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Infected Mushroom - Smashing the Opponent (feat. Jonathan Da

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Total Posts
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Topic Starter
riffy
This beatmap was submitted using in-game submission on 27 июля 2014 г. at 0:35:59

Artist: Infected Mushroom
Title: Smashing the Opponent (feat. Jonathan Davis)
Tags: Korn ThoomyyxD psy-trance goa legend of black shawarma
BPM: 145
Filesize: 4620kb
Play Time: 02:10
Difficulties Available:
  1. Easy (1,63 stars, 128 notes)
  2. Hard (3,03 stars, 281 notes)
  3. xD's Normal (1,77 stars, 162 notes)
Download: Infected Mushroom - Smashing the Opponent (feat. Jonathan Davis)
Information: Scores/Beatmap Listing
---------------



I wanted to say
You shouldn't suffer this way
I wanted to say
I hope I can take it away
Loooctav
:OOOOO FIRST!
I LOVE THIS!!!
69653863
Infested Mushroom <3
c*
Niko-nyan

inverness wrote:

Infested Mushroom <3
c*
Loooctav
Finish me diff

Moe moe moe MOE DIFF xD's Normal
osu file format v12

[General]
AudioFilename: notInfected Mushroom - Smashing the Opponent (feat. Jonathan Davis).mp3
AudioLeadIn: 0
PreviewTime: 66344
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Smashing the Opponent (feat. Jonathan Davis)
TitleUnicode:Smashing the Opponent (feat. Jonathan Davis)
Artist:Infected Mushroom
ArtistUnicode:Infected Mushroom
Creator:-Bakari-
Version:xD's Normal
Source:
Tags:psy-trance goa the legend of the black shawarma
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"gdfgdgdfgdfgdf.jpg",0,0
//Break Periods
2,93026,98007
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
16689,413.793103448276,4,3,1,45,1,0
31585,-100,4,3,1,35,0,0
33240,-100,4,1,1,29,0,0
48137,-100,4,2,0,35,0,0
49792,-100,4,1,1,35,0,0
65930,-100,4,3,1,35,0,0
66344,-100,4,1,1,65,0,1
79378,-100,4,1,1,65,0,0
79585,-100,4,1,1,65,0,1
92826,-100,4,2,0,45,0,0
99447,-100,4,1,1,45,0,0


[Colours]
Combo1 : 111,68,68
Combo2 : 153,174,158
Combo3 : 88,85,106
Combo4 : 136,136,136

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116,44,126757,2,0,P|60:64|32:116,1,120,0|8,0:0|0:0,0:0:0:0:
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92,64,129654,1,8,0:0:0:0:
Topic Starter
riffy
Just set AR to 5 for better gameplay + some minor hitsound improvements. I hope you won't mind! Thank you for a diff
Willjoy
Привет )
[General]
Я посмотрю только изи. Песенка хорошая )).
[Easy]
1) 00:36:551 (1) - Убери комбо
2) 00:36:964 (2) - А здесь новое начни)
3) 00:39:033 (5) - ↑
4) 00:41:930 (4) - ↑
5) 00:45:654 (5) - ↑
6) 01:09:654 (1) - Убери комбо
7)01:10:895 (5) - NC
8)01:11:309 (1) - убери комбо чтобы ноты стали вот так http://osu.ppy.sh/ss/835947
9)02:01:792 (4) - NC
10) 02:02:620 (1) - remove NC
11) 02:05:102 (6) - NC
12) 02:05:930 (1) - Remove NC
13) 02:08:413 (4) - NC
14) 02:09:240 (1) - Remove NC
~~ Удачки ;3 ~~
Topic Starter
riffy
All of my combos follow my pattern and I really want to keep them THIS way. It makes them consistent and I like it, sorry. :<
Andrea
~General~
  1. The Mp3 ends in a terrible way, add some fade out to it or something.
~Easy~
  1. 01:03:033 (1) - Remove this new combo from here, it's not necessary.
  2. 01:32:826 (1) - Same as above.
  3. 02:09:240 (1) - ^
~xD's Normal~
  1. 00:52:275 - It feels like you're missing a circle here.
  2. 02:08:413 (5) - Add a new combo here due to the new stanza and music change.
~Hard~
  1. A lot of notes are wrongly snapped, check all the difficulty carefully.
  1. 01:00:551 (3,4) - This jump feels random and confusing, I'd space it normally instead.
  2. 01:03:033 (1) - Same as Easy.
  3. 01:22:895 (1,2,3) - Spacing is not consistent here, check it out.
  4. 01:24:551 (1,2,3) - Same as above.
  5. 01:32:826 (1) - Same as Easy.
  6. 01:54:102 (5,1) - I dislike this sudden spacing change, even if there's a new combo here.
  7. 02:04:895 (6) - Add a new combo here due to the jumpy pattern.
  8. 02:08:413 (8) - Add a new combo here due to the new stanza and music change.
  9. 02:09:240 (1) - Remove this new combo afterwards since it won't be necessary.
Topic Starter
riffy
Applied everything for my diffs. Also I'm looking for better mp3, atm
Onisakura
Sup :3

mod from pm ingame

[General]

Found better clap.wav for this map....but i think it's need cuting(lolwut?) (cut or whatever :3 it's big..like 1.5 or 2 sec)


[Easy]

just only one thing

02:08:413 (4) - seems to be better if change it on short slider with reverse for vocal, cuz it's end of beatmap and this part should looks more distinguish, or something like that :3

[xD Normal]

00:19:171 (5,1) - i'm not sure about this part. u see, in this i don't hear drum, like a simple beat,at most all i hear electronic beats, so i suggest this:
00:19:171 (5) - move at 00:18:964 and 00:19:999 (1) - aslo move at 00:19:792 - and put circle here 00:20:413 -

so u can stack this..or not..or change in some places on short slider for example.. u r boss)
(P.S. looks on this slider 00:29:309 (6) - i guess you thinking about this too)

00:52:275 - why you miss that tick? add circle here..it need
01:44:413 (3) - i think it's too high...a little lower
02:08:413 (5) - like in easy, look above :3

[Hard]

00:48:964 (3,4,5,6) - turn this for wave...like this
So you will have after this: badass pattern 00:48:137 (1,2,3) and little sweet stream 00:48:964 (3,4,5,6)

01:08:620 (2,3) - jump...hmmmm...maybe it looks batter without this...donno...it's just extreamly far, imo

01:13:585 (2,3) - jump through slider 01:12:964 (1) - not a good idea, because this two objects have the same combo colour
(in first test mod it was like..."WTF it was that right now? Where?) really? :3)


Well that's all what i found :3
Good luck ^_^
Loooctav
Thanks for mods! (:
http://puu.sh/3qCQg.osu
:3

EDIT: SB!
OSB + SB
I hope you like it..
moe moe moe
-bakari-best xd
Cloudchaser
the title should be "Infected Mushroom feat. Jonathan Davis" imo.

no kd

starred because I'm a fan of IM :3
Topic Starter
riffy


I want to keep title this way. It's an actual screenshot from iTunes, official music store.

