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Kurosaki Maon - ANSWER

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Topic Starter
B2IN
This beatmap was submitted using in-game submission on 2013년 3월 5일 화요일 at 오후 7:04:59

Artist: Kurosaki Maon
Title: ANSWER
Source: Toaru Majutsu no Index
Tags: Saten saten-san ALTIMA Magic world Iuchi Maiko
BPM: 141
Filesize: 6018kb
Play Time: 04:57
Difficulties Available:
  1. Hard (4.87 stars, 637 notes)
  2. Normal (2.48 stars, 254 notes)
Download: Kurosaki Maon - ANSWER
Information: Scores/Beatmap Listing
---------------
To Aru Majutsu no Index
Kurosaki Maon <3

Normal by Saten
Hard done

Thanks ~ >.<
Guy
hi~ request from in-game

[Hard]


  •  
  1. 00:19:998 (4) - 1grid down? i think more beautiful placement it. (make triangle (2)'s end,(3) and (4)'s start point)
     
  2. 00:53:189 (1,3) - This is overlapping and is not beautiful. I suggest that move to (3).
     
  3. 01:25:955 (2,3,4) - not straight placement. 01:26:168 (3) - move to 1grid right?
     
  4. 02:01:274 (1,3) - same reason above 00:53:189 (1,3) -
     
  5. 04:14:572 (3) - remove note? not match this note here.
     
  6. 04:40:424 (4) - stack with 04:39:572 (1,2) -
that's all~ nice map :3
Good luck~ ;)
Topic Starter
B2IN
SPOILER

Guy wrote:

hi~ request from in-game

[Hard]


  •  
  1. 00:19:998 (4) - 1grid down? i think more beautiful placement it. (make triangle (2)'s end,(3) and (4)'s start point) :arrow: fixed
     
  2. 00:53:189 (1,3) - This is overlapping and is not beautiful. I suggest that move to (3). :arrow: yes. but i don't know where this move..orz
     
  3. 01:25:955 (2,3,4) - not straight placement. 01:26:168 (3) - move to 1grid right? :arrow:fixed
     
  4. 02:01:274 (1,3) - same reason above 00:53:189 (1,3) -
     
  5. 04:14:572 (3) - remove note? not match this note here. :arrow: fixed
     
  6. 04:40:424 (4) - stack with 04:39:572 (1,2) - :arrow: fixed
that's all~ nice map :3
Good luck~ ;)
thanks ~
scanter
전체적으로 적색 2점 슬라이더가 좀 있어서 딱딱해보이긴 합니다만, 크게 문제될 것 같지는 않네요 굿 디프!
00:23:721 (5) - 끝 부분에 Clap?
00:24:679 (4) - 혹시 소리 넣다가 마셨나요 ㄷㄷ. 머리부분 Clap
00:25:530 (1) - ^
00:26:168 (2) - 끝 부분 Clap
00:27:232 (5) - Clap
00:28:083 (4) - 머리부분 Clap
00:28:934 (2) - 머리부분 Clap
00:29:785 (4) - Clap
00:29:998 (5,6,7,1) - 이렇게 하시는 건 어떨까요? http://puu.sh/1QCDD
00:30:317 (6,7) - 순서를 바꾸시는게 좋을듯 싶습니다.
00:30:636 (7) - Whistle?
00:54:041 (3) - 끝 부분 Whistle
00:57:232 (4) - Whistle 빼고 Clap 을 넣으심이.?
00:57:870 (9) - 이쪽 머리부분도 같은 경우.
00:57:445 (5,6,7,8,9) - 끝에 슬라이더를 스트림 진행방향으로 바꿔보시는게? http://osu.ppy.sh/ss/578364
01:00:636 (3) - 구부리시는게 좋을듯 싶습니다.
01:40:849 (3) - ^
01:44:253 (1) - 이건 어때요? http://osu.ppy.sh/ss/578425
02:02:126 (3) - 01:00:636 (3) 이거랑 같습니다.
02:05:317 (4) - 00:57:232 (4) 이거랑 같습니다.
02:05:955 (9) - 00:57:870 (9) 이거랑 같습니다.
02:05:530 (5,6,7,8,9) - 00:57:445 (5,6,7,8,9) 하고 비슷한 내용입니다.
02:25:743 (3,4) - 겹쳐보시는건 어때요?
02:39:998 (6) - Clap
03:17:870 (1,3) - 직선 슬라이더 2개라 좀 딱딱해 보이네요. 구부리시거나 2점 슬라이더 추천
03:43:402 (1,2,3) - 좀 더 퍼뜨려 보시는건 어떨까요? 예를들어 역삼각형이라던가 삼각형이라던가 etc..
03:46:806 (1) - 모양이 좀 단순한듯. 예를들어 이런식으로 해보는건 어떨까요? http://osu.ppy.sh/ss/578389
03:52:764 (1,2,3,4,5,1,2) - 아름다운 대칭 ! :D http://osu.ppy.sh/ss/578410

