:256 - → Fixed.
- 01:02:797 (2,3) - surround? → it's maybe ctrl + shift + r setting.
- 01:13:256 (2,3) - ^ → Fixed.
- 01:41:879 (2) - so long slider? why? → Changed new pattern. http://osu.ppy.sh/ss/949791
- 01:43:806 - add a circle → Changed new pattern. http://osu.ppy.sh/ss/949791
- 02:12:155 (1,2) - surround better → Fixed.
- 02:18:622 - add circle → Fixed.
- 02:22:063 (3) - move to 02:21:925 - → Fixed.
- 02:23:164 (6) - ^ → Fixed.
- 02:25:916 (1,2) - surround better → Fixed.
- 02:36:375 (5) - move to 02:36:237 - → Fixed.
- 02:47:384 (7) - remove the circle → i think it's okay. i heard "toong" sound.
- 02:47:934 (1,2) - surround better → Fixed.
- 03:24:540 (4,1) - looks bad (why not close the ds? → changed new pattern http://osu.ppy.sh/ss/949811
- 03:47:934 (7) - shape → 02:41:329 (1) =
maybesame slider. i think ....not bad?..(....) http://osu.ppy.sh/ss/949814- 03:51:788 (1,2) - use ctrl+R → Fixed.
- 04:05:824 (3,4) - .... → http://osu.ppy.sh/ss/949826 ← changed
luxoDeh wrote:
Hi! M4M from my queue.
NORMAL
00:33:622 (5,2) - stack them perfectly → Fixed.
02:03:898 (1,3) - ^ → non-fixed. because over distance.
well the diff is quite well made, but what I can suggest more is that you can find other pattern and rhytms to use, especially, for example in the second kiai time, that is quite the same as the first and it can be a bit ripetitive (just for the second, because the third one in some parts have little changes)
for example you can play more with sliders, like in this part: from 02:23:439 - to 02:25:916 - I'll give you a picture of what I did: here I used 3 sliders with different lenght, in my opinion these fills good with the music and it's something different from the same pattern... of caurse this is just a suggestion but I think you can do better. → ahhh, it's better pattern. but, this pattern not good overall difficult rythem
HARD
00:16:008 (1,2) - make this blancket better → Fixed.
00:35:549 - maybe add a note here but place it near to 00:35:824 (1) - → Fixed. https://osu.ppy.sh/ss/981860
00:39:678 (1,2) - make a better blancket here too → Fixed.
00:44:356 - add a note here? → Sorry, because... umm.. note rythem? ahhh bad english.
00:56:879 (3) - I think you should move it some grids up... I don't really like this placement, anyway, it's just a personal suggestion → Fixed.
00:59:769 (1,2,3) - stack them perfectly → Fixed.
01:01:283 - I think you should add a note here and make a long stream → Fixed.
02:22:338 - add a note... I feel empty here or maybe you can try something like this here 02:21:512 (1,2,3,4,5,6,1) - I just tryed to make some rhythm, but you can also leave it as it is of caurse, it's just a suggestion. → add note!
that's all. GL!
Thank you!pochamin wrote:
M4M from my queue~
normal -00:22:063 (1) - remove whistle on start and add it to the end instead → Fixed.
00:23:714 (2) - remove whistle and clap → Fixed.
00:23:989 (3) - add whistle → Fixed.
00:24:265 (4) - remove whistle → Fixed.
00:24:540 (5) - add whistle → Fixed.
00:24:815 - add clap on the spinner → Fixed.
00:33:622 (5) - remove whistle from the 2nd slider tick → Fixed.
03:34:173 - add a slider from here to 03:35:805 ? → i think it's special(...) part. no note. (and low HP. not fail.)
sorry it's very late T T
Lally wrote:
Hi o3o/ queue reqLally's Moddingi'll give you some general help about this map:
- Accel World goes to the Source and not to the tags → Yep. (another player said "change this")
- unfinished could be added to the tags → Yep
- uhm i dunno what or who is Shinya so should be not be in the tags → http://www.anime-sharing.com/forum/anim ... hed-63229/ here!
- you have Inconsistency in combo colours (since you mapped this mapset alone (or i hope so) the combo colours should be the same in every diff since you don't use multiple BGs)
[Hard]
Combo1 : 0,210,210
Combo2 : 232,0,232
Combo3 : 4,167,244 → All Fixed.
