forum

fripSide - sister's noise (TV Size) [Osu|Taiko]

posted
Total Posts
109
Topic Starter
DarknessAngel
This beatmap was submitted using in-game submission on 2013年5月19日 at 下午 09:36:31

Artist: fripSide
Title: sister's noise (TV Size)
Source: To Aru Kagaku no Railgun S
Tags: yia zx_baka_0502442 Yoshino Yaginuma Satoshi opening とある科学の超電磁砲 [Kirisame-Marisa]
BPM: 144
Filesize: 15333kb
Play Time: 01:26
Difficulties Available:
  1. Easy (2.69 stars, 100 notes)
  2. Hard (4.81 stars, 252 notes)
  3. Insane (4.99 stars, 339 notes)
  4. Normal (4.16 stars, 127 notes)
  5. Yia's Muzukashii (4.72 stars, 314 notes)
  6. Yia's Oni (4.83 stars, 446 notes)
  7. zx's Oni (4.83 stars, 496 notes)
Download: fripSide - sister's noise (TV Size)
Information: Scores/Beatmap Listing
---------------
14th
とある科学の超電磁砲S OP


\:D/


Please redownload the map if you got it before 4/15/2013 because of wav files added.


Easy - Done (4/15/2013)
Normal - Done (4/15/2013)
Hard - Done (4/15/2013)
Insane - Done (4/15/2013)
Yia's Muzukashii & Yia's Oni - Done - by [Kirisame-Marisa] (4/13/2013)
zx_baka_0502442's Taiko Oni - Done - by zx_baka_0502442 (4/13/2013)
JIMMYISGAY
好歌推推 :D~~~

驚見 尻尻王神圖 OAO!?
Topic Starter
DarknessAngel
OAO
mintong89
Taiko mod req from yia

d = small don
k = small kat
D = Big Don
K = Big Kat

[General]
where is BG? i can't find any BG at folder.

[Taiko Oni]
Please Disable Countdown and Letterbox during breaks at Storyboarding, it's unrankable.

00:02:417 (6) - why you use D? it sound really weird and you put 00:00:751 (2) - as k, use k please.
00:03:667 (11) - this d feel sound off, i suggest you put a note at 00:03:876 - or delete this note.
00:05:438 (17) - k, because d d d k sound little weird, and 00:05:438 (17) - and 00:06:063 (19) - sound same. so i suggest k.
00:06:584 (22) - d, dkk is weird.
00:16:584 (70,71) - move these note to 00:16:480 - and 00:16:584 - ? it can hear kkk at this part.
00:20:334 - add a note? dkd at blue line seem weird. ddkd is better.
00:31:688 (153) - k? kdd is too loud at this part.

i think this diff need more work, because too more like overmap but i can't point it.

[Taiko Muzu]
Please Disable Countdown and Letterbox during breaks at Storyboarding, it's unrankable.

00:03:042 (7,8,9,10) - 我建议你还是用d d k ______ k, 音效突然转了感觉略奇怪...
00:05:751 (14) - ^
00:25:959 (83) - d?

GL
[Kirisame-Marisa]

mintong89 wrote:

Taiko mod req from yia

d = small don
k = small kat
D = Big Don
K = Big Kat

[Taiko Muzu]
Please Disable Countdown and Letterbox during breaks at Storyboarding, it's unrankable.

00:03:042 (7,8,9,10) - 我建议你还是用d d k ______ k, 音效突然转了感觉略奇怪...
00:05:751 (14) - ^
00:25:959 (83) - d?

全採用 謝謝薄荷醬
http://puu.sh/2AyNe

GL
zx_baka_0502442

mintong89 wrote:

Taiko mod req from yia

d = small don
k = small kat
D = Big Don
K = Big Kat

[General]
where is BG? i can't find any BG at folder.

[Taiko Oni]
Please Disable Countdown and Letterbox during breaks at Storyboarding, it's unrankable.

00:02:417 (6) - why you use D? it sound really weird and you put 00:00:751 (2) - as k, use k please.
00:03:667 (11) - this d feel sound off, i suggest you put a note at 00:03:876 - or delete this note.
00:05:438 (17) - k, because d d d k sound little weird, and 00:05:438 (17) - and 00:06:063 (19) - sound same. so i suggest k.
00:06:584 (22) - d, dkk is weird.
00:16:584 (70,71) - move these note to 00:16:480 - and 00:16:584 - ? it can hear kkk at this part.
00:20:334 - add a note? dkd at blue line seem weird. ddkd is better.
00:31:688 (153) - k? kdd is too loud at this part.

i think this diff need more work, because too more like overmap but i can't point it.

[Taiko Muzu]
Please Disable Countdown and Letterbox during breaks at Storyboarding, it's unrankable.

00:03:042 (7,8,9,10) - 我建议你还是用d d k ______ k, 音效突然转了感觉略奇怪...
00:05:751 (14) - ^
00:25:959 (83) - d?

GL

修了一些 你的建議巨有幫助 感謝<(_ _)>
Topic Starter
DarknessAngel
uploaded.
Azer
Well, looks like I'm modding two versions of this song today :D
m4m ^w^

Insane
  1. 00:07:105 (2) - Move to 00:07:209 and add circle instead. This instead of
  2. 00:10:959 (6,7) - Snap 1/6.
  3. 00:16:792 (1) - Snap to 00:17:105 for consistency
  4. 00:20:959 (5) - Snap to 00:21:271 for consistency (preference)
  5. 00:38:876 (2,3) - Change from to
  6. 00:40:334 (2,3,4,5) - Confusing, doesn't match audio.
  7. 00:46:271 (4,5) - Too far apart
  8. 00:53:250 (1,2,3,4) - If you put those closer to eachother it will be easier to understand the change of rhythm.
  9. 01:00:438 (2) - Change from to
  10. 01:06:480 (8) - Move to 01:06:688 and change positions, as it is it feels out of place.
  11. 01:12:625 (5) - Feels out of place, replace with circle maybe.
  12. 01:20:126 (1) - Snap to 01:20:438 for consistency

Hard
  1. 00:09:501 (4) - Remove
  2. 00:57:001 (1) - Snap here 00:57:105
  3. 01:07:209 (1) - Change from to
  4. 01:10:125 (1,2) - May be a little hard to read.
  5. 01:25:959 (4,5) - Change from to
Gamu
hi~

Request from you~

[General]

●Inconsistency in Kiai Times:
- [Easy] : Kiai #2: Starts on 00:58:459, ends on 01:10:751
Kiai #3: Starts on 01:11:792, ends on 01:28:459
- [Hard] : Kiai #2: Starts on 00:58:459, ends on 01:10:751
Kiai #3: Starts on 01:11:792, ends on 01:28:459
- [Insane] : Kiai #2: Starts on 00:58:459, ends on 01:10:959
Kiai #3: Starts on 01:11:896, ends on 01:28:459
- [Normal] : Kiai #2: Starts on 00:58:459, ends on 01:10:751
Kiai #3: Starts on 01:11:792, ends on 01:28:459

●All diff: Resnaps All notes (taiko diff except)

[Easy]

●00:56:792 (5) - Add new combo?

