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Toshiro Masuda - The Raising Fighting Spirit [Osu|Taiko|Catc

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Topic Starter
Frankie
This beatmap was submitted using in-game submission on March-06-13 at 8:04:44 PM

Artist: Toshiro Masuda
Title: The Raising Fighting Spirit
Source: Naruto
Tags: Anime,OST
BPM: 140
Filesize: 6474kb
Play Time: 01:31
Difficulties Available:
  1. Collab (5 stars, 84 notes)
  2. Ctyjason's Normal (3.48 stars, 114 notes)
  3. Flask's Fighting Spirit (5 stars, 292 notes)
  4. Inaba's Taiko-Oni (4.78 stars, 531 notes)
  5. Kit's CTB Rain (5 stars, 268 notes)
  6. Kuro's Taiko Muzukashii (4.66 stars, 366 notes)
  7. Normal (2.92 stars, 106 notes)
  8. Sakuya's Hard (4.82 stars, 168 notes)
  9. TuInsane (5 stars, 285 notes)
Download: Toshiro Masuda - The Raising Fighting Spirit
Information: Scores/Beatmap Listing
---------------
Hi there guys! im in the process of doing a Rasing Fighting Spirit Beatmap for All the naruto fans out there.
Skin Used: Naruto skin By: Chaos Anime X
Normal:Ctyjason,Me
Hard:LunarSakuya
Insane:Tutuhaha
Timing/Offset:Cancel
Taiko:Oni(Inaba-tan)Muzukashi(Kuro)
MP3:Cancel
Extra Diff:Flask's Fighting Spirit
CTB:Kitokofox
Collab:In the process(end-Lanturn)
Storyboard:STzoro
pimp
sorry man, i can't make a gd for you, the map still needs a lot of work, make it good and i will think about it
i'll try to at least help you a bit with a mod

general

remove anime from tags, it will be the genre (when ranked) so you dont need it here

remove one of the diff's since they are copy. if someone make a gd for you, he can create the file him self

make a 3 star rating difficulty (easy) or make your normal more simple until it becomes 3 star rating, its needed according to the rules, all ranked maps must to include a diff for newbies.

map using distance snap on, sometimes you place the notes too far, thats called "jump". basically dont use jumps in normal / easy because its too difficult for newbies

where did you get this skin? i saw it somewhere, i supose you are not the owner, you must to ask permission to submit a map with it

normal

00:06:928 - i think you should make it a circle, and make a slider at 00:07:357 that ends at 00:07:785
00:09:071 (4) - make the slider end at 00:09:500
00:10:785 (6,1) - make it a slider and add new combo
00:12:357 (3) - remove this circle to make the rhytm more simple and more playble to new players
00:13:500 (4,5) - make it like this http://puu.sh/1I8Ad
00:16:357 (5) - make the slider end at 00:16:785 and add a repeat
00:18:500 (2) - slider end at 00:18:928
00:19:500 - circle here
00:21:071 (6) - slider end at 00:21:500
00:21:928 - circle
00:22:642 (2) - move this circle to 00:22:500
00:24:071 (4,5,6,1,2,3,4,5,6) - only circles in this part, some of them sliders to me less repetitive
00:27:500 (6,1) - dont use jumps in normal
00:29:500 (3) - move to 00:29:357
00:34:071 (6) - remove repeat
00:40:357 (6,1,2,3,4,5,6,1,2,3,4,5) - same as 00:24:071 (4,5,6,1,2,3,4,5,6) -
00:45:500 (6,1,2) - the slider overlaps the next two notes, this is not good in normal diffs
00:47:785 (3,4,6) - the two circles overlaps the slider, not good in normal diffs
00:57:071 (4,5) - unstlack
01:06:071 (2,3) - confusing, unstack
01:06:500 (3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5) - only circles again..
01:15:500 (1,2,3,4,5,6,1,2,3) - same as above
01:22:071 (1) - remove repeat
01:22:785 - add circle
01:28:928 (2) - remove repeat

take a look at ranked maps, play more, that helps you to get inspiration and know what is allowed and what is not...
try to improve your slider shapes, dont use straight sliders all times, that makes all the difference
improve your knowledge in the editor, test all the tools, take a look at the tutorials in the website...

