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Guriri - -ERROR

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Total Posts
51
Topic Starter
HanzeR
This beatmap was submitted using in-game submission on Tuesday, August 19, 2014 at 3:46:28 PM

Artist: Guriri
Title: -ERROR
Tags: liiraye lily namine ritsu vocaloid niki
BPM: 200
Filesize: 10203kb
Play Time: 03:49
Difficulties Available:
  1. Insane (5.12 stars, 859 notes)
  2. Liiraye's Hard (2.66 stars, 377 notes)
  3. Normal (1.89 stars, 234 notes)
  4. shhh (3.73 stars, 160 notes)
Download: Guriri - -ERROR
Information: Scores/Beatmap Listing
---------------
君に見えてたの
夢のように最後の
言葉も詰まるよ
-「ERROR」

Please redownload 1/18/2014
Mikarunoel131_DELETED
Beautiful song and the voice actor guriri is so great x33
I know Error from an Utauloid and another vocal but Guriri is the best vocal for this song x33

Good Luck :3
Topic Starter
HanzeR
Yes! guriri is amazing, the song is so pretty :) . Thankyou!!
Mikarunoel131_DELETED

HanzeR wrote:

Yes! guriri is amazing, the song is so pretty :) . Thankyou!!
:3 Thank you for making a beatmap to it xD
Tenshichan
From my queue~

[General]
  1. Your mp3 file has a bitrate of 320 kbps, this is unrankable, the maximum is 192 kbps! Remember when you add a new mp3 file the offset CAN change!
[Moe~]

I am a noob in timing, so I don't know if the 3/4 beat and the timing is correct.
  1. 00:02:964 (4) - Slider should end at 00:03:264
  2. 00:28:164 (2) - Straight slider looks off in this pattern, better give it a slight curve
  3. 00:32:514 (2) - I think you should delete this note and let the slider end there instead
  4. 00:32:964 (4) - ^
  5. 00:45:714 (1,2) - Make them not overlap
  6. 00:50:214 - Unneeded green line
  7. 01:02:214 (2) - Delete note and let slider end there
  8. 01:02:664 (4) - ^
  9. 01:10:914 (6,7) - this is better
  10. 01:15:864 (11) - Fix this notes spacing because you end this pattern with a little stream
  11. 01:19:914 (1) - The slider begins exactly when the spinner ends, which is unrankable. To fix, just let the spinner end 1 tick earlier
  12. 01:30:714 (1) - Move this a bit away from (2), just for aesthetic reasons
  13. 01:32:514 (1) - ^
  14. 01:44:964 (6,7) - I think it is better when they make a straight line
  15. 01:46:614 (5) - Perhaps move this note under (4)
  16. 01:51:714 (1) - Should end at 01:52:014
  17. 01:53:814 (8,9) - CTRL + G
  18. 02:02:514 (4) - Delete and let (3) end there
  19. 02:12:114 (6) - Let this slider end at 02:12:414
  20. 02:12:414 (7) - Begin at 02:12:564
  21. 02:21:114 (1) - Unrankable note again
  22. 02:49:164 (8) - Imply it in the stream before else it is confusing
  23. 03:07:014 (5) - Make this slider parallel to (6) and (7)
  24. 03:35:664 (3) - Delete note and let (2) end there
  25. 03:37:914 (4) - Move it a bit up so it is not so close to 3, it looks better this way
Let me know when there are more difficulties, I like this song :3
Topic Starter
HanzeR

Tenshichan wrote:

From my queue~

[General]
  1. Your mp3 file has a bitrate of 320 kbps, this is unrankable, the maximum is 192 kbps! Remember when you add a new mp3 file the offset CAN change!
[Moe~]