Will edit with replies soon

edit: ok, I failed editing it properly and now it's doublepost
Topic Starter
riffy

Onisakura wrote:

Sup :3

mod from pm ingame

[General]

Found better clap.wav for this map....but i think it's need cuting(lolwut?) (cut or whatever :3 it's big..like 1.5 or 2 sec) sure :3/


[Easy]

just only one thing

02:08:413 (4) - seems to be better if change it on short slider with reverse for vocal, cuz it's end of beatmap and this part should looks more distinguish, or something like that :3 then it'll be the only short slider here, which looks kinda awkward, don't you think so?

[Hard]

00:48:964 (3,4,5,6) - turn this for wave...like this not sure, i want to keep it compressed :<
So you will have after this: badass pattern 00:48:137 (1,2,3) and little sweet stream 00:48:964 (3,4,5,6)

01:08:620 (2,3) - jump...hmmmm...maybe it looks batter without this...donno...it's just extreamly far, imo let's listen to other people, if they will agree - I'll change ;_;

01:13:585 (2,3) - jump through slider 01:12:964 (1) - not a good idea, because this two objects have the same combo colour sure!
(in first test mod it was like..."WTF it was that right now? Where?) really? :3)


Well that's all what i found :3
Good luck ^_^
Thank you!

ThoomyyxD wrote:

Thanks for mods! (:
http://puu.sh/3qCQg.osu
:3

EDIT: SB!
OSB + SB
I hope you like it..
moe moe moe
-bakari-best xd
I don't really like that "ahhh~" because thi s is not an anime song, so lyrics here look strange. AS foor pictures, they look quite strange. Random forest or something. ~.~ I guess we don't need that kind of SB, sorry. ;_; Simply adding moving clouds would be much better, I'll try to do it soon. '_'
Nyukai
-Okay, don't punch me or whatever, it's only suggestions D:-

[Hard]

00:23:930 - I miss one note here o3o

00:44:206 - Same

01:08:826 - Maybe reverse selection and move a bit to note 4?

Normal and Easy I think are good o3o

Won't you do Insane diff?
Topic Starter
riffy

Inyuschan wrote:

-Okay, don't punch me or whatever, it's only suggestions D:-

[Hard]

00:23:930 - I miss one note here o3o yes!

00:44:206 - Same nooo, it will be overmapping here :<

01:08:826 - Maybe reverse selection and move a bit to note 4? selection? what selection?

Normal and Easy I think are good o3o cool o3o/

Won't you do Insane diff? nah, I don't feel like doing it
Thank you for looking at, I appreciate it!
Nyukai

-Bakari- wrote:

Inyuschan wrote:

-Okay, don't punch me or whatever, it's only suggestions D:-

[Hard]

00:23:930 - I miss one note here o3o yes!

00:44:206 - Same nooo, it will be overmapping here :<

01:08:826 - Maybe reverse selection and move a bit to note 4? selection? what selection?

Normal and Easy I think are good o3o cool o3o/

Won't you do Insane diff? nah, I don't feel like doing it
Thank you for looking at, I appreciate it!
I mean slider 3 :3
Kodora
good luck :3/
Kodora
oki, i love doubleposting

[General]
[list:9e299]
[*:9e299][b:9e299]Silencing both sliderside & sliderticks at the same time is unrankable.[/b:9e299] Make your sliderside audible & keep ticks silenced (will be better in [b:9e299]this[/b:9e299] case, at least you can use "green forest" with 5% volume for all your sliders if you really need it)[/*:m:9e299]
[*:9e299] Keeping tickrate 2 with completely silenced ticks makes no sence because they doesnt related with music here. Set tickrate 1 in all diffs.[/*:m:9e299][/list:u:9e299]

[Hard]
[list:9e299]
[*:9e299]00:30:250 (2) - ctrl+g? just a suggestion, because too much etna sliders as for me (00:26:526 (1,2,3) - then 00:29:836 (1,2) - ) - imho it looks boring.[/*:m:9e299]
[*:9e299]00:49:077 (4,5) - 2 hitobjects at the same tick, probably resnap fault, you should fix them. Anyway, rhytm in the whole part may be way better if you will use here 1/8 slider instead:

[spoilerbox:9e299][img:9e299]http://puu.sh/3vYVq.jpg[/img:9e299][/spoilerbox:9e299]
[/*:m:9e299]
[*:9e299]00:59:008 (9) - begin nc here instead of 00:59:629 (1) - follow lyrics[/*:m:9e299]
[*:9e299]01:05:422 - 01:06:043 - place spinner here? imo fits as well[/*:m:9e299]
[*:9e299]01:19:491 (1) - just a suggestion to improve your flow:

[spoilerbox:9e299][img:9e299]http://osu.ppy.sh/ss/850627[/img:9e299][/spoilerbox:9e299]

(if you will apply it, place then 01:20:732 (2) - somewhere like x258 y249 or so to make symmethry with 01:21:146 (3) )[/*:m:9e299]
[*:9e299]01:32:836 - place spinner here follow vocal & end it at 01:35:215 [/*:m:9e299]
[*:9e299]01:45:974 (1) - ctrl+g for better flow?


what the hell with those suddenly end of map, it looks TOTALLY weird. map it to the end or at least to 02:10:801 to make your map fit the song more! [/*:m:9e299][/list:u:9e299]

[xD's Normal]

[spoiler:9e299][s:9e299]moe nya storyboard pls[/s:9e299][/spoiler:9e299]

[list:9e299]CS 3? No, just no. Hardest diff here is only hard, Easy looks very friendly to beginners so keep map with Normal what will looks like Easy + is just unnesessary. To make it more challenging change CS to 4 - it may take some spacing rework but it really needs here.

