forum

Hamasaki Ayumi - Progress [Osu|Taiko]

posted
Total Posts
100
show more
Topic Starter
AnreFM
Sorry No change yonsun, and about the kiai, I think it's fine and AIBat doesn't have any problem with it :roll:

Thanks for modding anyway :D
Kinomi
Hi~AnreFM
Again from my queue~

General
Rhythm in insane is a bit monotonous
kiai is too long,end at 01:23:552 is fine
in hard and easy,try to use more different patterns and rhythm to show the music.especially detail of the music

Irre's Easy
some detail blanket problems should be paid more attention to
choice some intense parts and add 24 claps,don't use them the whole song.in other parts you can use clap one time each long white tick
finish attack is not a good idea,some of them are noisy.
in some parts try to decrease the volume
blanket problems:
00:36:940 (5,2) -
00:59:254 (2,1) -
01:13:634 (1,2) -
00:57:271 (3,1) -

unnecessary finish
00:24:047 (1) -
00:28:014 (1) -
00:33:965 (3) -
the beginning of the song is silence part these finish is noisy,try to add some soft whistle
00:39:915 (1) -
00:41:899 (1) -
00:53:800 (3) -
00:57:766 (1) -
01:01:734 (3) -
00:49:833 (1) - the finish on tail
00:51:320 (2) -
01:09:668 (3) -
01:17:602 (3) -

sth other:
00:34:957 (1,2,3) - this is a bit ugly imo try to make them more smooth
still there are some finishs I think they iare necessary but I think they are put reasonably
NC is used irregularly,try to use NC every 2 long white tick
also you should improve the arrangement,the diff looks not very pretty.

Lanturn's Normal
try to add more whistle,cllap only is boring
00:17:857 (6) - make it a 1/2 slider
00:24:047 (1) -
00:39:915 (1) -
these two are a bit ugly,make them like 00:50:824 (4) - or make them straight

Hard
00:12:420 (6) - this slider covers a loud drum,make it a 1/2 slider and a note or other patterns
00:35:452 (9) - repeat one time more and make it like this
01:02:849 miss sth here,I suggest you to use a kickslider here
01:10:783 add a note
01:42:604 (1) - remove nc or add nc on 01:44:505 (2) -
01:23:552 why not add some whistle after this

Progress
I don't like these triplets start at white tick especially there is no drum of triplets in the music.
triplets start at red tick is more awesome and playable
00:04:513 (7) - nc and 00:05:254 (1) - remove nc
00:08:466 (7) - nc and 00:09:208 (1) - remove nc
00:34:709 (4,5,6)-this stream is unecessary and you miss drum 00:35:824 here
00:52:932 because there is a drum here,so I suggest you to change 00:52:808 (3,4,5) - this pattern.
use the pattern I showed before,or repeater sliders or other 1/4 patterns.
00:54:915 ^ so stream like 00:55:039 (9,10,11) - is not so good,try this rhythm at 00:54:543
00:58:758 (9,10,11) - ^ listen to music carefully,pay attention to these detail than you can do more interesting rhythm and they fit the song because you just follow the drums
01:07:932 (2) - vocal start at blue tick,try to change this pattern?
01:43:433 (4) - nc here
imo you still need more working on rhythm,and patterns,try more different changable patterns, add yourself's understanding of the music and make the map more interesting,than show it to players,same problems as your first rank.

that's all
good luck!
RandF
From my queue~

[General]
  1. BG: check aspect ratio. 16:9 is not suitable for this BG
[Irre's Easy]
  1. 01:27:519 (1) - if you intend heart shape, how about this?
    SPOILER

    256,305,87519,6,0,B|396:209|418:106|336:30|255:93|255:93|176:30|94:106|116:209|211:259|
[Lanturn's Normal]
  1. 00:15:139- add whistle
  2. 01:24:047- clap?
[Hard]
  1. 00:12:667- it is better to add clap. how about changing this slider or adding new-sliderslide?
  2. 00:18:104 (1) - I prefer to end at 00:19:587
  3. 00:43:138 (2) - it is better to remove clap and add clap at before note
  4. 00:43:634 (4) - ^
  5. 00:51:568- clap position is the start of slider, isn't it?
  6. 01:31:238- remove clap
  7. 01:37:932- add clap?
[Progress]
  1. 00:18:351 (1) - same as hard
  2. 01:04:213- it is better to add clap by use of new-hitsound(sliderslide)
  3. 01:16:114- ^
  4. 01:18:097- ^
Tales series is so enjoyable video-game!
I've never played XILLIA, but it ought to be interesting ;)
~Good Luck~
YGOkid8
Progress:
  1. To give you a comparison, completely up to the map but usually, a 1.60x SV for a 180bpm map would work pretty well. What you have here is a 120bpm Insane diff. with 1.80x SV with pretty constant spacing throughout it. In short, it's very low and this difficulty is too easy. It's akin to a Hard diff.
  2. It's not very fun to play as well, and not very well mapped to the song. The majority of the triples feel forced and inappropriate, and your jumps aren't exactly placed well as well.
  3. Also rename to Insane, not really feeling the power of the name Progress here.
00:02:783 (2,3,4) - Example of a forced triple. It looks and feels like it was placed there for the sake of triples.
00:04:265 (6,7) - Apart from visual aesthetics, there's no reason for a jump here. There isn't really anything in the music to signify that a jump would be nice here, so a formation that could play very nicely ends up feeling out of place.
00:05:254 (1,2,3) - Ala forced triple.

Hard:
  1. SV felt a bit slow, but you made the difficulty work fairly well considering. I wasn't expecting much after playing Progress, but I ended up finding myself rather impressed with the introduction to Hard, as it made a lot more rhythmical sense as compared to Progress.
  2. Otherwise I was okay with the difficulty. Better than Progress, at least.
  3. I also highly recommend mapping the chorus with increased spacing. Using same type of spacing throughout implies that both chorus and everything else are the same... but they're not. Chorus is a lot more intense.
00:21:816 - These small gaps in the music break the flow so very much. Considering the song, I just want to keep flowing and flowing, but these gaps are a bit punch to the nose.

Lanturn's Normal:
  1. I found this diff. pretty challenging considering how easy Hard and Progress are, but not a big deal I guess.
  2. Generally flows pretty well, though aesthetics could be worked on a bit more.
Easy:
  1. Why you didn't map the intro is beyond me. If you're going to tell me that because it's an Easy, I won't accept that. People come to your map to play the song (and your map), and it's not really nice to not give the Easy players something simply because they play Easy.
  2. Again a pretty challenging difficulty, considering how easy Hard and Progress are.
  3. ...And it only has 0.1 difference in SV from Normal. Please no.
00:34:957 (1,2,3) - 1/2 in Easy = please no unless appropriate and necessary. This is neither appropriate for difficulty nor necessary.
01:31:485 (1,1) - Not enough spinner recovery time. Delete the (1) after the spinner, or do something different and more interesting than long spinners.

My quick look. My suggestion would be to remap stuff so that you have a larger spread of difficulty (it's currently a hard-Easy to easy-Insane with 4 difficulties) and to be more aware on how the diffs. sit next to each other. But if you don't want to, that's your call. No kudosu!, thanks.
Irreversible

YGOkid8 wrote:

Easy:
  1. Why you didn't map the intro is beyond me. If you're going to tell me that because it's an Easy, I won't accept that. People come to your map to play the song (and your map), and it's not really nice to not give the Easy players something simply because they play Easy. I've mentioned this three times now. It's not because it's easy (why would this even be a reason?) It's simply because of the fact, that this intro is just very repetitive and boring imo. I don't want to bore the people, since the rest of the song is far more exciting. But if it goes on like this, I'll consider it.
  2. Again a pretty challenging difficulty, considering how easy Hard and Progress are. o_ô Where is the 'challenging' here?
  3. ...And it only has 0.1 difference in SV from Normal. Please no. ..? If you compare the rhythm to normal, and the overall difficulty, I can't see a problem with it, at least in the lower diffs.
00:34:957 (1,2,3) - 1/2 in Easy = please no unless appropriate and necessary. This is neither appropriate for difficulty nor necessary. I changed it to another 1/2 rhythm. It is not forbidden to map 1/2...
01:31:485 (1,1) - Not enough spinner recovery time. Delete the (1) after the spinner, or do something different and more interesting than long spinners. Are you sure about that? I thought 1/1 is enough. But.. i'll have a look
Irre's Easy
osu file format v12

[General]
AudioFilename: OP.mp3
AudioLeadIn: 0
PreviewTime: 51582
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Progress (Game Version)
TitleUnicode:Progress (Game Version)
Artist:Hamasaki Ayumi
ArtistUnicode:浜崎あゆみ
Creator:AnreFM
Version:Irre's Easy
Source:Tales of Xillia
Tags:テイルズ オブ エクシリア rpg jpop five irreversible lanturn
BeatmapID:304496
BeatmapSetID:116540

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"12.jpg",0,0
Video,865,"Tales of Xillia - Opening video - Jude.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2289,494.233937397035,4,2,1,5,1,0
2289,-100,4,2,1,70,0,0
19650,-100,4,2,1,5,0,0
19896,-100,4,2,1,70,0,0
20081,495.867768595041,4,2,1,70,1,0
44378,-100,4,2,1,70,0,0
46361,-100,4,2,1,70,0,0
50824,-100,4,2,1,70,0,0
51816,-100,4,2,1,70,0,1
67560,-100,4,2,1,70,0,0
67684,-100,4,2,1,70,0,1
83303,-100,4,2,1,70,0,0
83551,-100,4,2,1,70,0,0
99419,-100,4,2,1,70,0,0
101031,-100,4,2,1,5,0,0
101279,-100,4,2,1,30,0,0
101542,697.674418604651,4,2,1,30,1,0
102239,779.220779220779,4,2,1,30,1,0
102604,845.070422535211,4,2,1,30,1,0
103433,895.522388059701,4,2,1,30,1,0
103880,1250,4,2,1,30,1,0
104505,1395.3488372093,4,2,1,30,1,0
105224,495.867768595041,4,2,1,30,1,0
105505,495.867768595041,4,2,1,30,1,0


[Colours]
Combo1 : 0,107,215
Combo2 : 255,128,64
Combo3 : 0,128,192
Combo4 : 255,128,0

[HitObjects]
104,120,20081,2,0,L|40:112,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
208,88,21072,1,0,0:0:0:0:
304,144,21568,1,8,0:0:0:0:
404,100,22064,2,0,P|416:148|388:216,1,110,0|8,0:0|0:0,0:0:0:0:
404,316,23056,2,0,L|294:316,1,110,0|8,0:0|0:0,0:0:0:0:
188,348,24047,5,4,0:0:0:0:
196,240,24543,1,8,0:0:0:0:
88,200,25039,2,0,P|120:148|180:124,1,110,0|8,0:0|0:0,0:0:0:0:
276,100,26031,2,0,P|344:152|356:280,1,220
272,348,27519,1,8,0:0:0:0:
224,252,28014,6,0,L|104:252,2,110,4|8|0,0:0|0:0|0:0,0:0:0:0:
334,252,29502,1,8,0:0:0:0:
334,141,29998,6,0,L|334:21,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
334,251,31485,1,8,0:0:0:0:
256,328,31981,6,0,P|208:348|128:340,1,110,0|8,0:0|0:0,0:0:0:0:
72,272,32973,2,0,B|56:237|56:237|83:170,1,110,0|8,0:0|0:0,0:0:0:0:
132,72,33965,1,4,0:0:0:0:
344,128,34957,1,4,3:0:0:0:
384,164,35204,2,0,L|456:164,2,55,0|8|0,0:0|0:0|0:0,0:0:0:0:
376,220,35948,5,4,0:0:0:0:
288,285,36444,1,8,0:0:0:0:
176,248,36940,2,0,P|126:203|112:161,1,110,0|8,0:0|0:0,0:0:0:0:
128,56,37932,5,0,0:0:0:0:
220,112,38428,2,0,L|344:112,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
140,188,39915,5,4,0:0:0:0:
244,220,40411,1,8,0:0:0:0:
268,328,40907,2,0,P|308:312|352:248,1,110,0|8,0:0|0:0,0:0:0:0:
344,152,41899,5,4,0:0:0:0:
256,84,42395,1,8,0:0:0:0:
160,140,42890,2,0,L|36:140,1,110,0|8,0:0|0:0,0:0:0:0:
50,250,43882,5,4,0:0:0:0:
256,324,44874,2,0,P|312:336|376:324,1,110,0|8,0:0|0:0,0:0:0:0:
448,260,45866,1,4,0:0:0:0:
312,88,46857,6,0,P|256:76|192:92,1,110,0|8,0:0|0:0,0:0:0:0:
104,128,47849,2,0,L|88:244,1,110,4|8,0:0|0:0,0:0:0:0:
24,328,48841,1,0,0:0:0:0:
132,336,49337,1,8,0:0:0:0:
212,264,49833,6,0,L|332:264,2,110,4|8|4,0:0|0:0|0:0,0:0:0:0:
184,156,51320,1,12,0:0:0:0:
260,76,51816,6,0,P|312:56|384:68,1,110,4|8,0:0|0:0,0:0:0:0:
448,132,52808,2,0,L|432:248,1,110,2|8,0:0|0:0,0:0:0:0:
352,316,53800,1,4,0:0:0:0:
244,344,54295,2,0,P|188:352|116:328,1,110,8|2,0:0|0:0,0:0:0:0:
64,256,55287,1,8,0:0:0:0:
121,161,55783,6,0,B|131:97|131:97|168:66,1,110,4|8,0:0|0:0,0:0:0:0:
268,44,56774,1,2,0:0:0:0:
356,112,57271,1,8,0:0:0:0:
444,180,57766,6,0,P|404:220|260:168,1,220,4|4,0:0|0:0,0:0:0:0:
228,72,59254,1,4,0:0:0:0:
132,16,59750,6,0,P|112:64|132:132,1,110,4|8,0:0|0:0,0:0:0:0:
216,176,60742,2,0,L|200:292,1,110,2|8,0:0|0:0,0:0:0:0:
284,360,61734,1,4,0:0:0:0:
388,328,62229,2,0,P|420:280|420:212,1,110,8|2,0:0|0:0,0:0:0:0:
404,120,63221,1,8,0:0:0:0:
316,52,63717,6,0,B|252:52|252:52|215:84,1,110,4|8,0:0|0:0,0:0:0:0:
144,164,64708,1,2,0:0:0:0:
252,184,65205,1,8,0:0:0:0:
308,280,65700,6,0,B|264:328|264:328|96:328,1,220,4|4,0:0|0:0,0:0:0:0:
31,250,67188,1,4,0:0:0:0:
72,148,67684,6,0,P|124:128|196:140,1,110,4|8,0:0|0:0,0:0:0:0:
288,128,68676,2,0,L|272:244,1,110,2|8,0:0|0:0,0:0:0:0:
336,328,69668,1,4,0:0:0:0:
228,344,70163,2,0,P|172:352|100:328,1,110,8|2,0:0|0:0,0:0:0:0:
48,256,71155,1,8,0:0:0:0:
48,144,71651,6,0,B|48:80|48:80|80:43,1,110,4|8,0:0|0:0,0:0:0:0:
188,36,72642,1,2,0:0:0:0:
296,60,73139,1,8,0:0:0:0:
312,168,73634,6,0,P|352:208|480:144,1,220,4|4,0:0|0:0,0:0:0:0:
388,88,75122,1,4,0:0:0:0:
280,60,75618,6,0,P|228:56|170:97,1,110,4|8,0:0|0:0,0:0:0:0:
88,144,76610,2,0,L|72:260,1,110,2|8,0:0|0:0,0:0:0:0:
136,344,77602,1,4,0:0:0:0:
244,372,78097,2,0,P|300:385|363:362,1,110,8|2,0:0|0:0,0:0:0:0:
432,300,79089,1,8,0:0:0:0:
432,189,79585,6,0,B|432:125|432:125|400:88,1,110,4|8,0:0|0:0,0:0:0:0:
300,48,80576,1,2,0:0:0:0:
240,140,81073,1,8,0:0:0:0:
148,76,81568,6,0,B|100:120|100:120|100:288,1,220,4|4,0:0|0:0,0:0:0:0:
200,324,83056,1,4,0:0:0:0:
256,192,83552,12,4,85535,0:0:0:0:
284,312,87519,6,0,B|284:260|284:260|396:220|404:100|316:48|256:92|256:92|184:40|104:116|104:212|200:256|200:256|200:280|200:280,1,660,4|0,0:0|0:0,0:0:0:0:
256,192,91485,12,0,97436,0:0:0:0:
180,192,98428,1,4,0:0:0:0:
256,272,98923,1,4,0:0:0:0:
328,188,99419,1,4,0:0:0:0:
256,192,99667,12,0,101542,0:0:0:0:

