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System Of A Down - Lonely Day

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Topic Starter
Sieg

mancusojuanmattos wrote:

Sorry for the Huge delay, Sieg. Here is my mod anyways (1st mod as a BAT)
Hello :oops:

• Timing:[/b] According to the AiMod, there are inconsistent in the Uninherited Timing Points (Red Lines) between Easy - Normal and Hard. You should check out this properly and make them consistency.
rechecked this, and found 1 little red line missed, fxd

Combo Colours: I like to see at least 3 combo colours in all the mapsets, with just 2 everything looks pretty repetitive. Looking the BG, I think a Grey colour is fitting here
Yes, I guess so.

[Helldawn's Easy:]

• 00:29:491 (3) - I'd add a Whistle at the Slider end, because follow properly the Vocal.
+
• 00:35:082 (4) - Hmm.. Maybe a single combo fits fine here since it is a long Slider, so I'd add a New Combo here
+
• 00:51:823 - 01:12:565 - Here, you can add more Soft whistles to match better the vocals, Actually this section sounds kinda empty without them
+
• 01:11:767 (x) - Follow the 1/1 pattern, here it sounds really empty when the music it is still running.
+
• 01:16:554 - 01:35:444 - It is better if you map this Kiai with the same Hitsound sampleset, you can use some soft finishes and stuff, but would be better if you map with the Normal sample set, it sounds more fitting. Give it a try pls.
+
• 02:03:532 (5) - I suggest you a single combo here as well, so Add it one please
+
• 02:08:180 (2) - This diff. is fully of long sliders (in general your Easy diffs. looks like this :P), this looong slider with 2 repetitions makes the diff really boring to play. Try to do a pattern like this one, to make the diff. a bit more enjoyable at least:

+

- Well that's all in this difficulty, is not bad technically but it becomes really boring, even to New players. Full of long Sliders in a low BPM song, I think that you could make this map more interesting, covering more beats with objects, but ok, that's my personal thoughts.

[Normal:]

Settings:
--> Actually, the approach rate is a bit exaggerated looking the low BPM that you have in this song. For this reason I'd reduce it by 1 Tick (AR-1)
agree
• 00:20:168 (2) - *This is really nazi*- Maybe you can make this Slider a bit curvy, will provide a better transition between the previous and the next Slider.
done
• 00:21:511 (4) - Add a Whistle at the Slider beginning to follow better the Vocal.
I feel it is a little excessive whistle
• 00:34:277 (4) - (^)
added
• 00:38:262 (3,1) - I'd swap the combo placement in these Notes, the pitch in the music it is higher in (3), so add the New Combo in (3) and remove it in (1).
done
• 00:59:801 (6) - A bit nazi, but why don't you do a totally symetric pattern here? To do that, move (6) to x:124 y:288, after that you'll have a minor spacing mistake but it doesn't hurt because is really short :P
yes, but this plays not so natural as current one
• 01:08:044 (2) - *This is really nazi (again)* Make this Slider a bit curvy for a better transition in the pattern
done
• 01:10:172 (1,2) - The rhythm here is not the best in my opinion, the note and the Slider is not following properly the music in my personal point of view. For a better Rhythm, I'd change the placement of the Notes in the Timeline. I mean, first you should add the Slider, this Slider have to start in 01:10:172 and finish in 01:10:704. Then the Note should be placed in 01:10:969, as I show you in the following screenshoot:
actually I think 1,2 is pretty authentically fits music and music-flowed nice with 01:11:235 (3,4) - :o
• 01:20:542 (1,2) - Here you made the same mistake as above, in this case plays much better if you add the slider at the first time and after this Slider you should add the Note. Follow the previous screenshoot pls.
same here, oh I guess my rhythm feeling not so great all the time but I think current way is good
• 01:21:870 (4,5) - This is not following the vocal properly, if you check properly the 'long' vocal starts where you placed (4). So, would be better if you delete (4), and after that move the Slider (5) to 01:21:870 (Where it was placed (1)), then this Slider have to finish in 01:22:933. To ilustrate you better, take an screenshoot:

I think the main issue is here is that I love to switch between vocals and music, this may be not the best way idk, I need to think abut this :oops:
• 01:33:926 (1) - This Slider with a lot of repetitions it becomes boring at the time to play the map. It makes the pattern more enjoyable if you try to do something like this:
I know this, you right but this slider is sooooo much intended and I'm really don't want to change this.
• 01:46:927 (3) - I find the Soft Whistle in this Note useless, I think that it is not following anything in the song. Hmm.. Could you remove it pls?
yep
• 02:05:335 (2) - In this Slider, Claps at the start and the end of this Slider sounds really fine to me, I think that it is a good idea if you add them. The music it is exactly the same as 02:11:543 (3,4), and you added claps in this notes, would be consistent too :P
oh, I guess I just missed that, fixed :oops:
• 02:18:284 (5) - And for consistency here as well, add a Clap at the Slider start.
done

- Some hitsounds inconsistency and rhythm could be better in some sections, but I mentioned all of them in my mod xD. If you fix my mod, you will fix these mistakes :P. I liked this diff.

[Hard:]

• 00:19:114 (3) - It is the hardest diff. in the mapset, so I think that you can risking a bit more with the Rhythm. Reduce the Slider lenght till 00:19:377, then add a Note in 00:19:640, plus: would be good if you mix this new note with the Note in 00:19:903, replacing the notes in a Slider instead.
Yes, I know this will fit hard but such unbalanced in timing part... :o changed
• 00:21:511 (1) - I'd add a Whistle at the Slider beginning, this pattern sounds kinda empty actually
empty as my soul, lol /jk but seriously idk why, I don't this is need a whistle
• 00:35:082 (5) - I'd do a Ctrl+G in this Slider, it looks like you denied that suggestion in xxheroxx's mod, but still. I agree with him, it increase the flow a bit imo.
yes, http://puu.sh/2ven6 I found "red" way far more natural then "green"
• 00:44:378 (6,1,2) - This jump is completely random and non-fluent (it plays really forced), it doesn't fit in the music. *Remember:* Good jumps must fit with the song in some way, the Reverse selections in correct spaced objects to make a jump is not the best way. To fix that you have to do a Reverse Selection (Ctrl+G) in (1).
reversed
• 00:54:483 (4,5) - The stacks becomes kinda boring, looking that you have 2 previous Stacked patterns. You can make this more enjoyable if you unstack these Notes.
unstacked
• 01:08:044 (3,4) - The blanket here doesn't look really fluent to me. I'd try something like this for a better flow:
Screenshoot + Code.

36,92,67778,1,2,0:3:0:0:
132,76,68044,2,0,P|172:80|208:64,1,80
164,152,68576,2,0,P|236:132|296:72,1,160,2|0,0:0|0:0,0:0:0:0:

you pasted wrong code :P , changed
• 02:00:963 (x) - Add a Note with Normal Sampleset here, follow fine the drums
added
• 02:05:852 (4,5,6,7,8,9) - I suggest you to reduce the spacing between these Notes a bit more, at least till 0.7x, will be much more easier in this Hard difficulty (I think that I suggested you something like that in your Evanescence's map)
yes but the main difference this is 1\6 77bpm which is ~100 in 1\4 I guess, and on Evanescence it was ehm 140 and way more than 5 notes, second reason is that with this skin heavily stacked they will look messy
• 02:12:060 (6,7,8,9,10,11) - (^)


- Nice difficulty as well. Kei's suggestions helped you to improve the flow, it plays much better than before now.
yes :D

Well, that's all.
Maybe you can find a pro timmer for a double check in the timing. If you can do that, feel free to call me back for a recheck.
I really love System of a Down! :D, and you did a well job with the mapset.

