Shistas Noise
unsnapped sliders have been fixed.[-Google-] wrote:
喵~我也来试试mod大大的图
我尽力QxQ
[General]
Kiai time 是不是长了点X.X
[Easy]
00:14:500 (2) -
00:40:126 (1) -
00:55:125 (4) -
三个木snap的滑条
00:54:084 (2) - 往后移到白线?
[Normal]
00:15:125 (3) -
00:55:125 (3) -
01:00:125 (4) -
还是三个木snap的滑条X.x
其他木有看出来什么问题 XD
[Hard]
好难QxQ
有不少地方感觉不顺0.0
比如这里00:14:709 (5,6) -
还有这里00:23:459 (1,2,3,4,5,6) -
好多0.0
但是既然说这是你风格就算啦
00:06:792 (1,2,3,4,1,2,3) - 和NM一样诶0.0
00:30:959 (3,4,5) - 00:34:292 (3,4,5) - 00:37:626 (3,4,5) - 因为被吐槽多了对多余三连有点敏感0.0无视我QxQ
00:30:959 (3,4,5) - 高到HP Bar了0.0
00:49:292 (3,4) - 为什么是两个slider呢0.0
00:52:938 (3) - 感觉……可以删?
00:54:188 (5) - ^
01:27:626 (3,4,5) - 觉得。。有点密了?
[Insane]
FC不能0.0
一开始到00:06:376 - 全是单音会不会有点单调了?
00:13:459 (1) - 00:16:792 (1) - 01:11:792 (1) - 全部延长1/4 ?
01:26:792 (7) - 既然鬼畜就到底嘛ww把这个滑条拆开来么?
然后和HARD一样有不少的00:41:167 (1,2,3) - 这种三联……我觉得是可以和hard有点区分度啦(只是想让hard简单点罢了/.\)
其他的虽然有些地方觉得有点赶……但是仔细一听都是有Vocal的 /.\
[]
最后吐槽一句……为什么我就选了一个慢曲子做我的1st map呢QxQ
加油↖(^ω^)↗
[]
EDIT:
CTB模式基本好评~喵说明至少左右跳基本都是很符合曲子节奏的啦……有几个地方不舒服的下次我游戏里说w
谢谢你们的mod ~ \:D/[CSGA]Ar3sgice wrote:
喵喵 //喵喵
InsaneHard
- 00:12:417 (3) - 这里放软一点 http://osu.ppy.sh/ss/715011 //k
- 00:13:459 (1) - 这里是3/4吧0,0 //故意不要3/4的,因为想跟后面的部分作区别
- 00:16:792 (1) - ^ //^
- 00:54:084 (5) - 这里间距小的有点纠结, 建议把间距稍微大一点比较好看0,0 //唔,这是这难度的设定/.\
- 00:56:792 (1) - 读不懂0,0 这样是不是好打一点 http://osu.ppy.sh/ss/715022 //我想说间距大点比较有强调作用,但既然你这么说我就改了
- 00:58:250 (7) - 变速串好评! // \:D/
- 01:03:771 (2) - 打着有点恶俗0.0 放到蓝(5)的地方就可以了, 这个有点太远。。 //我觉得这边大才好=w=
- 01:06:584 (8) - 叠在那里打的时候就飞了233 放这里吧 http://osu.ppy.sh/ss/715026
//其实我也飞过233,用其它方式改了Normal
- 00:57:000 (1) - 有点太不科学 //这是很科学的变速啦=w=
- 01:00:542 (2) - 往外走一点比较好看... http://osu.ppy.sh/ss/715062 //调了一下
- 01:05:542 (4) - 这个note出去了 //不管 (这一定要改么.. OAQ)
Easy
- 00:01:376 (3) - 有点蛋疼的感觉 建议 http://osu.ppy.sh/ss/715073
//我挺喜欢这个梗的说=3=
- 00:54:084 (2,4) - hitburst //改了-.-
Thanks ReySHeL's modReySHeL wrote:
requested by DarknessAngel & [Kirisame-Marisa]
sorry for being late ;w;[General]Fixed
- remove the 『Taiko』 from the difficulties name since it's no longer necessary
[Yia's Muzukashii]
- 00:13:459 (33) - add finishFixed
- 00:19:917 (58,59,60) - kkd is too hard at Muzukashii please unified ddd or kkk cheange to ddd and 00:19:709 - change to k;also01:04:709 (25,26,27,28) - &01:18:042 (76,77,78,79) - ,too
- 00:31:376 (103) - k follow the vocal Fixed
