萌えHoro wrote:
ファースト~
Farex wrote:
Give me kudosu.
Thanks so much for the mod !!!! and star wow x_x I appreciate it so much!osuyo wrote:
Hi~
From m4m[Genera]
Please change the background to 1024×768 bg is using widescreen format, according to here http://osu.ppy.sh/wiki/Ranking_Criteria
Osu standard -Please delete unwanted green line. Such 00:20:752 fixed all
[Another]
00:24:867 (5) - NC
00:25:552 (3) - Remove nc
00:26:124 (7) - NC
00:26:581 (2) - Remove nc
00:27:267 (3) - It is hard to understand very
00:30:352 (5) - NC
00:31:038 (1) - Remove nc
00:31:610 (1) - NC
01:19:724 (5) - NC
01:20:410 (1) -Remove nc
01:20:981 (1) - NC
01:31:381 (1) - NC
01:31:952 (7) - NC
01:38:924 (1) - Add Kiai Time
01:44:410 (1) - ^
01:50:010 Remove green line
fixed all except kiais, i really like the fountain where they are
[Hyper]
00:26:124 (4) - NC
00:37:210 (6) - NC
01:24:524 (3) - add hit sound. crap? <- LOL for the future, its spelled Lap. crap is a very different thing xD
01:24:524 (3) - ^
01:31:952 (1) - NC
01:47:724 add note
fixed all
[Beginner]
00:26:581 add note?
01:32:410 ^
good song good map star~
うにうに
Tari wrote:
Hi where is my mod point :O
Thanks so much for the mod Yoeri!!! helped me make alot of changes ~Yoeri wrote:
Hi there.
First off, all the osu!mania difficulties need to be renamed to have the key configuration in them.
Hmm I'm not sure about this -- i dont think its necessary since http://osu.ppy.sh/s/83094 was ranked without key names in the title
[Beginner]
01:05:667 - Unsnapped circle, you should probably snap it or stack it under the previous sliderend. oops, fixed
01:29:324 - Unsnapped as well, but not that big of a problem. fixed
[Hard]
01:38:924 (98924|6) - Either this one is too long or the other ones are too short. its following the deep bass note here, that goes for the full bar
[Hyper]
00:21:781 (4) - That's a rather annoying place to put a sliderstart. fixed
00:26:124 - This 'jump' is rather sudden. fixed
01:05:667 (4) - ^^ fixed
01:31:952 - ^^ fixed
[Insane]
Can't say I found anything wrong. This map fries my brain when I look at it too hard.
ahaha
[Another]
This map is rather hard to read with AR 8. Hmmm Ill get some more opinions about the AR. I think ar8 can make it fun for dt \:D/
00:33:724 (2) - I can't hear anything that would line this up with the music.
00:39:210 (2) - ^
01:03:552 (2,4) - ^ remapped this part
01:23:724 (6,1) - That is a HUGE jump. It is ... however I think its perfectly ssable due to slider leniency
01:39:552 (2) - ^^
01:45:038 (2) - ^
01:45:724 (2) - ^
Fixed all others
t/128012HanzeR wrote:
Yoeri wrote:
First off, all the osu!mania difficulties need to be renamed to have the key configuration in them.
Hmm I'm not sure about this -- i dont think its necessary since http://osu.ppy.sh/s/83094 was ranked without key names in the title
Fixed all. Thanks so much woc! you're the bestwoc2006 wrote:
General
=====
1.Offset: 181 (the first beatline)
2.Is there any reason you add " smooooch sig sig" in tag?
Normal
=====
HP:7 OD:6
00:33:095 (33095|6) - move to 1 or 2, the pattern will be much easier, the same to 00:38:581 (38581|6) -
Hard
=====
01:03:381 (63381|4,63610|4,63838|4,64067|4,64295|4,64524|4) - move to column 4
01:04:752 (64752|2,64981|2,65210|2) - move to column 5
01:05:438 (65438|4) - move to column 4
01:49:895 (109895|3) - move to 5 and add a note at 6
Insane
=====
HP:7
01:49:895 (109895|3) - I'd prefer add 3 notes at 5,6,7 and remove this one.