I am a noob in timing, so I don't know if the 3/4 beat and the timing is correct.
  1. 00:02:964 (4) - Slider should end at 00:03:264
  2. 00:28:164 (2) - Straight slider looks off in this pattern, better give it a slight curve
  3. 00:32:514 (2) - I think you should delete this note and let the slider end there instead
  4. 00:32:964 (4) - ^
  5. 00:45:714 (1,2) - Make them not overlap
  6. 00:50:214 - Unneeded green line
  7. 01:02:214 (2) - Delete note and let slider end there
  8. 01:02:664 (4) - ^
  9. 01:10:914 (6,7) - this is better
  10. 01:15:864 (11) - Fix this notes spacing because you end this pattern with a little stream
  11. 01:19:914 (1) - The slider begins exactly when the spinner ends, which is unrankable. To fix, just let the spinner end 1 tick earlier
  12. 01:30:714 (1) - Move this a bit away from (2), just for aesthetic reasons
  13. 01:32:514 (1) - ^
  14. 01:44:964 (6,7) - I think it is better when they make a straight line
  15. 01:46:614 (5) - Perhaps move this note under (4)
  16. 01:51:714 (1) - Should end at 01:52:014
  17. 01:53:814 (8,9) - CTRL + G
  18. 02:02:514 (4) - Delete and let (3) end there
  19. 02:12:114 (6) - Let this slider end at 02:12:414
  20. 02:12:414 (7) - Begin at 02:12:564
  21. 02:21:114 (1) - Unrankable note again
  22. 02:49:164 (8) - Imply it in the stream before else it is confusing
  23. 03:07:014 (5) - Make this slider parallel to (6) and (7)
  24. 03:35:664 (3) - Delete note and let (2) end there
  25. 03:37:914 (4) - Move it a bit up so it is not so close to 3, it looks better this way
Let me know when there are more difficulties, I like this song :3
Thank you a ton for mod! made most changes except
[*]00:32:514 (2) - I think you should delete this note and let the slider end there instead

these because I like the way they play :o so i will try and keep them for now
GoreObsessed
[Moe~]
00:56:214 (6,7)
i just found this a quite annoying if you change 7 to x 472 y 352 [/quote]
just add one more diff, moar modds and it will be ranked
GoreObsessed
^ just erease that
[Moe~]
00:56:214 (6,7)
i just found this a quite annoying if you change 7 to x 472 y 352

just add one more diff, moar modds and it will be ranked
Topic Starter
HanzeR

GoreObsessed wrote:

[Moe~]
00:56:214 (6,7)
i just found this a quite annoying if you change 7 to x 472 y 352

just add one more diff, moar modds and it will be ranked[/quote]

Thanks for playing it !! I changed that pattern a little bit, im not sure , ill have to screw with it a little more.
Vmx
Made a little fail video. I really liked the song and map was good too, hope you don't mind my hitsounds and bg.
Topic Starter
HanzeR

Vmx wrote:

Made a little fail video. I really liked the song and map was good too, hope you don't mind my hitsounds and bg.
Haha wow very pro :o im glad you were able to enjoy it !
Topic Starter
HanzeR
I'll start working on this map again after christmas mapping and stuff is over. I still really love this song and would love to see it ranked but I cant find the time while im so busy :o
Topic Starter
HanzeR
Revived, going to go for real this time !
Garven
Keep an eye out for hidden repeats such as 00:33:564 (2) -
The BG during the kiai sections is blindingly bright - the light combo colors don't help this either.

Good luck!
Milkshake
uguu
Milkshake
oh god agnes why, i actually did help him
;_;
we just don't have log or so but i did
my little kds
maxmaxxx58
i love this song so much!!!!!!!!
guriri's error is best!!!!!!!!
KoTo
good~
Liiraye
70% done on my hard diff

I want to star this map so badly m8, put it up for pending xD
Negri_sk
small mod :>
22:05 Negri: 00:24:114 (1,2,3,4) -
22:05 Negri: the circles
22:05 Negri: should be under the slider
22:06 Negri: imo
22:06 Negri: because then it would be like the rest of the song
22:06 Negri: or well
22:06 Negri: theres alot of places its like that
22:06 Negri: i think you know what i mean
22:07 HanzeR: do you mean like i should extend the slider
22:08 Negri: nono
22:08 Negri: the note should just be
22:08 Negri: under the slider
22:08 HanzeR: hmm ill play with it
22:08 Negri: there are some more places its like that
22:09 HanzeR: yeah
22:09 Negri: you could change that too
22:09 Negri: but only if you want
22:10 Negri: like it makes it easier to read the map
22:10 Negri: but harder to read the map with hd
22:10 HanzeR: mm yeah
liiraye's mappu
03:18:114 (1,1,1,1) - this is prob a bit hard for a hard
CXu
Whyyyyyyyyyyyyy is this in graveyard :(
Topic Starter
HanzeR