Sorry for the big denial, but I don't really get the problem ><
Lanturn
Adjusted the 1/2 reverses from Tsukuyomi but I personally believe it doesn't need any extra whistles.

Added both the whistle / clap (softer clap) from RandomEffect

To YGOkid8: I personally believe it's fine on how it is difficulty wise. I've honestly played way more challenging normals. The low bpm and memorable patterns I used balance out the 'extra' 1/2s people have been saying I have in my difficulty so I believe it's fine.. as for the looks department, I already know. My maps never look that pretty, because when it comes to being artistic, I suck :P

Code
osu file format v12

[General]
AudioFilename: OP.mp3
AudioLeadIn: 0
PreviewTime: 51582
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Progress (Game Version)
TitleUnicode:Progress (Game Version)
Artist:Hamasaki Ayumi
ArtistUnicode:浜崎あゆみ
Creator:AnreFM
Version:Lanturn's Normal
Source:Tales of Xillia
Tags:テイルズ オブ エクシリア rpg jpop five irreversible lanturn
BeatmapID:304840
BeatmapSetID:116540

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"12.jpg",0,0
Video,865,"Tales of Xillia - Opening video - Jude.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2289,494.233937397035,4,2,1,70,1,0
10690,-100,4,2,1,40,0,0
10814,-100,4,2,1,70,0,0
14644,-100,4,2,1,40,0,0
14768,-100,4,2,1,70,0,0
20081,495.867768595041,4,2,1,40,1,0
20204,-100,4,2,1,70,0,0
21568,-100,4,2,1,40,0,0
21692,-100,4,2,1,70,0,0
23552,-100,4,2,1,40,0,0
23676,-100,4,2,1,70,0,0
25535,-100,4,2,1,40,0,0
25659,-100,4,2,1,70,0,0
27519,-100,4,2,1,40,0,0
27642,-100,4,2,1,70,0,0
29502,-100,4,2,1,40,0,0
29626,-100,4,2,1,70,0,0
31485,-100,4,2,1,40,0,0
31609,-100,4,2,1,70,0,0
33469,-100,4,2,1,40,0,0
33593,-100,4,2,1,70,0,0
35452,-100,4,2,1,50,0,0
35576,-100,4,2,1,70,0,0
37436,-100,4,2,1,50,0,0
37560,-100,4,2,1,70,0,0
39419,-100,4,2,1,50,0,0
39543,-100,4,2,1,70,0,0
41403,-100,4,2,1,50,0,0
41527,-100,4,2,1,70,0,0
43386,-100,4,2,1,50,0,0
43510,-100,4,2,1,70,0,0
45370,-100,4,2,1,50,0,0
45494,-100,4,2,1,70,0,0
47353,-100,4,2,1,50,0,0
47477,-100,4,2,1,70,0,0
47849,-100,4,2,1,30,0,0
47973,-100,4,2,1,70,0,0
49337,-100,4,2,1,50,0,0
49461,-100,4,2,1,70,0,0
49833,-100,4,2,1,40,0,0
49957,-100,4,2,1,70,0,0
50328,-100,4,2,1,25,0,0
50452,-100,4,2,1,70,0,0
50824,-100,4,2,1,50,0,0
50948,-100,4,2,1,70,0,0
51320,-100,4,2,1,40,0,0
51444,-100,4,2,1,70,0,0
51816,-90.9090909090909,4,2,1,70,0,1
55783,-90.9090909090909,4,2,1,40,0,1
55907,-90.9090909090909,4,2,1,70,0,1
63717,-90.9090909090909,4,2,1,40,0,1
63841,-90.9090909090909,4,2,1,70,0,1
67560,-90.9090909090909,4,2,1,70,0,0
67684,-90.9090909090909,4,2,1,70,0,1
71651,-90.9090909090909,4,2,1,40,0,1
71775,-90.9090909090909,4,2,1,70,0,1
79585,-90.9090909090909,4,2,1,40,0,1
79709,-90.9090909090909,4,2,1,70,0,1
82808,-90.9090909090909,4,2,1,50,0,1
82932,-90.9090909090909,4,2,1,70,0,1
83428,-90.9090909090909,4,2,1,70,0,0
83551,-90.9090909090909,4,2,1,40,0,1
83676,-100,4,2,1,50,0,1
84171,-100,4,2,1,70,0,1
85039,-100,4,2,1,60,0,1
85163,-100,4,2,1,70,0,1
86031,-100,4,2,1,50,0,1
86155,-100,4,2,1,70,0,1
86527,-100,4,2,1,50,0,1
86651,-100,4,2,1,70,0,1
87519,-100,4,2,1,30,0,1
87642,-100,4,2,1,70,0,1
88014,-100,4,2,1,60,0,1
88138,-100,4,2,1,70,0,1
89998,-100,4,2,1,60,0,1
90122,-100,4,2,1,70,0,1
90494,-100,4,2,1,50,0,1
90618,-100,4,2,1,70,0,1
91485,-100,4,2,1,40,0,1
91609,-100,4,2,1,70,0,1
91981,-100,4,2,1,60,0,1
92105,-100,4,2,1,70,0,1
93965,-100,4,2,1,60,0,1
94089,-100,4,2,1,70,0,1
94461,-100,4,2,1,50,0,1
94585,-100,4,2,1,70,0,1
95452,-100,4,2,1,30,0,1
95576,-100,4,2,1,70,0,1
95948,-100,4,2,1,60,0,1
96072,-100,4,2,1,70,0,1
97684,-100,4,2,1,50,0,1
97808,-100,4,2,1,70,0,1
98428,-100,4,2,1,50,0,1
98552,-100,4,2,1,70,0,1
98923,-100,4,2,1,50,0,1
99171,-100,4,2,1,40,0,1
99419,-100,4,2,1,50,0,0
99915,-100,4,2,1,40,0,0
100411,-100,4,2,1,30,0,0
100907,-100,4,2,1,20,0,0
101542,697.674418604651,4,2,1,20,1,0
102239,779.220779220779,4,2,1,17,1,0
102604,845.070422535211,4,2,1,14,1,0
103433,895.522388059701,4,2,1,11,1,0
103880,1250,4,2,1,8,1,0
104505,1395.3488372093,4,2,1,5,1,0
105224,495.867768595041,4,2,1,5,1,0
105505,495.867768595041,4,2,1,5,1,0


[Colours]
Combo1 : 0,107,215
Combo2 : 255,128,64
Combo3 : 0,128,192
Combo4 : 255,128,0

