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Linkin Park - I'll Be Gone

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Total Posts
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Topic Starter
pw384
This beatmap was submitted using in-game submission on 2013年7月17日 at 12:37:43

Artist: Linkin Park
Title: I'll Be Gone
Tags: living things alternative
BPM: 70
Filesize: 6170kb
Play Time: 03:11
Difficulties Available:
  1. Easy (1.5 stars, 140 notes)
  2. Hard (4.71 stars, 355 notes)
  3. Normal (4.29 stars, 233 notes)
Download: Linkin Park - I'll Be Gone
Information: Scores/Beatmap Listing
---------------
RIP
riffy
IRC
13:37 -Bakari-: boo!~ :3/
13:37 384059043: hiiiiii :D
13:38 *-Bakari- is editing [http://osu.ppy.sh/b/258147 Linkin Park - I'll Be Gone [384]]
13:38 -Bakari-: You really should try AR8 for this diff
13:39 -Bakari-: It'll make all these jumps more readable
13:39 384059043: the last part 0.0?
13:39 -Bakari-: AR8 makes final kiai even more epic <3
13:39 384059043: seems cool :D
13:40 -Bakari-: And add to tags "alternative" since genre of this song is alternative rock/metal
13:41 384059043: ok
13:41 -Bakari-: and what about using Slider Tick rate 2?
13:42 384059043: eh.. I prefer ST1
13:42 -Bakari-: Oh, it's up to you
13:42 384059043: 'cuz the song can be considered as a 70-BPM song
13:43 -Bakari-: Ok, we're done with checking [General] part
13:43 -Bakari-: let's check [Hard] diff :3
13:43 384059043: :3
13:43 -Bakari-: 00:16:393 - why do you ignore this beat here? it sounds really empty without it :V
13:44 384059043: umm... the beat is not as strong as the two beside
13:44 -Bakari-: But it's still strong one
13:45 -Bakari-: just try [http://puu.sh/3dbCo.jpg this] if you don't like sound - reject it
13:45 384059043: ok
13:48 -Bakari-: 00:55:822 - I'd place a kiai fountain here.
13:49 -Bakari-: Vocals and music goes much LOUDER than previous part, that'd fit with music perfectly
13:49 384059043: then just a fountain or a period of kiai? 0.0 I prefer a fountain
13:49 -Bakari-: fountain would be fine.
13:50 384059043: seems good :D
13:51 -Bakari-: 01:29:893 (6) - that jump is too big and it sounds off vocals/music. How about keeping [http://puu.sh/3dbKs.jpg something calm] here?
13:51 384059043: ahh good
13:53 -Bakari-: 01:39:536 (4,5) - almost the same, but you'll be able to make a cute blaket slider [http://osu.ppy.sh/ss/806646 example]
13:54 384059043: eh.. this is okay imo
13:55 -Bakari-: 01:53:250 (6) - I'm not sure, but Ctrl+G would fit here. Try to reverse this slider so it will go up
13:56 -Bakari-: it will go up, while vocals sing "riseee~"
13:56 384059043: :D
13:56 384059043: cool idea
13:56 -Bakari-: Jump is quite hard, but it's understandable and readable. :3
13:58 -Bakari-: 02:21:322 (7,1) - (7) - add new combo / (1) remove new combo
13:58 -Bakari-: So, it will fit with your combo pattern and lyrics a bit better
13:59 384059043: ok
13:59 -Bakari-: 02:38:250 (5) - NC here for DS changes D: spacing changes are really confusing here
13:59 384059043: fixed
14:00 -Bakari-: 03:11:036 (4) - after jumpy pattern space between 03:10:822 (3,4) - may be considered as 1/4 jump
14:00 -Bakari-: to avoid misunderstanding, you can place NC o (4)
14:00 -Bakari-: on*
14:01 384059043: ok
14:04 -Bakari-: By the way, default combo colours on that BG look kinda boring ._.
14:05 -Bakari-: How about something like [http://puu.sh/3dc1a.jpg this BG]?
14:05 384059043: ._.I don't like this bg. I'd rather change the combo colors
14:06 -Bakari-: Maybe something like [http://puu.sh/3dc4d.png this]?
14:06 384059043: good :D
14:07 -Bakari-: 01:04:393 - and maybe circle here (Hard)
14:08 384059043: fixed
14:08 -Bakari-: nice, now [Normal]
14:09 -Bakari-: AR5 and OD/HP 4 to keep diff spread balanced. Also AR5 will fit with slider velocity much better
14:09 384059043: fixed
14:11 -Bakari-: Maybe it's just me, but CS4 looks ultra cool here. Try it, maybe?
14:11 384059043: let me try
14:12 -Bakari-: 00:41:893 (5) - jumps in [Normal] diff? Looks awkward, imo.
14:13 384059043: ah.. it was a mistake...fixed
14:14 -Bakari-: nice, what about circle size, btw?
14:14 384059043: i choose cs4
14:15 -Bakari-: ok :)
14:16 -Bakari-: 01:24:107 - drag break here? It'd fit with music. Loud clap and hp-bar disappears.
14:16 384059043: ok, and i'll do the same in easy
14:16 -Bakari-: ^ yes :3
14:17 -Bakari-: 02:06:536 (4) - I'd use 1/2 slider with reverse here. Sounds like it fits better :V
14:18 384059043: fixed
14:20 -Bakari-: 02:42:107 - I'd finish slider here. + map a bit more. [http://puu.sh/3dcle.jpg example]
14:21 -Bakari-: 03:10:393 (1) - spacing mistakes? looks like 1/4 pattern D:
14:21 384059043: ._. it's also a mistake
14:25 -Bakari-: That's it for [Normal]
14:25 -Bakari-: Well-mapped, but there's a bit too many 1/2 notes, tho
14:25 384059043: i place 1/2 in order to fit the song :D
14:26 -Bakari-: But I guess it's just rhythm, and it's not bad, anyway
14:26 384059043: 1/2s are okay imo
14:27 -Bakari-: By the way, you don't really need first green line
14:28 384059043: I don't care :3
14:30 -Bakari-: 00:47:250 (1) - tail of this slider is too close to previous circle, so beginners might mistaknly hit this tail ._.
14:31 384059043: fixed
14:32 -Bakari-: 01:19:822 (2,3) - same as above
14:35 -Bakari-: if you haven't added it yet, place a kiai fountain at 01:50:679 -
14:35 384059043: i have added
14:35 -Bakari-: Nice. nothing else, pretty nice.
14:35 384059043: thanks :3
14:36 -Bakari-: But that green colour on grey BG is really weird \:D/
14:36 -Bakari-: I'll post log now. Good luck with that map :3
14:36 384059043: i've change the color :3

We've done:
  1. Minor rhythm changes
  2. Some diff settings changes on N/H diffs
  3. Combo fixes
  4. Some [General] changes
  5. You may also add LP to tags. This tag could be used for in-game search.
Quite interesting flow and patterns, I'd like to see what it'll looks like after rank.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Star! ~