CXu wrote:

Whyyyyyyyyyyyyy is this in graveyard :(

:O
CXu
:O
Vmx
I still like it been so long :3
thelewa


the new diff is also good
Topic Starter
HanzeR

thelewa wrote:



the new diff is also good

>>>><<<< thankyou for playing my map lewa !!
Liiraye
You should add 5 more combos and rank this shit already bro
Topic Starter
HanzeR
moved to pending, only took over a year but i think i finished everything
Garven
Ah dang, I thought this one was dead so I pushed my own forward, haha. Well, at the rate it's not moving, you'll be long ranked by the time mine is done anyway. q: Good luck!
Topic Starter
HanzeR

Garven wrote:

Ah dang, I thought this one was dead so I pushed my own forward, haha. Well, at the rate it's not moving, you'll be long ranked by the time mine is done anyway. q: Good luck!
Oh haha, yeah not quite dead just suffering from a disgusting amount of laziness xD

Thanks for the kind wishes Garven! best of luck to you as well :D
Asphyxia
modding this sometime soon :-----------------)

edit: Went through Insane and Normal quickly with HanzeR IRC

IRC Mod
20:51 Asphyxia: Hey o/
20:52 Asphyxia: Do you mind if I IRC mod with you the map you requested me to mod?
20:53 HanzeR: ohhh hey
20:53 HanzeR: yeah sure!
20:54 Asphyxia: there might be some interrupts but I hope it's kay
20:54 *Asphyxia is playing [http://osu.ppy.sh/b/356651 Guriri - -ERROR [Insane]]
20:58 Asphyxia: Uhh, I played the hard diff too earlier today and I'm quite worried about the spread
20:59 HanzeR: oh ;;
20:59 HanzeR: is it too hard?
20:59 Asphyxia: I mean the hard difficulty itself is cool, but it seems so slow due to the 1.2 SV
20:59 Asphyxia: 1.2 SV to 1.8 is quite huge
21:00 HanzeR: ahhh yeah ic
21:00 Asphyxia: and to think of it, your insane is quite hard while Liiraye's Hard seemed more like a normal in some parts
21:00 Asphyxia: so if I were you, I'd add a bit harder difficulty between those two but
21:00 Asphyxia: you might wanna bet more opinions
21:01 Asphyxia: get*
21:01 HanzeR: yeah ill talk to liiraye about it
21:01 HanzeR: i think he wanted to cahnge a lot of it anyways
21:01 Asphyxia: cool!
21:02 Asphyxia: 00:02:514 (1,2,3,4) - So, this played quite funny, I had to make an awkward angle with my cursor and it wasn't that enjoyable so
21:02 Asphyxia: 00:02:664 (2,3) - Try to CTRL + G these two
21:02 Asphyxia: I tested it that way and it felt much better to play
21:02 Asphyxia: you should try it :3
21:03 HanzeR: oo yeah ok
21:03 Asphyxia: 00:05:214 (5,6) - Blanket is incorrect
21:04 HanzeR: fixxt
21:05 Asphyxia: 00:12:864 (6,1) - I think 00:13:314 (1) - could cover a bit more of 00:12:864 (6) - curve, like this maybe? http://osu.ppy.sh/ss/1261136
21:06 HanzeR: yeaaaaaa
21:06 HanzeR: looks cool ok
21:07 Asphyxia: 00:17:364 (2) - I wasn't actually against this slider at all, but 00:17:289 - starts a cool sound where you could put notes instead, so a rhythm like this could to very well with it.
21:07 Asphyxia: http://puu.sh/6prVn.jpg
21:09 HanzeR: yeah i hear it
21:09 Asphyxia: 00:22:239 (10,1) - Ehh, well, this is just my opinion so I don't recommend you to change this kind things right away, but it was not that cool to play for me atleast >:
21:09 HanzeR: i put a kick slider there instead of the stream i think
21:09 HanzeR: so i can keep the blanket
21:10 HanzeR: ><><
21:10 HanzeR: theres quite a lot of them like that i think hehe
21:10 Asphyxia: the sudden spacing change is quite big but
21:10 Asphyxia: if you like it, then yeah it's cool
21:10 Asphyxia: get more opinions on it if you wanna o3o
21:11 HanzeR: haha yeah ill play with them a bit