good luck
HakuNoKaemi
SPOILER
19:36 brainslugs: haku
19:37 brainslugs: do you happen to take guest dif requests?
20:04 HakuNoKaemi: yep
20:04 brainslugs: could i show you the map im making
20:04 brainslugs: and maybe you could help if you like
20:04 brainslugs: ?
20:05 HakuNoKaemi: oki
20:05 brainslugs: http://osu.ppy.sh/s/71891
20:08 HakuNoKaemi: ah, you didn't remember to add default-1 (the one on the circles)
20:08 brainslugs: Which ones?
20:08 HakuNoKaemi: plus, you should create "complete sets" when using skins
20:08 HakuNoKaemi: http://puu.sh/1IyzE
20:08 brainslugs: i think its better with soft Audio
20:09 HakuNoKaemi: in your case, you need the "hitcircleoverlay"
20:09 brainslugs: you mean circles over circles
20:09 HakuNoKaemi: yep
20:09 brainslugs: I did that but people told me it wont work.....
20:09 HakuNoKaemi: plus the "1"
20:10 HakuNoKaemi: I can make it work, if you want
20:10 brainslugs: if you can
20:10 brainslugs: that would be great
20:10 brainslugs: but could you leave the notes i did
20:10 brainslugs: other than the one that need to be fixex
20:10 brainslugs: because i heard if you let a person do most of the work it automatically belongs to them
20:10 brainslugs: THE entire map
20:11 HakuNoKaemi: you have no "hitcircleoverlay.png"
20:11 HakuNoKaemi: the original skin had it right?
20:11 brainslugs: Prob
20:11 brainslugs: Hmmm
20:11 brainslugs: i should just leave it default skin
20:11 brainslugs: right
20:11 brainslugs: ?
20:11 brainslugs: would be bette
20:11 HakuNoKaemi: you can use this custom, actually
20:11 brainslugs: Ok
20:12 brainslugs: so...what do i need to do then?
20:12 brainslugs: im a little confuzzllleddd xD
20:12 HakuNoKaemi: you need to copy the "hitcircleoverlay.png" and "default-1.png" you found in the folder
20:12 HakuNoKaemi: of the skin
20:12 brainslugs: hmmm
20:12 brainslugs: kk
20:12 brainslugs: i put everything
20:12 brainslugs: from the actual skin
20:12 brainslugs: in the song folder to be hone st
20:14 brainslugs: is the normal bad
20:14 brainslugs: though?
20:14 brainslugs: like the general dif i made
20:15 HakuNoKaemi: the usual disorder of first time mapper
20:15 brainslugs: hmm
20:15 brainslugs: could you edit it a bit
20:15 brainslugs: and fix it uyp
20:15 brainslugs: ?
20:15 brainslugs: for the screwed up parts
20:16 brainslugs: well im pretty sure the screwed up parts is the "diff" itself
20:16 brainslugs: xD
20:16 HakuNoKaemi: 00:07:357 (1,2,3,4)- for example, you should avoid that kind of overlap
20:17 brainslugs: k
20:17 brainslugs: so you mean move the first slidfer
20:17 HakuNoKaemi: http://puu.sh/1IyOj
20:17 brainslugs: to a dif positiuon
20:17 HakuNoKaemi: may move (4) and order (2) and (3) like this
20:18 HakuNoKaemi: (this is called "slider blanket", as the (4) slider blanket another slider(1)
20:18 brainslugs: how
20:18 brainslugs: can i make a straight slider
20:19 brainslugs: curve
20:19 brainslugs: i understand how to in general
20:19 brainslugs: but how can i make a STRAIGHT one
20:19 HakuNoKaemi: 2 points
20:19 brainslugs: yea\
20:19 brainslugs: it has 2
20:19 brainslugs: but i move it and it doesent change
20:19 HakuNoKaemi: 00:11:642 (2)- this is straight
20:20 brainslugs: hmmm
20:20 brainslugs: the secoind slider
20:20 brainslugs: you showed me
20:20 brainslugs: 4