[Normal]

●00:23:459 (7) - Add new combo.
●00:23:876 (1) - Remove new combo.
●00:51:792 (2) - Move (x:380 y:236)
●01:09:084 (2) - ^ (x:436 y:84)
●01:09:917 (4) - ^ (x:252 y:84)

[Hard]

●nothing

[Insane]

●OD+1?
●Unsnapped inherited (green) sections at: 00:10:226 - snap to 00:10:230
●00:10:959 (6) - Move (x:180 y:32). and, 00:11:376 (7) - Move (x:300 y:44).
●00:18:459 (7) - Add new combo.
●00:40:125 (1) - Move (x:182 y:36)
●00:51:584 (3) - ^ (x:140 y:324)
●00:57:625 (3) - Add new combo?
●01:23:771 (2) - Move (x:160 y:264)
●01:24:396 (4) - ^(x:352 y:120)


that's all :3

I'm sorry a bad Mod orz

good mapset :D http://osu.ppy.sh/ss/707415
Topic Starter
DarknessAngel

-Gamu- wrote:

hi~

Request from you~

[General]

●Inconsistency in Kiai Times:
- [Easy] : Kiai #2: Starts on 00:58:459, ends on 01:10:751
Kiai #3: Starts on 01:11:792, ends on 01:28:459
- [Hard] : Kiai #2: Starts on 00:58:459, ends on 01:10:751
Kiai #3: Starts on 01:11:792, ends on 01:28:459
- [Insane] : Kiai #2: Starts on 00:58:459, ends on 01:10:959
Kiai #3: Starts on 01:11:896, ends on 01:28:459
- [Normal] : Kiai #2: Starts on 00:58:459, ends on 01:10:751
Kiai #3: Starts on 01:11:792, ends on 01:28:459

●All diff: Resnaps All notes (taiko diff except)

[Easy]

●00:56:792 (5) - Add new combo?

[Normal]

●00:23:459 (7) - Add new combo.
●00:23:876 (1) - Remove new combo.
●00:51:792 (2) - Move (x:380 y:236)
●01:09:084 (2) - ^ (x:436 y:84)
●01:09:917 (4) - ^ (x:252 y:84)

[Hard]

●nothing

[Insane]

●OD+1?
●Unsnapped inherited (green) sections at: 00:10:226 - snap to 00:10:230
●00:10:959 (6) - Move (x:180 y:32). and, 00:11:376 (7) - Move (x:300 y:44).
●00:18:459 (7) - Add new combo.
●00:40:125 (1) - Move (x:182 y:36)
●00:51:584 (3) - ^ (x:140 y:324)
●00:57:625 (3) - Add new combo?
●01:23:771 (2) - Move (x:160 y:264)
●01:24:396 (4) - ^(x:352 y:120)


that's all :3

I'm sorry a bad Mod orz

good mapset :D http://osu.ppy.sh/ss/707415
although there are many nazi things, they are not bad, I used most of them. (:
ty for modding ! ></


AzerFrost wrote:

Well, looks like I'm modding two versions of this song today :D
m4m ^w^

Insane
  1. 00:07:105 (2) - Move to 00:07:209 and add circle instead. This instead of
  2. 00:10:959 (6,7) - Snap 1/6.
  3. 00:16:792 (1) - Snap to 00:17:105 for consistency
  4. 00:20:959 (5) - Snap to 00:21:271 for consistency (preference)
  5. 00:38:876 (2,3) - Change from to
  6. 00:40:334 (2,3,4,5) - Confusing, doesn't match audio.
  7. 00:46:271 (4,5) - Too far apart
  8. 00:53:250 (1,2,3,4) - If you put those closer to eachother it will be easier to understand the change of rhythm.
  9. 01:00:438 (2) - Change from to
  10. 01:06:480 (8) - Move to 01:06:688 and change positions, as it is it feels out of place.
  11. 01:12:625 (5) - Feels out of place, replace with circle maybe.
  12. 01:20:126 (1) - Snap to 01:20:438 for consistency

Hard
  1. 00:09:501 (4) - Remove
  2. 00:57:001 (1) - Snap here 00:57:105
  3. 01:07:209 (1) - Change from to
  4. 01:10:125 (1,2) - May be a little hard to read.
  5. 01:25:959 (4,5) - Change from to
fixed a little thing, I guess it is because you don't know what rhythm I want to express. ty for mod anyways ~ (:
wantuole
from my queue
random mod
[easy]
00:54:084 (2) - 挡住折返还是不太好
00:56:792 (1,1,2) - 这里做点blanket什么的 好粗糙的遮盖
[Normal]
k
[hard]
00:13:875 (2,3,4) - 中间的三连太挤
00:57:625 (1) - 不对的感觉 和2一样更好
01:05:542 (4) - 整个折返都出去了 吐槽下
01:10:438 (2) - 这个silider叠加难读
[Insane]
好像略鬼畜了
00:46:167 (3,4) - 出现在左下更好

就这些 :)
good luck
forevehappy
Hi~
Yia's Taiko Muzukashii
00:06:584 (16) - d
00:08:042 (21) - k
00:23:876 (73) - k(有點像對歌詞2字2字的感覺
00:54:501 - 有鼻音(考慮加個note?

zx_baka_0502442's Taiko Oni
00:52:625 (294) - 這邊大圓連打頗怪的
前後難度差太大了...
後面連打感覺到777的那種霸氣=w=

這首我絕打不到SS TAT
MOD差還請見諒 這類型的很不合我胃口;w;
[Kirisame-Marisa]

forevehappy wrote:

Hi~
Yia's Taiko Muzukashii
00:06:584 (16) - d
00:08:042 (21) - k
00:23:876 (73) - k(有點像對歌詞2字2字的感覺
00:54:501 - 有鼻音(考慮加個note?

zx_baka_0502442's Taiko Oni
00:52:625 (294) - 這邊大圓連打頗怪的
前後難度差太大了...
後面連打感覺到777的那種霸氣=w=

這首我絕打不到SS TAT
MOD差還請見諒 這類型的很不合我胃口;w;

