Sorry for the double post but I can't edit my mod above. I have no idea why
Good Luck in your map
Good Luck in your map
well, I don't know why previous your post doesn't allow to "quote"... but thanks for moddings!XinCrin wrote:
00:11:083 (4) - I think if you remove the whistle for a consistency in this part. Or if you want put whistle
to 00:08:260 (2) and 00:13:907 (2) , sounds better imo .But if you want, just remove the whistle here for consistency fixed
■01:42:134 (3) - This flow flows very bad in my opinion. Maybe you could do the following to make this part more fun
and beautiful. Try to create a better blanket in (3) with (2). I leave the code if you want to test I don't like new algorithm, but maybe I'll change it another pattern.
■01:48:139 (2) - This is easy to move. Move the circle to x :256 y:292 . You wonder is necessary or why? Beginners
maybe confused with the direction of this circle, the circle also would be better if it is aligned with the slider above, this makes it
easier to follow by example with flashlight fixed
Normal
■00:27:549 (1,2) - Between the end of the slider and the circle there is a bad flow, which could perhaps be a little uncomfortable. In my opinion you should move the circle about 2 0 3 grids aligning right tail slider and fix the spacing of these circles. I leave the code if you want : fixed
■01:04:051 (3) - Remove the clap of the end of the slider. Sounds bad with the music in my opinion fixed
■01:40:238 (3) - Would be better if you do it right the slider. In conclusion eliminates the second point to form a pyramid with sliders maybe fixed
■01:41:502 (3) - This is easy to fix. Make the most curved slider, for better blanket with the next sliders fixed
02:04:573 (2) - You could do a better blanket between these three sliders ?Maybe you could do so fixed
■02:12:316 (3) - I know you're following the same consistency with your sliders. But you're forgetting to follow the music. In this part of the slider is not music. In my opinion the rhythm would be this: I feel a bit difficult this rythem...
it's so useful for me. thanks for modding and starMr Color wrote:
Hey! Cool map here. Time for a mod. :p thx :3
[General]
-Use Tick Rate 2, sounds better umm, this suggestion is first, so I'll wait for some modders and some say that, I'll change this.
[Hard] AR +1 is more readable to me. maybe a bit slow in AR7, but it's my aimming. there are so many high AR maps, but I don't like them.
00:31:183 (4) - Delete this and move 00:31:341 (5) - there instead so it fits with the vocals? fixed
00:34:818 (7) - Take off the repeat and place a circle at 00:35:134 with New Combo. (New Combo is on the white bar that way + good flow into next circle) fixed
00:43:351 (2) - Take off the repeat and make a 1/1 slider starting at 00:43:825 - (Delete anything that is in the way) I put it symmetrically with previous slider (6), so no fixed.
00:59:785 (1) - I think a circle instead of slider is better here aha, it's second time in this suggetion, ok fixed.
01:20:485 (8,9) - Reverse these two circles (better flow with the direction of previous slider) another fixed.
01:43:398 (8) - New Combo should be here :p I forget it... thanks.
02:00:464 (1) - Again, I think a circle is better. fixed
Very fun difficulty, good job!
[Normal]
00:08:260 (2) - I think only a circle here is better (and doesn't overlap with next slider) fixed
00:10:730 (4) - Again, except this time place the circle at 00:11:083 - fixed
00:47:617 - There is nothing for a long time here You can put a break here if you d on't want to map it put break here.
00:57:888 (1,2,3,4) - I think instead of sliders, use stacked 1/2 circles. More fun :p a bit difficult I suppose...
01:03:419 (2) - This is a bit weird, it breaks the regular flow you had before. I suggest you do something like you did at 01:10:530 (1,2,3) - because it is very, very good. fixed
01:48:297 - There is nothing for a long time here You can put a break here if you don't want to map it adda a break.
Very well mapped Normal~
[Easy] There are many many sliders in this diff Sliders are harder than circles for new players, so use more circles. :p
00:47:617 - There is nothing for a long time here You can put a break here if you don't want to map it
01:02:945 (1,2) - This is confusing for a new player, please map this on white lines instead
01:48:297 - There is nothing for a long time here You can put a break here if you don't want to map it
02:11:210 (1,2) - Confusing again :p
02:13:738 (1,2) - ^
all fixed.