[Normal]
Combo1 : 128,255,255
Combo2 : 255,128,255
Combo3 : 22,175,250- you have Inconsistency in Kiai Times,since you mapped (or i hope) all the diffs,the kiai should be the same in every diff
[Hard]
Kiai #1: Starts on 00:44:632, ends on 01:01:696
Kiai #2: Starts on 01:02:246, ends on 01:21:788
Kiai #3: Starts on 02:17:109, ends on 02:34:173
Kiai #4: Starts on 02:34:723, ends on 02:54:540
Kiai #5: Starts on 03:36:375, ends on 03:51:237
Kiai #6: Starts on 03:51:788, ends on 04:11:329
[Normal]
Kiai #1: Starts on 00:44:632, ends on 01:01:696
Kiai #2: Starts on 01:02:246, ends on 01:21:788
Kiai #3: Starts on 02:17:109, ends on 02:34:173
Kiai #4: Starts on 02:34:723, ends on 02:54:265
Kiai #5: Starts on 03:36:375, ends on 03:51:237
Kiai #6: Starts on 03:51:788, ends on 04:11:329 → it's my mistake. fixed Kiai #4: Starts on 02:34:723, ends on 02:54:540- normal-hitfinish2 totaly don't fits with this kind of song. → okay
Thank you!
감사합니다!DingGGu wrote:
M4MDingGGu's Modding[Hard]
00:48:760 (1,2,3,4,5,1,2,3,4,5) - 가사로 가는 것보다 박자로 가는게 어떨까요? → 정박자로 수정.는 밋밋해졌을지도...
02:36:650 (1,2,3,4,5,6) - 그리고 하드치고는 노트 수가 너무 많습니다. 슬라이더로 대체 해주시는 것도 좋을 것 같습니다. → 느린 연타가 맵 컨셉이지만 하드치고는 좀 어려운가 보네요.. 수정 완료.
02:39:953 (3,4,5,6,7,8) - ^ → 수정 완료.
03:53:714 (1,2,3,4,5,6,7) - ^ → 수정 완료.
HP : 6 OD : 6 이 적당합니다. → 수정 완료.
[Normal]
00:10:503 (2,1,2,3,4,5) - 이 패턴이 이 부분에만 있네요, 수정 해주시는게 좋을 것 같습니다. → 수정 완료.
크게 문제 될 만한 건 없는 것 같습니다.
Thank you!Natsu wrote:
HI~ Losertic M4M from my queueNatsu's ModdingGeneral:
- Clean
Hard:
- AR 7 HP 6 OD 6 fit this diff alot better → Fixed.
- 00:11:329 (4,1) - swap NC → Fixed.
- 00:18:210 try to move this to x:196 y:167 so the tail get stackad with 00:17:384 look alot better → Fixed.
- 00:24:815 add a circle here then start the spinner in 00:24:953 sound alot better following the vocals → Fixed.
- 00:27:017 Add finish here fit alot with the music → Fixed.
- 00:29:632 Is kinda weird you ignore the vocal there I suggest you to map this beat → Fixed. maybe better rythem!
- 00:31:421 This slider dont follow the music really well try THIS → Fixed. but.. really too hard shape. i don't know ;_; http://osu.ppy.sh/ss/1022374
- 00:32:934 same as 00:24:815 → Fixed.
- 00:39:127 1/2 slider fit really well the vocals here imo → Fixed. http://osu.ppy.sh/ss/1022379
- 00:41:879 I preffer if you start the NC stuff every stanza but I think is just your prefference → maybe if this diff is normal, fixed. but.. too short NC?.
- 00:44:632 add finish on the head (kiai start here) → Fixed.
- 00:50:136 you forget a clap here → Fixed.
- 00:54:540 (5,6) - I preffer if you stack this It will follow the music alot better imo → Fixed.
- 01:01:696 add finish here too → Fixed.
- 01:02:246 same as above → Fixed.
- 01:05:411 (4,5,6,7) - turn off grid snap and stack this perfect → Fixed.
- 01:17:109 (6,1) - swap NC will make the map more readable imo → Fixed.
- 01:23:164 Finish in the tail Kiai end there → Fixed.
- 01:24:265 add finish here too → Fixed.