[*:9e299]00:29:215 (6) - this offbest sliders may be too hard for beginners, replace it with one note + 1/2 slider

arragement of hitobjects may be much more variable, diff looks too... lazy? [/*:m:9e299][/list:u:9e299]

[Easy]

[list:9e299]pretty odd thing that Easy keep with more huge distance than Normal.

[*:9e299]01:03:353 (1) - end this spinner at 01:05:836 - and silence the end - more longer spinners will be more friendly to the beginners & it will fit the music as well.[/*:m:9e299]
[*:9e299]01:19:491 (1) - forgotten finish?[/*:m:9e299]
[*:9e299]01:32:732 (5) - nazi: x456 y 62 for perfect spacing[/*:m:9e299]
[*:9e299]01:45:974 (1) - finish because it fits?[/*:m:9e299]
[*:9e299]02:03:353 (2,3) - perfect spacing pls[/*:m:9e299][/list:u:9e299]

Good luck!
Kodora
oki, i love doubleposting

[General]
[be299]Silencing both sliderside & sliderticks at the same time is unrankable.[/b] Make your sliderside audible & keep ticks silenced (will be better in [be299]this[/be299] case, at least you can use "green forest" with 5% volume for all your sliders if you really need it)[/*:me299]
[*e299] Keeping tickrate 2 with completely silenced ticks makes no sence because they doesnt related with music here. Set tickrate 1 in all diffs.[/*:me299][/list:ue299]

[Hard]
[

  • [*e299]00:30:250 (2) - ctrl+g? just a suggestion, because too much etna sliders as for me (00:26:526 (1,2,3) - then 00:29:836 (1,2) - ) - imho it looks boring.[
    [*e299]00:49:077 (4,5) - 2 hitobjects at the same tick, probably resnap fault, you should fix them. Anyway, rhytm in the whole part may be way better if you will use here 1/8 slider instead:

    [spoilerboxe299][imge299]http://puu.sh/3vYVq.jpg[/imge299][/spoilerboxe299]
    [/*:me299]
    [*e299]00:59:008 (9) - begin nc here instead of 00:59:629 (1) - follow lyrics[/*:me299]
  1. 01:05:422 - 01:06:043 - place spinner here? imo fits as well[/*:me299]
  2. 01:19:491 (1) - just a suggestion to improve your flow:

    [spoilerboxe299][imge299]http://osu.ppy.sh/ss/850627[/imge299][/spoilerboxe299]

    (if you will apply it, place then 01:20:732 (2) - somewhere like x258 y249 or so to make symmethry with 01:21:146 (3) )[/*:me299]
  3. 01:32:836 - place spinner here follow vocal & end it at 01:35:215 [/*:me299]
  4. 01:4574 (1) - ctrl+g for better flow?


    what the hell with those suddenly end of map, it looks TOTALLY weird. map it to the end or at least to 02:10:801 to make your map fit the song more!
[xD's Normal]

[spoiler]moe nya storyboard pls[/spoilere299]

[[list]CS 3? No, just no. Hardest diff here is only hard, Easy looks very friendly to beginners so keep map with Normal what will looks like Easy + is just unnesessary. To make it more challenging change CS to 4 - it may take some spacing rework but it really needs here.

[*e299]00:29:215 (6) - this offbest sliders may be too hard for beginners, replace it with one note + 1/2 slider

arragement of hitobjects may be much more variable, diff looks too... lazy? [/list]

[Easy]

[[list]pretty odd thing that Easy keep with more huge distance than Normal.

[*e299]01:03:353 (1) - end this spinner at 01:05:836 - and silence the end - more longer spinners will be more friendly to the beginners & it will fit the music as well.[/*:me299]
[*]01:19:491 (1) - forgotten finish?
[*]01:32:732 (5) - nazi: x456 y 62 for perfect spacing
[*]01:4574 (1) - finish because it fits?
[*e299]02:03:353 (2,3) - perfect spacing pls[/list]

Good luck!
Stefan
Oh my god, what happens to your post.. oh and Bakari maps IM again, naisu
Topic Starter
riffy
OH GAWD MAN

Sorry, I can't reply this post :V Contact me in-game if you will need reply or fix your code here. Anyway, I've appiled two or three suggestions, but others were rejected, sorry.
Kodora
p/2395839

i saw this before but i cant do anything with this, even manually deleting wrong codes not helps
Loooctav
Kodora don't understand Nothing uuguu~
Rey-volution
Lets Start form
[Easy]
01:18:250 (4) - can you make it symmetric like this?
01:26:112 (1) - add finish in the beginning of the slider
In reff (Kiai Tiime): I look some inconsistent finish hit in there (long white tick). I suggest to add finish in all long white tick. Be consistent XD

[Normal]
00:19:077 (5) - add whistle in the end of slider
00:31:077 (3) - make it like equilateral triangle *lol
00:36:457 (1,2) - add whistle in the end of the slider (both)
00:49:698 (1,2) - and 00:53:008 (1,2) - add whistle in the end of the slider (both)
OR if you dont want to add whistle, remove whistle in 00:33:146 (1,2) - . Once again, make it consistent XD
01:06:250 (1) - and 01:19:491 (1) - add finish in the beginning of the slider

[Hard]
Everything OKAY :D

Good Luck :)
Topic Starter
riffy
I didn't applied first suggestion because it'd ruin my flow. You know, I don't really like when random symmetrical things appear once during whole diff, but I did add finish.

Thanks you. Now we'll wait for our guest mapper.
Sieg
Привет

Easy:
00:44:732 (3,4) - в слайдер их, вроде получше играется
01:22:801 (1,2) - вот из этого тоже 1 слайдер
01:27:767 (3,4) - ^
02:02:526 (1,2) - ^
02:08:319 (4) - по зеленым 35 25 15 5 в самом конце финиш, это будет намного круче

xD's Normal:
01:14:112 (2) - for better flow http://puu.sh/3yuwN.jpg
01:27:353 (2) - ^
same thing like on easy at the end, I know Bakari changed mp3 so now you can end diff properly
02:08:319 (4) - on green lines volume levels 35 25 15 5 and finish on last note

Hard:
все круто только опять в конце тоже самое, что на остальных дифах,
а ну и хсы :roll:


звездочку тебе :3
Topic Starter
riffy
Ну пока только хс поменял, если кто-то еще скажет про слайдеры - сделаю!