Very good map in general. Good luck!
thanks for moddings & star~Tsusuko wrote:
Well, that name really threw me off.
I thought the song would be different, but it's actually catchy. Whoa. Anyway, M4M request from my queue~General
goodEasy
00:06:142 (1) Add finish to slider head whistler feels good for me.Normal
AR +1? fixed
00:06:142 (1) Finish same as Easy
00:57:888 ~ 00:59:785 (1,5) Using the custom claps for this part might sound better, imo umm, I suppose normal-clap feels better but I'll wait for another modders.
01:58:568 ~ 02:00:464 (1,3) ^ ^Hard
00:06:142 (1) yeah finish same as Easy
00:57:888 ~ 00:59:785 (1,5) same as normal same as Normal
01:58:568 ~ 02:00:464 (1,7) ^ ^
That's basically all I have to say about this. Very nice map! GL on rank~
thanks for moddings and stars! it's useful for meCrestRising wrote:
Hi there, from my queue.
* = Slightly more suggested than others.
[General:][Easy:]
Haha the background. Nice.
Nice combo colors, but I think 1 and 2 may look too similar compared too the other colors. Maybe change 1? Just a loose thought, you don't have to. a bit canged[Normal:]
00:22:492 (3,4) Maybe this instead? good!
00:37:346 (2) Delete maybe? maybe it's not difficult.[Hard:]
* 00:11:083 (4,1,2,3,4) It might be better if you put it in like a flower or star shape. Maybe something like this? (Its not a perfect representation, but you should get the main picture.) fixed
00:19:964 (1,2,3,4) and 00:22:492 (1,2,3,4) It might be better if these two were symmetrically rhythmic ( like in 00:25:020 (1,2,3,4) and 00:27:549 (1,2,3,4) ) keeping same patterns make player boring imo...
* 01:02:945 (1,2,3) - I think it would be better if you followed the rhythm like the rest of the chorus. As is, this makes the drums sound weird. fixed
* 01:10:530 (1,2,3) ^ fixed
01:20:643 (1) Maybe you should replace this with a spinner that starts here and ends at around 01:23:172 ? a bit weird for me...
01:47:507 (4) Why is the tick silenced? not backbeat here.Sorry for the small mod. Take my star.
OD -1? wait for other modders...
00:44:773 (5,1) I feel that it would be better if you took the repeat off of 5, move 1 to where 5 usually ended, and add a circle (stacked on top of 2) where 1 usually ended. (But i don't know about the spacing for 5 and 1. Maybe you could keep it the same, idk.) sorry no fixed.
01:43:398 (1,2,3) If you can, I suggest that you stack 1 on top of 2 and 3, or stack 2 and 3 below 1. maybe fixed?
01:59:042 (2,3) and 01:59:990 (5,6) Maybe you could follow the same structure as 01:58:568 (1) and 01:59:516 (4) boring imo... but if others mention that I'll fix it
02:00:464 You could add a 2 beat spinner here (and just break 1 into a circle at the endpoint). Idk, just a thought. music becomes silence so I feel spacing better
02:19:269 (2) Kind of like what I was suggesting in the beginning of this difficulty, you could cut the repeat off of 2, move it a 1/2 beat over (so that it ends at the same place) and add a circle here. current rhythm seems better i suppose...
thanks for modding.Kiyro wrote:
[General]
01:10:530 - Add a kiai fountain here. fixed
[Easy]
00:11:083 (4) - Nc here and not on 00:11:789 (1 ) no fixed
00:19:964 (1) - Like this? http://osu.ppy.sh/ss/571 783 maybe current placement better imo
00:21:228 (2) - ^ ^
00:45:247 (1) - Make it symmetrical. fixed
00:47:459 (4) - Replace with a slider and remove the break http://puu.sh/1OwtW break here iscomfortable
01:48:139 (2) - ^
02:18:794 (1) - The spinner should ends at 02:20:691 umm... end at long White line seems better because this part is last of song.
