I think it's important to have a warmup. Make sure to have something for consistency, if nothing else. Jumping and rhythm-based beatmaps are good too. My advice:
Consistency (Long beatmap that is a challenge [For example (all examples are for a player that plays hard maps)https://osu.ppy.sh/s/9183Pro])
Rhythm (an example of a rhythem you might want would be 1-e-and 2-and-a 3-and 4 [Example:https://osu.ppy.sh/s/28107galv x kriers])
Jumping (Farther than what would be warranted by distance spacing [Example:[url]https://osu.ppy.sh/s/28894[/urlJumping])
Of course, a good warmup isn't everything. A bad player could warm up all he wants and stilll wouldn't be able to play an insane beatmap.
Consistency (Long beatmap that is a challenge [For example (all examples are for a player that plays hard maps)https://osu.ppy.sh/s/9183Pro])
Rhythm (an example of a rhythem you might want would be 1-e-and 2-and-a 3-and 4 [Example:https://osu.ppy.sh/s/28107galv x kriers])
Jumping (Farther than what would be warranted by distance spacing [Example:[url]https://osu.ppy.sh/s/28894[/urlJumping])
Of course, a good warmup isn't everything. A bad player could warm up all he wants and stilll wouldn't be able to play an insane beatmap.