Good luck!
Topic Starter
pw384

-Bakari- wrote:

IRC
13:37 -Bakari-: boo!~ :3/
13:37 384059043: hiiiiii :D
13:38 *-Bakari- is editing [http://osu.ppy.sh/b/258147 Linkin Park - I'll Be Gone [384]]
13:38 -Bakari-: You really should try AR8 for this diff
13:39 -Bakari-: It'll make all these jumps more readable
13:39 384059043: the last part 0.0?
13:39 -Bakari-: AR8 makes final kiai even more epic <3
13:39 384059043: seems cool :D
13:40 -Bakari-: And add to tags "alternative" since genre of this song is alternative rock/metal
13:41 384059043: ok
13:41 -Bakari-: and what about using Slider Tick rate 2?
13:42 384059043: eh.. I prefer ST1
13:42 -Bakari-: Oh, it's up to you
13:42 384059043: 'cuz the song can be considered as a 70-BPM song
13:43 -Bakari-: Ok, we're done with checking [General] part
13:43 -Bakari-: let's check [Hard] diff :3
13:43 384059043: :3
13:43 -Bakari-: 00:16:393 - why do you ignore this beat here? it sounds really empty without it :V
13:44 384059043: umm... the beat is not as strong as the two beside
13:44 -Bakari-: But it's still strong one
13:45 -Bakari-: just try [http://puu.sh/3dbCo.jpg this] if you don't like sound - reject it
13:45 384059043: ok
13:48 -Bakari-: 00:55:822 - I'd place a kiai fountain here.
13:49 -Bakari-: Vocals and music goes much LOUDER than previous part, that'd fit with music perfectly
13:49 384059043: then just a fountain or a period of kiai? 0.0 I prefer a fountain
13:49 -Bakari-: fountain would be fine.
13:50 384059043: seems good :D
13:51 -Bakari-: 01:29:893 (6) - that jump is too big and it sounds off vocals/music. How about keeping [http://puu.sh/3dbKs.jpg something calm] here?
13:51 384059043: ahh good
13:53 -Bakari-: 01:39:536 (4,5) - almost the same, but you'll be able to make a cute blaket slider [http://osu.ppy.sh/ss/806646 example]
13:54 384059043: eh.. this is okay imo
13:55 -Bakari-: 01:53:250 (6) - I'm not sure, but Ctrl+G would fit here. Try to reverse this slider so it will go up
13:56 -Bakari-: it will go up, while vocals sing "riseee~"
13:56 384059043: :D
13:56 384059043: cool idea
13:56 -Bakari-: Jump is quite hard, but it's understandable and readable. :3
13:58 -Bakari-: 02:21:322 (7,1) - (7) - add new combo / (1) remove new combo
13:58 -Bakari-: So, it will fit with your combo pattern and lyrics a bit better
13:59 384059043: ok
13:59 -Bakari-: 02:38:250 (5) - NC here for DS changes D: spacing changes are really confusing here
13:59 384059043: fixed
14:00 -Bakari-: 03:11:036 (4) - after jumpy pattern space between 03:10:822 (3,4) - may be considered as 1/4 jump
14:00 -Bakari-: to avoid misunderstanding, you can place NC o (4)
14:00 -Bakari-: on*
14:01 384059043: ok
14:04 -Bakari-: By the way, default combo colours on that BG look kinda boring ._.
14:05 -Bakari-: How about something like [http://puu.sh/3dc1a.jpg this BG]?
14:05 384059043: ._.I don't like this bg. I'd rather change the combo colors
14:06 -Bakari-: Maybe something like [http://puu.sh/3dc4d.png this]?
14:06 384059043: good :D
14:07 -Bakari-: 01:04:393 - and maybe circle here (Hard)
14:08 384059043: fixed
14:08 -Bakari-: nice, now [Normal]
14:09 -Bakari-: AR5 and OD/HP 4 to keep diff spread balanced. Also AR5 will fit with slider velocity much better
14:09 384059043: fixed
14:11 -Bakari-: Maybe it's just me, but CS4 looks ultra cool here. Try it, maybe?
14:11 384059043: let me try
14:12 -Bakari-: 00:41:893 (5) - jumps in [Normal] diff? Looks awkward, imo.
14:13 384059043: ah.. it was a mistake...fixed
14:14 -Bakari-: nice, what about circle size, btw?
14:14 384059043: i choose cs4
14:15 -Bakari-: ok :)
14:16 -Bakari-: 01:24:107 - drag break here? It'd fit with music. Loud clap and hp-bar disappears.
14:16 384059043: ok, and i'll do the same in easy
14:16 -Bakari-: ^ yes :3
14:17 -Bakari-: 02:06:536 (4) - I'd use 1/2 slider with reverse here. Sounds like it fits better :V
14:18 384059043: fixed
14:20 -Bakari-: 02:42:107 - I'd finish slider here. + map a bit more. [http://puu.sh/3dcle.jpg example]
14:21 -Bakari-: 03:10:393 (1) - spacing mistakes? looks like 1/4 pattern D:
14:21 384059043: ._. it's also a mistake
14:25 -Bakari-: That's it for [Normal]
14:25 -Bakari-: Well-mapped, but there's a bit too many 1/2 notes, tho
14:25 384059043: i place 1/2 in order to fit the song :D
14:26 -Bakari-: But I guess it's just rhythm, and it's not bad, anyway
14:26 384059043: 1/2s are okay imo
14:27 -Bakari-: By the way, you don't really need first green line
14:28 384059043: I don't care :3
14:30 -Bakari-: 00:47:250 (1) - tail of this slider is too close to previous circle, so beginners might mistaknly hit this tail ._.
14:31 384059043: fixed
14:32 -Bakari-: 01:19:822 (2,3) - same as above
14:35 -Bakari-: if you haven't added it yet, place a kiai fountain at 01:50:679 -
14:35 384059043: i have added
14:35 -Bakari-: Nice. nothing else, pretty nice.
14:35 384059043: thanks :3
14:36 -Bakari-: But that green colour on grey BG is really weird \:D/
14:36 -Bakari-: I'll post log now. Good luck with that map :3
14:36 384059043: i've change the color :3

We've done:
  1. Minor rhythm changes
  2. Some diff settings changes on N/H diffs
  3. Combo fixes
  4. Some [General] changes
  5. You may also add LP to tags. This tag could be used for in-game search.
Quite interesting flow and patterns, I'd like to see what it'll looks like after rank.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Star! ~

Good luck!
thanks a lot! :)
about tag "LP": it is said that tags less than 3 letters are unnecessary
Selisi
抢沙发> <~~
Topic Starter
pw384

Sweet Vanilla wrote:

抢沙发> <~~
> <被抢走了233
Selisi
没抢到> < 算了 咱来摸一下~~
[General]
玩了一下做的好好> <~~
但是乃的combo阵型没有向左右方向展开 这是咱觉得比较可惜的地方
  1. 00:55:822 - 这里加kita
  1. 01:50:679 - 这里也要加
[384]
  1. 01:15:107 (5,6) - 好不容易发现一个 这里不太齐不是咩
做的很好 in的难度这些跳都是允许的节奏感也很好
[normal]
很好了 咱认为没有什么大问题
[easy]
great!
能rank 加油> <
Topic Starter
pw384

Sweet Vanilla wrote:

没抢到> < 算了 咱来摸一下~~
[General]
玩了一下做的好好> <~~
但是乃的combo阵型没有向左右方向展开 这是咱觉得比较可惜的地方
  1. 00:55:822 - 这里加kita
:arrow: 嗯这里不加kiai的原因是为了突出最后的一部分 但是还是加上了fountains
  1. 01:50:679 - 这里也要加
:arrow: 同上
[384]
  1. 01:15:107 (5,6) - 好不容易发现一个 这里不太齐不是咩
:arrow: 还好吧 因为和前面对称
做的很好 in的难度这些跳都是允许的节奏感也很好
[normal]
很好了 咱认为没有什么大问题
[easy]
great!
能rank 加油> <
谢谢check :)
mintong89
hi

Black: feel free to ignore
Blue: might consider
Red: Unrankable issue

[384]

00:21:108 (6,7) - +clap or whistle
00:23:037 (3) - 太弯不好看
00:25:822 (2,3) - 没包好, 也就是slider不够弯
00:39:322 (3,4) - ^, 建议用Grid Snap 4
00:40:179 (5,6) - ^
00:52:393 (5) - NC
01:09:536 (1) - 不要NC
01:15:107 (5) - 中间的拉下一格 尾端拉右一格 (Grid Snap 3)
01:36:322 (7) - 不是很好, 头变成个note, 尾端的和01:37:179 (8) - 连在一起
01:59:465 (4) - +clap

[Normal]

01:04:179 (3,5) - +clap

Easy look's fine
Good Luck~
Topic Starter
pw384

mintong89 wrote:

hi

Black: feel free to ignore
Blue: might consider
Red: Unrankable issue

[384]

00:21:108 (6,7) - +clap or whistle :arrow: fixed
00:23:037 (3) - 太弯不好看 :arrow: fixed
00:25:822 (2,3) - 没包好, 也就是slider不够弯 :arrow: 还好吧 懒得改了233
00:39:322 (3,4) - ^, 建议用Grid Snap 4 :arrow: ^
00:40:179 (5,6) - ^ :arrow: ^
00:52:393 (5) - NC :arrow: ok
01:09:536 (1) - 不要NC :arrow: ok
01:15:107 (5) - 中间的拉下一格 尾端拉右一格 (Grid Snap 3) :arrow: fixed
01:36:322 (7) - 不是很好, 头变成个note, 尾端的和01:37:179 (8) - 连在一起 :arrow: fixed
01:59:465 (4) - +clap :arrow: added

[Normal]

01:04:179 (3,5) - +clap :arrow: added

Easy look's fine
Good Luck~
谢谢米桶神麻婆mod! :)
jyu
Hello, from queue :3

i'm a noob modder and your mapset is already great, so mostly shitty suggestions =w=


[General]

  • fine :3

[Easy]

  • 00:18:965 (1,2) - only pointing this out, i'm not sure newbie player won't be confused with this
    00:41:250 (3) - whistle at slider arrow?
    00:55:822 (1,2) - only suggestion, but you can improve the flow a little bit with ctrl+j
    00:59:250 (1) - how about adding a finish? like this slider's head 01:12:965 (1) -
    01:18:965 (1) - 168|172 , so 01:17:679 (2,1) - won't be too close
    01:19:822 (2) - add finish at slider's head? to accent the downbeat
    01:22:393 (3) - nc? like 00:47:250 (1) -
    01:42:965 (2) - add finish at slider's tail? there's a faint cymbal sounds in the song
    02:24:965 (1) - only suggestion, but making this slider curve a bit symmetry with the y axis is nice
    03:03:965 (4) - move some grids to the left? to make it not really linear

    i have some hitsounds suggestion, it's up to you to use it or not because i noticed there are some downbeats which can be accented with finish hitsounds, but if you prefer the current the hitsounds pattern, then... /runs
    SPOILER
    02:13:822 (4) - add finish at slider's tail
    02:21:536 (1) - add finish at slider's head
    02:24:965 (1) - add finish at slider's head
    02:28:393 (1) - add finish
    02:31:822 (1) - add finish at slider's head
    02:34:393 (3) - add finish at slider's tail?
    02:38:679 (1) - add finish at slider's head
    03:07:822 (1) - add finish at slider's head
[Normal]

  • 00:38:679 (1) - whistle at slider's head?
    00:41:893 (5) - ^
    00:47:250 (1) - ^
    00:48:750 (3) - add finish at slider's tail
    00:59:679 (1) - remove nc, then add nc 00:59:250 (7) -
    01:06:107 (3) - add finish? to accent the downbeat
    01:19:822 (3) - ^
    01:18:965 (1) - remove nc, then add nc 01:19:822 (3) - ? downbeat
    01:36:107 (7) - only mere suggestions, making this slider ends at 01:36:536 - fits the vocal better
    01:50:679 (3) - nc? to accent the kiai
    02:00:536 (5) - add finish at slider's tail? to accent the downbeat
    02:14:465 (2) - ^
    02:35:036 (6) - ^
    02:38:679 (2) - add finish? fits with the previous hitsound pattern
    02:43:822 - add a note? /runs
    03:07:393 (2) - add finish at slider's tail

[384]

  • 00:38:465 (1) - this is only my opinion, but this one is a bit too soon, i think
    00:48:965 (8) - add finish
    00:52:393 (1) - add finish at slider's head? to accent the downbeat
    01:09:536 (3) - nc like 00:54:965 (1,2,1) -
    01:19:822 (1) - add finish at slider's head?
    01:22:393 (7) - nc? to accent this pattern 01:22:393 (7,8) -
    02:00:965 (1) - add finish at slider's head?
    02:06:965 (7) - not really symmetry, i'm not really good at this, so you can make it better than this
    SPOILER
    i don't know how to input the codes, i'm sorry ;_;
    02:14:679 (1) - add finish
    02:18:107 (1) - add finish at slider's head?
    02:21:322 (1) - ^
    02:24:965 (1) - ^
    02:28:393 (1) - ^
    02:30:322 (3) - that's a weird anti-jump, i think
    02:31:822 (1) - add finish at slider's head
    02:35:250 (1,2,3,4) - add finish?
    02:38:679 (1) - add finish at slider's head
    02:42:107 (5) - add finish
    03:07:822 (12) - ^ ? to accent the downbeat
i'm sorry for poor mod :'3 take my star
Good luck~
Topic Starter
pw384