[Normal]
I think about 1,10x spacing is better than 1,00x for a normal.
01:58:568 (1,2,3) - Like 00:57:888 (1,2,3,4,5) ok
[Hard]
Od5.
00:54:728 (7) - Like 00:54:096 (5) here jumping seems better
01:54:617 (4) - http://osu.ppy.sh/ss/571793 I'll consider it
01:55:092 (5) - ^ ^
02:21:323 (11) - Add new combo. nope.
thanks for moddingBounceBabe wrote:
M4M
General
Use another colour instead of purple, it doesnt fit the BG I'll wait for another opinions.
Easy
00:39:874 (4) - 1 grid right
Normal
01:58:568 (1,2,3,4) - This pattern makes it looks like its faster as it is, space it so that the sliderds dont overlapp fixed
Hard
00:16:024 (4,1) - Spacing, too close to each element and
00:18:068 (4,5) - are too far apart ^
00:34:502 (6,7) - This jump doesnt work due to it breaking the flow of the preview combo I know this jump has long distance, but it's the most difficult diff and to be symmetrical.
00:37:030 (6,7,1,2,3,4,5) - You follow the vocal and then you just randomly make something different, change it well, following to music I suppose in this part...
00:44:299 (4,5,1,2,3,4,5,6) - ^
00:57:572 (7) - Remove this slider and put a circle at 00:57:572 - another fixed
01:19:537 (4) - Delete the repeat of the slider umm, a bit weird for me...
01:20:011 (5) - NC here then nope
01:43:556 (2) - Delete this, nonsense circle fixed
01:47:823 (7) - Should be 2 1/2 note stacked current rhythm seems better for me.
01:55:724 (1) - Put a single circle here I'll consider it, maybe other modders say that I'll fix.
01:56:040 (2) - Delete this slider, it doesnt go 2 to the vocal nope
01:58:252 (8,9,10) - Pointless and nonsense 1/4 notes deleted a note
02:20:770 (7) - Delete this circle fixed
02:20:691 (6) - NC[/color] nope
Good luck
thanks for mod & star~frost-b-spec wrote:
m4mありがとうございます。
譜面については言うことなしでした。
Modしてもらって申し訳ないです。
気付いているかもしれませんが、日本名タイトル、アーティストへの変更だけしておいて下さい。 fixed
+kdstar
thanks for modding~Gloria Guard wrote:
Hi kajiyatta ~
From my queue
[Easy]
00:54:254 (1,2,3,1) This is pattern -> http://puu.sh/1ZdzS change? fixed
01:13:769 (1,2,3) This is pattern -> http://puu.sh/1ZdBF fixed
01:40:396 (3,4) blanket please current seems no problem
[Normal]
00:20:675 (1,2,3) specing http://puu.sh/1ZdHR fixed
00:30:709 (2) This is slider -> http://puu.sh/1ZdG5 fixed
00:33:237 (2,3) Straight flow of the slider is hard. -> http://puu.sh/1ZdJ7 This flow is better I know your mean, but this part is consistence.
00:56:308 (2,3,4,5) This pattern is recommended -> http://puu.sh/1ZdLA none
01:08:002 Straight flow of the slider is hard. I don't think such a thing, but if other modders say same opnion, I'll change.
01:18:115 (1) ^
01:30:915 (1,2,3,4) The flow pattern is hard fixed
02:04:336 (1,2) blanket please fixed
[Hard]
00:03:158 (1,2,3) This pattern -> http://puu.sh/1ZdQF Moving to very good. should start at vocal I suppose.
00:35:292 (1,2,3) specing it's not wrong spacing, to be symmetrical (6,7,1,2)
01:20:011 (5,6,7,8,9) This is pattern procedure http://puu.sh/1ZdTp change? fixed
02:00:385 (6,7) Why is the jump? Please paste notes and six times previous same part, I did it. so alike this.
