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Ryu* - KOROBUSHKA (Ryu*Remix) [Osu|Taiko]

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Topic Starter
MineC24

Kuroneko-sHerald wrote:

[General]
Taiko diffs have 1500ms of aludio lead-in while standard have 1000. I suggest to use the same lead-in on all diffs.

[Normal]
00:32:996 (4) - Maybe New Combo since it's unexpected. - ???
01:10:367 (2) - I break the combo here so I suggest to remove 1 repeat and to add a beat at 01:11:396 - - 01:11:396<<add a note~
01:22:710 (1,2,1) - Was expecting 2 repeat here instead lol

[Hyper]
00:15:510 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1) - Maybe a bit hard compared to the rest of the diff. - fix
01:07:624 (1) - Why so ugly XD I suggest to remove anchor point. - fix

[Another]
00:45:167 (4) - Well, this seems a beat since it's under 00:44:310 (1) -. Maybe try to flip like the image, it's way more readable. - fix(same example)

Well, only this :?
Thank you for modding~~ :)
HabiHolic
안녕하세요 소미입니다 닉을바꿔서 지금은 하비홀릭이지만요 ㅎㅎ..


Normal
bpm은 두배로 올린곡이 아니니오프셋은 아래사진처럼 합니다^^


00:02:139 - 노트추가
00:03:510 - ^
00:11:053 - ^
00:44:653 - ^
00:46:367 (1) - 슬라이더 아래사진처럼 하시는건 어떤가요?


00:52:196 (4) - 이걸 00:51:167 (3) - 이 슬라이더 바로옆에 두세요 이해안가시면 사진참고하시길 바랍니다


01:31:625 (3) - 간격확인

Hyper
00:55:282 (1) - 지우시고 다르게 배치
01:06:767 (2) - 간격 체크
01:06:939 (3) - 반복은 한번만하고 01:07:453 - 여기에 클락 추가
01:17:910 (3) - 직선으로 하십쇼 (사진)


01:35:739 (6) - 위에다 배치

어나더는 지적할게 없는듯 수고하세요^^;;

전보다 많이 나아진거 같네요 ㅎㅎ..^^

빨리 랭크되었으면 좋겠습니다

행운을 빌어요

별 드리고 갑니다^^
Cyclohexane
Hi
I like Ryu*, so I'll mod your map

[Another]
00:09:425 (3,4) - this is mapped to nothing, please remove. A good alternative would be to delete the repeat of the previous slider, then place a 1/1 slider at 00:09:339 -
00:27:253 (8,9) - Delete this too, mapped to nothing
00:45:682 (6) - This is confusing, it looks like 1/4 slider. Please change
01:09:853 (5,6) - Delete these two again.
01:31:796 (3,4) - ^
01:35:482 (2) - ^

[Hyper]
Nothing to say here, this is pretty solid.

[Normal]
There are random beats missing here that you should map, like 00:02:139 - for example. Other than that, pretty nice.

[Muzukashii]
I like it, it reminds me of original Taiko no Tatsujin charts

[Oni]
00:03:339 (12) - move to previous white tick, this doesn't follow the music
00:36:253 (191) - ^
[Kirisame-Marisa]

Mr Color wrote:

Hi
I like Ryu*, so I'll mod your map


[Oni]
00:03:339 (12) - move to previous white tick, this doesn't follow the music 00:03:339 (12) - move to 00:03:167 - ;00:03:510 - add a k
00:36:253 (191) - ^00:36:253 (192) - move to 00:36:082
Thanks Mr Color's mod
[Kirisame-Marisa]

Mr Color wrote:

Hi
I like Ryu*, so I'll mod your map


[Oni]
00:03:339 (12) - move to previous white tick, this doesn't follow the music 00:03:339 (12) - move to 00:03:167 - ;00:03:510 - add a k
00:36:253 (191) - ^00:36:253 (192) - move to 00:36:082
Thanks Mr Color's mod
Topic Starter
MineC24

[Kirisame-Marisa] wrote:

Mr Color wrote:

Hi
I like Ryu*, so I'll mod your map


[Oni]
00:03:339 (12) - move to previous white tick, this doesn't follow the music 00:03:339 (12) - move to 00:03:167 - ;00:03:510 - add a k
00:36:253 (191) - ^00:36:253 (192) - move to 00:36:082
Thanks Mr Color's mod

Thank you for making a guest diff~
Topic Starter
MineC24

HabiHolic wrote:

안녕하세요 소미입니다 닉을바꿔서 지금은 하비홀릭이지만요 ㅎㅎ..


Normal
bpm은 두배로 올린곡이 아니니오프셋은 아래사진처럼 합니다^^

- 이거는 전부다 틱을 2로 설정해서;;

00:02:139 - 노트추가 - (약간다르게)완료
00:03:510 - ^ - 노말이다보니 이쪽은 노트를 안넣기로...
00:11:053 - ^ - 이쪽은 모든 난이도에서 다 안넣은 구간;
00:44:653 - ^ - 완료
00:46:367 (1) - 슬라이더 아래사진처럼 하시는건 어떤가요?

- 완료

00:52:196 (4) - 이걸 00:51:167 (3) - 이 슬라이더 바로옆에 두세요 이해안가시면 사진참고하시길 바랍니다

-완료

01:31:625 (3) - 간격확인 - 완료

Hyper
00:55:282 (1) - 지우시고 다르게 배치 - 완료
01:06:767 (2) - 간격 체크 - 완료
01:06:939 (3) - 반복은 한번만하고 01:07:453 - 여기에 클락 추가 - (약간 다르게)완료
01:17:910 (3) - 직선으로 하십쇼 (사진)

-완료

01:35:739 (6) - 위에다 배치 - 완료

어나더는 지적할게 없는듯 수고하세요^^;;

전보다 많이 나아진거 같네요 ㅎㅎ..^^

빨리 랭크되었으면 좋겠습니다

행운을 빌어요

별 드리고 갑니다^^
감사해요~ :)
Topic Starter
MineC24

Mr Color wrote:

Hi
I like Ryu*, so I'll mod your map

[Another]
00:09:425 (3,4) - this is mapped to nothing, please remove. A good alternative would be to delete the repeat of the previous slider, then place a 1/1 slider at 00:09:339 - - yes, done.
00:27:253 (8,9) - Delete this too, mapped to nothing - done
00:45:682 (6) - This is confusing, it looks like 1/4 slider. Please change - done...?
01:09:853 (5,6) - Delete these two again. - done
01:31:796 (3,4) - ^ - done
01:35:482 (2) - ^ - done

[Hyper]
Nothing to say here, this is pretty solid. - Thanks :D

[Normal]
There are random beats missing here that you should map, like 00:02:139 - for example. Other than that, pretty nice. - done, Thanks :D

[Muzukashii]
I like it, it reminds me of original Taiko no Tatsujin charts - Thanks :D

[Oni]
00:03:339 (12) - move to previous white tick, this doesn't follow the music - done by [Kirisame-Marisa]
00:36:253 (191) - ^ - done by [Kirisame-Marisa]
Thank you for modding~ :)
Coro
Taiko mod~
All are suggestions unless in red.

