Okay, I've been playing with these exact settings for months now this recent build causes a good amount of general input lag (I'd say around 150ms), whether it's a pen tap, a mouse click or a keyboard tap they are all affected and in the end render the game unplayable when you've been used to having no lag for an extremely long time. Note that I had no noticable lag on other games such as Team Fortress 2, Starcraft 2 and League of Legends.
This happens with both openGL and DirectX.
Build:
Razer Naga Molten
Bamboo CTH-470
Generic Nexxtech keyboard (I don't use it in game)
GameCon 780 Headset recieved today.
Windows 7 64bit
Geforce GTS 450
AMD Athlon II Quadcore 3.0GHz
Come to think about it, it could also potentially be caused by installing my headset drivers as there was no input lag prior to doing that.
In other words,
Previous osu! build and no headset drivers = No input lag
New osu! build and headset drivers = input lag
Not sure which one is the cause but I'm curious if I'm the only one with a similar problem.
EDIT: If someone could provide me access to an earlier build so I could test my drivers and potentially be able to play that would be great.
This happens with both openGL and DirectX.
Build:
Razer Naga Molten
Bamboo CTH-470
Generic Nexxtech keyboard (I don't use it in game)
GameCon 780 Headset recieved today.
Windows 7 64bit
Geforce GTS 450
AMD Athlon II Quadcore 3.0GHz
Come to think about it, it could also potentially be caused by installing my headset drivers as there was no input lag prior to doing that.
In other words,
Previous osu! build and no headset drivers = No input lag
New osu! build and headset drivers = input lag
Not sure which one is the cause but I'm curious if I'm the only one with a similar problem.
EDIT: If someone could provide me access to an earlier build so I could test my drivers and potentially be able to play that would be great.