- 00:38:459 (128) - d Fixed
- 00:54:084 (181,182) - dk is too hard at Muzukashii please unfied dd or kk change to kk
- 00:58:459 (1) - add finish Fixed
- 01:03:459 (21) - k Fixed
- 01:04:917 (26,27,28) - you know what i say XD Fixed,too
- 01:06:376 (32,33,38,39) - remove finish Fixed
- 01:10:751 (48,49,50) - ddd or kkk plz change to ddd
- 01:16:792 (72) - k X
- 01:18:251 (77,78,79) - here tooFixed the same,too
GL~
22:12 ReySHeL: IRC ok?
22:12 [Kirisame-Marisa]: ok~it will be fine
22:14 ReySHeL: 00:33:042 (161) - remove finish?
22:14 [Kirisame-Marisa]: wati i check
22:15 [Kirisame-Marisa]: ok accept
22:17 ReySHeL: 00:38:771 (186) - move to 00:38:876 - 00:39:084 (187) - move to 00:39:188 -
22:17 ReySHeL: 00:46:167 - add d
22:18 [Kirisame-Marisa]: ok
22:18 [Kirisame-Marisa]: FIXED
22:19 ReySHeL: 00:56:167 (274,275,276,277,278) - ddkkd?
22:20 [Kirisame-Marisa]: hmm i think...
22:20 [Kirisame-Marisa]: ok! np
22:21 ReySHeL: 00:13:459 (57) - and 00:58:459 (1) - add finish
22:22 ReySHeL: 01:06:376 (48,49,56,57) - remove finish
22:23 [Kirisame-Marisa]: OK
22:25 ReySHeL: 01:11:167 (1) - too short spinner?
22:25 [Kirisame-Marisa]: yeah
22:26 [Kirisame-Marisa]: but how i can do to replace it?
22:26 [Kirisame-Marisa]: whit slider is not good
22:26 ReySHeL: put a notes?
22:26 [Kirisame-Marisa]: ok
22:27 [Kirisame-Marisa]: I add a big K on 01:11:376 -
22:27 [Kirisame-Marisa]: how abut that?
22:29 ReySHeL: 01:11:167 - add d?
22:30 [Kirisame-Marisa]: ok!
22:30 [Kirisame-Marisa]: hmm..i'll remove 2 notes later
22:31 ReySHeL: which part?
22:31 [Kirisame-Marisa]: i'm not sure
22:31 [Kirisame-Marisa]: because i want fc is 444
22:31 ReySHeL: oh
22:31 [Kirisame-Marisa]: now is 446
22:32 ReySHeL: yea
22:32 ReySHeL: thats all
22:32 ReySHeL: good luck!
22:32 [Kirisame-Marisa]: ok~~
22:32 [Kirisame-Marisa]: thx very much
THX again!ReySHeL wrote:
IRC mod ~
no kd
[Yia's Oni]SPOILER22:12 ReySHeL: IRC ok?
22:12 [Kirisame-Marisa]: ok~it will be fine
22:14 ReySHeL: 00:33:042 (161) - remove finish?
22:14 [Kirisame-Marisa]: wati i check
22:15 [Kirisame-Marisa]: ok accept
22:17 ReySHeL: 00:38:771 (186) - move to 00:38:876 - 00:39:084 (187) - move to 00:39:188 -
22:17 ReySHeL: 00:46:167 - add d
22:18 [Kirisame-Marisa]: ok
22:18 [Kirisame-Marisa]: FIXED
22:19 ReySHeL: 00:56:167 (274,275,276,277,278) - ddkkd?
