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StylipS - MIRACLE RUSH

posted
Total Posts
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Topic Starter
-S c a r l e t-
This beatmap was submitted using in-game submission on Saturday, 9 November, 2013 at 12:21:23 AM

Artist: StylipS
Title: MIRACLE RUSH
Source: Saki Achiga-hen Episode of side-A
Tags: luxoDeh mahjong ako atarashi kuro matsumi yuu arata sagimora takakamo shizuno miyanaga Tsukuyomi baldrace
BPM: 168
Filesize: 6362kb
Play Time: 03:44
Difficulties Available:
  1. Hard (4.8 stars, 520 notes)
  2. Luxo's Normal (4.17 stars, 298 notes)
  3. Rinshan Kaihou! (5 stars, 955 notes)
  4. Yomi's Easy (3.14 stars, 290 notes)
Download: StylipS - MIRACLE RUSH
Information: Scores/Beatmap Listing
---------------
Tsumo!
Yomi's Easy - Done by Tsukuyomi
Luxo's Normal - Done by luxoDeh
Hard - Done by me
Rinshan Kaihou! - Done by me
luxoDeh
Hi! here's your normal diff as your request :3

SPOILER
osu file format v12

[General]
AudioFilename: Miracle Rush.mp3
AudioLeadIn: 0
PreviewTime: 132169
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Miracle Rush
TitleUnicode:Miracle Rush
Artist:Stylips
ArtistUnicode:Stylips
Creator:-S c a r l e t-
Version:Luxo's Normal
Source:Saki Achiga-hen Episode of side-A
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Saki_Achiga_Hen_02.jpg",0,0
//Break Periods
2,95941,105849
2,167369,179778
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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[Colours]
Combo1 : 255,192,0
Combo2 : 255,128,255
Combo3 : 18,124,255
Combo4 : 242,24,57

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hope is ok! :)
Topic Starter
-S c a r l e t-

luxoDeh wrote:

