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Perfume - Nee

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LKs
hi

[general]

I was about to suggest renaming and converting all the sb hitsound to you but after checking in the editor I found that they mingled naturally with the music and there is no influence to gameplay so I'd like to keep them all as what they are now rather than letting you spend a bunch of time on dealing with them.

The normal is fine as easiest diff in the mapset but it's exploit that there is missing a transitional diff. In other words the diff spread isn't appropriate. L4D's nee is way too hard as a diff between easiest and hardest diff. So you'd add another diff.

remove letter box in all diffs

abridge lead-in to 2000ms

[Weiren's Ass]

00:06:666 (9,11) - replace your original codes with this
96,184,6666,2,0,B|64:216|45:266|72:320|144:328|184:288,1,230,0|8,0:0|0:0,0:0:0
416,184,7603,2,0,B|448:216|467:266|440:320|368:328|328:288,1,230,0|8,0:0|0:0,0:0:0
00:09:009 (1,3) - I'm not sure but maybe these two sliders are not very recommended as wiggle slider. cause you used slider nodes to manipulate slider speeds
00:59:400 (1) - ^ maybe just set up an inherited section to slow it down
01:20:259 (2,3) -
115,45,80259,1,8,0:0:0
230,45,80494,1,0,0:0:0
01:26:939 (6) - clap?

[L4D's Nee]

00:08:775 (1) - The spacing here is too small, how about coverse the slider to get them farther
00:18:150 (2) - move to x 471 y118
00:21:197 (6,7) - clap 6 and remove clap from 7
00:24:009 (3) - http://puu.sh/1jANC
00:30:337 (4,5) - clap to sliderend and 5
00:30:337 (4,5) - spacing is weird
00:31:041 (1,2,3,4,5,6,7) - random spacing
00:41:353 (1) - http://puu.sh/1jAPp
00:37:134 (4,5,6,7) - such sudden slow down is way too confusing
00:46:978 (3,4,5) - poor blankets..http://puu.sh/1jARk

This diff needs more work/improvements. now some ryhthm are not clear and arrangement is the biggest problem. fixing all random spacing(not all jumps) and cusual slider shapes
Topic Starter
EnakoRin

Pink Agate wrote:

SPOILER
MOD
现在大标题好像不准放 Short Ver. 这样的词汇了
再议,等MAT/BAT的说法

Weiren's Ass

这是Hard? OD-1?
Fixed

00:21:197 (2) - ctrl+g?
翻转了不好看

00:33:853 (1) - 略跳,prev2.69x,太高了点?
Fixed

00:48:384 (5) - 转00:48:619 (1) - 这里的三连感觉略跳
Fixed

00:51:431 (8) - 这种把circle放在回转的slider尾端的方法好像不太有趣的样子
看过这种梗感觉不错

01:24:009 (3) - ctrl+g?
01:25:416 (6) - ^
四个slider都是朝着中心走的

01:27:291 (1) - 放在转盘前这个粉红的new combo让人有点分辨不出来,换个颜色?
换绿色了

01:28:697 (1) - remove,这个circle好像是有点多余的,你去掉试试看似乎更加顺畅
Fixed

没了··· :| 渣MDO估计对你帮助不大

tutuhaha wrote:

SPOILER
[Normal]
00:02:447 (3,5) - 这俩的开头不加clap?
加了感觉略吵

00:24:478 (2,3) - 这俩尾巴部分靠太近了看着有点...[nazi]
Fixed

00:29:166 (1) - 建议在00:30:572 结尾吧
暂时这样不然感觉spinner太短

00:44:166 (4) - 可以在尾巴这里加whistle
Fixed

00:46:978 (1,2,3,4) - 头总觉得靠太近了看起来有点挤
Fixed

00:59:166 (5) - 其实可以把后面的spinner拉到这里开始,把这个5去掉,因为就算要加note也应该是在前面的那个红线加
这里加了后还加whistle强调有点怪怪的,所以把spinner拉过来吧
然后spinner在01:00:572 end
Fixed

01:05:259 (5) - 不加个NC?
Fixed

01:27:291 (6) - 同00:59:166 (5) -
然后spinner在01:30:572 end
Fixed
spinner在最低难度里可能有些太难了...