全修正 謝謝你!
http://puu.sh/2BSsP
Topic Starter
DarknessAngel

wantuole wrote:

from my queue
random mod
[easy]
00:54:084 (2) - 挡住折返还是不太好 唔, 我先听看看别人的意见
00:56:792 (1,1,2) - 这里做点blanket什么的 好粗糙的遮盖 //...我觉得挺好看的啊lol
[Normal]
k
[hard]
00:13:875 (2,3,4) - 中间的三连太挤 //刻意的设定=w=
00:57:625 (1) - 不对的感觉 和2一样更好 //这是bug.. lol fixed.
01:05:542 (4) - 整个折返都出去了 吐槽下 //改
01:10:438 (2) - 这个silider叠加难读 //还行
[Insane]
好像略鬼畜了
00:46:167 (3,4) - 出现在左下更好 //就flow而言, 我更喜欢原来的位置

就这些 :)
good luck
谢谢mod \:D/
Jenny
Shistas Noise
Midasmens
irc mod
SPOILER
20:03 DarknessAngel: hi 小米 能接mod吗 ? /.\
20:42 Midasmens: 啊
20:44 DarknessAngel: 啊
20:54 Midasmens: 刚刚看到 orz
20:54 Midasmens: 对不起w
20:56 DarknessAngel: 如果你能回答我的问题我会更高兴/.\
21:02 Midasmens: 試試看 orz
21:02 Midasmens: 好久没mod了
21:02 Midasmens: 多多见谅
21:05 DarknessAngel: 这样就感激不尽了.. mod难找 T.T
21:05 DarknessAngel: http://osu.ppy.sh/s/88185
21:34 Midasmens: 好图
21:34 Midasmens: orz
21:36 DarknessAngel: ... lol
21:36 Midasmens: 瓦就irc吐点槽吧
21:37 DarknessAngel: 哦
21:38 Midasmens: insane
21:38 Midasmens: OD有點低
21:39 Midasmens: 7-8
21:39 Midasmens: 为啥那么多颜色 orz(吐槽而已
21:39 DarknessAngel: 看全难度OD分布是 3456 故意的ww
21:40 Midasmens: 噗噗噗
21:40 DarknessAngel: 多颜色好看xD
21:41 Midasmens: 玩的时候发觉一个地方有點不舒服
21:42 Midasmens: 其他还好
21:42 Midasmens: 00:40:126 (1,2,3,4,5) -
21:42 Midasmens: 总感觉节奏有點问题呢
21:42 Midasmens: 00:40:542 - 这里是不是应该有个音?
21:43 Midasmens: 00:40:438 (3) - 这个note没有必要的感觉
21:43 Midasmens: 00:41:792 (1,2,3,4) - 做成这样挺好的 :3
21:44 DarknessAngel: 大概是我跟的音跟别人想得不同吧
21:44 Midasmens: 也许呢~
21:44 Midasmens: 嘛。。。。建议而已
21:44 DarknessAngel: 嘛 我再改改吧
21:44 Midasmens: (瓦这里被坑了而已
21:45 DarknessAngel: 推測是節奏轉換和跳造成的confusing /.\
21:45 Midasmens: 嗯嗯
21:46 Midasmens: 00:55:125 (1,2,3) - 这里不错~~ 跟vocal也对~~ 但是瓦对音乐里的鼓点感兴趣
21:48 DarknessAngel: 啊 說到這個 我應該把間距加大的 我不太習慣跟鼓點/.\
21:48 Midasmens: 哦哦
21:48 Midasmens: (都是建议
21:51 DarknessAngel: 好 還有嗎
21:52 Midasmens: 应该没了
21:53 DarknessAngel: 哦 所以說是1難度還是full mod ?
21:53 Midasmens: 其它也看看吧
21:53 Midasmens: hard
21:54 DarknessAngel: 恩恩OAQ
21:54 Midasmens: 00:13:875 (2,3,4) -
21:54 Midasmens: 第一次玩时候有點读图障碍(可能自己弱
21:54 DarknessAngel: .
21:54 Midasmens: 00:14:917 (6) - 故意不叠的么?
21:54 DarknessAngel: 我想當成這難度的特色OAQ
21:55 DarknessAngel: 看完之後你就知道啦;D
21:55 Midasmens: 后面的这个梗就没事
21:57 Midasmens: 00:25:126 (1) - 其余难度都是在 00:26:792 结尾的 (吐槽而已
21:59 DarknessAngel: 因為是Hard所以要給1/1拍的空間讓玩家反應 insane1/2拍就沒關係 然後EZ和NM是因為做結尾必須在長白線;D
21:59 DarknessAngel: 因為是Hard所以要給1/1拍的空間讓玩家反應 insane1/2拍就沒關係 然後EZ和NM是因為做結尾必須在長白線;D
21:59 Midasmens: (吐槽而已啦 x3
21:59 DarknessAngel: 知道啊 只是說明一下ww
22:00 Midasmens: 01:05:542 (4) - 都快出去了 orz
22:01 DarknessAngel: 原本"已經"出去了 但是現在是合格範圍內囉233
22:01 DarknessAngel: 之前被挑過@@
22:01 Midasmens: hard差不多了
22:01 DarknessAngel: 恩
22:03 Midasmens: 00:59:500 (3) - 做成折返多好 (建议
22:04 Midasmens: 01:02:834 (3) - 原来这里有啊
22:05 Midasmens: 01:16:167 (3) - 也考虑折返一下(建议
22:05 DarknessAngel: 為什麼要折返:O
22:05 Midasmens: 嘛
22:05 Midasmens: 后面有这样的梗于是。。。。
22:06 DarknessAngel: 01:16:375 (4) - 話說這裡折返的話你要我怎麼改後面;_;
22:06 Midasmens: normal可以叠的吧?
22:09 Midasmens: sorry
22:09 Midasmens: 掉线了 lol
22:09 DarknessAngel: lol
22:10 Midasmens: 话说normal可以叠么?
22:10 DarknessAngel: ?
22:10 Midasmens: http://osu.ppy.sh/ss/713501
22:10 DarknessAngel: 怎樣的疊法?
22:11 Midasmens: 这样不知好不好 orz
22:11 Midasmens: 截图了
22:12 Midasmens: 然后前面 00:59:501 (3) -
22:12 DarknessAngel: 我個人是覺得連續不同長短的折返華調會讓一些玩家措手不及:O
22:13 DarknessAngel: 滑條*
22:13 Midasmens: 那好嘛
22:13 Midasmens: (建议啦 xD
22:13 Midasmens: 没什么的
22:13 DarknessAngel: 你該不會要叫我跟所有vocal吧 不能這樣啦>< 畢竟是NM ;w;
22:14 Midasmens: 嘛~ 瓦的实际想法是这样的呢 :3
22:14 Midasmens: http://osu.ppy.sh/ss/713507
22:15 Midasmens: 比如这样 (逃~
22:15 Midasmens: xD
22:16 DarknessAngel: 是很好看啦 不過我覺得這梗在Hard比較適用:O
22:21 Midasmens: easy没什么说的了
22:22 Midasmens: 总体来说好图呢
22:22 Midasmens: 嗯~ 好了 就这些
22:23 DarknessAngel: 恩恩謝謝了 幫大忙了TvT
22:23 Midasmens: (家里音响不好~ 耳机坏了 音效就不看了呐
22:23 DarknessAngel: 恩