Hi! here's your normal diff as your request :3

SPOILER
osu file format v12

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Title:Miracle Rush
TitleUnicode:Miracle Rush
Artist:Stylips
ArtistUnicode:Stylips
Creator:-S c a r l e t-
Version:Luxo's Normal
Source:Saki Achiga-hen Episode of side-A
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456,284,63598,2,0,P|396:356|264:292,1,240,6|2,0:0|0:0,0:0:0:0:
256,192,64491,12,4,66455,0:0:0:0:
256,56,67169,6,0,L|168:152,1,120,4|8,0:0|0:0,0:0:0:0:
176,240,67884,2,0,L|257:328,1,120,0|8,0:0|0:0,0:0:0:0:
316,252,68598,2,0,P|336:192|304:128,1,120,0|8,0:0|0:0,0:0:0:0:
236,192,69312,2,0,L|176:192,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
332,192,70026,6,0,B|416:192|416:192|456:160,1,120,0|8,0:0|0:0,0:0:0:0:
472,128,70562,1,0,0:0:0:0:
472,80,70741,2,0,L|472:16,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
376,64,71455,2,0,L|248:64,1,120,0|8,0:0|0:0,0:0:0:0:
208,60,71991,2,0,P|148:64|180:156,1,180,0|4,0:0|0:0,0:0:0:0:
252,208,72884,6,0,P|252:268|200:312,1,120,0|8,0:0|0:0,0:0:0:0:
116,304,73598,2,0,P|74:262|75:203,1,120,0|8,0:0|0:0,0:0:0:0:
100,168,74134,1,0,0:0:0:0:
140,144,74312,2,0,P|176:96|168:20,2,120,2|8|0,0:0|0:0|0:0,0:0:0:0:
84,64,75384,1,8,0:0:0:0:
176,38,75741,5,0,0:0:0:0:
268,68,76098,1,8,0:0:0:0:
360,40,76455,1,0,0:0:0:0:
452,68,76812,2,0,L|452:132,1,60,4|4,0:0|0:0,0:0:0:0:
408,212,77348,2,0,L|364:268,2,60,0|4|0,0:0|0:0|0:0,0:0:0:0:
408,164,77884,1,0,0:0:0:0:
312,164,78241,1,8,0:0:0:0:
268,252,78598,6,0,P|224:208|224:128,1,120,4|8,0:0|0:0,0:0:0:0:
168,68,79312,2,0,P|128:120|124:192,1,120,0|8,0:0|0:0,0:0:0:0:
72,256,80026,2,0,P|40:212|32:136,1,120,0|8,0:0|0:0,0:0:0:0:
76,64,80741,1,0,0:0:0:0:
164,32,81098,1,8,0:0:0:0:
256,60,81455,6,0,L|376:60,1,120,0|8,0:0|0:0,0:0:0:0:
452,120,82169,2,0,L|496:160,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
376,60,82884,2,0,B|336:204|336:204|280:208|248:264,1,240
340,300,83955,1,4,0:0:0:0:
252,340,84312,6,0,P|196:316|164:252,1,120,0|8,0:0|0:0,0:0:0:0:
156,172,85026,2,0,P|124:121|70:99,1,120,0|8,0:0|0:0,0:0:0:0:
64,196,85741,1,0,0:0:0:0:
64,196,86098,2,0,L|148:92,2,120,8|0|12,0:0|0:0|0:0,0:0:0:0:
120,276,87169,5,0,0:0:0:0:
204,320,87526,1,8,0:0:0:0:
292,280,87884,1,0,0:0:0:0:
332,192,88241,1,8,0:0:0:0:
332,192,88419,2,4,P|344:116|456:72,1,180
424,164,89312,1,0,0:0:0:0:
256,192,90026,12,0,92169,0:0:0:0:
304,72,92884,5,0,0:0:0:0:
208,72,93241,1,0,0:0:0:0:
256,156,93598,2,4,L|256:224,1,60
256,192,94134,12,4,95741,0:0:0:0:
424,64,107169,5,0,0:0:0:0:
328,68,107526,1,8,0:0:0:0:
376,152,107884,1,0,0:0:0:0:
280,152,108241,1,8,0:0:0:0:
276,248,108598,2,0,P|220:232|188:168,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
372,248,109669,2,2,B|388:256|388:256|400:248|400:248|412:256|412:256|424:248|424:248|436:256|436:256|448:248|448:248|460:256|460:256|472:248|472:248|484:256,1,120
452,344,110384,5,8,0:0:0:0:
360,372,110741,1,0,0:0:0:0:
268,344,111098,1,8,0:0:0:0:
244,252,111455,2,0,P|200:272|168:348,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
208,164,112526,2,2,B|207:163|207:163|195:171|195:171|183:163|183:163|171:171|171:171|159:163|159:163|147:171|147:171|135:163|135:163|123:171|123:171|107:163,1,120
12,140,113241,6,0,L|12:16,2,120,8|0|8,0:0|0:0|0:0,0:0:0:0:
56,224,114312,1,0,0:0:0:0:
128,288,114669,2,0,L|256:288,2,120,8|0|8,0:0|0:0|0:0,0:0:0:0:
56,224,115741,6,0,L|196:104,1,180
236,84,116455,2,0,P|312:56|420:88,1,180,0|2,0:0|0:0,0:0:0:0:
332,200,117526,1,8,0:0:0:0:
400,268,117884,1,0,0:0:0:0:
468,336,118241,1,8,0:0:0:0:
400,268,118598,6,0,P|316:292|240:168,1,240,4|0,0:0|0:0,0:0:0:0:
204,92,119669,1,8,0:0:0:0:
148,172,120026,2,0,P|156:252|176:296,1,120,0|8,0:0|0:0,0:0:0:0:
108,360,120741,1,0,0:0:0:0:
12,360,121098,1,8,0:0:0:0:
56,276,121455,6,0,L|56:144,1,120,0|8,0:0|0:0,0:0:0:0:
12,72,122169,1,0,0:0:0:0:
108,72,122526,1,8,0:0:0:0:
180,132,122884,1,0,0:0:0:0:
276,132,123241,1,8,0:0:0:0:
296,40,123598,2,0,P|356:76|368:136,1,120,0|4,0:0|0:0,0:0:0:0:
340,212,124312,6,0,B|340:308|340:308|252:296|220:376,2,240
244,212,126098,1,8,0:0:0:0:
164,264,126455,1,0,0:0:0:0:
120,348,126812,1,4,0:0:0:0:
68,268,127169,6,0,B|68:140|68:140|136:136|160:56,1,240,0|6,0:0|0:0,0:0:0:0:
64,40,128241,1,8,0:0:0:0:
64,40,128598,2,0,B|92:136|164:172|164:172|236:172,1,240,0|2,0:0|0:0,0:0:0:0:
328,172,129669,1,8,0:0:0:0:
256,192,130026,12,4,131455,0:0:0:0:
256,344,132169,6,0,B|264:320|264:320|256:292|256:292|264:268|264:268|256:244|256:244|264:220|264:220|264:220|264:220,1,120
320,156,132884,6,0,P|248:136|196:160,1,120,4|8,0:0|0:0,0:0:0:0:
168,176,133419,1,0,0:0:0:0:
124,200,133598,2,0,P|64:216|8:196,1,120,0|8,0:0|0:0,0:0:0:0:
60,116,134312,2,0,B|112:84|112:84|172:84,1,120,0|8,0:0|0:0,0:0:0:0:
220,84,134848,1,0,0:0:0:0:
268,80,135026,2,0,B|328:80|328:80|376:32,1,120,0|8,0:0|0:0,0:0:0:0:
464,64,135741,5,0,0:0:0:0:
404,140,136098,1,8,0:0:0:0:
460,216,136455,1,0,0:0:0:0:
404,296,136812,1,8,0:0:0:0:
324,348,137169,2,0,B|292:272|352:220|352:220|240:220,1,240
156,216,138241,1,4,0:0:0:0:
156,312,138598,6,0,P|64:240|112:132,1,240
196,120,139669,2,0,B|236:136|252:44|312:48,2,120,8|0|8,0:0|0:0|0:0,0:0:0:0:
100,140,140741,1,0,0:0:0:0:
156,216,141098,1,8,0:0:0:0:
252,216,141455,6,0,L|376:216,1,120,0|8,0:0|0:0,0:0:0:0:
412,304,142169,2,0,L|284:304,1,120,0|8,0:0|0:0,0:0:0:0:
256,192,142705,12,4,144312,0:0:0:0:
188,192,145026,6,0,L|60:192,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
284,192,146098,1,8,0:0:0:0:
296,288,146455,2,0,P|356:248|360:140,1,180
328,112,147169,6,0,P|248:108|212:136,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
284,192,148241,1,8,0:0:0:0:
192,224,148598,2,0,L|68:224,1,120,0|8,0:0|0:0,0:0:0:0:
96,132,149312,2,0,L|224:132,1,120,0|4,0:0|0:0,0:0:0:0:
256,44,150026,5,0,0:0:0:0:
352,36,150384,1,8,0:0:0:0:
404,116,150741,1,0,0:0:0:0:
464,192,151098,2,0,L|528:192,2,60,8|0|0,0:0|0:0|0:0,0:0:0:0:
404,268,151812,1,8,0:0:0:0:
352,348,152169,1,0,0:0:0:0:
256,340,152527,1,4,0:0:0:0:
256,244,152884,6,0,P|200:256|160:316,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
256,148,153955,2,0,L|256:80,1,60,8|4,0:0|0:0,0:0:0:0:
168,48,154491,2,4,L|168:112,1,60
256,192,155741,12,4,157884,0:0:0:0:
256,264,158598,6,2,L|256:324,2,45.0000017166138
256,228,159134,2,4,P|244:160|176:128,1,135.000005149841
256,192,160026,12,6,161455,0:0:0:0:
256,36,161991,6,0,L|256:192,1,135.000005149841,2|2,0:0|0:0,0:0:0:0:
256,244,162884,2,2,P|276:264|340:280,1,90.0000034332277
404,284,163598,2,0,P|464:232|464:164,1,135.000005149841,2|4,0:0|0:0,0:0:0:0:
256,192,164312,12,2,165384,0:0:0:0:
256,192,165741,12,4,167169,0:0:0:0:
256,96,181098,6,0,L|256:24,2,60,0|0|4,0:0|0:0|0:0,0:0:0:0:
320,168,181812,2,0,L|400:264,1,120
408,356,182526,1,0,0:0:0:0:
320,316,182884,2,0,L|276:264,2,60,4|0|0,0:0|0:0|0:0,0:0:0:0:
232,356,183598,1,0,0:0:0:0:
144,320,183955,2,0,L|100:268,2,60,0|4|4,0:0|0:0|0:0,0:0:0:0:
192,236,184669,6,0,L|104:128,1,120
56,68,185384,1,0,0:0:0:0:
148,44,185741,2,4,P|228:28|276:52,1,120
320,116,186455,2,0,P|400:132|448:108,1,120,4|0,0:0|0:0,0:0:0:0:
376,40,187169,6,0,L|376:168,1,120,4|0,0:0|0:0,0:0:0:0:
348,200,187705,1,0,0:0:0:0:
308,224,187884,2,0,P|236:232|188:220,1,120,4|0,0:0|0:0,0:0:0:0:
228,132,188598,2,0,P|156:124|108:136,1,120,4|0,0:0|0:0,0:0:0:0:
72,164,189134,1,0,0:0:0:0:
44,204,189313,2,0,L|44:324,1,120,4|4,0:0|0:0,0:0:0:0:
140,336,190026,6,0,P|220:340|256:308,1,120
292,236,190741,2,0,L|316:176,2,60
388,240,191455,2,0,L|412:180,2,60
484,240,192169,2,0,L|508:180,2,60
256,192,192884,12,4,195741,0:0:0:0:
256,60,196455,5,4,0:0:0:0:
256,252,197169,1,4,0:0:0:0:
256,252,197526,1,4,0:0:0:0:
256,192,197884,12,4,200026,0:0:0:0:
84,320,200741,5,0,0:0:0:0:
180,332,201098,2,0,P|160:264|100:228,1,120,8|0,0:0|0:0,0:0:0:0:
60,164,201812,2,0,L|60:36,1,120,8|0,0:0|0:0,0:0:0:0:
156,36,202526,1,8,0:0:0:0:
220,108,202884,6,0,P|296:120|356:92,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
276,32,203955,1,8,0:0:0:0:
372,28,204312,1,0,0:0:0:0:
428,104,204669,1,8,0:0:0:0:
380,188,205026,1,0,0:0:0:0:
284,192,205384,2,0,L|212:192,1,60,4|0,0:0|0:0,0:0:0:0:
184,220,205741,6,0,P|160:268|208:332,1,120,0|8,0:0|0:0,0:0:0:0:
232,340,206276,2,0,L|300:340,1,60
356,268,206812,2,0,L|416:268,1,60,8|0,0:0|0:0,0:0:0:0:
459,251,207168,2,0,P|487:200|463:147,1,120,0|8,0:0|0:0,0:0:0:0:
424,120,207704,2,0,L|364:120,1,60
268,124,208241,2,0,P|204:136|144:120,2,120,8|0|8,0:0|0:0|0:0,0:0:0:0:
212,44,209312,6,0,L|212:176,1,120,0|8,0:0|0:0,0:0:0:0:
212,212,209848,2,0,B|212:272|212:272|264:264|288:296,1,120,4|2,0:0|0:0,0:0:0:0:
304,312,210384,1,4,0:0:0:0:
376,248,210741,2,0,B|396:212|416:200|416:200|396:192|376:156,2,120,0|8|4,0:0|0:0|0:0,0:0:0:0:
464,288,211812,5,8,0:0:0:0:
500,200,212169,1,0,0:0:0:0:
456,116,212526,1,8,0:0:0:0:
372,68,212884,2,0,P|312:64|236:72,1,120,0|8,0:0|0:0,0:0:0:0:
216,156,213598,2,0,P|156:164|80:152,1,120,0|8,0:0|0:0,0:0:0:0:
136,68,214312,5,0,0:0:0:0:
40,84,214669,1,8,0:0:0:0:
16,176,215026,1,0,0:0:0:0:
72,252,215384,1,8,0:0:0:0:
160,292,215741,2,0,P|212:328|212:216,1,240
140,156,216812,1,4,0:0:0:0:
232,124,217169,6,0,P|300:152|336:192,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
232,28,218241,1,8,0:0:0:0:
324,56,218598,2,0,P|372:88|420:144,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
232,28,219669,1,12,0:0:0:0:
156,84,220026,5,0,0:0:0:0:
148,180,220384,1,8,0:0:0:0:
208,256,220741,1,0,0:0:0:0:
304,260,221098,2,0,L|368:260,1,60,8|4,0:0|0:0,0:0:0:0:
396,352,221634,2,4,L|456:352,1,60
256,192,222884,12,4,224312,0:0:0:0:

hope is ok! :)
Thanks for the [Normal] GD~ Is very nice, like it~ xD Thanks!
captin1
hey, m4m
make sure changes improve your map, they're all just suggestions based on my own experience

