forum

Owl City - When Can I See You Again?

posted
Total Posts
55
show more
mancuso_JM_
Hi! Random Mod, I modded this version yesterday, I think is time to mod this one today :P

[General:]

Tags: I'd add some tags here, I think it won't hurt if you add them.. Try adding electronic, synthpop (because are other genres that this song) and Disney Pixar (this ending that you added will make much more sense adding that).
Slider Tick Rate: I'd personally use Slider tick rate 1 in every difficulty, STR 2 doesn't fit in this song at all and it looks like you only used it to use a custom slider tick. In addition, those whistle sliderticks sound bad to me, I highly suggest you to consider that, please
• 00:41:519 - 01:45:269 (T - T) - This is technically wrong, because there is still music but you are silencing this Spinner really much. Use 35% here instead.

[Easy:]

• 00:27:456 (4,5) - Actually, this is not following properly the music in my opinion. Would be much better if you switch these objects in the timeline, doing that this pattern will follow much better the vocals at least
• 00:41:519 (Spin) - Move this Spinner 1/2 back, actually is not following anything in concrete in the music. If you do that, it'll follow better the instrumental
• 00:45:737 (T) - The sample volume sounds high here, because the only thing acting is the Vocals.. I recommend you to reduce the sample volume in this green line till 40% (this is aplicable in all difficulties)
• 01:00:737 (3,1,2) - I find this pattern a bit weird to me.. I'd try something like this, rotating a bit (2) (and fixing the spacing with the following notes ofc)
• 01:15:269 (Spin) - I personally think that a Soft (default) Finish will follow much better the pitch of the music, I find the custom one a bit low, and it doesn't complete to follow the music perfectly
• 01:43:394 (T) - I find the hitsounding a bit high here as well. Reduce it by 10% (this is aplicable in all difficulties).
• 01:49:487 (T) - As I said in the first pre-chorus, reduce the volume here till 40% (aplicable in all difficulties).
• 02:19:019 (Spin) - Same as 01:15:269
• 02:27:456 (1) - I'd use a Clap at the slider beginning as well, it provides an excellent effect in my opinion
• 03:04:487 - Add a Green line with 40% in volume, because the Slider (2) sounds high comparing it with the music. (check if it is aplicable to the other diffs.)
• 03:28:394 - You definetly need to add a Note here with Clap + Finish, to give an excellent sound, then move the Spinner 1/2 forward. Anyway, I still think that this spinner is not following the music properly becuase its disappear in this place.
If I were you, I'd remove this Spinner, but is up to you.

- Just small suggestions.. Nice one!

[Normal:]

Settings:
--> The diff. is not that difficult and for a better spread, I'd increase the HP Drain Rate by 1 Tick (HP+1)

• 00:28:159 (6) - Instead of this 1/2 Slider, I'd use two single notes in 00:28:159 and 00:28:628 - Doing that, this pattern will follow much better the vocals.
• 00:37:534 (x) - This beat is pretty noticable, I think. You could try adding a note here.
• 00:56:050 (3) - The repetition in this Slider is not following really good the music. If I were you, I'd remove the repetition and add a single note in 00:56:753 to follow better the instrumental.
• 01:15:269 (Spin) - Yeah! I wanted to listen that! :D (check the mod in Easy)
• 01:31:206 (5,6) - Switch the position in the timeline, this pattern will follow much better the vocals if you do that
• 02:00:503 (x) - I'd add a note here, same reason as 00:37:534
• 02:27:222 (1) - Add a Clap at the slider end, something similar as I mentioned in Easy
• 03:11:753 (4) - I'd move this 1/2 forward to follow properly the music, you should give it a try to this.
• 03:28:628 (Spin) - Same as Easy, dunno if this Slider is really necessary :/

- Pretty good I have to say.. Nothing critical to point out here.

[Hard:]

Settings:
--> Reduce the overall difficulty in 1 tick for a better spread (OD-1) (?

• 01:14:097 (6,7) - This overlap looks pretty bad in my opinion, is not hard to fix it. You can maybe rotate the pattern (7,1,2,3,1,2,3) entirely, but yeah, would be better if you fix that.
• 01:17:144 - Soft (default) Finish here, please
• 02:20:894 - (^)
• 02:27:222 (1,2,3) - I prefer to use a 1/4 Slider instead of these Notes, since you used that in the 1st post break, this will flow better and will be more expected too.
• 02:50:894 - Soft (default) Finish here, please
• 03:28:511 (Spin) - As I said in the other diffs. Dunno if this spinner is really necessary here..

- Nice diff. I think.. I enjoyed it during the gameplay!