[HitObjects]
200,312,2289,2,0,P|256:332|312:312,1,120,2|2,0:0|0:0,0:0:0:0:
408,244,3277,2,0,P|384:192|424:128,1,120,2|0,0:0|0:0,0:0:0:0:
452,96,4018,2,0,P|380:112|328:84,1,120,2|0,0:0|0:0,0:0:0:0:
292,56,4760,2,0,L|220:56,1,60,2|2,0:0|0:0,0:0:0:0:
132,120,5501,2,0,P|148:180|132:236,1,120,2|2,0:0|0:0,0:0:0:0:
88,272,6242,6,0,P|148:260|204:280,1,120,2|2,0:0|0:0,0:0:0:0:
288,364,7231,2,0,P|319:313|319:254,1,120,2|0,0:0|0:0,0:0:0:0:
264,232,7972,2,0,P|252:176|284:112,1,120,2|0,0:0|0:0,0:0:0:0:
324,84,8714,1,2,0:0:0:0:
384,84,8961,2,0,P|456:56|480:12,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
324,84,10196,6,0,P|284:140|296:204,1,120,4|4,0:0|0:0,0:0:0:0:
404,216,11185,2,0,P|384:276|320:312,1,120,2|0,0:0|0:0,0:0:0:0:
284,288,11926,2,0,P|228:276|152:292,1,120,2|0,0:0|0:0,0:0:0:0:
108,304,12667,1,2,0:0:0:0:
52,284,12915,2,0,P|28:220|56:156,1,120,2|2,0:0|0:0,0:0:0:0:
68,120,13656,1,0,0:0:0:0:
168,56,14150,5,4,0:0:0:0:
264,128,14644,2,0,P|208:172|144:172,2,120,4|2|0,0:0|0:0|0:3,0:0:0:0:
320,104,15880,2,0,P|368:176|364:216,1,120,2|0,0:0|0:0,0:0:0:0:
340,260,16621,2,0,L|284:324,1,60,2|2,0:0|0:0,0:0:0:0:
184,336,17363,1,2,0:0:0:0:
88,264,17857,2,0,L|48:264,2,30,2|2|4,0:0|0:0|0:0,0:0:0:0:
316,136,20081,6,0,P|340:192|308:244,1,120,4|0,0:0|0:0,0:0:0:0:
192,240,21072,2,0,P|168:184|200:132,1,120,0|8,0:0|0:0,0:0:0:0:
316,136,22064,2,0,B|372:112|372:112|444:112,1,120,0|0,0:0|0:0,0:0:0:0:
488,216,23056,2,0,B|432:240|432:240|360:240,1,120,0|8,0:0|0:0,0:0:0:0:
260,276,24047,6,0,P|280:320|304:340,2,60,2|0|0,0:0|0:0|0:0,0:0:0:0:
248,156,25039,2,0,P|192:132|140:160,1,120,0|8,0:0|0:0,0:0:0:0:
88,264,26031,2,0,P|120:324|188:332,1,120,0|0,0:0|0:0,0:0:0:0:
224,348,26775,2,0,L|312:348,1,60,0|0,0:0|0:0,0:0:0:0:
392,296,27519,1,8,0:0:0:0:
424,180,28014,6,0,P|408:132|356:88,1,120,2|0,0:0|0:0,0:0:0:0:
300,72,28758,2,0,L|212:72,1,60
120,88,29502,1,8,0:0:0:0:
88,204,29998,2,0,P|104:252|156:296,1,120,2|0,0:0|0:0,0:0:0:0:
212,312,30742,1,0,0:0:0:0:
264,284,30990,2,0,P|316:264|380:296,1,120,0|8,0:0|0:0,0:0:0:0:
484,332,31981,6,0,B|504:280|472:224|472:224|512:164|468:92,1,240,2|0,0:0|0:0,0:0:0:0:
368,160,33469,1,8,0:0:0:0:
316,268,33965,2,0,P|272:316|216:332,1,120,0|0,0:0|0:0,0:0:0:0:
160,328,34709,1,0,0:0:0:0:
104,304,34957,2,0,P|68:260|64:192,1,120,0|8,0:0|0:0,0:0:0:0:
144,108,35948,5,4,0:0:0:0:
196,216,36444,1,0,0:0:0:0:
316,216,36940,1,0,0:0:0:0:
368,108,37436,1,8,0:0:0:0:
256,68,37932,2,0,P|192:84|136:64,1,120,0|0,0:0|0:0,0:0:0:0:
80,172,38923,2,0,P|144:156|200:176,1,120,0|8,0:0|0:0,0:0:0:0:
312,204,39915,6,0,P|344:192|376:160,2,60,2|0|0,0:0|0:0|0:0,0:0:0:0:
256,312,40907,2,0,L|132:312,1,120,0|8,0:0|0:0,0:0:0:0:
76,208,41899,2,0,P|36:180|24:116,2,90,0|2|2,0:0|0:0|0:0,0:0:0:0:
136,192,42890,2,0,P|200:180|264:204,1,120,2|8,0:0|0:0,0:0:0:0:
344,272,43882,6,0,P|352:320|324:372,2,90,2|0|0,0:0|0:0|0:0,0:0:0:0:
312,220,44874,1,0,0:0:0:0:
288,104,45370,1,8,0:0:0:0:
168,112,45866,2,0,P|160:64|188:12,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
200,164,46858,1,0,0:0:0:0:
224,280,47354,1,8,0:0:0:0:
336,324,47849,6,0,P|388:276|392:212,1,120,4|0,0:0|0:0,0:0:0:0:
335,113,48841,2,0,P|289:150|276:208,1,120,0|8,0:0|0:0,0:0:0:0:
204,304,49833,2,0,B|164:264|164:264|164:192,1,120,4|4,0:0|0:0,0:0:0:0:
128,84,50824,2,0,P|96:80|56:88,2,60,8|0|12,0:0|0:0|0:0,0:0:0:0:
260,72,51816,6,0,P|332:52|397:81,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
432,116,52560,1,0,0:0:0:0:
464,172,52808,2,0,B|464:226|464:226|444:270|412:281,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
356,312,53552,1,0,0:0:0:0:
297,281,53800,2,0,B|265:270|245:226|245:226|245:170,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
312,60,54791,2,0,L|400:60,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
436,28,55287,2,0,P|424:88|456:160,1,132.00000402832,8|4,0:0|0:0,0:0:0:0:
444,284,56279,6,0,L|492:336,2,66.0000020141602,8|0|0,0:0|0:0|0:0,0:0:0:0:
328,224,57271,1,8,0:0:0:0:
220,300,57766,2,0,L|152:260,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
104,296,58262,2,0,L|72:224,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
24,196,58758,2,0,P|96:168|124:96,1,132.00000402832,8|8,0:0|0:0,0:0:0:0:
232,48,59750,6,0,B|296:44|292:104|380:80,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
420,64,60494,1,0,0:0:0:0:
480,88,60742,2,0,P|512:160|492:208,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
436,240,61485,1,0,0:0:0:0:
376,216,61733,2,0,P|320:200|232:224,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
168,320,62725,2,0,L|100:280,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
44,280,63221,2,0,P|100:248|84:176,1,132.00000402832,8|4,0:0|0:0,0:0:0:0:
88,56,64213,6,0,L|20:24,2,66.0000020141602,8|0|0,0:0|0:0|0:0,0:0:0:0:
220,68,65204,1,8,0:0:0:0:
348,44,65700,2,0,L|372:120,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
328,160,66196,2,0,L|356:248,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
324,284,66692,2,0,L|352:372,2,66.0000020141602,8|0|8,0:0|0:0|0:0,0:0:0:0:
204,228,67684,6,0,P|244:280|236:348,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
108,312,68676,2,0,P|68:260|76:192,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
160,100,69667,2,0,P|216:116|288:100,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
408,156,70659,2,0,L|480:120,2,66.0000020141602,8|0|8,0:0|0:0|0:0,0:0:0:0:
356,276,71651,6,0,B|288:276|288:276|224:232,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
192,116,72642,2,0,B|260:116|260:116|324:160,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
356,276,73634,1,0,0:0:0:0:
356,276,74130,2,0,L|276:300,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
232,268,74626,2,0,L|152:292,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
104,276,75122,1,8,0:0:0:0:
64,152,75618,6,0,P|116:128|188:156,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
236,192,76361,1,0,0:0:0:0:
292,228,76609,2,0,P|268:280|296:352,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
356,368,77353,1,0,0:0:0:0:
420,348,77601,2,0,P|444:296|416:224,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
356,112,78593,2,0,L|356:32,2,66.0000020141602,8|0|8,0:0|0:0|0:0,0:0:0:0:
292,228,79585,6,0,P|232:264|144:264,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
108,252,80328,1,0,0:0:0:0:
48,228,80576,2,0,P|80:168|40:92,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
184,56,81568,2,0,P|244:40|288:60,2,99.0000030212403,8|8|8,0:0|0:0|0:0,0:0:0:0:
148,112,82560,1,0,0:0:0:0:
172,172,82808,1,8,0:0:0:0:
148,232,83056,2,0,L|108:284,2,66.0000020141602,0|0|4,0:0|0:0|0:0,0:0:0:0:
256,280,84047,5,8,0:0:0:0:
376,268,84543,1,0,0:0:0:0:
468,192,85039,1,8,0:0:0:0:
400,92,85535,2,0,L|268:60,1,120,0|8,0:0|0:0,0:0:0:0:
176,116,86527,2,0,L|116:116,2,60,8|0|8,0:0|0:0|0:0,0:0:0:0:
280,180,87519,6,0,P|336:200|368:256,1,120,4|8,0:0|0:0,0:0:0:0:
268,320,88510,2,0,P|212:300|180:244,1,120,0|8,0:0|0:0,0:0:0:0:
176,132,89502,1,0,0:0:0:0:
256,44,89998,1,8,0:0:0:0:
336,132,90494,2,0,L|408:120,2,60,8|0|8,0:0|0:0|0:0,0:0:0:0:
256,224,91485,6,0,B|220:272|220:272|220:344,1,120,4|8,0:0|0:0,0:0:0:0:
336,300,92477,2,0,B|372:252|372:252|372:180,1,120,0|8,0:0|0:0,0:0:0:0:
316,84,93469,1,0,0:0:0:0:
196,84,93965,1,8,0:0:0:0:
120,176,94461,2,0,L|72:224,1,60,8|0,0:0|0:0,0:0:0:0:
36,260,94957,2,0,P|100:260|160:296,1,120,8|4,0:0|0:0,0:0:0:0:
256,340,95948,5,8,0:0:0:0:
364,284,96444,1,0,0:0:0:0:
444,192,96940,1,8,0:0:0:0:
412,76,97436,2,0,L|352:52,1,60,2|2,0:0|0:0,0:0:0:0:
300,76,97932,2,0,L|240:76,1,60,8|0,0:0|0:0,0:0:0:0:
204,124,98428,2,0,L|140:148,1,60,8|0,0:0|0:0,0:0:0:0:
140,204,98923,2,0,L|112:280,1,60,8|8,0:0|0:0,0:0:0:0:
152,312,99419,6,0,B|248:316|316:360|316:360|352:252|248:192,1,360,4|0,0:0|0:0,0:0:0:0:
256,192,101403,12,2,105505,0:0:0:0:

Thanks for the mods
Pandiar
hi~ from my Queue :D

[General]
you should check Widescreen Support
it is scattering


[Progress]
00:04:513 (7) - Ctrl+G?
00:05:995 (4) - i feel it not follow the music,like this rhythm?
00:17:857 (5) - end point add finish
00:53:552 (6) - follow the vocal,like this pattern?
00:55:163 (10) - remove whistle
00:59:750 (1) - you should follow the vocal,like this
01:03:717 (1) i feel not fit, how about this?
01:04:709 (2,3,4) - down the position,it will better
01:07:684 (1) - follow the music,like this rhythm?
01:10:783 (10) - remove whistle
01:15:618 (1) - add finish start point and remove end point finish
second opinion is same as this mod's 01:03:717 (1)
01:17:601 (5) - remove whistle
01:19:585 (1) - add finish
01:20:700 (4) - remove whistle and add clap
01:21:444 (7) - remove clap
01:22:560 (3,7) - add whistle?
01:36:568 (5) - remove whistle and add clap
01:37:932 (9) - remove end point clap
01:39:419 (7) - i think it needs finish,like this?

[Hard]
00:14:150 (1) - add finish
00:17:116 (8) - remove middle point whistle
00:17:116 (8) - add clap all point
00:18:104 - i think this point needs finish
00:45:122 (3) - how about this rhythm pattern? i think more naturally
00:49:833 (1) - add finish middle point and remove end point clap
00:51:320 (3) - add clap start point and remove end point clap
00:55:783 (1) - add finish
01:03:717 (1) - ^
01:10:783 (9) - add clap
01:11:651 (1) - add finish
01:23:552 (1) - ^
01:27:519 (1) - ^
01:31:485 (1) - ^
01:39:419 (1) - remove whistle and add finish

[Lanturn's Normal]
00:10:196 (1) - remove end point finish
00:10:196 ~ 00:17:857 i think it needs clap like hard diff
00:14:644 (2) - remove finish

nice normal!

[Irre's Easy]
00:02:289~00:19:587 Why don't you set note?
00:49:833 (1) - remove end point finish and add clap
00:51:320 (2) - remove finish and add finish
00:57:766 (1) - remove end point finish and add clap
00:59:254 (2) - remove finish and add clap
01:05:700 (1) - remove end point finish and add clap
01:07:188 (2) - remove finish and add clap
01:13:634 (1) - remove end point finish and add clap
01:15:122 (2) - remove finish and add clap
01:21:568 (1) - remove end point finish and add clap
01:23:056 (2) - remove finish and add clap
i think this part should be avoided consecutive finish sound
but if you agree with me

01:24:047 (1) - it needs finish sound,add a note here
01:24:047 - 01:26:527 Spinner time and remove finish
01:38:428 (1,2) - remove finish and add clap

Sorry for my poor English....
if you don't understand,you can ask me

good luck!
Topic Starter
AnreFM

YGOkid8 wrote:

Progress:
  1. To give you a comparison, completely up to the map but usually, a 1.60x SV for a 180bpm map would work pretty well. What you have here is a 120bpm Insane diff. with 1.80x SV with pretty constant spacing throughout it. In short, it's very low and this difficulty is too easy. It's akin to a Hard diff.okay since I'm not that good at making insanes and 120bpm song isn't very suitable for insane, I decided to make this one a Hard+ Diff. with the idea to make a harder difficulty than Hard without using a very high SV which will ruin the song mostly orz
  2. It's not very fun to play as well, and not very well mapped to the song. The majority of the triples feel forced and inappropriate, and your jumps aren't exactly placed well as well.ah yes fixed some of it
  3. Also rename to Insane, not really feeling the power of the name Progress here.umm yeah I know, currently looking for more suitable name, since insane is not really suitable too. This is not insane lol
Hard:
  1. SV felt a bit slow, but you made the difficulty work fairly well considering. I wasn't expecting much after playing Progress, but I ended up finding myself rather impressed with the introduction to Hard, as it made a lot more rhythmical sense as compared to Progress.ah thank you, glad to hear that. I'm using slower SV in order to make a hard diff. that won't be too hard to be played by beginners and won't be too DT-able by pro players owo
  2. Otherwise I was okay with the difficulty. Better than Progress, at least.yay
  3. I also highly recommend mapping the chorus with increased spacing. Using same type of spacing throughout implies that both chorus and everything else are the same... but they're not. Chorus is a lot more intense.
right. fixed
00:21:816 - These small gaps in the music break the flow so very much. Considering the song, I just want to keep flowing and flowing, but these gaps are a bit punch to the nose.ah, I was doing it on purpose to follow the vocal rhythm so that it will make a small break to players, this is a kinda relaxing song(except the chorus) actually


My quick look. My suggestion would be to remap stuff so that you have a larger spread of difficulty (it's currently a hard-Easy to easy-Insane with 4 difficulties) and to be more aware on how the diffs. sit next to each other. But if you don't want to, that's your call. No kudosu!, thanks.noo why no kudosu it certainly really helped me ;o;
Sorry again for late reply><

Okay, in accordance to YGO's mod, I have remapped some stuffs (roughly 45%) on Progress and I hope it will make it better and more fun to play :D mainly removed ala forced triplets and changing some boring patterns ouo

And of course applied mods from Tsukuyomi and Pandiar, but I'm sorry I can't list them all (mainly because of the remaps) but I can say that your mods is really helpful; especially the hitsounding. Thank you very much :D

And really sorry to Lanturn and Irre because of my noobness on mapping, your beautiful diff's is kinda mesh with my noob map ;_;

anyway, remapped the Progress!will really helped if you tell me your opinion about it Lanturn:p
yachiru4
Hey from my queue


looks good. 8/10


Erm, lacking hitsounds. 7/10


STUPID SPINNER ahem ahem sorry that last miss was on the spinner in the end lol. Well, I can say that this diff was a good exercise to refresh my playing skills.
I think you can add one or two jumps here and there in the flow,doesn't always have to follow the DS for Hard mode.

Cheers!
Nines
5th on my queue!

[Irre's Easy]
Don't know why the Kiai time was toggled off here. 01:07:560 just go ahead and fix that. Not high priority though.
Jk. I know why. lol

Good otherwise!
[Lanturn's Normal]
Go and fix these too. Not high priority though.
I understand :P


Also good!
[Hard]
Apparently, "The letterbox in breaks conflicts with Progress diff"

00:24:047 It just sounds like this should be part of this 00:25:039 combo.
I don't know, but 01:12:642 (3) just doesn't seem to flow right with 01:13:386 (4)

You should silence the end of this spinner 01:50:463

[Progress]
00:23:056 Seems like an odd time to throw a circle into this particular phrase of sliders.
00:35:452 (5,6,7) I think you should scoot these closer to the beginning of the slider 00:35:948 for spacing reasons.
Nardoxyribonucleic
Taiko GD request from mod queue

Oni: http://puu.sh/4ELhp.osu

Good Luck~ :D
Lanturn
To Pandiar
I'm not to fond of having the claps in the early portion of this song.. and I also like the quieter finishes because it seems to add a bit of impact to those two spots.. so no changes, thank you though :)


-----------------

also Taiko!... Can I make a Futsuu? (I already did for fun, only take it if you want.)

http://puu.sh/4EMLh.osu

Right click + Save as.. Needs Nardoxyribonucleic's tag if you accept his and mine.

I don't even know if this taiko is even good though, I'm trying pretty simple patterns on it, so I want to get a few mods on it just to see if this is even worth keeping :P
YGOkid8

Lanturn wrote:

To YGOkid8: I personally believe it's fine on how it is difficulty wise. I've honestly played way more challenging normals. The low bpm and memorable patterns I used balance out the 'extra' 1/2s people have been saying I have in my difficulty so I believe it's fine..
yeah, i know it's fine. was only stating my concern for this:

YGOkid8 wrote:

I found this diff. pretty challenging considering how easy Hard and Progress are, but not a big deal I guess.
that was all, feel free to keep it as it is.
Topic Starter
AnreFM
welp okay I'll try to answer everyone clearly

Yachiru: Thanks for your testplay Yachiru~ In hard, i'm using the DS so that it will become as easier hard, beside, there's already Progress for Hard+ :P

Tsuchimikado wrote:

5th on my queue!