[General]
You're gonna have to look into an Easy for this set, Luxo's Normal has too high of a rating to be the easiest in the set
In Hard and Normal, delete the green lines from 02:48:419 - to 02:51:276 - and after 03:44:401 - since you didn't map them
I would look into getting silenced sliderslides, they're a bit noisy at the start

[Insane]

My initial impressions are that the map seems disconnected from the song. You often don't follow the pace of the music, and just throw jumps all over calmer parts of the song. These jumps often even escalate in spacing when there is no musical push to do so. I would suggest listening to the song all the way through several times, and getting a feel of what parts sound like they should be exciting, and what parts should be more tasteful.

00:01:991 (7) - whistle should be here, not 00:02:169 (1) -
00:02:526 (2) - and then add whistle here on head

00:07:348 (1,2,3,4,5,6,7,8,9,10,11) - the flow here did not feel very good to me, it felt very jerky, as I would have to stop and start on every note since they are fairly closely spaced and consecutive circles in a curve. It also seems unnecessarily overmapped, since it doesn't really improve playing feel. I would recommend changing 00:07:169 (7,1,2) - and 00:08:598 (8,9,10) - to 1/1 sliders, and 00:07:884 (4,5) - to a 1/2 slider

00:09:312 (1,2,1,2) - this pattern going over the bar line with no change at the start of the second vocal phrase 00:10:026 - feels odd, I would recommend finding a slightly different slider arrangement for the second two sliders, so that they work better

00:10:919 (4,6) - ctrl+g for flow from the previous slider pattern, the motion changes direction without clear meaning

00:13:955 (5,6) - I believe the jump should be between these two notes, not 00:14:134 (6,7) -. The vocal accent is on (6), so the jump should follow this.

00:15:741 (5,6,7) - flow between these three notes seems odd, which is a result of a couple things. The slider pointing more to the left rather than up, followed by a jump almost straight up from 6-7 is strange, and then the stream following the opposite direction from the jump also doesn't make a lot of sense.

00:16:276 (7,8,9,10,11,12,13,14,1) - following up on ^, this stream I think should be going in an upward direction, not down. What I think you could do in this section, is move 6 downwards and flip the stream, which I believe will solve both problems.

00:19:044 (13) - I think this should be deleted, it ends the stream on a solid beat, which I think feels better. I recommend moving 00:19:134 (1) - farther away from the stream if this is done

00:25:740 (5) - I think this should be moved to 00:25:562 - since the long guitar note starts there, not 1/2 later like you have

00:33:776 (4,5,6,1,2,3,1,2,3) - This is one of the prime examples I can find where there is seemingly no reason for the jumps to escalate to the degree that they do. A milder increase would fit fine, since it is pushing to the end of a vocal phrase, but this seems like way too much to me.

00:40:740 (7,8,9,10,11,12,13,14) - I think this should have the opposite effect as the previous stream I mentioned, since the music does a scale downwards.

00:43:955 (1,2,3,4,5,6) - I don't agree with the pattern here, mainly because it doesn't have any apparent change for the new vocal phrase that starts at 00:44:491 - I would advise changing this up to reflect that. (feel free to use this pattern somewhere else in the music, it's cool, just doesn't fit as is)

00:46:634 (6) - I think this should also be moved a red tick later, to once again fit a longer note in the melody, this time the vocal and bell notes

00:47:348 - doing this ^ will also allow you to add a circle here instead of having a strong vocal note on the end of a slider.

00:57:169 (1) - missed a clap here?

01:08:598 (7) - I would recommend a ctrl+g here. Reason being that the strongest vocal note of the phrase is here, and you don't accent it with a jump, which you do many times after.

01:16:812 (5) - Perhaps you could move this downwards, to achieve a similar effect to what ^ is suggesting

01:20:741 (1,2,3,4,5,6,7,8,1) - once again, you do a great and cool pattern that doesn't fit with the music T.T imo the jumps should be between 01:21:277 (4,5) - and 01:21:991 (8,1) - , just food for thought.

01:57:705 (3,4,5) - I think a ctrl+g to get a wave motion going for these streams would be cool

02:11:098 (10) - NC here for consistency with the first time you do this

02:30:384 (3) - imo this feels nicer at about x304 y196, just an idea

02:49:669 (1) - delete this note, it ruins the musical effect of the whole stop and start feel. plus it isn't very easy to hit after a sharp and fast slider like that.

02:58:419 (3,4,5) - this short transition should start a red tick later, so at here 02:59:848 -

03:04:134 (3) - should be 1/2 long, not 1/4. The 1/4 slider before is right with the impacts, but this one isn't

03:52:169 (1,2,3,4) - as a note (probably should have said this earlier, but oh well) circle patterns like this often feel odd, somewhat similar to the jerkyness that I mentioned at 00:07:348 - but it's up to you.

[Hard]

My initial impressions are that it's surprisingly messy compared to your insane, which has very precise patterning and good blanketing. This looks like it was made with the old slider algorithm, so I would recommend going through and redoing most, if not all of your 3 point sliders so that they're much nicer.This will also give you a chance to recheck blankets and such. It's not bad to play though.

00:22:169 (2,3,4) - places like this, also could use some cleaning up, to make this curve of circles much neater

00:23:598 (7,8,9,10,1) - side note that I find amusing, you comment on my map that 1/4 shouldn't be in a hard, and then have them yourself :P there's nothing wrong with them, they fit fine.

00:29:312 (6) - should end on 00:29:669 - , not like, 1/8 after o.o

00:34:134 (4,5,6,7,8) - would recommend making this pattern consistent, I think copying 00:34:312 (5,6) - for 00:34:669 (7,8) - and moving to about x388 y152 would achieve this

00:50:205 (2,3,4) - I would say a straight line between these three would look nice

01:10:919 (5,6,7,8) - I would do a diamond pattern here :D

01:21:098 (2,4) - might be best to stack these two

01:32:169 (1,2,3,4,5) - patterns like this benefit from symmetrical placement. Doesn't have to be over an axis, although doing that makes it much easier than doing it without.

02:54:134 (6) - I think this slider should follow the curve of the pattern before it, just some nice flow/aesthetic feel

02:55:741 (1) - I dislike sliders that repeat more than once on diffs like this, there's little to no warning that it will last this long, and many players will start moving to the next slider, causing a frustrating sliderbreak

03:00:026 (1) - I don't think this spinner fits, it looks messy when the next slider appears more than halfway through the spinner. Might be best to just do some slider art here, or map to the 1/4 notes that start about 03:00:384 -

03:06:276 (4) - fix up the spacing here, looks very rudimentary

03:11:634 (7,8,9,10) - why does the spacing get smaller here? doesn't seem to make sense o.o

03:18:598 (5) - I would recommend a NC here, so you don't have a long, slow followpoint trail through the pause

[Luxo's Normal]

00:23:598 (4,5) - I would recommend doing a ctrl+g of these and then moving the now-4 to x384 y220, for more intuitive flow

00:28:419 (1) - this spinner I think borders on unrankable for this difficulty due to how quick it is, it might TECHNICALLY be rankable but I don't think it works here. slider art! will also allow you to map 00:29:669 -

00:43:241 (4,5,6) - this would probably benefit from being moved to the left. Not only would it allow you to make this symmetrical over the axis, but it also works with the slider flow from 3 a bit better

00:45:741 (4,5,6) - I would copy the previous set and paste it here, and then adjusting the rhythm/placement of the whole group to have your repeating slider and blankets.