Спасибо
Loooctav
http://puu.sh/3zdrK.osu
My diff!
ty for mods! :D
Topic Starter
riffy
Updated, thank you!
Dizco_old
Hi, i saw this in #modreqs, so im gonna leave some comments.

Overall the mapset feels pretty complete and almost ready for rank so im just gonna be making small suggestion mostly.

[General/All diffs]
Intro is pretty long, countdown at half speed would fit nicely imo.
Letterbox in break looks weird with SB as its supposed to look like its part of the bg image, suggest to remove letterbox, i had to go manually change in the .osu file for some reason because the option was disabled.
Can barely hear hitsounds most places, suggest to increase overall volume by about 10% except in kiai.
Like someone already mentioned slidertick and sliderslide cant be both mute, i think you should unmute slidertick and use tickrate 2 it fits the song very good imo.
Generally speaking on hitsounds i think that the drum sampleset sound good with whistle on 2 and 4. Normal sampleset sound good with clap on 1 and 3 if you plan on using this clapsound. It looks like you were thinking along the same lines already, except for the normal clap, i'm going to point out where you missed them instead but i suggest to do the opposite. Theres a few so maybe i made some mistakes.
First note sounds good with a normal finish, maybe add another inherit section at 00:16:801 - or just change sample manually on the first note.
I dont understand why you use the normal sampleset so much more than the drum one, it would fit nicely in other places of the map too.

[Easy]
00:17:422 (2) - make same shape as 1? or vice versa
00:18:663 (4,1,2) - Maybe something nicer can be made here, possibly this(slider staircase with consistent angle change making a curve flow):
00:25:284 (4) - dont understand this curve or angle, maybe just make it flow directly into next combo?

00:37:698 (3,4,5) - making this tidier wont affect flow i think try like this:
00:38:112 (4) - Move node #1 to {x:436 y:132}, move node #2 to {x:455 y:91}, move node #3 to {x:452 y:47}.
00:38:939 (5) - Move node #2 to {x:315 y:74}, move node #3 to {x:278 y:97}.
00:39:767 (1) - Move to {x:249 y:192}.

01:06:250 (1,1,2) - This can look a bit nicer maybe about like this:
01:06:250 (1) - Move node #2 to {x:440 y:239}, move node #3 to {x:437 y:143}, add node #4 at {x:355 y:70}.
01:09:560 (1) - Move node #1 to {x:324 y:237}, move node #2 to {x:329 y:192}, move node #3 to {x:307 y:152}.

01:28:595 (4,5,1) - why not arrange this a bit neater too:

I think i modded this the other way around regarding normal sampleset because this diff wasnt hitsounded at all pretty much when i started. i only did one sections because you can probaby figure out yourself how to do the rest.
00:16:595 (1) - Add a whistle on the end.
00:17:422 (2) - Add a whistle on the end.
00:21:560 (3) - Add a whistle on the end.
00:23:629 (2) - Add a whistle on the start, add a whistle on the end.
00:25:284 (4) - Add a whistle on the end.
00:26:939 (2) - Add a whistle on the end.
00:29:422 (5) - Add a whistle.
00:31:905 (2) - Add a whistle on the start.
00:33:146 (1) - Add a clap.
00:34:801 (3) - Add a clap.
00:35:215 (4) - Add a clap on repeat #1 (at 00:35:628).
00:36:457 (1) - Add a clap.
00:36:870 (2) - Add a clap on the end.
00:38:112 (4) - Add a clap on the start, remove the clap on the end.
00:38:939 (5) - Add a clap on the start.
00:39:767 (1) - Add a clap.
00:40:181 (2) - Remove the clap on the end.
00:41:422 (3) - Add a clap.
00:41:836 (4) - Remove the clap on the start, remove the clap on the end.
00:43:077 (1) - Add a clap.
00:43:491 (2) - Remove the clap on the start, add a clap on repeat #1 (at 00:43:904), remove the clap on the end.
00:44:732 (3) - Add a clap.
00:45:560 (5) - Add a clap on the start.
00:46:388 (1) - Add a clap.
00:49:698 (1) - Add a finish on the start.
01:39:353 (1) - Add a finish on the start.
01:54:663 (4) - Add a clap on the end.
01:55:905 (1) - Add a clap.
01:59:215 (1) - Add a clap on the end.

[Normal]
00:29:215 (6) - syncopation felt weird also this sliders start and end follow diffrent sounds, try like this(use scale by if you want to keep the shape):


01:40:595 (3) - this note felt strange, not sure why exactly, maybe because it wasnt immediately obvious if supposed to follow drum or guitar. Maybe add more notes here, like this? Or make the whole thing 1 big slider:

01:54:250 (3) - same here, maybe add repeat on 2 instead
01:58:181 - felt like there should be a circle here.
01:01:284 (1) - why red node?

You can not bother with my sliderfix mods if you dont care.
00:19:077 (5) - Add a whistle on the end.
00:31:491 (1) - Add a whistle and remove the finish.
00:37:284 (2) - Move node #3 to {x:403 y:156}. small suggestion looks better i think
00:39:767 (1) - Remove the clap on the end.
00:41:008 (2) - Add a clap on the end.
00:42:250 (1) - Add a clap on the end.
00:54:663 (3) - Move node #2 to {x:148 y:281}, move node #3 to {x:216 y:264}. Just a little prettyfying
00:57:560 (2) - Add a clap on the end.
01:01:284 (1) - Remove the clap on the start, remove the clap on the end.
01:06:250 (1) - Move node #2 to {x:278 y:193}, move node #3 to {x:263 y:246}.
01:09:560 (1) - Move node #2 to {x:105 y:251}, move node #3 to {x:152 y:284}.
01:29:422 (5) - Move node #1 to {x:158 y:201}, move node #2 to {x:114 y:241}, move node #3 to {x:54 y:241}.
01:39:353 (1) - Add a finish on the start.
01:41:008 (4) - Move node #2 to {x:180 y:242}.
01:41:836 (5) - Move node #2 to {x:160 y:88}, move node #3 to {x:179 y:38}.
01:42:663 (1) - Move node #2 to {x:316 y:109}, move node #3 to {x:369 y:91}.
01:47:629 (3) - Move node #2 to {x:95 y:130}, move node #3 to {x:59 y:174}.

[Hard]
Well polished diff mostly.