21:12 Asphyxia: 00:48:864 (1) - I think you could start this 1/4 earlier because 00:48:939 - the ''iiiiii'' or whatever it is starts there
21:13 Asphyxia: dunno
21:13 HanzeR: uuuu i didnt even notice that lol
21:13 HanzeR: okk
21:14 Asphyxia: 01:03:414 (7) - This slider was a big surprise to me at first, you could move it a bit to the left / right so people can detect it much better
21:15 Asphyxia: http://osu.ppy.sh/ss/1261156
21:15 Asphyxia: like that
21:15 Asphyxia: or whatever you prefer
21:15 HanzeR: ok
21:17 Asphyxia: 01:30:714 (5) - I think you could add a nc here
21:17 Asphyxia: 01:36:114 (1,2) - Blanket
21:17 HanzeR: sure
21:19 Asphyxia: 02:01:314 (6) - Uhh, did you miss a NC here? I felt like you did
21:19 HanzeR: oops ><
21:20 Asphyxia: 02:08:514 (6) - I think the NC should starts here instead of 02:08:964 (1) -
21:21 HanzeR: yeah
21:22 Asphyxia: 02:30:114 (1) - I liked how you gradually decreased the spacing
21:22 Asphyxia: nice touch
21:23 HanzeR: haha 8)
21:23 HanzeR: yeah thats one of the parts i havent touched since 2012 hehe
21:24 Asphyxia: other than that it was nice
21:25 HanzeR: thankyou <3
21:25 Asphyxia: http://puu.sh/6pt5U.png
21:25 Asphyxia: dunno about this though
21:26 HanzeR: theres something wrong with the way it detects animated storyboard objects
21:26 HanzeR: no idea what thats about lol
21:27 Asphyxia: do you want me to mod your normal diff or do you think you'll be fine with that?
21:27 HanzeR: you dont have to haha
21:27 HanzeR: youve already helped a ton <3
21:27 Asphyxia: well
21:27 Asphyxia: lemme help you a bit more
21:27 Asphyxia: so you dont call me too lazy
21:28 HanzeR: xxxxD
21:28 Asphyxia: 00:02:514 (1,2) - 0.08 DS error
21:28 *Asphyxia is editing [http://osu.ppy.sh/b/252693 Guriri - -ERROR [Normal]]
21:28 Asphyxia: 00:11:514 (1,2) - 0.16 ds error
21:29 Asphyxia: Because this seems to be your easiest difficulty, try to avoid stacks like 00:53:814 (3) - this
21:29 Asphyxia: it can be rather confusing to newbies
21:30 Asphyxia: 00:56:214 (1,2) - Dat blanket
21:30 HanzeR: okk
21:30 HanzeR: ><
21:30 Asphyxia: 01:01:914 (2,3) - 0.04 ds error such nazi fix plz
21:30 Asphyxia: 01:06:414 (1,2) - ds error again
21:30 HanzeR: orzzz the symettryyy hahah
21:31 HanzeR: okk
21:31 Asphyxia: pls distance over symmtery
21:31 Asphyxia: ok
21:31 Asphyxia: plllllllz
21:31 HanzeR: yehhhh ><
21:31 Asphyxia: 01:12:414 (2,1) - ^
21:32 Asphyxia: 01:37:014 (2,1) - It would be cool to have a correct parallel between these two
21:32 Asphyxia: 01:47:814 (2,1) - 0.1 ds error, this might be not that bad though but you might wanna take a look at it
21:33 Asphyxia: 01:53:214 (2,1) - These two could be parallel also
21:33 HanzeR: yeee fixed them
21:34 Asphyxia: 02:52:614 (3) - Stack :D
21:34 Asphyxia: 02:55:014 (1,2) - Blankettos
21:34 Asphyxia: 03:08:814 (3,1) - These could be parallel also.
21:35 Asphyxia: 03:29:214 (3) - Dat ds error
21:35 HanzeR: fixxxt
21:35 Asphyxia: 03:33:114 (2,3) - This could be a parallel also if you want to :P
21:36 Asphyxia: Other than that, the diffs were pretty good (I just went through the normal quickly) but you really should care about the distance more in the easiest difficulty though
21:36 HanzeR: hehe fixt
21:37 Asphyxia: yeah it might be cool to have some symmetry there and there, and few DS errors are okay but still >:
21:37 HanzeR: yeah ill keep that in mind ><
21:37 HanzeR: wooo
21:37 HanzeR: thank you so much haha <3333
21:37 Asphyxia: and there was some blankets that could be better
21:37 Asphyxia: hard + Insane but
21:38 Asphyxia: I mean normal****