AlpacaCokelat wrote:

Hello, from queue :3

i'm a noob modder and your mapset is already great, so mostly shitty suggestions =w=


[General]

  • fine :3

[Easy]

  • 00:18:965 (1,2) - only pointing this out, i'm not sure newbie player won't be confused with this
    00:41:250 (3) - whistle at slider arrow?
    00:55:822 (1,2) - only suggestion, but you can improve the flow a little bit with ctrl+j :arrow: ahh..imo there's no need to keep the flow
    00:59:250 (1) - how about adding a finish? like this slider's head 01:12:965 (1) -
    01:18:965 (1) - 168|172 , so 01:17:679 (2,1) - won't be too close
    01:19:822 (2) - add finish at slider's head? to accent the downbeat
    01:22:393 (3) - nc? like 00:47:250 (1) -
    01:42:965 (2) - add finish at slider's tail? there's a faint cymbal sounds in the song
    02:24:965 (1) - only suggestion, but making this slider curve a bit symmetry with the y axis is nice
    03:03:965 (4) - move some grids to the left? to make it not really linear

    i have some hitsounds suggestion, it's up to you to use it or not because i noticed there are some downbeats which can be accented with finish hitsounds, but if you prefer the current the hitsounds pattern, then... /runs :arrow: accept some
    SPOILER
    02:13:822 (4) - add finish at slider's tail
    02:21:536 (1) - add finish at slider's head
    02:24:965 (1) - add finish at slider's head
    02:28:393 (1) - add finish
    02:31:822 (1) - add finish at slider's head
    02:34:393 (3) - add finish at slider's tail?
    02:38:679 (1) - add finish at slider's head
    03:07:822 (1) - add finish at slider's head
[Normal]

  • 00:38:679 (1) - whistle at slider's head?
    00:41:893 (5) - ^
    00:47:250 (1) - ^
    00:48:750 (3) - add finish at slider's tail
    00:59:679 (1) - remove nc, then add nc 00:59:250 (7) - :arrow: the current one can avoid newbie's confusion
    01:06:107 (3) - add finish? to accent the downbeat
    01:19:822 (3) - ^
    01:18:965 (1) - remove nc, then add nc 01:19:822 (3) - ? downbeat :arrow: the same above
    01:36:107 (7) - only mere suggestions, making this slider ends at 01:36:536 - fits the vocal better
    01:50:679 (3) - nc? to accent the kiai
    02:00:536 (5) - add finish at slider's tail? to accent the downbeat
    02:14:465 (2) - ^
    02:35:036 (6) - ^
    02:38:679 (2) - add finish? fits with the previous hitsound pattern
    02:43:822 - add a note? /runs
    03:07:393 (2) - add finish at slider's tail

[384]

  • 00:38:465 (1) - this is only my opinion, but this one is a bit too soon, i think :arrow: that's okay right now
    00:48:965 (8) - add finish
    00:52:393 (1) - add finish at slider's head? to accent the downbeat
    01:09:536 (3) - nc like 00:54:965 (1,2,1) -
    01:19:822 (1) - add finish at slider's head?
    01:22:393 (7) - nc? to accent this pattern 01:22:393 (7,8) -
    02:00:965 (1) - add finish at slider's head?
    02:06:965 (7) - not really symmetry, i'm not really good at this, so you can make it better than this
    SPOILER
    i don't know how to input the codes, i'm sorry ;_;
    02:14:679 (1) - add finish
    02:18:107 (1) - add finish at slider's head?
    02:21:322 (1) - ^
    02:24:965 (1) - ^
    02:28:393 (1) - ^
    02:30:322 (3) - that's a weird anti-jump, i think
    02:31:822 (1) - add finish at slider's head
    02:35:250 (1,2,3,4) - add finish?
    02:38:679 (1) - add finish at slider's head
    02:42:107 (5) - add finish
    03:07:822 (12) - ^ ? to accent the downbeat
i'm sorry for poor mod :'3 take my star
Good luck~
:arrow: other mods are all fixed!

thanks for modding and star! :)
eikkaleyd
又是神麻婆讨厌>A<又mod不出东西了

[三八四]
00:48:107 (5,6) - 感觉都是单点,人声还是很连贯的推荐把67连起来变成个slider
01:10:179 (2) - 和13间距是不是有点小
01:21:750 (5,8,1) - 试试让这三个的位置做成等腰三角形(虽然没什么意义总感觉好看点?
01:33:750 - 感觉这里有人声节奏却空了。。考虑下加个圈或者把5reverse一次
02:08:679 (3) - 间距,是说你3绕着2的间距和4绕着3的间距差距太大了
02:39:536 (3) - 这种重叠要加NC的吧
03:00:965 (1) - 感觉2和3是逆向的话,1也和2逆向吧,把1掉个头

[Normal]
00:48:750 (3) - 虽然DS是对的但是好像有点会误读,掉个头拿远点会好点吧
01:45:750 (5,6) - N难度来说好像有点难读啊,既然45是跟着鼓点的话6移到01:46:393 应该也好读也简单了
02:21:107 (5,1) - 人声唱了两个字你只有一个圈也有点不好打。。删掉5把1放在那里好点
03:03:107 (4,5) - 4的拖条像是忽然就结束了呢,4这里放个点然后把拖条放在后面红线上并拉长一倍会简单一些

[Easy]
E难度有什么好写的

shentu。
Topic Starter
pw384

eikkaleyd wrote:

又是神麻婆讨厌>A<又mod不出东西了

[三八四]
00:48:107 (5,6) - 感觉都是单点,人声还是很连贯的推荐把67连起来变成个slider :arrow: fixed
01:10:179 (2) - 和13间距是不是有点小 :arrow: 等边三角形 所以不改了:D
01:21:750 (5,8,1) - 试试让这三个的位置做成等腰三角形(虽然没什么意义总感觉好看点? :arrow: 有遮挡在前面 所以不太想再加图形pattern了
01:33:750 - 感觉这里有人声节奏却空了。。考虑下加个圈或者把5reverse一次 :arrow: 这边留空感觉效果好一点
02:08:679 (3) - 间距,是说你3绕着2的间距和4绕着3的间距差距太大了 :arrow: 调整了一下之前的梗
02:39:536 (3) - 这种重叠要加NC的吧 :arrow: 去掉重叠了
03:00:965 (1) - 感觉2和3是逆向的话,1也和2逆向吧,把1掉个头 :arrow: GOOD!!

