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Yousei Teikoku - Kuraki Sekai no Doukoku

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Fiya
Offset +5 cuz like I was testing this taiko I was making and kept getting enormous numbers of 100's on patterns that I could definitely play with exceptional accuracy like d d d d d d lol

Not sure if I'm going to finish that taiko or make something else or just fail and be a lazy like usual. :)
Rizumu Tenshi
Finally you finished it! :) So, lemme see if I can find out something or not...

01:31:103 (1) - imo NC is not needed, the note before this is already an NC.
01:56:041 (3,5) - imo why not make these 2 NC's like some other patterns?
03:33:166 (3,5) - Same with ^.
02:59:791 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Just because the guitar notes here are out of time, you make this 1/3?

I don't know what will people's reaction be if they play this in Tag Coop, this is 320 BPM and is intense...If my attempt to mod was a bad attempt, sorry. But I had to mention that last issue because the guitar notes are 1/2 and you can't make it 1/3 just because the notes are out of time... Lesjuh and Jenny mapped DragonForce songs with 1/4 guitar notes out of time, and they still made it 1/4 because it's 1/4. So why not make the circles 1/2 if the guitar notes are 1/2?
Topic Starter
Saten

Baka Tenshi wrote:

Finally you finished it! :) So, lemme see if I can find out something or not...

01:31:103 (1) - imo NC is not needed, the note before this is already an NC. I have to keep it for consistency
01:56:041 (3,5) - imo why not make these 2 NC's like some other patterns? yeah, fixed
03:33:166 (3,5) - Same with ^. fixed
02:59:791 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Just because the guitar notes here are out of time, you make this 1/3? it's more to the 1/3 side than 1/2. And 1/2 is what I commonly use in the difficulty

I don't know what will people's reaction be if they play this in Tag Coop, this is 320 BPM and is intense...If my attempt to mod was a bad attempt, sorry. But I had to mention that last issue because the guitar notes are 1/2 and you can't make it 1/3 just because the notes are out of time... Lesjuh and Jenny mapped DragonForce songs with 1/4 guitar notes out of time, and they still made it 1/4 because it's 1/4. So why not make the circles 1/2 if the guitar notes are 1/2? The main beat that I use is 1/2, and that part was kinda unique and I used 1/3
Thanks for checking~
Rizumu Tenshi

Saten wrote:

Baka Tenshi wrote:

Finally you finished it! :) So, lemme see if I can find out something or not...

01:31:103 (1) - imo NC is not needed, the note before this is already an NC. I have to keep it for consistency
01:56:041 (3,5) - imo why not make these 2 NC's like some other patterns? yeah, fixed
03:33:166 (3,5) - Same with ^. fixed
02:59:791 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Just because the guitar notes here are out of time, you make this 1/3? it's more to the 1/3 side than 1/2. And 1/2 is what I commonly use in the difficulty

I don't know what will people's reaction be if they play this in Tag Coop, this is 320 BPM and is intense...If my attempt to mod was a bad attempt, sorry. But I had to mention that last issue because the guitar notes are 1/2 and you can't make it 1/3 just because the notes are out of time... Lesjuh and Jenny mapped DragonForce songs with 1/4 guitar notes out of time, and they still made it 1/4 because it's 1/4. So why not make the circles 1/2 if the guitar notes are 1/2? The main beat that I use is 1/2, and that part was kinda unique and I used 1/3
Thanks for checking~
Anytime, mate~ :)
wendao
1365 x 768 D:
Jenny
Needs AR9.4/9.6 - doable.
AR10 is shit to alternate.
Rizumu Tenshi

Jenny wrote:

Needs AR9.4/9.6 - doable.
AR10 is shit to alternate.
But we can't select AR9.4 or AR9.6 because jesus1412 tried it with his Deathstream Compilation and the AR was broken, and this is 320 BPM, so AR10 is the only way and I myself can play the map well with this AR. You gotta think again.
Oh, Saten, here's a star from me :) And this map needs more attention, it feels like it's ignored!
[Yue]
Saten-Sama /o/

