so tl;dr: Your mousepad doesn't work like a tablet.
Damn, that sure is the discovery of the year man!
Damn, that sure is the discovery of the year man!
Either my muscle memory compensates for this already or you just have a really bad mouse. :vSyboooo wrote:
Spin your mouse in place, either clockwise or counter-clockwise. By spinning clockwise, your mouse will move towards the bottom left after spinning around 100 times and the opposite for counter-clockwise.
Then how would it be negligible if you've tried spinning your mouse in place...MillhioreF wrote:
Except it doesn't really matter all that much. Angular acceleration is completely negligible and isn't even used in gameplay.
Your muscle memory is built upon a precise mapping of your cursor movement on your mouse pad. If your cursor hit a note a on a Jumpy map just barely on the edge...you brain will continue to think that it actually hit the note on the centre.MillhioreF wrote:
Playing with mouse isn't about knowing where on the mousepad your mouse is, it's about how much of a movement to the next note you need to make.
Your mouse doesn't do this?winber1 wrote:
i thought certain mice didn't do this, and certain ones did, depending on the quality.
either way... cool story bro. saved my life there.
Did you close your eyes while spinning? (which negates muscle memory) and I don't believe I have a bad mouse (kinzu v2)lolcubes wrote:
Either my muscle memory compensates for this already or you just have a really bad mouse. :vSyboooo wrote:
Spin your mouse in place, either clockwise or counter-clockwise. By spinning clockwise, your mouse will move towards the bottom left after spinning around 100 times and the opposite for counter-clockwise.
I did. I didn't do 100 spins but I did like 40 or something, the cursor was still right where it was before. I spin really small circles though.Syboooo wrote:
Did you close your eyes while spinning? (which negates muscle memory) and I don't believe I have a bad mouse (kinzu v2)
Correct me if I'm wrong, but I think that the Kinzu has unremovable mouse accleration.Syboooo wrote:
Did you close your eyes while spinning? (which negates muscle memory) and I don't believe I have a bad mouse (kinzu v2)lolcubes wrote:
Either my muscle memory compensates for this already or you just have a really bad mouse. :v
So much true, tho this problem appears for me only if there's at least 3min long map without breaks and spinners, which happens very rarelyRaneFire wrote:
Simplest analogy to describe the problem that you think is technical error and not human error:
Draw a straight line with your mouse. Your hand moves in an arc.
Relative positioning is in essence the ultimate weakness, but the major component in this weakness is the "4th dimension" - TIME.
It is ONLY a problem when the user plays a map that goes on for too long without breaks and involves too much movement in this duration... and "too long" differs from person to person as you get better at subconsciously handling the relative positioning errors. But there is a limit, even for the best.
Discussed many times - already agreed upon - but very few maps (always top tier skill level) cause a problem.
And yes a lot of mice have sensors that cause random amounts of acceleration, in fact every mouse does this to some degree, even the g400 - though it is measured as low as 0.5% variance, which is negligible.
Krier's uses the Mionix Naos 5000 which uses the Avago ADNS 9500 laser sensor and has up to a 10% variance in acceleration caused by mouse firmware, but he plays fine with it. It is more about adaptation than anything else.
And I jump better with a mouse than I do with a tablet for some odd reason! Mesita and other mouse players express the same opinion.
Practice =/= Theory.
Basically thisSteRRuM wrote:
tho this problem appears for me only if there's at least 3min long map without breaks and spinners, which happens very rarely
What kind of errors do Tablets have? >> My statement was pointing towards this question.buny wrote:
Tablets ARE vulnerable to a lot of errors, making such a statement clearly proves you do not own a tablet.
Since the most popular tablet is wacom etc...Syboooo wrote:
What kind of errors do Tablets have? >> My statement was pointing towards this question.buny wrote:
Tablets ARE vulnerable to a lot of errors, making such a statement clearly proves you do not own a tablet.
Actually, when you close your eyes, only muscle memory remains. What's negated is hand-eye co-ordination, which is what compensates for any sort of drift.Syboooo wrote:
Did you close your eyes while spinning? (which negates muscle memory) and I don't believe I have a bad mouse (kinzu v2)lolcubes wrote:
Either my muscle memory compensates for this already or you just have a really bad mouse. :v
Yes and remember to use c/v guiseLaVolpe024 wrote:
Rubbish.
As I've said before it's a scientifically proven fact that mouse players have larger testicles than those that use tablet, buny will back me up on this one. That's all that matters, not all this tosh.