[Muzukashii]
00:31:110 - k

[Yia's Oni]
Use default hitsounds, delete unnecessary timing points
00:08:482 - d
01:03:082 - k
01:22:710 (448,449,450,451) - (Ranking Criteria: keep a 1/2 beat space between them and any other object, try not to put sliders one after each other.)Use 1/2 or 1/4 streams for some of the sliders.
01:30:510 - k

That's all~
[Kirisame-Marisa]

CoroQuetz wrote:

Taiko mod~
All are suggestions unless in red.

[Yia's Oni]
Use default hitsounds, delete unnecessary timing points Fixed
00:08:482 - d fixed
01:03:082 - k 01:03:082 add a k
01:22:710 (448,449,450,451) - (Ranking Criteria: keep a 1/2 beat space between them and any other object, try not to put sliders one after each other.)Use 1/2 or 1/4 streams for some of the sliders.
↑01:23:396 ~ 01:23:910 -& 01:24:767 ~ 01:25:282 change to D kkk D
01:30:510 - k 01:30:510 add a k

That's all~
Thanks CoroQuetz's mod
Topic Starter
MineC24
Update~ :)
K i A i
[노멀]
슬라이더 속도에 비해 ar이 좀 낮은 것 같아요.. ar을 더 올리는게 좋을 것 같아요!

00:06:082 (1) - 차라리 이 노트를 00:05:910 로 옮기고 디스턴스를 맞추는게 더 좋을 것 같아요
00:16:196 (2) - 슬라이더에 리버스 하나 추가해주세요
00:47:739 (2) - 디스턴스 맞춰 조정해주세요~
00:49:967 (1) - 이것도 노트를 00:49:796 로 옮기고 디스턴스를 맞추는게 좋아보여요
01:27:853 (3) - 피니시 없애구요,
01:28:196 (1) - 여기에 피니시는 어떤가요?
01:33:853 (1) - 이것도 01:33:682 로 옮기고 디스턴스 맞춰보세요~

[하이퍼]
00:02:310 (1) - 박자가 이상해보여요.. 스냅 한칸만 더 늘려주세요
00:02:825 (2) - ^
00:21:339 (2,3,4) - 디스턴스 약간만 늘려주세요~ (9.0x)

[어나더]
00:44:310 (1,2,3,4,5,6) - 노트들이 밀집되어있는 모습이 보기가 좀 그래보여요.. 배치를 조금만 바꾸는걸 고려해보시는건 어떤가요?
01:39:167 여기에 추가로 노트 추가하는건 어떤가요? (예 : 01:38:482 (3) - 노트의 사본)

매핑 실력이 꽤 좋아지셨군요!
파이팅! :D
Natsu
Normal:

SPOILER
Distance snap to 1.0 plz
00:59:396 (1,2) - a noob cant learn this
01:33:338 (5,1) - ^

good diff just thinking is so much for new players

Hyper:

SPOILER
00:24:082 NC
00:24:767 remove NC
00:26:482 NC
00:27:167 remove NC
00:56:653 NC
00:57:339 remove NC
01:10:367 (1,2,3,4,1,2,3,4,1,2,3,4) - this is so bored can u make a little fun this :)

Another:

SPOILER
00:12:767 why NC here? look ugly
00:19:625 ^
00:20:996 ^
this is a great diff so i cant say no more wonderfull work
Topic Starter
MineC24

K i A i wrote:

[노멀]
슬라이더 속도에 비해 ar이 좀 낮은 것 같아요.. ar을 더 올리는게 좋을 것 같아요! - +1

00:06:082 (1) - 차라리 이 노트를 00:05:910 로 옮기고 디스턴스를 맞추는게 더 좋을 것 같아요 - 배치완료
00:16:196 (2) - 슬라이더에 리버스 하나 추가해주세요 - 완료
00:47:739 (2) - 디스턴스 맞춰 조정해주세요~ - 조정완료
00:49:967 (1) - 이것도 노트를 00:49:796 로 옮기고 디스턴스를 맞추는게 좋아보여요 - 배치완료
01:27:853 (3) - 피니시 없애구요, - 제거완료
01:28:196 (1) - 여기에 피니시는 어떤가요? - 추가완료
01:33:853 (1) - 이것도 01:33:682 로 옮기고 디스턴스 맞춰보세요~ - 배치완료~

[하이퍼]
00:02:310 (1) - 박자가 이상해보여요.. 스냅 한칸만 더 늘려주세요 - 수정완료
00:02:825 (2) - ^ - 수정완료
00:21:339 (2,3,4) - 디스턴스 약간만 늘려주세요~ (9.0x) - 수정완료

[어나더]
00:44:310 (1,2,3,4,5,6) - 노트들이 밀집되어있는 모습이 보기가 좀 그래보여요.. 배치를 조금만 바꾸는걸 고려해보시는건 어떤가요? - 배치완료..?
01:39:167 여기에 추가로 노트 추가하는건 어떤가요? (예 : 01:38:482 (3) - 노트의 사본) - 추가완료

매핑 실력이 꽤 좋아지셨군요!
파이팅! :D
감사합니다~ :)
Topic Starter
MineC24

Natsu wrote:

Normal:

SPOILER
Distance snap to 1.0 plz - Sorry..
00:59:396 (1,2) - a noob cant learn this - fix
01:33:338 (5,1) - ^ - fix

good diff just thinking is so much for new players

Hyper:

SPOILER
00:24:082 NC - fix
00:24:767 remove NC - fix
00:26:482 NC - fix
00:27:167 remove NC - fix
00:56:653 NC - fix
00:57:339 remove NC - fix
01:10:367 (1,2,3,4,1,2,3,4,1,2,3,4) - this is so bored can u make a little fun this :) - fix (fun~)

Another:

SPOILER
00:12:767 why NC here? look ugly - beat snap 1/1 of every first beat, add NC
00:19:625 ^ - ^
00:20:996 ^ - ^
this is a great diff so i cant say no more wonderfull work
Thanks a lot :)
creampuff
Yo, mod request from my queue.

  • General

  1. I think you should erase that comma in the tags, it isn't needed

    Normal

  2. HP Drain Rate +2
  3. 00:00:425 (1) Add finish here please, it sounds better imo
  4. 00:05:567 ~ 00:05:910 (5,1) The spacing here is much too large.
  5. 00:22:367 (1) Add finish
  6. 00:39:853 ~ 00:40:882 (2,3) Fix spacing.
  7. 01:19:967 (1) Stack slider tail with 01:18:596 (2) if possible
  8. There might be more spacing errors here, you might want to revise the difficulty.

    Hyper

  9. 00:00:425 (1) Same as Normal.
  10. 00:44:653 ~ 00:45:682 (2,4) I'm not sure this flows very well. Try this;
  11. 00:58:367 (5) Like this instead?
  12. 01:30:082 ~ 01:30:253 (7,1) Was the sudden jump between these two notes intentional?

    Another

  13. HP Drain Rate -1?
  14. 00:00:425 (1) Same as Normal
  15. 00:05:910 ~ 00:06:082 (1, 2) Doesn't seem to look very good. Try this, it looks much better imo; Nice streams.
GL on rank.
Topic Starter
MineC24

Tsusuko wrote:

Yo, mod request from my queue.