炮姐!好图! ;) ;) ;)
[CSGA]Ar3sgice
喵喵


Insane

  1. 00:12:417 (3) - 这里放软一点 http://osu.ppy.sh/ss/715011
  2. 00:13:459 (1) - 这里是3/4吧0,0
  3. 00:16:792 (1) - ^
  4. 00:54:084 (5) - 这里间距小的有点纠结, 建议把间距稍微大一点比较好看0,0
  5. 00:56:792 (1) - 读不懂0,0 这样是不是好打一点 http://osu.ppy.sh/ss/715022
  6. 00:58:250 (7) - 变速串好评!
  7. 01:03:771 (2) - 打着有点恶俗0.0 放到蓝(5)的地方就可以了, 这个有点太远。。
  8. 01:06:584 (8) - 叠在那里打的时候就飞了233 放这里吧 http://osu.ppy.sh/ss/715026
Hard

  1. 00:57:000 (1) - 有点太不科学
  2. 01:00:542 (2) - 往外走一点比较好看... http://osu.ppy.sh/ss/715062
  3. 01:05:542 (4) - 这个note出去了
Normal

  1. 00:01:376 (3) - 有点蛋疼的感觉 建议 http://osu.ppy.sh/ss/715073
Easy

  1. 00:54:084 (2,4) - hitburst
[-Google-]
喵~我也来试试mod大大的图 :D

我尽力QxQ

[General]

Kiai time 是不是长了点X.X

[Easy]
00:14:500 (2) -
00:40:126 (1) -
00:55:125 (4) -
三个木snap的滑条
00:54:084 (2) - 往后移到白线?

[Normal]
00:15:125 (3) -
00:55:125 (3) -
01:00:125 (4) -
还是三个木snap的滑条X.x
其他木有看出来什么问题 XD

[Hard]
好难QxQ
有不少地方感觉不顺0.0
比如这里00:14:709 (5,6) -
还有这里00:23:459 (1,2,3,4,5,6) -
好多0.0
但是既然说这是你风格就算啦
00:06:792 (1,2,3,4,1,2,3) - 和NM一样诶0.0
00:30:959 (3,4,5) - 00:34:292 (3,4,5) - 00:37:626 (3,4,5) - 因为被吐槽多了对多余三连有点敏感0.0无视我QxQ
00:30:959 (3,4,5) - 高到HP Bar了0.0
00:49:292 (3,4) - 为什么是两个slider呢0.0
00:52:938 (3) - 感觉……可以删?
00:54:188 (5) - ^
01:27:626 (3,4,5) - 觉得。。有点密了?

[Insane]
FC不能0.0
一开始到00:06:376 - 全是单音会不会有点单调了?
00:13:459 (1) - 00:16:792 (1) - 01:11:792 (1) - 全部延长1/4 ?
01:26:792 (7) - 既然鬼畜就到底嘛ww把这个滑条拆开来么?

然后和HARD一样有不少的00:41:167 (1,2,3) - 这种三联……我觉得是可以和hard有点区分度啦(只是想让hard简单点罢了/.\)
其他的虽然有些地方觉得有点赶……但是仔细一听都是有Vocal的 /.\

[]
最后吐槽一句……为什么我就选了一个慢曲子做我的1st map呢QxQ

加油↖(^ω^)↗

[]
EDIT:
CTB模式基本好评~喵说明至少左右跳基本都是很符合曲子节奏的啦……有几个地方不舒服的下次我游戏里说w
zx_baka_0502442
http://puu.sh/2F36A.rar
update 抱歉這麼慢更新QAQ
Topic Starter
DarknessAngel

[-Google-] wrote:

喵~我也来试试mod大大的图 :D

我尽力QxQ

[General]

Kiai time 是不是长了点X.X

[Easy]
00:14:500 (2) -
00:40:126 (1) -
00:55:125 (4) -
三个木snap的滑条
00:54:084 (2) - 往后移到白线?

[Normal]
00:15:125 (3) -
00:55:125 (3) -
01:00:125 (4) -
还是三个木snap的滑条X.x
其他木有看出来什么问题 XD

[Hard]
好难QxQ
有不少地方感觉不顺0.0
比如这里00:14:709 (5,6) -
还有这里00:23:459 (1,2,3,4,5,6) -
好多0.0
但是既然说这是你风格就算啦
00:06:792 (1,2,3,4,1,2,3) - 和NM一样诶0.0
00:30:959 (3,4,5) - 00:34:292 (3,4,5) - 00:37:626 (3,4,5) - 因为被吐槽多了对多余三连有点敏感0.0无视我QxQ
00:30:959 (3,4,5) - 高到HP Bar了0.0
00:49:292 (3,4) - 为什么是两个slider呢0.0
00:52:938 (3) - 感觉……可以删?
00:54:188 (5) - ^
01:27:626 (3,4,5) - 觉得。。有点密了?

[Insane]
FC不能0.0
一开始到00:06:376 - 全是单音会不会有点单调了?
00:13:459 (1) - 00:16:792 (1) - 01:11:792 (1) - 全部延长1/4 ?
01:26:792 (7) - 既然鬼畜就到底嘛ww把这个滑条拆开来么?

然后和HARD一样有不少的00:41:167 (1,2,3) - 这种三联……我觉得是可以和hard有点区分度啦(只是想让hard简单点罢了/.\)
其他的虽然有些地方觉得有点赶……但是仔细一听都是有Vocal的 /.\

[]
最后吐槽一句……为什么我就选了一个慢曲子做我的1st map呢QxQ

加油↖(^ω^)↗

[]
EDIT:
CTB模式基本好评~喵说明至少左右跳基本都是很符合曲子节奏的啦……有几个地方不舒服的下次我游戏里说w
unsnapped sliders have been fixed.
除此之外没怎么改;w;
我看了下你说的不顺的地方,基本上就是些逆向折返跳,3角跳和notes跟slider搭配的各种跳跃组合
我还没听过别人对这些有过抱怨或是觉得不顺之类的,自己在玩的时候也没特别感到有压迫
尤其是逆向折返跳,这在Insane挺常见的
flow的概念有些难解释,大概只能靠自己感觉了o:

然后看完Hard的mod,比较深刻的是感觉你比较少打图,或是说对节奏的fu (feeling)还没发展开

还有,我不是专门做CTB难度的,所以不顺也没办法啦OAQ

总而言之,有什么问题in-game提出,虽说我最近忙着考试-.-


[CSGA]Ar3sgice wrote:

喵喵 //喵喵


Insane

  1. 00:12:417 (3) - 这里放软一点 http://osu.ppy.sh/ss/715011 //k
  2. 00:13:459 (1) - 这里是3/4吧0,0 //故意不要3/4的,因为想跟后面的部分作区别
  3. 00:16:792 (1) - ^ //^
  4. 00:54:084 (5) - 这里间距小的有点纠结, 建议把间距稍微大一点比较好看0,0 //唔,这是这难度的设定/.\
  5. 00:56:792 (1) - 读不懂0,0 这样是不是好打一点 http://osu.ppy.sh/ss/715022 //我想说间距大点比较有强调作用,但既然你这么说我就改了
  6. 00:58:250 (7) - 变速串好评! // \:D/
  7. 01:03:771 (2) - 打着有点恶俗0.0 放到蓝(5)的地方就可以了, 这个有点太远。。 //我觉得这边大才好=w=
  8. 01:06:584 (8) - 叠在那里打的时候就飞了233 放这里吧 http://osu.ppy.sh/ss/715026
    //其实我也飞过233,用其它方式改了
Hard

  1. 00:57:000 (1) - 有点太不科学 //这是很科学的变速啦=w=
  2. 01:00:542 (2) - 往外走一点比较好看... http://osu.ppy.sh/ss/715062 //调了一下
  3. 01:05:542 (4) - 这个note出去了 //不管 (这一定要改么.. OAQ)
Normal

  1. 00:01:376 (3) - 有点蛋疼的感觉 建议 http://osu.ppy.sh/ss/715073
    //我挺喜欢这个梗的说=3=
Easy

  1. 00:54:084 (2,4) - hitburst //改了-.-
谢谢你们的mod ~ \:D/

taiko diffs updated.
aabc271
As requested by DarknessAngel, I'm coming for a Taiko mod ~
Let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions only. Change only if you want to
Grey~ Suggestions that have no effects on gameplay

-----------------------

[zx_baka_0502442's Taiko]

Consider using a short form of your name as the diff name ? ( eg sth like zx's Taiko )

HP 10, OD 3 seem to be too extreme. HP 10 is too high for sure and OD 3 seems to be too lenient. Try sth like HP 6, OD 5 ?

Honestly speaking, this map seems to be overmapped. The patterns and hitsounds are also too random imo. See the box for details.

00:26:792 ( 132 ) - x1.15 this note to avoid unnecessary stacks

01:18:459 ( 11 ) - x1.15 this please. This makes the 1/4 unnecessarily misleading x_x

01:28:459 ( 68 ) - Please x1.10 this. Same reason

Details
Hitsounds 先不吐槽了, 說說特別違和的地方就算了

00:03:667 ( 11 ) - 把這移後 1/4 到 00:03:771 ? 現時的根本不符合音樂 x_x

00:23:459 ( 113 ~ 121 ) - 大圓感覺是亂放的... 考慮只放在 113, 117, 121 ?

01:22:001 ( 34 ~ 41 ) - ^, 最多放在 37, 41 好了...

01:25:334 ( 51 ~ 58 ) - ^, 最多放在 54, 58 好了...

00:26:792 ( 132 ~ 146 ) - 遊玩時 notes 的違和感很大...

00:33:667 ( 168 ~ 174 ) - 感覺長 streams 不怎配合得好, 音樂沒那麼強烈啊...

00:37:730 ( 193 ~ 200 ) - ^

00:43:459 ( 3 ~ 21 ) - ^, 不要放太多 1/4s x_x

00:48:251 ( 36 ~ 45 ) - ^

00:52:626 ( 1 ) - 這裡加 spinner 略怪, 音樂還沒完結吧

嗯, 之後再 mod, 先別 kd
zx_baka_0502442
thank aabc >W<
大部分已採用
另外 http://puu.sh/2FDo4.txt 一位幫mod碰友
00:05 zx_baka_0502442: hi
00:05 Wolfjkeee: hello D:
00:06 zx_baka_0502442: can you help me mod taiko diff??
00:06 Wolfjkeee: okay:3
00:06 zx_baka_0502442: :DDDDDDD
00:06 Wolfjkeee: ofc!
00:06 *zx_baka_0502442 is listening to [http://osu.ppy.sh/b/243913 fripSide - sister's noise (TV Size)]
00:06 zx_baka_0502442: and
00:06 *zx_baka_0502442 is listening to [http://osu.ppy.sh/b/197147 Black Raison d'etre - Inside Identity (TV Size)]
00:08 Wolfjkeee: I am in your friends?
00:08 Wolfjkeee: :3
00:08 zx_baka_0502442: ?
00:08 zx_baka_0502442: yeah
00:09 Wolfjkeee: screen ? :O
00:09 *Wolfjkeee is editing [http://osu.ppy.sh/b/243913 fripSide - sister's noise (TV Size) [zx_baka_0502442's Taiko Oni]]
00:10 Wolfjkeee: 00:14:396 need circle red
00:12 zx_baka_0502442: k
00:16 Wolfjkeee: 01:23:876 need circle blue
00:17 Wolfjkeee: 01:23:980 need circle red
00:18 Wolfjkeee: 01:24:188 need change red for blue
00:19 zx_baka_0502442: ok
00:19 Wolfjkeee: and
00:19 Wolfjkeee: http://puu.sh/2FDg8.jpg
00:20 Wolfjkeee: ok?
00:20 zx_baka_0502442: OAO!?
00:20 Wolfjkeee: :3
00:20 Wolfjkeee: moment
00:21 Wolfjkeee: 01:24:501 need circle blue
00:21 Wolfjkeee: 01:24:605 delete circle red
00:22 Wolfjkeee: 01:24:709 need circle blue
00:22 zx_baka_0502442: ok w
00:22 Wolfjkeee: 01:24:813 too circle blue
00:22 Wolfjkeee: 01:24:917 too circle blue =)
00:22 Wolfjkeee: good map!
00:22 Wolfjkeee: good luck in your map bro
00:22 Wolfjkeee: i can dling your second map
00:23 Wolfjkeee: :3 and modding ofc
00:23 zx_baka_0502442: thank you >W<


http://puu.sh/2FEmA.rar update!!
ReySHeL
requested by DarknessAngel & [Kirisame-Marisa]
sorry for being late ;w;