00:52:884 (1) - It might be best to try and do this blanket with two white points in the curve, it will give you more control over the shape

01:00:384 (2,4) - (nazi) line these two up :3

01:03:598 (5) - (supernazi) blanket is not quite there, use the approach circle when timeline is at 01:02:973 - to help

01:56:455 (2) - I think the shape here could be more interesting, perhaps you could do a small direction change at 01:56:812 - to put a small emphasis on the vocal here?

There seem to be an awful lot of spinners from 02:35:741 - to 02:47:169 - , might not be the best way to map this section.

Well, that's what I got. Remember that many suggestions I gave can be applied to multiple parts of the map, I just chose not to point out every single one. Good luck!
_AI
[General]
you ate the S for the Artist in <EASY> diff
the word in the bg make it look like u tear a poster from a dvd cover LOL nvm

[Luxo's Normal]
00:07:884 (4) - NC
00:11:812 (5) - ^
00:12:884 (1,2) - Just C&P one of it to make it look tidier
00:21:455 (1,2,3) - The overlap doesn't look nice though
00:29:669 (1) - Add a note
00:38:598 (1,2,3,4) - Make this four slider curve?
01:02:884 (3) - Don't overlap
01:11:991 (5) - Start on 01:12:169 then shorten the slider
01:17:884 (6) - NC
01:21:098 (5) - Stack on the head of 01:19:312 (2)
03:02:884 (4) - NC
~The later part of the map is great , just some minor problem infront :3

[Hard]
00:02:526 (5) - Adjust the curve, make it follow the side of 00:01:991 (4) instead of being straight for 00:03:062 (1)
00:04:134 (6) - Don't let it stick to 00:03:598 (4) that near, move slightly right (no straight line of 00:03:955 (5,6) )
00:07:169 (5) - This shape is kinda awkward, a curve is enough I think
00:07:884 (6) - NC
00:10:026 (3) - Adjust the curve
00:13:598 (5,6) - ^ (You can make a better curve, then C&P > CTRL+G/H/J/>/< to change the direction of the slider )
00:50:741 (5,6) - ^
00:16:544 (6) - Consider removing this, the triple is kinda sudden
00:22:705 (5) - Adjust the curve, make a better cover for 00:23:241 (6)
00:30:205 (1,2) - ^
00:43:598 (8,1) - ^
00:23:598 (7,8,9,10) - Either you make the stream curve or perfectly straight
00:34:134 (4,5,6,7,8) - This is kinda confuse, suggest the change the position of note
00:56:812 (2,3) - Copy the slider from 00:55:741 (1)
01:00:562 (6,7,8) - 7,8 stick too close to each other, try to make a better triangle
01:01:455 (1,2) - Don't let them stick to close togethere (Tail and Head of slider)
01:44:848 (2) - 1 White tick for the slider like PIC1 is enough for the shape
01:45:562 (4) - C&P ^
01:48:598 (6,1) - ^
01:55:026 (5) - Adjust the curve
01:56:991 (4) - Don't let it touch 01:56:455 (3)
02:00:741 (7) - ^ 02:00:384 (6)
~Think went alot better when it reached the second Kiai time :3

[Insane]
00:32:348 (9) - This jump is kinda awkward
01:19:312 (3) - Avoid overlap like this
01:26:098 (1) - ^
01:36:276 (4,5,6,7,8,9,10,11,12,13,14) - This is kinda confuse lol
02:16:188 (6,7) - Stack properly
02:34:849 (1,1,1,1) - NC is not nessacary for these, suggest to remove
02:58:419 (3,6) - lol look like my intestine xia
03:50:741 (1,2,3) - These doesn't stick to the song actually
~This diff is fun to ply :33 but the placement is alittle "messy"
Topic Starter
-S c a r l e t-

_AI wrote:

[General]
you ate the S for the Artist in <EASY> diff
the word in the bg make it look like u tear a poster from a dvd cover LOL nvm

[Hard]
00:02:526 (5) - Adjust the curve, make it follow the side of 00:01:991 (4) instead of being straight for 00:03:062 (1)
00:04:134 (6) - Don't let it stick to 00:03:598 (4) that near, move slightly right (no straight line of 00:03:955 (5,6) )
00:07:169 (5) - This shape is kinda awkward, a curve is enough I think
00:07:884 (6) - NC
00:10:026 (3) - Adjust the curve
00:13:598 (5,6) - ^ (You can make a better curve, then C&P > CTRL+G/H/J/>/< to change the direction of the slider )
00:50:741 (5,6) - ^
00:16:544 (6) - Consider removing this, the triple is kinda sudden
00:22:705 (5) - Adjust the curve, make a better cover for 00:23:241 (6)
00:30:205 (1,2) - ^
00:43:598 (8,1) - ^
00:23:598 (7,8,9,10) - Either you make the stream curve or perfectly straight
00:34:134 (4,5,6,7,8) - This is kinda confuse, suggest the change the position of note
00:56:812 (2,3) - Copy the slider from 00:55:741 (1)
01:00:562 (6,7,8) - 7,8 stick too close to each other, try to make a better triangle
01:01:455 (1,2) - Don't let them stick to close togethere (Tail and Head of slider)
01:44:848 (2) - 1 White tick for the slider like PIC1 is enough for the shape
01:45:562 (4) - C&P ^
01:48:598 (6,1) - ^
01:55:026 (5) - Adjust the curve
01:56:991 (4) - Don't let it touch 01:56:455 (3)
02:00:741 (7) - ^ 02:00:384 (6)
~Think went alot better when it reached the second Kiai time :3

[Insane]
00:32:348 (9) - This jump is kinda awkward
01:19:312 (3) - Avoid overlap like this
01:26:098 (1) - ^
01:36:276 (4,5,6,7,8,9,10,11,12,13,14) - This is kinda confuse lol
02:16:188 (6,7) - Stack properly
02:34:849 (1,1,1,1) - NC is not nessacary for these, suggest to remove
02:58:419 (3,6) - lol look like my intestine xia
03:50:741 (1,2,3) - These doesn't stick to the song actually
~This diff is fun to ply :33 but the placement is alittle "messy"

captin1 wrote:

hey, m4m
make sure changes improve your map, they're all just suggestions based on my own experience

[General]
You're gonna have to look into an Easy for this set, Luxo's Normal has too high of a rating to be the easiest in the set
In Hard and Normal, delete the green lines from 02:48:419 - to 02:51:276 - and after 03:44:401 - since you didn't map them
I would look into getting silenced sliderslides, they're a bit noisy at the start

[Insane]

My initial impressions are that the map seems disconnected from the song. You often don't follow the pace of the music, and just throw jumps all over calmer parts of the song. These jumps often even escalate in spacing when there is no musical push to do so. I would suggest listening to the song all the way through several times, and getting a feel of what parts sound like they should be exciting, and what parts should be more tasteful.

00:01:991 (7) - whistle should be here, not 00:02:169 (1) -
00:02:526 (2) - and then add whistle here on head

00:07:348 (1,2,3,4,5,6,7,8,9,10,11) - the flow here did not feel very good to me, it felt very jerky, as I would have to stop and start on every note since they are fairly closely spaced and consecutive circles in a curve. It also seems unnecessarily overmapped, since it doesn't really improve playing feel. I would recommend changing 00:07:169 (7,1,2) - and 00:08:598 (8,9,10) - to 1/1 sliders, and 00:07:884 (4,5) - to a 1/2 slider

00:09:312 (1,2,1,2) - this pattern going over the bar line with no change at the start of the second vocal phrase 00:10:026 - feels odd, I would recommend finding a slightly different slider arrangement for the second two sliders, so that they work better

00:10:919 (4,6) - ctrl+g for flow from the previous slider pattern, the motion changes direction without clear meaning

00:13:955 (5,6) - I believe the jump should be between these two notes, not 00:14:134 (6,7) -. The vocal accent is on (6), so the jump should follow this.

00:15:741 (5,6,7) - flow between these three notes seems odd, which is a result of a couple things. The slider pointing more to the left rather than up, followed by a jump almost straight up from 6-7 is strange, and then the stream following the opposite direction from the jump also doesn't make a lot of sense.

00:16:276 (7,8,9,10,11,12,13,14,1) - following up on ^, this stream I think should be going in an upward direction, not down. What I think you could do in this section, is move 6 downwards and flip the stream, which I believe will solve both problems.