  • General

  1. I think you should erase that comma in the tags, it isn't needed - Thanks :D

    Normal

  2. HP Drain Rate +2 - +1
  3. 00:00:425 (1) Add finish here please, it sounds better imo - done.
  4. 00:05:567 ~ 00:05:910 (5,1) The spacing here is much too large. - done.
  5. 00:22:367 (1) Add finish - no..
  6. 00:39:853 ~ 00:40:882 (2,3) Fix spacing. - done.
  7. 01:19:967 (1) Stack slider tail with 01:18:596 (2) if possible - done.
  8. There might be more spacing errors here, you might want to revise the difficulty.

    Hyper

  9. 00:00:425 (1) Same as Normal. - done.
  10. 00:44:653 ~ 00:45:682 (2,4) I'm not sure this flows very well. Try this;
  11. 00:58:367 (5) Like this instead? - done.
  12. 01:30:082 ~ 01:30:253 (7,1) Was the sudden jump between these two notes intentional? - done.(x1.0)

    Another

  13. HP Drain Rate -1? - done.
  14. 00:00:425 (1) Same as Normal - done.
  15. 00:05:910 ~ 00:06:082 (1, 2) Doesn't seem to look very good. Try this, it looks much better imo;
    SPOILER

    - done.
    Nice streams. - Thanks :D
GL on rank.
Thanks a lot :)
Love
Modding from my mod queue.

Red: Must be changed.
Black: Suggestion.

[General]
- There is only 1425 ms of audio lead-in, which is less than the minimum of 2000 ms. Please increase this in all of the .osu to 1575 from 1000.
- Taiko backgrounds are unrankable now, please find a normal 16:9 background for the Taiko difficulties.

[Normal]
- AR-1
00:27:167 (6) - This might be a little too awkward to play on a normal. Maybe try this? http://puu.sh/1JBrA
00:28:539 (2) - ^
00:29:910 (4) - ^
00:51:167 (3) - Move the 4th point right one and the end point down 1 grid.
00:54:253 (1,2) - This is a too fast to recover and hit the next note. I would suggest removing these as this is your easiest difficulty.
00:57:339 (1) - Again, this is a little to awkward to have in a normal difficulty. Try this? http://puu.sh/1JBGf
00:58:025 (2) - Move the mid point right and up 1 grid and make sure you move the slider so that the mid point will be directly under 00:57:339 (1)'s end point.
01:14:482 (1) - Again with these sliders, it will cause players to break. How about a simple curve down slider here?
01:15:167 (2) - ^ Curve up instead of down for this one.
01:33:682 (1) - Stack this under the slider end of 01:34:367 (2).
01:39:167 - Add a note here?

[Hyper]
00:09:682 (4,1,2,3) - Change this into a box? http://puu.sh/1JDAa
00:10:882 - Drag this break to 00:11:396.
00:23:225 (3) - This is bunched up too close to the previous slider, space it out? Up 3 grids and left 1.
00:27:510 (4) - Move this up and change it to a curve slider?
01:33:339 (4) - Move this to x:392 y:240
01:37:796 (3,4,5) - Move these up to x:152 y:144

[Another]
- AR+1, this will increase the difficulty of the map and AR9 fits this song instead of 8.
00:07:282 (5) - Turn the slider into this? http://puu.sh/1JJEY - This is because the slider looks really iffy and just ruins some of the flow in the map. Also add a new combo to this.
00:49:796 (1,2,3,4) - Why not turn this into jumps. It will add a little difficulty to the map and everyone will have fun playing this. http://osu.ppy.sh/ss/556717
00:51:167 (1) - If you apply the previous, since this is a little too close to (4), why not move it to the right 3 grids?

[Muzukashii]
- Change the Circle Size back to 4, there's no reason to change the star rating.
00:11:396 - 00:19:625 - There's too many notes, maybe add a few breaks in the following: 00:12:253 - 00:13:625 - 00:14:996 - 00:17:739 - 00:19:110
00:45:339 - Change this to a k?
01:39:167 - Add a K here? Would be nice to finish the map with a note where it should be XD.

[Yia's Oni]
- Change the Circle Size back to 4, there's no reason to change the star rating.
00:50:825 (256,257) - k k? It'll add a little variety.
00:52:196 (264,265) - ^
01:33:425 (515,516) - There's a bit too many notes here, so instead of removing some, why not add a little pause here and remove these notes?
01:39:167 - Add a K here? Finish the map with a note that should be there XD.

_______________________________________________________________________________

Was pretty enjoying to mod as well, good luck!~
[Kirisame-Marisa]

Love wrote:

Modding from my mod queue.

Red: Must be changed.
Black: Suggestion.

[Yia's Oni]
- Change the Circle Size back to 4, there's no reason to change the star rating. Fixed
00:50:825 (256,257) - k k? It'll add a little variety. Fixed
00:52:196 (264,265) - ^ Fixed
01:33:425 (515,516) - There's a bit too many notes here, so instead of removing some, why not add a little pause here and remove these notes? 01:33:425 (515,516) are removed; And 01:33:339 (514) - change to K
01:39:167 - Add a K here? Finish the map with a note that should be there XD. Fixed

_______________________________________________________________________________

Was pretty enjoying to mod as well, good luck!~
Thanks Love's mod

Update Yia's Oni
SPOILER
osu file format v11

[General]
AudioFilename: KOROBUSHKA (Ryu remix).mp3
AudioLeadIn: 1000
PreviewTime: 54767
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 1

[Editor]
Bookmarks: 425,11396,16882,22367,27853,33339,44310,55282,66253,77225,82710,88196,99167
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:KOROBUSHKA (Ryu*Remix)
TitleUnicode:KOROBUSHKA (Ryu*Remix)
Artist:Ryu*
ArtistUnicode:Ryu*
Creator:jaehn215
Version:Yia's Oni
Source:Reflec Beat
Tags:yia tetris [Kirisame-Marisa]
BeatmapID:193534
BeatmapSetID:57192

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"TKBG.JPG"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
425,342.857142857143,4,1,0,100,1,0
55282,-100,4,1,0,100,0,1
77225,-100,4,1,0,100,0,0
88196,-100,4,1,0,100,0,1
99167,-100,4,1,0,100,0,0


