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Rabpit - Sanctity [Osu|Taiko]

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Haruka_old

Makar wrote:

Haruka wrote:

I have a few people who will come to mod this shortly. hi! -w-

[General]

  1. Please get somebody to time the slow down at the end. if this timing does change in the future, I'll resnap my own notes to avoid this problem from happening.
  2. Countdown and letterboxing should be consistent in all diffs. I thought taiko is suppose to disable the countdown and letterboxing, so I have mine unchecked.
  3. Add the Guest mappers to the tags. Don't forget to also include "Sweet_Serenitee" for Haruka. oh right, forgot to mention that. :o Also a reminder to tsuka that the tags are inconsistent in all diffs and Muya needs to be tagged as well.

[Taiko]

  1. Not much to point out, I already gave some comments/suggestions over IRC and this is a good taiko so... thank you! >n<
  2. 01:03:389 - 01:08:844 - I see you are decreasing note density before Kiai and to be consistent with the previous ones, but I think you should make it a bit more dense since you are trying to do a gradual increase in difficulty over time. A good example of how much density would be the part you have at 00:42:201. you're keen for noticing. :oops: took in your suggestion and filled in some spots for consistency.
  3. 01:21:012 (1,1,1,2,3,1,1,2,3,1) - Can you just copy paste this part 00:54:159 (1,1,2,1,2,1,1,2,3,1) here instead (or just do something different)? The part you have now (or at least your katsu placement) doesn't seem to make much sense and it just sounds weird to me o.o as discussed through irc, shifted the d and k placement of the doubles in this pattern.
  4. 01:44:298 (4,5,6) - This timing feels really strange to follow. I hear what you are trying to follow but its just not loud enough or noticeable while playing. Compared to the rest of the map, it just seems unfitting (you don't use this timing pattern anywhere else in the map [or at least in this part of the musical phrase]). If you still want to follow the background you could try d--kd-k (http://puu.sh/BDke or something similar) or just snapping to 1/1. changed (5) to a k and added a d on the blue tick next to it (took an idea from my adjustment in your first suggestion for creativity).
Ohey, no lame suggestions like simply saying "kkd" or something :3. Like I said, this taiko is already good and I don't think it really needs many suggestion like "put a kat here and don here." She has a clear style, and too many suggestions like that will break it, imo, so I'm only suggesting general things and ideas about the taiko and letting her decide note placement herself to match that style. wow, thank you so much :cry:

Good job~ yay, thank you! \:D/ and thanks for modding~
Here is the update, and here is your star! ;) Thanks tsuka~
Aurele
On Mozarc? It's also on Cytus :3
yeahyeahyeahhh
General:
01:50:818 - This section should be 3/4 time signature yes?


Expert:
00:11:211 (5) - New combo maybe? So it is like 00:07:854 (1) and 00:09:532 (1) -
00:59:043 (1) - Maybe some MAT/BAT will complain of this because 00:58:624 (4) covers the slider a bit.. maybe suggest to move?

Hard:
00:29:778 (4) - Maybe this rhythm is incorrect? Listen to at slow speed, it sounds like this
00:31:456 (4) - Same as ^
00:33:135 (5) - Same as ^, maybe try this rhythm?
00:36:491 (8) - Same as I suggest first at 00:29:778 (4) ->
00:38:170 (4) - ^
00:39:848 (5) - Same as 00:33:135 (5) ->
01:31:876 (5) - ->
01:33:554 (11) - ^
01:35:233 (5) -
Topic Starter
tsuka

Gabe wrote:

On Mozarc? It's also on Cytus :3
yep , but the frist time be released on the Mozarc

yyy wrote:

❤~
NewRulerNA
hi

[General]
  1. remove countdown on all diff
  2. Hard has different offset. must fix this
  3. what is soft-hitwhistle.wav? I felt this hitsound does not work in this beatmap.
    and I could not be analyzed this wav. I think this wav is broken.
[Easy]
  1. this map have many unsnapping notes and unsnapping slider end. please check about it for yourself.
  2. 00:49:809 (4,1) - I think this note is able to make better flow
    00:51:487 (1) - move to x:188 y:224
  3. 01:50:818 ~ 02:01:307 - this is mappable. why do not map here?
have many unsnapping notes. I could not mod that affect. but If you fix it, this diff will be rank.

