thanks.__.alacat wrote:
Hi:3 from My queue.
[General]
●ok
[Hard]
●00:06:018 - start to break at here ? same as Normal diff no change
●00:18:018 (8) - 1 grid right. fix
●01:20:627 (6) - move to x:256 y:320 ? OK
●01:30:540 (3,4,5,6,7) - Make more the spacing equal here.it looks better :3 no change,0.6 is ok
●01:41:236 (2) - add new combo ? like this your pattern at here.03:10:975 (1,2,3) - fix
●02:03:931 (1,2,3) - ctrl+G ? you should turn to the left a little more, the flow is good :3 good
http://osu.ppy.sh/ss/479006
●02:21:671 - I think dont need kiai here ._. no change._>
●02:59:366 (2) - 1 grid up. make a straight line here fix
http://osu.ppy.sh/ss/479011
●03:03:931 - add note ? I think need clap sound here ! no change
●03:50:366 (6) - add new combo ? OK
●04:01:845 (1) - ctrl+G ? fix
nice diff :3
good luck ~
谢谢小猫,辛苦了>_>-[NYAN]- wrote:
喵847~你这个大触手早啊 ......................
Hard/Hyper
00:47:758 (4) - 滑条拉好,不然叠起来的效果不好 fix
00:59:236 (7) - 尾巴的点 256|248 fix
01:01:453 (4,5,6,7) - 整体挪到 264|144 fix
01:24:801 (1) - 点2 416|192 点3 440|160 fix
02:11:758 (2) - 没叠好 fix
02:21:671 - 需要再来一个note么 no..故意的orz
02:59:236 (1,2,3) - 有点坑... no change
03:00:801 (10,11,1,2,3,4) - 这几个跳有点突兀no change
03:13:192 (4) - 不NC下么fix
04:10:192 (5) - 第三个点到 304|160 和后天的1叠好 这是一样的。。。都会有些许偏差,除非是在slider尾直接摆sliderorz
神图不解释
[Colours]
Combo1 : 147,147,147
Combo2 : 255,0,0
Combo3 : 255,215,74
Combo4 : 255,255,255
thanks,MoodyRPG._>MoodyRPG wrote:
Hi.
Generalfix
- • Disable the countdown maybe?
• In my opinion you should to make the colors consistent in all diffs, use this code[Colours]
Combo1 : 147,147,147
Combo2 : 255,0,0
Combo3 : 255,215,74
Combo4 : 255,255,255
Hardno change
- - 00:05:236 (x) - Same suggestion about this break in diff "Normal" fix
- 00:27:410 (2) - This slider is a liiitle hidden onto the slider (1), try something like this fix
- 02:59:236 (1) - Not a good idea but is confusing, move this note in another place
That's all I got.
232,192,55062,2,0,B|288:160|288:160|328:96,1,120,2|0,0:0|0:0,0:0:0
384,158,55584,2,0,B|408:120|392:64|364:51,1,120,8|0,0:0|0:0,0:0:0
317,113,56105,2,0,B|256:96|192:112,1,120
147,51,56627,2,0,B|120:64|104:120|128:160,1,120,8|0,0:0|0:0,0:0:0
144,192,57149,1,2,0:0:0
168,200,57279,1,0,0:0:0
192,208,57410,1,2,0:0:0
216,224,57540,1,0,0:0:0
232,240,57671,1,8,0:0:0
424,232,120801,6,0,B|464:256|464:304|440:344,2,120,4|0|0,0:0|0:0|0:0,0:0:0
368,304,121845,2,0,B|312:320|249:305,1,120
250,305,122366,1,8,0:0:0
408,144,216279,2,0,B|456:160|464:216,1,80,8|0,0:0|0:0,0:0:0
416,288,216801,6,0,B|368:296|331:253,1,80,2|0,0:0|0:0,0:0:0
192,192,217323,2,0,B|240:184|276:226,2,80,8|0|2,0:0|0:0|0:0,0:0:0
I don't add 1/6 because it's difficult to player as a hard diff.Thanks,Lizellota><Lizellota wrote:
Hello~ i dont know..but i remember that i should mod it o.o maybe you post it to my queue? ._. i forgot TwT
Offset: 1861(+16ms)
[Hard]Um..00:19:845 - 1/6
00:24:018 - 1/6
00:28:192 - 1/6