00:23:215 (1) - this spacing change was very unexpected and doesnt fit i think, the sound here flows the same from 00:23:008 (9) - all the way into next slider it would make more sense to add spacing to 9 instead since its slightly diffrent sound, and maybe add spacing to 8 too.
00:33:146 (1) - this is a very powerful sound, a jump would fit nicely
00:49:698 (1) - here too.
01:19:491 (1) - and here.
01:26:112 (1) - and maybe here, but not as much as the others perhaps.
01:49:077 (1,2,3,4,5,6,7,8) - this could also have more spacing reflecting the change in sound.
01:54:457 (1) - orz nonsense spinner, remove please and map something else. Something like this maybe:

If you feel you need a spinner replacing one of the breaks with one would make much more sense.
01:55:905 (1) - and if you do that, which i REALLY hope you do, you could make this note a jump.
00:47:215 (8) - also strange spacing, there is no change in the music here
01:08:732 (3) - ctrl-g please.
01:15:353 (3) - ctrl-g jump makes no sense here.
01:28:595 (3) - why spacing? i dont understand. ctrl-h-g and snap please
00:16:595 (1) - Add a whistle on the end.
00:23:629 (3) - Add a whistle.
00:37:284 (2) - Move node #3 to {x:256 y:194}, move node #4 to {x:242 y:116}. maaaaaybe better, but its good as it is so you can just leave it.
00:39:767 (5) - Remove the clap on the end,maybe can remove the ugly angle made by red node like this, but its fine as is: move node #2 to {x:437 y:351}, move node #3 to {x:387 y:337}, move node #4 to {x:364 y:310}, move node #5 to {x:351 y:295}, move node #6 to {x:351 y:295}, move node #7 to {x:340 y:282}, move node #8 to {x:324 y:235}, add node #9 at {x:267 y:223}, add node #10 at {x:208 y:252}.
00:45:146 (2) - Add a clap on the start.
00:49:284 (4) - Add a clap.
00:49:491 (5) - Add a clap.

I tried to make these work without red nodes making an ugly angle, not sure how good it turned out. But you can try like this i guess if it bothers you or just leave it as is:
00:53:836 (3) - Move node #1 to {x:56 y:62}, move node #2 to {x:76 y:52}, move node #3 to {x:101 y:50}, move node #4 to {x:127 y:64}, move node #5 to {x:134 y:70}, move node #6 to {x:137 y:77}, move node #7 to {x:151 y:103}, move node #8 to {x:208 y:99}.
01:21:767 (4) - Move to {x:340 y:138}.
01:21:974 (5) - Move node #2 to {x:334 y:35}, move node #3 to {x:296 y:54}, move node #4 to {x:281 y:71}, move node #5 to {x:275 y:80}, move node #6 to {x:268 y:93}, add node #7 at {x:247 y:120}, add node #8 at {x:210 y:124}.
01:54:250 (1) - Remove the whistle.
01:56:732 (4) - Add a clap on the end.
01:57:560 (6) - Add a clap on the end.
02:00:870 (6) - Add a clap on repeat #1 (at 02:01:283).
02:06:250 (2) - Add a clap.

Good luck.
Topic Starter
riffy

Dizco wrote:

Hi, i saw this in #modreqs, so im gonna leave some comments.

Overall the mapset feels pretty complete and almost ready for rank so im just gonna be making small suggestion mostly.

[General/All diffs]
Intro is pretty long, countdown at half speed would fit nicely imo. No, I don't think that countdown fits here. It sounds kinda weird
Letterbox in break looks weird with SB as its supposed to look like its part of the bg image, suggest to remove letterbox, i had to go manually change in the .osu file for some reason because the option was disabled. nice catch!
Can barely hear hitsounds most places, suggest to increase overall volume by about 10% except in kiai. Well, everything sounds hearable for me. So, I'm keeping it the way it is for now.
Like someone already mentioned slidertick and sliderslide cant be both mute, i think you should unmute slidertick and use tickrate 2 it fits the song very good imo. aaand isn't it already fixed? Probably I didn't update it properly
Generally speaking on hitsounds i think that the drum sampleset sound good with whistle on 2 and 4. Normal sampleset sound good with clap on 1 and 3 if you plan on using this clapsound. It looks like you were thinking along the same lines already, except for the normal clap, i'm going to point out where you missed them instead but i suggest to do the opposite. Theres a few so maybe i made some mistakes. Well, I'm rehitsounding it now.
First note sounds good with a normal finish, maybe add another inherit section at 00:16:801 - or just change sample manually on the first note. Yea.
I dont understand why you use the normal sampleset so much more than the drum one, it would fit nicely in other places of the map too.I'll see what can I do to make it sound better

[Easy]
00:17:422 (2) - make same shape as 1? or vice versa sure
00:18:663 (4,1,2) - Maybe something nicer can be made here, possibly this(slider staircase with consistent angle change making a curve flow): ~
00:25:284 (4) - dont understand this curve or angle, maybe just make it flow directly into next combo?it looks better if I keep it this way. What's more 00:26:939 (2,3,4) - has absolutely the same flow and it looks/flows really food, imo!

00:37:698 (3,4,5) - making this tidier wont affect flow i think try like this: but I can't see anything wrong with current one, it looks really neat to me D: so, I don't feel like changing them, sorry
00:38:112 (4) - Move node #1 to {x:436 y:132}, move node #2 to {x:455 y:91}, move node #3 to {x:452 y:47}.
00:38:939 (5) - Move node #2 to {x:315 y:74}, move node #3 to {x:278 y:97}.
00:39:767 (1) - Move to {x:249 y:192}.

01:06:250 (1,1,2) - This can look a bit nicer maybe about like this: well, the same as above. sorry.
01:06:250 (1) - Move node #2 to {x:440 y:239}, move node #3 to {x:437 y:143}, add node #4 at {x:355 y:70}.
01:09:560 (1) - Move node #1 to {x:324 y:237}, move node #2 to {x:329 y:192}, move node #3 to {x:307 y:152}.

01:28:595 (4,5,1) - why not arrange this a bit neater too: that blanket kinda ruins my flow and I really want to avoid using it!

