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CooRie - Usotsuki (TV Size)

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Topic Starter
DakeDekaane
Reply to Hinsvar's mod

Hinsvar wrote:

Yo, second mod.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>General
  1. 01:19:141 - I think you should end the kiai time here.../*Nice one, applied


>Easy
  1. 00:06:835 (1) - Remove the NC? It's so jarring to see a 1-object combo (00:05:297 (1)) here, for me... /*Both are different phrases, it would look weird in the same combo.
  2. 00:11:066 (5) - Add whistle? A combination of whistle and clap works good here, IMO. /*It's not my style to put 2 hitsounds in the same object
  3. 00:15:681 - ^ /*Prefered the whistle in the next note.
  4. 00:16:066 - If you follow the suggestion above, remove the whistle here. /*^
  5. 00:31:483 - ^ /*It's not my style to put 2 hitsounds in the same object
  6. 00:32:252 (3) - Add clap? /*Doesn't sound good to me, as I'm following vocals here
  7. 00:35:329 - ^ /*^
  8. 00:37:252 (1) - Remove NC? /*This doesn't fit with the vocals.
  9. 00:37:637 (2) - Add NC? /*^
  10. 00:42:252 - Add clap? /*Too soft here for a clap
  11. 00:44:175 - Add whistle? /*The vocals aren't too strong as in the other whistle.
  12. 00:47:235 - ^ /*^
  13. 00:49:927 - ^ /*It's not my style to put 2 hitsounds in the same object
  14. 00:51:466 - ^ /*^
  15. 00:56:851 (4) - ^ /*^
  16. 00:57:620 (1) - Remove NC? /*A single phrase, that doesn't come along with previous combo or next combo, so I left alone
  17. 01:20:295 - Add clap? /*Sounds terrible imo.
    (I'm tired of modding the hitsounds and NC stuff, so if you apply them, do them on the other diffs.)/*Good thing I always keep consistency in hitsounds in my maps


>Normal
  1. 01:04:898 (4) - ^ /*I already have a better whistle in 01:05:090 (5)
>Hard
  1. 00:31:483 (1,2,3,4,5) - Hmm... I think this pattern can be pretty confusing for players. Making a triangle like this should do, IMO./*It's a slow song, I think it's not too confusing, as this is a Hard (And also I like this kind of patterns >.>)
Well, that's it. Will get on the third in a few hours.

Good luck on the way 8-)

All not quoted was fixed (mostly the adding of whistles, solving some doubts I had about putting or not).

Thank you very much for modding, wait for my mod back in some hours, when I get my PC back (now I'm in a one not-good for playing).
Pereira006
Hi !! sorry later !!

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if without " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

[General]

  1. Kiai times is Inconsistency only for easy at 01:19:136 should be consistency another diff's (Normal and hard) is 01:19:141
  2. Red Timing is Inconsistency only for easy at 01:16:065, BPM of 78.150 should be consistency another diff's (Normal and hard) is 01:16:065, BPM of 78.000 when fix don't forget resnap all notes
  3. 00:46:868 (T) - The timing green why is same place with timing red ? because the custom hitsound is same and volume is different (volume 45% is better) so the timing green need remove for all diff as is nothing and red stay
  4. The grey combo is not fit this song and bad when test play imo better change to pink or brown or white this is fit for song IMO
[Easy]

Snapping:

I use aibat, lot unsnapping

  1. 00:46:483 (1) - Unsnapped slider (end)
  2. 01:16:834 (1) - Unsnapped slider (start)
  3. 01:17:603 (2) - Unsnapped slider (start)
  4. 01:19:911 (3) - Unsnapped slider (start)
  5. 01:19:911 (3) - Unsnapped slider (end)
  6. 01:20:680 (1) - Unsnapped spinner (start)
  7. 01:20:680 (1) - Unsnapped spinner (end)
Need resnapp all notes

Hitsound:

  1. 00:05:297 (1) - should be add whistle in end slider i feel the melody is very strong that will be fit, the melody is really same 00:12:220 (1) that fit lot imo
  2. 01:10:656 (1) - missing change the sampleset Auto to Normal in start slider if you keep it consistency
  3. 01:11:807 (2) - remove whistle in end slider, don't sense also missing change the sampleset Auto to Normal if you keep it consistency
stuff cool

Gameplay:

  1. 00:28:791 (6) - don't fit follow piano, better do it slider repeat like this http://puu.sh/1KzSz because, the slider long don't fit piano as is random that not fit, so better add slider repeat that will fit with piano a lot IMO also if you fix this need add whistle in repeat slider is really good
  2. 00:34:945 (2) - do CTRL+ H and fix spacing like this http://puu.sh/1KA04 this is good to flow and gameplay when i test play
  3. 01:21:823 at 01:25:278 (T) - all timing need resnapp
stuff cool

[Normal]

Hitsound:

  1. 00:05:297 (1) - is same happened at easy at 00:05:297 (1) also missing add whistle in start slider look diff easy have it
  2. 00:28:791 (4) - need add whistle in repeat slider is really good to listen and fit lot
  3. 00:30:329 (5) - add whistle in end slider is fit with piano IMO
  4. 01:11:807 (1) - forget change the sampleset Auto to Normal in end slider if you keep it consistency
  5. 01:13:727 (4) - again forget change the sampleset Auto to Normal in start slider if you keep it consistency
  6. 01:17:603 (2) - again forget change the sampleset Auto to Normal in end slider if you keep it consistency
stuff cool

gameplay:

  1. 00:21:099 (1) - This don't fit new combo becayse lyrics or something still continue, just remove new combo that fit lot because lyricis or something is still continue
  2. 00:24:560 (1) - not fit follow lyrics try externd at 00:25:137 like this http://puu.sh/1KAwd this will be fit lot to follow with lyrics if you don't like my suggestion try remap this part you owm IMO
  3. 00:46:099 (1) - remove new combo and at 00:46:483 (2) - put new combo is sense lot because the lyricis is change here like you did at 00:33:791 (5,1)
stuff cool

[Hard]

Hitsound:

  1. 00:05:297 (1) - is same happened at easy and normal at 00:05:297 (1) also missing add whistle in start slider look diff easy have it
  2. 00:28:791 (4) - need add whistle in end slider is really good to listen and fit lot (same happened normal)
  3. 00:30:329 (5) - add whistle in repeat slider is fit with piano (same happened normal
  4. 01:13:727 (3) - missing change the sampleset Auto to Normal if you keep it consistency
stuff cool

Gameplay:

  1. 00:19:945 (4) - why no try same shape with 00:20:714 (2)? will be good for gameplay imo also if you fix this be carefully spacing
  2. 00:26:868 (3) - need grid 2 down to better align with 00:26:099 (1)
  3. 00:31:483 (1,2,3,4) - this is confuse for gameplay when i test play try more easier IMO
  4. 00:46:851 (3) - this need grid 1 right to perfect align with 00:48:004 (5)
stuff cool
[]
The gameplay is really good, but you better recheck hitsound for all diff's because i can see you lot missing and inconsistency
that all i think pleasse some mod you can't understand because my eng is suck so pleasse ask me in-game i will try explain better
Sorry later ! and Good luck ! and bye bye!
Topic Starter
DakeDekaane
Reply to Pereira006's mod /o/

Pereira006 wrote:

Hi !! sorry later !!

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if without " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

[General]

  1. Kiai times is Inconsistency only for easy at 01:19:136 should be consistency another diff's (Normal and hard) is 01:19:141
  2. Red Timing is Inconsistency only for easy at 01:16:065, BPM of 78.150 should be consistency another diff's (Normal and hard) is 01:16:065, BPM of 78.000 when fix don't forget resnap all notes
  3. 00:46:868 (T) - The timing green why is same place with timing red ? because the custom hitsound is same and volume is different (volume 45% is better) so the timing green need remove for all diff as is nothing and red stay
    /*orz timing points fixed.
  4. The grey combo is not fit this song and bad when test play imo better change to pink or brown or white this is fit for song IMO /*Brown taken
/*Brown taken

[Easy]

Snapping:

I use aibat, lot unsnapping

/*I'll check carefully all of these~

Need resnapp all notes

Hitsound:

All applied.

stuff cool

Gameplay:

  1. 00:34:945 (2) - do CTRL+ H and fix spacing like this http://puu.sh/1KA04 this is good to flow and gameplay when i test play/*Made it a straight slider, in the same direction you point, leads better to the next note imo.
Everything else applied.

stuff cool

[Normal]

Hitsound:

All applied.

stuff cool

gameplay:

  1. 00:21:099 (1) - This don't fit new combo becayse lyrics or something still continue, just remove new combo that fit lot because lyricis or something is still continue /*Done
  2. 00:24:560 (1) - not fit follow lyrics try externd at 00:25:137 like this http://puu.sh/1KAwd this will be fit lot to follow with lyrics if you don't like my suggestion try remap this part you owm IMO /*The sylable is in in 00:24:752, it's fine what I have.
  3. 00:46:099 (1) - remove new combo and at 00:46:483 (2) - put new combo is sense lot because the lyricis is change here like you did at 00:33:791 (5,1) /*Oops, done
stuff cool

[Hard]

Hitsound:

All applied.

stuff cool

Gameplay:

  1. 00:19:945 (4) - why no try same shape with 00:20:714 (2)? will be good for gameplay imo also if you fix this be carefully spacing /*Done
  2. 00:26:868 (3) - need grid 2 down to better align with 00:26:099 (1) /*Thanks but I didn't look for alignment here.
  3. 00:31:483 (1,2,3,4) - this is confuse for gameplay when i test play try more easier IMO /*But it's Hard~ :( and a slow song~
  4. 00:46:851 (3) - this need grid 1 right to perfect align with 00:48:004 (5) /*Done
stuff cool
[]
The gameplay is really good, but you better recheck hitsound for all diff's because i can see you lot missing and inconsistency
that all i think pleasse some mod you can't understand because my eng is suck so pleasse ask me in-game i will try explain better
Sorry later ! and Good luck ! and bye bye!