22:20 [Kirisame-Marisa]: hmm i think...
22:20 [Kirisame-Marisa]: ok! np
22:21 ReySHeL: 00:13:459 (57) - and 00:58:459 (1) - add finish
22:22 ReySHeL: 01:06:376 (48,49,56,57) - remove finish
22:23 [Kirisame-Marisa]: OK
22:25 ReySHeL: 01:11:167 (1) - too short spinner?
22:25 [Kirisame-Marisa]: yeah
22:26 [Kirisame-Marisa]: but how i can do to replace it?
22:26 [Kirisame-Marisa]: whit slider is not good
22:26 ReySHeL: put a notes?
22:26 [Kirisame-Marisa]: ok
22:27 [Kirisame-Marisa]: I add a big K on 01:11:376 -
22:27 [Kirisame-Marisa]: how abut that?
22:29 ReySHeL: 01:11:167 - add d?
22:30 [Kirisame-Marisa]: ok!
22:30 [Kirisame-Marisa]: hmm..i'll remove 2 notes later
22:31 ReySHeL: which part?
22:31 [Kirisame-Marisa]: i'm not sure
22:31 [Kirisame-Marisa]: because i want fc is 444
22:31 ReySHeL: oh
22:31 [Kirisame-Marisa]: now is 446
22:32 ReySHeL: yea
22:32 ReySHeL: thats all
22:32 ReySHeL: good luck!
22:32 [Kirisame-Marisa]: ok~~
22:32 [Kirisame-Marisa]: thx very much
GL
Thanks ampzz's modampzz wrote:
Requested mod as given in my modding queue.Yia's Oni
- 00:12:626 - until 00:13:251 - Consider adding a spinner here as you've got them located further on in the map (second kiai) for this particular synth wind up.Fixed
OzzyOzrock wrote:
[Zx's Taiko]
- Too many speed changes! Seems unnecessary, and some might be confusing.
00:01:792 (5) - katu
- 00:03:459 (10) - don
- These seem to go against the music.
00:04:917 (15) - don
- 00:05:126 (16) - katu
00:05:438 (17,18,19,20,21,22) - k d k d kkd
- Same reason. Multiple parts seem to fall off of the song's sound. High should be katus, low notes dons, etc.
00:11:480 - add don to fill stream
- 00:10:751 (41,42,43,44,45,46,47,48,49) - kkddkkddk instead?
00:11:584 (49) - remove finish
00:23:251 (114,115) - remove finish on 114, place finish on 115
00:24:084 (118,119) - remove finish on 118, place finish on 119
00:24:917 (122,123) - same, 122's finish to 123
- The finish should be placed on white ticks, unless the music strongly calls for it!
00:27:209 (135,136,137,139,142,143) - weird finish notes, better to remove the finishes
00:53:250 (1) - remove finish
00:53:459 (2) - add finish
00:53:667 (3) - remove finish
00:53:875 (4) - remove finish
01:24:709 - add don
01:25:334 (55) - remove finish
01:25:959 (58) - add finish
01:26:167 (59) - remove finish
Rest is fine. Fun map. Remember to remove some confusing speed changes; 01:18:459 this one blocks a note a bit for example.
moe moe zx \=w=/
Thanks Tasha's modTasha wrote:
Was asked to mod, so I'll give a one diff mod seeing as I'm a bit strung for time right now.