I think i modded this the other way around regarding normal sampleset because this diff wasnt hitsounded at all pretty much when i started. i only did one sections because you can probaby figure out yourself how to do the rest. I've rehitsounded it. Sounds much better now
00:16:595 (1) - Add a whistle on the end.
00:17:422 (2) - Add a whistle on the end.
00:21:560 (3) - Add a whistle on the end.
00:23:629 (2) - Add a whistle on the start, add a whistle on the end.
00:25:284 (4) - Add a whistle on the end.
00:26:939 (2) - Add a whistle on the end.
00:29:422 (5) - Add a whistle.
00:31:905 (2) - Add a whistle on the start.
00:33:146 (1) - Add a clap.
00:34:801 (3) - Add a clap.
00:35:215 (4) - Add a clap on repeat #1 (at 00:35:628).
00:36:457 (1) - Add a clap.
00:36:870 (2) - Add a clap on the end.
00:38:112 (4) - Add a clap on the start, remove the clap on the end.
00:38:939 (5) - Add a clap on the start.
00:39:767 (1) - Add a clap.
00:40:181 (2) - Remove the clap on the end.
00:41:422 (3) - Add a clap.
00:41:836 (4) - Remove the clap on the start, remove the clap on the end.
00:43:077 (1) - Add a clap.
00:43:491 (2) - Remove the clap on the start, add a clap on repeat #1 (at 00:43:904), remove the clap on the end.
00:44:732 (3) - Add a clap.
00:45:560 (5) - Add a clap on the start.
00:46:388 (1) - Add a clap.
00:49:698 (1) - Add a finish on the start.
01:39:353 (1) - Add a finish on the start.
01:54:663 (4) - Add a clap on the end.
01:55:905 (1) - Add a clap.
01:59:215 (1) - Add a clap on the end.

[Normal]
I've fixed [General] things, but rest is up to GD-mapper.

[Hard]
Well polished diff mostly.

00:23:215 (1) - this spacing change was very unexpected and doesnt fit i think, the sound here flows the same from 00:23:008 (9) - all the way into next slider it would make more sense to add spacing to 9 instead since its slightly diffrent sound, and maybe add spacing to 8 too. nice catch!
00:33:146 (1) - this is a very powerful sound, a jump would fit nicely I'm not sure, because I'm against using 1/1 jumps
00:49:698 (1) - here too. ~
01:19:491 (1) - and here. I don't think it's really needed here, what's more it will ruin flow and symmetrical pattern :<
01:26:112 (1) - and maybe here, but not as much as the others perhaps. \same as above. sorry :<
01:49:077 (1,2,3,4,5,6,7,8) - this could also have more spacing reflecting the change in sound. well, I think this reflects music good enough. Anyway, if anyone will give me better idea = I'll change
01:54:457 (1) - orz nonsense spinner, remove please and map something else. Something like this maybe: yes!

If you feel you need a spinner replacing one of the breaks with one would make much more sense.
01:55:905 (1) - and if you do that, which i REALLY hope you do, you could make this note a jump. ~
00:47:215 (8) - also strange spacing, there is no change in the music here ~
01:08:732 (3) - ctrl-g please. god, i have no choice :<
01:15:353 (3) - ctrl-g jump makes no sense here. ~
01:28:595 (3) - why spacing? i dont understand. ctrl-h-g and snap please ~
00:16:595 (1) - Add a whistle on the end.
00:23:629 (3) - Add a whistle.
00:37:284 (2) - Move node #3 to {x:256 y:194}, move node #4 to {x:242 y:116}. maaaaaybe better, but its good as it is so you can just leave it. Changed a bt
00:39:767 (5) - Remove the clap on the end,maybe can remove the ugly angle made by red node like this, but its fine as is: move node #2 to {x:437 y:351}, move node #3 to {x:387 y:337}, move node #4 to {x:364 y:310}, move node #5 to {x:351 y:295}, move node #6 to {x:351 y:295}, move node #7 to {x:340 y:282}, move node #8 to {x:324 y:235}, add node #9 at {x:267 y:223}, add node #10 at {x:208 y:252}. Yeeeeaaa, I've made it prettier :3
00:45:146 (2) - Add a clap on the start.
00:49:284 (4) - Add a clap.
00:49:491 (5) - Add a clap.

I tried to make these work without red nodes making an ugly angle, not sure how good it turned out. But you can try like this i guess if it bothers you or just leave it as is: changed them in another way, looks good
00:53:836 (3) - Move node #1 to {x:56 y:62}, move node #2 to {x:76 y:52}, move node #3 to {x:101 y:50}, move node #4 to {x:127 y:64}, move node #5 to {x:134 y:70}, move node #6 to {x:137 y:77}, move node #7 to {x:151 y:103}, move node #8 to {x:208 y:99}.
01:21:767 (4) - Move to {x:340 y:138}.
01:21:974 (5) - Move node #2 to {x:334 y:35}, move node #3 to {x:296 y:54}, move node #4 to {x:281 y:71}, move node #5 to {x:275 y:80}, move node #6 to {x:268 y:93}, add node #7 at {x:247 y:120}, add node #8 at {x:210 y:124}.
01:54:250 (1) - Remove the whistle. yes and yes to all suggestions below.
01:56:732 (4) - Add a clap on the end.
01:57:560 (6) - Add a clap on the end.
02:00:870 (6) - Add a clap on repeat #1 (at 02:01:283).
02:06:250 (2) - Add a clap.

Good luck.
Thanks a lot!
Konei
Ohai, from my Queue.


[General]

  1. KIAI seems to have a lack of hitsounds, you should try to find a fiting custom clap and try to use it, that'd be cool

  2. It seems pretty strange to me that the smoke keeps going, even after the song ended. So could you fade the BG or the smoke out?

[Easy]

  1. 00:30:250 (2) - I'd like to change this angle to make it more flowy and fiting to the pattern if you see what I mean, you may want to try it.
  2. 00:45:560 (5) - Try to shape this with 1's direction, increases transition in my opinion.
  3. 00:58:388 (4) - Try CTRL + H, that flows much smoother here.
  4. 01:09:560 (1,4) - You should add finishes to those two, they will be consistent with the next part.
  5. 01:47:629 (3) - I know I could say this aswell for some other spots, but it's strange here, so could you make this curve straight?