So yeah, have a star also. I liked your style a lot, cool blankets (although some of them could be more polished LOL).

GL ~ 8-)
Topic Starter
HanzeR

Asphyxia wrote:

modding this sometime soon :-----------------)

edit: Went through Insane and Normal quickly with HanzeR IRC

IRC Mod
20:51 Asphyxia: Hey o/
20:52 Asphyxia: Do you mind if I IRC mod with you the map you requested me to mod?
20:53 HanzeR: ohhh hey
20:53 HanzeR: yeah sure!
20:54 Asphyxia: there might be some interrupts but I hope it's kay
20:54 *Asphyxia is playing [http://osu.ppy.sh/b/356651 Guriri - -ERROR [Insane]]
20:58 Asphyxia: Uhh, I played the hard diff too earlier today and I'm quite worried about the spread
20:59 HanzeR: oh ;;
20:59 HanzeR: is it too hard?
20:59 Asphyxia: I mean the hard difficulty itself is cool, but it seems so slow due to the 1.2 SV
20:59 Asphyxia: 1.2 SV to 1.8 is quite huge
21:00 HanzeR: ahhh yeah ic
21:00 Asphyxia: and to think of it, your insane is quite hard while Liiraye's Hard seemed more like a normal in some parts
21:00 Asphyxia: so if I were you, I'd add a bit harder difficulty between those two but
21:00 Asphyxia: you might wanna bet more opinions
21:01 Asphyxia: get*
21:01 HanzeR: yeah ill talk to liiraye about it
21:01 HanzeR: i think he wanted to cahnge a lot of it anyways
21:01 Asphyxia: cool!
21:02 Asphyxia: 00:02:514 (1,2,3,4) - So, this played quite funny, I had to make an awkward angle with my cursor and it wasn't that enjoyable so
21:02 Asphyxia: 00:02:664 (2,3) - Try to CTRL + G these two
21:02 Asphyxia: I tested it that way and it felt much better to play
21:02 Asphyxia: you should try it :3
21:03 HanzeR: oo yeah ok
21:03 Asphyxia: 00:05:214 (5,6) - Blanket is incorrect
21:04 HanzeR: fixxt
21:05 Asphyxia: 00:12:864 (6,1) - I think 00:13:314 (1) - could cover a bit more of 00:12:864 (6) - curve, like this maybe? http://osu.ppy.sh/ss/1261136
21:06 HanzeR: yeaaaaaa
21:06 HanzeR: looks cool ok
21:07 Asphyxia: 00:17:364 (2) - I wasn't actually against this slider at all, but 00:17:289 - starts a cool sound where you could put notes instead, so a rhythm like this could to very well with it.
21:07 Asphyxia: http://puu.sh/6prVn.jpg
21:09 HanzeR: yeah i hear it
21:09 Asphyxia: 00:22:239 (10,1) - Ehh, well, this is just my opinion so I don't recommend you to change this kind things right away, but it was not that cool to play for me atleast >:
21:09 HanzeR: i put a kick slider there instead of the stream i think
21:09 HanzeR: so i can keep the blanket
21:10 HanzeR: ><><
21:10 HanzeR: theres quite a lot of them like that i think hehe
21:10 Asphyxia: the sudden spacing change is quite big but
21:10 Asphyxia: if you like it, then yeah it's cool
21:10 Asphyxia: get more opinions on it if you wanna o3o
21:11 HanzeR: haha yeah ill play with them a bit
21:12 Asphyxia: 00:48:864 (1) - I think you could start this 1/4 earlier because 00:48:939 - the ''iiiiii'' or whatever it is starts there
21:13 Asphyxia: dunno
21:13 HanzeR: uuuu i didnt even notice that lol
21:13 HanzeR: okk
21:14 Asphyxia: 01:03:414 (7) - This slider was a big surprise to me at first, you could move it a bit to the left / right so people can detect it much better