[Normal]
  1. 00:31:350 (5) - add NC
  2. 00:38:064 (5) - ^
  3. 00:40:581 (1) - spinner is short.

    suggest this rythem
    00:40:581 - 00:41:001 - 00:41:420 - 00:41:840 - add 1/2 slider
  4. 00:48:973 (3,4) - I do not like this overlap.
    suggest this flow
  5. 01:19:392 (2,3,4,5,6,7) - Increase the sound volume
    like Hard
[Hard]
  1. 00:41:841 (4) - add a slider reverse
    Ensure consistency with 00:38:170 (4) and 00:39:848 (5)
[Taiko]
  1. fine
[Expert]
  1. 00:33:868 (1,2,3,4) - flow of map has been disturbed in this stack.
    if you want stack, (1,2,3,4) move to x:168 y:320 or x:172 y:324.
gl
KogumaX
ほし~  :)
jonathanlfj
modding upon request :)
trippy music

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
the name and resolution of the bg is really screwed up...here got you a new one http://puu.sh/1lFkS
taiko seem to have different settings (countdown and letterboxing) as other diffs, try to unify them?
combo colour 1 and 4 look quite alike...i would tone down 1 a bit to contrast it more with 4, since they appear together in some sections

[Easy]
lots of unsnapped notes in this diff...better snap all of them
00:01:977 (2) - whistle on slider head
00:05:333 (3) - whistle
00:25:054 (2,3,4) - these are not snapped correctly, and based on the rhythm they should be like this 00:30:508 (3) - add whistle to middle repeat
00:49:809 (4) - add whistle to end
00:54:005 (1) - the finish on this spinner can be louder, 80% is good
01:09:110 (1) - extend this to 01:09:532, the violin starts there
01:20:858 (2) - awkward slider in awkward rhythm...make it the same as 00:25:054 (2,3,4)
01:24:215 (1) - lots of unsnapped notes from this point on...make sure to adjust them even after you resnap all notes!

[Normal]
the rhythm for this difficulty is too hard for normal diff players imo...reposition some notes may solve the problem, but thats left for you to decide
00:11:420 (2) - make this one's volume louder to smoothen the volume change from soft to normal
00:27:155 (7) - the hidden note doesnt look very good, consider putting it at the end parallel to 00:26:525 (6) and adjust spacin accordingly
00:40:581 (1) - spinner too ninja for beginners, extend to 00:41:840 works better
00:48:973 (3,4) - this overlap doesn't look great either, move 00:50:651 (4) up a bit
00:55:686 (1) - add finish
01:09:113 (1) - remove whistle and add finish
01:15:406 (5) - NC here or at 01:16:665 (6)
01:35:966 (1) - extend to 01:37:225

[Hard]
OD and/or AR-1, right now both are too high for a hard at this bpm
00:01:981 (4) - whistle
00:05:337 (4) - ^
00:10:372 (1) - ^
00:24:428 (1) - not stacked properly with the rest of them
00:27:575 (1) - not stacked properly with 00:27:156 (4)
00:49:603 (2,3) - position it so it stacks with the previous combo 01:08:485 (2) - stack this on top of 01:07:226 (2)
01:32:610 (7) - NC, big combo numbers doesnt look good
01:55:853 (5,6,7,8,1,1) - center this
01:59:000 (1) - if you slow down to 25% you can hear that this note is quite off from that piano sound, so either remove it or put a new timing section here with the correct bpm/offset

[Expert]
I would say HP-1 for the slow section at the end
00:01:980 (7) - whistle and NC
00:05:336 (1) - whistle, and this star combo can look better
00:15:406 (7) - NC
00:18:763 (6) - ^
00:21:701 (5) - remove whistle
00:34:707 (9) - NC, and this section is a reason why combo colours 1 and 4 should have more contrast
00:41:420 (9) - NC
00:55:686 (1) - finish can be louder
00:56:525 (3) - remove finish, doesnt really fit ino
00:59:882 (1) - ^
01:09:113 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - legit jump.
01:21:595 (3) - this note should be at 01:21:700, stack it on 01:21:805 (4,5)
01:26:525 (4,5,6,7,8,9) - make these slightly out of stack like 01:24:847 (4,5,6,7,8,9), but moving to the left. stack leniency causes the stack to go the wrong way which kills flow
01:28:203 (4,5) - ^
01:53:335 (3) - NC
01:56:692 (3) - whistle
01:58:160 (1) - whistle on slider head

Nice mapset, Expert plays like a boss! Good luck on ranking~~
Haruka_old
oh hi jonathan

jonathanlfj wrote:

taiko seem to have different settings (countdown and letterboxing) as other diffs, try to unify them?
taiko diffs should have letterboxing and countdown disabled since they aren't used when actually playing taiko

Nakagawa-Kanon
[easy]
this map has so many useless green line :P
00:25:054 (2,3,4) - weird slider ;;;
01:09:110 (1) - same
01:20:858 (2) - same
01:24:218 (1) - .....