Nice map in general, not too much things to say here.
That's all from me..
Feel free to call me back when you are ready, so I can recheck it!
Topic Starter
HelloSCV
not change (or changed other way) log
General
Slider Tick Rate: - hmm well i agree with slidertick rate 2 isnt' really good with music but i want to add hitsounds with consistence because i want to give some perfect maps to players that's why i added some sliderslide hitsounds as well in my other maps
01:15:269 - 02:20:894 - but i think custom finish is really fit well with song :PP (i can't explain this because of my bad english skills but please)
01:43:394 - reduce till 25% instead

Easy
00:41:519 (1) - i set same spinners in other diffs and it feels fine for me (i agree it isn't perfect but still)

Normal
00:28:159 (6) - i can feel too much empty rhythm i tried other rhythms but current one is best for me
02:00:503 (3) - added 1/2 slider instead
03:12:222 (5) - added a note here

[Hard]
01:14:098 (6,7) - well but i tried to give better playing for players i'd rather place like that
and same opinion on some soft finishes in General

others are all fixed~

thanks for mods xD
mancuso_JM_
Let me respond to the stuff that I'm not totally agree with you.. (mentioned in red)


HelloSCV wrote:

General
Slider Tick Rate: - hmm well i agree with slidertick rate 2 isnt' really good with music but i want to add hitsounds with consistence because i want to give some perfect maps to players that's why i added some sliderslide hitsounds as well in my other maps It's ok, but I still want to see consistency in STR between the difficulties.. It doesn't make a lot of sense having different Slider Tick rate. You can maybe try using STR 2 in all diffs. is not the best option I have to say, but since you decide to keep consistency in the hitsounding, I think this won't sound bad anyway in Easy.

Easy
00:41:519 (1) - i set same spinners in other diffs and it feels fine for me (i agree it isn't perfect but still) I mean, you can move this Slider to 00:41:284 - in Easy (and normal too), will follow better the music in my opinion.. You should give it a try, believe me..

Normal
03:12:222 (5) - added a note here What about adding first the note and the 1/2 Slider (? This pattern will follow better the vocals (this ''pu pu pu pu'' xD), try it :)

[Hard]
01:14:098 (6,7) - well but i tried to give better playing for players i'd rather place like that I still think that this pattern can flow (and look obviously) much better with a simple rotate.. I tried this for you
Screenshoot + Code

152,328,74801,2,0,P|112:312|71:311,1,80,8|0,0:0|0:0,0:0:0:0:
28,236,75269,5,4,0:0:0:0:
64,108,75621,1,4,0:0:0:0:
196,116,75973,1,4,0:0:0:0:
128,172,76207,5,4,0:0:0:0:
232,252,76559,1,4,0:0:0:0:
128,172,76910,2,0,L|140:252,1,80,2|4,0:0|0:0,0:0:0:0:


others are all fixed~ Others should be fine as is, just wanted to reconsider this stuff one more time :3

thanks for mods xD
Rechecked everything and I didn't find anything new..
We should be ready after to consider this stuff one more time
Call me back again!
Topic Starter
HelloSCV
Slider Tick Rate: i used tick rate 2 because of perfect hitsounds but i don't need to use tick rate 2 in normal since most of notes are snapped on 1/1 snap while other diffs didn't i agree tick rate is existed for fitting well with music ofc but if i use tick rate 1 in Normal and Hard diffs it feels really really empty for me i just said about consistence of hitsouding, not about mapset

Easy
00:41:285 (1) - alright fixed

Normal
03:11:519 (4,5,6) - fixed

Hard
01:14:800 (7) - fixed this slider and replaced 01:15:269 (1,2,3,1,2,3) - these my own way~

updated~
mancuso_JM_
I didn't like those whistle over the Sliderticks, but ok, is your map and this can be a personal like
Other than that, pretty well done..
Bubbled!
Topic Starter
HelloSCV
Thanks for understanding and bubble too :DD
NoHitter
I would have wanted a Wreck It Ralph BG yeah xD

Ranked!
waxman
☆・゚:*☆ヾ(*・ω・*)Congratulations☆・゚:*☆
Topic Starter
HelloSCV
olollol thanks :D
scanter
헣 빠르네요 랭크 ㅊㅊ
waxman
Hi,HelloSVC

You give me a nice map!

thank you for #1

I wii lose#1 soon. GG LOLOLOLOLOLOLOLOLOL

pkhg
yay
Finally someone mapped this song <3
congratzz HelloSCV-nyan~~!
Lanturn
Grats on the rank, beautiful mapset across all diffs :)

also your mapset gave me: \o/
hs714
congratz! esusibi chan \>x</
osu! needs more Owl City!!
-Neipezi
미네랄 빨리캐시는 일꾼 3초도 안되시는군요 :o
Norman
축하드려요
Flask
gratzㅇㅊㅇ! cuz making faces by korean alphabets is funny
Topic Starter
HelloSCV

Flask wrote:

ㅇㅊㅇ!
what the lolol wwww
Natsu
congratz :P
riffy
Congrats!
[Luanny]
yeeeees more owl city!
congrats
happy623
gratssss 8-)
Cloudchaser
Just beautiful <3
Asphyxia
Yaaaaay this got ranked, brb HD DT
Zero__wind
so fast lol
congratz
mancuso_JM_
Nice!!
Grats :3
Madekuji-san
Just asking, is it still possible to put in the music video for this?
If possible, please add.
Very awesome beatmap. :)
Pleyo
Wreck it Ralph... Such a nice movie and a nice song! :D
Please sign in to reply.

New reply