20:20 brainslugs: how can i curve that
20:20 HakuNoKaemi: it's a normal 3 point slider
20:20 HakuNoKaemi: it's one of the last improvement to the editor
20:21 HakuNoKaemi: you can make perfect curves and circles with those
20:21 HakuNoKaemi: http://puu.sh/1IyTK
20:22 brainslugs: how i do that though
20:22 brainslugs: thats the fconfusing part
20:22 HakuNoKaemi: select "slider" from the menù
20:22 HakuNoKaemi: and click to the point you want it to start
20:23 brainslugs: k
20:23 brainslugs: so i make a new one
20:23 brainslugs: basically
20:23 HakuNoKaemi: after that, click the 2nd point, and end at the third
20:23 HakuNoKaemi: if you mean how to make a straight slider curved
20:23 HakuNoKaemi: select the slider you want to change
20:24 HakuNoKaemi: and click while pressing "Ctrl"
20:24 HakuNoKaemi: in this way you'll add a waypoint
20:24 brainslugs: check now
20:24 brainslugs: i updated it
20:24 brainslugs: http://osu.ppy.sh/s/71891
20:24 brainslugs: for the beggining slider
20:25 HakuNoKaemi: Note: this work with all slider, like this you'll add a waypoint. You can add more by clicking while pressing
20:25 HakuNoKaemi: Ctrl
20:25 HakuNoKaemi: anyway
20:25 HakuNoKaemi: try to order the circles like I did
20:26 HakuNoKaemi: you're patterns aren't so well-ordered
20:26 brainslugs: kk
20:26 HakuNoKaemi: (and that's normal for first-timers and novices)
20:26 brainslugs: would you feel like doing a easy for it
20:27 brainslugs: thats a question i always get asked
20:27 brainslugs: your normal seems as if it is too hard therefore you should have a easy that noobies can enjoy
20:27 brainslugs: "qoute"
20:28 HakuNoKaemi: they're talking about from 00:51:071 (2)-
20:28 HakuNoKaemi: to
20:29 HakuNoKaemi: 01:06:500 (3)-
20:29 brainslugs: 01:08
20:29 brainslugs: thought so
20:30 HakuNoKaemi: see how you're using 1/3 notes?
20:30 brainslugs: lol
20:30 brainslugs: well for that part
20:30 brainslugs: i kinda needed that buildup
20:30 HakuNoKaemi: 00:51:071 (2,3,4)- http://puu.sh/1Iz6w
20:31 HakuNoKaemi: you can do like this, making things simpler
20:31 HakuNoKaemi: and transforming it into an easy normal
20:31 brainslugs: lol
20:31 brainslugs: but there are normals out there
20:31 brainslugs: that are lik 4 and a half stars
20:31 brainslugs: so it isnt a big deal really right?
20:31 HakuNoKaemi: because they're mostly with 1/2
20:31 brainslugs: i use 1/2
20:31 brainslugs: as well
20:31 brainslugs: not1/3
20:32 HakuNoKaemi: but yeah, mapping this with just 1/1 and 2/1 is just boring
20:32 HakuNoKaemi: and for a normal is 3,4
20:32 brainslugs: hmm]
20:32 HakuNoKaemi: so if you can make it have 3 stars or less, you won't need a boring easy
20:33 brainslugs: well
20:33 brainslugs: easys are usuually boring
20:33 brainslugs: if you ask me
20:33 HakuNoKaemi: because the only way to complement the spread it's making an easy that it's boring
20:33 HakuNoKaemi: *an easy so easy it's boring
20:33 brainslugs: lol
20:33 brainslugs: well even
20:33 brainslugs: if i didnt get those comments
20:33 HakuNoKaemi: You can freely check my easies
20:33 brainslugs: saying that
20:33 brainslugs: i would end up making one
20:33 brainslugs: prob boring
20:34 HakuNoKaemi: nah, you can fight that "make an easy herpderp" by having an easier normal under 3 stars
20:35 brainslugs: lol