Thanks for modding, I'll be carefully checking hitsounding and snapping after replying this /o/
Loooctav
Hi!
[General]
Offset -682

[Easy]
Beat Snap Divisor 1/4
00:11:048 (5,1) Delete
00:10:279 Insert Break Time
00:17:267 (8) Delete
00:16:498 Insert Break Time
00:23:406 (5,1) Delete
00:22:637 Insert Brak Time

[Normal]
Hp Drain 5
OD 6

[Hard]
AR 8
OD 8

You have many mistakes, very good map, Congratulations, I hope you do well
Good Luck!
Topic Starter
DakeDekaane
Reply to ThoomyyxD's mod

ThoomyyxD wrote:

Hi!
[General]
Offset -682 /*My offset is correct, this sounds quite off

[Easy]
Beat Snap Divisor 1/4
00:11:048 (5,1) Delete
00:10:279 Insert Break Time
00:17:267 (8) Delete
00:16:498 Insert Break Time
00:23:406 (5,1) Delete
00:22:637 Insert Brak Time
/*I don't like short breaks like that in an Easy, it's a bit stressing for beginners watch those popping arrows after relaxing their hand due to the break.

[Normal]
Hp Drain 5 /*I'll left HP Drain 4, 5 seems to drain quite fast for the pace of the song.
OD 6 /*I think it's too high for a Normal

[Hard]
AR 8 /*The song is slow and calm, AR8 will disrupt this with the notes appearing quickly
OD 8 /*This is Hard, OD 8 is too high for it

You have many mistakes, very good map, Congratulations, I hope you do well
Good Luck!


/*Don't worry, I'll mod yours as soon as possible
Gero
School Days OMG *O*! *¬*

Apenas me di cuenta que hablas español XD AJAJAJAJA hubiera echo el mod en español jajaja :3

Hi Hi, :3/ My Mod Of Your Request From My Queue

[Easy]

00:17:267 (7) - check the distance snap :)
00:46:483 (1) - ^
00:51:466 (2,3) - would recommend moving the slider to the end of X: 224 Y: 180 To form a perfect triangle

[Normal]

Good Diff *O*

[Hard]

00:43:406 (6) - move the circle to x: 272 Y: 192 To make a perfect hexagon :3

Nice Map :'3 I love The Song X'D
Good Luck With The Map ;)
Topic Starter
DakeDekaane

Gero wrote:

School Days OMG *O*! *¬*

Apenas me di cuenta que hablas español XD AJAJAJAJA hubiera echo el mod en español jajaja :3

Hi Hi, :3/ My Mod Of Your Request From My Queue

[Easy]

00:17:267 (7) - check the distance snap :) /*Oops, I thought it would be in a weird place but don't, done~.
00:46:483 (1) - ^ /*I want to keep 00:44:176 (2) and 00:47:252 (2) mirrored, so no change here.
00:51:466 (2,3) - would recommend moving the slider to the end of X: 224 Y: 180 To form a perfect triangle /*Moved 00:51:466 (2) instead, suggesting to change the form of my heart slider was brave >.>

[Normal]

Good Diff *O* /*Thanks :3

[Hard]

00:43:406 (6) - move the circle to x: 272 Y: 192 To make a perfect hexagon :3 /*It was perfect, I wonder what happened, thanks for notice.

Nice Map :'3 I love The Song X'D
Good Luck With The Map ;) /*Thanks
Thanks again for modding /o/
NewRulerNA
hi
my error check here. this map had some unrankable stuff. You must change these.

[General]
  1. "normal-sliderslide.wav" and "normal-slidertick.wav" are both the silent. You must delete one

    Ranking Criteria wrote:

    Hitsounds from notes and sliders must be audible. These provide feedback for the player, and having them silent in a rhythm game doesn't make much sense. If you don't like the default sounds, then find replacements rather than silencing notes. You can use hitsounds from the Custom Hitsound Library or easily find others online. Lowering the volume of a few notes to provide a dampened effect is usually fine, but complete silence is always unacceptable. The end of a spinner (or even the entire spinner) the sliding sound of a slider, and the end of a slider can be silent, but only do it if it makes sense. Finally, you cannot silence both slider ticks and slider slides together.
[Easy]
  1. 00:56:851 (4) - unsnaped note
  2. 00:57:620 (1) - ^
gl
Topic Starter
DakeDekaane
^
D:
Deleted the blank slidertick and snapped notes, thank you very much
BounceBabe
Hi from the Queue!

Easy
00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition
00:11:066 (5) - Might cause a miss since its not common to put a single circle on a red tick when so much space, move it to the preview white tick and add another circle on 00:11:451 - , but if you really want keep it
00:59:140 (1) - Remove NC

Normal

00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition
00:59:140 (1) - Remove NC

Hard


00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition
00:12:220 - Add a circle for Piano

Good luck
Topic Starter
DakeDekaane

BounceBabe wrote:

Hi from the Queue! /*Hi /o/

Easy
00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition /*Flipped 00:00:682 (1,2,3), and made a repeat for the next slider, moving it here.
00:11:066 (5) - Might cause a miss since its not common to put a single circle on a red tick when so much space, move it to the preview white tick and add another circle on 00:11:451 - , but if you really want keep it /*Added a 1/2 beat slider instead, adding that the piano sounds great and there should be something there.
00:59:140 (1) - Remove NC /*I'd say no, but after months of this I finally realized that, done.

Normal
/*All done here.

Hard

00:04:528 - Add a circle and then remove the NC on next slider, to make a better transition /*Done.
00:12:220 - Add a circle for Piano /*Originally there was a circle for piano there, but then removed it because it doesn't play good as I'm following vocals most of the time.

Good luck
Thanks for modding /o/
BounceBabe
Answer to you PM; you receive a recheck from me once you PM and then i put you on his list, thats how the Queue works. I put you on the list anyway, should be fine.
Leorda
I remember this map before....

[General]
* About your custom soft-finish, I prefer the default one rather than the current one. Because the sound is doesn't fit to the song.... Well, it's up to you then....

* According to this page, replace the title to "ウソツキ (TV Size)" and the Romanised Title should "Usotsuki (TV Size)"


[Easy]
00:32:637 (4) - Move 1 grid up to make the spacing looks consistent (nazi)
00:37:637 (2) - Move 1 grid down to make the spacing looks consistent (nazi)
00:53:004 (3) - New combo for your combo pattern?
00:57:618 (1,2) - Swap new combo?
01:06:433 (1) - Why normal-sampleset in tail slider? It breaks your hitsound pattern


[Normal]
00:46:099 (5) - Add finish and remove finish at the next object
00:49:158 (5) - ^
00:56:849 (3) - Finish here doesn't fit, IMO


[Hard]
00:55:503 (4) - Putting finish here is doesn't fit....
01:07:969 (4) - New combo for your combo pattern?


Well, good luck then~
Kuroneko-sHerald

DakeDekaane wrote:

Kuroneko-sHerald wrote:

I really can't find anything to mod :?

No video? I can provide you one if you want ;)
If you can, that would be nice x3
Sorry, I totally forgot about this :?

Video

See if the video is ok, otherwise I'll find another one.
Topic Starter
DakeDekaane

Leorda wrote:

I remember this map before.... /*o3o

[General]
* About your custom soft-finish, I prefer the default one rather than the current one. Because the sound is doesn't fit to the song.... Well, it's up to you then.... /*You're right, deleted the custom

* According to this page, replace the title to "ウソツキ (TV Size)" and the Romanised Title should "Usotsuki (TV Size)" /*Thanks >_< done


[Easy]
00:32:637 (4) - Move 1 grid up to make the spacing looks consistent (nazi) /*Done
00:37:637 (2) - Move 1 grid down to make the spacing looks consistent (nazi) /*Done
00:53:004 (3) - New combo for your combo pattern? /*Done
00:57:618 (1,2) - Swap new combo? /*They are in the same phrase, swapping would look weird.
01:06:433 (1) - Why normal-sampleset in tail slider? It breaks your hitsound pattern /*Changed for soft whistle


[Normal]
00:46:099 (5) - Add finish and remove finish at the next object /*I'm using the very low volume finishes here due to emphasis in vocals, and if I put finish in (5) It would be too noisy
00:49:158 (5) - ^ /*^
00:56:849 (3) - Finish here doesn't fit, IMO /*Put Normal hit


[Hard]
00:55:503 (4) - Putting finish here is doesn't fit.... /*Put Normal hit
01:07:969 (4) - New combo for your combo pattern? /*Done


Well, good luck then~
Thanks /o/

Kuroneko-sHerald wrote:

See if the video is ok, otherwise I'll find another one.
I'll be testing before uploading with it, thanks /o/
Edit: Found a creditless video, uploaded with that, thanks anyways.
indyinyou
hi

[Hard]

01:00:483 : try this slider end at 01:00:867 and add note 01:01:059 / 01:01:443

they're just suggestions

so sry for shot mod :(
Topic Starter
DakeDekaane
^Not bad, it gives variety to the diff, change applied, thanks /o/
Irreversible
Here I am *poof*
I finally mod your map..
magic o.o
BONUS QUEUE WINNER YEAHHHH


[Easy]
00:25:329 (2,3,4,5) - The flow.. e.e stop using such things D:
00:32:637 (4) - add a clap
00:41:483 (1) - ^
00:53:004 (1) - this heart looks so much better than mine on my map @@ xDDD
I would keep the claps on the kiai time o,o

Note: Like the map, except this at 00:25:329 (change it? :D )

[Normal]

00:03:758 (3,1) - Is this supposed to be not straight?
00:16:883 (1) - Clap?
00:30:329 (5) - ^
00:32:637 (4) - Add a clap here, but it's not neccesary
00:35:714 (4) - ^
00:44:945 (4) - ^
00:48:022 (4) - ^
00:52:811 (2) - *Q*

Note: Nice work! :D

[Hard]

00:09:528 (1,2,3) - :/.. i would replace the slider through circles. http://puu.sh/1XTLK
00:45:714 (4,5) - Add a circle with clap.
01:11:232 (4) - Add a circle

Note: I really like the Kiai time, especially the beginning.