21:15 Asphyxia: http://osu.ppy.sh/ss/1261156
21:15 Asphyxia: like that
21:15 Asphyxia: or whatever you prefer
21:15 HanzeR: ok
21:17 Asphyxia: 01:30:714 (5) - I think you could add a nc here
21:17 Asphyxia: 01:36:114 (1,2) - Blanket
21:17 HanzeR: sure
21:19 Asphyxia: 02:01:314 (6) - Uhh, did you miss a NC here? I felt like you did
21:19 HanzeR: oops ><
21:20 Asphyxia: 02:08:514 (6) - I think the NC should starts here instead of 02:08:964 (1) -
21:21 HanzeR: yeah
21:22 Asphyxia: 02:30:114 (1) - I liked how you gradually decreased the spacing
21:22 Asphyxia: nice touch
21:23 HanzeR: haha 8)
21:23 HanzeR: yeah thats one of the parts i havent touched since 2012 hehe
21:24 Asphyxia: other than that it was nice
21:25 HanzeR: thankyou <3
21:25 Asphyxia: http://puu.sh/6pt5U.png
21:25 Asphyxia: dunno about this though
21:26 HanzeR: theres something wrong with the way it detects animated storyboard objects
21:26 HanzeR: no idea what thats about lol
21:27 Asphyxia: do you want me to mod your normal diff or do you think you'll be fine with that?
21:27 HanzeR: you dont have to haha
21:27 HanzeR: youve already helped a ton <3
21:27 Asphyxia: well
21:27 Asphyxia: lemme help you a bit more
21:27 Asphyxia: so you dont call me too lazy
21:28 HanzeR: xxxxD
21:28 Asphyxia: 00:02:514 (1,2) - 0.08 DS error
21:28 *Asphyxia is editing [http://osu.ppy.sh/b/252693 Guriri - -ERROR [Normal]]
21:28 Asphyxia: 00:11:514 (1,2) - 0.16 ds error
21:29 Asphyxia: Because this seems to be your easiest difficulty, try to avoid stacks like 00:53:814 (3) - this
21:29 Asphyxia: it can be rather confusing to newbies
21:30 Asphyxia: 00:56:214 (1,2) - Dat blanket
21:30 HanzeR: okk
21:30 HanzeR: ><
21:30 Asphyxia: 01:01:914 (2,3) - 0.04 ds error such nazi fix plz
21:30 Asphyxia: 01:06:414 (1,2) - ds error again
21:30 HanzeR: orzzz the symettryyy hahah
21:31 HanzeR: okk
21:31 Asphyxia: pls distance over symmtery
21:31 Asphyxia: ok
21:31 Asphyxia: plllllllz
21:31 HanzeR: yehhhh ><
21:31 Asphyxia: 01:12:414 (2,1) - ^
21:32 Asphyxia: 01:37:014 (2,1) - It would be cool to have a correct parallel between these two
21:32 Asphyxia: 01:47:814 (2,1) - 0.1 ds error, this might be not that bad though but you might wanna take a look at it
21:33 Asphyxia: 01:53:214 (2,1) - These two could be parallel also
21:33 HanzeR: yeee fixed them
21:34 Asphyxia: 02:52:614 (3) - Stack :D
21:34 Asphyxia: 02:55:014 (1,2) - Blankettos
21:34 Asphyxia: 03:08:814 (3,1) - These could be parallel also.
21:35 Asphyxia: 03:29:214 (3) - Dat ds error
21:35 HanzeR: fixxxt
21:35 Asphyxia: 03:33:114 (2,3) - This could be a parallel also if you want to :P
21:36 Asphyxia: Other than that, the diffs were pretty good (I just went through the normal quickly) but you really should care about the distance more in the easiest difficulty though
21:36 HanzeR: hehe fixt
21:37 Asphyxia: yeah it might be cool to have some symmetry there and there, and few DS errors are okay but still >:
21:37 HanzeR: yeah ill keep that in mind ><
21:37 HanzeR: wooo
21:37 HanzeR: thank you so much haha <3333
21:37 Asphyxia: and there was some blankets that could be better
21:37 Asphyxia: hard + Insane but
21:38 Asphyxia: I mean normal****

