[quote="Gonzvlo"]|kusano's Railgun|
thanks for modding http://puu.sh/2G4sn.osu
- 00:19:907 (5,1) - I can accept some of these random spacing changes which are fun to play but this spacing is misleading and even if it's playable it shouldn't be used. Reduce the spacing to the previous 1/4 spacing you've been using until now
- 00:38:761 (2,3,4) - Same here ^
- 01:10:115 (1,2,3) - ^
- 01:13:449 (1,2,3,4) - Same here, I don't understand why did you increase the spacing between these objects, it seems unnecessary and misleading as I said before. You need to try and be more consistent with jumps and spacing variations.
- I find spacing "acceleration" (referring to "increasing spacing for some parts in the map") fun to play and a nice mapping technique when it's properly used, while going through this diff I've noticed that there are some unjustified spacing changes, I'm not talking about jumps, I'm talking about how 1/2 or 1/4 varies from pattern to pattern. You need to spend a little more time designing patterns so these changes can be consistent and fit the music, try to place your jumps or slow-downs on specific places where there's a vocal or rhythmical variation, like this pattern 01:25:116 (1,2,3,1,2,3,4) - this one is perfectly constructed and the spacing changes make sense, try to do more of "these". Otherwise, sure, it's "fun" and "challenging" to play but not a good mapping practice, in my opinion. Overall the diff looks okay except for some misleading spacing.
thanks for modding http://puu.sh/2G4sn.osu