[Dekaane]

This is the best map of your mapset, really like it! nothing to say here :)


Take this star, it'll help you to get it ranked, my friend~ o/* (dem fail)
Topic Starter
DakeDekaane
Irre's mod :3

Irreversible wrote:

Here I am *poof*
I finally mod your map..
magic o.o
BONUS QUEUE WINNER YEAHHHH


[Easy]
00:25:329 (2,3,4,5) - The flow.. e.e stop using such things D: /*But I like :c, did something here, not a big change, but it's better
00:32:637 (4) - add a clap /*I only use claps when the whistles are very soft to fit, otherwise it sounds loudish
00:41:483 (1) - ^ /*^
00:53:004 (1) - this heart looks so much better than mine on my map @@ xDDD /*I could make one for you :3
I would keep the claps on the kiai time o,o

Note: Like the map, except this at 00:25:329 (change it? :D )

[Normal]

00:03:758 (3,1) - Is this supposed to be not straight? /*Oh you noticed, fixed.
00:16:883 (1) - Clap? /*It sounds bad along with the piano in the music :c
00:30:329 (5) - ^ /*Sounds better, done
00:32:637 (4) - Add a clap here, but it's not neccesary /*Sounds better the whistle, same reasons as in Easy
00:35:714 (4) - ^ /*^
00:44:945 (4) - ^ /*^
00:48:022 (4) - ^ /*^
00:52:811 (2) - *Q* /*:3

Note: Nice work! :D /*Thanks~

[Hard]

00:09:528 (1,2,3) - :/.. i would replace the slider through circles. http://puu.sh/1XTLK /*I'm following vocals there :c
00:45:714 (4,5) - Add a circle with clap. /*Added only a circle, the clap sounds weird
01:11:232 (4) - Add a circle /*Done

Note: I really like the Kiai time, especially the beginning.

[Dekaane]

This is the best map of your mapset, really like it! nothing to say here :)


Take this star, it'll help you to get it ranked, my friend~ o/* (dem fail) /*Thanks >_<

Thanks for modding, I improved some things more :3
BounceBabe
Hi, more advising for you!

Hard

00:01:066 (2,3) - Why do you have a spacing change already at the start? Make normal spacing
00:19:176 (1,2,3) - Dont think this rythm suits very good, the 2nd circle is too much others are fine
00:30:329 (1) - NC needed? Its too much and combo spamming as well
01:07:969 (1) - I would advise you to remove NC but infact it is ok but the following combo is too spammy now, 01:09:504 (1) - remove this NC

Insane

00:01:835 (4,5) - Look at this spacing, and then look at this one 00:02:989 (3,4,5) - , the spacing is the same, but the playment isnt. You should either make the spacing so it is normal or just make also another jump at 00:02:989 (3,4,5) - to match the other spacing better. It not good to have such spacing here, the player actually expects another jump at the 3 to 4 to 5
00:05:297 (1) - NC needed? I think this is unnecessary
00:07:412 (4,4) - Same as 00:01:835
00:19:368 (2) - Same as Hard, i think this circle doesnt suit the rythm good
00:28:406 (1,2,3,4) - You kept the spacing consistent on 1,2,3 but not from 3 to 4, and its still the same playment timeline wise, you should make it normal, the spacing
00:31:868 (2,3) - Spacing, move the (3) so the spacing is normal and you also can keep the triangle pattern when you make normal spacing
00:44:945 (3,4) - Look at the spacing here and then here 00:48:022 (5,6) - , its the same as above, you should make the spacing so it fits the other antijump, so it doesnt break your actual spacing

00:56:849 (1,2) - Reverse NC, (1) is still part of previous pattern and should be part of it
01:07:969 (1) - Like on Hard
01:10:656 (2,3) - The previous antijump from 1 to 2 was fine, but this one is so forced and doesnt fit anymore, patternwise and musicwise


Yes, thats it
shARPII
Heyo from my Queue!
A lot of things are just suggestions, your map looks pretty good so please remember that :p

[Easy]
  1. 00:37:252 (2) I think this NC is not good. The better option (for me) is to put NC on 00:36:868 (3)
  2. 01:14:495 (1,2) You were following the singer, why did you stop? :( Try this : http://puu.sh/20mtY (finish on (3))
  3. 01:16:834 (1,2,3) ^ http://puu.sh/20mvR
[Normal]
  1. 00:03:758 (3,1) reverse NC (moreover you put a finish on this circle so why not :p)
  2. 00:05:297 (3) distance from your previous point is x1.03 which is a bit far. Move a little bit closer (x1.01 is fine) your slider from (2) (this is a suggestion)
  3. 00:12:989 (2,1) ^ spacing
  4. 00:30:329 (5) ^ (suggestion)
  5. 00:50:696 (2) ^ spacing
  6. 01:15:646 (4) flow (moves to x:428,y:168 (distance ~x1.0)
  7. 01:19:141 (3) delete circle and put a 1/4 slider which starts at 01:18:949 (you're following the singer)
[Hard]
  1. 00:20:714 (5) It makes sense if you were following the piano but you were following the singer. Try this : http://puu.sh/20mYT
  2. 00:43:406 (6) Try to put 1/4 slider here (you can skip this one if you don't like xD but I think that this is less boring than 6 circles for a hard difficulty)
  3. 01:06:241 (6,1) reverse NC. I think this is better to put NC here because you've done this thing just before 01:02:978 (5,1) even if I agree that she doesn't sing at this moment. As you want here, that's optionnal ^^
  4. 01:17:988 (6) If you don't want to be a boring stream and following strings, put a 1/4 slider instead of this circle
[Dekaane]
  1. 00:05:297 (1) remove NC
  2. 00:29:560 (4) keep the same spacing than 00:28:406 (1,2,3)
  3. 01:10:848 (3,4) not funny at all ^^ try something like this instead : http://puu.sh/20nQq

That's all for me! You've done a great job ^^
Good luck for the next :)
Topic Starter
DakeDekaane
BounceBabe

BounceBabe wrote:

Hi, more advising for you!

Hard

00:01:066 (2,3) - Why do you have a spacing change already at the start? Make normal spacing /*Done, also remapped a bit here.
00:19:176 (1,2,3) - Dont think this rythm suits very good, the 2nd circle is too much others are fine /*Good, done
00:30:329 (1) - NC needed? Its too much and combo spamming as well /*This object follows the guitar, I want to keep 1 combo per instrument/change/phrase
01:07:969 (1) - I would advise you to remove NC but infact it is ok but the following combo is too spammy now, 01:09:504 (1) - remove this NC /*Done.

Insane

00:01:835 (4,5) - Look at this spacing, and then look at this one 00:02:989 (3,4,5) - , the spacing is the same, but the playment isnt. You should either make the spacing so it is normal or just make also another jump at 00:02:989 (3,4,5) - to match the other spacing better. It not good to have such spacing here, the player actually expects another jump at the 3 to 4 to 5 /*Made 00:02:989 (3,4,5) jumpy
00:05:297 (1) - NC needed? I think this is unnecessary /*Oops, I forgot that, thanks
00:07:412 (4,4) - Same as 00:01:835 /*Fixed
00:19:368 (2) - Same as Hard, i think this circle doesnt suit the rythm good /*Done.
00:28:406 (1,2,3,4) - You kept the spacing consistent on 1,2,3 but not from 3 to 4, and its still the same playment timeline wise, you should make it normal, the spacing /*Fixed.
00:31:868 (2,3) - Spacing, move the (3) so the spacing is normal and you also can keep the triangle pattern when you make normal spacing /*I have to disagree here, I decided to play a bit with spacing to not make a lineal pattern, or maybe I can't figure how to make a triangle pattern with normal spacing orz.
00:44:945 (3,4) - Look at the spacing here and then here 00:48:022 (5,6) - , its the same as above, you should make the spacing so it fits the other antijump, so it doesnt break your actual spacing [/color] /*Fixed, why my laziness is always noted ;-;
00:56:849 (1,2) - Reverse NC, (1) is still part of previous pattern and should be part of it /*Put the NC in 00:57:618 (1), matching with downbeat.
01:07:969 (1) - Like on Hard /*Done
01:10:656 (2,3) - The previous antijump from 1 to 2 was fine, but this one is so forced and doesnt fit anymore, patternwise and musicwise[/color]

Yes, thats it

Thanks again, really helpful

shARPII

shARPII wrote:

Heyo from my Queue!
A lot of things are just suggestions, your map looks pretty good so please remember that :p

[Easy]
  1. 00:37:252 (2) I think this NC is not good. The better option (for me) is to put NC on 00:36:868 (3) /*This object follows the guitar, I want to keep 1 combo per instrument/change/phrase
  2. 01:14:495 (1,2) You were following the singer, why did you stop? :( Try this : http://puu.sh/20mtY (finish on (3)) /*I want to mantain the very strong emphasis in 01:15:646, putting objects immediately would kill this imo.
  3. 01:16:834 (1,2,3) ^ http://puu.sh/20mvR /*Did something else here