[Colours]
Combo1 : 255,128,0
Combo2 : 255,0,0

[HitObjects]
256,192,425,1,0,0:0:0
256,192,767,1,0,0:0:0
256,192,1110,1,0,0:0:0
256,192,1282,1,2,0:0:0
256,192,1453,1,0,0:0:0
256,192,1796,1,0,0:0:0
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256,192,83910,1,4,0:0:0
260,196,84082,2,4,B|260:104,3,70
260,196,84767,1,4,0:0:0
260,196,84939,1,2,0:0:0
260,196,85025,1,2,0:0:0
260,196,85110,1,2,0:0:0
256,192,85282,1,4,0:0:0
260,196,85453,1,0,0:0:0
260,196,85796,1,0,0:0:0
260,196,86139,1,2,0:0:0
260,196,86310,1,2,0:0:0
260,196,86482,1,2,0:0:0
260,196,86653,1,2,0:0:0
260,196,86825,2,4,B|260:104,4,70
260,196,87853,1,6,0:0:0
260,196,88196,1,0,0:0:0
260,196,88367,1,0,0:0:0
260,196,88453,1,0,0:0:0
260,196,88539,1,0,0:0:0
260,196,88625,1,0,0:0:0
260,196,88710,1,0,0:0:0
260,196,88882,1,0,0:0:0
260,196,89053,1,2,0:0:0
260,196,89139,1,2,0:0:0
260,196,89225,1,2,0:0:0
260,196,89396,1,2,0:0:0
260,196,89567,1,0,0:0:0
260,196,89653,1,0,0:0:0
260,196,89739,1,0,0:0:0
260,196,89825,1,0,0:0:0
260,196,89910,1,0,0:0:0
260,196,90082,1,0,0:0:0
260,196,90253,1,2,0:0:0
260,196,90339,1,2,0:0:0
260,196,90425,1,2,0:0:0
260,196,90510,1,2,0:0:0
260,196,90596,1,2,0:0:0
260,196,90767,1,0,0:0:0
260,196,90939,1,0,0:0:0
260,196,91025,1,0,0:0:0
260,196,91110,1,0,0:0:0
260,196,91196,1,0,0:0:0
260,196,91282,1,0,0:0:0
260,196,91453,1,0,0:0:0
260,196,91625,1,0,0:0:0
260,196,91710,1,0,0:0:0
260,196,91796,1,0,0:0:0
260,196,91967,1,2,0:0:0
260,196,92053,1,2,0:0:0
260,196,92139,1,2,0:0:0
260,196,92310,1,0,0:0:0
260,196,92396,1,0,0:0:0
260,196,92482,1,0,0:0:0
260,196,92653,1,0,0:0:0
260,196,92739,1,0,0:0:0
260,196,92825,1,0,0:0:0
260,196,92996,1,0,0:0:0
260,196,93082,1,0,0:0:0
260,196,93167,1,0,0:0:0
260,196,93339,1,6,0:0:0
260,196,93682,1,0,0:0:0
260,196,93853,1,0,0:0:0
260,196,93939,1,0,0:0:0
260,196,94025,1,0,0:0:0
260,196,94196,1,0,0:0:0
260,196,94367,1,2,0:0:0
260,196,94453,1,2,0:0:0
260,196,94539,1,2,0:0:0
260,196,94710,1,2,0:0:0
260,196,94882,1,2,0:0:0
260,196,95053,1,0,0:0:0
260,196,95139,1,0,0:0:0
260,196,95225,1,0,0:0:0
260,196,95310,1,0,0:0:0
260,196,95396,1,0,0:0:0
260,196,95567,1,0,0:0:0
260,196,95739,1,2,0:0:0
260,196,95825,1,2,0:0:0
260,196,95910,1,2,0:0:0
260,196,96082,1,0,0:0:0
260,196,96253,1,2,0:0:0
260,196,96425,1,0,0:0:0
260,196,96510,1,0,0:0:0
260,196,96596,1,0,0:0:0
260,196,96767,1,2,0:0:0
260,196,96939,1,0,0:0:0
260,196,97025,1,0,0:0:0
260,196,97110,1,0,0:0:0
260,196,97282,1,0,0:0:0
260,196,97453,1,2,0:0:0
260,196,97539,1,2,0:0:0
260,196,97625,1,2,0:0:0
260,196,97796,1,4,0:0:0
260,196,98139,1,4,0:0:0
260,196,98482,1,4,0:0:0
260,196,98825,1,0,0:0:0
260,196,99167,1,6,0:0:0
Topic Starter
MineC24

Love wrote:

Modding from my mod queue.

Red: Must be changed.
Black: Suggestion.

[General]
- There is only 1425 ms of audio lead-in, which is less than the minimum of 2000 ms. Please increase this in all of the .osu to 1575 from 1000. - fix
- Taiko backgrounds are unrankable now, please find a normal 16:9 background for the Taiko difficulties. - fix

[Normal]
- AR-1 - fix
00:27:167 (6) - This might be a little too awkward to play on a normal. Maybe try this? http://puu.sh/1JBrA - no..
00:28:539 (2) - ^ - fix
00:29:910 (4) - ^ - fix
00:51:167 (3) - Move the 4th point right one and the end point down 1 grid. - fix
00:54:253 (1,2) - This is a too fast to recover and hit the next note. I would suggest removing these as this is your easiest difficulty. - fix
00:57:339 (1) - Again, this is a little to awkward to have in a normal difficulty. Try this? http://puu.sh/1JBGf - fix
00:58:025 (2) - Move the mid point right and up 1 grid and make sure you move the slider so that the mid point will be directly under 00:57:339 (1)'s end point. - fix
01:14:482 (1) - Again with these sliders, it will cause players to break. How about a simple curve down slider here? - fix
01:15:167 (2) - ^ Curve up instead of down for this one. - fix
01:33:682 (1) - Stack this under the slider end of 01:34:367 (2). - fix
01:39:167 - Add a note here? - add

[Hyper]
00:09:682 (4,1,2,3) - Change this into a box? http://puu.sh/1JDAa - fix
00:10:882 - Drag this break to 00:11:396. - fix
00:23:225 (3) - This is bunched up too close to the previous slider, space it out? Up 3 grids and left 1. - fix
00:27:510 (4) - Move this up and change it to a curve slider? - fix
01:33:339 (4) - Move this to x:392 y:240 - fix
01:37:796 (3,4,5) - Move these up to x:152 y:144 - fix

[Another]
- AR+1, this will increase the difficulty of the map and AR9 fits this song instead of 8. - fix
00:07:282 (5) - Turn the slider into this? http://puu.sh/1JJEY - This is because the slider looks really iffy and just ruins some of the flow in the map. Also add a new combo to this. - fix
00:49:796 (1,2,3,4) - Why not turn this into jumps. It will add a little difficulty to the map and everyone will have fun playing this. http://osu.ppy.sh/ss/556717 - fix
00:51:167 (1) - If you apply the previous, since this is a little too close to (4), why not move it to the right 3 grids? - fix

[Muzukashii]
- Change the Circle Size back to 4, there's no reason to change the star rating. - fix
00:11:396 - 00:19:625 - There's too many notes, maybe add a few breaks in the following: 00:12:253 - 00:13:625 - 00:14:996 - 00:17:739 - 00:19:110 - fix
00:45:339 - Change this to a k? - no..
01:39:167 - Add a K here? Would be nice to finish the map with a note where it should be XD. - add

[Yia's Oni]
- Change the Circle Size back to 4, there's no reason to change the star rating.
00:50:825 (256,257) - k k? It'll add a little variety.
00:52:196 (264,265) - ^
01:33:425 (515,516) - There's a bit too many notes here, so instead of removing some, why not add a little pause here and remove these notes?
01:39:167 - Add a K here? Finish the map with a note that should be there XD.



_______________________________________________________________________________

Was pretty enjoying to mod as well, good luck!~
Thanks a lot :)
Guy
hi~ from my queue

[Another]


  •  
  1. 00:06:082 (2) - little ugly. try this code.
    256,192,5910,5,0,0:0:0
     
  2. 00:10:710 (3) - move to 1grid up and 1grid left.
     