[Hard]
Apparently, "The letterbox in breaks conflicts with Progress diff"

00:24:047 It just sounds like this should be part of this 00:25:039 combo.welp no, Stanzas :v
I don't know, but 01:12:642 (3) just doesn't seem to flow right with 01:13:386 (4)did something

You should silence the end of this spinner 01:50:463

[Progress]
00:23:056 Seems like an odd time to throw a circle into this particular phrase of sliders.no? this is for the rhythm
00:35:452 (5,6,7) I think you should scoot these closer to the beginning of the slider 00:35:948 for spacing reasons.fixed
Thanks for your mod, Tsuchi :D

Nardo: Thanks for your diff. Nardo~ and also after some irc chat, Decided to include his Oni diff, and use my muzu instead owo

Lanturn: ahh I'm sory Lanturn, but I couldn't add your diff. Because there would be too many GDs for my liking in my map :cry: I really hope you can accept this, so I've put it in the description :D

YGOkid8 : yep the very problem is my spread on the hard diff's. It is my bad to make an easy hard and so It doesn't very 'harder' than the Normal, but I hope it is enough and the difference is quite distinguishable in my opinion :o
10crystalmask01
Ello! ^^ Random mod!

[General]
01:23:552 -Don't need kai time on this part, since the chorus has already ended.
[Irre's Easy]
00:02:289 - Start mapping here please, players won't like waiting -w-
00:24:047 (1) - Remove finish, it isn't need here and doesn't sound right here either. Try using a whistle instead.
00:33:965 (3) - ^
00:39:915 (1) - ^
00:41:899 (1) - ^
00:45:866 (3) - ^
00:53:800 (3) - ^
00:59:254 (2) - Just remove finish
01:09:668 (3) - ^
01:38:923 (2) - ^

[Lanturn's Normal]
00:06:242 (1) - Add finish on the head.
00:14:644 (2) - Remove finish
00:15:880 (3) - Add finish on the tail to match the cymbal crash heard in the music.
00:41:899 (3) - Remove whistle on the tail, try not to overuse the hitsound here.
00:43:882 (1) - Add finish on the head.
01:05:700 (3) - Add finish on the tail.
01:37:436 (4) - NC

[Hard]
00:33:965 (5) - NC
00:37:932 (5) - ^
00:55:783 (1) - Remove finish.
01:03:717 (1) - Add finish on the head.
01:05:700 (5) - Add finish on the tail to match the cymbal crash heard in the music.
01:19:585 (1) - Change finish on the head to a finish.
01:21:568 (1) - Add finish on the tail.
01:27:519 (1) - Add finish on the head.
01:31:485 (1) - ^
01:32:477 (3) - Add finish on the tail.
01:35:452 (1) - Add finish on the head.
01:42:604 (1,1) - Remove NC's here, its not necessary.

[Progress]
00:16:374 (1) - Add finish on the head to match the cymbal crash heard in the music.
00:45:866 (1) - Change finish on the head to whistle.
00:49:833 (5) - Add finish
01:03:717 (1) - ^
01:05:700 (8) - Add finish on the tail.
01:21:568 (7) - ^
01:32:477 (3) - ^
01:35:452 (1) - Add finish on the head.

Wow, really nice map! ^^ Only missing a few finish hitsounds here and there really.

Hope this helps~!
smallboat
Hello, M4M Req. I am chinese. Poor English sorry.

[General]

BG's file name must be clear. I suggest the "12" changed "bg" or "BG"?

[Irre's Easy]

Kiai time is error , the last.
SPOILER
00:20:081 (1) - The volume 70 have a little noise(clap voice)? 50 or 60 is ok?
00:24:543 (2,3) - DS?
01:23:056 (2) - removed finish , add clap?
01:38:428 (1,2) - add finish is so strange , removed?

[Lanturn's Normal]

SPOILER
01:11:651 (1) - volume 70 or 80? Let the finish can be listened?
01:19:585 (1) - ^
01:23:056 (7) - ^ (end finish)

[Hard]

SPOILER
00:31:238 (3) - removed whistle?
00:43:138 (2,4) - add whistle so strange..
00:58:758 (9) - front + whistle?
01:03:717 (1) - front+ finish?
01:10:411 (8) - end + whistle?

[Progress]

SPOILER
00:22:560 (2) - whistle remove the front? End is so strange.
00:42:890 (5,7) - add whistle so strange.
00:52:808 (3) - ctrl+g?
01:01:733 (4) -bad stack.
01:03:717 (1) - ^
01:15:122 (10) - add finish. volume
01:45:224 (7) - volume 10, let slider no sound.

[Other]

1.If you have any mod questions, you can PM or in-game to me.
2.Hope to you ranked.
Lanturn
The mods
10crystalmask01
00:06:242 (1) - Add finish on the head. Too early for finishes. music doesn't start until another measure or two after.
00:14:644 (2) - Remove finish I like the double finish here, so no change.
00:15:880 (3) - Add finish on the tail to match the cymbal crash heard in the music. uh sure, 30% volume
00:41:899 (3) - Remove whistle on the tail, try not to overuse the hitsound here. More or less to signal the slight change of rhythm so people can adjust to it easy. Leaving as is.
00:43:882 (1) - Add finish on the head. added with low volume
01:05:700 (3) - Add finish on the tail. skipping this one. I do hear the finish, but its in an odd enough spot that even if I add it in, it'll sound strange.
01:37:436 (4) - NC If I do this, I'll have to NC in lots of other places, this is fine how it is.

Smallboat
01:11:651 (1) - volume 70 or 80? Let the finish can be listened? no
01:19:585 (1) - ^ no
01:23:056 (7) - ^ (end finish) and no, I like the volume how they are currently, thanks though.

Updates
osu file format v12

[General]
AudioFilename: OP.mp3
AudioLeadIn: 0
PreviewTime: 51582
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Progress (Game Version)
TitleUnicode:Progress (Game Version)
Artist:Hamasaki Ayumi
ArtistUnicode:浜崎あゆみ
Creator:AnreFM
Version:Lanturn's Normal
Source:Tales of Xillia
Tags:テイルズ オブ エクシリア rpg jpop five irreversible lanturn nardoxyribonucleic
BeatmapID:304840
BeatmapSetID:116540

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"12.jpg",0,0
Video,865,"Tales of Xillia - Opening video - Jude.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2289,494.233937397035,4,2,1,70,1,0
10690,-100,4,2,1,40,0,0
10814,-100,4,2,1,70,0,0
14644,-100,4,2,1,40,0,0
14768,-100,4,2,1,70,0,0
16374,-100,4,2,1,40,0,0
16498,-100,4,2,1,70,0,0
20081,495.867768595041,4,2,1,40,1,0
20204,-100,4,2,1,70,0,0
21568,-100,4,2,1,40,0,0
21692,-100,4,2,1,70,0,0
23552,-100,4,2,1,40,0,0
23676,-100,4,2,1,70,0,0
25535,-100,4,2,1,40,0,0
25659,-100,4,2,1,70,0,0
27519,-100,4,2,1,40,0,0
27642,-100,4,2,1,70,0,0
29502,-100,4,2,1,40,0,0
29626,-100,4,2,1,70,0,0
31485,-100,4,2,1,40,0,0
31609,-100,4,2,1,70,0,0
33469,-100,4,2,1,40,0,0
33593,-100,4,2,1,70,0,0
35452,-100,4,2,1,50,0,0
35576,-100,4,2,1,70,0,0
37436,-100,4,2,1,50,0,0
37560,-100,4,2,1,70,0,0
39419,-100,4,2,1,50,0,0
39543,-100,4,2,1,70,0,0
41403,-100,4,2,1,50,0,0
41527,-100,4,2,1,70,0,0
43386,-100,4,2,1,50,0,0
43510,-100,4,2,1,70,0,0
43882,-100,4,2,1,30,0,0
44006,-100,4,2,1,70,0,0
45370,-100,4,2,1,50,0,0
45494,-100,4,2,1,70,0,0
47353,-100,4,2,1,50,0,0
47477,-100,4,2,1,70,0,0
47849,-100,4,2,1,30,0,0
47973,-100,4,2,1,70,0,0
49337,-100,4,2,1,50,0,0
49461,-100,4,2,1,70,0,0
49833,-100,4,2,1,40,0,0
49957,-100,4,2,1,70,0,0
50328,-100,4,2,1,25,0,0
50452,-100,4,2,1,70,0,0
50824,-100,4,2,1,50,0,0
50948,-100,4,2,1,70,0,0
51320,-100,4,2,1,40,0,0
51444,-100,4,2,1,70,0,0
51816,-90.9090909090909,4,2,1,70,0,1
55783,-90.9090909090909,4,2,1,40,0,1
55907,-90.9090909090909,4,2,1,70,0,1
63717,-90.9090909090909,4,2,1,40,0,1
63841,-90.9090909090909,4,2,1,70,0,1
67560,-90.9090909090909,4,2,1,70,0,0
67684,-90.9090909090909,4,2,1,70,0,1
71651,-90.9090909090909,4,2,1,40,0,1
71775,-90.9090909090909,4,2,1,70,0,1
79585,-90.9090909090909,4,2,1,40,0,1
79709,-90.9090909090909,4,2,1,70,0,1
82808,-90.9090909090909,4,2,1,50,0,1
82932,-90.9090909090909,4,2,1,70,0,1
83428,-90.9090909090909,4,2,1,70,0,0
83551,-90.9090909090909,4,2,1,40,0,1
83676,-100,4,2,1,50,0,1
84171,-100,4,2,1,70,0,1
85039,-100,4,2,1,60,0,1
85163,-100,4,2,1,70,0,1
86031,-100,4,2,1,50,0,1
86155,-100,4,2,1,70,0,1
86527,-100,4,2,1,50,0,1
86651,-100,4,2,1,70,0,1
87519,-100,4,2,1,30,0,1
87642,-100,4,2,1,70,0,1
88014,-100,4,2,1,60,0,1
88138,-100,4,2,1,70,0,1
89998,-100,4,2,1,60,0,1
90122,-100,4,2,1,70,0,1
90494,-100,4,2,1,50,0,1
90618,-100,4,2,1,70,0,1
91485,-100,4,2,1,40,0,1
91609,-100,4,2,1,70,0,1
91981,-100,4,2,1,60,0,1
92105,-100,4,2,1,70,0,1
93965,-100,4,2,1,60,0,1
94089,-100,4,2,1,70,0,1
94461,-100,4,2,1,50,0,1
94585,-100,4,2,1,70,0,1
95452,-100,4,2,1,30,0,1
95576,-100,4,2,1,70,0,1
95948,-100,4,2,1,60,0,1
96072,-100,4,2,1,70,0,1
97684,-100,4,2,1,50,0,1
97808,-100,4,2,1,70,0,1
98428,-100,4,2,1,50,0,1
98552,-100,4,2,1,70,0,1
98923,-100,4,2,1,50,0,1
99171,-100,4,2,1,40,0,1
99419,-100,4,2,1,50,0,0
99915,-100,4,2,1,40,0,0
100411,-100,4,2,1,30,0,0
100907,-100,4,2,1,20,0,0
101542,697.674418604651,4,2,1,20,1,0
102239,779.220779220779,4,2,1,17,1,0
102604,845.070422535211,4,2,1,14,1,0
103433,895.522388059701,4,2,1,11,1,0
103880,1250,4,2,1,8,1,0
104505,1395.3488372093,4,2,1,5,1,0
105224,495.867768595041,4,2,1,5,1,0
105505,495.867768595041,4,2,1,5,1,0


[Colours]
Combo1 : 0,107,215
Combo2 : 255,128,64
Combo3 : 0,128,192
Combo4 : 255,128,0