- 01:23:989 (1,2) - Oh also I will like if you try a jump here to put more empathize in the song maybe like THIS them 01:23:989 (1,2) - are stacked on the centre of the grid also add The NC to ake the jump readable If you follow my suggestion → Fixed.
- 01:41:604 add whiste fit with the starts of the vocals → Fixed.
- 01:41:879 remove whistle just keep the clap here → Fixed.
- 01:42:705 (4) - add more distance here with previous maybe 1.10 or 1.20 → Fixed.
- 01:51:512 add a circle here imo actually sound too empty → Fixed.
- 01:56:467 (2,3,4) - stack they for consistency with 01:55:366 (2,3,4) - → Fixed.
- 01:57:292 same suggestion about the spinner in 00:24:815 → Fixed.
- 01:57:292 (1) - also add a whistle on the spinner sound really nice → Fixed.
- 02:00:320 same as 01:51:512 → Fixed.
- 02:01:421 add NC look really cool and fit alot with the star pattern → Fixed.
- 02:17:109 add finish here → Fixed.
- 02:20:687 this 1/1 slider dont fit this part try a 1/2 repeat will follow alot better the song → Fixed.
- 02:21:512 (1,2,3,4,5,6,7) - I really dont like this part 02:22:063 and 02:23:164 got a important sounds uin the music and should be mapped also you did a jump pattern here 02:21:512 (1,2,3) - for consistency do the same in 02:22:338 (4,5,6) - → Okay, Remapping.
- 02:25:641 add circle 02:25:778 add circle should be a triplet there sound really nice and make the kiai part more fun :3 → Fixed.
- 02:31:971 maybe NC im not sure → I think "not". because. it's only one NC pattern by hard diff.
- 02:32:246 (1) - add finish → Fixed.
- 02:34:723 finish on the head → Fixed.
- 02:45:457 should be a triplet here x_x → Fixed.
- 02:54:540 same suggestion about the other spinners → Fixed.
- 03:36:375 add finish here too → Fixed.
- 03:49:035 (8,1) - swap NC → Fixed.
- 03:54:815 (1) - copy past previous slider and maybe you like to try THIS → Fixed. and Remove NC.
- 04:11:604 same suggestion about the other spinners → Fixed.
Normal:
- 00:23:714 (2,3,4,5) - uhh this is too hard for a easy/normal I suggest you to convert they intwo 1/2 slider → Fixed.
- 00:42:980 (2,3,4,5,6) - same as above a new player cant read or play things like this try another rhythm → Fixed.
- 00:44:632 add finish here → Fixed.
- 00:53:164 (5,1) - fix the distance is little but noticeable → Fixed.
- 01:01:145 (2) - finish in the tail → Fixed.
- 01:02:246 add finish here kiai start again → Fixed.
- 01:46:008 (6,1,2) - same as 00:53:164 → Fixed.
- 02:15:457 (2,3,4,5,6) - same as 00:42:980 → Fixed.
- 02:17:109 add finish here too → Fixed.
- 02:32:522 (1,1) - add finish in both of them → Fixed.
- 03:14:907 add whistle here fit aliot with the vocals → Fixed.
- 03:27:567 (1,2,3) - fix the distance → ahh, i miss this problem. Fixed.
- 03:36:375 (1,2,3,4) - same as 00:23:714 → I think it's ok. (maybe it's too hard pattern for beginner. but, this pattern save only one by normal diff. the beginner osu! player will be clear this.)
- 03:36:375 (1) - Finish → Fixed.
- 03:38:577 (1) - Fix the distance with previous one → Fixed.
- 03:49:586 (1,1) - add finish in both of them
- 04:11:054 convert this in 1/2 slider to it will finish with the kiai i forget to point this in previous kiai ends so do the same on they → Fixed.
Nice song GL with this
감사합니다!HabiHolic wrote:
M4MHabiHolic's Modding[Normal]
00:30:320 (4) - 맨 끝에 휘슬 → 수정 완료.
00:41:879 (1) - 흐름이 어색한듯 합니다 뉴콤보 제거하는게 좋을듯 해요 → 수정 완료.
00:46:833 (1) - 뉴콤보 제거 → 수정 완료.