Thanks so much for mod! going to go through and make things neatergideon5504 wrote:
Beginner:
~Too many sliders exceed 1 reverse arrow,try to use less to avoid confusion for beginners.\
~01:05:667 - Dun do that for beginners.
Hyper:
~You could organise and tidy the notes,they're a bit messy.
~Dun really see any problems.
Another:
~00:33:781 (3) - Put it closer to circle 2.
~00:34:724 - Hard to read the triplets there,I suggest removing it.
~00:39:267 (3) - Put it closer to circle 2.
~00:40:210 -Same with these triplets.
~01:45:095 (3) - Put closer to circle 2.
~Again,this map is a bit messy,try to arrange and tidy them.
That's all from me^^ Good luck!
Fixed all, thanks so much chonicle !!chonicle wrote:
mania diffs o.o
[Normal]
\:D/
[Hard]
00:31:952 (31952|1) - seems you are following the syncs but there is no sync sounds here(high pitch one that you followed, 2-2-31)
01:41:438 (101438|6) - This note should be at 01:41:552
didn't have time to look at insane ;w;
anyway, nice mapset
thank you so much >w<woc2006 wrote:
mania checked.
Thanks so much for the mod!!! really helpfulPROGUY wrote:
Hi there! As requested, I will mod your map.
Sorry for the late reply though, I was busy with RL stuff.
[General]
- Wouldn't it be easier if you just add the suffix "Mania" for your mania charts? I mean, look at this: http://puu.sh/3xQj5.png
While it is more obvious to tell the difference in the song select menu, it would again sound confusing whenever socializing that involves between both your standard and mania maps. It's not mandatory of course, but I recommend this to avoid further confusion. hmm.. Ill see if i can think of something more interesting hahaha
- Your tags contain "beatmania iidx lincle 19" while I don't recall this song in IIDX 19... You may need to remove these tags. I found it out from here :e http://en.wikipedia.org/wiki/Beatmania_IIDX_19:_Lincle
[Normal]
00:11:495 (11495|3,12181|3,12866|3) Move to 3rd column.
00:12:752 (12752|6) Move to 5th column.
00:16:295 (16295|3) Move to 3rd column.
00:19:609 Try something more fun like this: http://osu.ppy.sh/ss/855416
00:24:181 (24181|0) Move to 3rd or 4th column.
00:29:667 (29667|0) ^
00:35:724 (35724|5,35838|6,36181|6) Move left by 3 columns.
00:41:666 (41666|6) Move to 2nd column.
01:19:038 (79038|0) Move to 4th column.
01:40:295 (100295|6,100638|5,100981|4,101324|3) Move left by one column.
01:45:781 (105781|6,106124|5,106467|4,106810|3) ^
fixed all ^
[Beginner]
01:27:952 (2) Add New Combo. fixed
[Hard]
01:03:266 This is a really awkward drumroll that involves one hand (if you're a right-hander). You should do something like this: https://osu.ppy.sh/ss/855450 fixed
01:44:752 This staircase is really boring compared to what you've done before this part. I suggest you add drumbeat notes for each beat.
remapped this part
[Hyper]
01:48:067 (6,7) The distance between these two notes are x0.67 and not anywhere close to x1.00. Please fix this to anywhere between x0.95 to x1.02.
hehe oops, good catch
[Insane]
HP Drain + 1 or 2 oooo i really dont want to do this, otherwise I cant pass it xD
01:18:010 (78010|6) Move to 4th column. done
- Hmm... Interesting speed changes.
[Another]
01:23:724 (6) The jump between this note and the next is really huge. I recommend removing this note or at least having this moved closer to the next note. (Distance spacing < x1.8 or something like that)
01:25:095 (6) ^remapped this part
Hope this helps! Good luck!