[General]
  1. remove the 『Taiko』 from the difficulties name since it's no longer necessary
[zx_baka_0502442's Oni]
  1. 00:03:042 (7) - remove finish
  2. 00:03:667 (11) - move to 00:03:771 -
  3. 00:23:667 (114,118,120) - remove finish and 00:23:459 (113) - add finish
  4. 00:27:209 (133,134,135,137,140,141) - remove finish
  5. 00:52:626 (1) - i put a notes
  6. 01:00:855 (18) - k
  7. 01:22:001 - ~ 01:28:459 - please reduce the big notes
  8. 01:28:667 (1) - i think there is no need to spinner


[Yia's Muzukashii]
  1. 00:13:459 (33) - add finish
  2. 00:19:917 (58,59,60) - kkd is too hard at Muzukashii please unified ddd or kkk
  3. 00:31:376 (103) - k follow the vocal
  4. 00:38:459 (128) - d
  5. 00:54:084 (181,182) - dk is too hard at Muzukashii please unfied dd or kk
  6. 00:58:459 (1) - add finish
  7. 01:03:459 (21) - k
  8. 01:04:917 (26,27,28) - you know what i say
  9. 01:06:376 (32,33,38,39) - remove finish
  10. 01:10:751 (48,49,50) - ddd or kkk plz
  11. 01:16:792 (72) - k
  12. 01:18:251 (77,78,79) - here too

GL~
[Kirisame-Marisa]

ReySHeL wrote:

requested by DarknessAngel & [Kirisame-Marisa]
sorry for being late ;w;

[General]
  1. remove the 『Taiko』 from the difficulties name since it's no longer necessary
Fixed

[Yia's Muzukashii]
  1. 00:13:459 (33) - add finishFixed
  2. 00:19:917 (58,59,60) - kkd is too hard at Muzukashii please unified ddd or kkk cheange to ddd and 00:19:709 - change to k;also01:04:709 (25,26,27,28) - &01:18:042 (76,77,78,79) - ,too
  3. 00:31:376 (103) - k follow the vocal Fixed
  4. 00:38:459 (128) - d Fixed
  5. 00:54:084 (181,182) - dk is too hard at Muzukashii please unfied dd or kk change to kk
  6. 00:58:459 (1) - add finish Fixed
  7. 01:03:459 (21) - k Fixed
  8. 01:04:917 (26,27,28) - you know what i say XD Fixed,too
  9. 01:06:376 (32,33,38,39) - remove finish Fixed
  10. 01:10:751 (48,49,50) - ddd or kkk plz change to ddd
  11. 01:16:792 (72) - k X
  12. 01:18:251 (77,78,79) - here tooFixed the same,too

GL~
Thanks ReySHeL's mod
Update
http://puu.sh/2G9Yt.rar
Topic Starter
DarknessAngel
TK diffs uploaded.
ReySHeL
IRC mod ~
no kd
[Yia's Oni]
SPOILER
22:12 ReySHeL: IRC ok?
22:12 [Kirisame-Marisa]: ok~it will be fine
22:14 ReySHeL: 00:33:042 (161) - remove finish?
22:14 [Kirisame-Marisa]: wati i check
22:15 [Kirisame-Marisa]: ok accept
22:17 ReySHeL: 00:38:771 (186) - move to 00:38:876 - 00:39:084 (187) - move to 00:39:188 -
22:17 ReySHeL: 00:46:167 - add d
22:18 [Kirisame-Marisa]: ok
22:18 [Kirisame-Marisa]: FIXED
22:19 ReySHeL: 00:56:167 (274,275,276,277,278) - ddkkd?
22:20 [Kirisame-Marisa]: hmm i think...
22:20 [Kirisame-Marisa]: ok! np
22:21 ReySHeL: 00:13:459 (57) - and 00:58:459 (1) - add finish
22:22 ReySHeL: 01:06:376 (48,49,56,57) - remove finish
22:23 [Kirisame-Marisa]: OK
22:25 ReySHeL: 01:11:167 (1) - too short spinner?
22:25 [Kirisame-Marisa]: yeah
22:26 [Kirisame-Marisa]: but how i can do to replace it?
22:26 [Kirisame-Marisa]: whit slider is not good
22:26 ReySHeL: put a notes?
22:26 [Kirisame-Marisa]: ok
22:27 [Kirisame-Marisa]: I add a big K on 01:11:376 -
22:27 [Kirisame-Marisa]: how abut that?
22:29 ReySHeL: 01:11:167 - add d?
22:30 [Kirisame-Marisa]: ok!
22:30 [Kirisame-Marisa]: hmm..i'll remove 2 notes later
22:31 ReySHeL: which part?
22:31 [Kirisame-Marisa]: i'm not sure
22:31 [Kirisame-Marisa]: because i want fc is 444
22:31 ReySHeL: oh
22:31 [Kirisame-Marisa]: now is 446
22:32 ReySHeL: yea
22:32 ReySHeL: thats all
22:32 ReySHeL: good luck!
22:32 [Kirisame-Marisa]: ok~~
22:32 [Kirisame-Marisa]: thx very much

GL
[Kirisame-Marisa]

ReySHeL wrote:

IRC mod ~
no kd
[Yia's Oni]
SPOILER
22:12 ReySHeL: IRC ok?
22:12 [Kirisame-Marisa]: ok~it will be fine
22:14 ReySHeL: 00:33:042 (161) - remove finish?
22:14 [Kirisame-Marisa]: wati i check
22:15 [Kirisame-Marisa]: ok accept
22:17 ReySHeL: 00:38:771 (186) - move to 00:38:876 - 00:39:084 (187) - move to 00:39:188 -
22:17 ReySHeL: 00:46:167 - add d
22:18 [Kirisame-Marisa]: ok
22:18 [Kirisame-Marisa]: FIXED
22:19 ReySHeL: 00:56:167 (274,275,276,277,278) - ddkkd?
22:20 [Kirisame-Marisa]: hmm i think...
22:20 [Kirisame-Marisa]: ok! np
22:21 ReySHeL: 00:13:459 (57) - and 00:58:459 (1) - add finish
22:22 ReySHeL: 01:06:376 (48,49,56,57) - remove finish
22:23 [Kirisame-Marisa]: OK
22:25 ReySHeL: 01:11:167 (1) - too short spinner?
22:25 [Kirisame-Marisa]: yeah
22:26 [Kirisame-Marisa]: but how i can do to replace it?
22:26 [Kirisame-Marisa]: whit slider is not good
22:26 ReySHeL: put a notes?
22:26 [Kirisame-Marisa]: ok
22:27 [Kirisame-Marisa]: I add a big K on 01:11:376 -
22:27 [Kirisame-Marisa]: how abut that?
22:29 ReySHeL: 01:11:167 - add d?
22:30 [Kirisame-Marisa]: ok!
22:30 [Kirisame-Marisa]: hmm..i'll remove 2 notes later
22:31 ReySHeL: which part?
22:31 [Kirisame-Marisa]: i'm not sure
22:31 [Kirisame-Marisa]: because i want fc is 444
22:31 ReySHeL: oh
22:31 [Kirisame-Marisa]: now is 446
22:32 ReySHeL: yea
22:32 ReySHeL: thats all
22:32 ReySHeL: good luck!
22:32 [Kirisame-Marisa]: ok~~
22:32 [Kirisame-Marisa]: thx very much

GL
THX again!
upload
http://puu.sh/2GbOD.rar
ampzz
Requested mod as given in my modding queue.