[Normal]
00:48:750 (3) - 虽然DS是对的但是好像有点会误读,掉个头拿远点会好点吧 :arrow: 感觉原来那样挺好玩233 另外这个normal也偏上
01:45:750 (5,6) - N难度来说好像有点难读啊,既然45是跟着鼓点的话6移到01:46:393 应该也好读也简单了 :arrow: 这里我想跟人声
02:21:107 (5,1) - 人声唱了两个字你只有一个圈也有点不好打。。删掉5把1放在那里好点 :arrow: 改成滑条了
03:03:107 (4,5) - 4的拖条像是忽然就结束了呢,4这里放个点然后把拖条放在后面红线上并拉长一倍会简单一些 :arrow: 跟人声

[Easy]
E难度有什么好写的

shentu。 :arrow: ball no black
谢谢mod! :)
Zero__wind
玛德我疯了 本来给你几乎写完的的mod被浏览器吃掉了
我点post 卡住了 然后就没了

General
换bg 血条挡脸

384
用自定义难度名不错 可以避免这到底是Hard还是Insane的问题
00:18:965 (2) - 太近
01:49:822 (1,2,1) - 你之前的段落是和后面slider叠一起的 这里的话娿 干嘛不让#2 CTRL+H 重音放跳不是跳合适的 02:56:679 (1,2,3,1) - 这里就挺好的 相比起来02:27:536 (5,6,7,8) - 就很蛋疼 建议改掉 这跳得不合曲啊
02:39:322 (2,3,4,5,6) - 这里stack有点多 不太舒服 不过我没太想好怎么改 或者把2拉高一些 或者让2345字上面一些的地方摆个结构 不要在底下叠着
03:11:036 (1) - NC不太必要
03:11:357 (1) - 转的过程中80%左右音量就可以了 最后那一下finish多大声无所谓 其他2个diff也一样的意见

Normal
00:48:107 (2,3) - 0.94x 间距容易被吐槽 建议2和3都各自往两边挪一格(横坐标+-4) 然后把00:46:822 (4,5,1) - 和 00:49:393 (1) - 配合性地微调一下即可
01:18:322 (5) - 求求你啊 先考虑ds再对称
01:24:107 - 这个braek往后拉得完全没必要
02:03:108 (4) - (152,272)
02:19:607 (3) - 间距
02:26:250 (2) - (64,156)
02:43:822 - 干嘛不加个带finish的note然后直接break
03:05:893 (3) - 间距

Easy
01:24:107 - 同样 break不用拉到这里 直接起就可以了
02:26:250 (2) - (300,180) 然后再对称
02:43:822 - 同样意见 加个note呗
03:03:965 (4) - (52,160)

高难度版面利用率太低了

Good luck
Topic Starter
pw384

Zero__wind wrote:

玛德我疯了 本来给你几乎写完的的mod被浏览器吃掉了
我点post 卡住了 然后就没了

General
换bg 血条挡脸 :arrow: 暂时没有好的BG,其它BG都太单调了(living things的封面) 所以先放着

384
用自定义难度名不错 可以避免这到底是Hard还是Insane的问题 :arrow: ahahaha(
00:18:965 (2) - 太近 :arrow: fixed
01:49:822 (1,2,1) - 你之前的段落是和后面slider叠一起的 这里的话娿 干嘛不让#2 CTRL+H 重音放跳不是跳合适的 02:56:679 (1,2,3,1) - 这里就挺好的 相比起来02:27:536 (5,6,7,8) - 就很蛋疼 建议改掉 这跳得不合曲啊 :arrow: fixed
02:39:322 (2,3,4,5,6) - 这里stack有点多 不太舒服 不过我没太想好怎么改 或者把2拉高一些 或者让2345字上面一些的地方摆个结构 不要在底下叠着 :arrow: 找到比较好的改法了 fixed
03:11:036 (1) - NC不太必要 :arrow: 对于读图还是有用的(前面是1/2单点后面就是1/4三连) 所以不改了
03:11:357 (1) - 转的过程中80%左右音量就可以了 最后那一下finish多大声无所谓 其他2个diff也一样的意见 :arrow: fixed

Normal
00:48:107 (2,3) - 0.94x 间距容易被吐槽 建议2和3都各自往两边挪一格(横坐标+-4) 然后把00:46:822 (4,5,1) - 和 00:49:393 (1) - 配合性地微调一下即可 :arrow: fixed
01:18:322 (5) - 求求你啊 先考虑ds再对称 :arrow: 其实原来也没问题(只考虑读图的话) 既然被挑了还是改了
01:24:107 - 这个braek往后拉得完全没必要 :arrow: 貌似是我多拉了一拍。。往前拉了一拍
02:03:108 (4) - (152,272) :arrow: 现在的完全不会影响读图 所以先保留
02:19:607 (3) - 间距 :arrow: fixed
02:26:250 (2) - (64,156) :arrow: fixed
02:43:822 - 干嘛不加个带finish的note然后直接break :arrow: 先留着 低难度note比较疏 这里留空比较好
03:05:893 (3) - 间距 :arrow: 这里不会读错成1/4,留着

Easy
01:24:107 - 同样 break不用拉到这里 直接起就可以了 :arrow: 同上
02:26:250 (2) - (300,180) 然后再对称 :arrow: fixed
02:43:822 - 同样意见 加个note呗 :arrow: 同上
03:03:965 (4) - (52,160) :arrow: 现在的更好 和之前slider边缘一致

高难度版面利用率太低了 :arrow: 以后做新图的时候再改吧 何况这首歌实际BPM才70 我更喜欢收敛

Good luck
:) 谢谢modding!
quantum-rose
384难度的01:31:393 (8) - 01:32:250 (2) - 可不可以考虑把1和2往下挪几格?
Topic Starter
pw384

quantum-rose wrote:

384难度的01:31:393 (8) - 01:32:250 (2) - 可不可以考虑把1和2往下挪几格?
可以
Azure
384にゃ

[General]
把這個加進資料夾裡 http://puu.sh/3fhyu (檔名 soft-sliderslide)
把這個換成soft-hitclap看會不會適合點? http://puu.sh/3fple
[Easy]
  1. 這Easy做的還真漂亮,不過休息時間點多?
[Normal]
  1. 4星半Normal?
  2. 02:43:822 (2) 折返,尾巴+finish
[384]
  1. 很多combo都疊在一起其實可以分開,可是這是對稱圖所以我也不知道說要移到哪裡...
  2. 01:12:750 (8) 跟7分開 (x:256 , y:192)
  3. 01:25:607 (5,6) ctrl+G
  4. 01:26:893 (8,9) 移到7的圈圈裡面 http://puu.sh/3fq4s.jpg
  5. 01:45:965 (4)http://puu.sh/3fq7s.jpg
  6. 01:54:107 (1) ctrl+G
  7. 01:57:322 (7) 分開 http://puu.sh/3fqcu.jpg
  8. 02:03:107 (5) 往下移到 (x:256 , y:112)
  9. 02:14:250 (7) ctrl+G
  10. 02:27:107 (4) ^
  11. 02:27:750 (6,7) ^ 然後位置調一下 像這樣 http://puu.sh/3fqim.jpg
  12. 02:33:107 (3) ^
  13. 02:43:393 (2) ^
  14. 02:43:822 (3) 移到7,8之間 (x:256 , y:256)
  15. 03:02:465 (5) ctrl+G
  16. 03:06:107 (6) ^
  17. 03:07:607 (10,11,12) 分開 同上面 http://puu.sh/3fqcu.jpg
那個Normal實在看不出甚麼東西不好意思了にゃ。
Topic Starter
pw384