코드입니다.

SPOILER
276,108,232764,2,0,P|232:108,3,40
196,136,233189,2,0,P|176:170,3,40
176,220,233615,2,0,P|196:254,3,40
236,280,234041,2,0,P|280:280,3,40
312,252,234466,2,0,P|332:217,3,40
332,168,234892,2,0,P|312:133,3,40

04:54:892 (1) - 이쪽도 모양에 변화를 주시거나 서클 & 슬라 조합으로 짜시는걸 추천.
04:57:232 (1) - 정가운데로 무브 !
04:57:338 (1) - 05:00:211 스핀 끝은 이쪽이 나을듯? 소리는 노래 끝이니까 한 11~20퍼 사이?

뉴콤은 사람마다 편파가 갈리니까 함부러 모딩 몬하겠어여 저퀄 모딩이지만 열심히 썼음 >ㅁ<
Topic Starter
B2IN
SPOILER

scanter wrote:

전체적으로 적색 2점 슬라이더가 좀 있어서 딱딱해보이긴 합니다만, 크게 문제될 것 같지는 않네요 굿 디프!
00:23:721 (5) - 끝 부분에 Clap? :arrow: 드럼으로 바꿨어요
00:24:679 (4) - 혹시 소리 넣다가 마셨나요 ㄷㄷ. 머리부분 Clap :arrow: fixed
00:25:530 (1) - ^ :arrow: fixed
00:26:168 (2) - 끝 부분 Clap :arrow: fixed
00:27:232 (5) - Clap :arrow: fixed
00:28:083 (4) - 머리부분 Clap :arrow: fixed
00:28:934 (2) - 머리부분 Clap :arrow: fixed
00:29:785 (4) - Clap :arrow: fixed
00:29:998 (5,6,7,1) - 이렇게 하시는 건 어떨까요? http://puu.sh/1QCDD :arrow: 좋네요 fixed
00:30:317 (6,7) - 순서를 바꾸시는게 좋을듯 싶습니다.
00:30:636 (7) - Whistle? :arrow: 노말 사운드로 바꿨어요.
00:54:041 (3) - 끝 부분 Whistle :arrow: fixed
00:57:232 (4) - Whistle 빼고 Clap 을 넣으심이.? :arrow: nope >.<
00:57:870 (9) - 이쪽 머리부분도 같은 경우.
00:57:445 (5,6,7,8,9) - 끝에 슬라이더를 스트림 진행방향으로 바꿔보시는게? http://osu.ppy.sh/ss/578364 :arrow: 죄송요.. 전이게 더좋아요
01:00:636 (3) - 구부리시는게 좋을듯 싶습니다. :arrow: 지금도 별로 나빠보인다고 생각하진 않아요 ..orz
01:40:849 (3) - ^ :arrow: ^
01:44:253 (1) - 이건 어때요? http://osu.ppy.sh/ss/578425 :arrow: 스핀과 스핀사이 바로 노트넣는건 별로 안좋아해요..
02:02:126 (3) - 01:00:636 (3) 이거랑 같습니다. :arrow: 위 내용과 같아요
02:05:317 (4) - 00:57:232 (4) 이거랑 같습니다. :arrow: ^
02:05:955 (9) - 00:57:870 (9) 이거랑 같습니다. :arrow: ^
02:05:530 (5,6,7,8,9) - 00:57:445 (5,6,7,8,9) 하고 비슷한 내용입니다.
