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Go Ichinose - Colress Battle Theme

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Topic Starter
BananasGoMoo
This beatmap was submitted using in-game submission on Sunday, June 08, 2014 at 6:48:11 PM

Artist: Go Ichinose
Title: Colress Battle Theme
Source: Pokemon Black 2 & White 2
Tags: pokemon BW2 colress team plasma
BPM: 157
Filesize: 3862kb
Play Time: 03:29
Difficulties Available:
  1. Vs. Colress (4.9 stars, 485 notes)
  2. Vs. Plasma Grunt (3.34 stars, 236 notes)
Download: Go Ichinose - Colress Battle Theme
Information: Scores/Beatmap Listing
---------------
My favorite battle theme in gen 5 :)
1/28: Fixed (most) sliders to look nicer.
also fixed snapping issue wtf.
reorganized the layouts to be more interesting and less line-y

6/8/14 - Uh hi! I decided to work on this again lol.

Also, some notes may be all screwed up now because apparently my whole map was unsnapped on Vs. Colress
Sieg
Hello. From #modreqs

General:
Inconsistency in PreviewTime:
- [Vs. Colress] : 79216
- [Vs. Plasma Grunt] : 79317

Vs. Plasma Grunt:
You should use al least HP AR OD 343 now with 121 there too many notes shown on screen at the same time that's confusing
SPOILER
00:15:491 (1) - Unsnapped circle.
00:15:876 (2) - Unsnapped circle.
00:18:551 (1) - Unsnapped circle.
00:18:933 (2) - Unsnapped circle.
00:13:967 (3,3) - make this blanket to 00:15:491 (1) - or at least symmetrical
00:20:081 (3,3) - same
00:34:031 (6) - insert break after
01:24:285 (1) - oh, try to make something nicer here instead
01:27:725 (2) - ^
03:09:763 (1) - end spinner here instead of note

Vs. Colress:
You should fix the snap of so much objects here, you can find them by clicking ctrl+shift+a in editor and going to snapping tab
00:13:969 (3,3) - same as for "Vs. Plasma Grunt"
00:20:083 (3,3) - ^
that diif seems more playable then "Vs. Plasma Grunt" but in general -no offence- this looks so 2009
You should check this - http://osu.ppy.sh/forum/t/37194 thread and pick some nice sliders for your map, there are also many articles about nowadays mapping on the wiki. Visit them too please.

Good Luck!
Topic Starter
BananasGoMoo
Thanks for the mod.

Those unsnapped beats in the beginning are on purpose, I want all the diff intros to look the same.

secondly, fixed all of the sliders, and the preview point problem (dunno why that happened). and all the other stuff except those intro notes.

also the fact that it looks like "2009" is not surprising since that's when I started mapping songs, and I'm used to that style.
Sieg

BananasGoMoo wrote:

Those unsnapped beats in the beginning are on purpose, I want all the diff intros to look the same.
So you should use ctrl+x ctrl+v on every unsnapped note and snap them properly. Diif with unsnapped objects is unrankable now - http://osu.ppy.sh/wiki/Ranking_Criteria

BananasGoMoo wrote:

also the fact that it looks like "2009" is not surprising since that's when I started mapping songs, and I'm used to that style.
I see. But that style out of favor nowadays. :D
Chewu
IRC mod~
Topic Starter
BananasGoMoo

Sieg wrote:

BananasGoMoo wrote:

Those unsnapped beats in the beginning are on purpose, I want all the diff intros to look the same.
So you should use ctrl+x ctrl+v on every unsnapped note and snap them properly. Diif with unsnapped objects is unrankable now - http://osu.ppy.sh/wiki/Ranking_Criteria

BananasGoMoo wrote:

also the fact that it looks like "2009" is not surprising since that's when I started mapping songs, and I'm used to that style.
I see. But that style out of favor nowadays. :D

all unsnapped notes should be fixed, then. i just re-pasted them all.

Chewu wrote:

IRC mod~
thanks :)


EDIT: okay I reorganized my map, so hopefully its more interesting now.
R e d
hi BananasGoMoo

Your style is "old" i mean not really into this, so.. feel free to accept or no my sugestions
But i hope to help after all


[Geral]

Combo color should not be Black, but yes the color of Colress pants on the background. Imo
No finish hitsounds? :c

[vs. Colress]
hp drain 6

00:21:612 (1) - wistle instead of clap, fix much better
00:28:109 (2) - pull the circle 1 grid down for get same spacing between 00:27:727 (1,2,3) -
00:55:241 (7) - add circle here, makes rhythm more consistent
01:03:268 (3) - remove new combo? looks better to me
01:20:083 (9) - new combo?
01:32:313 (1) - spinner end here.. 01:33:075. For player have time to recover.
02:00:975 (1) - new combo?
02:02:599 (4) - remove new combo?
02:04:033 (1) - new combo?
03:04:032 (8) - new combo?
03:12:820 (5) - new combo?


[vs. Plasma Grunt]
hp drain 3
slider speed is too high imo..

00:30:782 (1) - new combo?
00:31:738 (1) - remove enew combo?
00:54:476 (5,2) - overlap
01:28:871 (1) - new combo?
01:33:457 (1) - new combo?
01:56:387 (1) - new combo?
02:36:132 (1) - new combo?


cant help more LOL
Topic Starter
BananasGoMoo
thanks for the mod :)
BanchoBot
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