00:19:044 (13) - I think this should be deleted, it ends the stream on a solid beat, which I think feels better. I recommend moving 00:19:134 (1) - farther away from the stream if this is done

00:25:740 (5) - I think this should be moved to 00:25:562 - since the long guitar note starts there, not 1/2 later like you have

00:33:776 (4,5,6,1,2,3,1,2,3) - This is one of the prime examples I can find where there is seemingly no reason for the jumps to escalate to the degree that they do. A milder increase would fit fine, since it is pushing to the end of a vocal phrase, but this seems like way too much to me.

00:40:740 (7,8,9,10,11,12,13,14) - I think this should have the opposite effect as the previous stream I mentioned, since the music does a scale downwards.

00:43:955 (1,2,3,4,5,6) - I don't agree with the pattern here, mainly because it doesn't have any apparent change for the new vocal phrase that starts at 00:44:491 - I would advise changing this up to reflect that. (feel free to use this pattern somewhere else in the music, it's cool, just doesn't fit as is)

00:46:634 (6) - I think this should also be moved a red tick later, to once again fit a longer note in the melody, this time the vocal and bell notes

00:47:348 - doing this ^ will also allow you to add a circle here instead of having a strong vocal note on the end of a slider.

00:57:169 (1) - missed a clap here?

01:08:598 (7) - I would recommend a ctrl+g here. Reason being that the strongest vocal note of the phrase is here, and you don't accent it with a jump, which you do many times after.

01:16:812 (5) - Perhaps you could move this downwards, to achieve a similar effect to what ^ is suggesting

01:20:741 (1,2,3,4,5,6,7,8,1) - once again, you do a great and cool pattern that doesn't fit with the music T.T imo the jumps should be between 01:21:277 (4,5) - and 01:21:991 (8,1) - , just food for thought.

01:57:705 (3,4,5) - I think a ctrl+g to get a wave motion going for these streams would be cool

02:11:098 (10) - NC here for consistency with the first time you do this

02:30:384 (3) - imo this feels nicer at about x304 y196, just an idea

02:49:669 (1) - delete this note, it ruins the musical effect of the whole stop and start feel. plus it isn't very easy to hit after a sharp and fast slider like that.

02:58:419 (3,4,5) - this short transition should start a red tick later, so at here 02:59:848 -

03:04:134 (3) - should be 1/2 long, not 1/4. The 1/4 slider before is right with the impacts, but this one isn't

03:52:169 (1,2,3,4) - as a note (probably should have said this earlier, but oh well) circle patterns like this often feel odd, somewhat similar to the jerkyness that I mentioned at 00:07:348 - but it's up to you.

[Hard]

My initial impressions are that it's surprisingly messy compared to your insane, which has very precise patterning and good blanketing. This looks like it was made with the old slider algorithm, so I would recommend going through and redoing most, if not all of your 3 point sliders so that they're much nicer.This will also give you a chance to recheck blankets and such. It's not bad to play though.

00:22:169 (2,3,4) - places like this, also could use some cleaning up, to make this curve of circles much neater

00:23:598 (7,8,9,10,1) - side note that I find amusing, you comment on my map that 1/4 shouldn't be in a hard, and then have them yourself :P there's nothing wrong with them, they fit fine.

00:29:312 (6) - should end on 00:29:669 - , not like, 1/8 after o.o

00:34:134 (4,5,6,7,8) - would recommend making this pattern consistent, I think copying 00:34:312 (5,6) - for 00:34:669 (7,8) - and moving to about x388 y152 would achieve this

00:50:205 (2,3,4) - I would say a straight line between these three would look nice

01:10:919 (5,6,7,8) - I would do a diamond pattern here :D

01:21:098 (2,4) - might be best to stack these two

01:32:169 (1,2,3,4,5) - patterns like this benefit from symmetrical placement. Doesn't have to be over an axis, although doing that makes it much easier than doing it without.

02:54:134 (6) - I think this slider should follow the curve of the pattern before it, just some nice flow/aesthetic feel

02:55:741 (1) - I dislike sliders that repeat more than once on diffs like this, there's little to no warning that it will last this long, and many players will start moving to the next slider, causing a frustrating sliderbreak

03:00:026 (1) - I don't think this spinner fits, it looks messy when the next slider appears more than halfway through the spinner. Might be best to just do some slider art here, or map to the 1/4 notes that start about 03:00:384 -

03:06:276 (4) - fix up the spacing here, looks very rudimentary

03:11:634 (7,8,9,10) - why does the spacing get smaller here? doesn't seem to make sense o.o

03:18:598 (5) - I would recommend a NC here, so you don't have a long, slow followpoint trail through the pause

Well, that's what I got. Remember that many suggestions I gave can be applied to multiple parts of the map, I just chose not to point out every single one. Good luck!
Thanks for the mods guys! But no mod applied because I remapped the whole thing :P
Kinomi
Losertic
Hello!

From Modding Queue.

Modding

General

  1. Pass.

Yomi's Easy

  1. umm. too short break time?
  2. 00:01:098 (1) - move this spinner start at 00:01:098
  3. 00:50:026 (1) - umm. change this? http://osu.ppy.sh/ss/1085214
  4. 00:55:741 (4,1) - i don't like used two slider of easy diff. (because it's too hard for osu! newbie player.) um... change this? https://osu.ppy.sh/ss/1085218
  5. 01:24:312 (1,2) - ^ http://osu.ppy.sh/ss/1085227
  6. 01:34:044 (1) - move spinner end at 01:35:741 ( 01:35:741 (1) - remove this ) i think better this. because too hard.
  7. 01:40:026 (1,2) - i think it's not good distance. hmm. change plz ( example - http://osu.ppy.sh/ss/1085233 )
  8. 02:02:884 (3) - change this? http://osu.ppy.sh/ss/1085235
  9. 02:10:026 (1) - move this spinner start at 02:09:669
  10. 02:30:026 (1,2) - change this? http://osu.ppy.sh/ss/1085241
  11. 03:12:169 (2) - change perpect straight slider move slider tail point (256,192)
  12. 03:24:312 (3) - change this? http://osu.ppy.sh/ss/1085253
  13. 03:37:169 (1,2) - ^ http://osu.ppy.sh/ss/1085257
  14. 03:55:741 (6) - remove NC?

Normal

  1. Reduce hitsound? (because i think not good sliderslide sound. too bigger sound..)
  2. 01:29:312 (6) - remove this, and 01:29:312 ~ 01:29:669 - add slider?

Hard

  1. Reduce hitsound? (because i think not good sliderslide sound. too bigger sound..)
  2. 00:16:098 (4) - like this? move slider axis http://osu.ppy.sh/ss/1085312
  3. 00:45:384 (5,6,7,8) - is it the same slider?
  4. 01:49:669 (1) - remove NC?
  5. 02:00:026 (5,6,7) - change slider shape..? umm
  6. 02:42:526 (4) - move (79,300)?
  7. 02:43:598 (1) - NC or 02:43:062 (5) - NC?
  8. 03:19:669 (7) - like this..??? (slider shape) http://osu.ppy.sh/ss/1085329

Insane

  1. Reduce hitsound? (because i think not good sliderslide sound. too bigger sound..)
  2. 00:13:241 (1) - ...like this? (slider shape) http://osu.ppy.sh/ss/1085343
  3. 00:34:848 (1) - remove NC?
  4. 00:36:455 (1) - remove NC?
  5. 00:45:741 (7) - ^
  6. 00:46:812 (1) - NC?
  7. 00:47:348 (2) - remove NC?
  8. 01:36:098 (2,3,4,5,6,7,8,9,10,11,12,13) - I think it's not good idea. change rythem. and this pattern too hard, like airman?
  9. 02:44:134 (1) - ....NC??
  10. 02:49:312 (1) - ^
  11. 03:06:723 (2,3,4,5,6) - remove clap? i think better this.

sorry for my lazy mod- (maybe bad quality-)
Atrue
Hello~
From my modding queue



[Notion]
This color means something you can either choose to fix or not to fix cause I prefer to do this.
This color means some suggestions.
And this color means some issue to fix I think.