20:35 brainslugs: is normal in general on time prop
20:35 HakuNoKaemi: and as now now more than half of the diff is an Easy/Normal ( the 1/3 part is an Hard/Normal)
20:35 brainslugs: its good im guessing im just thinking the sliders need more work
20:35 brainslugs: and
20:35 brainslugs: the notes position
20:35 brainslugs: should be more closer
20:36 HakuNoKaemi: if you make that under 3 stars, I'll make a ~4 stars normal
20:36 brainslugs: Lol
20:36 brainslugs: god dam
20:36 brainslugs: you give me no choice
20:36 brainslugs: fine
20:36 brainslugs: ill try
20:36 HakuNoKaemi: (just call it easy after you make it under 3 stars)
20:36 brainslugs: yea ob
20:36 brainslugs: obv
20:36 brainslugs: xD
20:36 HakuNoKaemi: (and you'll make a fun easy difficulty asd)
20:36 brainslugs: so what should i cut on
20:36 brainslugs: to mke it a bit easier
20:37 brainslugs: other than the sliders
20:37 brainslugs: just make it go a bit slower
20:37 brainslugs: i also heard the slider velocity
20:37 HakuNoKaemi: 1/3 notes in the part I said only
20:37 brainslugs: needs to be a bit lower
20:37 brainslugs: im sorry would you mind showing me again
20:37 brainslugs: i forgot
20:37 brainslugs: -._
20:37 brainslugs: xD
20:38 HakuNoKaemi: 00:51:071 (2)- to
20:38 HakuNoKaemi: 01:06:500 (3)-
20:38 brainslugs: so
20:38 brainslugs: same note setup
20:39 brainslugs: except
20:39 brainslugs: 1/3
20:39 brainslugs: ?
20:39 brainslugs: or
20:39 HakuNoKaemi: except not using continuos 1/3
20:39 brainslugs: rearange easier
20:39 brainslugs: with 1/3
20:39 HakuNoKaemi: 00:51:071 (2,3,4)- http://puu.sh/1Iz6w
20:39 HakuNoKaemi: like this
20:39 brainslugs: what u mean thoguh
20:39 brainslugs: ok
20:40 brainslugs: so what should i do there? just make it look like the pic u send
20:40 brainslugs: right?
20:41 HakuNoKaemi: or 00:52:785 (4,5,1,2)- http://puu.sh/1IzkI
20:41 HakuNoKaemi: yep, just change the rhythm like this
20:41 HakuNoKaemi: you can use slidertick 3
20:43 HakuNoKaemi: remember to to rework pattern in a more ordered manner
20:48 brainslugs: how the hell
20:48 brainslugs: xX
20:48 brainslugs: its so confusing
20:48 brainslugs: x
20:48 brainslugs: z
20:48 HakuNoKaemi: make sliders better
20:49 brainslugs: lets se
20:49 brainslugs: can i show you
20:49 HakuNoKaemi: and make images formed by circles and sliders nicer
20:49 HakuNoKaemi: yep
20:49 brainslugs: ima upload
20:52 brainslugs: its still 3.5
20:52 brainslugs: xD
20:52 brainslugs: crap
20:52 brainslugs: gotta make it easier
20:53 HakuNoKaemi: it's arleady 3.21 here
20:53 HakuNoKaemi: remember to OD-1
20:53 HakuNoKaemi: (Lower the Overall difficulty by one, to make it the sama as the HP
20:53 HakuNoKaemi: Drain )
20:56 brainslugs: how much
20:56 brainslugs: do u need it to be
20:56 brainslugs: ?
20:56 brainslugs: star wise
20:57 HakuNoKaemi: <=3.00
20:57 HakuNoKaemi: I simply modded the rhythm, and now it is 3.04
20:57 HakuNoKaemi: *3.096
20:57 brainslugs: kk
20:57 HakuNoKaemi: *3.09
20:59 HakuNoKaemi: 3.08
20:59 HakuNoKaemi: http://puu.sh/1IzLw
20:59 HakuNoKaemi: Save it
20:59 brainslugs: 3.`18
20:59 brainslugs: 3.18
21:00 HakuNoKaemi: I didn't correct anything graphically
21:00 HakuNoKaemi: just the rhythm
21:00 HakuNoKaemi: so circles are to be ordered
21:00 HakuNoKaemi: dinner time
21:00 brainslugs: lol what do i do with this