  3. 01:02:482 (5) - change 1/2 slider? i think that better for me.
     
  4. 01:23:396 (4) - remove 1 repeat and 01:23:910 - add note?
     
  5. 01:29:567 (1) - ^
[Hyper]


  •  
  1. 00:02:139 - suggestion
     
       00:02:139 - 1/2 slider
       00:02:482 - circle

     
  2. 00:16:539 (5) - change 1/2 slider. i can hear sound 00:16:710 -
     
  3. 00:16:882 - ~00:20:653 - hit sound volume is loud. -10%~-20% is better.
     
  4. 00:22:196 - add note.
     
  5. 01:04:539 (4) - remove finish
[Normal]


  •  
  1. this diff is 3.20stars. It is necessary for you to make this less than 3.00
     
  2. 00:00:767 (2) - ugly slider. make a slower curve
that's all~
good luck ;)
Wreath
안녕하세요 jaehn씨~ :oops:

Red : Error Stuff
Blue : Not so good Stuff
Black : Just Suggestion

[General]
  1. REFLEC BEAT는 난이도가 "Basic / Medium / Hard " 니까 맞추는게 좋은것 같에요 (인센은 Extra로? http://osu.ppy.sh/s/28649)
  2. 현재 노멀의 별난이도가 3.20예요, 3.00이하로 하는게 더 나아요
    아니면은 이지를 새로 만드는것도 좋다고 생각해요 (Basic / Medium / Hard / Extra로 이름을 붙일수 있으니까요)
  3. 불필요한 서표를 다 삭제해주세요
  4. Letterbox를 오프
  5. 이유가 없으면 Muzukashii하고 Yia's Oni의 TickRate를 2로 해주세요
[Another]
  1. 00:02:825 (8) - Ctrl+G
  2. 00:31:967 (1,2,3,4) - 이러하면 겹치지않아서 더 좋은것 같애요 http://puu.sh/1P648
  3. 01:02:825 (1) - 이러는건 어때요? http://puu.sh/1P6ao
  4. 01:23:396 (4) - ^ 똑같이
  5. 01:29:567 (1) - ^
  6. 01:35:739 (3) - ^
[Hyper]
  1. 01:35:739 (3) - 겹치지 않게 http://puu.sh/1P6if
  2. 00:31:282 (3,4) - 이러는건 어때요? http://puu.sh/1P6n0
  3. 00:45:167 (3) - hidden repeat arrow on 00:44:310 (1)s hit effect, its unrankable stuff
    (왕복점이 숨겨져 있어요, 이는 unrank예요. 이걸 한번 써보세요, 예쁘고 괜찮은것 같아요)
    256,68,38996,6,2,P|256:220,1,150
    256,220,39510,1,0,0:0:0
    132,244,39853,2,0,B|104:220|104:176,2,75
    380,244,40710,2,0,B|408:220|408:176,1,75,2|0,0:0|0:0,0:0:0
    288,116,41224,6,0,B|260:92|220:92,1,75,0|2,0:0|0:0,0:0:0
    172,140,41567,2,2,B|148:168|132:204|124:244|132:280|148:312|176:344,1,225,0|2,0:0|0:0,0:0:0
    244,356,42253,2,0,B|280:356|320:312|280:260|240:260,1,150,0|2,0:0|0:0,0:0:0
    384,304,42939,5,0,0:0:0
    240,260,43282,1,0,0:0:0
    284,116,43624,1,0,0:0:0
    428,156,43967,1,8,0:0:0
    384,304,44310,5,2,0:0:0
    192,200,44653,2,2,B|132:156,2,75,2|2|0,0:0|0:0|0:0,0:0:0
    152,264,45167,2,2,B|174:298|150:334,2,75,2|2|0,0:0|0:0|0:0,0:0:0
    88,224,45682,2,0,B|36:192|28:120|80:64|148:76,1,225,0|2,0:0|0:0,0:0:0
  4. 01:14:482 (1,2) - 슬라이더 속도를 이런식으로 조작 하는것은 안좋다/안된다고(특히 하드에서) 규칙에 써있어요, 고쳐주세요
  5. 01:36:425 (1,2) - ^
[Normal]
  1. AR+1
  2. same, its unrankable stuff. you must fix it
overall nice work ;)
궁금하시는게 있으시면 채팅으로 얘기해주세요 :oops:
good luck!
Topic Starter
MineC24
Update :D

(BASIC diff 3.20 >> 3.03)
Akiyama Mizuki
[Basic]
01:27:853 (3) - only finish

[Medium]
00:10:710 (3) - finish
00:39:853 (3) - whistle

[Hard]
00:11:396~00:15:425 00:16:882~00:22:196 - hitsounds are too loud

sorry for late D:
Ranger
From Korean Modding Queue

[General]
아마 HARD가 인센난이도고 MEDIUM이 하드난이도 같은데 난이도 이름 바꿔보시는게 어떠실련지?
처음보고 이맵 난이도가 이지-노멀-하드로 되어있는줄 알았습니다

콤보컬러 제안입니다.빨간색이나 노랑색같은게 별로 맵에 안어울리는것 같은데
푸른색 계열 콤보컬러 넣으시는게 어떠세요?


[BASIC]
개인적으로 이거 노멀 난이도같은데 슬라이더 속도가 빠르다고 생각됩니다....하지만 이미 늦었지
그래도 언랭요소까지는 아닌것같아요
00:32:996 (4) - 피니시?
00:43:967 (3) - ^
00:52:196 (4) - 짜잘한거긴 한데 이노트 간격은 0.9쪽으로 배치하는게 좋을듯합니다

[MEDIUM]
00:10:024 (1,2) - 피니시?
01:33:682 - 여기 노트 하나 넣으시는게 좋을것같아요.박자 헷갈림

[HARD]
00:03:682 (2) - x:256 y:48에 놓으시면 더 깔끔해보일것 같습니다 00:04:882 (2) 이랑 매치가 되거든요
00:07:796 (2,3) - 슬라이더가 그다지 예뻐보이지 않습니다.이렇게 바꿔보시는건 어떨까요?
근데 사실 이거도 안이뻐보임
01:04:539 (8) - 피니시대신 휘슬이 더 나을것같아요~
01:11:396 (4) - 여기는 클랩보다 피니시가 더 나을것같고...