01:06:650 (1) - 차라리 01:04:448 (1) - 얘를 복붙시켜서 반전시키는게 보기에는 좋은듯 합니다 → 수정 완료.
01:10:778 (5,1) - 약간 어긋낫네요 잘 배치바랍니다 → 수정 완료.
03:36:375 (1,2,3,4) - 헉.. 너무 어려워요.. 그냥 짧은거 두개 두시는게 좋을듯 → 이부분은 꽤 어렵다고 다른분께도 지적 받았었네요.. 짧은 슬라이더 2개는 이 난이도에선 없기에, 노트 4개중 2개는 지웠습니다.
03:49:586 (1) - 스피너하고 노트사이가 너무 가까워요 그냥 스피너 빼고 노트로 채우는게 어색하지 않을듯 합니다 → 수정 완료.
[Hard]
00:50:962 (1) - 너무 어색한듯 노트로 채우는걸 추천합니다 → 수정 완료.
이외에 제가 지적할건 딱히 없네요
GL~
sjoy wrote:
Hi from my queuesjoy's Modding[Normal]
00:28:118 (2) - try to move it avoid overlap with 00:30:320 (4) - → i think it's not. because blanket by 00:27:017 (1)
01:11:054 (1) - add fin? → Fixed.
01:22:063 (1) - ^ → umm... not good?..
01:59:494 (1) - ^ → Fixed.
02:25:916 (1) - ^ → Fixed.
02:40:228 (2) - ctrl+g? → Fixed.
02:54:540 (1) - add n-fin? → Fixed.
[Hard]
00:17:109 (3,4) - ctrl+g ?I think the flow is not good now → ummmmm... fixed.
00:32:934 (6,7) - stack on 00:32:522 (5) 's end? → I think not good shape. (also, too many 00:32:934 (6,7) rythem. not change)
00:49:035 (1,2,3,4) - I think it's too boring for hard diff try to make more patterns → okay.. umm.... make it temporarily pattern
01:20:411 (1) - ctrl+j? → nice. but, too close
01:51:512 (2) - move to 256,264 to make a same spacing? → Fixed.
02:00:320 (2) - ^to 328,192 → Fixed.
02:53:577 02:53:714 02:53:852- add notes → sorry.. umm i want consistent rythem this part.
03:55:916 add a note? → Fixed.
03:57:017^ → Fixed.
04:10:641~04:10:916 add notes? → sorry.. umm i want consistent rythem this part.
in general it looks good
good luck for rank.star~
Thank you! and again, thanks for your kudosu
Hinsvar wrote:
Well hi there.
Sorry for taking my time too much.Hinsvar's Modding*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.
>General>Normal
- ...I actually expected an even smaller BG file size, considering the BG is filled with black shades (mostly), but it's fine I suppose.
- Accel World is not the source. In fact, this song doesn't come from any show at all. It is simply the B-side of the "unfinished" single, so please remove Accel World from the source column.
- Also remove Satoshi Yaginuma because he isn't involved in the song at all; only Shinya Saito does.
- Maybe add "The Sakura Rain is Pale Green" (the English title of the song, though not official) to the tags? Not necessary, but still.
- Set the offset to -505 please. The current offset makes the beginning of the stanzas one beat earlier.
- 00:27:017 - I'd increase the volume to 75% here in all diffs to follow the song's increase in power/loudness.
>Hard
- Umm, why do you use an NC every one or two stanzas (00:53:439 (1,2,1,2,3,4) for example)? Make them consistent, please. I recommend using an NC every two stanzas.
- 00:33:622 (5,1) - Try to make a nice blanket here?
- 01:17:659 (1) - I don't really have the time to check it, but this can be off-screen in 4:3 resolutions. Try to see if it's true?
- 01:44:907 - I recommend to add a 1/2 slider here to follow the instrument and then remove 01:45:182 (4), but this isn't really necessary.
- 03:27:567 (1,2,3) - Hmm, Ctrl+G for the rhythm so they will follow the vocal and instrument more correctly?
- 03:50:687 (6) - Just for aesthetic reasons so the pattern here will look neater: Ctrl+J?
- 00:09:402 (1,2,3) - The blanket is pretty weird here, too. Just saying.
- 00:16:833 (2,3,4) - If you want to make a jump, make one between (3) and (4), not (2) and (3). The instrument's pitch increases in the transition from (3) to (4), not (2) to (3). The current jump is just really hard to expect and is an awkward one.