00:32:366 - 1/6
00:55:062 (5,6,7,8,9,10,11,12,13) - i just changed sliders and i think this flow is better :<Nice Idea232,192,55062,2,0,B|288:160|288:160|328:96,1,120,2|0,0:0|0:0,0:0:0
384,158,55584,2,0,B|408:120|392:64|364:51,1,120,8|0,0:0|0:0,0:0:0
317,113,56105,2,0,B|256:96|192:112,1,120
147,51,56627,2,0,B|120:64|104:120|128:160,1,120,8|0,0:0|0:0,0:0:0
144,192,57149,1,2,0:0:0
168,200,57279,1,0,0:0:0
192,208,57410,1,2,0:0:0
216,224,57540,1,0,0:0:0
232,240,57671,1,8,0:0:0
00:57:410 (11) - maybe add whistle?(i have added, but how about you?) OK
01:00:801 - add a noteno change
01:15:410 - ^no change
01:25:845 - ^OK
01:35:888 - delete this note, stream sounds weird.. in that momentno change
01:39:410 - add a note no change
02:01:845 (2) - ><no change424,232,120801,6,0,B|464:256|464:304|440:344,2,120,4|0|0,0:0|0:0|0:0,0:0:0
368,304,121845,2,0,B|312:320|249:305,1,120 [color=#FF00FF]fix[/color]
250,305,122366,1,8,0:0:0
02:02:627 (4) - NC OK
02:06:279 (6) - NC instead of 02:07:062 (1) - ? OK
02:18:149 - move this note to 02:17:888 - sounds better \==/ no change
02:59:627 (3) - maybe NC? ..i have missed in that part >< fix
03:03:931 - add a note no change
03:22:714 (2,3) - no change
03:36:279 (8,1) -no change408,144,216279,2,0,B|456:160|464:216,1,80,8|0,0:0|0:0,0:0:0
416,288,216801,6,0,B|368:296|331:253,1,80,2|0,0:0|0:0,0:0:0
192,192,217323,2,0,B|240:184|276:226,2,80,8|0|2,0:0|0:0|0:0,0:0:0
hard未改,谢谢modCurisu wrote:
...刚开始听觉的巨怪其实这style棒爆了
[Hitsounds]
*把sliderside音消掉?*
imo这套不合曲所以我不搅和hisounds modding
[Hard]
01:41:236 (1,2,3) - 三角形nazi
02:11:236 (1,2) - 对齐
04:23:497 (4,5) - weird spacing
HD节奏可圈可点但是1/4+1/2slider啥的地方啊slider拉的还有很多要打磨
and no kd plz
= =raririn wrote:
泥马啊 还没remap完
草莓酱你是不是没看懂=。=Strawberry wrote:
= =raririn wrote:
泥马啊 还没remap完
lkx_shore wrote:
SPOILER[Insane]
1/6不叠起来十分没人性;_; bpm不高,难度没有的;_;
00:46:195 - 不加个note吗,加了会流畅许多 fix
00:50:369 (2) - ^ fix
01:00:282 (1) - 感觉没拉好换成↓试试? fix
196,308,60282,6,0,P|252:276|260:168,2,150,2|0|0,0:0|0:0|0:0,0:0:0
01:10:065 (7) - 加note fix
01:21:674 (2) - 好绕...换了一种方式对称
01:55:587 (4) - nc? fix
02:01:326 - 加note fix
02:59:630 (3) - 人性呢QAQ
03:08:630 (4,5,6) - 唔...我感觉一样的间距放在白蓝红里不是很好 我觉得这样很有感觉啊
03:33:021 (2,3) - ...好吧其实是我很讨厌这种梗,既然不是鬼畜歌那为什么要摆这样的梗破坏player的心情呢... 额,我觉得没什么,不是鬼畜歌,也没有任何难度,只是想换个梗而已/.\
[Hard]
00:33:934 (1) - nc fix
01:35:761 (1) - 这间距...容易让人读图错误 fix
Hard的flow好棒,学习了
good luck
谢谢mod><
216,112,166717,2,0,B|292:164|368:80|444:148,1,240,8|8,0:0|0:0,0:0:0
200,92,235065,1,8,0:0:0
252,56,235195,1,0,0:0:0
312,44,235326,1,0,0:0:0
372,64,235456,1,0,0:0:0
424,100,235587,6,0,P|472:136|488:208|448:268,1,187.5,6|0,0:0|0:0,0:0:0
jesse7419 wrote:
SPOILERHi sorry for the delay...
modreq from your game PM
- [Hard]
- 00:55:978 (5) - 這3連有點不和諧 o.o no change,还行吧
- 01:34:195 - add circle added
- 02:20:891 (6,7) - (6)疊(2) (7)疊(5)? 或做個跳之類的 no change我觉得这样挺好
- 03:33:152 - add circle fix
- 03:49:848 (2) - CTRL+G? fix
flow的不錯
- [Insane]
Good luck for rank!