02:25:743 (3,4) - 겹쳐보시는건 어때요? :arrow: nope~ >.<
02:39:998 (6) - Clap :arrow: fixed
03:17:870 (1,3) - 직선 슬라이더 2개라 좀 딱딱해 보이네요. 구부리시거나 2점 슬라이더 추천
03:43:402 (1,2,3) - 좀 더 퍼뜨려 보시는건 어떨까요? 예를들어 역삼각형이라던가 삼각형이라던가 etc..:arrow: 안티점프를 하고싶었어요~
03:46:806 (1) - 모양이 좀 단순한듯. 예를들어 이런식으로 해보는건 어떨까요? http://osu.ppy.sh/ss/578389 :arrow: 모양은 다르지만 수정했어요 ~
03:52:764 (1,2,3,4,5,1,2) - 아름다운 대칭 ! :D http://osu.ppy.sh/ss/578410 :arrow: 모양은 이쁘긴한데 지금껏도 괜찮은거같아요.그리고 마지막슬라이더는 반복슬라이더를 안쓰고 싶어요..orz..
04:54:892 (1) - 이쪽도 모양에 변화를 주시거나 서클 & 슬라 조합으로 짜시는걸 추천. :arrow: 이건 지금도 괜찮다고봐요~ 죄송
04:57:232 (1) - 정가운데로 무브 ! :arrow: 의도된 배치에요.04:54:892 (1) - 이 슬라이더 안에 맞게 배치됬어요.
04:57:338 (1) - 05:00:211 스핀 끝은 이쪽이 나을듯? 소리는 노래 끝이니까 한 11~20퍼 사이? :arrow: 지금걸로 유지할께요 ~

뉴콤은 사람마다 편파가 갈리니까 함부러 모딩 몬하겠어여 저퀄 모딩이지만 열심히 썼음 >ㅁ<
모딩 감사합니다 >.<
fanzhen0019
[Normal]
fine

[Insane]
04:09:785 (4) - missing finish

orz cant find more... your map is great! :3
no kd plz
Topic Starter
B2IN

fanzhen0019 wrote:

[Normal]
fine

[Insane]
04:09:785 (4) - missing finish :arrow: fixed. i'll give you to kudosu. because it was helpful to me. thanks ~

orz cant find more... your map is great! :3
no kd plz
Gloria Guard
Hi B2IN

m4m ~

[Normal]

01:14:466 (2) http://puu.sh/1Slo7 <- change?

01:18:721 (4,5) stack plz

01:37:445 (1) ^

01:39:147 (1) stack plz

01:40:849 (1) ^

02:24:679 (4) stack plz

03:59:998 (5) 3 note stack plz

04:00:849 (1) ^

04:13:189 (3) 3 note stack plz

04:48:083 (1) 5 note stack plz


[Hard]

00:53:828 (1,2,3) 1번슬라랑 2번슬라가 겹쳐있는건 보기가 좀안좋네요
http://puu.sh/1SlcV <- 이런패턴은 어떠세요?

01:06:168 (3) Ctrl+G?

01:18:721 (3) 일직선 슬라보단 구부리는 슬라가 더흐름이 좋아요

01:19:572 (6) 여기도 마찬가지

01:19:998 (7) 강조하신거같은데 변속은 빼주시는게 더좋을거같아요.

01:22:232 (2) remove note?