[Normal]
  1. 00:03:758 (3,1) reverse NC (moreover you put a finish on this circle so why not :p) /*Done
  2. 00:05:297 (3) distance from your previous point is x1.03 which is a bit far. Move a little bit closer (x1.01 is fine) your slider from (2) (this is a suggestion)/*You nazi >->, done
  3. 00:12:989 (2,1) ^ spacing /*Done
  4. 00:30:329 (5) ^ (suggestion) /*Done
  5. 00:50:696 (2) ^ spacing /*Done
  6. 01:15:646 (4) flow (moves to x:428,y:168 (distance ~x1.0) /*That would kill my nice curve
  7. 01:19:141 (3) delete circle and put a 1/4 slider which starts at 01:18:949 (you're following the singer) /*Yeah, I'm following vocals there, but, it will sound a bit off if I do that
[Hard]
  1. 00:20:714 (5) It makes sense if you were following the piano but you were following the singer. Try this : http://puu.sh/20mYT /*Put the NC, I'm following the piano there.
  2. 00:43:406 (6) Try to put 1/4 slider here (you can skip this one if you don't like xD but I think that this is less boring than 6 circles for a hard difficulty) /*That would be overmapping, and I really hate overmapping.
  3. 01:06:241 (6,1) reverse NC. I think this is better to put NC here because you've done this thing just before 01:02:978 (5,1) even if I agree that she doesn't sing at this moment. As you want here, that's optionnal ^^ /*I did that in 01:02:978 (5,1) because the phrase began there, and that doesn't happen here.
  4. 01:17:988 (6) If you don't want to be a boring stream and following strings, put a 1/4 slider instead of this circle /*Nice one, done.
[Dekaane]
  1. 00:05:297 (1) remove NC /*Done
  2. 00:29:560 (4) keep the same spacing than 00:28:406 (1,2,3) /*Done
  3. 01:10:848 (3,4) not funny at all ^^ try something like this instead : http://puu.sh/20nQq /*I love it, done.

That's all for me! You've done a great job ^^
Good luck for the next :)

Thanks for modding, I really loved that suggestion in Dekaane diff
Natsu
Hola :3

Easy:

01:05:282 (6) - Porque no lo haces mejor de forma curva? en mi opinion se ve mejor:

01:10:656 (1) - giralo verticalmente sigue mejor el flow :3

Hard:

00:12:220 agrega un circulo escucha la cancion al 25% y sabras porque te digo :3
00:16:066 (1) - ese circle deberia estar aqui 00:16:114 donde tenes la linea roja :l
00:55:503 movelo a otro lado sinceramente muy confuso queda abajo del slider de corazon o.O
01:07:777 agrega un circle escucha la cancion al 25% para que estes mas seguro

Insane:

00:51:081 (5,1) - stack perfect :l
01:10:272 (1,2,3,4) - esta parte no se ve nada bien porque no intentas algo asi:
Topic Starter
DakeDekaane
Natsu

Natsu wrote:

Hola :3

Easy:

/*Todo cambiado aqui

Hard:

00:12:220 agrega un circulo escucha la cancion al 25% y sabras porque te digo :3 /*A insistencia de varios pidiendo algo aqui, agrego no un circulo pero si un slider.
00:16:066 (1) - ese circle deberia estar aqui 00:16:114 donde tenes la linea roja :l /*Cierto, arreglado
00:55:503 movelo a otro lado sinceramente muy confuso queda abajo del slider de corazon o.O /*Poniendolo en otro lugar romperia el flujo o daria lugar a un jump que quedaria fuera de lugar ya que esta dificultad no tiene alguno
01:07:777 agrega un circle escucha la cancion al 25% para que estes mas seguro /*No escucho nada q_q ademas estoy siguiendo las voces ahi~

Insane:

00:51:081 (5,1) - stack perfect :l /*Arreglado
01:10:272 (1,2,3,4) - esta parte no se ve nada bien porque no intentas algo asi: /*Al final termine poniendo una repeticion al slider (3), un jump aqui termino por no gustarme como se juega

Gracias por el mod :3
Natteke
[Dekaane]

01:11:424 (4) - Could add a new combo here and remove it from the next note
00:18:421 (1,2,1) - really weird spacing between (1) and (2) 0_0
00:44:945 (3) - move this one grid to the left? (grid level 4)
00:48:022 (5) - same with this, except move it to the right \:D/
00:52:811 (3) - it's closer to (4) but farther from (2), try spacing it evenly!

Pretty good map, I like.

[Hard]

00:28:406 (1) - add new combo here and remove from 00:30:329 (1) -
01:11:424 (5) - NC here and remove from 01:12:575 (1) - :D

Nothing much here, but I feel you can do better

[Easy]

00:56:849 (4) - you can add a new combo and remove it from the next slider and add one here 00:59:140 (2) - for EPICNESS

Err that's it, the map is pretty good and I think it's been modded way too much, go for the rank. Good luck!
Topic Starter
DakeDekaane
Natteke

Natteke wrote:

[Dekaane]

01:11:424 (4) - Could add a new combo here and remove it from the next note /*Done
00:18:421 (1,2,1) - really weird spacing between (1) and (2) 0_0 /*You've never seen that o3o (fixed in some way)
00:44:945 (3) - move this one grid to the left? (grid level 4) /*You nazi :v done, got your point, but I nazi your nazi and did something very similar.
00:48:022 (5) - same with this, except move it to the right \:D/ /*^
00:52:811 (3) - it's closer to (4) but farther from (2), try spacing it evenly! /*I wonder what happened there, fixed

Pretty good map, I like. /*:3

[Hard]

00:28:406 (1) - add new combo here and remove from 00:30:329 (1) - /*I can recall some people complaining about the slider being in a single combo, changed
01:11:424 (5) - NC here and remove from 01:12:575 (1) - :D /*Done

Nothing much here, but I feel you can do better /*I can think in some parts. changed a bit.

[Easy]

00:56:849 (4) - you can add a new combo and remove it from the next slider and add one here 00:59:140 (2) - for EPICNESS /*Put the NC in the slider, I had that way a time ago

Err that's it, the map is pretty good and I think it's been modded way too much, go for the rank. Good luck! /*Thanks :3

Thanks for modding, I want to get this ranked anyways, I hope it will be soon :3
Mismagius
Mod4mod!

[Easy]

  1. 00:04:528 (1) - I honestly think there's no reason for this new combo. It doesn't seem to make much difference on the song and it's weird to have a 1 note combo there..
  2. 00:12:220 (1,2)- Would be nicer if you removed the NC from (1) and added it on (2). The pattern seems to actually start on the vocals, not before.
  3. 00:23:406 (5) - It's kinda weird to have a clap here, because claps sound better on constant rhythms, and this is just the piano. A whistle would sound much better here.
  4. 00:24:560 (1,2) - Same as 00:12:220 (1,2).
  5. 00:37:252 (1,2) - Music-wise, it would make more sense to have the new combo on (2), and not on (1).
  6. 00:41:483 (1) - Same as 00:04:528 (1).
  7. 00:51:081 (1,2,3) - Pattern-wise, it feels a bit better to remove the NC from (1) and add it to the heart.
  8. 00:57:618 (1) - If you do ^, then remove this new combo.

    I really find some new combos weird, but aside from that, this difficulty has no problems.
[Normal]

  1. 00:23:406 (7) - Same as Easy difficulty.
  2. 00:25:329 (2,2) - These sliders could be made a bit prettier. You could use the new slidertype for make them a bit more circle-ish.
  3. 00:57:618 (1) - This kinda makes sense with the music, but looks really weird pattern-wise. Just noting.

    Nearly flawless difficulty. Not much to be modded here, should be ready for ranking.
[Hard]

  1. 00:05:297 (1) - This slider looks kinda bad.. Also, remove the whistle from the end, since you did that in every other difficulty.
  2. 00:16:114 (1,2,3) - You have been following the vocals for newcombos in this difficulty, so remove new combo from (1) and add it to (2), since it fits vocals.
  3. 00:23:406 (5) - Same as the other difficulties.
  4. 00:26:099 (1,2,3) - Following the new combo logic you used in this map, (3) should have NC, while (1) shouldn't.
  5. 01:03:554 (1,2) - Why is (1) new combo'd instead of (2)? >:
  6. 01:18:564 (2) - EXTREMELY nazi, but could you move this 1 grid left? The currently bad stacking there makes me shiver ): (the stream spacing shouldn't be affected, checked the distance values)

    Nice diff o3o not much to say here. It's ready for ranking, imo.
[Dekaane]

  1. 00:16:883 (2,3) - The spacing here is a bit weird, imo. You seemed to follow spacing strictly for 00:15:297 (4,5,1) so this is kinda confusing.
  2. 00:18:421 (1,2) - If you apply ^, this would play kinda cool. Dunno, just flows well :V
  3. 00:19:945 (3,1,2) - This really doesn't flow very nicely, but I dunno how to fix it so yeah D:
  4. 00:21:483 (4,1,2,3,4) - Could you put the pattern a bit closer to (4) so you have a consistent 1,50x spacing between 00:21:483 (4,1,2). The current way flows a bit badly.
  5. 00:23:406 (5) - Same as the other diffs.
  6. 00:53:003 (4) - I'd put a new combo here, but not sure >: This combo seems a bit unnecessairly long.
  7. 01:09:888 (2,2) - Maybe space these a bit farther away from the sliders? It looks a bit ugly now. 2 grids down would be fine.

    The spacing on this is a bit different, but it flows kinda nice, apart from some weird inconsistencies, it's really nice. No big problems with this diff.
Great map, good luck getting it ranked! :)
Topic Starter
DakeDekaane
Blue Dragon

Blue Dragon wrote:

Mod4mod!