General
The offset I found was incorrect and very late (+14); use 112 instead.

Another thing I found was a bunch of notes were unsanpped by 1 ms.

Not really a fan of the custom hitsound choice; the default normal and soft samplesets would've worked really nice for this.

Note: All of these mods are without the offset correction being implemented.

Easy

  1. 00:03:459 (1,2,3,4,5,6,1) - This is really clustered with overlaps which is confusing for beginner players if you ask me.
  2. 00:20:126 (1,2,3) - Blanket the (2) better like so -
  3. 00:23:042 (4,1,2,3,4) - Honestly would have had the (4) act as the start for a sakura pattern instead of the square you have it lead in to as 00:21:376 (2,2) - is a messy overlap.
  4. 00:30:126 (1,2,3,4) - Didn't really like this. I know you're trying to follow the vocals but it's a difficult rhythm to listen to. I would actually advise to simplify this to just be 1/1 sliders with a bit of a gap.
  5. 00:33:459 (1,2) - I wouldn't have bothered with having the (2) and instead just used a repeat end on (1) instead.
  6. 00:35:126 (3,4) - Same as above.
  7. 00:41:792 (2,1) - Blanket the (2) better like so -
  8. 00:46:792 (1) - Extend this to end on 00:47:626 - instead to simplify the rhythm and to map the vocals better.
  9. 00:48:459 (3) - Same as above.
  10. 00:50:959 (2,4) - Would sort of prefer this entire thing to be revised so it doesn't actually overlap at all; it is an easy after all.
  11. 00:53:459 (1,2,3) - Would recommend to just change this to be two 1/1 sliders instead for an easier read and vocal cohesion.
  12. 00:56:792 (1,2) - The fact the (2) slider starts underneath the body of (1) isn't exactly nice, especially considering the AR. Remap is so that there is no overlap occurring at all.
  13. 01:05:542 (2,4) - If you are going to keep stuff like this at least make it so the slider end is completely visible.
  14. 01:09:292 (2) - Touches HP bar -
  15. 01:10:125 (3) - Move this over to x:148 for a more natural flow into the next slider.
  16. 01:23:459 (3,3) - Kind of messy; would suggest to tidy it up.

Normal

  1. 00:00:125 (1,2,3,4,5) - I know the synth has weird timing like this but I would really recommend simplfying the rhythm to something like you did in the Easy instead. There's a spacing inconsistency on this anyhow 00:01:376 (3,4) - .
  2. 00:22:417 (4,5,6) -Would advise to change how you have it to something like -
    SPOILER
    00:22:417 - Circle.
    00:22:626 - 1/2 slider.
    00:23:042 - 1/2 slider.
  3. 00:23:459 (7) - NC this and remove the NC from 00:23:876 (1) -
  4. 00:23:876 (2,3,4,5) - Any particular reason why these suddenly go for 1.2x spacing as the rest of this has been uniform and snapped to 1.0x?
  5. 00:30:126 (1,2,3,4,5,6) - In all honestly I feel this combo rhythm would do a lot better -
    SPOILER
    00:30:126 - 1/1 slider.
    00:30:751 - 3/2 slider.
    00:31:584 - Circle.
    00:31:792 - 1/1 slider.
    00:32:417 - Circle.
    00:32:626 - 1/1 slider.
    00:33:251 - Remove the circle here or keep it, your choice.
  6. 00:33:459 (1,2) - Would advise changing this out for -
    SPOILER
    00:33:459 - 1/1 slider.
    00:34:084 - 1/1 slider.
  7. 00:35:126 (4,5) - Same as above but with either: the final slider lasting an extra 1/2 tick or a circle placed on 00:36:376 -.
  8. 00:38:251 (2) - until 00:39:917 - I would recommend to use this rhythm instead -
    SPOILER
    00:38:251 - Circle.
    00:38:459 - 1/1 slider with a repeat.
    00:39:709 - Circle.
    00:39:917 - Circle.
  9. 00:42:834 - Either add a circle here or change 00:42:625 (4) - to be a 1/2 slider too since you've been mapping to the drum sound.
  10. 00:44:292 (2) - From here onwards; why are you using normal whistles for? They sound so out of place.
  11. 00:59:084 (2,3) - Eh? This doesn't sound nice at all. I would've gone for something like -
    SPOILER
    00:59:084 (2) - 1/1 slider.
    00:59:709 - Circle.
  12. 01:02:209 (2) - Another weird bit. You half map the vocals and forget the rest of it. Either add a circle on 01:02:626 - or something else.
  13. 01:04:292 (5,6) - Didn't understand why you had this as circles. Have this as a 1/1 slider.
  14. 01:04:917 (7) - No, this does not sound nice at all. Place a circle on 01:04:917 - and another (or a slider start) on 01:05:126 - with the NC there.
  15. 01:06:584 (3) - Another weird thing. Why have a 1/2 slider end on the stanza? It's really never a good idea.
  16. 01:12:834 (3,4) -
    01:13:459 (5,6) - Messy with the (6) slider start being hidden under the previous slider body a bit is ugly in my opinion.
  17. 01:15:542 (2,3) - Ugh, sounds sloppy. Use this instead -
    SPOILER
    01:15:542 (2) - 1/1 slider.
    01:16:167 (3) - Circle.
    01:16:376 (4) - Circle.
    01:16:584 (5) - Circle.
  18. 01:17:625 (5,6) - Remove these and just have a 1/1 slider.
  19. 01:19:292 (2) - This would've been nice to have mapped as two circles instead; with the second circle being placed on top of
  20. 01:20:751 (5,6) - until 01:25:126 - I found to be weird; why not use this instead -
    SPOILER
    01:20:751 - Circle.
    01:20:959 - 1/1 slider.
    01:21:792 - 1/1 slider.
    01:22:626 - 1/1 slider.
    01:23:251 - Circle.
    01:23:459 - 1/2 slider.
    01:23:876 - 1/1 slider with repeat or optionally have a gap until 01:24:709 - with a circle here.
    01:24:917 - Circle.
    01:25:126 - 1/1 slider.
  21. 01:25:959 (2) - Ehhh, not really a fan of this. Why not change it to -
    SPOILER
    01:25:959 (2) - 1/1 slider.
    01:26:584 - Circle.
  22. 01:26:792 (1) - Not really a fan of this spinner, why not map the rhythm that's here instead?