02:02:019 (1,2,3) 00:53:828 와 같이 겹치는것보단 둥근슬라로 바꾸셔서
겹치지 않게하시는게 좋을거같아요

02:06:806 (2) Ctrl+G?

02:28:083 (7) 01:19:998 (7) 과 마찬가지로 변속은 빼주시는게 더좋을거같아요.

02:30:317 (2) remove note?

03:17:019 (3,4) http://puu.sh/1Slk2 이렇게 하시는게 더흐름이 좋을거같아요

04:05:636 (2) remove note?

04:43:402 (2) Ctrl+G?
Topic Starter
B2IN
SPOILER

Gloria Guard wrote:

Hi B2IN

m4m ~


[Hard]

00:53:828 (1,2,3) 1번슬라랑 2번슬라가 겹쳐있는건 보기가 좀안좋네요 :arrow: 대칭패턴으로 바꿨습니다.
http://puu.sh/1SlcV <- 이런패턴은 어떠세요?

01:06:168 (3) Ctrl+G? :arrow: 괜찮긴한데 01:06:594 (1) 과 이어지는 흐름이 좀 별루네요..

01:18:721 (3) 일직선 슬라보단 구부리는 슬라가 더흐름이 좋아요 :arrow: fixed

01:19:572 (6) 여기도 마찬가지 :arrow: fixed

01:19:998 (7) 강조하신거같은데 변속은 빼주시는게 더좋을거같아요. :arrow: 안바꿔도 될거같아요. 죄송..orz

01:22:232 (2) remove note? :arrow: nope ~

02:02:019 (1,2,3) 00:53:828 와 같이 겹치는것보단 둥근슬라로 바꾸셔서
겹치지 않게하시는게 좋을거같아요 :arrow: 이것도 대칭으로 변경

02:06:806 (2) Ctrl+G? :arrow: 의도된 거에요. :arrow: = 01:19:998 (7)

02:28:083 (7) 01:19:998 (7) 과 마찬가지로 변속은 빼주시는게 더좋을거같아요. :arrow: = 01:19:998 (7)

02:30:317 (2) remove note? :arrow: = 01:22:232 (2)

03:17:019 (3,4) http://puu.sh/1Slk2 이렇게 하시는게 더흐름이 좋을거같아요

04:05:636 (2) remove note? :arrow: 01:22:232 (2)

04:43:402 (2) Ctrl+G? :arrow: 괜찮네요 fixed
thanks ~ ' v '
Reiji-RJ
Hello

General

  1. Why magic world in tags?
  2. Add Iuchi Maiko to the tags? It's composer
Normal

  1. OD +1?
  2. 00:17:445 ~ 00:31:062 - music is quite strong here, so why soft? Maybe change to normal set? (And in the end)
  3. 00:20:424 (5) - finish in the end?
  4. 00:27:658 (1) - finish at beginning and reverse too
  5. 01:08:509 (1) - finish, also, maybe make it look better? So strange shape lol
  6. 01:13:615 (1) - you forgot finish!
  7. 01:18:721 (4,5) - it better to stack them with 01:17:445 (1,2) -
  8. 01:37:445 (1) - stack wi-- wait what. You're doing it again and again
  9. 01:42:977 - end kiai here as in Hard
  10. 01:42:338 (1) - uh, I think it's not good choice to end part with this strange shape. Dunno, looks wierd. Try this maybe or at least make this slider look to the left
  11. 02:13:189 (1) - whistle
  12. 02:16:594 (1) - finish
  13. 02:18:083 (2) - ^
  14. 02:25:104 (1) - whistle
  15. 02:50:423 (1) - again, maybe make it look to right?
  16. 03:28:083 (1) - whistle to the beginning and end
  17. 04:25:743 (1) - whyyyyyyyyyy
  18. 04:44:679 (1) - whistle
  19. 04:48:083 (1) - ^
  20. 04:51:487 (1) - ^
  21. 04:57:445 (1) - remove sound in the end (decrease the volume)
Hard