맵 전체적으로 좋은것 같습니다 :D
Good luck~
indyinyou
BASIC

00:08:653 : delete slider add only note and add fin
00:09:339: ^ http://osu.ppy.sh/ss/587211
00:27:853 : add fin
00:29:225 : ^

MADIUM

00:31:110 : add note http://osu.ppy.sh/ss/587192
01:14:482 : add fin
01:15:167 : ^
01:22:710 : ^
01:24:082 : ^
01:25:453 : ^
01:36:425 : add fin volum 75 %
01:37:110 : ^

HARD
00:07:282 : add fin
00:08:653 : ^

they're just suggestions
Leorda
Annyong

[General]
* Capitalized to "REFLEC BEAT" to source
* Well, I don't think your custom normal-whistle would be fit to the song. Perhaps, remove or find another?
* In energetic part (e.g. 00:11:396 and 00:22:367) and chorus part (e.g. 00:55:282), I prefer you to using normal sampleset. Soft sampleset could be boring


[BASIC]
00:52:539 (1) - This spinner are pretty short for beginners who play this diff. Consider to extend this spinner
00:55:282 (1,2,1,2) - I can't hear the hitsound for this part. Consider to add them?
01:33:682 (1,2) - If beginners see this pattern, beginners will confusing which one is start slider and end slider. Consider to spread them out


[HARD]
00:46:367 (1) - Remove new combo
00:47:396 (2) - New combo
01:14:482 (1,2,1,2,1,2,1,2) - This jump are too repetitive for this diff (same placement, I think). I suggest you to make another pattern....
01:17:825 (3,4,5,6,1,2,3,4,5,1,2,3,4,5,1,2,3,4) - The timing pattern seems not fit to the song, you should make another pattern to make this pattern are fit to the song


Well, I'm afraid this needs 50% work. Get 5 modpost and call me when you have 5 modpost.....
Topic Starter
MineC24

Leorda wrote:

Annyong

[General]
* Capitalized to "REFLEC BEAT" to source
* Well, I don't think your custom normal-whistle would be fit to the song. Perhaps, remove or find another?
* In energetic part (e.g. 00:11:396 and 00:22:367) and chorus part (e.g. 00:55:282), I prefer you to using normal sampleset. Soft sampleset could be boring


[BASIC]
00:52:539 (1) - This spinner are pretty short for beginners who play this diff. Consider to extend this spinner
00:55:282 (1,2,1,2) - I can't hear the hitsound for this part. Consider to add them?
01:33:682 (1,2) - If beginners see this pattern, beginners will confusing which one is start slider and end slider. Consider to spread them out


[HARD]
00:46:367 (1) - Remove new combo
00:47:396 (2) - New combo
01:14:482 (1,2,1,2,1,2,1,2) - This jump are too repetitive for this diff (same placement, I think). I suggest you to make another pattern....
01:17:825 (3,4,5,6,1,2,3,4,5,1,2,3,4,5,1,2,3,4) - The timing pattern seems not fit to the song, you should make another pattern to make this pattern are fit to the song


Well, I'm afraid this needs 50% work. Get 5 modpost and call me when you have 5 modpost.....


Thanks a lot :)

I will be updated :D (I play the computer on Monday, Wednesday, Friday only available. :( )
Gero
YO! hi hi :3! here my mod! :D

OMG OMG The song is amazing x3! TIN TIRIRIRIN X3! (8) XD!

[BASIC]

(*) 00:06:253 (2) - might consider adding a note here with clap sounds pretty good :)
(*) 00:06:596 (3) - clap at the end of the slider if you do the above
(*) 00:06:596 (3) - I think you could do a very good blanket here:
This:

Before:


After:

(*) 00:15:853 (2) - I feel that you could add a note here, but this is a suggestion

(*) 01:00:767 (1,2) - Here you could also make a good blanket
(*) 01:06:253 (1,3) - are not perfectly stacked these notes, moves the last point of the slider 01:07:625 (3) - a X: 348 And Y: 163
to make it so:

Before:


After:


(*) 01:14:482 (1,2) - ^ 01:15:167 (2) - moves the last point of this slider a X:289 Y:158

(*) ^ 01:19:967 (1) - moves the last point of the slider X:110 Y: 266
(*) HEY HEY 01:33:682 (1,2) - CHECK THE DISTANCE D:! PLEASE!!

[MEDIUM]

(*) 00:10:710 - This break is inconsistent with other constraints that begins long after, This makes the player more notes wait,
could be confusing.
the break should start here 00:10:882
(*) 00:26:482 (1,2) - well you could stack this circle, move X: 207 Y:134
(*) 00:38:996 (1,2) - ^ Move The circle a X: 256 Y:218
(*) 00:57:167 (2) - ^ move X: 293 Y: 248

[HARD]

Ohh Nice Diff Good Job *·*!

Good Lucky~ I hope soon this ranked :oops:
Kyshiro
Hi there, request from my queue

Hard

  • I see that this map was made before the slider update, I'll list some sliders which could definitly be improved by making a new slider

    I also noticed there is a lot of inconsistency in the spacing. Please try and keep this more consistent

    Playability and looks:
    00:02:310 (7,8) - Either apply more spacing between these sliders, or add a note in between them (Also I suggest copy pasting the first slider if you make a pattern like this)
    00:06:082 (2) - Make a new slider here, it'll be easier to make a blanket and it'll look much better
    00:03:167 (1,2) - Reduce spacing
    00:07:282 (1) - Make a new slider here and give it a little bit more curve (Point the curve downwards for a nice flowing effect)
    00:11:396 (1) - From here on there are a lot of streams at a pretty fast bpm. I suggest you make this part easier, or renaming this diff to Insane
    00:24:767 (11,1) - Reduce spacing
    00:26:310 (5,6) - ^
    00:30:425 (6,1) - ^
    00:33:339 - I suggest you add a note here
    00:45:167 (4,5) - Spacing
    00:46:367 (1) - Such a long slider doesn't fit with the music
    00:52:539 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - I think this stream is too much for a hard diff, I suggest you make a repeat slider starting on 00:53:225 - and end it on 00:53:910 - , Mind the spacing afterwards
    00:55:282 (1) - Make a 1/2 slider out of this, this doesn't fit
    00:56:653 (7) - Renew this slider
    01:08:310 (2,3) - Spacing
    01:11:739 (1,1) - Like mentioned before, such long sliders simply do not fit
    01:14:139 (2,1,2,1,2,1,2,1,2,1,2) - This part is a bit boring
    01:17:825 (3,4) - I suggest you stack these doubles, this goes for all of them
    01:23:568 (4,1) - Spacing
    01:24:939 (4,1) - ^
    01:29:739 (2,3,4) - Make the spacing more consistent here
    01:35:910 (4,1) - There's no need for these to collide, relocate these sliders so that they don't touch eachother

    Combo's:
    There's a lot of inconsistency in the combo's, try and keep them as consistent as possible.

    00:01:796 (6) - NC
    00:23:910 (1) - NC
    00:26:482 (6) - NC
    00:40:196 (1) - NC
    00:41:225 (1) - Remove NC
    00:45:682 (6) - NC
    00:46:367 (1) - Remove NC
    00:47:396 (1) - NC
    00:56:653 (7,1) - Switch NC
    00:58:025 (1) - NC
    01:02:310 (5) - NC
    01:02:825 (1) - Remove NC
    01:03:510 (6) - NC
    01:07:625 (8,1) - Switch NC
    01:09:339 (7) - NC
    01:14:482 (1,2,1,2,1,2,1,2) - There's no need for combospam here, NC each big white line, Remove the rest
    01:37:110 (1) - Remove NC
Medium