- 00:31:421 (2,4) - Why do they overlap each other partially? This is really easy to avoid, seriously... I think you know how to fix this yourself.
- 00:42:980 (2) - I prefer to move this to (448,264) to make the flow here better. Well, up to you for this.
- 00:50:962 (5) - I'd add an NC here to indicate that this is a completely different and separate pattern from the previous square to make the pattern readable.
- 00:55:641 (2,3,4) - This kind of flow is weird for me, IMO. Hitting a note to the left that is only 1/4 beats apart and suddenly having to go up straightly 1/2 beats after? Feels strange, but maybe it's just me.
- 00:58:944 (4) - Also NC here to indicate the change of the rhythm?
- 01:00:044 - I heavily recommend to map this spot to follow the vocal. Right now, it just feels so awkward to leave the place unmapped...
- 01:01:145 (3,4,5,6,7) - ...Why does the stream's shape look so random? Maybe try to curve them, or remove (5) to create an interesting rhythm?
- 01:04:173 (1) - Move this to (136,208) to make the flow better?
- 01:04:861 - I also recommend to add a circle here to follow the vocal; feels kinda empty currently.
- 01:09:953 (3,4,5,6,7) - Same as 01:01:145 (3,4,5,6,7).
- 01:24:127 - Hmm, add a circle here to follow the instrument?
- 01:52:889 (5) - NC to make the combo pattern consistent, please?
- 01:53:439 - And maybe map this with a slider's repeat or a circle to follow the vocal? idk, I don't feel comfortable seeing the vocal being skipped using the middle of a slider.
- 02:28:944 (3,4,5,6) - Change the rhythm to this instead to follow the song (especially the vocal) more accurately? → hmm.. changed new pattern. http://osu.ppy.sh/ss/1031523
- 02:42:430 (3,4) - Combine them into a slider to emphasize the vocal in the middle of the two circles? → add note http://osu.ppy.sh/ss/1031538
- 02:45:733 (1) - Shorten the slider to 02:45:870 to follow the vocal? Feels better than following the instrument, IMO. → hmm. not change. because many same pattern in hard diff. also, i think... great?
- 02:46:421 (4) - And remove this for the same reason as the suggestion above? → Fixed.
- 03:39:815 (7) - Maybe end this slider at 03:40:090 and add a circle at 03:40:228 to follow the vocal and instrument better? → i think great for now.
- 04:02:934 (4) - Remove this to emphasize the vocal at 04:02:797 and 04:03:072? → no, i heard the voice 04:02:935 so.. non-fixed.
- 04:08:577 (7) - Also remove this to emphasize the vocal around it too? → Fixed.
Mostly about rhythm stuff and minor things, although there are a few must-fixes. Your map is fine; I just don't really like how you map lol
Sorry if that sounded rude. Still a nice map, so don't mind my words too much.
Good luck on the way
Hinsvar wrote:
Hmm, about the general stuff...
When I'm talking about the file size, I'm talking about how much space it occupies in your storage (in bytes). 1024x768 is the resolution of the image. Well, it's not that much of a problem, though. → it's my mistake X_X (Because I'm not good other language T_T)
And about the source, yes, I do realize that the name of an album/single isn't supposed to appear in the source column, but no, this song doesn't show up in Accel World at all. This is why you should remove Accel World and leave the source column empty. → ahhhh, i don't know. It is not heard in the Accel World Anime. but.. this song in Accel World " →Unfinished→ " Album. hoo... really i don't know.
change source → tags for now.
Just my two cents; I'm fine for the other rejections
감사합니다!-Kirito wrote:
hi From Kritio's Modding Queuse (Normal / M4M)-Kirito's Modding[General]
- bpm offset 9,403으로 수정해주세요. -505가 아닙니다. → 수정 완료.
- BG 바꿔주세요. 노래하고 BG가 어울리지 않습니다. → 음... 이부분을 일단 보류 할게요. 마땅한 백그라운드가 없어요.. 이것도 그나마 찾은거라서;.
- 모든 난이도에 00:09:128 - 초록색 선 삭제해주세요. → 수정 완료.