  1. 00:17:445 ~ 00:31:062 - as in Normal, maybe change to normal set? And in the end too
  2. 00:20:849 (1) - finish
  3. 00:27:658 (3) - ^
  4. 00:28:934 (2) - ^ in the end
  5. 01:05:104 (1) - finish
  6. 01:11:913 (1) - ^
  7. 01:43:083 (1) - end at 01:44:253 - with normal hitsound and start next spinner at 01:44:360 -
  8. 02:19:998 (1) - finish
  9. 03:07:658 (1) - whistle
  10. 03:11:062 (2) - ^
  11. 03:12:764 (1) - ^
  12. 03:19:572 (1) - ^
  13. 03:21:275 (1) - ^ and so on (as in music)
  14. 03:33:189 (1) - finish?
  15. 03:34:892 (1) - ^
  16. 04:57:338 (1) - as in Normal
Really solid mapset. Couldn't find anything wrong.
Good luck!
Topic Starter
B2IN
Reiji-RJ
SPOILER

Reiji-RJ wrote:

Hello

General

  1. Why magic world in tags? :arrow: because magic world is title song in album. http://osu.ppy.sh/s/37914
  2. Add Iuchi Maiko to the tags? It's composer
Hard

  1. 00:17:445 ~ 00:31:062 - as in Normal, maybe change to normal set? And in the end too :arrow: sorry ~ no change normal diff is not mine.
  2. 00:20:849 (1) - finish :arrow: nope ~ >.<
  3. 00:27:658 (3) - ^ :arrow: ^
  4. 00:28:934 (2) - ^ in the end :arrow: ^
  5. 01:05:104 (1) - finish :arrow: ^
  6. 01:11:913 (1) - ^ :arrow: added clap
  7. 01:43:083 (1) - end at 01:44:253 - with normal hitsound and start next spinner at 01:44:360 - :arrow: fixed
  8. 02:19:998 (1) - finish :arrow: added clap
  9. 03:07:658 (1) - whistle :arrow: fixed
  10. 03:11:062 (2) - ^ :arrow: fixed
  11. 03:12:764 (1) - ^ :arrow: fixed
  12. 03:19:572 (1) - ^ :arrow: fixed
  13. 03:21:275 (1) - ^ and so on (as in music) :arrow: okay. fixed :3
  14. 03:33:189 (1) - finish? :arrow: fixed
  15. 03:34:892 (1) - ^ :arrow: fixed
  16. 04:57:338 (1) - as in Normal :arrow: nope~ sorry orz
Really solid mapset. Couldn't find anything wrong.
Good luck!
thanks ~

O_P
SPOILER

O_P wrote:

소스 To Aru Majutsu no Index II 로 바꿔주세요. 2기 :arrow: fixed
O_P_old
소스 To Aru Majutsu no Index II 로 바꿔주세요. 2기
Low
Note to Saten: Some of the things that I mentioned in this mod may already be fixed by the time you get around to reading this due to previous mods.

[General]
  1. The end of the second kiai time is inconsistent throughout the difficulties. I would recommend for them to be the same since every other kiai time is.
  2. Tick rate 2 would sound better in both difficulties due to the nature of the song.
  3. Offset 434 sounds more accurate.
[Normal]