Charles445 wrote:
-- All Diffs
Remove 'smooooch', 'sig sig' and 'wuv u' from tags. They are only part of the Candy Rave series, so having 'Candy Rave' in the tags is good enough.
Add 'candy handz up' to the tags. This is the set genre of the song. fixed
--- Standard
I think you'd be better off not using the white combo color. It's quite hard to see on the backgronud.
sure
[Beginner]
00:12:524 (1,2) - These sliders should end on white ticks. oops
00:22:124 (1) - This slider comes very soon after the spinner. Beginner players are often too busy spinning to hit an object so close. I suggest shortening the spinner.ok
01:01:895 (2,3,1,2,3,1) - This part overlaps itself a lot and is very confusing. I recommend redesigning this portion of the map. remapped this part
01:41:667 (1,2) - Fix the spacing, it's too close. oops x_x
[Hyper]
00:41:895 - Add circle.
00:43:381 (3) - This slider should end at 00:43:723.
01:20:981 (1) - This slider should end at 01:21:323.
01:38:924 (1) - Slow this slider down to 0.85x? It'd fix the spacing (and it'd be cool)
fixed all^
[Another]
Tickrate 1. Tickrate 2 sounds really weird and adds many ticks right at the end of sliders since it's a swing map. ok
00:43:381 (3) - This slider should end at 00:43:723. To do this quickly and easily, scale the slider by 0.84 with selection center (Ctrl+Shift+S) well thats a neat trick. fixed!
--- Mania
[Normal]
OD 7? Traditionally mania maps have a high OD unless they are filled with lots of sliders.
Sure
[Hard]
01:04:638 (64638|6,64638|0) - Remove one of these two? It was very awkward to hit two notes in the middle of this 1/3 stream. oops fixed
01:05:438 (65438|3) - Move this to 01:05:552. It fits more with the music there. After that, add an object in the middle to 01:05:323, like this http://puu.sh/3zW3r.png nice
[Insane]
00:55:038 (55038|0,55381|0) - Turn these into a hold? The speed change wasn't immediately clear, so throwing in a slider will help tell the player that something different is going on here. The hold would also fit the zooming speed oooh i like this, added
01:06:009 - The sudden slowdown here is very jarring. I find myself hitting 01:06:352 (66352|2) - very early as I expect it to be 1/3. I suggest making the slowdown gradual, something like this maybe http://puu.sh/3zVHR.png ok
01:22:466 - These slowdowns were really unexpected X_X, I'd recommend something like 0.75x for those slow sections.
01:48:352 - Same with this part for the slowdowns. <^ looks good
01:49:895 (109895|5) - Remove this object? I think two notes is sufficient impact at the end and feels better than three. ok
Where did this god tier map come from and why haven't I seen it sooner
Thank you so much haha, Im so glad you were able to enjoy it >//<
Ok, I'm sure you must be busy xD, Ill see what I can do about finding someone else, thanks for letting me know!Charles445 wrote:
I'm having trouble getting around to this again. In the interest of rank speed, it might be a good idea to ask another team member to look it over
I'm finding myself just doing timing this week
iunno the song is cute and miku is cute >w<Stefan wrote:
Oh man, Hatsune Miku as Background in a kors k Song? cmon please
That's like putting Dangos in a Rap Video.. oh well, forget this example.
Thanks sync!!! fixed everything !~Sync wrote:
[Another]
00:08:410 (1) - Shorten this spinner so that it ends at 00:10:809. 1/3 of a beat is a very fast transition from spinner-->slider -- especially at the very start of the map.
01:11:266 (1) - ^
[Hyper]
00:08:410 (1) - Same as Another. Although the gap is a bit wider, I suggest ending the spinner at 00:10:809 instead.
01:11:495 (1) - ^
looks good
\:D/YunoFanatic wrote:
;3 mania mapset >w< can i join humbly waiting for replies...