[General]
Good map and a little suggestions here.
[Yomi's Easy]
Hmm..直接用中文?But English request..So in English
Nice map and nothing too much to say.
If you decided to add sliders in those points then add all of those, if you don't want to add, then add no point will be better.
00:50:026 (1) - End at 00:51:276
01:07:884 - Adding a slider will be better?
01:19:312 - ^
02:05:026 (2,3) - Not good flow
02:13:598 - Adding a slider will be better?
02:25:026 - ^
03:20:741 - ^
03:32:169 - ^

[Luxo's Normal]
Nice map
00:08:955 - add a note? Both ok.
00:25:741 (3) - 00:29:669 - add a note
02:26:455 (3) - Shorten the slider to the white tick
02:35:026 - How about adding something to the blank?
03:26:276 (2) - The lyric stresses the ending of the slider..Not good beat for me.

[Hard]
Nice map but still something here.
00:07:169 (5,6) - Flow is not good
00:15:384 (1,2,3) - Distance control
00:20:026 (1,2) - According to music I think this beat is better.
00:43:598 (8,1) - Not so pretty to look.
00:50:384 (3,4,5) - I don't think it is a good flow
00:59:312 (3,4) - ^
01:01:991 (2,3) - Blanket is not good here
02:00:026 (5,6,7) - Not pretty to look and distance is not good
02:01:455 (1,2) - I don't know why the 2 sliders made in this shape and the flow here is not good
02:12:169 (1,2,3) - Not good flow
02:35:741 - 02:46:812 Too many spinners in this part
02:59:669 (4,5,6) - Not reasonable triple hit
Hmm maybe that spinner is not necessary..
03:04:134 (6,7) - symmetry will better
03:07:705 (1) - 03:09:848 (3,4) - The blanket is really breaking the flow
03:32:883 (5,1) - Not good flow but acceptable

[Insane]
Not good mapset and something is really not comfortable for me to flay. Diff spread is not good because this diff is relatively hard comparing to Hard diff
2.00 SV is really not recommended!! And you even set higher than it in some places!
00:01:812 (6,1) -Not good flow
00:05:741 (1,1) - Really too hard. The slow in previous slider make it really to catch the jump of the 4 sliders .And the sign of jumping is not so obvious
00:08:062 (4,5) - Not good flow
00:09:669 (3,4,5) - Not good flow and distance is not well controlled
00:10:026 (5,6) - Bad flow.
00:12:884 (1,2) - How about make a symmetry on this 2 sliders? This will make the map more tidy.
00:13:598 (3,4,5) - The reverse of flow is not reasonable.
00:14:134 (6,7) - Distance is not good
00:17:705 (4,5) - Not so reasonable to make a jump.
00:15:205 (4,5) - Bad flow
00:23:955 (6,1) - Blanket is not well done and not in good flow.
00:25:562 (4,5,6,7,8) - Not reasonable to set such flow and jump here
00:28:062 (8,1) - Stack 8 on 1?
00:29:312 (1,1,1) - Why changed slider velocity? Not reasonable.
00:33:062 (2,3) - Not good flow
00:35:919 (1,2,3) - Distance control
00:36:455 (1,2,3) - Bad flow
00:37:884 (6,7) - Bad flow
00:46:455 (5,6) - The sudden shorten of distance will make people uncomfortable.
00:49:312 (2,3,4,5) - Comparing to following notes after them, I don't think the jump is reasonable.
00:56:098 (7,8) - Not good flow
01:05:741 (4,5,6,7) - Too hard to have the jump and sliders will break the feeling of music. Maybe change them into circles?
01:07:705 (3,4) - Not good flow and blanket is not done well
01:07:884 (4,5,6) - Distance control
01:10:027 (4,5) - Not good flow but acceptable.
01:12:526 (6) - Change them into 4 notes?
01:09:312 (2,3,4) - Bad flow
01:12:526 (6,1) - Flow not good here
01:14:491 (6,1,2) - If you want to jump then control distance to make notes have the same distance to jump. And here I think not so reasonable to jump.
01:17:884 (7,8,9,10,11) - Beats are not good here. You can either choose to make strings or jump, but I just can't understand the beats here used.
01:19:312 (3,4,5,6,7) - Kind of messy I think.
01:20:026 (7,1) - Not good flow
01:21:812 (7,1) - Bad flow
01:22:169 (1,2,3,4) - I think the sequence of the 4 notes should be changed. Now it plays not fluent.
01:23:955 (1) - No finish
01:24:491 (2,3,4) - Distance control
01:25:741 (8,1) - Suitable for blanket? And flow is not good
01:26:812 (4,5,6) - Not good flow.And no sign to change the direction of flow
01:28:419 (1,2,3) - Distance control
01:28:419 (1,2,3,4,5,6) - I have to say the direction of flow is really strange...But I have no idea about why.
01:30:026 (3,4) - Not good flow and balnket
01:34:134 (1,2,3) - Distance control
01:45:384 (8,9,10) - Bad flow
01:48:777 (2,1) - Bad flow
01:50:205 (4,5,6) - Distance control
01:56:099 (3,4,6,7) - ^
01:59:848 (6,7) - Chosen to jump then the distance should be bigger
02:11:456 (4,5,6,7) - Too hard, same reason as above
02:12:169 (8,1) - Not good flow
02:14:134 (6,1) - Blanket is not good and flow is not good too
02:23:955 (6,1) - Not good flow
02:53:419 (1,2,3) - Distance control
03:10:920 (4,1) - Bad flow
03:18:598 (1) - A string here will be better imo
03:34:312 (5,6) - Bad flow
03:35:383 (3,4,5) - Bad flow in the direction of slider
03:43:598 (2,3) - Such a silence place you put 2 short sliders and had jump.. Disagree
03:43:955 (4) - Too fast the slider is.




That's my suggestions. Thanks for joining my queue.:) .
Kinomi
SPOILER

Losertic wrote:

Yomi's Easy

  1. umm. too short break time? yeah I find that.may wait for more mods
  2. 00:01:098 (1) - move this spinner start at 00:01:098 k
  3. 00:50:026 (1) - umm. change this? http://osu.ppy.sh/ss/1085214 about even repeater,i think they is not so hard for newbies
  4. 00:55:741 (4,1) - i don't like used two slider of easy diff. (because it's too hard for osu! newbie player.) um... change this? https://osu.ppy.sh/ss/1085218
  5. 01:24:312 (1,2) - ^ http://osu.ppy.sh/ss/1085227
  6. 01:34:044 (1) - move spinner end at 01:35:741 ( 01:35:741 (1) - remove this ) i think better this. because too hard. k
  7. 01:40:026 (1,2) - i think it's not good distance. hmm. change plz ( example - http://osu.ppy.sh/ss/1085233 ) k
  8. 02:02:884 (3) - change this? http://osu.ppy.sh/ss/1085235
  9. 02:10:026 (1) - move this spinner start at 02:09:669 k
  10. 02:30:026 (1,2) - change this? http://osu.ppy.sh/ss/1085241
  11. 03:12:169 (2) - change perpect straight slider move slider tail point (256,192) k
  12. 03:24:312 (3) - change this? http://osu.ppy.sh/ss/1085253
  13. 03:37:169 (1,2) - ^ http://osu.ppy.sh/ss/1085257
  14. 03:55:741 (6) - remove NC?
swap nc
Kinomi
SPOILER

azuretwinight wrote:

[Yomi's Easy]
Hmm..直接用中文?But English request..So in English 直接用中文就行
Nice map and nothing too much to say.
If you decided to add sliders in those points then add all of those, if you don't want to add, then add no point will be better.
00:50:026 (1) - End at 00:51:276
01:07:884 - Adding a slider will be better?
01:19:312 - ^
02:05:026 (2,3) - Not good flow 0.0
02:13:598 - Adding a slider will be better?
02:25:026 - ^
03:20:741 - ^
03:32:169 - ^

其他的先让我想想要不要加

http://puu.sh/5c9Sm.osu
Topic Starter
-S c a r l e t-

Losertic wrote:

Hello!

From Modding Queue.