Most of this mod is going to be repetitive and small things because you did a couple of odd things (the stacking) and missed a few hitsounds and they repeat in the map quite often.
  1. 00:27:658 (1) - This slider is really nice and symmetrical. I like it a lot. :oops:
  2. 01:13:615 (1) - There should probably be a finish at the beginning of this slider due to it being in the music as well.
  3. 01:18:721 (4,5) - Why don't you just stack these under (1,2)? It would be neater and it seems really silly to do what you did. If you're worried about it being hard to read, you shouldn't be. The player, even a newer one, can see the approach circle and the hitcircle. The hitburst fades away at just the right time for it to be visible enough.
  4. 01:26:806 (4) - There should be a clap here to follow the hitsound pattern.
  5. 01:30:636 (1,2,3,4) - The way that these sliders overlap looks pretty ugly.
  6. 01:37:445 (1) - Stack this under (2) for the same reason I mentioned before.
  7. 01:41:700 (2) - You're missing a clap at the end of this slider.
  8. 02:11:487 (1) - Put a whistles on this entire slider to be consistent with 02:08:083 (1).
  9. 02:19:572 (3) - If you want to follow the music more accurately, this should end one tick earlier on the blue tick.
  10. 02:24:679 (6) - Stack this under (4).
  11. 02:45:104 (5) - There should be a clap on this note.
  12. 03:46:806 (1) - It would look nice if you would move this slider up a bit so that it appears as if this is blanketing the start of (4). I'm sure you could easily re-arrange the sliders after it if you end up following this suggestion.
  13. 03:59:998 (5) - Stack this under (3).
  14. 04:00:849 (1) - ^ ...
  15. 04:02:977 (3) - Curve this slider in the opposite direction (upwards). It looks nicer and flows better when paired with (2).
  16. 04:13:189 (5) - Stack this under (3).
  17. 04:25:104 (2) - This should have a clap at the end of it.
  18. 04:48:083 (1) - Stack this under (5).
  19. 04:54:892 (1) - I suggest lowering the volume on this slider because the slider-slide and slider-tick sound awkward in this part.
[Hard]
  1. 01:20:646 (2,3,4) - I really like this part of the map. It's fun to play.
  2. 01:24:263 (2) - I would remove the second node of this slider so that it looks like 01:26:391 (4). It looks better in my opinion.
  3. 02:11:497 (1) - Straighten this slider. It looks odd for it to be this slightly tilted.
  4. 04:18:731 (3) - You're missing a clap on this note.
  5. 04:26:497 (1) - I understand you used a spinner here to be consistent with the previous parts of the map, but this spinner feels out-of-place and is really short. I suggest you map this part out without using a spinner.
  6. 04:54:902 (1) - I suggest lowering the volume on this slider because the slider-slide and slider-tick sound awkward in this part.
Nice job with this map. It's fun to play. :oops:
Snowy Dream
Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
  1. Inconsistency in Kiai Times:
    - [Hard] :
    Kiai #2: Starts on 01:27:232, ends on 01:42:977

    - [Normal] :
    Kiai #2: Starts on 01:27:232, ends on 01:44:253
[Normal]
  1. 01:13:615 (1) - Missing finish? It is the downbeat and kiai starts here, so finish is important in my view.
  2. 02:19:572 (3) - I guess this slider should end at 02:19:892 not 02:19:998, since the vocal and the music both stop here.
  3. 04:25:743 (1) - Highly recommend using light blue newcombo instead since the previous two slow sliders are also in this color, if it is not light blue, beginners maybe feel a bit confused about it.
  4. 04:57:392 (1) - Extend this spinner 1/4 more, since the background music stops at this timing, it could sound better.
[Hard]
  1. 00:17:445 (2) - Consider adding a NC here, since this note follows a spinner.
  2. 00:55:317 (4) - Recommend overlapping on 00:53:828 (2), looks better then :p
  3. 04:48:721 (3) - What about this? Add a note here on the start of 04:48:934 (4), so it can keep the consistency. Also 04:49:572 , 04:50:424 .
  4. 04:57:392 (1) - Extend this spinner 1/4 more, since the background music stops at this timing, it could sound better.
--------------------------------------------------------------------------------------------------
Perfect!!
Topic Starter
B2IN
when saten come i'll fix it ' w '
Yumih
Yay! Kurosaki Maon! <3

Go, go! Good luck! o(>w<)o
Saten
Changes
http://puu.sh/1TIjJ

The custom stack will remain because those are fully intended
I also changed the offset~
Topic Starter
B2IN
Jacob

SPOILER

Jacob wrote:

Note to Saten: Some of the things that I mentioned in this mod may already be fixed by the time you get around to reading this due to previous mods.