So yeah, have a star also. I liked your style a lot, cool blankets (although some of them could be more polished LOL).

GL ~ 8-)
wowwwwwowowow thank you so much!!
IamKwaN
Hi, from your PM request :)

Remarks: Red words - Highly recommended

[General]
- I am not so sure about the details of storyboard, but there is an error appeared in the AIMod. So, I just put it here. :)

[Normal]
- 00:14:214 (2) - not symmetric once pressing CTRL+H, but it is just nazi, feel free to ignore it.
- There are many unused green lines as follows,
SPOILER



Many of them are not necessary, please remove them accordingly.
- Another important point is there are too many SV changes, 0.5x, 0.6x, 0.7x, 0.8x. In most of the cases, Normal is not recommended to have SV change. If there is, there are only two alternating SV values. For example, 0.75x and 1.0x. Therefore, I wonder if your Normal diff is too harsh for newbies. The high BPM is far enough to be the challenge for this map imo.
- 00:36:714 (1,2) - Nazi, move the head of (2) to (288,136) to have a prettier flow.
- 01:37:014 (2,3) - ^ make them as a straight line like 01:42:414 (2,3)?
- 01:46:614 (3) - Move 1 grid right. I used the ruler to measure it once lol.
- 01:55:014 (2,3) - This flow seems inconsistent as before.
- 02:13:914 (1,2) - ^
- 02:45:414 (4) - Prev: 1.67x
- 02:56:214 (3) - Prev: 1.26x
- 03:12:414 (2) - Not a perfect blanket?
- 03:13:314 (1,2,3) - This pattern is not aesthetic imo. Sliders stick together.
- 03:16:014 (2,1,1) - DS, you better follow the DS perfectly in Normal even though you use NC as an indicator.
- 03:26:814 (2) - perfect blanket?
- 03:35:814 (2) - ^


[Hard]
- One object is not snapped.
- 00:07:614 - better add a circle here to follow the instrument.
- 01:16:014 - I would prefer placing a circle at here. For the spinner, I would make it starting 1/2 later and end at 01:19:014 instead.
- 01:20:364 (1,2,3,4) - This DS seems misleading. 01:20:364 (1,2) should not have the same DS as 01:20:814 (2,3) because one is red --> white while the other one is white --> white.
- 01:22:164 (1,2,3,4) - ^

- 02:08:964 (5) - I think the slow-down SV technique can be applied on this slider.
- 02:17:064 (1) - The pattern can follow the first spinner. This makes the map more consistent imo.
SPOILER
or this:
- 02:40:914 (1,2,3) - This is terrible imo. Without playing or indicating using NC, one would never know the SV accelerates progressively.
- 03:04:014 (1) - remove NC as the previous pattern does not use NC.

- 03:06:564 (5) - slow down the SV as mentioned before (same as those in the second kiai)
- 03:10:164 (5) - ^
- 03:36:714 (1) - slowing down the SV here is unnecessary coz it does not match the song. Since the lyrics pattern is the same as that at 03:33:114 (2), so I don't think here needs to reduce the SV.
- 03:43:614 (1) - mentioned above

[Insane]
- 00:58:239 (6,1) - I think this DS is quite misleading imo. As it is a slider right after stream, I suggest using same DS as the circles.
- 01:05:139 (4,1) - ^ Players may read it as a 1/2 instead.
- 02:53:439 (8,1) - ^

I skip those after 02:53:439 (8,1) coz the only thing which I can point out is the misleading DS.