  • 00:01:453 (5,6) - This might be a bit hard to read for beginners, try moving (6) a bit down and to the right(Mind the spacing)
    00:16:367 (3,4,5) - Replace this with a 1/4 slider with 1 repeat
    00:20:996 (1) - From this point you changed the spacing from 1.0 to 0.9, it doesn't really make sense, keep it consistent
    00:29:225 (1) - This slider simply doesn't look good, I suggest you make a new one
    00:39:510 (2) - Unstack this, rather hard to play for a normal diff
    00:40:710 (4) - Inconsistent spacing
    00:44:310 (1) - ^
    00:57:167 (2) - Unstack
    01:02:824 (1) - ^
    01:11:739 (1,2) - Spacing
    01:15:853 (3,4,5,6) - Spacing
    01:23:396 (3,5) - No need for these to collide
    01:27:510 (3,1) - Stack (3) on the end of slider (1) (Mind the spacing)
    01:36:082 (8,1,2) - Spacing

    About the NC's, same goes for this diff, Try and use NC's on the big white lines as much as possible and remove the rest
Basic

  • 00:03:853 (3,4,5) - You could make the sliders function as a blanket over (5) in a much better way, Looks are important too : http://puu.sh/1UpkE
    00:20:996 - For consistency's sake, do the same as you did here: 00:15:510 (1,2) -
    00:23:739 (3) - Mind the spacing, specially in easy/normal diffs this should be as consistent as possible.
    00:27:167 (4) - Don't do that in an easy diff, this will definitely confuse a new player
    01:00:767 (1,2) - Make a better looking blanket here
    01:07:625 (3,1) - These sliders play awkward, and could look better, I suggest you make new sliders and relocate them
    01:33:682 (1,2) - This can be very confusing for a new player, Don't stack them

    Again, mind the spacing and the combo's.
I suggest you get some more mods, and try and fix the looks a bit by yourself too, you can use other maps as example.

If there are any questions, you may contact me in-game
Stefan
Demfagkyshiro.. Call me back when you're done with Kyshiro's Mod.
Topic Starter
MineC24

Kyshiro wrote:

Hi there, request from my queue

Hard

  • I see that this map was made before the slider update, I'll list some sliders which could definitly be improved by making a new slider

    I also noticed there is a lot of inconsistency in the spacing. Please try and keep this more consistent

    Playability and looks:
    00:02:310 (7,8) - Either apply more spacing between these sliders, or add a note in between them (Also I suggest copy pasting the first slider if you make a pattern like this)
    00:06:082 (2) - Make a new slider here, it'll be easier to make a blanket and it'll look much better
    00:03:167 (1,2) - Reduce spacing
    00:07:282 (1) - Make a new slider here and give it a little bit more curve (Point the curve downwards for a nice flowing effect)
    00:11:396 (1) - From here on there are a lot of streams at a pretty fast bpm. I suggest you make this part easier, or renaming this diff to Insane
    00:24:767 (11,1) - Reduce spacing
    00:26:310 (5,6) - ^
    00:30:425 (6,1) - ^
    00:33:339 - I suggest you add a note here
    00:45:167 (4,5) - Spacing
    00:46:367 (1) - Such a long slider doesn't fit with the music
    00:52:539 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - I think this stream is too much for a hard diff, I suggest you make a repeat slider starting on 00:53:225 - and end it on 00:53:910 - , Mind the spacing afterwards
    00:55:282 (1) - Make a 1/2 slider out of this, this doesn't fit
    00:56:653 (7) - Renew this slider
    01:08:310 (2,3) - Spacing
    01:11:739 (1,1) - Like mentioned before, such long sliders simply do not fit
    01:14:139 (2,1,2,1,2,1,2,1,2,1,2) - This part is a bit boring
    01:17:825 (3,4) - I suggest you stack these doubles, this goes for all of them
    01:23:568 (4,1) - Spacing
    01:24:939 (4,1) - ^
    01:29:739 (2,3,4) - Make the spacing more consistent here
    01:35:910 (4,1) - There's no need for these to collide, relocate these sliders so that they don't touch eachother

    Combo's:
    There's a lot of inconsistency in the combo's, try and keep them as consistent as possible.

    00:01:796 (6) - NC
    00:23:910 (1) - NC
    00:26:482 (6) - NC
    00:40:196 (1) - NC
    00:41:225 (1) - Remove NC
    00:45:682 (6) - NC
    00:46:367 (1) - Remove NC
    00:47:396 (1) - NC
    00:56:653 (7,1) - Switch NC
    00:58:025 (1) - NC
    01:02:310 (5) - NC
    01:02:825 (1) - Remove NC
    01:03:510 (6) - NC
    01:07:625 (8,1) - Switch NC
    01:09:339 (7) - NC
    01:14:482 (1,2,1,2,1,2,1,2) - There's no need for combospam here, NC each big white line, Remove the rest
    01:37:110 (1) - Remove NC
Medium

  • 00:01:453 (5,6) - This might be a bit hard to read for beginners, try moving (6) a bit down and to the right(Mind the spacing)
    00:16:367 (3,4,5) - Replace this with a 1/4 slider with 1 repeat
    00:20:996 (1) - From this point you changed the spacing from 1.0 to 0.9, it doesn't really make sense, keep it consistent
    00:29:225 (1) - This slider simply doesn't look good, I suggest you make a new one
    00:39:510 (2) - Unstack this, rather hard to play for a normal diff
    00:40:710 (4) - Inconsistent spacing
    00:44:310 (1) - ^
    00:57:167 (2) - Unstack
    01:02:824 (1) - ^
    01:11:739 (1,2) - Spacing
    01:15:853 (3,4,5,6) - Spacing
    01:23:396 (3,5) - No need for these to collide
    01:27:510 (3,1) - Stack (3) on the end of slider (1) (Mind the spacing)
    01:36:082 (8,1,2) - Spacing

    About the NC's, same goes for this diff, Try and use NC's on the big white lines as much as possible and remove the rest
Basic

  • 00:03:853 (3,4,5) - You could make the sliders function as a blanket over (5) in a much better way, Looks are important too : http://puu.sh/1UpkE
    00:20:996 - For consistency's sake, do the same as you did here: 00:15:510 (1,2) -
    00:23:739 (3) - Mind the spacing, specially in easy/normal diffs this should be as consistent as possible.
    00:27:167 (4) - Don't do that in an easy diff, this will definitely confuse a new player
    01:00:767 (1,2) - Make a better looking blanket here
    01:07:625 (3,1) - These sliders play awkward, and could look better, I suggest you make new sliders and relocate them
    01:33:682 (1,2) - This can be very confusing for a new player, Don't stack them

    Again, mind the spacing and the combo's.
I suggest you get some more mods, and try and fix the looks a bit by yourself too, you can use other maps as example.

If there are any questions, you may contact me in-game
umm...... HARD Diff is same as Insane Diff (REFLEC BEAT Diff : BASIC :arrow: MEDIUM :arrow: HARD)

And In my opinion, NC is not strange...

But, BASIC, MEDIUM Modding are accept

(Sorry, Google translate :o )

Thanks a lot :)
Topic Starter
MineC24

Gero wrote:

YO! hi hi :3! here my mod! :D

OMG OMG The song is amazing x3! TIN TIRIRIRIN X3! (8) XD!