[General]
  1. The end of the second kiai time is inconsistent throughout the difficulties. I would recommend for them to be the same since every other kiai time is. :arrow: fixed
  2. Tick rate 2 would sound better in both difficulties due to the nature of the song. :arrow: good,but i'll keep it~
  3. Offset 434 sounds more accurate. :arrow: fixed to 432
[Hard]
  1. 01:20:646 (2,3,4) - I really like this part of the map. It's fun to play. :arrow: : ) thanks ~
  2. 01:24:263 (2) - I would remove the second node of this slider so that it looks like 01:26:391 (4). It looks better in my opinion. :arrow: nope.. sorry~
  3. 02:11:497 (1) - Straighten this slider. It looks odd for it to be this slightly tilted. :arrow: fixed
  4. 04:18:731 (3) - You're missing a clap on this note. :arrow: good.fixed
  5. 04:26:497 (1) - I understand you used a spinner here to be consistent with the previous parts of the map, but this spinner feels out-of-place and is really short. I suggest you map this part out without using a spinner. :arrow: okay.fixed I did a lot of thought about this. o v o
  6. 04:54:902 (1) - I suggest lowering the volume on this slider because the slider-slide and slider-tick sound awkward in this part. :arrow: diminished from the volume to 20
Nice job with this map. It's fun to play. :oops:
Snowy Dream

SPOILER

Snowy Dream wrote:

Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
  1. Inconsistency in Kiai Times:
    - [Hard] :
    Kiai #2: Starts on 01:27:232, ends on 01:42:977

    - [Normal] :
    Kiai #2: Starts on 01:27:232, ends on 01:44:253 :arrow: fixed
[Hard]
  1. 00:17:445 (2) - Consider adding a NC here, since this note follows a spinner. :arrow: ok.fixed
  2. 00:55:317 (4) - Recommend overlapping on 00:53:828 (2), looks better then :p :arrow: hm..changed place overall.
  3. 04:48:721 (3) - What about this? Add a note here on the start of 04:48:934 (4), so it can keep the consistency. Also 04:49:572 , 04:50:424 . :arrow: fixed
  4. 04:57:392 (1) - Extend this spinner 1/4 more, since the background music stops at this timing, it could sound better. :arrow: i know o.o but i want to end at downbeat snap.
--------------------------------------------------------------------------------------------------
Perfect!!
thanks~

Kitagami wrote:

Yay! Kurosaki Maon! <3

Go, go! Good luck! o(>w<)o
yay !

updated
indyinyou
Hard

02:05:325 : remove this note
02:05:431 : add note

they're just suggestions

no kd for this
Topic Starter
B2IN

indyinyou wrote:

Hard

02:05:325 : remove this note
02:05:431 : add note :arrow: no fixed ;w;

they're just suggestions

no kd for this
thanks ~
Frostmourne
hi ! from my modding queue

General
consider adding tag "Iuchi Maiko" because Maiko is the composer of this song

Normal
01:57:027 (2) - whistle on first point? it doesn't sound badly (sound corresponds between "shoko" with "temo" on the end of slider)
02:19:900 (4) - this slider better ends on 02:19:900 according to the music , didn't mention 01:08:517 (1) - because it is hard to fix

Hard
AR-1 , I find it too fast for this hard non-jumpy diff so DT on AR 7 plays really better than this
01:19:368 (5,6) - spacing , it should be around 1.2x not 1.6x like this
01:31:389 (4) - remove this note and move 01:31:495 (5) - to 01:31:389 (1/4 back) and extend this slider end at 01:31:708 , it follows vocal really better
it's something similar to these 01:09:155 (4,5) - , 02:17:240 (4,5) - , 02:25:751 (3,4) -
02:39:368 (3,4,5) - fix like above ^ , to ruin the symmetry for rhythm is better imo
03:28:091 (2) - I would add whistle on the head here because it follows something similar to the previous notes you added
I can barely hear though but it does work
04:14:687 (3,4,5) - fix like I mentioned again
04:21:708 (3) - better move 1 grid right for more balance (closer to 1.2x)
04:23:410 (3) - if you fixed above, this would be fixed too (for perfect stacking)