- 히트사운드 중에 normal-hitclap는 소리가 안들리니 삭제해주세요.. normal-hitclap2는 사용 안하는 히트사운드 삭제 → 히트클랩2 삭제 완료. 근데 나머지 하나는 음.. 지우면 히트사운드 소리 없게 하는건가요? 일단 나둬둘게요;.
[Normal]
00:33:623 (5) - NC 추가 → 수정 완료.
01:22:063 - ~ 01:24:265 - 노트 추가하세요. → 이 부분은 다른 리듬에서도 스핀을 했기에 그대로 나두겠습니다. ( 02:54:540 (1) - 04:11:604 (1) - )
01:22:063 (1) - 01:24:402 - 01:33:072 - 으로 이동해서 스핀 추가 → 위와 동일합니다..
03:21:512 (4,5) - 박자 이상하네요.배치 추천 → 수정 완료.
03:34:173 - 서클 추가 → 수정 완료.
04:11:604 - ~ 04:13:806 - 이 구간 노트 추가하세요.
04:11:743 (1) - 스핀 여기부터입니다.04:13:806 - ~ 04:22:614 - → 저는 이 부분 스핀이 맘에 든다고 생각해서. 이것 포함 스핀 3개는 수정 안하겠습니다 죄송합니다-
[Hard]
00:20:412 (3) - 1/1 슬라이드 아닙니다. 보컬에 맞게 수정해주세요. this → 수정 완료.
00:21:513 - 여기에 서클 추가 → 서클 하나 대신에 슬라이더를 넣었습니다.
00:38:027 (6,7) - 00:20:412 (3) - 와 같게 → 이부분은 보컬대신에 크게 퉁퉁 거리는 소리를 따라 넣었습니다.
00:49:861 - 서클 추가 → 이부분도 보컬보단 퉁퉁 거리는 소리를 따라서...
00:50:688 (7) - 00:50:549 - 으로 이동 → 위와 동일 합니다.
00:53:439 (1) - 클랩을 피니시로 바꿔주세요 → 수정 완료.
01:24:402 - 01:33:072 - 노멀과 동일 → 노말과 같은 이유로 수정 안할게요..
01:22:063 (1) - 보기 않좋은 슬라이더 입니다. this → 수정 완료.
01:23:165 (2) - ^ → 수정 완료.
01:57:293 (9) - NC 추가 → 수정 완료.
01:59:495 (1,2,3) - 간격 유지 x1.0 → 01:50:687 (1,2,3) - 이부분이랑 동일하게 해서... 일단은 놔둘게요.
02:10:504 (5,1) - NC 반대로 → 수정 완료.
02:41:330 (4) - NC 추가 → 수정 완료.
04:11:604 - ~ 04:13:806 - 노멀과 동일 → 수정 안하겠습니다.
04:11:743 (1) - 노멀과 동일
GL
393,135,75457,5,8,0:0:0:0:
324,176,75733,1,0,0:0:0:0:
393,215,76008,1,0,0:0:0:0:
324,254,76283,1,0,0:0:0:0:
393,295,76558,1,8,0:0:0:0:
256,216,77109,5,0,0:0:0:0:
Thank you!RandomEffect wrote:
From my queue~
thanks for M4M!RandomEffect's ModdingNice KOTOKO~[General][Normal]
- Romanised Title: "Sakura no Ame Moegi no Yo" →
Umm. wait.SPOILERTitle: Accel World ED Single - unfinished
Artist: KOTOKO
Tracklist:
1. unfinished
2. Sakura no Ame Moegi no yo <<
3. unfinished (Instrumental)
4. Sakura no Ame Moegi no yo (Instrumental)- mp3: outro is too long. I recommend to cut appropriately → uh, but. not cut Original-song File ;_;
[Hard]
- 01:41:880- remove whistle → Fixed.
- 01:43:531- add whistle → Fixed.
- 01:44:081- remove whistle → Fixed.
- 02:27:017 (3,4) - I prefer to change for 1 slider → i think its' too hard
- 02:45:463- add a note? → I think.. umm. it's follow boom- sound
- 03:14:907- whistle is necessary? → remove whistle.
- According to AI-Mod, Object isn't snapped! → it's my mistake! fixed
- 00:35:549 (1) - how about moving to x:272 y:242 (you can make star-pattern) → i want jump(pattern) this part.
