Didn't change much, as I disagree with a lot of it, but nonetheless, thanks for modding!Leminine wrote:
Hello CXu! From ffstar & lemi's modding queue - Sup.Now it's up to you to decide if my mod is useful or not. Good luck
[Normal]00:28:042 (6) - Start from here, I think this would be easier for the rookie since it follows the vocal but not the piano - The switch is clearly indicated by the NC, as well as 1/2 at 85bpm is not hard. 00:49:218 (2,3) - This might be a bit too sudden after playing the consistent beat, not to mention it sounds(while playing too) awkward with a beat
under the slider. Remap by following the beat. - It changes after 2 stanza (the 2nd stanza in the 2nd part changes a lot compared to the rest, which this tries to indicate). Also, this part begins with a long 1/1 slider, which differs from the previous start of a stanza, which should be indication enough that I'm mapping vocals (for both this and the next stanza).
00:50:630 (5,6) - Same as above, awkward. - Vocals.
00:54:865 (5) - Consider changing this to 1/2 single reverse slider. - Vocals.
00:55:924 (6) - Change to 2 circles. One on 00:55:924 (6) - and another one on 00:56:630 (7) - - Vocals (notice that the sound is actually held.
00:56:983 (1) - Slider from here until 00:58:748 (1) - - That doesn't make sense. The end-of-slider at 00:55:924 (6) marks the lower tone of "yo", and the slider afterwards is mapped to the drums.
00:59:101 (1) - Remove this. - ^
01:03:689 (1) - This one is really unpredictable at first sight. Consider changing it to a single reverse slider. 01:04:395 (2) - Move to 01:04:218 (2) -
and make it a single reverse one. - There is no strong beat at 01:04:218, resulting in a really awkward hit. Also consider that DS indicates 2 repeats (as the next note is placed at the tail, not the head) as well as this being Normal, not Easy; people already have a grasp of the basics of the game.
01:14:983 (4) - Same as above, unpredictable. Remove the last reversion and replace it with a circle - ^ Also, as there is a double-reverse before at the same part of the music, this one becomes much more predictable.
[Insane]00:00:160 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6) - Sorry to say this but I think these doesn't fit the song very well, it should have include some DS changes and light jumps, because I thought it would fit the song better. - What. Yes, it does fit.
NC should be use after every three circles except for the last eight. - I agree with this part.
00:24:159 (1,2,1,2) - Change to circles, and the jump doesn't fit the song imo. I recommend something like this, DS is up to you (Lowering the
hitsound too) - It's fine.
I'm afraid that it includes some remap.
00:35:983 (1,2) - Add one circle between? - Sure.
00:36:512 (3) - Change to 1/4 slider and then one circle on 00:36:865 (4) - - I regard that as one sound, so no changes.
00:44:630 (1) - Change to 1/2 slider 00:45:336 (2) - Put a 1/2 slider here. - Variation, it's cool.
00:54:512 (2) - I think everything should be 1/2 sliders from here until the low SV slider. - ^
01:07:748 (3) - Remove? - It helps keep the flow, as well as prepearing for fast stuff.
01:20:806 (1,2,3,4,5,6,7,8) - I, personally hate this kind of stuff (I mean 6,7,8) because of the need to speed up at the triplet and then the following placement doesn't match the momentum so well. I suggest you making a dropoff flow after the triplet. - Then you're bad; 1.1x -> 1.2x -> 1.3x -> 1.4x
Example
There's still something that I wish to change in this diff but I assume that it is your mapping style so never mind - Never hurts to actually point them out though.