[Easy]

  1. 00:04:528 (1) - I honestly think there's no reason for this new combo. It doesn't seem to make much difference on the song and it's weird to have a 1 note combo there.. /*I'll keep this combo for now, the previous follows more the piano and this, the kinda viola instrument.
  2. 00:12:220 (1,2)- Would be nicer if you removed the NC from (1) and added it on (2). The pattern seems to actually start on the vocals, not before./*Done.
  3. 00:23:406 (5) - It's kinda weird to have a clap here, because claps sound better on constant rhythms, and this is just the piano. A whistle would sound much better here. /*Done.
  4. 00:24:560 (1,2) - Same as 00:12:220 (1,2). /*Done.
  5. 00:37:252 (1,2) - Music-wise, it would make more sense to have the new combo on (2), and not on (1). /*I'll keep as I have, vocals begins in (1)
  6. 00:41:483 (1) - Same as 00:04:528 (1). /*Same reason, prev combo si for vocals, this is for the guitar
  7. 00:51:081 (1,2,3) - Pattern-wise, it feels a bit better to remove the NC from (1) and add it to the heart. /*Done.
  8. 00:57:618 (1) - If you do ^, then remove this new combo. /*Done.

    I really find some new combos weird, but aside from that, this difficulty has no problems.
[Normal]

  1. 00:23:406 (7) - Same as Easy difficulty. /*Done.
  2. 00:25:329 (2,2) - These sliders could be made a bit prettier. You could use the new slidertype for make them a bit more circle-ish. /*I was aware somebody would point these sliders, changed
  3. 00:57:618 (1) - This kinda makes sense with the music, but looks really weird pattern-wise. Just noting. /*Flipped vertically, looks better

    Nearly flawless difficulty. Not much to be modded here, should be ready for ranking.
[Hard]

  1. 00:05:297 (1) - This slider looks kinda bad.. Also, remove the whistle from the end, since you did that in every other difficulty. /*Done
  2. 00:16:114 (1,2,3) - You have been following the vocals for newcombos in this difficulty, so remove new combo from (1) and add it to (2), since it fits vocals. /*Done a better slider, I think it's not messed up with the actual issues.
  3. 00:23:406 (5) - Same as the other difficulties. /*Got it.
  4. 00:26:099 (1,2,3) - Following the new combo logic you used in this map, (3) should have NC, while (1) shouldn't. /*Okay, changed
  5. 01:03:554 (1,2) - Why is (1) new combo'd instead of (2)? >: /*Because vocals
  6. 01:18:564 (2) - EXTREMELY nazi, but could you move this 1 grid left? The currently bad stacking there makes me shiver ): (the stream spacing shouldn't be affected, checked the distance values) /*Oh nazi >->, you're right, done

    Nice diff o3o not much to say here. It's ready for ranking, imo.
[Dekaane]

  1. 00:16:883 (2,3) - The spacing here is a bit weird, imo. You seemed to follow spacing strictly for 00:15:297 (4,5,1) so this is kinda confusing. /*I was afraid of that, changed.
  2. 00:18:421 (1,2) - If you apply ^, this would play kinda cool. Dunno, just flows well :V /*:v
  3. 00:19:945 (3,1,2) - This really doesn't flow very nicely, but I dunno how to fix it so yeah D: /*I think is the supah jump, rearranged a bit.
  4. 00:21:483 (4,1,2,3,4) - Could you put the pattern a bit closer to (4) so you have a consistent 1,50x spacing between 00:21:483 (4,1,2). The current way flows a bit badly. /*Made something nice here, I think.
  5. 00:23:406 (5) - Same as the other diffs. /*Done
  6. 00:53:003 (4) - I'd put a new combo here, but not sure >: This combo seems a bit unnecessairly long. /*Put the combo in (5), following the change from vocals to drums
  7. 01:09:888 (2,2) - Maybe space these a bit farther away from the sliders? It looks a bit ugly now. 2 grids down would be fine. /*Wow, nice catch, done <3

    The spacing on this is a bit different, but it flows kinda nice, apart from some weird inconsistencies, it's really nice. No big problems with this diff.
Great map, good luck getting it ranked! :) /*Thanks >w<

Thanks for the feedback in the highest diff~ :3

I'll begin to modding yours in a moment c:
Topic Starter
DakeDekaane
Bug nation attacked and sliders were gone in Easy. Fixed, thanks neonat.
Why people didn't notice it since last update 3 days before this? why you no play mi maps? me sad ;o;
mancuso_JM_
Hola! Vi tu map en #modreqs y veo que ya tiene 9 meses, mucha prioridad y estabas buscando MAT. Asi, que aca vamos (lo hago en Ingles para que me entiendan todos lo que sugiero)

[Easy:]

• 00:03:758 (3,1) - I think that fits better with the song if the New Combo were in (3). So, add the new combo in (3) and remove it in (1), in addition an object with a combo alone looks weird imo.
• 00:16:883 (6) - If you follow the next suggestion, I'd add a New Combo in this Slider
• 00:18:421 (x) - The spacing (in the timeline) between 00:17:267 - 00:19:176 is kinda big even in this difficulty. So, to reduce that, add a 1/4 Slider in 00:18:421 (this Slider has to finish in 00:18:614 of course :P)
• 00:28:791 (5) - At the end of this Slider, the piano is in a really high pitch. Emphasize that with a Whistle, please
• 00:29:752 - 00:31:291 - Again, the spacing in the timeline is way to big, this kind of things make the difficulty boring even in an Easy diff. Try adding some beat in this section
• 00:39:945 (4) - I will suggest you a pattern for a better comboing and Rhythm. Remove the Reverse Arrow in this Slider and add a Note in 00:40:714 instead, after that add a New Combo in this new Note
• 00:45:137 - 00:46:291 - I think that you know what I'm going to suggest you here. Add some beats, the diff. becomes boring if you don't do that
• 00:48:214 - 00:49:350 - (^)
• 00:49:542 (1) - Hmm.. A Whistle at the beginning follow properly the Vocal
• 00:57:618 (1) - The Whistles at the beginning and at the end of this Slider don't sound really fitting here. Listening properly the music, I think that a Normal Sampleset will fit better here.
• 00:57:618 (1,2) - In this case, it is better if you start the Kiai time with a New Combo because the kiai it is the most important part of the map. So, swap the Combo placement between these Notes
• 01:10:656 (1) - This pattern will flow better if you do a Flip Vertically in this Slider (Ctrl+J), and then move this Slider to x:224 y:52
• 01:12:959 (4) - A Whistle at the beginning is pretty necessary to emphasize that sound in the instrumental, so give it a try :)
• 01:19:911 (4) - Add a Whistle at the Slider end, because this pattern sounds empty actually.

- Actually, this difficulty is good but these empty places bother me a bit. If you can add some bit at least in some of the mentioned placed this difficulty will be ready to go :)

[Normal:]

• 00:00:682 (1,2) - Sounds better if you replace the claps to Whistles, the Claps don't sound coherent at the end of these Sliders, really.
• 00:12:220 (x) - Add a Note here, it follow properly the piano. Remember that tip: Map all the things in the music when you can, not just the Vocal
• 00:23:406 (7) - To emphasize the piano, add a Whistle in this Note. You did that in Easy btw
• 00:28:791 (4) - A whistle at the Slider end is really necessary to follow the piano properly, so add it one please.
• 00:42:252 (2) - Add a Whistle in this note because is consistent with your hitsounding (and sound proper of course xD)
• 00:52:811 (2)- *Nazi*- Comparing this 'Heart Sliders' with the others on the other difficulties, this is a bit unperfect. The end of this Slider is touching the Sliderbody, but in the other diffs don't occure that. So, If I were you, I'd move the last point in this Slider some grids to the left so I'd move it to x:192 y:252
• 00:57:618 (1,2) - Swap the Combo placement as I said in Easy
• 01:17:603 (2) - You are missing a 'Normal Sampleset' at the Slider end, so add it please.
• 01:20:295 (2) - Add a Whistle at the Slider beginning, the pattern sounds empty without it.

- Wow, You did a very good job in this difficulty :D

[Hard:]

• 00:01:451 (4) - Sincerely, I don't understand the usage of a Clap here at the beginning. I think that a Whistle is more than enough, the clap doesn't sound coherent.
• 00:02:605 (2) - Same as above, about this Clap at the end of this Slider.
• 00:05:297 (1) - Two things to point out in this Slider:
1- The new combo is unnecessary here, you didn't add one in Normal diff. for example. So, remove this New Combo please.
2- I think that a Whistle at the beginning sounds really fitting, so, give it a try.
• 00:10:681 (x) - Add a Note here to follow properly the piano
• 00:28:214 (x) - And here, add a Note to follow the Vocal on a correct way
• 00:29:560 (2) - Add a Whistle in this Note please, I think I mention that before in the other difficulties.
• 00:42:252 (3) - (^)
• 00:44:945 (3,4) - Actually, the way that you placed (3), it provokes a bad flow looking the next Notes. For a better flow, try doing a Flip Horizontally (Ctrl+H) in the Slider mentioned
• 01:16:449 (1) - A Whiste sounds fitting here :P
• 01:20:295 (2) - And.. Whistle at the Slider beginning as I explained in Normal.