[xD's Normal]

  1. 00:19:077 (5) - Looks rather unclean, please either try to stack it with 3's end, which would be good, or replace it somewhere else.
  2. 00:22:388 (5) - Stack this perfectly.
  3. 00:31:077 (3) - I see no point in leting this touch the upper Slider, it looks untidy and irretating, so just move it on the other side or down, it'd be fine either way.
  4. 00:44:319 (3) - Move this a bit down to fix the inconsistent spacing.
  5. 00:57:560 (2) - Move this directly to 1's ending, it will improve slow and make the pattern neater.
  6. 01:15:767 (4) - Better to place it the same way as 2, this would look much better and less untidy.
  7. 01:22:388 (4) - Flows pretty bad since it's so far away from 3's ending and yea, just try to move it closer to it's ending.
  8. 01:24:457 (3) - Looks untidy again, just move it so it's start won't touch 2 anymore.
  9. 01:47:629 (3) - Blanket with 2 can be improved a lot, really!
  10. 01:50:112 (2) - Should be better blanketing 1.
  11. 02:05:836 (1) - Would be cool if you could lower volume for this part like Bakari did.

[Hard]

  1. 00:32:732 (5) - Nazi but yea, you could try to move it down and make a better triangle.
  2. 01:13:698 (3) - Stack it with the previous 2, it will look much cleaner lol.
  3. 01:20:732 (2) - Center this on the grid, it will make it look neater xD
  4. 01:42:663 (1) - Improve stack with 7? Not neccasary, I will leave it to you.
  5. 02:05:422 (4) - Missing clap on the start.


That's pretty much it!

Easy and Hard are awesome, but in my opinion thoomy's diff could be more tidy and flow can be improved a lot.

Take my star and good luck!
Topic Starter
riffy
Thanks a lot, applied everything for my diffs!
Loooctav
Dizco

Dizco wrote:

[Normal]
00:29:215 (6) - syncopation felt weird also this sliders start and end follow diffrent sounds, try like this(use scale by if you want to keep the shape):
fixed

01:40:595 (3) - this note felt strange, not sure why exactly, maybe because it wasnt immediately obvious if supposed to follow drum or guitar. Maybe add more notes here, like this? Or make the whole thing 1 big slider:
Nope.
01:54:250 (3) - same here, maybe add repeat on 2 instead Nope
01:58:181 - felt like there should be a circle here. Noupe
01:01:284 (1) - why red node? Becase i want xD, I like so

You can not bother with my sliderfix mods if you dont care.
00:19:077 (5) - Add a whistle on the end. yeahyeahyeahyeahyehayea
00:31:491 (1) - Add a whistle and remove the finish. ^
00:37:284 (2) - Move node #3 to {x:403 y:156}. small suggestion looks better i think ^
00:39:767 (1) - Remove the clap on the end. ^
00:41:008 (2) - Add a clap on the end. ^
00:42:250 (1) - Add a clap on the end. yeah
00:54:663 (3) - Move node #2 to {x:148 y:281}, move node #3 to {x:216 y:264}. Just a little prettyfying
00:57:560 (2) - Add a clap on the end.
01:01:284 (1) - Remove the clap on the start, remove the clap on the end.
01:06:250 (1) - Move node #2 to {x:278 y:193}, move node #3 to {x:263 y:246}.
01:09:560 (1) - Move node #2 to {x:105 y:251}, move node #3 to {x:152 y:284}.
01:29:422 (5) - Move node #1 to {x:158 y:201}, move node #2 to {x:114 y:241}, move node #3 to {x:54 y:241}.
01:39:353 (1) - Add a finish on the start.
01:41:008 (4) - Move node #2 to {x:180 y:242}.
01:41:836 (5) - Move node #2 to {x:160 y:88}, move node #3 to {x:179 y:38}.
01:42:663 (1) - Move node #2 to {x:316 y:109}, move node #3 to {x:369 y:91}.
01:47:629 (3) - Move node #2 to {x:95 y:130}, move node #3 to {x:59 y:174}.
nope

Good luck.

Konei

Konei wrote:

Ohai, from my Queue.

[xD's Normal]

  1. 00:19:077 (5) - Looks rather unclean, please either try to stack it with 3's end, which would be good, or replace it somewhere else. Noupe
  2. 00:22:388 (5) - Stack this perfectly. yeah
  3. 00:31:077 (3) - I see no point in leting this touch the upper Slider, it looks untidy and irretating, so just move it on the other side or down, it'd be fine either way. yeah
  4. 00:44:319 (3) - Move this a bit down to fix the inconsistent spacing. ^
  5. 00:57:560 (2) - Move this directly to 1's ending, it will improve slow and make the pattern neater. ^
  6. 01:15:767 (4) - Better to place it the same way as 2, this would look much better and less untidy. sure
  7. 01:22:388 (4) - Flows pretty bad since it's so far away from 3's ending and yea, just try to move it closer to it's ending. noupe
  8. 01:24:457 (3) - Looks untidy again, just move it so it's start won't touch 2 anymore. se
  9. 01:47:629 (3) - Blanket with 2 can be improved a lot, really! I like this, I see it well
  10. 01:50:112 (2) - Should be better blanketing 1. ^
  11. 02:05:836 (1) - Would be cool if you could lower volume for this part like Bakari did.
That's pretty much it!

Easy and Hard are awesome, but in my opinion thoomy's diff could be more tidy and flow can be improved a lot. I do mourn

Take my star and good luck!

Thanks for the BIGS and GOODS Mods ! :D
Nemis
More IM!
Suggestion
High suggestion/must fix

[General]
Add "Korn" in the tags, it's the group where Jonathan Davis belongs
I'd add some flash/thunders in the SB during the KIAI
At the end of the map the clouds in the SB are cutted, you should fix them:

[Insane]
00:25:698 (8,9,1) - Improve this triangle a little bit (just move 00:26:526 (1) - this slider 1 tiny grid up):
00:26:939 (2) - Flip this slider vertically, it's so repetitive 00:26:526 (1,2,3) - here...
00:48:457 (2) - I'd suggest to remove this whistle, I prefer just a clap here
00:50:319 (3) - Add a note here, it follows the vocal
00:53:836 (3,4,5) - Improve this triangle a little bit:
00:54:663 (5,6,7) - Same as above, If you fix them they will be really better to see
00:57:560 (5) - Reverse this slider (CTRL+G) even if you make a jump 00:57:560 (5,6) - here, it follows a lot
01:01:698 (7,8) - Improve this blanket a little bit
01:02:112 (8,9,10,1) - Increase the spacing here, it would be fun to play in this part
01:09:560 (1,3) - Stack these two sliders manually, if you play the map you'll see them perfectly overlapped:
01:12:870 (1) - Enlarge its curve a little bit keeping the blanket and then try to stack 01:13:491 (2) - this note under 01:12:457 (4) - this slider's end:
01:26:939 (3) - Try to end its end on 01:27:767 (1) - this slider:
01:32:732 (5) - Here changes the music, add a new combo as you did 01:02:939 (1) - here
01:41:836 (7,1) - Stack these two elements manually for a better readability
01:42:663 (1,3) - Same as above, it would help the players reading the sliders
01:45:560 (8,1) - Improve this blanket a little bit
01:49:077 (1) - Add a finish on its head, it fits the music here
01:54:250 (1) - This new combo is unneeded, remove it
01:55:905 (1) - Move this note at x:128 y:272 to improve 01:55:077 (3,4,1) - this triangle
01:58:388 (8,9,1) - Improve this triangle a little bit:
01:59:629 (2,5) - Fix this stack even if it's not so perceptible while playing