02:02:518 (5) Ctrl+G This flow is very good. non. aimming to jump
02:07:101 (3,4,5,6) why is the jump.... fixed
02:18:636 (8,1) OMG .. why is the big jump.. change please.. non, I suppose some jump need for this diff because of fun.
Many slider straight overall.
The map looks a little stiff.
But the tempo and maps. Slider look more
Recommends that complement
Good Luck!
thanks for modding & star, quite useful for me!Teru21 wrote:
Hi XD from Mod queue
Nice song
[General]
6143 for offset is a bit late. change it into 6098 . much fitter I'll wait some modders for timing. it's quite difficult
[Easy]
00:11:745 (1) - 1 grid up for better polygonal fixed
00:19:964 (1) - if you are using this rhythm from the start, then use it untill 00:24:704 , it sounded awkward having 2 different rhythm in 1 bars I know this mean but still current placement is ok.
00:19:964 (1) - give this slider a curve to make it more interesting XD something like http://puu.sh/1ZGNk cool
00:21:228 (2) - ^ ^
00:25:020 - the prevous rhythm was start at the first white line and end in 4th white line, its sounded awkward too.. if I could suggest you, change this 4 circles into 00:27:549 (1) - this rhythm XD keeping same rhythm makes bored I suppose...
00:30:077 (1) - you should keep this slider 'straight' err.. I don't know what its called since its a long time I mod maps @A@ you put 2 same slider mirrored.. so it would be good if you just keep it straight XD http://puu.sh/1ZH1x fixed
00:31:341 (3) - add an angle to fit the drum XD something like http://puu.sh/1ZH4l ok
00:33:870 (2) - ^ ^
00:32:289 (4) - can't you make it like this? better imo http://puu.sh/1ZH7K straight seems better i suppose
00:37:662 (1,2,3,4) - shouldn't it looks like this? http://puu.sh/1ZHca ; so 00:37:662 (1) - x:260 y:312 ; 00:38:610 (2) - x:440 y:352 ; 00:39:874 (4) - x:256 y:164 another fixed
00:40:190 (1,2) - move this somewhere if you change ^ ^
00:47:459 (4) - x:248 y:164? its centered with 00:45:247 (1) XD fixed
01:10:530 (1) - I prefer you put it down here x:368 y:92 for better flow with 01:09:266 (3) fixed
01:15:587 (1,2,3,4,1) - what pentagon is this? ;A; I'll give you a perfect pentagon =3= 01:16:219 (2) - x:76 y:224 ; 01:16:851 (3) - x:144 y:364 ; 01:17:483 (4) - x:296 y:344 hmm? I tried this but it's weird...?
01:55:724 (1) - the 2nd slider point move it 1 grid to the right XD will be more fit with the angle
02:18:162 (2) - remove clap add whistle fixed
[Normal]
00:31:341 (3) - inconstant spacing fixed
00:55:044 (1) - http://puu.sh/1ZHsf following the vocal XD usually I follow the music not vocal in this diff for newbie.
01:09:266 (4) - second slider point move it 2 grid to the right for constant spacing and better symmrtric fixed
02:10:577 - add clap here hitsound pattern (the drum also sounded like that if you hear it carefully) some added
02:20:691 - ^
00:38:294 - ^
00:39:558 - ^
01:09:898 - ^
01:20:011 - ^
phew XD nice flow
Nothing to comment on hard diff XD its good ;D
Not trying to make an Insane diff? there will be a cool stream if there are insane diff here o3o I made but not satisfied, so deleted. if anyone wants to make Insane, maybe I'll accept hehehe :3
~GoodLuck XD
~Take my star > w <)/
XD thanks for saying my modding quite useful XD I'm so happy about it XDkajiyatta wrote:
thanks for modding & star, quite useful for me!Teru21 wrote:
Not trying to make an Insane diff? there will be a cool stream if there are insane diff here o3o I made but not satisfied, so deleted. if anyone wants to make Insane, maybe I'll accept hehehe :3
I checked this but awfully sorry, I don't satisfy this diff... no offence was meant.Teru21 wrote:
XD thanks for saying my modding quite useful XD I'm so happy about it XD
Just messing up XD http://puu.sh/20oRG tell me if you like it, I'll continue ;D
its okay www i told you if you like it or not btw www XD and you answered it clearly, just make me more happy wwwwww X3kajiyatta wrote:
I checked this but awfully sorry, I don't satisfy this diff... no offence was meant.Teru21 wrote:
XD thanks for saying my modding quite useful XD I'm so happy about it XD
Just messing up XD http://puu.sh/20oRG tell me if you like it, I'll continue ;D
flankly speaking I didn't have a intention of making Insane when I uploaded this map. so keeping Easy, Normal, Hard style seems ok.