- 00:44:357- I prefer to add a note → umm. it's great. but, i like this pattern!
- 00:53:438 (1) - curve slider is better → Fixed.
- 01:06:100 (7,8) - I prefer to change for 1 slider → Fixed.
- 01:15:457 (1,2,3,4,5,1) - this pyramid-pattern looks awkward. how about this? → Fixed.
SPOILER393,135,75457,5,8,0:0:0:0:
324,176,75733,1,0,0:0:0:0:
393,215,76008,1,0,0:0:0:0:
324,254,76283,1,0,0:0:0:0:
393,295,76558,1,8,0:0:0:0:
256,216,77109,5,0,0:0:0:0:- 01:22:063~01:24:265- I suggest to reduce SV → what is SV?
- 01:41:604 (1) - move whistle from it to 01:41:880 → Fixed.
- 01:50:412- add a note → Ummm.....
- 01:57:430 (1) - whistle is necessary? → 01:59:494 (1) - remove whistle hitsound much better!
- 02:16:834- I prefer to add a note → yep, same opinion.. l like 5 note!
- 02:53:989 (4,5,6) - I suggest to unifrom DS to 1.45x, and you can make star-pattern → maybe it's too hard. because 02:54:265 (5) - this.
- 03:18:760 (4) - I prefer the slider: 03:18:485~03:18:760 → oh, i think better this pattern: 03:18:485 ~ 03:18:760 - add note.
- 03:35:274~03:36:100- it is better to add someting note (I prefer 1/4 beat rolling) → I like this part. (no note, slider..maybe you know why i like this part)
- 04:00:320- add a note → i like better now
~Good Luck~
Simple, and nice SB!Sun Rainbow wrote:
http://puu.sh/4Un7j.zipI am sorry for my lazy
I am sorry for my lazy
I am sorry for my lazy
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[ Sana ] wrote:
M4MSana's Modding[Overall]
Slider Tick Rate -> 2 → 히트사운드를 잘 맞추는 것도 아니고 해서 일단은 '1'개로 냅둘게요.
[Hard]
00:48:485 (4,5,7,8,9,10) - 이런 박자 추천 드려요 → 이건.. insane에서나 어울릴듯한 느낌.. 너무 어려운것 같아요
00:57:843 (6) - NC → 수정 완료.
01:03:622 (5) - 써클 제거 → 퉁 거리는 소리도 나고.. 있는게 더 나을것 같습니다. 그리고 노트 2개, 바로 노트2개는 어려 울듯..
01:05:962 (6) - ^ → 위와 같은 이유이고, 에- 라는 소리가 그 부분에서 나옵니다.
01:11:053 (1,2) - 같은 모양으로 체인지 → 1번슬라이더로 교체 해봤으나...이 둘이는 원래 같은 모양입니다 ㅠ.ㅠ
01:12:430 (5) - 써클 제거 → 위와 같은 이유들 입니다.
01:16:283 (4,5) - 디스턴스 쳌 → 수정 완료. 실수;_;
01:20:411 (1,2,3) - 조금 넓게 해주세요 -> ctrl + shift + S 한후에 1.3정도로 → 수정 완료.
01:55:916 (5) - NC → 수정 완료.
02:10:503 (5) - 박자 실수하셨네요 → 수정 완료.
02:16:696 - 02:16:971 노트 추가 → 이부분은 앞에 있는 것처럼 노트 없는게 나을것 같아요.
02:18:485 - 제거 → 위와 같은 이유 입니다.
02:24:815 - 힛사 넣어주세요 → 슬라이더 틱 1개로 설정해서..
02:27:292 - 제거 → 위와 같은 이유 입니다....
02:44:907 (5) - ^ → 위와 같은 이유 입니다.
02:54:265 (5) - NC → 수정 완료.
04:11:329 (5) - ^ → 수정 완료.
[Normal]
00:34:724 - 클랩 → 수정 완료.
00:35:824 (1,2,3) - 같은 모양으로 -> ctrl + c,v한후에 120도씩 돌리면 되요 → 수정 완료.
00:42:980 (4) - 이렇세 → 수정 완료.
02:27:843 (5) - 제거 → 이부분에 보컬이 들려서 일단은 패스..
04:11:054 (4) - 펴주세여 → 수정 완료.
감사합니다!