21:00 brainslugs: data
21:01 brainslugs: not a big understander of these sorts of things
21:11 brainslugs: haku i updated it
21:11 brainslugs: check it out in a bit
21:11 brainslugs: atfer your done eating
21:45 HakuNoKaemi: now you should mod the graphics, the last 0.02 of reduction come after
21:45 HakuNoKaemi: try to be more precise while moving circles and slider
21:45 HakuNoKaemi: and make patterns nicer
21:46 HakuNoKaemi: if you want, I can give you an example with nicer patterns
21:46 brainslugs: k
21:58 brainslugs: should i deleate notes or just move them mostly?
22:03 HakuNoKaemi: http://puu.sh/1IBoM
22:03 HakuNoKaemi: I modded rhythm and graphics from the start to
22:04 HakuNoKaemi: 00:27:928 (1)-
22:04 HakuNoKaemi: (~ 28% )
22:04 brainslugs: 8can you make it a .zi[
22:04 HakuNoKaemi: see it as an example for the patterns
22:04 brainslugs: .zip
22:04 HakuNoKaemi: it's a rar as now
22:04 brainslugs: hmm
22:04 brainslugs: k one sec ill try converting it
22:05 brainslugs: i need a .zip
22:05 brainslugs: or i cant open
22:06 brainslugs: svtually
22:06 brainslugs: wait
22:07 HakuNoKaemi: don't you have winrar?
22:07 HakuNoKaemi: you don't have to pay for it
22:07 HakuNoKaemi: just use the infinite evalutation
22:18 brainslugs: `check now
22:19 HakuNoKaemi: ah
22:19 HakuNoKaemi: so
22:19 brainslugs: 2.93
22:19 brainslugs: stars
22:19 HakuNoKaemi: default-1 .png
22:19 HakuNoKaemi: rename it default-1.png
22:19 HakuNoKaemi: there is a ninja spacing that shouldn't be there
22:20 HakuNoKaemi: http://up.ppy.sh/files/screenshot142.jpg
22:20 HakuNoKaemi: to have that
22:20 HakuNoKaemi: add the default skin hitcircleoverlay to the folder
22:21 HakuNoKaemi: http://puu.sh/1IBS6
22:21 HakuNoKaemi: you should delete those two files too
22:22 HakuNoKaemi: uhm
22:22 HakuNoKaemi: 00:27:928 (1)- you shoud fix the spacing
22:22 HakuNoKaemi: copypaste 00:29:642 (3)- directly here
22:22 HakuNoKaemi: and add a NC
22:22 HakuNoKaemi: after pressing Ctrl+H and Ctrl+J to mirror it
22:22 brainslugs: im confuse
22:23 brainslugs: xD
22:23 HakuNoKaemi: and pressing Ctrl+G
22:23 brainslugs: k
22:23 brainslugs: i got the overlay
22:23 brainslugs: but can you explain more clearner
22:23 brainslugs: clearer
22:23 HakuNoKaemi: just take 00:29:642 (3), press Ctrl+C
22:24 brainslugs: k
22:24 brainslugs: now what
22:24 HakuNoKaemi: go here 00:27:928 (1)- and press Ctrl + V
22:24 brainslugs: 00:29:642 (3)-
22:24 HakuNoKaemi: after select it, add New Combo
22:24 brainslugs: k
22:24 HakuNoKaemi: and press Ctrl+H, Ctrl+J and Ctrl+G
22:25 HakuNoKaemi: (you'll use those commands more times from now asd)
22:25 brainslugs: jkkj
22:25 brainslugs: kk
22:25 brainslugs: did it
22:26 HakuNoKaemi: and fix the spacing of the notes moving all notes like this
22:27 HakuNoKaemi: http://puu.sh/1IC1C
22:27 HakuNoKaemi: Remember to fix spacings
22:28 brainslugs: give me tkme
22:28 brainslugs: time
22:28 brainslugs: for thoe
22:28 HakuNoKaemi: since, 00:29:642 (3,4)- 00:34:071 (3,4)- and in other places it vary
22:28 HakuNoKaemi: tomorrow you will show me where you arrived
22:28 brainslugs: kk]
22:29 HakuNoKaemi: Since the work done on the map is still not so much, people won't make you guests
22:29 HakuNoKaemi: but fixing most errors
22:30 HakuNoKaemi: and creating another diffs can make people change idea