I'll try :oops:
Thanks. :D
TicClick
Soooo I retimed it using less timing points and fixing early/late offsets. Remove all the red lines you have and copy and paste these:
SPOILER
12762,795.865968169761,4,2,0,30,1,0
15930,795.755968169761,4,2,0,30,1,0
19641,795.755968169761,4,2,0,30,1,0
22305,796.28400796284,4,2,0,30,1,0
23116,796.28400796284,4,2,0,30,1,0
23924,796.28400796284,4,2,0,30,1,0
28419,796.812749003984,4,2,0,30,1,0
32675,796.812749003984,4,2,0,30,1,0
38262,797.755968169762,4,1,0,60,1,1
38394,-100,4,1,0,60,0,0
59008,797.755968169762,4,1,0,60,1,0
63804,797.755968169762,4,1,0,60,1,0
70193,797.755968169762,4,1,0,60,1,0
74970,797.755968169762,4,1,0,60,1,0
76553,797.755968169762,4,1,0,60,1,1
81329,792.602377807133,4,1,0,60,1,1
82914,790.513833992095,4,1,0,60,1,1
86063,787.40157480315,4,1,0,60,1,1
88415,787.40157480315,4,1,0,60,1,1
89190,786.369593709043,4,1,0,60,1,1
94163,787.40157480315,4,1,0,60,1,1
95469,781.046602447279,4,1,0,60,1,0
106664,-100,4,2,0,60,0,0
107965,781.25,4,2,0,60,1,0
118891,780.234070221066,4,1,0,60,1,0
120184,777.20207253886,4,1,0,60,1,0
123286,774.193548387097,4,1,0,60,1,0
124834,774.193548387097,4,1,0,60,1,0
126636,775.193798449612,4,1,0,60,1,0
132837,778.210116731518,4,1,0,60,1,0
135705,773.19587628866,4,1,0,60,1,0
138282,718.562874251497,4,1,0,60,1,0
139000,780.234070221066,4,1,0,60,1,0
142120,779.220779220779,4,1,0,60,1,0
145254,820.232399179768,4,1,0,60,1,0
READ THIS BEFORE APPLYING
It ruins some of your sliders, making them sound mistimed, having wrong length etc. If you experience any difficulties with fixing/remapping your patterns that go off, contact me.
Bonus (Hard difficulty)
01:41:717 (1,2,3,4,5,6,1,2,3,4,5,6) - тут должно быть четыре куска по четыре ноты, а не четыре по пять. Лучше либо делай четыре ноты, либо три ноты и короткий слайдер
Topic Starter
Sieg

TicClick wrote:

Soooo I retimed it using less timing points and fixing early/late offsets. Remove all the red lines you have and copy and paste these:
SPOILER
12762,795.865968169761,4,2,0,30,1,0
15930,795.755968169761,4,2,0,30,1,0
19641,795.755968169761,4,2,0,30,1,0
22305,796.28400796284,4,2,0,30,1,0
23116,796.28400796284,4,2,0,30,1,0
23924,796.28400796284,4,2,0,30,1,0
28419,796.812749003984,4,2,0,30,1,0
32675,796.812749003984,4,2,0,30,1,0
38262,797.755968169762,4,1,0,60,1,1
38394,-100,4,1,0,60,0,0
59008,797.755968169762,4,1,0,60,1,0
63804,797.755968169762,4,1,0,60,1,0
70193,797.755968169762,4,1,0,60,1,0
74970,797.755968169762,4,1,0,60,1,0
76553,797.755968169762,4,1,0,60,1,1
81329,792.602377807133,4,1,0,60,1,1
82914,790.513833992095,4,1,0,60,1,1
86063,787.40157480315,4,1,0,60,1,1
88415,787.40157480315,4,1,0,60,1,1
89190,786.369593709043,4,1,0,60,1,1
94163,787.40157480315,4,1,0,60,1,1
95469,781.046602447279,4,1,0,60,1,0
106664,-100,4,2,0,60,0,0
107965,781.25,4,2,0,60,1,0
118891,780.234070221066,4,1,0,60,1,0
120184,777.20207253886,4,1,0,60,1,0
123286,774.193548387097,4,1,0,60,1,0
124834,774.193548387097,4,1,0,60,1,0
126636,775.193798449612,4,1,0,60,1,0
132837,778.210116731518,4,1,0,60,1,0
135705,773.19587628866,4,1,0,60,1,0
138282,718.562874251497,4,1,0,60,1,0
139000,780.234070221066,4,1,0,60,1,0
142120,779.220779220779,4,1,0,60,1,0
145254,820.232399179768,4,1,0,60,1,0
READ THIS BEFORE APPLYING
It ruins some of your sliders, making them sound mistimed, having wrong length etc. If you experience any difficulties with fixing/remapping your patterns that go off, contact me.
Bonus (Hard difficulty)
01:41:717 (1,2,3,4,5,6,1,2,3,4,5,6) - тут должно быть четыре куска по четыре ноты, а не четыре по пять. Лучше либо делай четыре ноты, либо три ноты и короткий слайдер