[HitObjects]
200,312,2289,2,0,P|256:332|312:312,1,120,2|2,0:0|0:0,0:0:0:0:
408,244,3277,2,0,P|384:192|424:128,1,120,2|0,0:0|0:0,0:0:0:0:
452,96,4018,2,0,P|380:112|328:84,1,120,2|0,0:0|0:0,0:0:0:0:
292,56,4760,2,0,L|220:56,1,60,2|2,0:0|0:0,0:0:0:0:
132,120,5501,2,0,P|148:180|132:236,1,120,2|2,0:0|0:0,0:0:0:0:
88,272,6242,6,0,P|148:260|204:280,1,120,2|2,0:0|0:0,0:0:0:0:
288,364,7231,2,0,P|319:313|319:254,1,120,2|0,0:0|0:0,0:0:0:0:
264,232,7972,2,0,P|252:176|284:112,1,120,2|0,0:0|0:0,0:0:0:0:
324,84,8714,1,2,0:0:0:0:
384,84,8961,2,0,P|456:56|480:12,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
324,84,10196,6,0,P|284:140|296:204,1,120,4|4,0:0|0:0,0:0:0:0:
404,216,11185,2,0,P|384:276|320:312,1,120,2|0,0:0|0:0,0:0:0:0:
284,288,11926,2,0,P|228:276|152:292,1,120,2|0,0:0|0:0,0:0:0:0:
108,304,12667,1,2,0:0:0:0:
52,284,12915,2,0,P|28:220|56:156,1,120,2|2,0:0|0:0,0:0:0:0:
68,120,13656,1,0,0:0:0:0:
168,56,14150,5,4,0:0:0:0:
264,128,14644,2,0,P|208:172|144:172,2,120,4|2|0,0:0|0:0|0:3,0:0:0:0:
320,104,15880,2,0,P|368:176|364:216,1,120,2|4,0:0|0:0,0:0:0:0:
340,260,16621,2,0,L|284:324,1,60,2|2,0:0|0:0,0:0:0:0:
184,336,17363,1,2,0:0:0:0:
88,264,17857,2,0,L|48:264,2,30,2|2|4,0:0|0:0|0:0,0:0:0:0:
316,136,20081,6,0,P|340:192|308:244,1,120,4|0,0:0|0:0,0:0:0:0:
192,240,21072,2,0,P|168:184|200:132,1,120,0|8,0:0|0:0,0:0:0:0:
316,136,22064,2,0,B|372:112|372:112|444:112,1,120,0|0,0:0|0:0,0:0:0:0:
488,216,23056,2,0,B|432:240|432:240|360:240,1,120,0|8,0:0|0:0,0:0:0:0:
260,276,24047,6,0,P|280:320|304:340,2,60,2|0|0,0:0|0:0|0:0,0:0:0:0:
248,156,25039,2,0,P|192:132|140:160,1,120,0|8,0:0|0:0,0:0:0:0:
88,264,26031,2,0,P|120:324|188:332,1,120,0|0,0:0|0:0,0:0:0:0:
224,348,26775,2,0,L|312:348,1,60,0|0,0:0|0:0,0:0:0:0:
392,296,27519,1,8,0:0:0:0:
424,180,28014,6,0,P|408:132|356:88,1,120,2|0,0:0|0:0,0:0:0:0:
300,72,28758,2,0,L|212:72,1,60
120,88,29502,1,8,0:0:0:0:
88,204,29998,2,0,P|104:252|156:296,1,120,2|0,0:0|0:0,0:0:0:0:
212,312,30742,1,0,0:0:0:0:
264,284,30990,2,0,P|316:264|380:296,1,120,0|8,0:0|0:0,0:0:0:0:
484,332,31981,6,0,B|504:280|472:224|472:224|512:164|468:92,1,240,2|0,0:0|0:0,0:0:0:0:
368,160,33469,1,8,0:0:0:0:
316,268,33965,2,0,P|272:316|216:332,1,120,0|0,0:0|0:0,0:0:0:0:
160,328,34709,1,0,0:0:0:0:
104,304,34957,2,0,P|68:260|64:192,1,120,0|8,0:0|0:0,0:0:0:0:
144,108,35948,5,4,0:0:0:0:
196,216,36444,1,0,0:0:0:0:
316,216,36940,1,0,0:0:0:0:
368,108,37436,1,8,0:0:0:0:
256,68,37932,2,0,P|192:84|136:64,1,120,0|0,0:0|0:0,0:0:0:0:
80,172,38923,2,0,P|144:156|200:176,1,120,0|8,0:0|0:0,0:0:0:0:
312,204,39915,6,0,P|344:192|376:160,2,60,2|0|0,0:0|0:0|0:0,0:0:0:0:
256,312,40907,2,0,L|132:312,1,120,0|8,0:0|0:0,0:0:0:0:
76,208,41899,2,0,P|36:180|24:116,2,90,0|2|2,0:0|0:0|0:0,0:0:0:0:
136,192,42890,2,0,P|200:180|264:204,1,120,2|8,0:0|0:0,0:0:0:0:
344,272,43882,6,0,P|352:320|324:372,2,90,4|0|0,0:0|0:0|0:0,0:0:0:0:
312,220,44874,1,0,0:0:0:0:
288,104,45370,1,8,0:0:0:0:
168,112,45866,2,0,P|160:64|188:12,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
200,164,46858,1,0,0:0:0:0:
224,280,47354,1,8,0:0:0:0:
336,324,47849,6,0,P|388:276|392:212,1,120,4|0,0:0|0:0,0:0:0:0:
335,113,48841,2,0,P|289:150|276:208,1,120,0|8,0:0|0:0,0:0:0:0:
204,304,49833,2,0,B|164:264|164:264|164:192,1,120,4|4,0:0|0:0,0:0:0:0:
128,84,50824,2,0,P|96:80|56:88,2,60,8|0|12,0:0|0:0|0:0,0:0:0:0:
260,72,51816,6,0,P|332:52|397:81,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
432,116,52560,1,0,0:0:0:0:
464,172,52808,2,0,B|464:226|464:226|444:270|412:281,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
356,312,53552,1,0,0:0:0:0:
297,281,53800,2,0,B|265:270|245:226|245:226|245:170,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
312,60,54791,2,0,L|400:60,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
436,28,55287,2,0,P|424:88|456:160,1,132.00000402832,8|4,0:0|0:0,0:0:0:0:
444,284,56279,6,0,L|492:336,2,66.0000020141602,8|0|0,0:0|0:0|0:0,0:0:0:0:
328,224,57271,1,8,0:0:0:0:
220,300,57766,2,0,L|152:260,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
104,296,58262,2,0,L|72:224,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
24,196,58758,2,0,P|96:168|124:96,1,132.00000402832,8|8,0:0|0:0,0:0:0:0:
232,48,59750,6,0,B|296:44|292:104|380:80,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
420,64,60494,1,0,0:0:0:0:
480,88,60742,2,0,P|512:160|492:208,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
436,240,61485,1,0,0:0:0:0:
376,216,61733,2,0,P|320:200|232:224,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
168,320,62725,2,0,L|100:280,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
44,280,63221,2,0,P|100:248|84:176,1,132.00000402832,8|4,0:0|0:0,0:0:0:0:
88,56,64213,6,0,L|20:24,2,66.0000020141602,8|0|0,0:0|0:0|0:0,0:0:0:0:
220,68,65204,1,8,0:0:0:0:
348,44,65700,2,0,L|372:120,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
328,160,66196,2,0,L|356:248,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
324,284,66692,2,0,L|352:372,2,66.0000020141602,8|0|8,0:0|0:0|0:0,0:0:0:0:
204,228,67684,6,0,P|244:280|236:348,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
108,312,68676,2,0,P|68:260|76:192,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
160,100,69667,2,0,P|216:116|288:100,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
408,156,70659,2,0,L|480:120,2,66.0000020141602,8|0|8,0:0|0:0|0:0,0:0:0:0:
356,276,71651,6,0,B|288:276|288:276|224:232,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
192,116,72642,2,0,B|260:116|260:116|324:160,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
356,276,73634,1,0,0:0:0:0:
356,276,74130,2,0,L|276:300,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
232,268,74626,2,0,L|152:292,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
104,276,75122,1,8,0:0:0:0:
64,152,75618,6,0,P|116:128|188:156,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
236,192,76361,1,0,0:0:0:0:
292,228,76609,2,0,P|268:280|296:352,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
356,368,77353,1,0,0:0:0:0:
420,348,77601,2,0,P|444:296|416:224,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
356,112,78593,2,0,L|356:32,2,66.0000020141602,8|0|8,0:0|0:0|0:0,0:0:0:0:
292,228,79585,6,0,P|232:264|144:264,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
108,252,80328,1,0,0:0:0:0:
48,228,80576,2,0,P|80:168|40:92,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
184,56,81568,2,0,P|244:40|288:60,2,99.0000030212403,8|8|8,0:0|0:0|0:0,0:0:0:0:
148,112,82560,1,0,0:0:0:0:
172,172,82808,1,8,0:0:0:0:
148,232,83056,2,0,L|108:284,2,66.0000020141602,0|0|4,0:0|0:0|0:0,0:0:0:0:
256,280,84047,5,8,0:0:0:0:
376,268,84543,1,0,0:0:0:0:
468,192,85039,1,8,0:0:0:0:
400,92,85535,2,0,L|268:60,1,120,0|8,0:0|0:0,0:0:0:0:
176,116,86527,2,0,L|116:116,2,60,8|0|8,0:0|0:0|0:0,0:0:0:0:
280,180,87519,6,0,P|336:200|368:256,1,120,4|8,0:0|0:0,0:0:0:0:
268,320,88510,2,0,P|212:300|180:244,1,120,0|8,0:0|0:0,0:0:0:0:
176,132,89502,1,0,0:0:0:0:
256,44,89998,1,8,0:0:0:0:
336,132,90494,2,0,L|408:120,2,60,8|0|8,0:0|0:0|0:0,0:0:0:0:
256,224,91485,6,0,B|220:272|220:272|220:344,1,120,4|8,0:0|0:0,0:0:0:0:
336,300,92477,2,0,B|372:252|372:252|372:180,1,120,0|8,0:0|0:0,0:0:0:0:
316,84,93469,1,0,0:0:0:0:
196,84,93965,1,8,0:0:0:0:
120,176,94461,2,0,L|72:224,1,60,8|0,0:0|0:0,0:0:0:0:
36,260,94957,2,0,P|100:260|160:296,1,120,8|4,0:0|0:0,0:0:0:0:
256,340,95948,5,8,0:0:0:0:
364,284,96444,1,0,0:0:0:0:
444,192,96940,1,8,0:0:0:0:
412,76,97436,2,0,L|352:52,1,60,2|2,0:0|0:0,0:0:0:0:
300,76,97932,2,0,L|240:76,1,60,8|0,0:0|0:0,0:0:0:0:
204,124,98428,2,0,L|140:148,1,60,8|0,0:0|0:0,0:0:0:0:
140,204,98923,2,0,L|112:280,1,60,8|8,0:0|0:0,0:0:0:0:
152,312,99419,6,0,B|248:316|316:360|316:360|352:252|248:192,1,360,4|0,0:0|0:0,0:0:0:0:
256,192,101403,12,2,105505,0:0:0:0:


Also to Anre, np. I didn't really expect my Taiko diff to be added in the first place.
Topic Starter
AnreFM
10crystalmask01

10crystalmask01 wrote:

Ello! ^^ Random mod!

[General]
01:23:552 -Don't need kai time on this part, since the chorus has already ended.yep

[Hard]
00:33:965 (5) - NC
00:37:932 (5) - ^
00:55:783 (1) - Remove finish.
01:03:717 (1) - Add finish on the head.
01:05:700 (5) - Add finish on the tail to match the cymbal crash heard in the music.
01:19:585 (1) - Change finish on the head to a finish.
01:21:568 (1) - Add finish on the tail.
01:27:519 (1) - Add finish on the head.
01:31:485 (1) - ^
01:32:477 (3) - Add finish on the tail.
01:35:452 (1) - Add finish on the head.
01:42:604 (1,1) - Remove NC's here, its not necessary.

[Progress]
00:16:374 (1) - Add finish on the head to match the cymbal crash heard in the music.
00:45:866 (1) - Change finish on the head to whistle.
00:49:833 (5) - Add finish
01:03:717 (1) - ^
01:05:700 (8) - Add finish on the tail.
01:21:568 (7) - ^
01:32:477 (3) - ^
01:35:452 (1) - Add finish on the head.

Wow, really nice map! ^^ Only missing a few finish hitsounds here and there really.

Hope this helps~!fixed all with editing on the volumes, Thanks :D

smallboat

smallboat wrote:

[General]

BG's file name must be clear. I suggest the "12" changed "bg" or "BG"?does it matter? I've seen many ranked without a proper name to the BG files, not to mention I don't have any image files within the map except the bg

[Hard]

SPOILER
00:31:238 (3) - removed whistle?
00:43:138 (2,4) - add whistle so strange..no, matching with the background music
00:58:758 (9) - front + whistle?^
01:03:717 (1) - front+ finish?^
01:10:411 (8) - end + whistle?^

[Progress]

SPOILER
00:22:560 (2) - whistle remove the front? End is so strange.same as normal
00:42:890 (5,7) - add whistle so strange.
00:52:808 (3) - ctrl+g?fixed
01:01:733 (4) -bad stack.woops didn't realize that
01:03:717 (1) - ^^
01:15:122 (10) - add finish. volumeno, fine as it is
01:45:224 (7) - volume 10, let slider no sound.no, fine as it is

Thanks~

Lanturn wrote:

Also to Anre, np. I didn't really expect my Taiko diff to be added in the first place.[o/
Thanks everyone for the mod :D
Irreversible
Chub chub random mod appearing!

[Progress]

Gameplay: I was rather bored at some points, I think i'll mostly help you how you get some better emphasis, since you used kinda less jumps. Also there are some rather important rhythm issues (ending on strong tick, this should be taken serious). So, I'm here to help.

HP seems unneccessarily high with 8, -1?

Intro

00:04:513 (1) - the white tick is just too strong here as if you should ignore it - people should definetly be able to click. Lemme suggest something: http://puu.sh/4GUoL.jpg There is also another rhythm in the shown picture: The begin is rather boring, in my opinion, so you should bring some variation in.

00:05:995 (9) - The same here - the slider ends on a long white tick, which is strong. Please remove it, and add two circles instead, it'll give the whole situation a much better effect and emphasis.

Also, is it possible that the begin is slightly off? I suggest Offset 2272 for the first red point. DON'T forget to resnap everything correctly, please!

Please go through your intro again, and check which sliders end on a white tick, and change them, because you'll get a better rhythm then. 00:07:953 - Also, please be careful of those: They're strong too! You should consider adding a circle in spots like those instead.

00:10:054 - You've missed an obvious triplet here. Add a circle to fit the background rhythm perfectly, and to give it the perfect emphasis, because it literally kicks in the start.

00:11:295 (4,2) - Please be careful of these triplets. They're not consistent at all, and I can't really hear it in the background. Consider removing them, and add them at better points like 00:11:907 - .

00:16:361 (1) - Remove this one while adding 3 circles. Maybe even add a slight jump? Would be a nice ending of the intro, along with the triplet 00:17:591 - .

00:18:209 (1) - Consider moving back this spinner to the blue tick before it, I think this is better because it should normally even start 00:18:085 - .

Between Intro and Kiai (dunno what it's called, lol)

Mh, the part oooverall is okayish, but still, there can be much improvement by putting better emphasized points. Another problem is the spacing, you can see it clearly here:
00:20:081 (1,2,3,4) - Let's take this as an example.
1 to 2 has a spacing of 1.32 which is okay.
2 to 3 has a decreased spacing of 0.98, and i don't really get why, it plays a bit awkward
00:21:568 (4) - here you can hear a .. bum, it's rather loud! So here would be a good point to put a circle, because it totally fits the bum. Maybe a small jump? That's up to you.
So what i wanna say is, that you should take care of where you put another DS.

Next problem is the rhythm, which is a bit boring. You can simply add more variation by putting several circles, which are focussed on the vocals (you've focussed pretty much on the background now) so adding something 00:21:940 - here would already help.

I've mapped you a part, so you can see the variation and spacing i'm talking about. Listen to the stuff carefully, and you'll figure out what i've mapped to. There's no need to put the jumps though, it's just to show you where you can put them to get the best result (in my opinion, there are always better ones)

Suggestion
64,228,20081,6,0,P|104:248|152:252,1,90
232,220,20576,1,0,0:0:0:0:
312,132,20824,2,0,P|400:104|480:156,1,180
468,296,21568,1,0,0:0:0:0:
392,344,21816,1,0,0:0:0:0:
348,352,21940,1,0,0:0:0:0:
304,348,22064,6,0,P|256:332|216:276,1,90
200,220,22560,2,0,P|200:176|172:116,1,90
156,96,22932,2,0,L|308:96,1,135
432,40,23552,1,0,0:0:0:0:
468,120,23800,1,0,0:0:0:0:
432,248,24047,5,0,0:0:0:0:
380,324,24295,1,0,0:0:0:0:
304,272,24543,2,0,P|260:256|188:268,1,90
188,272,24915,2,0,L|120:140,1,135
72,32,25535,1,0,0:0:0:0:
204,56,25783,1,0,0:0:0:0:
248,68,25907,1,0,0:0:0:0:
292,80,26031,2,0,L|388:140,1,90
396,144,26403,2,0,P|412:212|396:292,1,135
256,336,27023,1,0,0:0:0:0:
140,248,27271,1,0,0:0:0:0:
228,132,27519,1,0,0:0:0:0:

00:49:833 - Well, this is one of another very important spots in your map: the lead in to the kiai. You didn't do anything very special, so let's try pimping it a bit up.