Modding

General

  1. Pass.
\o/

Hard

  1. Reduce hitsound? (because i think not good sliderslide sound. too bigger sound..)
  2. 00:16:098 (4) - like this? move slider axis http://osu.ppy.sh/ss/1085312 Looks good~
  3. 00:45:384 (5,6,7,8) - is it the same slider? ?
  4. 01:49:669 (1) - remove NC? Opps, didn't notice that
  5. 02:00:026 (5,6,7) - change slider shape..? umm Made a bigger distance
  6. 02:42:526 (4) - move (79,300)? Looks a bit nicer now
  7. 02:43:598 (1) - NC or 02:43:062 (5) - NC? NC at (1), fixed
  8. 03:19:669 (7) - like this..??? (slider shape) http://osu.ppy.sh/ss/1085329 Fixed pattern~

Insane

  1. Reduce hitsound? (because i think not good sliderslide sound. too bigger sound..) I reduced the hitsound volume to 80% before, it should be fine :)
  2. 00:13:241 (1) - ...like this? (slider shape) http://osu.ppy.sh/ss/1085343 Yea, fixed the pattern~
  3. 00:34:848 (1) - remove NC? Nah, I think it's better to NC since is triple repeat pattern
  4. 00:36:455 (1) - remove NC? Opps, fixed that @@
  5. 00:45:741 (7) - ^ Yup, looks better now~
  6. 00:46:812 (1) - NC? Fixed
  7. 00:47:348 (2) - remove NC? Fixed
  8. 01:36:098 (2,3,4,5,6,7,8,9,10,11,12,13) - I think it's not good idea. change rythem. and this pattern too hard, like airman? Nah, I'll won't change this yet, this should be okay since is a average 168bpm map @@
  9. 02:44:134 (1) - ....NC?? Yup, since there's a change in SV here @@
  10. 02:49:312 (1) - ^ Fixed, added NC to 02:48:955 (1) too~
  11. 03:06:723 (2,3,4,5,6) - remove clap? i think better this.
Yea @@ , Find it kinda noisy with claps here.

sorry for my lazy mod- (maybe bad quality-)
Thanks for the mods!

azuretwinight wrote:

Hello~
From my modding queue



[Notion]
This color means something you can either choose to fix or not to fix cause I prefer to do this.
This color means some suggestions.
And this color means some issue to fix I think.

[General]
Good map and a little suggestions here. \o/

[Hard]
Nice map but still something here.
00:07:169 (5,6) - Flow is not good I think is good here
00:15:384 (1,2,3) - Distance control I think small jump should be okay for Hard diff
00:20:026 (1,2) - According to music I think this beat is better. I don't think so, but taking it into consideration :)
00:43:598 (8,1) - Not so pretty to look. Blanket it better
00:50:384 (3,4,5) - I don't think it is a good flow Yup, fixed the pattern
00:59:312 (3,4) - ^ Fixed pattern~
01:01:991 (2,3) - Blanket is not good here Fixed it before
02:00:026 (5,6,7) - Not pretty to look and distance is not good ^
02:01:455 (1,2) - I don't know why the 2 sliders made in this shape and the flow here is not good I'll keep it for now, considering whether to change or not
02:12:169 (1,2,3) - Not good flow Fixed
02:35:741 - 02:46:812 Too many spinners in this part Kinda, removed one of the spinner, a little pause at that part
02:59:669 (4,5,6) - Not reasonable triple hit Yea, removed it and changed the (3) slider and moved the spinner to 02:59:848
Hmm maybe that spinner is not necessary..
03:04:134 (6,7) - symmetry will better Think so
03:07:705 (1) - Sounds better~
03:09:848 (3,4) - The blanket is really breaking the flow Kinda, fixed the pattern
03:32:883 (5,1) - Not good flow but acceptable

[Insane]
Not good mapset and something is really not comfortable for me to flay. Diff spread is not good because this diff is relatively hard comparing to Hard diff Yea I think so too, I was thinking whether to make an easier Insane difficulty or not. I shall see first
2.00 SV is really not recommended!! And you even set higher than it in some places! I only set at one point only, but I think I'll keep that for now first, taking it into consideration @@ If more people people suggest to remove it then I'll do it~
00:01:812 (6,1) -Not good flow I remapped the front part of the song a bit, should be okay now I guess?
00:05:741 (1,1) - Really too hard. The slow in previous slider make it really to catch the jump of the 4 sliders .And the sign of jumping is not so obvious I think it should be okay, but I changed the 00:05:741 (1) slider to end at 00:06:098 instead
00:08:062 (4,5) - Not good flow Remapped before, should be okay now?
00:09:669 (3,4,5) - Not good flow and distance is not well controlled ^
00:10:026 (5,6) - Bad flow. ^
00:12:884 (1,2) - How about make a symmetry on this 2 sliders? This will make the map more tidy.Yea, fixed from previous mods~
00:13:598 (3,4,5) - The reverse of flow is not reasonable. I think so too, fixed the pattern
00:14:134 (6,7) - Distance is not good Fixed it before
00:17:705 (4,5) - Not so reasonable to make a jump. Nah, I think this should be fine
00:15:205 (4,5) - Bad flow Fixed it before, should be okay now~
00:23:955 (6,1) - Blanket is not well done and not in good flow. Fixed blanketing and used Ctrl+G on 00:24:312 (1) slider
00:25:562 (4,5,6,7,8) - Not reasonable to set such flow and jump here Won't change, this part looks okay for me :/
00:28:062 (8,1) - Stack 8 on 1? Nope, this should be fine
00:29:312 (1,1,1) - Why changed slider velocity? Not reasonable. For me I think changing SV here should be fine, looks good to me. But I'll take in into consideration~
00:33:062 (2,3) - Not good flow Yea, moved the 00:33:062 (2) further from the blanketing
00:35:919 (1,2,3) - Distance control This should be fine
00:36:455 (1,2,3) - Bad flow Fixed, moved the 00:37:169 (6) closer to the (5)
00:37:884 (6,7) - Bad flow Should be fine.
00:46:455 (5,6) - The sudden shorten of distance will make people uncomfortable. This should be fine, the voice at this part is getting softer, reducing the distance should be okay
00:49:312 (2,3,4,5) - Comparing to following notes after them, I don't think the jump is reasonable. This jumps should be fine, but I'll take it into consideration first :/
00:56:098 (7,8) - Not good flow Should be fine, since there's a little changed of tune here.
01:05:741 (4,5,6,7) - Too hard to have the jump and sliders will break the feeling of music. Maybe change them into circles? I used low volume hitsound at this part, I think this is good enough :)
01:07:705 (3,4) - Not good flow and blanket is not done well Yeaa, fixed the pattern at this part~
01:07:884 (4,5,6) - Distance control ^
01:10:027 (4,5) - Not good flow but acceptable. Yea, should be okay
01:12:526 (6) - Change them into 4 notes? I'll keep this, I want try not to put too much streams or long streams :/
01:09:312 (2,3,4) - Bad flow Fixed pattern, should be okay I guess
01:12:526 (6,1) - Flow not good here Yup, fixed pattern
01:14:491 (6,1,2) - If you want to jump then control distance to make notes have the same distance to jump. And here I think not so reasonable to jump. I think so too, fixed distance~
01:17:884 (7,8,9,10,11) - Beats are not good here. You can either choose to make strings or jump, but I just can't understand the beats here used. It does feel a bit strange, converted the streams into slider instead~
01:19:312 (3,4,5,6,7) - Kind of messy I think. Kinda, swapped place with (4) and (6)
01:20:026 (7,1) - Not good flow I'll keep this
01:21:812 (7,1) - Bad flow Yea, made it curved upwards
01:22:169 (1,2,3,4) - I think the sequence of the 4 notes should be changed. Now it plays not fluent. I don't think this should be a problem here, taking it into consideration :)
01:23:955 (1) - No finish I'll keep this first~
01:24:491 (2,3,4) - Distance control These jumps should be fine
01:25:741 (8,1) - Suitable for blanket? And flow is not good Changed the pattern a bit
01:26:812 (4,5,6) - Not good flow.And no sign to change the direction of flow Fixed
01:28:419 (1,2,3) - Distance control Not necessary
01:28:419 (1,2,3,4,5,6) - I have to say the direction of flow is really strange...But I have no idea about why. I think so, but I'll keep this for now
01:30:026 (3,4) - Not good flow and balnket Fixed a bit, gonna think about repositioning the notes at this part
01:34:134 (1,2,3) - Distance control Fixed
01:45:384 (8,9,10) - Bad flow Fixed pattern
01:48:777 (2,1) - Bad flow Should be okay
01:50:205 (4,5,6) - Distance control Not necessary, I'll keep this
01:56:099 (3,4,6,7) - ^ ^
01:59:848 (6,7) - Chosen to jump then the distance should be bigger Yea, bigger jump~
02:11:456 (4,5,6,7) - Too hard, same reason as above Should be fine
02:12:169 (8,1) - Not good flow I'll keep this for now :/
02:14:134 (6,1) - Blanket is not good and flow is not good too Kinda, ctrl+G the slider (1)
02:23:955 (6,1) - Not good flow Stick with this for now~
02:53:419 (1,2,3) - Distance control Should be okay I guess
03:10:920 (4,1) - Bad flow Fixed a bit, maybe I'll remap this part
03:18:598 (1) - A string here will be better imo No change
03:34:312 (5,6) - Bad flow ^
03:35:383 (3,4,5) - Bad flow in the direction of slider Yea, changed a little
03:43:598 (2,3) - Such a silence place you put 2 short sliders and had jump.. Disagree Yup, I guess so.
03:43:955 (4) - Too fast the slider is. I'll stick with this for now~