- Another good diff. Almost hitsounds in this diff. other than that, I don't have problems :3

[Dekaane:]

• 00:01:451 (3) - Weird clap at the beginning as I said in the previous difficulties. Replace it with a Whistle pls.
• 00:02:989 (3) - (^)
• 00:07:220 (3,4) - The spacing change is weird here, It is not necessary in my opinion. With a Reverse Selection (Ctrl+G) in (4) I think that the pattern will flow better.
• 00:07:989 (1,2) - (^)
• 00:18:421 (1,2) - Try reducing a bit the spacing between these Notes, it is weird because previously you have a 1/2 pattern with the same distance as here, and this is an 1/4 pattern (the pattern mentioned is the one in 00:16:883), so yeah, will flow much better if you reduce the spacing a bit
• 00:29:560 (4) - As I said in the previous diffs. Add a Whistle here please
• 00:31:868 (2,3) - Wow, this flow bad and it is a bit confusing in the 1st play. I don't know why you increase the spacing between these Notes, try reducing it
• 00:32:637 (5) - Add a Whistle at the Slider beginning
• 00:42:252 (3) - Whistle in this note (explained in the other diffs.)
• 01:03:746 (2,3) *Nazi*- Stack them properly, will look better during the gameplay
• 01:10:272 (1) - This New Combo is kinda useless, if I were you I'd remove it from this object
• 01:20:295 (2) - And.. Whistle at the beginning as always :P

- Fine too. Sometimes is lack of flow in some parts and some spacing changes look random but anyways it is fun to play.

And.. That's all!
In general you did a good job, just the Insane need a bit more.
Anyways, send me a Forum PM for a recheck when you are ready (forum because I'm kinda slow in the rechecks xD, and I can forget you :P)
Topic Starter
DakeDekaane
mancu

mancusojuanmattos wrote:

Hola! Vi tu map en #modreqs y veo que ya tiene 9 meses, mucha prioridad y estabas buscando MAT. Asi, que aca vamos (lo hago en Ingles para que me entiendan todos lo que sugiero)

[Easy:]

• 00:03:758 (3,1) - I think that fits better with the song if the New Combo were in (3). So, add the new combo in (3) and remove it in (1), in addition an object with a combo alone looks weird imo. /*Well, done.
• 00:16:883 (6) - If you follow the next suggestion, I'd add a New Combo in this Slider /*Done
• 00:18:421 (x) - The spacing (in the timeline) between 00:17:267 - 00:19:176 is kinda big even in this difficulty. So, to reduce that, add a 1/4 Slider in 00:18:421 (this Slider has to finish in 00:18:614 of course :P) /*I think it' could be a bit hard in comparison with the rest of the diff, but let's give it a try
• 00:28:791 (5) - At the end of this Slider, the piano is in a really high pitch. Emphasize that with a Whistle, please
• 00:29:752 - 00:31:291 - Again, the spacing in the timeline is way to big, this kind of things make the difficulty boring even in an Easy diff. Try adding some beat in this section /*You made me remap :c
• 00:39:945 (4) - I will suggest you a pattern for a better comboing and Rhythm. Remove the Reverse Arrow in this Slider and add a Note in 00:40:714 instead, after that add a New Combo in this new Note /*Added the circle, but not put new combo because I feel that circle still belongs to the actual combo.
• 00:45:137 - 00:46:291 - I think that you know what I'm going to suggest you here. Add some beats, the diff. becomes boring if you don't do that /*Added one circle, this part is slow and calm~
• 00:48:214 - 00:49:350 - (^) /*^
• 00:49:542 (1) - Hmm.. A Whistle at the beginning follow properly the Vocal /*It will be a bit noisy due to the finish in the end, and I want to keep the finish
• 00:57:618 (1) - The Whistles at the beginning and at the end of this Slider don't sound really fitting here. Listening properly the music, I think that a Normal Sampleset will fit better here. /*Got it.
• 00:57:618 (1,2) - In this case, it is better if you start the Kiai time with a New Combo because the kiai it is the most important part of the map. So, swap the Combo placement between these Notes. /* But it's the same phrase for vocals, I'd put NC in (2), but don't remove from (1), as that doesn't belong to previous combo,
• 01:10:656 (1) - This pattern will flow better if you do a Flip Vertically in this Slider (Ctrl+J), and then move this Slider to x:224 y:52 /*Done
• 01:12:959 (4) - A Whistle at the beginning is pretty necessary to emphasize that sound in the instrumental, so give it a try :) /*Done
• 01:19:911 (4) - Add a Whistle at the Slider end, because this pattern sounds empty actually. /*Done

- Actually, this difficulty is good but these empty places bother me a bit. If you can add some bit at least in some of the mentioned placed this difficulty will be ready to go :)

[Normal:]

• 00:00:682 (1,2) - Sounds better if you replace the claps to Whistles, the Claps don't sound coherent at the end of these Sliders, really. /*Done
• 00:12:220 (x) - Add a Note here, it follow properly the piano. Remember that tip: Map all the things in the music when you can, not just the Vocal /*Well, I had that hit mapped in all other diffs, why not? but made something there.
• 00:23:406 (7) - To emphasize the piano, add a Whistle in this Note. You did that in Easy btw /*Done
• 00:28:791 (4) - A whistle at the Slider end is really necessary to follow the piano properly, so add it one please. /*Done
• 00:42:252 (2) - Add a Whistle in this note because is consistent with your hitsounding (and sound proper of course xD) /*Done
• 00:52:811 (2)- *Nazi*- Comparing this 'Heart Sliders' with the others on the other difficulties, this is a bit unperfect. The end of this Slider is touching the Sliderbody, but in the other diffs don't occure that. So, If I were you, I'd move the last point in this Slider some grids to the left so I'd move it to x:192 y:252 /*Did something else but now the path is totally clean
• 00:57:618 (1,2) - Swap the Combo placement as I said in Easy /*As Easy
• 01:17:603 (2) - You are missing a 'Normal Sampleset' at the Slider end, so add it please. /*True, done.
• 01:20:295 (2) - Add a Whistle at the Slider beginning, the pattern sounds empty without it.

- Wow, You did a very good job in this difficulty :D

[Hard:]

• 00:01:451 (4) - Sincerely, I don't understand the usage of a Clap here at the beginning. I think that a Whistle is more than enough, the clap doesn't sound coherent. /*Done
• 00:02:605 (2) - Same as above, about this Clap at the end of this Slider. /*Done
• 00:05:297 (1) - Two things to point out in this Slider:
1- The new combo is unnecessary here, you didn't add one in Normal diff. for example. So, remove this New Combo please. /*Well, I can't argue against consistency with Normal, so yeah, done.
2- I think that a Whistle at the beginning sounds really fitting, so, give it a try. /*I didn't notice this hadn't whistle as the other diffs, thanks for the catch.
• 00:10:681 (x) - Add a Note here to follow properly the piano /*It already has a circle o3o
• 00:28:214 (x) - And here, add a Note to follow the Vocal on a correct way /*Ok, done.
• 00:29:560 (2) - Add a Whistle in this Note please, I think I mention that before in the other difficulties. /*Done
• 00:42:252 (3) - (^) /*Done
• 00:44:945 (3,4) - Actually, the way that you placed (3), it provokes a bad flow looking the next Notes. For a better flow, try doing a Flip Horizontally (Ctrl+H) in the Slider mentioned /*Oh, my nice pattern, looks better now
• 01:16:449 (1) - A Whiste sounds fitting here :P /*It doesn't fit with the drums imo
• 01:20:295 (2) - And.. Whistle at the Slider beginning as I explained in Normal. /*Done

- Another good diff. Almost hitsounds in this diff. other than that, I don't have problems :3

[Dekaane:]

• 00:01:451 (3) - Weird clap at the beginning as I said in the previous difficulties. Replace it with a Whistle pls. /*Done
• 00:02:989 (3) - (^) /*Done
• 00:07:220 (3,4) - The spacing change is weird here, It is not necessary in my opinion. With a Reverse Selection (Ctrl+G) in (4) I think that the pattern will flow better. /*For some reason I find it better, done
• 00:07:989 (1,2) - (^) /*^
• 00:18:421 (1,2) - Try reducing a bit the spacing between these Notes, it is weird because previously you have a 1/2 pattern with the same distance as here, and this is an 1/4 pattern (the pattern mentioned is the one in 00:16:883), so yeah, will flow much better if you reduce the spacing a bit /*Done
• 00:29:560 (4) - As I said in the previous diffs. Add a Whistle here please /*Done
• 00:31:868 (2,3) - Wow, this flow bad and it is a bit confusing in the 1st play. I don't know why you increase the spacing between these Notes, try reducing it /*I tried to do something tricky here, as in Hard, and each spacing change goes according to the vocals emphasis, if the next modders point something about this, I'll change, already have an alternative pattern, but it looks plain to me
• 00:32:637 (5) - Add a Whistle at the Slider beginning /*Done
• 00:42:252 (3) - Whistle in this note (explained in the other diffs.) /*Done
• 01:03:746 (2,3) *Nazi*- Stack them properly, will look better during the gameplay /*Done
• 01:10:272 (1) - This New Combo is kinda useless, if I were you I'd remove it from this object /*Done
• 01:20:295 (2) - And.. Whistle at the beginning as always :P /*Done

- Fine too. Sometimes is lack of flow in some parts and some spacing changes look random but anyways it is fun to play.

And.. That's all!
In general you did a good job, just the Insane need a bit more.
/*It was recently added as a proof to myself of the improvement I've had in mapping.
Anyways, send me a Forum PM for a recheck when you are ready (forum because I'm kinda slow in the rechecks xD, and I can forget you :P)

Gracias por los comentarios también, buscaré 1 o 2 mods para la Insane y te buscaré para el recheck :3
Distant years
From my queue!