I think this map need resnap all note.

01:30:928 (1) - delete half speed.
01:40:998 (1,2,3) - weird slider
01:44:354 (1,3) - same
01:47:711 (1,2) - .....


[Normal]
00:43:938 (1) - remove new combo
01:02:399 (1,2,3,4,5,1,2,3,4) - seems hard to normal player?
01:16:665 (6) - add new combo?
01:24:637 (1,2,3) - - remove clap sound at return slider

[Hard]
00:35:547 (5) - add new combo
01:29:673 (5,7) - add clap at first?
01:32:610 (7) - add new combo?
01:35:967 (7) - add new combo?

[Expert]
00:01:980 (7) - add new combo
00:11:211 (5) - add new combo
00:22:120 (1) - remove new combo
01:21:595 (3) - add new combo
01:22:329 (6) - add new combo
01:47:924 (2,3,5,6,8,9) - if add clap sound will be better?
Heatherfield
怎么这么多diff 吃屎
[General]
BG名字略蠢 建议换个好玩点的 比如jysb.jpg什么的
Creator's words里面nymph的n可以大写一下
反正我是来骗sp的就随便写点

[Expert]
00:12:364 (2,3,4,5,6,7) - 不搞点new combo炫酷一下吗
00:33:134 (6,7,8,9,10,11,12,1,2,3,4) - 这段因为stack的效果玩的时候看起来有点jysb
[Hard]
Awesome
00:26:316 (1) - green line here not snapped correctly

[Normal]
照抄的timing?无数无用绿线..
其他没什么了

[Easy]
...同上 导致音效很莫名,slider速度也乱了 我怀疑是因为近期系统出的bug 我也有一张图出现这种情况
另外最后那里不做完吗 虽然变bpm大概不友好但是感觉在那里结束有点怪

jysb
Muya
thanks everyone~
updated
http://puu.sh/1lRBx
Topic Starter
tsuka
thanks
heatherfeild
kanon
jonathanlfj
yeahyeahyeahhh
NewRulerNA


and
nymph
kogumano-putaro 's star
Frobe
- Expert -
  1. 00:04:497 (5) - right 1 grid
  2. 00:02:610 (4) - bottom 2 grid
  3. 00:05:966 (4) - top 2 grid
  4. 00:29:253 (3) - left 1 grid
  5. 00:29:462 (4) - ^
  6. 00:30:721 (2) - bottom 1 grid
  7. 00:30:931 (3) - ^
  8. 00:39:323 (3) - right 2 grid
  9. 00:43:728 (5) - top 2 grid
  10. 01:27:364 (10) - left 2 grid , bottom 1 grid
  11. 01:39:952 (4,5) - right 3 grid
  12. 01:46:455 (3) - bottom 2 grid


- Normal -
  1. 00:17:924 (2) - top 1 grid
sorry, i can't mod this map =_=a
Flower
Hi~ Random mod~

[General]
Add "Cytus" into tags for it is an important source for people to know about this track. And add "RAYARK" for the producer of the two games.
No kiai time is OK, but obviously there is good sections for kiai (that is, the preview time and 01:37:644 ~ 01:49:392 .)
还有这萝莉是怎么回事

[Easy]
00:12:050 (2) - I suggest add Normal or Drum section/sampleset on the slider beginning and ends.
00:35:127 - Add whistle to highlight the section?
01:09:113 01:24:218 - In this section you can try changing the additions to claps for whitstling all the time is really noisy.