Good luck 8-)
Topic Starter
HanzeR

IamKwaN wrote:

Hi, from your PM request :)

Remarks: Red words - Highly recommended

[General]
- I am not so sure about the details of storyboard, but there is an error appeared in the AIMod. So, I just put it here. :)
Its a bug i think, because of the way you have to enter animated storyboard objects

[Normal]
- 00:14:214 (2) - not symmetric once pressing CTRL+H, but it is just nazi, feel free to ignore it. oops, f]ixed i think!
- There are many unused green lines as follows,
SPOILER



Many of them are not necessary, please remove them accordingly.
fixed!!
- Another important point is there are too many SV changes, 0.5x, 0.6x, 0.7x, 0.8x. In most of the cases, Normal is not recommended to have SV change. If there is, there are only two alternating SV values. For example, 0.75x and 1.0x. Therefore, I wonder if your Normal diff is too harsh for newbies. The high BPM is far enough to be the challenge for this map imo. fixed
- 00:36:714 (1,2) - Nazi, move the head of (2) to (288,136) to have a prettier flow. fixed!
- 01:37:014 (2,3) - ^ make them as a straight line like 01:42:414 (2,3)? ok
- 01:46:614 (3) - Move 1 grid right. I used the ruler to measure it once lol. fixed
- 01:55:014 (2,3) - This flow seems inconsistent as before.
- 02:13:914 (1,2) - ^ hmmm i think this ones is fine ><
- 02:45:414 (4) - Prev: 1.67x
- 02:56:214 (3) - Prev: 1.26x fixed
- 03:12:414 (2) - Not a perfect blanket? fixed
- 03:13:314 (1,2,3) - This pattern is not aesthetic imo. Sliders stick together. ooops lol, fixed
- 03:16:014 (2,1,1) - DS, you better follow the DS perfectly in Normal even though you use NC as an indicator. yea i change this part
- 03:26:814 (2) - perfect blanket? fixed
- 03:35:814 (2) - ^fixed

[Insane]
- 00:58:239 (6,1) - I think this DS is quite misleading imo. As it is a slider right after stream, I suggest using same DS as the circles.
- 01:05:139 (4,1) - ^ Players may read it as a 1/2 instead.
- 02:53:439 (8,1) - ^

I skip those after 02:53:439 (8,1) coz the only thing which I can point out is the misleading DS.
changed all of these ^
Good luck 8-)
Thank you so much for the mod Iamkwan!!!!!
Liiraye
http://puu.sh/6rZpN.osu updated version

I changed pretty much all the odd parts (left some oldies that kinda fit anyway because nostalgia :P)
Lez go
Hollow Wings
as ur req
thou i think this is an epic map to me, i just skip modding this
have my 3 stars 0.0
good luck
Topic Starter
HanzeR

Hollow Wings wrote:

as ur req
thou i think this is an epic map to me, i just skip modding this
have my 3 stars 0.0
good luck
:O!!!!!!!!!!! WOW!!! thank you so much!!!!! I'm really glad you liked it!!
RatedNC17
Hello~

[Normal]
nothing to say here. Awesome diff :D

[Liiraye's Hard]
00:22:614 (2) - move this to x:444 y:80 to overlap with (10)
01:16:014 - add a note here
01:16:014 - make the spinner start at 01:16:314 and end at 01:19:614
02:17:214 - add a note here
02:17:064 - make the spinner start at 02:17:514 and end it at the same time
03:25:464 (4) - i think it would be better if you remove this shape.
03:32:514 (4) - ^
03:43:614 - add a note
03:43:614 - make the spinner start at 03:43:914 and end at the same time

[Insane]
00:03:864 to 00:04:314 - (5,7,9,10) - remove the claps on these and add a clap to the slider start. I feel using clap on all of these power over the song and unbalanced hitsounds.
01:16:314 - make the spinner end at 01:19:614
01:21:114 (4) - move the last slider point to x:156 y:236 to perfectly overlap with (2)
01:42:714 (5) - move the last slider point to x:180 y:144 to perfectly overlap with (4)
02:17:514 - make the spinner end at 02:20:214
02:20:514 - add 1/1 notes until 02:20:814
03:49:614 (2) - move this about 2 or 3 grids up. since a small jump doesn't fit here since it's just a sigh

Love the storyboard and overall a great map 8-)
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