[xD's Normal]
00:16:595 (1,2,3) - Try to fix this curve a little bit:
00:22:388 (5) - Here is missing a whistle on its end
00:28:181 (4,5) - Improve this curve a little bit:
00:29:422 (6) - Here is missing a whistle
00:31:491 (1) - Add a new combo on this spinner, it's needed
00:42:250 (1) - Remove this new combo and then add a new one 00:43:077 (2) - on this slider
00:49:698 (1) - Add a finish on its head as you did 00:33:146 (1) - here
00:51:353 (3,4) - Add a note beetween these two elements, it would fit the music, at this moment this space is a bit strange
00:59:629 (5) - Add a new combo here and then remove 01:01:284 (1) - this one. I'd suggest to add a new one 01:02:939 (3) - on this slider too
01:06:250 (1,2) - Improve this blanket a little bit:
01:06:250 (1) - Add a finish on its head since here starts the KIAI
01:17:422 (2) - Move this note 1 grid to left to improve 01:16:181 (1,2) - this blanket
01:19:491 (1) - Add a finish on its head
01:22:388 (4) - Try to stack this note on 01:23:629 (2) - this slider's end better
01:22:801 (1,3) - Don't overlap these two sliders, try to make a triangle with them moving 01:24:457 (3) - this slider at x:344 y:240 and then 01:23:629 (2,3) - fix this blanket. You should obtain something like this:
01:39:353 (1) - Add a finish on its head
01:29:008 (4) - Try to stack this note on 01:30:250 (6) - this slider's end better
01:29:422 (5,6,1) - Make a triangle with these three elements, it would be cool to see:
01:41:836 (5,1) - Improve this blanket a little bit
01:45:146 (4) - I'd suggest to stack its head under 01:42:663 (1) - this slider's reverse
01:46:801 (2,3) - Fix this blanket a little bit
01:50:112 (2) - Change this slider with 01:49:284 (1) - this one rotated by 180° to improve 01:49:284 (1,2) - this blanket:
01:51:767 (5) - Change this slider with 01:49:284 (1) - this one, it would be better to esthetically
02:05:836 (1) - from here until the end, don't use D:C1, N:C1 is fine and fits the music better. I don't see why you should use drums here
02:09:560 (7) - Remove this note and the greenline, then add a finish 02:09:146 (6) - here

[Easy]
00:37:698 (3,4,5) - Make a triangle with these three elements and then improve the blanket:
00:45:560 (5,1) - Move these two elements at x:264 y:212 to overlap 00:45:560 (5) - this slider's head on 00:43:077 (1) - this note. Then fix the spacing 00:45:146 (4,5) - here
01:32:732 (5) - I'd suggest to add a new combo here
01:54:663 (4,1,2) - Improve this triangle a little bit
Good luck -Bakari- <3
Topic Starter
riffy

Nemis wrote:

More IM!
Suggestion
High suggestion/must fix

[General]
Add "Korn" in the tags, it's the group where Jonathan Davis belongs KOЯN
I'd add some flash/thunders in the SB during the KIAI yes!
At the end of the map the clouds in the SB are cutted, you should fix them: it's invisible during gameplay. confirmed twice!

[Hard]
00:25:698 (8,9,1) - Improve this triangle a little bit (just move 00:26:526 (1) - this slider 1 tiny grid up):
00:26:939 (2) - Flip this slider vertically, it's so repetitive 00:26:526 (1,2,3) - here...
00:48:457 (2) - I'd suggest to remove this whistle, I prefer just a clap here
00:50:319 (3) - Add a note here, it follows the vocal I'd prefer to ignore this part. It doesn't sounds like something that should be mapped :<
00:53:836 (3,4,5) - Improve this triangle a little bit:
00:54:663 (5,6,7) - Same as above, If you fix them they will be really better to see
00:57:560 (5) - Reverse this slider (CTRL+G) even if you make a jump 00:57:560 (5,6) - here, it follows a lot
01:01:698 (7,8) - Improve this blanket a little bit
01:02:112 (8,9,10,1) - Increase the spacing here, it would be fun to play in this part
01:09:560 (1,3) - Stack these two sliders manually, if you play the map you'll see them perfectly overlapped:
01:12:870 (1) - Enlarge its curve a little bit keeping the blanket and then try to stack 01:13:491 (2) - this note under 01:12:457 (4) - this slider's end:
01:26:939 (3) - Try to end its end on 01:27:767 (1) - this slider:
01:32:732 (5) - Here changes the music, add a new combo as you did 01:02:939 (1) - here
01:41:836 (7,1) - Stack these two elements manually for a better readability
01:42:663 (1,3) - Same as above, it would help the players reading the sliders
01:45:560 (8,1) - Improve this blanket a little bit
01:49:077 (1) - Add a finish on its head, it fits the music here
01:54:250 (1) - This new combo is unneeded, remove it
01:55:905 (1) - Move this note at x:128 y:272 to improve 01:55:077 (3,4,1) - this triangle
01:58:388 (8,9,1) - Improve this triangle a little bit:
01:59:629 (2,5) - Fix this stack even if it's not so perceptible while playing

[Easy]
00:37:698 (3,4,5) - Make a triangle with these three elements and then improve the blanket:
00:45:560 (5,1) - Move these two elements at x:264 y:212 to overlap 00:45:560 (5) - this slider's head on 00:43:077 (1) - this note. Then fix the spacing 00:45:146 (4,5) - here
01:32:732 (5) - I'd suggest to add a new combo here I don't think it's needed. IT may confuse some beginners, so let's keep it as is
01:54:663 (4,1,2) - Improve this triangle a little bit
Good luck -Bakari- <3
Thank you!

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