You asked me only to focus on Insane diff, so here I go~

[Dekaane]

  • 00:01:066 (2) - I personally think a ctrl+G here would be nice
    00:02:604 (2) - ^
    00:04:923 (1,2) - I'd remove this 2 circles, since I feel they don't play to anything in the music, and make something like this: http://puu.sh/2c7HW
    00:44:368 (2) - same as above, a ctrl+G here would give a little more flow to the map imo :3
    00:47:445 (4) - ^
    00:49:927 (3) - Place this on x: 396 y: 132
I think it's a pretty good diff personally, nice heart slider!

Good luck~
Lolicakey
Nice boats
Irreversible
hi dake o,o just wanted to say hello q.q
xD
Topic Starter
DakeDekaane

nouk wrote:

From my queue!

You asked me only to focus on Insane diff, so here I go~

[Dekaane]

  • 00:01:066 (2) - I personally think a ctrl+G here would be nice /*I'm not really sure about this, as I'd be changing the spacing immediately when the song begins, I'll ask somebody to test with this changes.
    00:02:604 (2) - ^ /*^
    00:04:923 (1,2) - I'd remove this 2 circles, since I feel they don't play to anything in the music, and make something like this: http://puu.sh/2c7HW /*Those two circles are a bit tricky, both follow piano.
    00:44:368 (2) - same as above, a ctrl+G here would give a little more flow to the map imo :3 /*For some reason I like this, done
    00:47:445 (4) - ^ /*^
    00:49:927 (3) - Place this on x: 396 y: 132 /*I got your point, but moved near you suggested.
I think it's a pretty good diff personally, nice heart slider! /*Thank you c:

Good luck~
Thanks for modding~ :3
Irreversible
hi.

[Dekaane]

00:00:682 (1,2,3) - Sorry about them again. I don't like the sliders, make circles out of it maybe? Imo it fits much more o,o
00:02:220 (1,2) - You can leave them though.
00:04:795 (1,2) - ?? The combination of them sounds weird
00:12:242 (1) - I know, the piano is there. but it's.. o,o'
00:15:692 - delete
00:15:307 (4) - slider from here to 00:15:692 -
00:15:889 - add a circle
00:19:560 (3) - make a slider out of this, ending at 00:19:752 -
00:20:522 (1,3) - i really don't suggest this, place them under the bow of the slider.. i suggest this : from 19 seconsd until 23 or something:
168,344,19176,5,2,0:0:0:0:
80,312,19368,1,0,0:0:0:0:
80,219,19560,2,0,L|24:148,1,77.4999976158143
32,64,19945,2,0,P|108:50|172:100,1,154.999995231629,8|0,0:0|0:0,0:0:0:0:
233,158,20522,5,0,0:0:0:0:
298,223,20714,2,0,P|357:265|433:251,1,154.999995231629,8|0,0:0|0:0,0:0:0:0:
499,185,21291,1,0,0:0:0:0:
433,119,21483,2,0,P|369:71|293:87,1,154.999995231629,8|0,0:0|0:0,0:0:0:0:
212,116,22060,5,0,0:0:0:0:
116,180,22252,1,2,0:0:0:0:
141,293,22445,1,0,0:0:0:0:
257,299,22637,1,0,0:0:0:0:
36,340,23406,1,2,0:0:0:0:
but watch out for the hitsounds, they got wrong and i dunno the pattern, but i'm sure you do. i like the flow of this tbh D:
00:27:624 (4) - make a slider
00:33:780 (6) - stack under slider end of 5
00:35:128 (4) - place it a bit more up
00:35:706 (5) - a bit more left
00:43:793 (1,2,3) - http://puu.sh/2cHmo make this pattern, i think it looks nicer (its from chata - remind)
00:46:869 (3,4,5) - same here, you could reverse it or something
00:58:186 (3) - NC
00:58:186 (3,4,5,6) - maybe a bit more DS?
01:02:978 (5,1,2) - bad flow imo
delete the part from 01:06:433 - to here 01:07:585 -
01:06:433 (8) - circle
01:06:625 (9) - circle
01:06:817 - slider starts
01:07:585 - slider end
imo it fits much more with this.. ki tsu beteeee xD
01:10:656 (4,5) - DS
01:20:315 (2) - i would delete the slider, add one circle instead, and let the spinner start a bit earlier

i think thats it
these are only suggestion that might approve your map! ask me if you have questions, you know ^^;
go for ranked <3
Topic Starter
DakeDekaane
Irre~ again :3

Irreversible wrote:

hi.

[Dekaane]

00:00:682 (1,2,3) - Sorry about them again. I don't like the sliders, make circles out of it maybe? Imo it fits much more o,o /*It could, but as I didn't use lead-in music, I think it's better to begin with sliders to introduce the speed to follow
00:02:220 (1,2) - You can leave them though. /*Ok
00:04:795 (1,2) - ?? The combination of them sounds weird /*Blame the piano
00:12:242 (1) - I know, the piano is there. but it's.. o,o' /*But it's better that having a circle in an offbeat, I had many people telling me to put something here in Hard, I put, and I should have a certain degree of consistency
00:15:692 - delete /*It follows piano to good~ :c
00:15:307 (4) - slider from here to 00:15:692 - /*Plays good, done
00:15:889 - add a circle /*Sure, why not~
00:19:560 (3) - make a slider out of this, ending at 00:19:752 - /*But there's no sound in 00:19:752 :c
00:20:522 (1,3) - i really don't suggest this, place them under the bow of the slider.. i suggest this : from 19 seconsd until 23 or something:
168,344,19176,5,2,0:0:0:0:
80,312,19368,1,0,0:0:0:0:
80,219,19560,2,0,L|24:148,1,77.4999976158143
32,64,19945,2,0,P|108:50|172:100,1,154.999995231629,8|0,0:0|0:0,0:0:0:0:
233,158,20522,5,0,0:0:0:0:
298,223,20714,2,0,P|357:265|433:251,1,154.999995231629,8|0,0:0|0:0,0:0:0:0:
499,185,21291,1,0,0:0:0:0:
433,119,21483,2,0,P|369:71|293:87,1,154.999995231629,8|0,0:0|0:0,0:0:0:0:
212,116,22060,5,0,0:0:0:0:
116,180,22252,1,2,0:0:0:0:
141,293,22445,1,0,0:0:0:0:
257,299,22637,1,0,0:0:0:0:
36,340,23406,1,2,0:0:0:0:
but watch out for the hitsounds, they got wrong and i dunno the pattern, but i'm sure you do. i like the flow of this tbh D: /*I like the flow but I don't like the rhythm in (3), modified a bit with some of my spice~
00:27:624 (4) - make a slider /*I liked, done
00:33:780 (6) - stack under slider end of 5 /*Why I didn't had that stack? good catch, done
00:35:128 (4) - place it a bit more up /*Done
00:35:706 (5) - a bit more left /*^
00:43:793 (1,2,3) - http://puu.sh/2cHmo make this pattern, i think it looks nicer (its from chata - remind) /*I like my somehow claw pattern :c
00:46:869 (3,4,5) - same here, you could reverse it or something /*^
00:58:186 (3) - NC /*Ok~
00:58:186 (3,4,5,6) - maybe a bit more DS? /*I think it's ok as I have now, looks nice with (1,2)
01:02:978 (5,1,2) - bad flow imo /*I knew somebody would say something here, improved the flow a bit
delete the part from 01:06:433 - to here 01:07:585 - /*Did something else here~
01:06:433 (8) - circle
01:06:625 (9) - circle
01:06:817 - slider starts
01:07:585 - slider end
imo it fits much more with this.. ki tsu beteeee xD
01:10:656 (4,5) - DS /*The start of (5) it's in a nice position, and the rhythm deserves a little jump there
01:20:315 (2) - i would delete the slider, add one circle instead, and let the spinner start a bit earlier /*The spinner is for the fainting sound, I'll keep

i think thats it
these are only suggestion that might approve your map! ask me if you have questions, you know ^^; /*I know~ :3
go for ranked <3 /*Just wait~ (another 3 months maybe (?))

Thanks for the modding, I really liked that things I change from here~ :3
Also modified some circles that were overmapped, it's ready now~
Lanturn
Hey Dekaane! Random mod here. I wanted to get to this sooner but I always kept getting distracted :P

[General]
Volume: 00:31:566 to 00:56:183 | The volume in this area feels a bit low. Maybe raise everything by 10-15%? There are some points when playing this song that I can't even tell if I hit the note or not. (I only looked at the easy difficulty for the volume.. I'm assuming your normal/hard/dekaane difficulties are the same)
Everything else looks fine.

[Easy]
01:14:111 (5) - Try and make this symmetrical with 01:12:575 (3) | y276?
01:16:809 - The Distance on this from the previous note is pretty low. I seem to break my combo here often from clicking a bit early since its hard to tell the difference between .8 and 1.0 (and I assume since its an easy difficulty, the distance wouldn't change.)
01:15:262 - Turn this into a note and and make a slider from 01:15:646 to 01:16:419 | Seems much more readable this way

Honestly I can't find much else. If I wanted to get picky, then the notes listed below could use a nudge without Grid Snap on.
00:15:692 (5) - x113 | y59 | The 5 looks a bit far away from the prev 4 and next 1. This new spot makes the ~ design nicer.
00:31:085 (2) - x336 | y224 | (<-- Move that note first) Copy 00:31:085 (2,1) , paste it at 00:31:855 (2,3), Horizontal Flip, Control+G, and then With the Grid Snap/Distance snap on, Hold shift and move it to the right of the 1. You now have a perfect 1.0 distance for all of the notes in this area. (Don't forget to remove Finish / NC from the newly pasted notes)
01:04:898 (5) - x65 | y186 | Looks a lot more even.