Azure wrote:

384にゃ

[General]
把這個加進資料夾裡 http://puu.sh/3fhyu (檔名 soft-sliderslide)
把這個換成soft-hitclap看會不會適合點? http://puu.sh/3fple
[Easy]
  1. 這Easy做的還真漂亮,不過休息時間點多? :arrow: 还好吧 和Normal难度统一的break
[Normal]
  1. 4星半Normal? :arrow: 其实现在也挺正常了._.
  2. 02:43:822 (2) 折返,尾巴+finish :arrow: 不喜欢._.
[384]
  1. 很多combo都疊在一起其實可以分開,可是這是對稱圖所以我也不知道說要移到哪裡...
  2. 01:12:750 (8) 跟7分開 (x:256 , y:192) :arrow: fixed
  3. 01:25:607 (5,6) ctrl+G :arrow: fixed
  4. 01:26:893 (8,9) 移到7的圈圈裡面 http://puu.sh/3fq4s.jpg :arrow: fixed,但是有点担心间距
  5. 01:45:965 (4)http://puu.sh/3fq7s.jpg :arrow: fixed
  6. 01:54:107 (1) ctrl+G :arrow: fixed
  7. 01:57:322 (7) 分開 http://puu.sh/3fqcu.jpg :arrow: fixed
  8. 02:03:107 (5) 往下移到 (x:256 , y:112) :arrow: fixed
  9. 02:14:250 (7) ctrl+G :arrow: fixed
  10. 02:27:107 (4) ^ :arrow: fixed
  11. 02:27:750 (6,7) ^ 然後位置調一下 像這樣 http://puu.sh/3fqim.jpg :arrow: 好球!
  12. 02:33:107 (3) ^ :arrow: fixed
  13. 02:43:393 (2) ^ :arrow: fixed
  14. 02:43:822 (3) 移到7,8之間 (x:256 , y:256) :arrow: 突然发现这个地方没有遵循其它难度的梗 所以这里把note去掉了
  15. 03:02:465 (5) ctrl+G :arrow: fixed
  16. 03:06:107 (6) ^ :arrow: fixed
  17. 03:07:607 (10,11,12) 分開 同上面 http://puu.sh/3fqcu.jpg :arrow: fixed
那個Normal實在看不出甚麼東西不好意思了にゃ。
:) 谢谢Az摸图!:3
Sorarei
[384]
01:57:322 (7,8,9) - 03:07:607 (10,11,12) - maybe you should space this note
01:57:322 (7,8,9) - add a note

[Normal]
02:35:036 (6) - make it little bit closer to previous slider

I hope it helping you
Topic Starter
pw384

Reikosaka wrote:

[384]
01:57:322 (7,8,9) - 03:07:607 (10,11,12) - maybe you should space this note :arrow: current one is good enough
01:57:322 (7,8,9) - add a note :arrow: I can't get it

[Normal]
02:35:036 (6) - make it little bit closer to previous slider :arrow: ok

I hope it helping you
thanks!
quantum-rose

384059043 wrote:

quantum-rose wrote:

384难度的01:31:393 (8) - 01:32:250 (2) - 可不可以考虑把1和2往下挪几格?
可以
我擦这也有kudos
Topic Starter
pw384

quantum-rose wrote:

我擦这也有kudos
有用的话我就给了 没用的话如果写得挺长的值得考虑的话我也会给..
Jycool
general]
打着太软,感觉不适合soft音效,建议用normal,然后把音量调低,或者normal和soft混用
4.5星的normal建议再加几个note变成简单hard,384难度当作送分insane好一些
[easy]
nothing
[normal]
00:40:607 (3) - 这个滑条头的whistle建议改到尾巴上,因为这里soft-whistle当重音用,加在红线上听着别扭
00:41:893 (5) - 同理这个whistle去掉
00:42:536 (6) - 在这加whistle
00:44:036 (2) - 同理改到尾巴上
00:45:322 (1) - 这个whistle去掉
00:45:965 (2) - 在这里加whistle
后边的也差不多,你看着改吧
[384]
00:18:965 (2,3) - 这两个互相遮挡感觉没有必要啊,建议重摆一下
01:54:750 - 加note
02:03:536 (1,2) - 这两个note建议改到右边,增加一些利用率啊,之前的02:00:536 (6) - 已经用了左边
02:41:250 (1) - 去掉NC
02:41:679 (2) - 加nc
02:43:822 - 建议加note


祝rank :)
Topic Starter
pw384

jyc-Binggan wrote:

general]
打着太软,感觉不适合soft音效,建议用normal,然后把音量调低,或者normal和soft混用 :arrow: 用了custom音效了
4.5星的normal建议再加几个note变成简单hard,384难度当作送分insane好一些 :arrow: 现在的spread还好啦 都是送分w
[easy]
nothing
[normal]
00:40:607 (3) - 这个滑条头的whistle建议改到尾巴上,因为这里soft-whistle当重音用,加在红线上听着别扭
00:41:893 (5) - 同理这个whistle去掉
00:42:536 (6) - 在这加whistle
00:44:036 (2) - 同理改到尾巴上
00:45:322 (1) - 这个whistle去掉
00:45:965 (2) - 在这里加whistle
后边的也差不多,你看着改吧
:arrow: 有的短滑条下错的改了 长滑条的whistle感觉还是有用的 即使在红线上

[384]
00:18:965 (2,3) - 这两个互相遮挡感觉没有必要啊,建议重摆一下 :arrow: 挺好的啊 穿心梗
01:54:750 - 加note
02:03:536 (1,2) - 这两个note建议改到右边,增加一些利用率啊,之前的02:00:536 (6) - 已经用了左边
02:41:250 (1) - 去掉NC
02:41:679 (2) - 加nc
02:43:822 - 建议加note :arrow: 看低难度就知道了ww
:arrow: 其它的改了

祝rank :)
谢谢mod! :)
Flower
Hi
废话少说进入正题 我喜欢这图 所以就简单mod了 不然又要搞一个下午

[sanbasi]
00:14:680 (1) - 试试normal音效,比较厚重,但是比不上soft强烈,可以对比权衡下
00:28:393 - 推荐normal音效 (以上两条同样适用于另外两个难度)
00:37:822 - 不是很必要但是可以试试在这里加个soft whistle来帮助读图
00:44:250 - whistle?
00:53:250 (2,3) - 没包好
01:10:179 (2) - 感觉这里间距可以大一点 突然变小感觉娘娘腔
01:32:036 (1,2) - 缩小一些间距 这里不是特别燃的地方
01:57:322 (8,9,10) - 增加一些间距?