but thank you for your effort and interest. if you make full mapped, I'll add it to external download link (but not official pending sorry...)
thanks for moddingAthena Tennos wrote:
lol~
M4M~
[EASY]
look fine~
[Normal]
- 00:47:775 - maybe u can put a spinner on here~just suggestion~ this part becomes calm music and vocal, maybe unnecessary.
- 00:49:671 - end
- 01:48:455 - ^
- 01:58:568 (1) - try to use 1/4 slider? like or same with before it seems a bit difficult for Normal I suppose
[Hard]nice mapset~
- 01:38:974 (3) - cancel reverse and add a note on 01:39:290 - ? just suggestion~ current seems fine
- 01:50:667 (11) - cancel a reverse....try only one reverse? nice, fixed
lol~star~
and good lucy~
thanks for modding.B2IN wrote:
o/ hi kajiyatta
from my qGeneral
- Can you increase Slider Velocity from Normal diff ? Because Normal slider is 0.8x, Hard slider is 1.6x. from 0.8x to slider to 1.6x is too far. consider this opinion. fixed
Easy
- fine.
Normal
- 01:44:030 (2) - try this alin for symmetry with 01:42:766 (5) . fixed
- 01:58:568 (1,2,3) - unfit with music. make this like 00:57:888 (1,2,3,4,5) . same pattern seems bored I suppose. and current follows the vocal, so no fixed.
Hard
- 00:48:723 (4,5) - kinda odd beat. because i felt some empty. remove (5), and add note on 00:48:565 , 00:49:039 . like this tried this but I suppose a bit weird...
- 00:57:888 (1,2,3,4,5) - not bad. but try this. better fit with music haha, I tried before of course, but only notes seems poor and difficult for Hard I suppose.
- 01:20:011 (5,6,7,8,9) - you should make this to regular pentagon. (9)x220 y144 //(6)x240 y220. fixed
- 01:38:974 (3) - missing clap on 01:39:290 . oops... fixed
- 01:58:568 (1,2,3,4,5,6,7) - same as 00:57:888 (1,2,3,4,5) same as.
gl ~
thanks~B2IN wrote:
:3 recheckNormal
- 00:35:766 (2) - missing clap on slider.
- 00:47:143 (5) - unsnapped slider.
All fixed
that's all~ gl
thanks for modding & star~IamKwaN wrote:
FROM MY MODDING QUEUE \:D/
[General]ok
- Max BG 1024x768
- Mp3 128-192kbps
- Preview point all the same
- Kiai time should be consistent in all diff except guest
- One difficulty<
- Tag consistency
- Audio lead-in consistency
- Combo colour consisitency
- Please delete the osb file since you don't have storyboard :3
[Easy][Normal]
- HP Drain: 4 or less
- Circle Size: 3 or 4
- Approach Rate: 4 or less
- Overall Difficulty: 4 or less
- Slider velocity: 1.00x or less
- Combo not higher than 6 unless it is suitable
- Everything is perfect, in my sense \:D/
[Hard]
- HP Drain Rate: 5 or below
- Circle Size: 3 or 4
- Approach Rate: 5 or below I think AR-1 is better ._. Easy has AR3, so Normal seems fine with AR5
- Overall Difficulty: 5 or below
- Combo not higher than 8
- Perfect too!
I can find nothing wrong lol
Perfect map imo and the flow and pattern are easy to follow
Also, song is good. Sorry that my mod is a bit too short
BTW, Star :3
thanks for modding & star- t e n n y a - wrote:
Hiyaaa M4M from #modreq General
- nothing~!
