^
Also, I spin about 330-340 per minute, but before update it was 450-460.
Also, I spin about 330-340 per minute, but before update it was 450-460.
After I updated to b824, my DirectX sliders stopped showing, also. Switching to OpenGL worked reasonably well, except for glitches on some maps, like Ooparts.FourEyes wrote:
Okay, I hope this isn't a bump, but I'm having the same problem. My graphics card drivers are up-to-date. When I switch to OpenGl mode, I can see the slider bars, but it's impossible for me to play the game on that mode because it runs too slowly. When I switch back to DirectX, the slider bars are invisible again. I've tried messing around with the graphics settings and even reinstalling, but it didn't work.
The strange thing is... everything worked fine until I updated osu today (and I've been playing for over a year, mind you). I only started having this problem then. What should I do?
You must not have played in a few months. IIRC spinner RPM calculation changed a while ago. It's rare to get above 420 for us humans.fartownik wrote:
Also, I spin about 330-340 per minute, but before update it was 450-460.
For a bit more info, it worked perfectly before I updated to somewhere around b824, same settingschaosanime wrote:
I think it's a bug in the latest beta release, I have the same problem
I do use directx mode btw
You should provide as much info as possiblenajo4 wrote:
I still can't see my slider bars, I just started playing Osu and instead of sliders I see a bunch of pictures, is it my computer? I play on that openGI, I can't play on DirectX, what should I do?
All works in window mode. But i can't play in fullscreen mode using DirectX. Maybe it's only on my PC only.peppy wrote:
I understand there is some kind of problem here bug have no way to replicate it. Are you guys able to provide any other details you can? Have you tried (DirectX) using the Autoplay mode? the editor? different maps? turning off snaking?