[normal]
02:27:965 (5,2) - 没包好
02:43:822 - 加个note?

[Easy]
01:35:679 (3,4) - 包的更好些
03:00:965 (1,2) - ^

没了 看了下星星够了就不射了 Good luck~
Topic Starter
pw384
fixed all
谢谢色卡:D

edit: 除了加note..
lkx_Shore
[Easy]
01:42:965 (2) - 似乎没包好

[Normal]
02:43:822 - 加个note?..

[384]
00:55:393 (2) - 加个whistle?
01:43:822 (1) - 和下面的滑条配着来看觉得不太好看..
01:57:322 (8,9,10) - 链接到后面的滑条的话...打起来感觉不是很好
02:43:822 - 加个note在x256 y272?

[Other]
Goodluck.
[CSGA]Ar3sgice
from your queue


General

  1. change the diff spead to 384,059,043
  2. add pierrot_wang in tags for tieba ID
384

  1. 00:16:179 (4,5,6) - 一看你这就不科学, 建议改成这样的形状 http://osu.ppy.sh/ss/826582
  2. 01:02:036 (7) - 我觉得太高了 y:120差不多
  3. 01:03:107 (2) - 然后这个就可以和上面滑条尾叠着了
  4. 01:05:250 (1) - 我觉得3/4比较合适 我觉得I'll这个音失恋者的不能者么愤慨感觉号下铺两个单从一压屏幕
  5. 01:26:893 (8) - 这个往前移到01:26:679 - 感觉节奏比较好啊
  6. 01:53:250 (6) - 你这是hard吧我觉得还是ctrl+G
  7. 02:20:893 (5,6) - 感受一下 http://osu.ppy.sh/ss/826602
  8. 02:23:250 (6) - 往上移半格
  9. 02:30:965 (6,7,1) - 我觉的不需要这样 都往下一点不就好了
  10. 02:43:822 - 随便加个note?
  11. 02:59:250 (1,2) - 怎么说呢 我感觉就奔放了这么一下 后面还是不够霸气 你怎么看
Normal

  1. 00:38:679 (1,2) - 其实这个的blanket不科学
  2. 01:23:250 (7) - move up 1 grid
  3. 02:20:893 (5) - next: 0.85x 啦啦啦
  4. 02:40:607 (5) - 我觉得这个不做slider art的话后面不如从上面放回去 http://osu.ppy.sh/ss/826619
Easy

  1. 01:50:250 (2) - .-.
Topic Starter
pw384

[CSGA]Ar3sgice wrote:

from your queue


General

  1. change the diff spead to 384,059,043
  2. add pierrot_wang in tags for tieba ID
:arrow: 吉安帕 下张图改!

384

  1. 00:16:179 (4,5,6) - 一看你这就不科学, 建议改成这样的形状 http://osu.ppy.sh/ss/826582
  2. 01:02:036 (7) - 我觉得太高了 y:120差不多
  3. 01:03:107 (2) - 然后这个就可以和上面滑条尾叠着了
  4. 01:05:250 (1) - 我觉得3/4比较合适 我觉得I'll这个音失恋者的不能者么愤慨感觉号下铺两个单从一压屏幕
  5. 01:26:893 (8) - 这个往前移到01:26:679 - 感觉节奏比较好啊
  6. 01:53:250 (6) - 你这是hard吧我觉得还是ctrl+G
  7. 02:20:893 (5,6) - 感受一下 http://osu.ppy.sh/ss/826602
  8. 02:23:250 (6) - 往上移半格
  9. 02:30:965 (6,7,1) - 我觉的不需要这样 都往下一点不就好了
  10. 02:43:822 - 随便加个note? :arrow: >_<
  11. 02:59:250 (1,2) - 怎么说呢 我感觉就奔放了这么一下 后面还是不够霸气 你怎么看
:arrow: 除了加note全改了 ar3神mod 最后一部分改得更跳了+尾杀

Normal

  1. 00:38:679 (1,2) - 其实这个的blanket不科学 :arrow: 挺科学
  2. 01:23:250 (7) - move up 1 grid :arrow: fixed
  3. 02:20:893 (5) - next: 0.85x 啦啦啦 :arrow: 不要在意这些细节,小学生肯定不会读错
  4. 02:40:607 (5) - 我觉得这个不做slider art的话后面不如从上面放回去 http://osu.ppy.sh/ss/826619
:arrow: slider art了

Easy

  1. 01:50:250 (2) - .-. :arrow: 改了(放弃spacing了

lkx_Shore wrote:

[Easy]
01:42:965 (2) - 似乎没包好 :arrow: fixed

[Normal]
02:43:822 - 加个note?.. :arrow: >_<

[384]
00:55:393 (2) - 加个whistle? :arrow: fixed
01:43:822 (1) - 和下面的滑条配着来看觉得不太好看.. :arrow: 还好、、不想打破梗了
01:57:322 (8,9,10) - 链接到后面的滑条的话...打起来感觉不是很好 :arrow: 我再想想
02:43:822 - 加个note在x256 y272? :arrow: >_<

[Other]
Goodluck.
谢谢mod!!

为什么泥萌都想让我在hard那个break之前加note .-.
BoWAct
:) hi~ from #modreq
It is MAP fun in a very beautiful place!

I thought the difficulty of one on the other and want

Ranked hope.
Topic Starter
pw384

BoWAct wrote:

:) hi~ from #modreq
It is MAP fun in a very beautiful place!

I thought the difficulty of one on the other and want

Ranked hope.
thanks :D
Banana
忙成狗终于闲了一天 补半天觉起床还债

[384]
00:18:965 (2,3) - 好吧 这边建议是关gs然后往下保证三个滑条包的程度差不多
00:22:393 (2) - 似乎可以修一下
00:28:393 - 其实这边不推荐用滑条尾巴跟finish stack一个圈然后滑条头跟finish然后折返一次跟电吉它?
00:37:822 (1) - 个人不太喜欢对称轴起滑条 而且由于后面是个空拍放中间这么排列略容易读错 两个建议 一种是放右边找个合适位子 另一个是干脆和下一个(1)stack
01:26:465 - 把滑条换到后面来?像这样 然后stack 01:25:822 (6,7),还是有一个0.5 spacing的1/2节奏 不过1/1滑条的位置个人感觉会舒服一点
01:46:179 (5) - 直滑条或者红锚点?因为没有对称所以可以考虑变化
01:48:965 (5,6,7) - 要是我来做这段肯定不会放在上面 大概会和01:49:822 (1,2) - stack
01:52:822 (5) - 和01:54:107 (1) - 对应于是ctrl+g一下?
说实话不喜欢尾杀 不过歌曲确实是这样...