Easy
- 00:17:436- : Prefer to add break here owo fixed
- 00:47:459 (4)- : make this right at the middle of screen? move this to x256 y80 would be nice ixed
- 00:49:988 (1)- : add clap? for hit sound balance fixed
- 01:50:667 (1)- : ^ fixed
- 01:52:879 (3)- : remove clap, not fit imo fixed
- 02:15:318 (2,3)- : reverse them? It can confuse easy player imo owo current seems better imo
Normal
- 00:52:832 (1)- : make this more symmetric? like move 2nd slider point to x56 y156 and 3rd point to x60 y100? fixed
- 01:10:530 (1)- : 1 grid to left? o.o fixed
- 02:09:945 (2)- : 2nd slider point to x276 y172? fixed
I hope this help you, star and good luck! ^q^Hard
- 01:20:011 (5)- : how about NC here? keep current pattern sorry><
- 02:20:691 (6)- : ^
Nice diff really (:'''3)rz
thanks for modding.Melt wrote:
Hi
Your map seems perfect to me
so just some suggestions here.
[Easy]
- 00:25:653(2,4)i dont think those two whistle suit the music,maybe remove them for consistence fixed
- 00:27:549(1,2,1,2)one grid left to make the slider head under 00:25:020(1) another fixed
- 00:35:766(1)its may looks better if you copy 00:37:662(1) it's nice but already copied (3) so now no fixed.
- 01:19:379(3,4)try this rhythm? I just feel current better.
- 02:16:898(1)miss a whistle here? ok fixed
[Normal]following back instrumental, so no fixed.
- 00:37:978(2,3)circle2 x:451 y:259 circle3 x:371 y:273 ?
- 01:20:643(5)maybe put it in this way? a bit fixed.
- 01:47:507(4)repeat it to follow the vocal? fixed
- 02:20:691(3)do not repeat this one :3
[Hard]That‘s all
- 01:03:419(2)copy 01:02:945(1) then ctrl+h g instead of use ctrl+>> fixed
- 01:54:617(4,5)^ fixed
- 02:00:464(7)add finish here? clap seems enough
- 02:21:165(9,10)1 gird left and 1 gird down to make a regular pentagon fixed
Good luck :3
thanks for modding.-Cloudchaser wrote:
Only suggestions, feel free to refuse.
NormalHard
- use the distance snap please, some notes have weird spacing in all the map. I checked all notes, but almst ok maybe,,,
- 00:08:966 (3) - inconsistent distance, check it.
- 00:11:789 (1,2,3,4) - ^
- 00:37:662 (1,2,3,4) - ^
- 00:47:143 (5) - move it to x:124 y:256
- 01:58:568 (1,2) - remove claps? imo I feel it better.
that's all! good luck~
- Hard looks like as Insane :3
thanks for modding~-iCo- wrote:
Yo! From my modding Queue~
General
Good song, Good mapset. Some distance errors, but looks fine overall. Go GO Rank!
Easy
00:06:142 (1,2,3) - spacing not consistent
00:08:966 (3,4) - ^
00:50:304 (2,3,4) - ^
00:55:044 (1,2,3) - ^
01:15:587 (1,2,3,4,1) - not a perfect pentagon fixed
01:50:667 (1,2) - whoa.. keep the 1.1x. Do not go over +/- 0.04 for spacing in easy
01:53:511 (1,2) - ^ checked all distances
Normal
00:08:966 (3,4) - Not perfectly stacked it's not stack...
01:12:426 (3) - last point down by 1 grid for better blanket fixed
01:19:379 (3) - last point up by 1 grid fixed
Nice Diff~
Hard
00:22:966 (2,3,4,5) - make it more symmetrical fixed
00:30:077 (1) - make a better blanket just say it's ok
00:30:709 (3) - ^
01:30:441 (1,2) - overlap doesn't fit in my opinion sorry keep own.
01:53:037 (6,7,8,2,3,4) - not perfectly stacked checked but already perfectly stacked
02:00:306 (6,7) - not suitable jump fixed