[Normal]
Delete inherited timing sections that is not used.
00:24:637 (3,4,5,6,7) - You should avoid the pattern.
Hitcircles must never be hidden under slidertracks. Whether a hitcircle is partially or completely under a slidertrack, it is confusing for the player to read. Insane difficulties are the only exception to this rule.
SPOILER
[img]http://thumbsnap.com/i/RlEfikTa.jpg
Make them like this is not a bad idea.[/img]
00:33:868 (1) - Touched previous slider's end. Does not look quite good.
00:36:805 (3,4) - Not quite flow.
SPOILER
http://thumbsnap.com/i/9DRhxmob.jpg
Maybe like this.
If you Take this advice, then spin 00:38:064 (1,2,3,4,5) - 90° clockwise and rearrange DS.
00:42:260 (1,1,2,3,1,2,3,4,1,2,3,4) - Inconsistency of DS. Because notes become sparse, there is no need to change the DS to show the slowdown of the music, which even confuses the player.
01:04:288 (1,2,3,4) - Ugly overlapping. Simply placing them outside of the square is not a bad idea.
01:10:791 (5,6,7) - How about this?
01:16:665 (6,7,8,9,10,11) - Same idea as above.
01:26:315 (2,3) - Unrankable anti-jump.
01:34:288 (1,1) - Make a single one for it is hard for beginners to recognize the two quick spinners.
01:37:644 (1,2,3,4,1,2,3,4,5,6,1,2,3) - Inconsistency of DS.
01:50:818 (1,2,3,4,5,6,7,1,2,3,1,2) - ^

[Hard]
00:23:798 (1,1,1,1,1) - I suggest you move each note several pixels left-downward to make a manual stack.
00:55:686 (1) - Not quite sure but it is too close to the spinner while too far from the center. Not quite reasonable to read, especially for mouse players.

[Chuka]
00:03:658 (1,2,3,4,5) - Why not make a pentagon? Ctrl+Shift+D
00:17:085 (1) - Move 1 grid right-downward to make the slider end and 00:16:455 (12,13,14) on the same straight line
00:33:868 (1,2,3,4) - You forget that the notes will stack, which breaks your thought of patterns. Test and find what you get. Suggestion: manual stack
00:56:525 (3,4) - Not in the same straight line
01:09:113 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - The hitsounds are quite boring. Maybe use Drum set and add clap at 2,4-white lines, and add whistle every two red lines.

[Taiko]
00:55:686 (1) - Unrankable. Remove finish
01:09:113 (1) - ^
00:27:574 (1,1,2,3,1,1) - Kindda over map. The section is quite silent, and I don't think custom rhythm suits this part.
00:33:868 (1,2,3,1,2,3,1,2,3,1,2,3) - Maybe make a stream? But don't add note at 00:35:441 if you take this advice.
00:44:777 - Maybe add notes like 00:44:777 - d; 00:44:882 - k?
01:09:113 (1) - Unrankable. Remove finish
01:33:239 - Add d

Hope my mods help. Good luck!
Lita_old_1
hello hello~

nice map ! and i have too little mod sorry -/////-

my mod is noob ! Don't mention it! hahaha~

[General]

perfect!
nothing to say~

[Easy]

00:07:854 (2) - this slider should flip Vertically ? but keep DS constantly~

01:13:728 (2,3,4) - 01:17:085 (2,3) shoukd do same as here ?

01:45:616 (2,3) - ^
01:46:036 (3,4,1) - ^

-fin-

[Normal]

00:00:721 (2) - should flip Vertically ?

00:24:637 (3,4,5,6) - these sliders hidden by before slider~ should more clearly~




[Hard]

01:42:679 (5,6,7,8) - do like 01:35:966 (7,8,9,10) -

[extra]

00:33:134 (6,7,8,9,10,11,12,1) - make beautiful stream~

00:49:812 (1) - how about this shape~

or



end!!




good luck! and have fun!=☆
Citrus
[Easy]
  • 00:43:099 (2,3) - 有点太靠下了吧?
    试试这样
    后面的挪动一下就行了
[Normal]
  • Delete useless inherited timing sections
    such as 00:11:945、00:13:728、00:14:357、01:35:861、01:37:644
    00:16:246 (6) - try normal-whistle
    00:17:924 (2) - ^
    00:19:602 (6) - ^
    00:21:281 (2) - ^
    00:22:959 (4) - ^
    00:26:525 (6) - remove the clap,try whistle
    00:33:868 (1) - too close to 00:32:819 (4) -
    00:52:959 (2,3,4) - maybe too hard for beginners,why not use slider?