- 00:24:804 (1,2,3,4) - 看要不要排個弧形或什麼 有點不美觀 o.o http://puu.sh/1A8Ez 2345是个四边形,no change
- 01:06:543 (1,1,2,3,1,2,3,4,5) - 前面很慢也沒什麼跳導致01:08:630 (1,2) - 跳不起來 而且感覺跳點應該在(1) 這邊我是跳不順 如果是我自己問題就忽略吧~
- 03:09:021 (5) - 前面3連頗多導致這邊很容易早按 前面有个同样的part,没问题:)
- 03:15:413 (7,8) - 這人性 QAQ...
- 03:55:065 (4,5,6,7,1) - 有點不美觀 http://puu.sh/1A98A fix
code200,92,235065,1,8,0:0:0
252,56,235195,1,0,0:0:0
312,44,235326,1,0,0:0:0
372,64,235456,1,0,0:0:0
424,100,235587,6,0,P|472:136|488:208|448:268,1,187.5,6|0,0:0|0:0,0:0:0
thanks><
92,259,49848,6,0,P|56:199|92:135,1,150,6|0,0:0|0:0,0:0:0
92,135,50369,1,0,0:0:0
236,196,50630,2,0,P|136:196,1,100,0|2,0:0|0:0,0:0:0
fix almost.thanks.ykcarrot wrote:
[General]
The Artist in Japanese : 葉月 ゆら
The Title in Japanese : 宵闇花火
Fix tag : Renso → Rensou
[Insane]Some of 1/6 notes are not snapped.00:49:848 (1) - Bend more to encircle next slider's end.00:19:931 (5) - Unsnapped circle.
00:20:018 (6) - Unsnapped circle.
00:21:236 (3) - Unsnapped circle.
00:21:323 (4) - Unsnapped circle.
00:24:105 (5) - Unsnapped circle.
00:24:192 (6) - Unsnapped circle.
00:28:279 (7) - Unsnapped circle.
00:28:366 (8) - Unsnapped circle.
00:29:584 (3) - Unsnapped circle.
00:29:671 (4) - Unsnapped circle.
00:32:453 (5) - Unsnapped circle.
00:32:540 (6) - Unsnapped circle.Screenshot and code01:38:891 (1) - Since it is third 1/1 circle after previous two notes, and it's still in the same measure, thus remove NC.92,259,49848,6,0,P|56:199|92:135,1,150,6|0,0:0|0:0,0:0:0
92,135,50369,1,0,0:0:0
236,196,50630,2,0,P|136:196,1,100,0|2,0:0|0:0,0:0:0
02:39:413 (4) - I suggest putting a x0.5 slider at here to express pause. http://puu.sh/1Fu5m
02:58:195 (1) - Remove NC, it's unnecessary. Also it's not consistent with 00:55:065 (4)
03:02:369 (1) - ^
03:13:848 (1,2,3,4,5,6,7,8) - These jumps are quite harsh in this part imo. You have similar parttern at this time 04:22:717 (1,2,3,4,5,6,7), but they are quite good, because they are in chorus part. Thus I suggest this formations for them. http://osu.ppy.sh/ss/542866 no change
And I've got some suggestions of adding finish which are fit cymbals in the music.01:10:195 (8) - Add finish to head.
01:42:021 (1) - Add finish
01:44:108 (1) - ^
01:47:239 (5,8) - ^
01:56:108 (3) - ^
02:01:587 (3) - Add finish to tail
02:02:891 (1) - Add finish to head
02:03:934 (3) - Add finish
02:04:717 (6) - Add finish to tail
02:12:804 (4) - Add finish
02:18:543 (3) - ^
02:19:587 (1) - ^
02:55:587 (2) - Add finish to head
03:25:848 (4) - Add finish to head
03:31:587 (5) - Add finish
03:42:543 (4) - ^
03:48:282 (6) - ^
03:49:326 (1) - Add finish to head
03:59:239 (4) - Add finish
04:04:978 (2) - ^
04:07:065 (3) - ^
04:15:934 (4) - ^
04:21:674 (5) - ^
[Hard]
00:34:195 (2) - I think making jumps from here would be fun. Also NC should start from here not previous note. http://osu.ppy.sh/ss/542881
01:31:587 (1) - It's too close to previous note. Ctrl+H and rearrange like this. http://osu.ppy.sh/ss/542901
03:20:891 (2) - Unexpected jump. Maybe change like this? http://puu.sh/1FuJG no change
And don't forget to check the finish hitsound points that I mentioned in Insane diff. Since you made Hard diff, so they also affect to this diff.
Good luck then