[BASIC]

(*) 00:06:253 (2) - might consider adding a note here with clap sounds pretty good :)
(*) 00:06:596 (3) - clap at the end of the slider if you do the above
(*) 00:06:596 (3) - I think you could do a very good blanket here:
This:

Before:


After:

(*) 00:15:853 (2) - I feel that you could add a note here, but this is a suggestion

(*) 01:00:767 (1,2) - Here you could also make a good blanket
(*) 01:06:253 (1,3) - are not perfectly stacked these notes, moves the last point of the slider 01:07:625 (3) - a X: 348 And Y: 163
to make it so:

Before:


After:


(*) 01:14:482 (1,2) - ^ 01:15:167 (2) - moves the last point of this slider a X:289 Y:158

(*) ^ 01:19:967 (1) - moves the last point of the slider X:110 Y: 266
(*) HEY HEY 01:33:682 (1,2) - CHECK THE DISTANCE D:! PLEASE!!

[MEDIUM]

(*) 00:10:710 - This break is inconsistent with other constraints that begins long after, This makes the player more notes wait,
could be confusing.
the break should start here 00:10:882
(*) 00:26:482 (1,2) - well you could stack this circle, move X: 207 Y:134
(*) 00:38:996 (1,2) - ^ Move The circle a X: 256 Y:218
(*) 00:57:167 (2) - ^ move X: 293 Y: 248

[HARD]

Ohh Nice Diff Good Job *·*!

Good Lucky~ I hope soon this ranked :oops:
accept :D

Thanks a lot :)
Topic Starter
MineC24
Update :) :)
Kyshiro
I suggest you change the diff names then, a diff named HARD which is insane doesn't make sense at all.
HelloSCV
From my queue

[General]
  • - 난이도 이름을 따라 보면 이맵은 이지 - 노말 - 하드 맵셋 같지만 실제로는 노말 - 하드 - 인세인 맵셋이네요
    normal - hard - insane 이렇게 수정 해주심이 좋을꺼 같아요
[Basic]
  • 딱히 잡을곳은 없어 보여요
[Medium]
  • - 00:11:396 ~ 00:15:510 - 비워두는건 좋은 생각이 아니라고 봐요 저기 채워 주심이?
    - 00:54:939 (3) - 클랩 삭제?
[Hard]
  • - 00:05:910 (1) - 피니시
    - 00:08:310 (3) - ctrl G 하시는게? 플레이 하는데 더 좋아보이네요
    - 00:10:025 (1,2) - 피니시
    - 00:31:282 (3) - 뉴콤보
    - 00:51:167 (1) - 슬라이더 앞에 피니시
    - 00:55:282 (1) - 박자가 좀 이상한거 같아요 http://puu.sh/1VkQn 이게 나으실듯
    - 01:02:825 (1) - 피니시
    - 01:05:910 (4) - 피니시 삭제하는게 나아보여요
    - 01:21:853 (2,3) - 디스탠스가 갑자기 늘어나는게 너무 멀어 보여요 살짝 줄이시는게?
랭크까지 힘내시길 xD
Topic Starter
MineC24

HelloSCV wrote:

From my queue

[General]
  • - 난이도 이름을 따라 보면 이맵은 이지 - 노말 - 하드 맵셋 같지만 실제로는 노말 - 하드 - 인세인 맵셋이네요
    normal - hard - insane 이렇게 수정 해주심이 좋을꺼 같아요
이 난이도 제목은 리듬게임 리플렉비트(REFLEC BEAT)를 따온 거여서 바꾸지는 못할 것 같아요...
(대신 노래 소개내용에 난이도표기에 대한 내용을 써 넣었습니다 :D )

[Basic]
  • 딱히 잡을곳은 없어 보여요
[Medium]
  • - 00:11:396 ~ 00:15:510 - 비워두는건 좋은 생각이 아니라고 봐요 저기 채워 주심이?
    - 00:54:939 (3) - 클랩 삭제?
[Hard]
  • - 00:05:910 (1) - 피니시
    - 00:08:310 (3) - ctrl G 하시는게? 플레이 하는데 더 좋아보이네요
    - 00:10:025 (1,2) - 피니시
    - 00:31:282 (3) - 뉴콤보
    - 00:51:167 (1) - 슬라이더 앞에 피니시
    - 00:55:282 (1) - 박자가 좀 이상한거 같아요 http://puu.sh/1VkQn 이게 나으실듯
    - 01:02:825 (1) - 피니시
    - 01:05:910 (4) - 피니시 삭제하는게 나아보여요
    - 01:21:853 (2,3) - 디스탠스가 갑자기 늘어나는게 너무 멀어 보여요 살짝 줄이시는게?
랭크까지 힘내시길 xD
전부 수정완료.

감사해요 :) :)
DX5536
This map is so cool <333
Topic Starter
MineC24

DX5536 wrote:

This map is so cool <333
Thanks :D
SamiPale
Hi, from my mod queue~ And this seems the 4th modpost:)
Comments in Important stuff part, which may include unrankable issue, is high recommend to be fixed.
Comments in Map designing part, Rhythm/Placing part, Hitsounds part are personal opinions. You can skip it/them if you disagree.

[General]
  1. Change the Artist to "Ryu☆" and the Title to "KOROBUSHKA (Ryu☆Remix)". Keeping "Ryu*" and "KOROBUSHKA (Ryu*Remix)" only in Romanised Artist/Title is enough.
[BASIC]
  1. Important stuff
    1. None.
  2. Map designing
    1. 00:53:910 (1) - This spinner ends too late that newbie player probably hasn't the reaction to see the next note. How about deleting 00:54:253 (1) and 00:54:939 (3)? Or you can do something else
  3. Rhythm/Placing
    1. 01:07:967 (3) - Add reverse? If you do what I said in Map designing there should be 3.00 star.
  4. Hitsounds
    1. 00:04:196 (3) - whistle?
    2. 00:16:539 (2) - whistle?
    3. 00:21:682 (2) - whistle both start and end?
[MEDIUM]
  1. Important stuff
    1. None.
  2. Map designing
    1. None.
  3. Rhythm/Placing
    1. 00:57:853 (4) - Well, let the end of this slider face to top? http://osu.ppy.sh/ss/603463
    2. 01:12:253 (2) - I think this slider should be moved farther from (1)
    3. 01:32:310 (1,2,3,4) - Make this square more pretty ._.
  4. Hitsounds
    1. 00:02:482 (1) - whistle?
    2. 01:04:025 (3) - whistle?
    3. 01:33:853 (2) - whistle?
    4. 01:35:053 (6) and 01:35:739 (7) - finish?
[HARD]
  1. Important stuff
    1. None.
  2. Map designing
    1. None.
  3. Rhythm/Placing
    1. 01:18:253 (4,5,6,7) - This spacing is a little hard and not obviously showed as a 1/2 rhythm compared to the spacing of 01:18:596 (1,2). I recommand that do not use the DS changing frequently
    2. 01:36:425 (1,2,1,2) - The rhythm here has a bad rhythm connection with previous part. The solution is letting 01:35:910 empty, OR adding notes at 01:36:939 and 01:37:625
  4. Hitsounds
    1. 00:09:339 (3) - finish?
    2. 00:40:882 (7) - whistle?
    3. 01:01:967 (4) - whistle?
    4. 01:03:339 (2) and 01:04:025 (6) - whistle?
    5. 01:22:025 (3) - finish? Since Ryu like to use triple 1/2 finish in music
    6. 01:30:082 (2) - whistle?
well, good luck~
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