Highly Suggest Changing
Alternate Patterns / Style Changes
[Yia's Taiko Muzukashii]
00:23:667 (72,74,76,78) - I realize you're following lyrics here, but you have a pretty long string of 1/2 here. Consider removing these notes to lower density here. It's following vocal so don't del anyone note;And the part is not very hard for player
00:32:521 (108) - Consider removing this note. Fixed
00:38:771 (129) - Move to 00:38:876 so that it's properly in time with the lyrics that you're using for your beat. Fixed
00:39:084 (130) - Move to 00:39:188 so that it's properly in time with the lyrics you're using for your beat. Fixed
00:42:521 - Could add a don here. Doesn't add much difficulty and gives a bit more of a drum oriented beat.Fixed
00:42:834 - If you add a don in the above suggestion, add one here too. X
00:54:605 (183) - Move to 00:54:501. Note 184 is already on the beat of the lyric, 183 where it is right now is an offbeat for no reason, moving it fixes that. 00:54:501 - add a d
00:58:771 (2) - Don't need to, but it sounds nice with this note removed. X
01:20:542 (84,85,86,87,88,89,90,91,92,93,94,95,96,97,98) - Should make this like your first long lyric string like in the beginning of the song and use a pattern more like... d d k d d k d d k d d d k d d. If you removed the notes like I suggested in the first mod suggestion, do the same here in the same spots.Fixed someone note's color
Aaaand thats all I have time for right now. Sorry I couldn't do the other Taiko difficulties.
Fixed it ,THX modsXBMT wrote:
Yia's Taiko Muzukashii
00:54:501 - add don
nice map:3
THX mod!TKSalt wrote:
hi. everyone.
from Kirisame-Marisa's PM
[Yia's Oni]
00:06:792 (21) - D ...?Fixed
00:08:458 (29) - ^X
00:11:271 (49) - d and 00:11:376 (50) - kX
00:16:167 - dFixed
00:18:459 (28,29,30,31,32,33,34) - kkdkkdk maybe this pattern fit the music.X
00:32:626 - d or 00:32:834 (105) - move to 00:32:626X
00:33:042 (106) - K Fixed
00:36:271 (121) - del and 00:36:376 (122) - K Fixed
01:03:459 (28,29,30,31,32,33,34) - same as 00:18:459X
01:16:792 (101,102,103,104,105,106,107) - ^X
if this mod is not helpful, you not give a kudosu to me
good luck.
0,0,"4.jpg",0,25
Fixed something .thx mods!qoot8123 wrote:
太鼓mod~
[General][Muzu]
- 把BG的位置往下移一點點吧
0,0,"4.jpg",0,25- 我覺得offset好像有點delay到... 試試120??
[Oni]
- none~
[zx's Taiko]
- 00:34:188 - 和 00:34:396 - 刪掉 ,然後00:34:605 - 加d ,照00:31:167 (98,99,100,101,102) - 的節奏聽起來比較順暢
- 00:10:126 (38,39,40,41,42,43,44,45,46,47,48,49,50,51,52) - ddkkddkkdkddkdk. 我覺得這樣比較能襯托出後面的大Don
- 00:18:459 (28,29,30,31,32,33,34) - 把這串改成 dk dk k吧,突然跑出長串感覺有點突兀
- 01:03:667 - 把這個note刪掉吧,原因同上
- 01:16:792 (100,101,102,103,104,105,106) - 同第3點
就這些,祝早日rank~
- 現在的太鼓要明確寫出難度了喔,把Taiko 改成Oni吧
- 00:21:063 - 移到 00:21:167 - 這裡沒有2連的聲音,而且前面用奇數連後面就突然換成偶數聯會變得非常卡手
- 00:29:605 - 這個4連建議有一些變化 ,像是 dkdk 或 dkdd等等...