Good luck !
Topic Starter
B2IN

Frostmourne wrote:

hi ! from my modding queue

General
consider adding tag "Iuchi Maiko" because Maiko is the composer of this song :arrow: um, okay added

Hard
AR-1 , I find it too fast for this hard non-jumpy diff so DT on AR 7 plays really better than this :arrow: um..once i'll keep it.
01:19:368 (5,6) - spacing , it should be around 1.2x not 1.6x like this :arrow: good.fixed
01:31:389 (4) - remove this note and move 01:31:495 (5) - to 01:31:389 (1/4 back) and extend this slider end at 01:31:708 , it follows vocal really better
it's something similar to these 01:09:155 (4,5) - , 02:17:240 (4,5) - , 02:25:751 (3,4) -
02:39:368 (3,4,5) - fix like above ^ , to ruin the symmetry for rhythm is better imo :arrow: fixed
03:28:091 (2) - I would add whistle on the head here because it follows something similar to the previous notes you added
I can barely hear though but it does work :arrow: fixed
04:14:687 (3,4,5) - fix like I mentioned again :arrow: fixed
04:21:708 (3) - better move 1 grid right for more balance (closer to 1.2x) :arrow: fixed
04:23:410 (3) - if you fixed above, this would be fixed too (for perfect stacking) :arrow: fixed

Good luck !
thanks ! ' v '
Saten

Frostmourne wrote:

Normal
01:57:027 (2) - whistle on first point? it doesn't sound badly (sound corresponds between "shoko" with "temo" on the end of slider) Sure
02:19:900 (4) - this slider better ends on 02:19:900 according to the music , didn't mention 01:08:517 (1) - because it is hard to fix I feel that it's better to end it on a 1/1 here
@B2IN: Can you add that whistle on start at 01:57:027 (2) - ?
Topic Starter
B2IN
Sure. updated
quiz-chan_DELETED
Heeellooow~ from my queue

[General]
Seems to be fine.

[Normal]
This diff has problems with overlapping sliders like 01:30:644 (1,2,3,4) and those should be considered being fixed.

01:37:453 (1,1,1,1,1) - Senceless NCs.
02:45:538 (1,1,1,1) - ^
03:48:517 (1) - ^ (less useless than those above)

That's it already.

[Hard]
02:08:091 (1) - Kinda ugly slider. Make a better wave.
02:45:538 (1,2,3,4) - Pattern does not have much flow in it. Remake. 02:45:963 (2) for instance, could be curved in to pattern center.

This diff's maximum combo is 993. Maybe add a few beats to make it 1000? :D

Good map indeed!
Topic Starter
B2IN

Quiz-chan wrote:

Heeellooow~ from my queue

[General]
Seems to be fine.

[Hard]
02:08:091 (1) - Kinda ugly slider. Make a better wave. :arrow: i'll keep it ~
02:45:538 (1,2,3,4) - Pattern does not have much flow in it. Remake. 02:45:963 (2) for instance, could be curved in to pattern center. :arrow: ^sorry~

This diff's maximum combo is 993. Maybe add a few beats to make it 1000? :D :arrow: :D

Good map indeed!
thanks ~
neonat
No kudosu for this, I just have one thought for it:

Hard

03:38:304 - I feel there should be a note or something here

Nice map, good luck.
Topic Starter
B2IN

neonat wrote:

No kudosu for this, I just have one thought for it:

Hard

03:38:304 - I feel there should be a note or something here :arrow: um...i don't think so.. sorry D;

Nice map, good luck.
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