So, you wanna build up tension i suppose: Try http://puu.sh/4GXO4.jpg this rhythm, focussing on the big reverse slider here. (maybe 0.75 SV)
And you'll release the energy with the stream. I suggest normal hitsounds btw, for here and the whole kiai, you'll simply get a better effect.
http://puu.sh/4GXQp.jpg So that's the whole suggestion.

Kiai

The kiai is so powerful, you should use this energy!
I suggest using something like 1.2x SV, because like that you'll just have the kinda same as before, and the kiai should be different shouldn't it?

Let me give you some rhythm suggestions, i'll put it in the box below, make sure you don't overwrite something you don't want, so make sure you've made an additional diff to test it. Just take some ideas out of it, and try to get the best out of your diff! (just placed the rhythm here). Of course it's important to keep your own style, but. yknow what i mean :P

osu file format v12

[General]
AudioFilename: OP.mp3
AudioLeadIn: 0
PreviewTime: 51582
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Progress (Game Version)
TitleUnicode:Progress (Game Version)
Artist:Hamasaki Ayumi
ArtistUnicode:浜崎あゆみ
Creator:AnreFM
Version:suggestion
Source:Tales of Xillia
Tags:テイルズ オブ エクシリア rpg jpop five irreversible lanturn nardoxyribonucleic
BeatmapID:300628
BeatmapSetID:116540

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"12.jpg",0,0
Video,865,"Tales of Xillia - Opening video - Jude.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2289,494.233937397035,4,2,1,5,1,0
2289,-100,4,2,1,70,0,0
19587,-100,4,2,1,5,0,0
20081,495.867768595041,4,2,1,70,1,0
43882,-125,4,2,1,70,0,0
44378,-100,4,2,1,70,0,0
45865,-125,4,2,1,70,0,0
46361,-100,4,2,1,70,0,0
49833,-100,4,2,1,70,0,0
50824,-100,4,2,1,70,0,0
51816,-76.9230769230769,4,1,2,70,0,1
67560,-100,4,1,2,70,0,0
67684,-100,4,2,1,70,0,1
83303,-100,4,2,1,70,0,0
83551,-100,4,2,1,70,0,1
83676,-100,4,2,1,70,0,0
99419,-100,4,2,1,70,0,0
101031,-100,4,2,1,5,0,0
101279,-100,4,2,1,30,0,0
101542,697.674418604651,4,2,1,30,1,0
102239,779.220779220779,4,2,1,30,1,0
102604,845.070422535211,4,2,1,30,1,0
103433,895.522388059701,4,2,1,30,1,0
103880,1250,4,2,1,30,1,0
104505,1395.3488372093,4,2,1,30,1,0
105224,495.867768595041,4,2,1,30,1,0
105505,495.867768595041,4,2,1,15,1,0
109471,-100,4,2,1,7,0,0


[Colours]
Combo1 : 0,107,215
Combo2 : 255,128,64
Combo3 : 0,128,192
Combo4 : 255,128,0

[HitObjects]
160,92,49833,6,0,L|320:120,2,135
148,180,50824,1,0,0:0:0:0:
136,268,51072,1,0,0:0:0:0:
152,180,51320,1,0,0:0:0:0:
144,224,51444,1,0,0:0:0:0:
128,312,51568,1,0,0:0:0:0:
136,268,51692,1,0,0:0:0:0:
192,256,51816,6,0,P|264:280|356:208,2,175.499991966248
320,128,52808,2,0,P|248:104|156:176,2,175.499991966248
256,228,53800,2,0,L|424:304,1,175.499991966248
360,292,54295,2,0,L|272:168,1,116.999994644165
176,188,54791,1,0,0:0:0:0:
88,112,55039,1,0,0:0:0:0:
180,184,55287,1,0,0:0:0:0:
88,112,55535,1,0,0:0:0:0:
200,144,55783,1,0,0:0:0:0:
200,144,56155,1,0,0:0:0:0:
200,144,56527,1,0,0:0:0:0:
200,144,56775,1,0,0:0:0:0:
200,144,57147,1,0,0:0:0:0:
200,144,57519,1,0,0:0:0:0:
180,260,57766,2,0,L|336:252,1,116.999994644165
196,196,58262,1,0,0:0:0:0:
92,140,58510,1,0,0:0:0:0:
120,252,58758,2,0,L|312:256,1,175.499991966248
264,208,59254,2,0,L|276:120,1,58.4999973220826
296,204,59502,2,0,L|344:156,1,58.4999973220826
352,220,59750,1,0,0:0:0:0:

Well, I hope I can help you improving your insane a bit. Feel free to deny everything though, it's mostly up to personal stuff, but i'm sure you could take some ideas out of it. Good luck, and don't hesitate asking me for more support.

See you ~
Topic Starter
AnreFM
Thank you very much Irre;_;

will edit this when I get to decide the stuffs to change~
nattap_old
From my Q

[Easy]
01:39:419 (3) - Clap ? but up to you I think guitar fit with Clap more

[Normal]
Why this diff's Kiai time different from others ?

[Hard]
00:29:750 - Recomended to put a circle here

[Progress]
00:55:783 (1) - 01:11:651 (1) - It shouldn't be a normal hitsound

Very Impressive beatmap, Almost Perfect

Good luck on ranking :)
Lanturn
Seems a few other things are out of whack as well.. the offset and all has changed? I'll update my diff once Anre confirms all the red / kiai is what it should be.

Or feel free to do it yourself.

Kiai time needs to be reduced and the Red timing needs to match up with all the diffs.
quantum-rose
from forum PM.

[Easy]
Tooooooo many finishes ,try replace some with whistles.

[Normal]
kiai time conflicts to other difficulties

[Hard]
01:42:604 (1) - this NC is quite strange ...NC them all or just no NC

[Progress]
01:45:224 (7) - NC?

sorry just a quick glance.
Nice job,good luck~
AniMe666_old
Taiko request from here queue

[Taiko Muzukashii]
* 00:05:731 - k → d
* 00:16:851 - d → k
* 00:57:519 - d → k

[Nardo's Oni]

* 00:04:496 - add d
* 00:08:449 - add d
* 00:12:033 (26,27) - delete kd
* 00:12:403 - add d
* 01:00:122 - add note or move 01:00:246 to here
* 01:01:114 01:02:105 - ^
* 01:04:709 - k → d
* 01:05:080 - d → k
* 01:28:014 - 01:29:254 - add note
* 01:32:973 - remove finish
* 01:33:221 - fill 01:33:717 - fill
* 01:34:213 - add note
* 01:38:923 - d → k
* 01:39:171 - d → k


hopely is done !
Nardoxyribonucleic

AniMe666 wrote:

Taiko request from here queue

[Nardo's Oni]

* 00:04:496 - add d fixed
* 00:08:449 - add d fixed
* 00:12:033 (26,27) - delete kd fixed
* 00:12:403 - add d fixed
* 01:00:122 - add note or move 01:00:246 to here
* 01:01:114 01:02:105 - ^ fixed
* 01:04:709 - k → d
* 01:05:080 - d → k <^Great~
* 01:28:014 - 01:29:254 - add note added
* 01:32:973 - remove finish umm...no
* 01:33:221 - fill 01:33:717 - fill fixed the latter~
* 01:34:213 - add note nope
* 01:38:923 - d → k no change
* 01:39:171 - d → k no change

hopely is done !
Thanks for your mod~ :D
Updated version can be found here
- Tu -
Status: Finished

General
Good hitsound
Tempo is awesome


Irre' s Easy
01:37:932 (1) - add one note here?

Lanturn's Normal
sorry i didnt see (any) problem(s) here

Hard
01:11:403 (11) - add a clap note here?
101542,697.674418604651,4,2,1,20,1,0
102239,779.220779220779,4,2,1,17,1,0
102604,845.070422535211,4,2,1,14,1,0
103433,895.522388059701,4,2,1,11,1,0
103880,1250,4,2,1,8,1,0
104505,1395.3488372093,4,2,1,5,1,0
105224,495.867768595041,4,2,1,5,1,0
105505,495.867768595041,4,2,1,5,1,0
those timepoint can be removed(replace in inherited point is better


Progress
00:04:496 (1) - NC? too long for the first combo ,maybe cut it here?
00:25:783 (1) - NC?
00:29:006 (3) - better place it behind the silders's end circle
00:50:824 (8) - blanket 00:50:576 (7) - better?
01:14:626 (8) - maybe NC?
Nwolf
Woof from my queue

[Taiko Muzukashii]
00:33:717 - add kat here? You put a kat everywhere with the hi-hat heared, just not here
01:08:428 (195) - Change to k, vocals go up here and it sounds weird cause you used more kats before

[Nardo's Oni]
00:14:133 (35) - this K seems kinda random, either make it k or add a finish to 00:02:272 (1) ; 00:06:225 (10)
00:20:948 - add d, there's one more word sung here
00:25:783 (21,22,23,24) - Change to: kkd k, fits the vocals more (and you used this pattern again later)
00:41:651 (77,78,79) - (If done above mod): Change to kkd


nice to see a pretty easy Oni, haven't really seen something like that in a long time : D

gl for rank^^
Sleepy Tori
Hi there again since you asked for a little overview sort of thing.
ratings are 1-10

[Irre's Easy] = 9
overall is very good. I think my opinion, it's ready for ranking. very nice sound effects: matching up with the beat of the song.
the only thing that bothers me an extremely small amount is some of the parts where new combos are place, but i think its just my preference so don't pay attention to it too much.

[Lanturn's Normal] = 8.5 ? (lol)
Again overall is very good. You know when to use sliders and hitcircles. only thing slightly bugging me is how some objects were place in the 1st verse on the song. not big problem, just my preference on things.

[Taiko Muzukashii] = 7 (currently)

I've never done a taiko mod before but i noticed there is some new difficulties when i first modded your map but here i go!

(if anything i say is wrong, please forgive me and correct me, I'm not much of a taiko player.)
d=don
D=big don
k=kat
K=big kat

00:05:237 (9) - remove d, i think it sounds better.
00:09:191 (20) - ^
from 00:51:072 - to 00:51:196 - kk
00:56:775 - replace with d
01:00:742 (166) - ^
01:41:403 - you could just put a spinner here until the rest of the song.

[Hard] = 9
Really great difficulty. i like the flow of this map and how the objects are used and placed. also has very good hitsounds. only thing bugging me was probably only a few objects were placed a little bit differently. again, my preference, don't worry about it.


Nardo's Oni
= 6 (currently)
(i put this in a box cuz its kinda long)
00:04:248 - d
00:04:372 - k
00:07:461 - d
00:07:585 - d
00:07:708 - k
00:08:449 - d
00:20:576 - to 00:20:824 - dkd
00:21:072 - d
00:21:320 - d
00:25:287 - d
00:29:254 - d
00:29:378 - d
00:35:328 - d
00:45:122 - d
00:45:246 - d
00:45:370 - k
00:47:105 - d
00:47:229 - d
00:47:353 - k
the reason i want you to add more because i felt that the beginning would've had felt too slow for Oni taiko players.I hope that clears up any confusion all of those additions.

[Progress] = 9.5
This one had a very nice flow to it and i have no problems with the new combos and placement. very nice and i definitely think this is rankable. the only reason i didn't give you a 10 because anything can keep improving. ;D

Good luck. i hoped i helped out this time, again. XD
Lanturn
Kiai Fixed to match the other diffs

Code
osu file format v12

[General]
AudioFilename: OP.mp3
AudioLeadIn: 0
PreviewTime: 51582
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Progress (Game Version)
TitleUnicode:Progress (Game Version)
Artist:Hamasaki Ayumi
ArtistUnicode:浜崎あゆみ
Creator:AnreFM
Version:Lanturn's Normal
Source:Tales of Xillia
Tags:テイルズ オブ エクシリア rpg jpop five irreversible lanturn nardoxyribonucleic
BeatmapID:304840
BeatmapSetID:116540