Nice easy difficulty. I still gotta try to get under 300 UR though on this. :(

[Normal]
Not too much here. Pretty good :)

00:15:692 (4) - Add a bit of a curve here to imply the general direction of the next note is somewhere over to the left.
00:30:316 (5) - Move this left (past the vertical center line even) so it gives breathing room for 00:31:470 (1,2)
01:06:433 (1,2) - Turn the 1 into a Circle, make a slider from 01:06:817 to the 2
01:15:646 (4) - Turn this into a Slider. End at 01:16:419 | This makes the next note easier to read.



[Hard]
00:00:682 (1,4,1,2) - (The sliders) Add a bit of a curve on all of these. The way you have the 2 and 3 gives off the feeling you should curve it a bit. The blue sliders (1,2) You should curve it in more to get rid of that 'straight' feeling which can make it a bit ugly looking. Something like this?
00:12:242 (1) - Try to curve this as well, even if its a little bit.
00:16:086 (5) - Move this onto the previous 3 and do a horizontal flip for symmetry.
00:55:706 (6) - Move the slider a bit more south. Try x300 | y348 | Use the 1.3 distance snap you were using on the previous couple notes. Adjust the tail end of the slider as well.
01:17:978 (6) - Curve the slider a bit here | Makes it feel like more of a U shape, bring its Y coordinates down to 208 to match the 5 in the next combo (read below as well).
01:17:978 (6,1,2,3,4,5) - Use horizontal flips to make this a bit more symmetrical (Put the 3 on the 1 and Horizontal flip etc)

Good diff as well, Try making stuff a bit more symmetrical if you can.

[Dekaane]
HP Drain | -1 | A few misclicks will be fatal, and its hard to recover unless you get all 300s in your combos. It matches up with your other difficulties as well.

00:23:406 (5) - x476 | y76 | Kind of makes it look like it belongs with the previous 4 circles and also fits between the next 1,2.
00:41:482 (1,2,3,4,5,6,1) - 1: x100 | y332 2: x32 | y192 3: Vertical flip From 1 4: x256 | y52 5: x324 | y192 6: Vertical flip from 4 1: x188 | y192.
Makes this a lot more appealing to look at and doesn't ruin your distance spacing of 1.0. Don't forget to Mirror 00:46:869 (3)
00:58:186 (1,2,3,4) - Curve this a bit so it doesn't feel like such a sharp > turn with the next slider.
01:07:201 (3) - Add a bit of a curve to this 1/2 slider? The previous 1 gives off the feeling it should be curved a bit.
01:15:262 (3) - Do a vertical flip from the previous 1 position. Symmetry here makes it look a ton better.
01:17:198 (3,4,1) - (This whole next part is just a suggestion, It still plays fine if you expect it) 3 needs to be closer to the 4. using a 2.0 distance snap gives off the impression that the 1 is the same length so people will tend to click the 1 early.
Anti jumps are fine, but there really needs to be more of an indication in this case.
Another suggestion is to just move the 1 a bit further away by rotating 1-7 at 01:17:978 by -31 and then move the 7 up a bit to create more of a ) shape and it won't make players confused as much.



Overall, I think your maps are great. Good luck getting this ranked. You definitely deserve it with all the effort you've been putting in ;)

Remember... These are all mostly just suggestions. Use what you like, don't change what you don't like.
Topic Starter
DakeDekaane
*le me receives new notification
*le me takes a look at the mod
*le me does the properly modifications
*le me replies

Lanturn

Lanturn wrote:

Hey Dekaane! Random mod here. I wanted to get to this sooner but I always kept getting distracted :P

[General]
Volume: 00:31:566 to 00:56:183 | The volume in this area feels a bit low. Maybe raise everything by 10-15%? There are some points when playing this song that I can't even tell if I hit the note or not. (I only looked at the easy difficulty for the volume.. I'm assuming your normal/hard/dekaane difficulties are the same) /*I think you have some reason, but only increased 5%, de increment in the music is not too high imo.
Everything else looks fine.

[Easy]
01:14:111 (5) - Try and make this symmetrical with 01:12:575 (3) | y276?
01:16:809 - The Distance on this from the previous note is pretty low. I seem to break my combo here often from clicking a bit early since its hard to tell the difference between .8 and 1.0 (and I assume since its an easy difficulty, the distance wouldn't change.) /*I didn't noticed that the spacing was different, fixed in some way (it was easy luckily)
01:15:262 - Turn this into a note and and make a slider from 01:15:646 to 01:16:419 | Seems much more readable this way /*It's nice to follow the drums in that part, also if I do the slider, the end would be unsnapped due to bpm change and that's unrankable afaik.

Honestly I can't find much else. If I wanted to get picky, then the notes listed below could use a nudge without Grid Snap on.
00:15:692 (5) - x113 | y59 | The 5 looks a bit far away from the prev 4 and next 1. This new spot makes the ~ design nicer. /*You nazi, and me lazy to turn off grid on, moved very near to the spot you suggested
00:31:085 (2) - x336 | y224 | (<-- Move that note first) Copy 00:31:085 (2,1) , paste it at 00:31:855 (2,3), Horizontal Flip, Control+G, and then With the Grid Snap/Distance snap on, Hold shift and move it to the right of the 1. You now have a perfect 1.0 distance for all of the notes in this area. (Don't forget to remove Finish / NC from the newly pasted notes) /*Somehow understood your point o3o
01:04:898 (5) - x65 | y186 | Looks a lot more even. /*Ok~

Nice easy difficulty. I still gotta try to get under 300 UR though on this. :(

[Normal]
Not too much here. Pretty good :)

00:15:692 (4) - Add a bit of a curve here to imply the general direction of the next note is somewhere over to the left. /*Done~
00:30:316 (5) - Move this left (past the vertical center line even) so it gives breathing room for 00:31:470 (1,2) /*This would result in an increment in spacing~
01:06:433 (1,2) - Turn the 1 into a Circle, make a slider from 01:06:817 to the 2 /*God~ I loved this~
01:15:646 (4) - Turn this into a Slider. End at 01:16:419 | This makes the next note easier to read. /*Same as Easy

[Hard]
00:00:682 (1,4,1,2) - (The sliders) Add a bit of a curve on all of these. The way you have the 2 and 3 gives off the feeling you should curve it a bit. The blue sliders (1,2) You should curve it in more to get rid of that 'straight' feeling which can make it a bit ugly looking. Something like this? /*I liked the first two, but did something else for the other two
00:12:242 (1) - Try to curve this as well, even if its a little bit. /*It's a bit hard to curve this tiny sliders and keep the good-looking, I'll keep.
00:16:086 (5) - Move this onto the previous 3 and do a horizontal flip for symmetry. /*Ok~
00:55:706 (6) - Move the slider a bit more south. Try x300 | y348 | Use the 1.3 distance snap you were using on the previous couple notes. Adjust the tail end of the slider as well. /*Done~
01:17:978 (6) - Curve the slider a bit here | Makes it feel like more of a U shape, bring its Y coordinates down to 208 to match the 5 in the next combo (read below as well). /*Did my best~
01:17:978 (6,1,2,3,4,5) - Use horizontal flips to make this a bit more symmetrical (Put the 3 on the 1 and Horizontal flip etc) /*This was easy to tell, done

Good diff as well, Try making stuff a bit more symmetrical if you can. /*I rarely will be using axial symmetry in my maps :p

[Dekaane]
HP Drain | -1 | A few misclicks will be fatal, and its hard to recover unless you get all 300s in your combos. It matches up with your other difficulties as well.

00:23:406 (5) - x476 | y76 | Kind of makes it look like it belongs with the previous 4 circles and also fits between the next 1,2. /*Well, I liked the flow of (3,4,5), done
00:41:482 (1,2,3,4,5,6,1) - 1: x100 | y332 2: x32 | y192 3: Vertical flip From 1 4: x256 | y52 5: x324 | y192 6: Vertical flip from 4 1: x188 | y192.
Makes this a lot more appealing to look at and doesn't ruin your distance spacing of 1.0. Don't forget to Mirror 00:46:869 (3) /*I can see your point, but I'll keep my inclined hexagon, I don't like so much "perfect" patterns~
00:58:186 (1,2,3,4) - Curve this a bit so it doesn't feel like such a sharp > turn with the next slider. /*It makes a parallel pattern with the previous combo, it looks nice imo, also the antijump in that part makes the flow doesn't be that sharp
01:07:201 (3) - Add a bit of a curve to this 1/2 slider? The previous 1 gives off the feeling it should be curved a bit. /*It actually is somewhat aligned with (4), making a nice straight line
01:15:262 (3) - Do a vertical flip from the previous 1 position. Symmetry here makes it look a ton better. /*It is already symmetric o3o
01:17:198 (3,4,1) - (This whole next part is just a suggestion, It still plays fine if you expect it) 3 needs to be closer to the 4. using a 2.0 distance snap gives off the impression that the 1 is the same length so people will tend to click the 1 early. /*I get your point, but fixed itself with next thing v.
Anti jumps are fine, but there really needs to be more of an indication in this case. /*They're marked with NC~
Another suggestion is to just move the 1 a bit further away by rotating 1-7 at 01:17:978 by -31 and then move the 7 up a bit to create more of a ) shape and it won't make players confused as much. /*Did something similar~

Overall, I think your maps are great. Good luck getting this ranked. You definitely deserve it with all the effort you've been putting in ;) /*Thank you very much >-<

Remember... These are all mostly just suggestions. Use what you like, don't change what you don't like.
*le me gets interrupted and has to leave without checking mods for Dekaane
*le me will do it later le me returned and finished
*le me thanks Lanturn for random mod~
:3

Ready now~
Niko-nyan
you told me to mod Dekaane

General :
Tags : delete 0verflow on tags
why so many red line?

Diff~
00:05:115 - the note (3) not fit :(
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