    01:35:966 (1) - end at 01:37:225
    01:48:343 (3) - end at 01:49:288
[Hard]
00:10:371 (1,2,3) - try this


[Expert]
  • 00:01:980 (1,2,3,4,5) - 不摆放的规整一点么?
    256,344,1980,5,0,0:0:0
    323,301,2190,1,0,0:0:0
    234,267,2399,1,0,0:0:0
    301,224,2609,1,0,0:0:0
    256,344,2819,1,2,0:0:0
    00:05:336 (1,2,3,4,5) - ^
    00:03:658 (1,2,3,4,5) - 这里确实不太好看
    472,192,3658,5,0,0:0:0
    462,254,3868,1,0,0:0:0
    400,266,4078,1,2,0:0:0
    370,211,4288,1,0,0:0:0
    413,164,4497,1,0,0:0:0
    00:17:085 (1) - (90,151)让结尾和前面的连打在一条线上
    00:25:686 (1) - 去掉whistle,在00:25:896 (2) -开头加上whistle
    00:31:246 (5) - 细节问题
    448,248,31246,2,0,B|488:216|460:160,1,80
    00:33:134 (6,7,8,9,10,11,12) -
    30,323,33134,1,0,0:0:0
    39,299,33239,1,0,0:0:0
    50,276,33343,1,0,0:0:0
    75,270,33449,1,0,0:0:0
    104,263,33553,1,0,0:0:0
    124,280,33658,1,0,0:0:0
    143,296,33763,1,0,0:0:0
    00:39:638 (5) - 细节问题
    344,176,39638,2,0,B|312:216|256:188,1,80
    00:42:260 (1) - (384,244) 和前面的连打在一条直线上比较好
    00:44:777 (4) - (296,44)
    00:56:945 (4) - (232,144) 和00:56:525 (3) - 在一条直线上比较好
    01:07:015 (5) - (296,136)
    01:09:532 (3) - 试试softwhistle,后面的几组以此类推
    01:20:650 (2) - 开头whistle
    01:21:281 (2) - ^
    01:21:910 (5) - ^
    01:22:539 (8) - ^
    01:46:770 (5) -
    72,144,106770,2,0,B|29:102|57:48,1,100,8|0,0:0|0:0,0:0:0
就这些了,希望能有帮助 :)
Topic Starter
tsuka
thx
Frobe
Flower
Yusura Sakurae
thou bad
x847606653
。。。
dosyeru
Basically, here are my impression of each diff and suggestion.
I'm glad if you take up any of the following.

General

Only hard diff checks the enable countdown box. Counting down doesn't show up while playing somehow, but it should be unchecked.

Easy

SPOILER
00:13:308 (3) - sounds weak if you don't add any sounds here since music is turning up. Shift the green line (00:13:623) to 00:13:204, and add a whistle sound here. How about it?
00:25:057 (2,3,4) - how about increasing the volume these sliders? I prefer to turn up to 80%.
00:50:651 - add a whistle
01:15:826 - ^
01:17:504 - ^
01:18:343 - ^

00:33:029 - remove NC
00:33:868 - add NC
00:46:455 - remove NC
00:47:295 - add NC
00:51:290 - remove NC
00:52:329 - add NC
I don't get why you add NC in these points. I think there is no reason of the back ground music.
I understand why you add NC at other points such as 01:06:595 and 01:34:707 btw.

01:46:036 (3,4,5,1,2)- move these notes a little upper, so that 01:48:553 (2) can be placed right next to 01:50:756 (1)

Normal

SPOILER
AR and OD +1
Circle Size +1 sorry, I mean CS -1

00:11:420 (2) - add whistle
00:13:099 (4) - add clap or whistle
If you add these sounds, it sounds like hit sounds are turning up. IMO
01:24:637 - if you add whistle sounds instead of clap, I think it fits in music more.
02:01:307 (1) - as other difficulties do, how about decreasing the volume of the spinner? It sounds too big.

01:04:288 (1,2,3,4) - looks too scrambled for normal diff. how about placing (1,2,3) to the right side?
01:37:015 (2) - the end of the spinner should be moved to 01:37:225
I can guess why you end the spinner up at 01:37:015.
but, there is a strong sound of the bass at 01:37:225, so it seems more naturally if you change the length of the spinner.
01:47:714 - I think you can place these notes by x1.0.

Hard

00:13:728 (1) - how about making the end of the slider be stacked on 00:12:994 (1) ?
00:26:945 - add NC

Expert

00:13:518 - remove NC
00:13:728 - add NC
01:08:483 - I feel it's not necessary to add NC here. I prefer not to add NC.