Thanks TicClick! <3
Timing updated, some sliders changed in result of this and 01:41:717 (1,2,3,4,5,6,1,2,3,4,5,6) on hard changed.
Kei
Finally! I've been waiting for this for so many days. :)

  • Helldawn's Easy
  1. 02:10:511 (3) - Here's clearly missing a clap. You can add it by yourself Sieg, it's inconsistent and he probably forgot to add it. :P
  • Normal
  1. 00:52:621 (4) - This pattern would flow much better if you ctrl+g this slider.
  2. 01:15:767 (3) - Move 1 grid down for a perfect blanket. Yeah I'm very nazi because these are the final polishments for the diff.
  3. 01:34:163 (2) - I personally dislike this slider. Too many repeats that may be unpredictable for a beginner, but I guess it's fine.
  • Hard
  1. 01:44:060 (5,6,7,8) - Make this stream with a good curved shape? looks a bit messy due to 01:44:320 (7)'s placement. Small change. :P

    Lol nothing else, just that. :3
Topic Starter
Sieg

Kei wrote:

Finally! I've been waiting for this for so many days. :)
:3

  • Helldawn's Easy
  1. 02:10:511 (3) - Here's clearly missing a clap. You can add it by yourself Sieg, it's inconsistent and he probably forgot to add it. :P
    done

  • Normal
  1. 00:52:621 (4) - This pattern would flow much better if you ctrl+g this slider.
    indeed
  2. 01:15:767 (3) - Move 1 grid down for a perfect blanket. Yeah I'm very nazi because these are the final polishments for the diff.
    same, I guess this just shifted because of timing :3
  3. 01:34:163 (2) - I personally dislike this slider. Too many repeats that may be unpredictable for a beginner, but I guess it's fine.
    That slider even loose 1 repeat on new timing :(
  • Hard
  1. 01:44:060 (5,6,7,8) - Make this stream with a good curved shape? looks a bit messy due to 01:44:320 (7)'s placement. Small change. :P
    fixed

    Lol nothing else, just that. :3
Thanks again Kei.
Kei
I personally don't like that much 1/6 sliders/notes on Helldawn's easy like 02:15:962 (4), 02:03:544 (1), etc.. but let's see what other staff people thinks about it!

Everything is ready to go! Have my 1st bubble~

Good luck Sieg~ :oops:
Topic Starter
Sieg
<3 <3 <3 Kei :oops:
Kuria
oh god this map is sooo cool!

can feel the loneliness 100% XD
mancuso_JM_
Yey! Let's see this again :3 (No kds in this post pls)

General:

• 01:48:062 (Break) - You can do a good thing with the break. If you listen the music properly, you will listen a different pitch since 01:48:550 - (Setting the Beat Snap Divisor in 1/4), so would be a good idea if you drag the Break start till 01:48:550

Helldawn's Easy:

• 01:29:976 (1) - I think you are missing a Clap at the Slider start, should be better if you add one in this point

Normal:

• 01:25:549 (3) - I didn't find the reason to reduce the volume at the Slider start. I think that in 60% provides a good sound listening Vocals and Instrumentals. So, I'd leave it in 60% in this place as well

Hard:

• 01:24:495 (3,4) - Ugh.. This antijump plays akwardly to me, is kinda big for a pretty dinamic map. You can maybe add 2 Notes, one in 01:25:549 and other one in 01:25:812 to avoid the antijump, or invent another kind of thing if you want. But I highly suggest you to fix that!