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"12.jpg",0,0
Video,865,"Tales of Xillia - Opening video - Jude.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2272,494.233937397035,4,2,1,70,1,0
10673,-100,4,2,1,40,0,0
10797,-100,4,2,1,70,0,0
14627,-100,4,2,1,40,0,0
14751,-100,4,2,1,70,0,0
16357,-100,4,2,1,40,0,0
16481,-100,4,2,1,70,0,0
20081,495.867768595041,4,2,1,40,1,0
20204,-100,4,2,1,70,0,0
21568,-100,4,2,1,40,0,0
21692,-100,4,2,1,70,0,0
23552,-100,4,2,1,40,0,0
23676,-100,4,2,1,70,0,0
25535,-100,4,2,1,40,0,0
25659,-100,4,2,1,70,0,0
27519,-100,4,2,1,40,0,0
27642,-100,4,2,1,70,0,0
29502,-100,4,2,1,40,0,0
29626,-100,4,2,1,70,0,0
31485,-100,4,2,1,40,0,0
31609,-100,4,2,1,70,0,0
33469,-100,4,2,1,40,0,0
33593,-100,4,2,1,70,0,0
35452,-100,4,2,1,50,0,0
35576,-100,4,2,1,70,0,0
37436,-100,4,2,1,50,0,0
37560,-100,4,2,1,70,0,0
39419,-100,4,2,1,50,0,0
39543,-100,4,2,1,70,0,0
41403,-100,4,2,1,50,0,0
41527,-100,4,2,1,70,0,0
43386,-100,4,2,1,50,0,0
43510,-100,4,2,1,70,0,0
43882,-100,4,2,1,30,0,0
44006,-100,4,2,1,70,0,0
45370,-100,4,2,1,50,0,0
45494,-100,4,2,1,70,0,0
47353,-100,4,2,1,50,0,0
47477,-100,4,2,1,70,0,0
47849,-100,4,2,1,30,0,0
47973,-100,4,2,1,70,0,0
49337,-100,4,2,1,50,0,0
49461,-100,4,2,1,70,0,0
49833,-100,4,2,1,40,0,0
49957,-100,4,2,1,70,0,0
50328,-100,4,2,1,25,0,0
50452,-100,4,2,1,70,0,0
50824,-100,4,2,1,50,0,0
50948,-100,4,2,1,70,0,0
51320,-100,4,2,1,40,0,0
51444,-100,4,2,1,70,0,0
51816,-90.9090909090909,4,2,1,70,0,1
55783,-90.9090909090909,4,2,1,40,0,1
55907,-90.9090909090909,4,2,1,70,0,1
63717,-90.9090909090909,4,2,1,40,0,1
63841,-90.9090909090909,4,2,1,70,0,1
67560,-90.9090909090909,4,2,1,70,0,0
67684,-90.9090909090909,4,2,1,70,0,1
71651,-90.9090909090909,4,2,1,40,0,1
71775,-90.9090909090909,4,2,1,70,0,1
79585,-90.9090909090909,4,2,1,40,0,1
79709,-90.9090909090909,4,2,1,70,0,1
82808,-90.9090909090909,4,2,1,50,0,1
82932,-90.9090909090909,4,2,1,70,0,1
83551,-90.9090909090909,4,2,1,40,0,0
83676,-100,4,2,1,50,0,0
84171,-100,4,2,1,70,0,0
85039,-100,4,2,1,60,0,0
85163,-100,4,2,1,70,0,0
86031,-100,4,2,1,50,0,0
86155,-100,4,2,1,70,0,0
86527,-100,4,2,1,50,0,0
86651,-100,4,2,1,70,0,0
87519,-100,4,2,1,30,0,0
87642,-100,4,2,1,70,0,0
88014,-100,4,2,1,60,0,0
88138,-100,4,2,1,70,0,0
89998,-100,4,2,1,60,0,0
90122,-100,4,2,1,70,0,0
90494,-100,4,2,1,50,0,0
90618,-100,4,2,1,70,0,0
91485,-100,4,2,1,40,0,0
91609,-100,4,2,1,70,0,0
91981,-100,4,2,1,60,0,0
92105,-100,4,2,1,70,0,0
93965,-100,4,2,1,60,0,0
94089,-100,4,2,1,70,0,0
94461,-100,4,2,1,50,0,0
94585,-100,4,2,1,70,0,0
95452,-100,4,2,1,30,0,0
95576,-100,4,2,1,70,0,0
95948,-100,4,2,1,60,0,0
96072,-100,4,2,1,70,0,0
97684,-100,4,2,1,50,0,0
97808,-100,4,2,1,70,0,0
98428,-100,4,2,1,50,0,0
98552,-100,4,2,1,70,0,0
98923,-100,4,2,1,50,0,0
99171,-100,4,2,1,40,0,0
99419,-100,4,2,1,50,0,0
99915,-100,4,2,1,40,0,0
100411,-100,4,2,1,30,0,0
100907,-100,4,2,1,20,0,0
101542,697.674418604651,4,2,1,20,1,0
102239,779.220779220779,4,2,1,17,1,0
102604,845.070422535211,4,2,1,14,1,0
103433,895.522388059701,4,2,1,11,1,0
103880,1250,4,2,1,8,1,0
104505,1395.3488372093,4,2,1,5,1,0
105224,495.867768595041,4,2,1,5,1,0
105505,495.867768595041,4,2,1,5,1,0


[Colours]
Combo1 : 0,107,215
Combo2 : 255,128,64
Combo3 : 0,128,192
Combo4 : 255,128,0

[HitObjects]
200,312,2272,2,0,P|256:332|312:312,1,120,2|2,0:0|0:0,0:0:0:0:
408,244,3260,2,0,P|384:192|424:128,1,120,2|0,0:0|0:0,0:0:0:0:
452,96,4001,2,0,P|380:112|328:84,1,120,2|0,0:0|0:0,0:0:0:0:
292,56,4743,2,0,L|220:56,1,60,2|2,0:0|0:0,0:0:0:0:
132,120,5484,2,0,P|148:180|132:236,1,120,2|2,0:0|0:0,0:0:0:0:
88,272,6225,6,0,P|148:260|204:280,1,120,2|2,0:0|0:0,0:0:0:0:
288,364,7214,2,0,P|319:313|319:254,1,120,2|0,0:0|0:0,0:0:0:0:
264,232,7955,2,0,P|252:176|284:112,1,120,2|0,0:0|0:0,0:0:0:0:
324,84,8697,1,2,0:0:0:0:
384,84,8944,2,0,P|456:56|480:12,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
324,84,10179,6,0,P|284:140|296:204,1,120,4|4,0:0|0:0,0:0:0:0:
404,216,11168,2,0,P|384:276|320:312,1,120,2|0,0:0|0:0,0:0:0:0:
284,288,11909,2,0,P|228:276|152:292,1,120,2|0,0:0|0:0,0:0:0:0:
108,304,12650,1,2,0:0:0:0:
52,284,12898,2,0,P|28:220|56:156,1,120,2|2,0:0|0:0,0:0:0:0:
68,120,13639,1,0,0:0:0:0:
168,56,14133,5,4,0:0:0:0:
264,128,14627,2,0,P|208:172|144:172,2,120,4|2|0,0:0|0:0|0:3,0:0:0:0:
320,104,15863,2,0,P|368:176|364:216,1,120,2|4,0:0|0:0,0:0:0:0:
340,260,16604,2,0,L|284:324,1,60,2|2,0:0|0:0,0:0:0:0:
184,336,17346,1,2,0:0:0:0:
88,264,17840,2,0,L|48:264,2,30,2|2|4,0:0|0:0|0:0,0:0:0:0:
316,136,20081,6,0,P|340:192|308:244,1,120,4|0,0:0|0:0,0:0:0:0:
192,240,21072,2,0,P|168:184|200:132,1,120,0|8,0:0|0:0,0:0:0:0:
316,136,22064,2,0,B|372:112|372:112|444:112,1,120,0|0,0:0|0:0,0:0:0:0:
488,216,23056,2,0,B|432:240|432:240|360:240,1,120,0|8,0:0|0:0,0:0:0:0:
260,276,24047,6,0,P|280:320|304:340,2,60,2|0|0,0:0|0:0|0:0,0:0:0:0:
248,156,25039,2,0,P|192:132|140:160,1,120,0|8,0:0|0:0,0:0:0:0:
88,264,26031,2,0,P|120:324|188:332,1,120,0|0,0:0|0:0,0:0:0:0:
224,348,26775,2,0,L|312:348,1,60,0|0,0:0|0:0,0:0:0:0:
392,296,27519,1,8,0:0:0:0:
424,180,28014,6,0,P|408:132|356:88,1,120,2|0,0:0|0:0,0:0:0:0:
300,72,28758,2,0,L|212:72,1,60
120,88,29502,1,8,0:0:0:0:
88,204,29998,2,0,P|104:252|156:296,1,120,2|0,0:0|0:0,0:0:0:0:
212,312,30742,1,0,0:0:0:0:
264,284,30990,2,0,P|316:264|380:296,1,120,0|8,0:0|0:0,0:0:0:0:
484,332,31981,6,0,B|504:280|472:224|472:224|512:164|468:92,1,240,2|0,0:0|0:0,0:0:0:0:
368,160,33469,1,8,0:0:0:0:
316,268,33965,2,0,P|272:316|216:332,1,120,0|0,0:0|0:0,0:0:0:0:
160,328,34709,1,0,0:0:0:0:
104,304,34957,2,0,P|68:260|64:192,1,120,0|8,0:0|0:0,0:0:0:0:
144,108,35948,5,4,0:0:0:0:
196,216,36444,1,0,0:0:0:0:
316,216,36940,1,0,0:0:0:0:
368,108,37436,1,8,0:0:0:0:
256,68,37932,2,0,P|192:84|136:64,1,120,0|0,0:0|0:0,0:0:0:0:
80,172,38923,2,0,P|144:156|200:176,1,120,0|8,0:0|0:0,0:0:0:0:
312,204,39915,6,0,P|344:192|376:160,2,60,2|0|0,0:0|0:0|0:0,0:0:0:0:
256,312,40907,2,0,L|132:312,1,120,0|8,0:0|0:0,0:0:0:0:
76,208,41899,2,0,P|36:180|24:116,2,90,0|2|2,0:0|0:0|0:0,0:0:0:0:
136,192,42890,2,0,P|200:180|264:204,1,120,2|8,0:0|0:0,0:0:0:0:
344,272,43882,6,0,P|352:320|324:372,2,90,4|0|0,0:0|0:0|0:0,0:0:0:0:
312,220,44874,1,0,0:0:0:0:
288,104,45370,1,8,0:0:0:0:
168,112,45866,2,0,P|160:64|188:12,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
200,164,46858,1,0,0:0:0:0:
224,280,47354,1,8,0:0:0:0:
336,324,47849,6,0,P|388:276|392:212,1,120,4|0,0:0|0:0,0:0:0:0:
335,113,48841,2,0,P|289:150|276:208,1,120,0|8,0:0|0:0,0:0:0:0:
204,304,49833,2,0,B|164:264|164:264|164:192,1,120,4|4,0:0|0:0,0:0:0:0:
128,84,50824,2,0,P|96:80|56:88,2,60,8|0|12,0:0|0:0|0:0,0:0:0:0:
260,72,51816,6,0,P|332:52|397:81,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
432,116,52560,1,0,0:0:0:0:
464,172,52808,2,0,B|464:226|464:226|444:270|412:281,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
356,312,53552,1,0,0:0:0:0:
297,281,53800,2,0,B|265:270|245:226|245:226|245:170,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
312,60,54791,2,0,L|400:60,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
436,28,55287,2,0,P|424:88|456:160,1,132.00000402832,8|4,0:0|0:0,0:0:0:0:
444,284,56279,6,0,L|492:336,2,66.0000020141602,8|0|0,0:0|0:0|0:0,0:0:0:0:
328,224,57271,1,8,0:0:0:0:
220,300,57766,2,0,L|152:260,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
104,296,58262,2,0,L|72:224,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
24,196,58758,2,0,P|96:168|124:96,1,132.00000402832,8|8,0:0|0:0,0:0:0:0:
232,48,59750,6,0,B|296:44|292:104|380:80,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
420,64,60494,1,0,0:0:0:0:
480,88,60742,2,0,P|512:160|492:208,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
436,240,61485,1,0,0:0:0:0:
376,216,61733,2,0,P|320:200|232:224,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
168,320,62725,2,0,L|100:280,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
44,280,63221,2,0,P|100:248|84:176,1,132.00000402832,8|4,0:0|0:0,0:0:0:0:
88,56,64213,6,0,L|20:24,2,66.0000020141602,8|0|0,0:0|0:0|0:0,0:0:0:0:
220,68,65204,1,8,0:0:0:0:
348,44,65700,2,0,L|372:120,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
328,160,66196,2,0,L|356:248,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
324,284,66692,2,0,L|352:372,2,66.0000020141602,8|0|8,0:0|0:0|0:0,0:0:0:0:
204,228,67684,6,0,P|244:280|236:348,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
108,312,68676,2,0,P|68:260|76:192,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
160,100,69667,2,0,P|216:116|288:100,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
408,156,70659,2,0,L|480:120,2,66.0000020141602,8|0|8,0:0|0:0|0:0,0:0:0:0:
356,276,71651,6,0,B|288:276|288:276|224:232,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
192,116,72642,2,0,B|260:116|260:116|324:160,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
356,276,73634,1,0,0:0:0:0:
356,276,74130,2,0,L|276:300,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
232,268,74626,2,0,L|152:292,1,66.0000020141602,8|0,0:0|0:0,0:0:0:0:
104,276,75122,1,8,0:0:0:0:
64,152,75618,6,0,P|116:128|188:156,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
236,192,76361,1,0,0:0:0:0:
292,228,76609,2,0,P|268:280|296:352,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
356,368,77353,1,0,0:0:0:0:
420,348,77601,2,0,P|444:296|416:224,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
356,112,78593,2,0,L|356:32,2,66.0000020141602,8|0|8,0:0|0:0|0:0,0:0:0:0:
292,228,79585,6,0,P|232:264|144:264,1,132.00000402832,4|8,0:0|0:0,0:0:0:0:
108,252,80328,1,0,0:0:0:0:
48,228,80576,2,0,P|80:168|40:92,1,132.00000402832,0|8,0:0|0:0,0:0:0:0:
184,56,81568,2,0,P|244:40|288:60,2,99.0000030212403,8|8|8,0:0|0:0|0:0,0:0:0:0:
148,112,82560,1,0,0:0:0:0:
172,172,82808,1,8,0:0:0:0:
148,232,83056,2,0,L|108:284,2,66.0000020141602,0|0|4,0:0|0:0|0:0,0:0:0:0:
256,280,84047,5,8,0:0:0:0:
376,268,84543,1,0,0:0:0:0:
468,192,85039,1,8,0:0:0:0:
400,92,85535,2,0,L|268:60,1,120,0|8,0:0|0:0,0:0:0:0:
176,116,86527,2,0,L|116:116,2,60,8|0|8,0:0|0:0|0:0,0:0:0:0:
280,180,87519,6,0,P|336:200|368:256,1,120,4|8,0:0|0:0,0:0:0:0:
268,320,88510,2,0,P|212:300|180:244,1,120,0|8,0:0|0:0,0:0:0:0:
176,132,89502,1,0,0:0:0:0:
256,44,89998,1,8,0:0:0:0:
336,132,90494,2,0,L|408:120,2,60,8|0|8,0:0|0:0|0:0,0:0:0:0:
256,224,91485,6,0,B|220:272|220:272|220:344,1,120,4|8,0:0|0:0,0:0:0:0:
336,300,92477,2,0,B|372:252|372:252|372:180,1,120,0|8,0:0|0:0,0:0:0:0:
316,84,93469,1,0,0:0:0:0:
196,84,93965,1,8,0:0:0:0:
120,176,94461,2,0,L|72:224,1,60,8|0,0:0|0:0,0:0:0:0:
36,260,94957,2,0,P|100:260|160:296,1,120,8|4,0:0|0:0,0:0:0:0:
256,340,95948,5,8,0:0:0:0:
364,284,96444,1,0,0:0:0:0:
444,192,96940,1,8,0:0:0:0:
412,76,97436,2,0,L|352:52,1,60,2|2,0:0|0:0,0:0:0:0:
300,76,97932,2,0,L|240:76,1,60,8|0,0:0|0:0,0:0:0:0:
204,124,98428,2,0,L|140:148,1,60,8|0,0:0|0:0,0:0:0:0:
140,204,98923,2,0,L|112:280,1,60,8|8,0:0|0:0,0:0:0:0:
152,312,99419,6,0,B|248:316|316:360|316:360|352:252|248:192,1,360,4|0,0:0|0:0,0:0:0:0:
256,192,101403,12,2,105505,0:0:0:0:

snlrocks wrote:

[Lanturn's Normal] = 8.5 ? (lol)
Again overall is very good. You know when to use sliders and hitcircles. only thing slightly bugging me is how some objects were place in the 1st verse on the song. not big problem, just my preference on things. err ok?.. Care to elaborate so I can improve it? I personally think its how it should be mapped following the the one instrument properly. Not really sure how else I could map this.. Following the drums in the background would be too weak.
Awaken

  • [General]
  1. Offset looks not right enough. But I don't also know how to fix it :o
  • [Progress]
  1. 00:03:754 (4) - ctrl+g?
  2. 00:23:055 (3) - stack well with the previous slider.
  3. 00:29:006 (3) - ^
  4. 01:18:097 lost a clap?

    nice diff
  • [Hard]
  1. 01:32:477 (3) - ctrl+g?
  • [Normal]
  1. None.
  • [Easy]
  1. 00:20:064 ~ 00:33:965 the claps is too loud. The music is relaxing here.
  2. 00:34:957 (4) - maybe putting it at 00:34:461 is better. And 00:34:957 (5) make this one go forward 1/2 beat.
  3. 00:57:271 (3,1) - blanket better.
  4. 01:13:634 (1,2) - blanket better
  5. 01:27:519 (1) - the final red tick isn't necessary at all. Maybe you want to make a symmetric figure,but,the red tick hasn't got it and l ooks ugly
Good Luck~
Topic Starter
AnreFM
mass repiles owo
Thanks everyone for the mods ovob

nattap

nattap wrote:

From my Q

[Hard]
00:29:750 - Recomended to put a circle hereumm no following the rgythm

[Progress]
00:55:783 (1) - 01:11:651 (1) - It shouldn't be a normal hitsoundi think it's fine as is :v

Very Impressive beatmap, Almost Perfect

Good luck on ranking :)Yay thank you for the mod :3
]

quantum-rose

quantum-rose wrote:

from forum PM.

[Hard]
01:42:604 (1) - this NC is quite strange ...NC them all or just no NCright. remove NC

[Progress]
01:45:224 (7) - NC?NC on the stanza before it

sorry just a quick glance.
Nice job,good luck~thanks for the mod :D

AniMe666

AniMe666 wrote:

Taiko request from here queue

[Taiko Muzukashii]
* 00:05:731 - k → dfix
* 00:16:851 - d → k^
* 00:57:519 - d → k^

hopely is done !thanks for the mod :)

- Tu -

- Tu - wrote:

Status: Finished

General
Good hitsound
Tempo is awesome


Hard
01:11:403 (11) - add a clap note here?umm no, currently following the rhythm and silence is good :v
101542,697.674418604651,4,2,1,20,1,0
102239,779.220779220779,4,2,1,17,1,0
102604,845.070422535211,4,2,1,14,1,0
103433,895.522388059701,4,2,1,11,1,0
103880,1250,4,2,1,8,1,0
104505,1395.3488372093,4,2,1,5,1,0
105224,495.867768595041,4,2,1,5,1,0
105505,495.867768595041,4,2,1,5,1,0
those timepoint can be removed(replace in inherited point is better)you mean the green lines? well mostly are used for SV change, just remove 1 which is useless, the rest are needed :v


Progress
00:04:496 (1) - NC? too long for the first combo ,maybe cut it here?fix
00:25:783 (1) - NC? fix on stanza
00:29:006 (3) - better place it behind the silders's end circleit is as best it could get :?
00:50:824 (8) - blanket 00:50:576 (7) - better?welp.. fix? it already fine imo
01:14:626 (8) - maybe NC?no, no need to :v
thanks for the mod~

Nwolf

Nwolf wrote:

Woof from my queue

[Taiko Muzukashii]
00:33:717 - add kat here? You put a kat everywhere with the hi-hat heared, just not hereyep, fixed
01:08:428 (195) - Change to k, vocals go up here and it sounds weird cause you used more kats beforeyeah, fix

gl for rank^^thanks for mod owo

Awaken wrote:


  • [General]
  1. Offset looks not right enough. But I don't also know how to fix it :o
welp, I'll try to get a right one :v
  • [Progress]
  1. 00:03:754 (4) - ctrl+g?fixed
  2. 00:23:055 (3) - stack well with the previous slider.as good as it could get :?
  3. 00:29:006 (3) - ^^
  4. 01:18:097 lost a clap?no? It is whistle pattern there

    nice diffthanks~
  • [Hard]
  1. 01:32:477 (3) - ctrl+g?no, jump isn't quite fit there
Good Luck~thanks for the mod:)

welp, Thanks again everyone :D

anyway, after taking all Irre's suggestion about jumps and beat on stanzas, I think i'm finally done with remapping the Progress diff~
I mostly didn't use Irre's suggestion blatantly, but using my rhythm to match with the song. Because if I use Irre's, there will be too many object replament and the original pattern would get messed up :P
so, I hope this one is hard enough and especially not too boring to play~ :)

update!
Irreversible
yeye :3 i guess we'll check the insane again xD

will fix the other stuff soon.
hoshisorakiseki
hello, from my queue.
general:
ok
diff:Irre's Easy
AiMod:
01:38:428 (1,2,3) - distance

01:27:519 (1) - ......
diff:Lanturn's Normal
ok
diff:Hard
ok
diff:Progress
ok

Please don't give kds for this post. I can only help you a little.
Nardoxyribonucleic

Nwolf wrote:

Woof from my queue

[Nardo's Oni]
00:14:133 (35) - this K seems kinda random, either make it k or add a finish to 00:02:272 (1) ; 00:06:225 (10) removed finish
00:20:948 - add d, there's one more word sung here fixed
00:25:783 (21,22,23,24) - Change to: kkd k, fits the vocals more (and you used this pattern again later) The pitch of the vocal is getting higher pitch, used ddk k instead~
00:41:651 (77,78,79) - (If done above mod): Change to kkd remain unchanged

nice to see a pretty easy Oni, haven't really seen something like that in a long time : D

gl for rank^^
Thanks for your mod~ :D

snlrocks wrote:

Hi there again since you asked for a little overview sort of thing.
ratings are 1-10

Nardo's Oni
= 6 (currently)
(i put this in a box cuz its kinda long)
00:04:248 - d I see no point to put a note here.The music is silent enough to leave it empty.
00:04:372 - k ^
00:07:461 - d ^
00:07:585 - d ^
00:07:708 - k The music is identical to 00:03:754 - retained.
00:08:449 - d fixed
00:20:576 - to 00:20:824 - dkd I changed to d kd instead.
00:21:072 - d I map the vocal only
00:21:320 - d Silent point here.
00:25:287 - d same as 00:21:072
00:29:254 - d fixed
00:29:378 - d Nope, sound is weak here.
00:35:328 - d ^
00:45:122 - d ^
00:45:246 - d ^
00:45:370 - k The kick sound is the same as 00:44:874
00:47:105 - d same case as 00:45:122
00:47:229 - d nope
00:47:353 - k The kick is not strong enough to be mapped with a kat...
the reason i want you to add more because i felt that the beginning would've had felt too slow for Oni taiko players.I hope that clears up any confusion all of those additions.

Good luck. i hoped i helped out this time, again. XD
Thanks for your mod~ :D

>Update<
Lanturn
for progress:

00:35:452 (5,6,7) - not so sure you should do 1/8 here as there is no audible noise where (6) is, not to mention its the only spot in your diff where you use 1/8 besides at the very end to catch some fast piano (which fits, and is a reverse slider anyways)

Also.. don't forget to update my diff :D

Lots of mods coming in, great stuff :P
Topic Starter
AnreFM
Updated Lanturn's Normal (sorry for the delay, I forgot to update yours --") and Nardo's Taiko Oni :D

hoshisorakiseki wrote:

hello, from my queue.
general:
ok
diff:Irre's Easy
AiMod:
01:38:428 (1,2,3) - distance

01:27:519 (1) - ......
diff:Lanturn's Normal
ok
diff:Hard
ok
diff:Progress
ok

Please don't give kds for this post. I can only help you a little.no, you deserved the kd D: thanks for the mod and star :D

Lanturn wrote:

for progress:

00:35:452 (5,6,7) - not so sure you should do 1/8 here as there is no audible noise where (6) is, not to mention its the only spot in your diff where you use 1/8 besides at the very end to catch some fast piano (which fits, and is a reverse slider anyways)this one... is so stupid of mine xD Irre told me earlier a few hours ago. I didn't realize it's a 1/8 omg :""D. Fixed~

Also.. don't forget to update my diff :D

Lots of mods coming in, great stuff :P~ :P
Alarido
Sorry for the late >, I really thought I posted here, but something made me come here and see... that no post from me was really posted here >< then I felt I lost the mod >< I'm rewriting (and re-testing).
Modding on my own :3 Special treatment ♥

Legenda wrote:

:!: Unrankable | :idea: Good ideas | :?: My doubts | ♥ Greetings | * Just comments

Lines without icons are Mods.
ALL testplays are Full singletaps with mouse only, that's the way osu! was meant to be played when peppy created our world.

[Irre's Easy]
* Nice diff, no complaints.

[Lanturn's Normal]
* Nice diff too, no complaints.

[Hard]
00:03:260 (3) - Move the 2nd node by 1 grid up, and move the 3rd node by 3 grids up, so blanket will be more perfect.
00:15:122 (3) - Move the 3rd node by 1 grid up, same reason.
00:31:733 (5) - Move the 3rd node by 1 grid left and 1 grid down, and...
00:32:229 (1) - ...and move the note by 1 grid right and 1 grid down, improving the blanket they do.
*
01:12:642 (3,4,1) - This group of notes embodies the two opposite sides of spacing: a jump between 01:12:642 (3,4) and an anti-jump between 01:13:386 (4,1). The song suggests the anti-jump but not the jump, and putting them beside of each other make this group a bit misleading, since the song don't suggests any jump followed by an anti-jump, but only the anti-jump alone (by the stopping on the girl's voice).
Now, the fix: you could position 01:13:386 (4) in this way ----> http://puu.sh/4JpZf.jpg

[Progress]
00:56:775 (3) - why not stack it with 00:55:783 (1) - ?
01:06:692 (1,2,3,4,5,6,7,8,1) - This stream could be regularised in a way to make it more pleasant to the eyes, like on this image >>> http://puu.sh/4Jqiz.jpg <<< The result code is below:
104,336,66692,5,8,0:0:0:0:
100,312,66816,1,0,0:0:0:0:
104,288,66940,1,0,0:0:0:0:
112,268,67064,1,0,0:0:0:0:
120,248,67188,1,8,0:0:0:0:
124,224,67312,1,0,0:0:0:0:
120,200,67436,1,0,0:0:0:0:
112,180,67560,1,0,0:0:0:0:
100,160,67684,5,4,0:0:0:0:
01:22:560 (1) - Move it by 2 grids down and 1 grid left, and...
01:23:056 (5) - ...move this note by 1 grid right, improving the stream.

That's all ^^ really Nice Napset and Amazing Video.
Staar!

Att.

P.S.: I'm really thinking if we could collab on All diffs on that map I'm preparing... Would be great if you accept collab with me on all diffs, not only the harder diff :D
Aldwych
Hi! #Sandwych's modding queue!

[General]

I'm wondering if there's more Guest diff than author diff. Maybe contact a BAT about it?
Kiaï time must be all the same on all o!std diff (even if it's for a star rain (meaning at the end)).

Nice music and video!

[Irre's Easy]

00:24:047 : I don't understand why finish hitsound. (Well after lookin' at, most of them i don't really understand (for example : 00:35:948 is a good one)).
00:29:998 : Remove NC.
01:15:618 : Try to put it at the same position as the circle at 01:13:138.
01:39:419 : Down to Y = 192.

Not a risky mapping, 1/1 Snap.

[Lantu(e)rn's Normal]

00:18:087 : Break time?
00:28:014 : Why not a copy past of the pattern 00:26:031?

Solid mapping! GJ!

[Hard]

01:38:428: Huehuehue no stream.
0:45:505 : This a so boring long and "kikimetter" (i like to say this) spinner. Maybe short it?

I cannot really mod this map, this is a secure map, there's no risks on it (and it's too late to change of course), no really jump pattern or streams. :<

[Progress]

00:50:824 : Move it to 256;20.
00:51:320 : You don't really need to reduce the DS here imo.
00:56:775 : Stack it on the previous circle.
01:06:692 : Enlarge it.
01:17:601 : Curve it more around the previous slider.
01:22:560 : ^²
01:41:527 : It's a risky part here to put different circles on different timing.
01:45:505 : Same as hard.

Imo, i thiks that it's a bit easy for an insane diff, it's a secure map with several copy/past of pattern and few highs jumps, but it's not so fast.

Anyway gl hf for rank! ;)
Lanturn

Aldwych wrote:

Hi! #Sandwych's modding queue!

[General]

I'm wondering if there's more Guest diff than author diff. Maybe contact a BAT about it? 3 mapper diffs, 1 guest from 3 people. Rules are if one guest maps more diffs than the map creator.. so 3 - 1 - 1 - 1.. all good
Kiaï time must be all the same on all o!std diff (even if it's for a star rain (meaning at the end)).

Nice music and video!


[Lanturn's Normal]

Lanturn =
00:18:087 : Break time? no need, Hard rock only takes off 5-10% of the life bar, and it's even less without that mod.
00:28:014 : Why not a copy past of the pattern 00:26:031? 00:28:014 (1,4) - are the pair used for symmetry here as they're in the same section of the song.

Solid mapping! GJ! Thanks.
No changes, but thanks
Alarido

Aldwych wrote:

I'm wondering if there's more Guest diff than author diff. Maybe contact a BAT about it?
I feel Anre owns the Hard and Progress, and also the Muzukashii. Each GD is from different ppl, then it's safe the mapset owner, according to Ranking Criteria.
show more
Please sign in to reply.

New reply