Hard

  1. 00:03:980 (3,4) - would angle these a bit more like so -
  2. 00:04:605 (5,2) - These overlap and look messy.
  3. 00:05:646 (3,4) - Same as previous 1/4 slider suggestion.
  4. 00:13:875 (2,3,4) - Why 0.3x snap and then you have 00:15:125 (1,2) - which is 1.2x? Try to keep consistent or close enough distance snaps for 1/4 spacing sections.
  5. 00:14:292 (4,6) - This just looks untidy; either stack the circle directly under the slider end or move it away from it.
  6. 00:17:521 (3,5) - Same as above.
  7. 00:31:063 (4) - What does this even match; remove this. Personally though, I would change the rhythm to go -
    SPOILER
    00:30:542 (2) - Chuck a repeat end on this this to help follow the vocal more coherently.
    00:31:167 - Circle here.
  8. 00:31:376 (6,1) - Same as previous circle/slider nark.
  9. 00:34:396 (4) - Same as 00:31:063 (4) -
  10. 00:37:730 (4) - Same as 00:31:063 (4) -
  11. 00:40:125 (1) - This just screams lazy mapping as there's a really nice rhythm here.
  12. 00:43:042 (1) - This I didn't like; either shorten it by 1/4 or change the whole thing completely into three circles.
  13. 00:43:459 (4,6,1) - Either extend these by 1/4 or change them to have repeat ends.
  14. 00:46:792 (1,3,1) - Same as above.
  15. 00:52:625 (2,3,4) - Same beef as the previous spacing change on 1/4 transition.
  16. 00:54:188 (5) - Move this onto the white tick.
  17. 00:57:000 (1) - This made no sense whatsoever; remove it.
  18. 00:58:875 (2,3,4) - Same beef as the previous spacing change on 1/4 transition.
  19. 01:05:125 (3,4) - Shape these up better so that (3)'s end flows into the slider nicer.
  20. 01:09:500 (4,1,2) - Ugh, this was painful to read/see. Change the combo so it's less cluttered please.
  21. 01:12:834 (4) - Would much prefer this to be located lower so the actual slider is more visible.
  22. 01:15:125 (1,2,3) - Change this so the (1) can blanket the (2,3) sort of like this -
  23. 01:16:375 (4) - If you do the above chunk this over to x:152.
  24. 01:17:625 (2) - Bring this over to x:88 y:92.

Insane

  1. 00:10:959 (6,7) - These are actually 1/6th with the 00:10:959 (6) - lasting for 1/3 and 00:11:237 - until 00:11:723 - for (7)
  2. 00:12:417 (3) - This just looks not pretty at all.
  3. 00:20:126 (3,4) - Have (3) lead in to (4) better.
  4. 00:32:417 (6,7,8,9) - This doesn't make much sense to me. Do this for this particular combo -
    SPOILER
    00:32:730 - Circle here instead.
    00:32:834 - Remove this.
    00:33:042 - Circle.
  5. 00:41:167 (1) - Remove NC.
  6. 00:42:625 (6) - This I would also remove the NC from.
  7. 00:45:959 (2,3,4) - Didn't like playing this at all since it didn't make much sense; try this -
    SPOILER
    00:45:959 - 3/4 slider.
    00:46:376 - Circle.
  8. 00:49:292 (1,2,3) - Same as above.
  9. 00:52:625 (4) - I didn't like this made up stream; why not use a 1/2 slider with a repeat instead?
  10. 00:55:959 (4,5,6,7,8,9,10,11,1) - Really awkward playing this, at least have the slider go in roughly the same angle.
  11. 00:56:792 (1,2) - I'm fine with these being sped up but at least make the exit angle of (1) match up to (2)'s starting point.
  12. 00:57:625 (1,2,3,4,5,6,7,8,1) - This looked messy and played awkwardly; at least try to make sure the snapping is uniform on 0.1x without any deviation in the increments.
  13. 01:00:438 (2,3) - Get the (3) closer to the slider please, stuff like this isn't fun to play considering how the rest of the map has been up until now. Apply this to other portions of the map which are the same.
  14. 01:01:167 (5) - Remove this and place a circle on 01:01:063 - instead.
  15. 01:02:209 (2,3,4) - Make (2) lead into the rest of this combo nicer. Same to other sections like this.
  16. 01:17:105 (2,3,4,5,6) - This I would much prefer to play as -
    SPOILER
    01:17:105 - Circle.
    01:17:209 - 1/2 slider.
    01:17:626 - Circle.
    01:17:730 - Circle.
    01:17:834 - Remove circle.
    01:17:938 - Circle.
  17. 01:18:459 (1,2) - Suggestion for this -
    SPOILER
    01:18:459 - Extend by 1/4 .
    01:19:084 - Circle.
  18. 01:20:959 (4,5,6) - Would much prefer it to go like this -
    SPOILER
    01:20:959 - 1/2 slider.
    01:21:271 - Circle.
    01:21:376 - Circle.
  19. 01:23:459 (1,2,3,4) - These would be more fun to play as actual doubles instead.
  20. 01:25:021 - Add a circle here.
  21. 01:25:855 - Same as above.
  22. 01:26:271 - Same as above.
  23. 01:26:792 (7) - Possible change to this instead of what you have at the moment -
    SPOILER
    01:26:792 (7) - Shorten by 1/2.
    01:27:105 - Circle.
    01:27:209 - Circle.
  24. 01:27:834 (5,6,7,8) - Is this spacing realllly needed? It just makes the end stupidly frustrating to play.

Yia's Oni

  1. 00:12:626 - until 00:13:251 - Consider adding a spinner here as you've got them located further on in the map (second kiai) for this particular synth wind up.

zx's Taiko Oni
Don't usually mod Taiko difficulties but a few things I noticed as I check through them anyhow.
  1. 00:56:584 (1) - Wouldn't it make more sense to have a kat here and start the spinner on 00:56:792 - instead?
  2. 01:28:667 (1) - The spinner end is unsnapped and in all honesty why is it even here for? I don't play Taiko myself but it seems a bit random.
[Kirisame-Marisa]

ampzz wrote:

Requested mod as given in my modding queue.

Yia's Oni

  1. 00:12:626 - until 00:13:251 - Consider adding a spinner here as you've got them located further on in the map (second kiai) for this particular synth wind up.Fixed
Thanks ampzz's mod
update
http://puu.sh/2GY9h.rar
show more
Please sign in to reply.

New reply