IRC-help
ctyjason
[General]
-*if you a new mapper, I don't suggest you to use 1/3 Beat snap divisor
-*"a preview point for this map is not set", You need to set a preview point
* Your overall spacing is inconsistent. Please use distance snap please......

[Easy]
you need to have the same distance spacing on easy,because it is hard to get the beat for easy.
here are some most wrong one.
00:27:928 (6,7,1) -
00:34:785 (4,5,1) -
00:41:642 (6,1,2) -

Also,00:51:071 (2,3,4,5) - i think here is hard to get the beat
00:54:071 (8,9,10) - ^
01:08:642 (8) - New combo
01:26:214 (6,1) - too far

There are too many thing need to mod.
if you want to know more about ranked rules,i suggest you see this post
HakuNoKaemi
In fact this need to be mapped with 1/3
scanter
[Easy]

Style
SPOILER
00:15:071 (6,7) - How about this ? http://osu.ppy.sh/ss/557652
00:17:642 (3,4) - Jump is big. this is unrank factor in easy difficulty.
00:16:785 (1,2,3,4,5,6) - Consider this. http://osu.ppy.sh/ss/557657
00:22:357 (4,5) - Same as 00:17:642 (3,4)
00:24:500 (7,8) - From easy difficulty, distance is definite. fix plz. this is a rule.
00:36:928 (2,3) - ^
00:36:928 (2,3) - ^
00:39:500 (4,5) - ^
00:44:642 (8,9,10,11,12) - Change new pattern. this look bad
00:50:214 (4,5) - Same as 00:24:500 (7,8)
00:52:785 (6,7) - ^
00:55:357 (8,9,10,11,12,1,2,3) - Consider this. http://osu.ppy.sh/ss/557691
00:58:785 (14,15,16,17) - If you accept 00:55:357 (8,9,10,11,12,1,2,3), how about move to this?
01:14:214 (1,2) - Same as 00:24:500 (7,8)
01:15:928 (3,4,5,6) - Same as 00:24:500

Combo
SPOILER
00:12:071 (1) - NC Delete
00:10:785 (6) - NC
00:14:214 (4) - NC
00:17:642 (12) - NC
00:19:500 (1) - NC Delete
00:21:071 (15) - NC
00:24:500 (7) - NC
00:55:357 (10) - NC
01:19:785 (1) - NC Delete
01:19:357 (7) - NC
01:24:500 (1) - NC Delete
01:22:785 (6) - NC
01:26:214 (2) - NC

Timing
SPOILER
More add on sound variation
01:02:214 - Add kiai time.
01:15:500 - Finish kiai time.

Hitsound
SPOILER
00:09:928 (5) - Add clap
00:12:642 (2,3) - ^
00:16:785 ~ 00:17:214 ^
00:19:500 (1,2) - ^
00:21:071 (3) - Add finish in slider first.
00:21:071 (3) - Add whistle at slidder middle.
00:22:785 (5) - ^
00:24:500 (7) - ^
00:26:214 (9) - ^
00:27:928 (1) - ^
00:30:500 (3) - ^
00:33:214 (5,6,7,8) - Add claps
00:34:785 (1) - Same as 00:21:071 (3)
00:37:357 (3) - ^
00:39:928 (5) - ^
00:42:500 (7) - ^
00:46:928 (1,2) - Add clap
00:48:500 (3) - Same as 00:21:071 (3)
01:02:214 (3) - ^
01:02:214 (3) - Same as 00:21:071 (3)
01:03:928 (5) - ^
01:05:642 (1) - ^
01:07:357 (3) - ^
01:09:071 (5) - Add whistle at first slider's arrow
01:10:785 (6) - Add whistle at slider end
01:14:214 (1) - Add clap
01:15:928 (3) - Add finish in slider first
01:18:500 (6) - Add clap
01:21:214 (4,5) - ^
01:24:500 (1) - Add clap silder's second arrow and end
01:28:071 (6,1) - Add clap
01:29:642 (2,3,4) - Add finish?

Thank you ~
LunarSakuya
Here's my Hard, gl~

http://puu.sh/1KBeG
Kuro
Just here to let you know, I'll be doing taiko for your song next. It took a while but I've finally caught up to yours. (>_o)b
Topic Starter
Frankie
Alright thanks Kuro
inaba-tan
Kitokofox
Have fun with the CtB diff!

And good luck with your mapset getting approved.. My fellow CtB friends are eager for this getting ranked now because of the CtB diff :)
Topic Starter
Frankie
thanks Kitoko ^^
Moway
Fun With Mods

[Normal]

a normal hitset would fit this song better. Also the way you use claps in this difficulty is very awkward.