LKs wrote:

SPOILER
hi

[general]

The normal is fine as easiest diff in the mapset but it's exploit that there is missing a transitional diff. In other words the diff spread isn't appropriate. L4D's nee is way too hard as a diff between easiest and hardest diff. So you'd add another diff.
L4D will change his diff to NM(not finished yet), and NM will rename to EZ

remove letter box in all diffs
Fixed

abridge lead-in to 2000ms
Warning SB starts at -02.709 in ASS diff. Other two diffs fixed

[Weiren's Ass]

00:06:666 (9,11) - replace your original codes with this
96,184,6666,2,0,B|64:216|45:266|72:320|144:328|184:288,1,230,0|8,0:0|0:0,0:0:0
416,184,7603,2,0,B|448:216|467:266|440:320|368:328|328:288,1,230,0|8,0:0|0:0,0:0:0
Fixed

00:09:009 (1,3) - I'm not sure but maybe these two sliders are not very recommended as wiggle slider. cause you used slider nodes to manipulate slider speeds
Fixed

00:59:400 (1) - ^ maybe just set up an inherited section to slow it down
Fixed

01:20:259 (2,3) -
115,45,80259,1,8,0:0:0
230,45,80494,1,0,0:0:0
Fixed

01:26:939 (6) - clap?
Fixed
Thanks for mods.
Due to L4D is making his NM diff, I moved this beatmap into WIP.
Stefan
Revive it ;_;
Topic Starter
EnakoRin

Stefan wrote:

Revive it ;_;
Sorry that I've ignored this for such a long time :(
The final examination is coming, I couldn't pay much time on mapping. But I will revive this during winter vacation.
AND I'M GONNA TO RANK IT :)
Stefan
That are great news! \o/
Topic Starter
EnakoRin
Add Melt's diff. L4D told me that he has given up on this
Yes Sir Popesama
ne ♂ ne

Ass ♂ we ♂ can
JauiPlaY
[Melt's Normal]
ds1.0不太美观...
有些地方下的节奏太多太难 有些地方又正常了 所以我主要根据这个问题说一些修改建议:
00:05:728 (4,5) - 简化成2个note?
00:13:228 (4,5) - ^
00:19:087 (4,5) - (4)去掉,(5)简化成note
00:22:603 (3) - 换成一个1/1的slider加个note
00:25:416 (1,2,3,4,5,6) - 这一段下1/1比较好
00:30:806 (5) - 去掉
过了kiai那段也要简化一下
另外:
00:43:697 (1,2,3,1) - 去掉两个(1)的nc 给(3)一个nc
00:46:744 (3) - nc
00:59:400 (1,2) - 感觉叠起来不太好
01:07:369 (7) - 结尾没声音太坑了啊
01:14:166 (5) - nc
Frey
Melt's Normal


00:05:728 (4) - 去掉Whistle。因为我感觉Soft音效这一段都应该隔一根白线放一个Whistle,这些有点多余了。
00:06:666 (1) - 同上+1
00:13:228 (4) - 同上+2(L4D实在是太懒了!! >(`Д´*)
00:14:869 (7) - 添加Whistle
00:15:806 (8) - 添加Finish
00:46:401 (2) - 把Whistle改成Finish
00:58:931 (4) - 添加Finish
00:59:400 (1) - 添加Whistle
00:59:869 (2) - 添加Whistle
01:00:337 (4,5) - 添加Clap
01:08:072 (7) - 这里消音没有意义,还是有声音为好。(其实我觉得后面的消音也没什么必要。


m(_ _)m 关于地图排列我完全是无能,音效是我惟一力所能及的地方了...
Melt

JauiPlaY wrote:

[Melt's Normal]
ds1.0不太美观...
有些地方下的节奏太多太难 有些地方又正常了 所以我主要根据这个问题说一些修改建议:
00:05:728 (4,5) - 简化成2个note?
00:13:228 (4,5) - ^
00:19:087 (4,5) - (4)去掉,(5)简化成note
00:22:603 (3) - 换成一个1/1的slider加个note
00:25:416 (1,2,3,4,5,6) - 这一段下1/1比较好
00:30:806 (5) - 去掉
过了kiai那段也要简化一下
另外:
00:43:697 (1,2,3,1) - 去掉两个(1)的nc 给(3)一个nc
00:46:744 (3) - nc
00:59:400 (1,2) - 感觉叠起来不太好
01:07:369 (7) - 结尾没声音太坑了啊
01:14:166 (5) - nc
除了ds(因为暂时还没想好怎么改)以外其他基本都改掉了,另外重新改了下map降低了下难度

thx for modding~
Melt

Left 4 Dead wrote:

Melt's Normal


00:05:728 (4) - 去掉Whistle。因为我感觉Soft音效这一段都应该隔一根白线放一个Whistle,这些有点多余了。
00:06:666 (1) - 同上+1 这个暂时留着
00:13:228 (4) - 同上+2(L4D实在是太懒了!! >(`Д´*)
00:14:869 (7) - 添加Whistle
00:15:806 (8) - 添加Finish
00:46:401 (2) - 把Whistle改成Finish 感觉这里finish有点吵
00:58:931 (4) - 添加Finish
00:59:400 (1) - 添加Whistle
00:59:869 (2) - 添加Whistle
01:00:337 (4,5) - 添加Clap
01:08:072 (7) - 这里消音没有意义,还是有声音为好。(其实我觉得后面的消音也没什么必要。
其他的基本都改掉了,因为图也改了有些地方对不上orz

m(_ _)m 关于地图排列我完全是无能,音效是我惟一力所能及的地方了...
m(_ _)m 跪谢
Topic Starter
EnakoRin
Updated
mintong89
o.o
dete_lynn
Ass

00:14:166 - NC?
00:29:634 - 看不清
00:34:791 - 往下一点如何
01:05:494 - NC?
01:21:431 - 说不出哪不对但不太喜欢这。。

normal
01:21:900 - 好像缺个
01:23:072 - 这个好像不需要NC
01:23:775 - NC在这

easy
circle size 为何不用第一档的
01:24:947 - 要NC吗
01:31:041 - 换个颜色的NC,在红盘背景下看不清蓝的

新手乱讲可以无视
Strawberry
Ass your request.

[ General]
 
  1. Inconsistency in AudioLeadIn: - [Easy] : 2000 - [Melt's Normal] : 2000 - [Weiren's Ass] : 3000
  2. Inconsistency in LetterboxInBreaks: - [Easy] : 0 - [Melt's Normal] : 0 - [Weiren's Ass] : 1
 
[ Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 01:06:197 (3) - 感觉加个NC比较不容易confuse? 毕竟normal
    2. 01:43:931 - 这个结尾加个circle接在(3)后面的话感觉无论是打起来还是听起来都好很多~
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:17:916 (1) - 结尾理当加个clap?
    2. 00:18:853 (2) - 接着上面,clap移到结尾
    3. 00:25:416 (7) - 这里明显空了个clap,加上~
    4. 00:30:103 (3) - 结尾的clap
    5. 01:14:869 (6) - 开头少了个whistle
    6. 01:17:447 (3,5) - useless whistle on these tail.
    7. 01:32:916 (1,2) - 这里同00:17:916的地方
    8. 01:43:228 (3) - 结尾加个clap啊~~
 
  --------------------------------------------------------
that's it. all suggestions.

good luck with ranking!!
Melt

dete_lynn wrote:

Ass

normal
01:21:900 - 好像缺个 加上去感觉有点怪orz
01:23:072 - 这个好像不需要NC
01:23:775 - NC在这

新手乱讲可以无视

Strawberry wrote:

Ass your request.

[ General]
 
  1. Inconsistency in AudioLeadIn: - [Easy] : 2000 - [Melt's Normal] : 2000 - [Weiren's Ass] : 3000
  2. Inconsistency in LetterboxInBreaks: - [Easy] : 0 - [Melt's Normal] : 0 - [Weiren's Ass] : 1
 
[ Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 01:06:197 (3) - 感觉加个NC比较不容易confuse? 毕竟normal 这一段改了一下
    2. 01:43:931 - 这个结尾加个circle接在(3)后面的话感觉无论是打起来还是听起来都好很多~ fixed
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:17:916 (1) - 结尾理当加个clap?
    2. 00:18:853 (2) - 接着上面,clap移到结尾
    3. 00:25:416 (7) - 这里明显空了个clap,加上~
    4. 00:30:103 (3) - 结尾的clap
    5. 01:14:869 (6) - 开头少了个whistle
    6. 01:17:447 (3,5) - useless whistle on these tail.
    7. 01:32:916 (1,2) - 这里同00:17:916的地方
    8. 01:43:228 (3) - 结尾加个clap啊~~
音效基本上都修正了,改图的时候没注意orz
 
  --------------------------------------------------------
that's it. all suggestions.