- 00:35:646 (184) - 移到 00:35:542 - 前面00:32:626 (163,164,165) - 就放1/2的 d d d那後面就不要放2連了lol
- 00:37:730 (194) - 移到 00:37:626 -
- 00:45:021 - 和 00:45:646 - 都刪掉吧,有點太多餘了
- 00:46:584 (23,24,25,26,27,28,29) - 這裡節奏有點詭異 ,建議改成dkddkkd k
- 00:48:771 - d ,00:48:667 -刪掉 00:49:188 - 也刪掉 最後 00:48:980 (39) - 移到00:48:876 -
- 00:50:855 - 刪掉,有點太多餘 然後 00:50:334 (46) - 移到00:50:542 -
- kiai段建議也改一下
254,252,20126,6,0,P|341:294|421:240,1,200,4|2,0:0|0:0,0:0:0:0:
333,192,21376,1,8,0:0:0:0:
420,141,21792,2,0,P|340:89|253:131,1,200,6|0,0:0|0:0,0:0:0:0:
226,334,43459,6,0,P|319:357|392:294,1,200,4|2,1:2|0:0,0:0:0:0:
251,150,45126,2,0,P|158:127|85:190,1,200,4|2,0:0|0:0,0:0:0:0:
153,263,46376,1,4,0:0:0:0:
the others fixed, some suggestions are nice, ty for modding ~ (: will get two more mods.LunarSakuya wrote:
hi
General
- I think you should change zx's Taiko to zx's Oni because "Taiko" is redundant
//waiting for his reply~
- not sure if this is a problem, but the text in the video seems to be cut off on the edge? http://osu.ppy.sh/ss/753279.
//hmm... I can't see this problem though, maybe it's fine ?
- Wouldn't hurt to increase your mp3 quality to 192kbps (as wanted by someone)
//I'm afriaid that I should change the offset and resnap object after I do it .. and since the mp3 quality is good enough for me, I don't really want to change it ;w;
Easy
01:25:126 (1,2,3,4) - use the same spacing as the rest of the map. It's the easiest diff. I think you can give up a spacing change for the beginners
//I think it is okay for beginners cuz the objects are large enough so they can handle this. I would like to make the spacing chage here cuz it's the time to get an effect for emphasis. (:
Insane
00:56:688 (11,1) - Make these touch? i felt a little unnecessary angst trying to get this stream jump..but it's fine either way lol
//the spacing change is for the same reason, emphasis. I would like to keep this ~
01:05:542 (4,5,6) - Bring these closer like 01:07:209 (2,3,4) - ; 01:05:125 (3,4) - these felt a bit too close for the rhythm anyway which might confuse players
//I know what you mean, but I have found some players to test this diff, no one got miss and no one motioned about it. I guess it's because the two sliders' head stacked completely so that can help player reading ? (I'm not sure about this though, it's a thinking appeared when I was mapping this pattern. and as what I thought, no one got miss (confused) so I think it seems fitting.)
Nice map
Another standard mod or 2 wouldn't hurt
幫大忙了T.T,那些時間偏移的物件完全不知打哪來的...還有感謝你給力的速度ertyukjh010 wrote:
[Easy]2.6 Star來說,CZ有需要用最大嗎@@ 以一年前來說,這種大小需要用記事本才能調較,所以根本不會用這種大小來做圖
我不清楚現在的情況是怎樣,不過以前來說,普通的Easy就HP2跟OD2,這首數值上有點偏高
距離方面,如果可以的話希望用0.9x,因為它的CZ非常大,相對點與點之間的距離就會變得很遠
//Easy的HP和OD原本就是2和3在跳...還有就是因為note大所以間距才能大,這些都沒有問題[Normal]
- 00:03:459 (1,2,3,4,5,6) - 這個圖案會讓新手看不懂;舉例說,由於這六個點的沒有明確的方向和次序,新手擊打③之後,很容易直接跳過④並去擊打⑤,這是因為①跟④重疊起來,①的爆炸會擋住了④,從而讓新手忽視了它的存在;更改它們的排位吧,我想信有更好的鋪排方法
//這是騙PC的一個手法,也是一個"梗"-.-,我覺得在Easy出現這種pattern並不過份- 00:21:792 (3) - 對我來說,將第三點向上移動1格 (Grid lv4) 會比較好看;如果修改的話, 00:20:126 (1) 應該也有相應的需要變動
//我不認為有什麼變化...現在這個情況已經2 sldiers的頭和尾和circle等間距了呢:O- 00:39:709 (4) - 雖然它的距離是正常,但是它與③這個滑條的其他部份太接近,新手通常是靠著距離來辨應時間,所以我建議將它們分開得更遠 //視角問題嗎...但是我實在不能認同無理由變換DS..