Nice map :3

Star!
Topic Starter
Saten
Thanks for all support :oops:
I'll be home next week and everything will be back to normal :3

Harez wrote:

1365 x 768 D:
Widescreen SB

Jenny wrote:

Needs AR9.4/9.6 - doable.
AR10 is shit to alternate.
10 is best for this
Rizumu Tenshi

Saten wrote:

Widescreen SB
Why isn't it 1366x768? I may want to use one as the main menu BG (if I get supporter again) :(
Also why am I the only one who modded--is this map perfect?
Aqo

Baka Tenshi wrote:

Also why am I the only one who modded - is this map perfect?
That's the problem with Saten maps :/ they're too perfect, can't mod anything. No way to give star ;_;

ranking system is silly and makes no sense.
Cristian

Saten wrote:

Thanks for all support :oops:
I'll be home next week and everything will be back to normal :3

Harez wrote:

1365 x 768 D:
Widescreen SB
Topic Starter
Saten
it does not apply to the new feature btw. I made it before that
buny
not single tap friendly
Rizumu Tenshi

buny wrote:

not single tap friendly
Yeah, jesus1412 couldn't singletap it well
Video

Just in case you want to watch.
SteRRuM
eazy, good map!!
Rizumu Tenshi
Conpendi is finished... Hmmm... *looks at Conpendi* Wow, that diff is weird...
btw, where's Ono's Taiko Oni? OnosakiHito won't map a Taiko diff?
And one last thing. In The Dark World's Lament, disabling the storyboard disables the BG, thus you'll see that black playfield...
Topic Starter
Saten

Baka Tenshi wrote:

And one last thing. In The Dark World's Lament, disabling the storyboard disables the BG, thus you'll see that black playfield...
Basically this http://osu.ppy.sh/wiki/SB_Load
OnosakiHito

Baka Tenshi wrote:

btw, where's Ono's Taiko Oni? OnosakiHito won't map a Taiko diff?
Sakrileg! Where did you even got this idea?!

Oni and Muzukashii finished, both got different BG's: http://puu.sh/23F03

I didn't added myself to the tags.
Rizumu Tenshi

OnosakiHito wrote:

Baka Tenshi wrote:

btw, where's Ono's Taiko Oni? OnosakiHito won't map a Taiko diff?
Sakrileg! Where did you even got this idea?!
I lol'd

OnosakiHito wrote:

Ready for action?!
This is what made me think you're making Taiko diffs. Answer was easy.

Saten wrote:

Baka Tenshi wrote:

And one last thing. In The Dark World's Lament, disabling the storyboard disables the BG, thus you'll see that black playfield...
Basically this http://osu.ppy.sh/wiki/SB_Load
Took a look at that just now, and now I get why the BG becomes black when you disable the SB... Thanks for the link! :)
Derekku
I'm not sure what's going on here
Birdy
Cool heart.
Stefan
Derekku :O
Darksonic
Iconed.
Silverboxer
Bass
hi
Topic Starter
Saten
!
Cyclohexane
/!\
Nyquill
greatest rank
BeatofIke
Congrats for Rank :3
haxsu
WUT
Mismagius
you're just jelly because my shit insane map got ranked first
Topic Starter
Saten
It was fun while it lasted lel
Luna-
huehue


it's a shame, I love this map u.u
Andrea
Move this back to Pending.
Jordan
I hoped this wasn't part of the april fools :c
Rizumu Tenshi

Jordan wrote:

I hoped this wasn't part of the april fools :c
It is an April Fools prank, look now, pending and graveyarded again
Oh, I MISSED IT?!?! Oh crap dat school, I miss almost 86% of the good stuff just because of school, including this map's approval... I'm just so unlucky :cry:
Kyubey
wow it's finally revived *w*
[ Riki-dere ]


Sadly, does someway not work for me :(
Topic Starter
Saten
Yeah, I updated it when the BSS had some trouble

(should be fixed now)
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