good luck with ranking!!
thx for modding :3
Pink Agate
MOD

Melt's Normal

为什么KIAI不是从01:31:041 - 这里开始,我觉得这里开始比较合适
00:16:041 (1) - delete这个circle.对于normal来说这个地方有点让人反应不过了,反正这里没放音效删了也不影响,叠2个就够了
00:59:400 (5) - 这里开头的音乐有点强烈,加NC比较好
01:28:931 (3) - 这里NC,我觉得容易提前按下去,用NC提示一下比较好
01:21:666 (5) - 这里是不是该NC一下?后面01:23:072 (1) - 这里删掉NC,然后01:23:775 (3) - 这里开始NC
01:30:103 (2) - 这个slider加2个返回,删掉后面01:30:572 (3,4) - ?如果你这么做了NC就从这里开始

没了,伟人姥爷别怪我MOD短
Melt

Pink Agate wrote:

MOD

Melt's Normal

为什么KIAI不是从01:31:041 - 这里开始,我觉得这里开始比较合适 kiai和其他难度统一了一下时间
00:16:041 (1) - delete这个circle.对于normal来说这个地方有点让人反应不过了,反正这里没放音效删了也不影响,叠2个就够了 这里稍微改动了下
00:59:400 (5) - 这里开头的音乐有点强烈,加NC比较好 fixed
01:28:931 (3) - 这里NC,我觉得容易提前按下去,用NC提示一下比较好 感觉这里nc有点不好
01:21:666 (5) - 这里是不是该NC一下?后面01:23:072 (1) - 这里删掉NC,然后01:23:775 (3) - 这里开始NC fixed
01:30:103 (2) - 这个slider加2个返回,删掉后面01:30:572 (3,4) - ?如果你这么做了NC就从这里开始 好主意:3

没了,伟人姥爷别怪我MOD短
多谢指导:3
Topic Starter
EnakoRin

dete_lynn wrote:

Ass

00:14:166 - NC?
在一句歌词里,NC后比较奇怪

00:29:634 - 看不清
换了个排列

00:34:791 - 往下一点如何


01:05:494 - NC?
感觉没必要

01:21:431 - 说不出哪不对但不太喜欢这。。
换了个排列

easy
circle size 为何不用第一档的
改了

01:24:947 - 要NC吗
感觉没必要

01:31:041 - 换个颜色的NC,在红盘背景下看不清蓝的


新手乱讲可以无视

Strawberry wrote:

Ass your request.

[ General]
 
  1. Inconsistency in AudioLeadIn: - [Easy] : 2000 - [Melt's Normal] : 2000 - [Weiren's Ass] : 3000
    ASS难度因为有SB的关系所以比较长。。等着看MAT/BAT的意见
  2. Inconsistency in LetterboxInBreaks: - [Easy] : 0 - [Melt's Normal] : 0 - [Weiren's Ass] : 1
Fixed
Thanks
abalee
[Melt's Normal]
个人不建议将红线和绿线重叠放在一起(而且也没有放在一起的理由。
其他应该没了
Topic Starter
EnakoRin
Fixed
wantuole
路个过
abalee
Ass♂I♂Can♂Bubble
Aurele
:D
Topic Starter
EnakoRin
跪谢阿爸<(_ _)>
Raging Bull
Uhh I thought we don't use short ver on titles anymore.
Topic Starter
EnakoRin

Raging Bull wrote:

Uhh I thought we don't use short ver on titles anymore.
OK I'll dealt this
Raging Bull
Lol thanks for changing, but it was really just a question orz.
Topic Starter
EnakoRin

Raging Bull wrote:

Lol thanks for changing, but it was really just a question orz.
Don't mind that, I've pm abalee for rebubble
And KDS fed :) Thanks
Raging Bull
Okay lol. Here you go. ミ☆

I like how it was bubbled but you changed it fast!
Breeze
Let me know when it's get rebubbled
Topic Starter
EnakoRin

Breeze wrote:

Let me know when it's get rebubbled
善,先拜一波B爷<(_ _)>
abalee
Hi Bye
mintong89
orz...
Raging Bull
Breeezeeee perfume bubbled mappppp ;_; We I need you! orz
Breeze
[General]

  1. Why only the last diff has a 3s audio lead-in? Other diffs are all 2s
only this

EDIT: I see the SB warning in the last diff is 3s, fine then
RANKED
Strawberry
Ass we can
Topic Starter
EnakoRin
跪谢B爷!m(_ _)m
mintong89

Strawberry wrote:

Ass we can
Stefan

Strawberry wrote:

Ass we can
♥♥♥♥♥
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