That's my suggestions. Thanks for joining my queue.:) .
Thanks for your mods~

Updated Yomi's Easy
AruOtta
Hi, from my modding queue ~

[Hard]
00:01:098 (1) - Whistle at the end of the slider00:01:455 (2) - Whistle00:03:241 (2) - ^00:03:598 (4) - ^ (Start of the slider)00:15:384 (1,2,3) - Maybe you can make an equilateral triangle00:18:241 (5) - Whistle00:23:955 (1) - Clap at the start and Finish at the end of the slider00:24:669 (2) - Clap at start00:25:026 (3) - Whistle00:25:384 (5) - Clap00:29:312 (6) - It must finish at a white "tick"00:31:812 (6) - Clap00:59:848 (4) - Finish at the start of this slider01:00:562 (6) - Delete clap01:08:241 (3) - Clap at the start01:41:634 (1) - Try that :( 01:49:669 - Of course ~ )02:14:312 (6) - Quite ugly xD02:15:741 (1) - ^02:55:741 (1) - Delete the clap (or add claps for this part)

[Rinshan Kahou]
00:09:134 (8,1,2,3,4) - Maybe you can make a good star ? xD00:40:919 (9) - Delete Whistle / Clap / Finish00:41:098 (11) - Maybe Finish at the start ?( 00:59:133 (1,2,3,4,5,6,7,8,9,10,11,12) - Extra Patern xD )03:57:080 (1) - The sînner must end at 04:02:794 -

Thanks for reading =p
imariL
M4M, from my queue. Sorry for late.
Read queue's rule next time. :o

[General]

why Easy difficulty's length is long than Normal and Hard? Suggest to fix this.

[Yomi's Easy]

HP: 3 OD: 3 AR: 4

00:55:741 (4) - NC
00:57:169 (1) - remove NC
00:58:598 (2) - NC
01:01:455 (3) - NC
01:07:884 - add note at here. and add NC at 01:08:598 (3)
01:19:312 - ^ 01:20:026 (3)
02:08:598 (3) - NC. 01:02:884 (1) - You already used NC here.
02:13:598 - add note at here. and add NC at 02:14:312 (3)
02:25:026 - ^ 02:25:741 (3)
02:49:848 (3) - NC
03:18:598 (4) - NC
03:20:741 - add note at here. and add NC at 03:21:455 (3)
03:32:172 - ^ 03:32:884 (3)

[Luxo's Normal]

HP: 5 OD: 5 AR: 6

01:02:884 (3) - avoid stack. It can be confused to Normal players.
01:17:348 (5) - NC
02:31:812 (5) - ^

[Hard]

HP: 7 OD: 7 AR: 7~8 why used lower HP than Normal???
OD 5 is too low at hard difficulty.

00:07:884 (6) - NC
00:10:741 (4) - NC
00:15:384 (1,2,3,4) - Check distance snap and remap here.
00:23:241 (6) - NC
02:43:062 (5) - ^
03:05:562 (1,2,3,4) - Check distance snap
03:11:634 (7) - NC
03:18:598 (5) - ^

[Rinshan Kaihou!]

HP: 8 OD: 7 AR: 9

00:31:455 (6) - NC
00:40:740 (7) - ^
00:50:384 (3,4) - Check distance snap
01:05:741 (4,5,6,7) - why different length of sliders?
01:27:169 (6) - NC
01:30:919 (6) - replace this note except here.
03:10:205 (7,1) - Too far each other. You placed notes close at 03:10:920 (4,1) and 03:11:634 (4,1)
03:30:830 - beat missing
03:57:080 (1) - spinner's end should be at 04:02:884

Good Luck! :D
-Neipezi
hi o_o/

[Yomi's Easy]
-slider tick rate -1
01:01:455 (3,4,1,2) - change of the vocal bits
01:46:455 - whistle add?
02:13:598 - add a slide here?
02:25:026 - ^
03:01:991 (3) - 1/2 slide add?
03:04:848 (3) - ^

[Luxo's Normal]
-slider tick rate -1

[Hard]
00:03:062 (1,3) - whistle add
00:03:598 - ^
01:01:098 - finish add
01:32:348 (2,4) - whistle add
01:32:526 (3) - clap add
02:08:419 - ^?
02:40:205 (7) - add a circle this
02:44:134 - finish add
03:18:598 (5) - NC add
03:34:312 (3) - Blanket this better
03:42:883 - ~ 04:02:884 - why is this place empty now?
[Rinshan Kaihou!]
00:12:884 (1) - crtl + g?
00:15:562 - finish remove
00:31:812 (8) - clap add
01:05:741 (4) - NC add
01:18:241 (8) - crtl + g?
01:30:384 (4) - ^
01:36:098 (2,5,9) - clap remove
01:37:169 (8) - NC add
01:39:134 (4,7,3) - clap remove
01:40:027 (1) - whistle add
03:30:830 (4) - circle add

good lucky :oops:
ffstar
random mod lel no kudosu if you think it's useless :3

[Rinshan Kaihou!]
First, renamed your diff name XD (you can do it after you find more mods)
00:01:991 (1) - add whistle in the beginning of the slider
00:02:526 (2) - ^
00:03:062 (3) - removed whistle
00:03:241 (4) - add whistle
lel no more hitsounding because i noob :3
00:09:134 (8,1,2,3,4) - a bit ugly i think, look below
00:09:491 (2) - x:380 y:264
00:09:669 (3) - x:276 y:284
00:09:848 (4) - x:292 y:120 (which stack 00:08:598 (7) - slider end)
00:13:955 (5,6) - personally think that is out of flow, maybe change like http://puu.sh/7med2.jpg (6,7) or http://puu.sh/7mear.jpg (6)
00:18:419 (1) - weird rhythm because the vocal havent finished (...kame) i think the "me" should be seperated from the slider, consider change the rhythm like this http://puu.sh/7melb.jpg (add one note in 00:18:419 - , delete 00:18:955 (2) - and move 00:18:419 (1) - to 00:18:598 - )
00:41:990 (3) - quite obvious, wrong clap position :3 should be 00:42:169 (4) -
00:43:240 (10) - move slider end tick to x:288 y:256 to pararel with 00:43:598 (11) -
00:43:955 (1) - let this slider prettier :3 http://puu.sh/7meYe.jpg
424,96,43955,6,0,P|360:24|272:56,1,200
00:45:919 (8) - move up a grip (x:184 y:208)
00:57:705 (4) - x:160 y:192 (ctrl+H 00:57:348 (2) - )
00:57:883 (5) - x:256 y:108 (ctrl+J 00:57:526 (3) - )
00:58:419 (8,9,10) - x:80 y:192 (ctrl+H 00:58:062 (6) - )
02:14:312 (1) - http://puu.sh/7mfuc.jpg
76,136,134312,6,4,P|116:48|216:40,1,200,4|8,0:0|0:0,0:0:0:0:

a bit lazy already lel
most is about flow / better pattern

edit: 222 posts LEL
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