- 00:41:792 (2) - 將它換成一個Circle會比較合適,原因有三個;第一是它跟 00:40:126 (1) 不一樣, 00:40:126 (1) 的地方是有歌詞,這個則是沒有,所以並不需要將整個時間軸都填滿;第二,後面是連續兩個 3/2 的折返滑條,如果這個不做變動的話,就會變成連續4個相同節奏的滑條,打起上來會感覺到沉悶;第三,以這個Easy整體來說,都是用滿滿的1/1的note堆積而成,所以偶然在段落之間加入一些"休息時間" (並非指Break time)是需要的,好讓新手可以調整鼠標的位置以及玩家的狀態
//關於這個滑條,我是跟著"voices"放的,為了表達slider的"壓住"的那種點擊的感覺,把voice帶過去,我認為這比單點一下還合適,所以我就這麼做了。再來是後面那個2個3/2滑條,在進入過渡的時候我沒有想太多就方了跟先前相同的節奏,的確如你所說有點無聊,我應該把後面的梗挪到前面來的,但是就是因為"要讓別人知道從00:43:459 - 的節奏會是那樣",算是為了00:46:792 (1,2,3,4)在鋪陳伏筆,綜合以上我認為留下較好
你說「以這個Easy整體來說,都是用滿滿的1/1的note堆積而成」,我看得挺不是滋味,因為我最討厭的就是這種Easy,先不說我偶爾空出的3/2拍,這難度充斥不少2/3拍和2/1拍slider,那些sliders有些還加了折返讓這難度有了多樣性,你敢說這難度都充斥1/1的物件麼... 我知道"擊打"上基本是1/1沒錯,但要想想這是"Easy",追求變化的同時還要想著怎麼打才順手,太複雜的節奏只會讓新手挫折而生厭,為了找尋平衡點就是那幾個空出的3/2拍,你要知道我Easy也是用心做的,被講成自己討厭的那種類型就真的不能接受- 00:56:792 (1) - 這個我亦會建議換成note,給新玩家有充足的調整時間;況且將前面的部份跟Kiai部份連在一起有點奇怪@@
//這也是為了"壓住"的效果- 01:25:126 (1,2,3,4) - 個人是強烈不建議在Easy難度裡面增添任何的變距,這會對玩家造成錯誤閱讀;以這個為例,看起上來可以判定為 3/2 或者 5/4 之類的時間,類似的情況有 00:23:459 (1,2,3,4) ,不過那個是從起點逆時針轉一圈,打起上來距離的誤差應該沒有這麼明顯,不過我還是建議將這個兩個變距刪除
//這個時間點的變距我認為很合適,我還是不會改變我的想法
AR+1 這個難度AR5比較適合,亦需要拉開它跟Easy的分別;還是老話一句,不要用調較數值這個方法來壓難度
//調教.. @@ AR是改了但我想問,到底是哪邊哪個數值壓難度 ? 這很明顯就是個N...[Hard]
- 00:01:376 (3) - 它跟②貼住了,這樣放置可能會誤導玩家,我認為沒有必要為了對稱,將它們擺放成這個混亂的樣子 //我覺得挺漂亮...