00:10:785 (1,2,3) - Please use consistent spacing.
00:12:071 (4,5,6) - A rhythm like this is probably too awkward for your easiest difficulty. I suggest just doing this http://puu.sh/23fU4. Also try to keep the spacing consistent.
00:14:214 (7) - NC
00:14:642 (1) - remove NC
00:14:642 (1,2,3) - Spacing, make it consistent.
00:17:642 (6) - NC
00:18:928 (1) - remove NC
00:18:928 (1,2,3) - Same thing as 00:12:071 (4,5,6) -
00:31:357 (5) - NC
00:37:357 (1,2,3,4,1) - Spacing here needs to be consistent
01:07:357 (3,4) - This jump cannot happen. Make the spacing 1.1 or whatever you choose your default spacing to be.
01:21:178 (4,5,6,7) - Really, don't do stuff like this on your easiest difficulty. This antijump is just not good.
01:27:500 (2,3,4) - Same as the patterns before, change this.
01:29:642 (1,2,3,4) - Way too confusing. Just replace with a long slider from 01:29:642 to 01:31:357 or a spinner for that same duration

My mod on this difficulty could have been much more through but for the most part I will say watch your spacing. Like, really really watch it. As in, basically this entire difficulty just leave distance snapping on for everything. It will make it easier for new players, which is a must if this is to be your easiest difficulty. Also as I said before, hitsounding needs work. The way the TuInsane diff is beatsounded will be a great model for you to follow. But really, my biggest issue with this difficulty is the amount of jumps and weird spacing you use. Just make it consistently 1.1 or whatever through the entire difficulty.

[Ctyjason's Normal]

Again, I really don't think that a soft hitset fits this song. I'd suggest using the normal hitset.

00:19:500 (3,4,5,6) - Just make these sliders like you did before.
00:33:214 (2,3,4,5) - Make these sliders
00:38:214 (1,2,3,4) - This part doesn't flow well to me. Maybe try something like this. http://puu.sh/23gi3
00:51:928 (6) - NC
00:54:928 (4,1,2) - This would look better if both 1 and 2 appeared to be the same distance from (4) so that they form the same type of blanket.
01:00:500 (3,4,5,6) - Might be too difficult of a rhythm for a normal difficulty because it's just on a weird polarity from the other stuff.
01:14:214 (1,2,3,4) - Same as 01:00:500
01:21:214 (4,5,6,7) - Make these sliders instead of two circles

[Sakuya's Hard]

I personally prefer the normal hitset to the soft one for this song.

00:12:500 (5,1,2,3) - Make these two circle-slider pairs have the same formation. I think it would be better if they were identical. For instance, just stacking (5) and (1) makes it better IMO.
00:19:357 (5,1,2,3) - Same Idea
00:50:214 (1) - Remove NC, to stay consistent.
01:27:928 (5,1,2,3) - Make these formations the same

[Flask's Fighting Spirit]

00:27:785 (5,1) - I don't like the way this looks or plays really. I'd prefer if (5) was just two stacked circles on the head of (1) or if 5 wasn't directly on the slider.
00:33:071 (1,2,3,4,5,1) - This part doesn't work for me because there are very strong notes going on in the music and this mapping does not follow them at all. Try this rhythm. http://puu.sh/23gDY
00:41:357 (6,7,1) - Still don't really like this
00:47:357 (2,3,4,5) - Really awkward spacing to me. Also the notes dont' really follow anything in the music. I'd suggest mapping this part like I suggested 00:33:071
01:12:500 (1,2,3,1,2,3,1,2,3,1,2,3) - Either offset the triangles more or don't offset them at all.
01:21:214 (1,2,1,2) - Not a fan of how these look. I think maybe angle (1) more differently than (2) so you can still have that effect of going back to the head of the slider without having that weird semi-overlap
01:27:928 (9,1,2,3,4) - :(

[TuInsane]
00:05:642 (1,2,1,2) - up to you, but none of the other difficulties mapped this part so consider just deleting it.
00:20:214 (1,2,3,4,5,6,7,1) - Listening to the music, it doesn't seem like this should be completely stream. This seems to fit the music better. http://puu.sh/23gMv
00:27:071 (1) - Remove NC
00:30:500 (1) - Remove NC
01:13:928 (3,4,1,5) - stack of slider end of (5) is just a bit off.

That's all, good luck!
Seph
terribad sliders on ctb, just, wow
Kitokofox
How can you justify them as bad sliders?
Everyone else saw them as just fine. In fact some even liked them.
ctyjason
thx moway,

brainslugs, I fix some ! (right click save as)
http://puu.sh/2cYmQ
iUniversal
RANK IT PLEASE!!!!
littlebro5
When will this be ranked? :( I love it!
BanchoBot
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