[Normal]
00:21:322 - 感觉这边加圈没太大意义,删?
01:11:036 (3) - 我觉得这个地方节奏跟的就比较自然 后面有一些直接一个滑条就带过去了有点唐突 比如01:21:322 (5) - 02:02:465 (3) - 02:23:036 (3) - (别的不改最后一个在kiai段的感觉最好改一下 这个03:02:465 (3) - )

[Easy]
02:05:250 (2) - 这个似乎可以包的再远一点


喵喵喵喵喵喵(
Niko-nyan
let see
General~
01:50:679 - i think this kiai doesn't fit
02:04:393 - ^
seems not much kiai that fit - just the last one that fit
(on Easy and Normal) because Hard looks better

Easy~
02:28:393 (1,2) - maybe you can try like this

Normal~
00:48:750 - i suggest you to use Drum hitsound on the tail of slider

Hard~
01:05:572 - the end of slider looks unsnapped or make the tail without sound looks better


omg another short mod huehuehue
Chloe
hi there~

Just some suggestions, not necessary. : )


[General]
  1. 应该没啥问题。
[Easy]
  1. 00:20:815 (3,1) - 感觉有点乱 http://osu.ppy.sh/ss/829235
  2. 02:50:004 (3) - …^
  3. 00:03:463 (4) - 这边节奏不太好 建议 http://osu.ppy.sh/ss/829242
  4. 00:43:842 (3) - whistle
  5. 02:25:680 (4) - 这尾巴的whistle不太好 建议拿掉
  6. 02:29:734 (3) - 尾巴上的whistle换成clap怎么样
  7. 02:55:842 (3) - 开始的whistle拿掉比较舒服
  8. 03:03:301 (3) - http://osu.ppy.sh/ss/829259
  9. 03:32:004 (1) - 整个滑条加个clap
[Normal]

  • 感觉可以找个slidertick
  1. 00:15:965 (2,3) - 2的结尾和3的开头加个clap
  2. 00:22:822 (2,3) - ^
  3. 00:43:393 (1) - 这边找BAT应该会被挑DS 建议再考虑一下
  4. 02:40:393 (5) - add
  5. 03:04:179 (6,1) - stack
  6. 03:11:465 (1) - 延后1/4


[Hard]
  1. 00:38:679 (2) - 开头加个whistle
  2. 01:11:679 (6) - 其实我觉得这样的真的不好 如果我要这样摆的话我会摆个这样的 http://osu.ppy.sh/ss/829975
  3. 01:17:250 (2) - 开头换成finish
  4. 01:20:679 (3) - ^
  5. 01:22:822 (8) - finish不好听
  6. 01:46:179 (5) - blanket
  7. 01:48:965 (5) - delete
  8. 01:59:250 (3) - ^ 其实是不是我看山妖图看多了... 他很多这种地方都是空拍 感觉听起来舒服
  9. 03:05:036 (3) - 03:10:179 (7) - ^
  10. 02:10:607 (7) - flow bad...
  11. 02:22:822 (5,8,9,1,2) - 建议全部ctrl g
  12. 02:27:536 (5,6,7,8) - 综合全局来看不太好吧...
Good luck to your map <3.
Topic Starter
pw384
wow three mods...... it's hard to paste what i've fixed >.< but I've fixed a lot! thanks!

咦chloe你的easy的mod好像贴错了呦 :3
Chloe

384059043 wrote:

wow three mods...... it's hard to paste what i've fixed >.< but I've fixed a lot! thanks!

咦chloe你的easy的mod好像贴错了呦 :3
好像是0.0 欠MOD太多记不清了..
Alarido
From * THE SLOW BPM FREE MODDING QUEUE *
Sorry for being so late :(
Awesome song ♥ (Alarido, you'd not seen it's Linkin Park? The best so far!)

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts a.k.a. things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods

384059043 wrote:

https://osu.ppy.sh/s/96277

Although I set the BPM as 140.00, the real one is 70.00. You can ignore it if you don't agree with me.
thanks! :>
I accepted your request, and let's check the real BPM of it in [General] section below.

[General]

Checking the song's timing...
According to the .exe, the BPM seems to be 140.
Having a sight on your note placements on [384] diff (the harder one), I seen too few 1/4 notes (that harder triplets) and majority of notes are 1/2 (red ticks). This fact + the song's feeling (depressive?) + the downbeats = they lead me belive it's a 70 BPM song, not 140 as the program said.
Remember that these kind of applications (MixMeiseter included too) usually may halve (or double) the song's real BPM.
I strongly recommend checking your song's BPM on this topic (the Rolled's one). You can even ask a BAT if you in doubt yet.

If you'd find that my reasonings are valid and then you'd decide to change the BPM to 70, please follow these steps:

1. Close osu! and go to the song's folder
2. For each difficulty, find this line:
[TimingPoints]
965,428.571428571429,4,2,1,80,1,0
and change to
[TimingPoints]
965,857.142857142858,4,2,1,80,1,0
3. For [384] diff, find this line
SliderMultiplier:1.3
and change to
SliderMultiplier:2.6
4. For [Normal] diff, find this line
SliderMultiplier:1.1
and change to
SliderMultiplier:2.2
5. For [Easy] diff, find this line
SliderMultiplier:0.9
and change to
SliderMultiplier:1.8

Note: these settings MUST BE done with the osu!.exe CLOSED (not running), or files can be corrupt.

6. Finally, close all files.
7. Run the osu!.exe and use "Resnap all notes" and "Recalc. Slider Lengths".
8. If you find anything got awkward, adjust it by your own feel, based on commonsense.

[Easy]
* This diff is clean. I've no complaints here.

[Normal]
* Newly, no complaints but I find a bit harder to a [Normal] diff... it feels like a [Normal+] imo

[384]
* I like crescent difficulties :)

Remind the moddings below are based upon the 140 BPM version. Please apply them before any BPM/offset change!

01:19:286 (7) - This note feels overmapped, since there is no BG beat here.

Aaaand that's it!

Newly, sorry for the late :(
♥ Awesome song
And GOOD LUCK
GO GO RANK!!!

Take a star!
Topic Starter
pw384
Thank you! BPM has been fixed while the circle is still kept by me~
Andrea
~Easy~
  1. 01:47:250 (1) - This slider has too many slider repeats and it might be confusing for beginners, try to do something else instead.
~Normal~
  1. 02:01:393 (1) - Don't stack this circle under the previous slider, that's way too confusing for a Normal.
~384~
  1. I highly suggest you to rename this difficulty to "Hard", simple and better.
  1. 00:38:465 (1,2) - If you want to follow the music carefully, new combo should go on (2) instead.
  2. 01:26:250 - It feels like it's missing a note here, add it.
  3. 02:43:822 - Add a note here with a finish, it would fit greatly.
  4. 03:04:607 (1,2) - This jump feels a bit too high, try reducing the spacing of it.
  5. 03:11:036 (1) - Remove this new combo from here, it's not necessary.
Linkin Park the best <3
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