- 00:55:959 (4,1) - 首先 00:55:959 (4) 的尾巴有點違和,畢竟那裡沒有Voice;然後, 00:56:792 (1) 跟 00:58:459 (1) 的時間太接近,即使是normal我也建議預留最少兩個1/1的距離,以方便玩家調整鼠標位置;我的建議是在 00:55:959 放置一個Circle,並在 00:56:167 放置轉盤,直到 00:57:626 結束,來取替現在的方案。
//這長條為的是跟vocal,包括長條本身(聽whistle便知),然後尾巴也有voice
再說,物件與轉盤起始點的銜接只要1/4拍便足,你想想,拉完長條之後按鍵不放,馬上就能轉盤,根本不需要調整時間,之前rank過的圖我的Easy甚至就是只有1/4拍來銜接物件和轉盤起始點,真正需要準備時間的只有在轉盤結束時而已- 01:10:542 (5) - 這個Voice怎樣聽也應該在 01:10:438 才對,放在這裡就是錯誤節奏;用折返滑條去重新編排吧 例如是這個 http://puu.sh/2Subm.jpg
//節奏並沒有所謂的錯誤,只有"合不合適"而已,我那邊可以是跟voice的,這樣完全就不是"錯誤",只是情況會決定到底合不合適 ─ 因為我這個難度基本上是跟vocal,而且聽起來whistle是想跟vocal的,所以這個情況跟著voice並不合適。這樣說明才有道理
fixed anyway.- 01:16:792 (4) - 滑條的方向很奇怪; 01:15:542 (2) 是從左下到右上, 01:16:167 (3) 是右上到左下,照理說這個滑條應該從左上到右上才順手自然,不過它的方向會影響後面的排位,所以我建議變更 01:15:542 (2,3) 的方向
//這個啊...拿鐵的圖有不少是這種flow的,要不去試試或重溫下?我覺得挺帶感的喔lol[Insane]
- 00:13:459 (1,2,3) - 實在堆疊得有點醜.....沒看清楚還以為這是BUG;我覺得這是跟你用大格子有關係@@,試試調到最小的格子,用0.50x的距離去排列 http://puu.sh/2Sulx.jpg
//這難度有不少這樣子的堆疊,我個人覺得你那樣有點大了,畢竟我想做一個"有點偏差"的效果(:- 00:22:209 (1,2,3,4,5) - 都排成這個樣子,為甚麼不直接弄成星星形狀?現在這個半吊子的歪掉的星星實在有點奇怪
//我沒有想要作星星形...(很沒梗= =),而且這種排列的目的是為了00:24:292 (3,4,5,6)能夠重疊- 01:00:542 (2) - 改從 01:00:438 開始,比較貼切Voice
//不行,你看到我這樣排你就知道我根本沒打算跟那個音了吧...就這樣吧 趕快改去去Rank掉吧~
- 00:12:417 (3) - 轉盤代替它嗎@@? 形狀有點怪異的說
//這是"為了跟voices"所做出的slider形狀變化,再好好感受一下^^- 00:19:292 (3) - 以這個難度來說,把它縮短到 00:19:396 結束會比較適合;當然你也可以把它們改成2個Circle
//...你要想到這flow很難接的順啊,目前的節奏沒問題我也不再自找麻煩了lol- 00:56:792 (1,2) - 加速很突然@@ 一般來說
除了0108那種亂做的之外,使用1.2x或者1.25x已經很足夠,系統默認給1.5x選擇是因為系統白爛(炸;而且這裡用1.5x的話,kiai的部份顯得很慢的感覺
//完全不夠...說真的,你能看出我是為了強調才加速的吧(我還用到finish和間距擴大),這裡原本就是曲子裡最強的部份,比Kiai還要快才是正常吧,不如說跟Kiai一樣的1.2x根本不合適
ty for mod ! will rank it asap xDLeyko wrote:
Hey hey, mod req from in-game pm! o3o
[Easy]
00:54:084 (2) - I would suggest to remove this slider and make a new pattern.
Because if you tried to follow the vocals, then the slider should've started on the blue tick, and for an easier difficulty it's to complex.
So maybe just make 2 sliders, like this: http://puu.sh/2Su6x.png
//no, I think the rhythm is fitting here :O
00:55:125 (3) - Change grid size and try to curve it better around (1), like this: http://puu.sh/2Su9C.png //k
[Normal]
All clear.
[Hard]
All clear.
[Insane]
00:31:376 (1,2) - The only thing that bugged me in this diff is this stack. TAT It slows down the gameplay.
//totally agree lol, fixed
This mapset is perfect. :3 Rank it plz.