Minor things, but would be better if you fix all of them before the rank :P. Call me back again when you are ready
Topic Starter
Sieg

mancusojuanmattos wrote:

Yey! Let's see this again :3 (No kds in this post pls)
Hey :3

General:

• 01:48:062 (Break) - You can do a good thing with the break. If you listen the music properly, you will listen a different pitch since 01:48:550 - (Setting the Beat Snap Divisor in 1/4), so would be a good idea if you drag the Break start till 01:48:550
done

Helldawn's Easy:

• 01:29:976 (1) - I think you are missing a Clap at the Slider start, should be better if you add one in this point
done

Normal:

• 01:25:549 (3) - I didn't find the reason to reduce the volume at the Slider start. I think that in 60% provides a good sound listening Vocals and Instrumentals. So, I'd leave it in 60% in this place as well
raised to 40%, 60 sounds too loud as for me, this was repeat slider btw before timing fix

Hard:

• 01:24:495 (3,4) - Ugh.. This antijump plays akwardly to me, is kinda big for a pretty dinamic map. You can maybe add 2 Notes, one in 01:25:549 and other one in 01:25:812 to avoid the antijump, or invent another kind of thing if you want. But I highly suggest you to fix that!
Uh... but I really love the way this made :( This circle fits this pause I want to make and placement increases this pause. eh... so much intended trick want to keep this.

Minor things, but would be better if you fix all of them before the rank :P. Call me back again when you are ready
Thanks Mancuso :)
updated
mancuso_JM_
After to discuss a bit the last Suggestion in Hard difficulty over IRC that I gave him, we finally fixed this pattern.
After that the mapset looks in set to me!
Ranked!!
Topic Starter
Sieg
\w/

Thanks Mancuso. :)
Goodbye Shin
gratz!
UnitedWeSin
Gratz! Love this song. -w-
Kei
YEEEEEEEEEEEES. Grats grats grats! ><
Kuria
great map, grats ^_^b
Natteke desu
Не плохо.
Грач.
Natsu
Congratz ☺/
Kanye West
Yay! Sieg maps are best maps :D
Topic Starter
Sieg
Thank you, guys. :oops:
HellDawn
Finally Congrats <3
UnitedWeSin

Sieg wrote:

;_;
Best description text ever. <3
Mystyk
Yay, congrats!! This is a really nice mapset!!! *.*
Andrea
This song <3 So many memories. Thank you so much for mapping it!
Kyouren
gratz!!!! :) :) :)
69653863
Congratulations Sieg.
GamerX4life

inverness wrote:

Congratulations Sieg.
Topic Starter
Sieg
Thanks :D
Fudgebrownie
System of a Down is the best :D Congrats
Shatsuku
Congratulations :)
Deni
Congrats! Great map ;)
scanter
so awesome map x_x
Royston
"the most loneliest day of my life"

the grammar there kind of amused me
JAKACHAN

Royston wrote:

"the most loneliest day of my life"

the grammar there kind of amused me
Welcome to System of a Down
Mikarunoel131_DELETED
So geiles Lied mit so guter Beatmap :D
Bin total happy, dass das geranked wurde :)

Herzlichen Glückwunsch !
Topic Starter
Sieg
danke :D
Nessuka
Cool map.

Map Violent Pornography next :J
YuCookie
what happened to the hard map?

when i download the highest difficulty is 2.9
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