I'm going to make a couple quick comments before this goes into sign-ups.CalignoBot wrote:
SPOILERNow Announcing: Higurashi Mafia
NOTE: There WILL be spoilers for some plot points in the first series. Anyone who has not played through the sound novel or watched at least the first anime series and don't want to be spoiled for these plot points should be wary of joining or following along. However, it is entirely possible to play without having any knowledge of the universe's canon, and there is no risk of spoilers to anyone who has only seen the first anime series.June 1983
The Watanagashi Festival is coming once again. The string of murders on this night for the past four years is fully expected to happen once again. The people of Hinamizawa are not satisfied with allowing this to continue further and are willing to do what has to be done in order to stop Oyashiro-sama's curse once and for all.
However, there are those who have other goals. Only those who have the courage to fight for their destiny will be able to overcome the curse.
Can fate be changed? Or will this Watanagashi Festival be the most catastrophic one yet?
Setup Information
a. This will be a 12p game, although I am willing to extend it to a 15p game.
b. Innocent Hinamizawans are the town alignment. Oyashiro's Messengers are the mafia alignment.
c. Alignments in this universe's canon will not be relevant in this setup.
d. Story flavor will be entirely separate from the game.
e. This setup has none of the following: Alignment-changing roles, Jesters, Cults, Misleading Roles (for example, cops are guaranteed to be sane), or any other type of bastard modding roles.
f. This setup is an experiment and has not been fully checked for balance.
Game-Specific RulesPlot Spoilera. Every character is infected with Hinamizawa Syndrome and starts at level 2 of the disease.
b. If a character remains at Level 5 for the entirety of two game phases, they will commit suicide.
c. Levels higher than five are taken into account for level-modifying abilities, although they will show up as 5.
d. Some characters get additional abilities at specific levels of the disease.
e. The mafiakill is replaced with the ability to increase the Hinamizawa Syndrome level of multiple people.
Additional Information
a. Pre-Ins are now being accepted by PM.
b. The Setup is not fully finalized, and some mechanics may undergo small changes. Any public changes will be announced either before or as sign-ups begin.
c. To be absolutely clear: Any character can be any alignment.
d. Days will be seven days long, while nights will be twenty four hours long. Once day 4 begins, day deadlines will be reduced to four days each.
1.
Plot Spoiler
2. Game-Specific Rule b has been redesigned. Everyone is aware of their HS level at the start of each night phase; this value will apply to the rest of the night phase for ability requirements. If they are at level 5 when night starts, they will commit suicide at the end of the night regardless of where their HS level is at that point.
Plot Spoiler
3. All characters from this list are fair game, and anyone not familiar with the fandom are encouraged to look here instead of the fandom's wiki for information on the characters in order to avoid spoilers.With the above, all HS level changes will resolve at the same time.
4. The set-up has been designed and balanced for 12p, so 15p is no longer possible.
EDIT:
The box within the quoted post doesn't work. Here it is so that you don't have to go back 4 pages to look for it.
Game-Specific RulesPlot Spoilera. Every character is infected with Hinamizawa Syndrome and starts at level 2 of the disease.
b. If a character remains at Level 5 for the entirety of two game phases, they will commit suicide.
c. Levels higher than five are taken into account for level-modifying abilities, although they will show up as 5.
d. Some characters get additional abilities at specific levels of the disease.
e. The mafiakill is replaced with the ability to increase the Hinamizawa Syndrome level of multiple people.