Taiko
I cant't mod :o

I can't wait that this map is ranked! :)
AngelHoney
00:28:833 - 触卡竟然也会一大段无音效
00:55:686 (1,2,3,4) - 不觉得操蛋么
01:05:756 (1,2,3,4,5,6,7) - 不来个音量渐变么 (或者和这里一样滑调速度渐变? 01:20:441

01:37:644 - 听到clap后 , 第一感想 "触卡中间段原来不是忘记/懒得加clap么lol"
01:42:679 (1,2,3,4,1,2,1,2,3,4,5,6) - 不来几个哨子? 当然是soft的
01:47:714 (1,2,3,4,5,6,7,8,9,10) - 音量调高点? 不觉得这里40%低了点么
01:58:160 (1) - 为啥不是结束在01:59:419 ?

hard

00:27:784 (2,3) - whistle?
00:57:364 - volume up to 80%?
01:00:721 - ^
01:23:169 (2,3) - whistle?
01:47:714 (1,2,3,4,5,6,7) - volume up?

normal

00:06:176 (4) - 开头加whistle? (最开始一段就前面就一个3有哨子..
00:10:581 (1,2) - 改成用低音量的normal音效?
00:23:798 (1) - 这一段音量渐变从soft50%起比较好? (全都加20%左右音量
01:21:910 (6) - 开头漏哨子了?
01:24:637 (1,2,3,4,5,6,7) - 节奏略诡异..
01:35:966 (1) - 为啥不和前面一个spinner一个长度 然后结束在白线上..
01:54:594 (5) - 你确定前后间距没错..?
01:58:370 (1) - 结尾为啥不是无声or低音量

easy

01:50:818 - 这一段来点哨子?像其他难度一样

触卡好棒>////< 赞一个
Haruka_old

Flower wrote:

Hi~ Random mod~ hi~ :oops:

[Taiko]
00:55:686 (1) - Unrankable. Remove finish
this is not unrankable >_> please refer to the taiko ranking criteria.
01:09:113 (1) - ^
^
00:27:574 (1,1,2,3,1,1) - Kindda over map. The section is quite silent, and I don't think custom rhythm suits this part. you can hear the drums clearly I hope, because they're there :v that's what I'm mapping to here.
00:33:868 (1,2,3,1,2,3,1,2,3,1,2,3) - Maybe make a stream? But don't add note at 00:35:441 if you take this advice. a stream would make this part randomly more dense than any other part in this map, and the reason I didn't include a stream here in the first place was to maintain the level of difficulty I intended to make this diff.
00:44:777 - Maybe add notes like 00:44:777 - d; 00:44:882 - k? after looking over your suggestion, I decided to slightly remap this part to make it more dense as I suppose you were trying to get me to do here. xD
01:09:113 (1) - Unrankable. Remove finish
again, not unrankable
01:33:239 - Add d dons are on the downbeat in this section, so this would break consistency.

Hope my mods help. Good luck! thanks for the mod! :)
remapped a bit because this is old and update
also tsuka please add sweet_serenitee to the tags ._.
joro_old
From Chat~

I'm a mod begginer....
Sorry...


These are suggestions.


Easy

I think good!!
Nothing to say.

Normal

SPOILER
00:52:959 , 00:53:378 , 00:53:798

I think difficult timing for Normal player...

How about this?

Hard

My favorite Diff!!
Nothing to say.

Expert

SPOILER
Beat Snap Divisor : I think 1/4 is better than 1/2

00:04:497 right 1 grid?

01:09:113 ~ 01:12:260 How about turning up or lowering the hitsound volume gradually?

01:12:469 ~ 01:15:616 How about lowering or turning up the hitsound volume gradually?

01:28:308 left 2 grid and top 2 grid?

Taiko

I can't modding.
Sorry :( :(

Good map!
Wait for be Ranked....

Give you star~~
Mystica
姐姐吃电视 说好的white album呢
Topic Starter
tsuka
thx
joro
Haruka
AngelHoney
dosyeru

fixed most of them
Loneight
早灣 >w<
抱歉 咱遲了一天...
Request from In-game.



  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是要討論的問題
    紅色 是unrankable

[general]

  1. re bookmark? or tell me their effect ;w;
  2. combo 1 有點像 combo 4, 換1個? >~<

[Easy]

  1. 只是覺得SV有些慢 (逃

[Normal]

  1. 00:13:099 (4) - ..這裡的變速..loool, 不要變速吧? 如果你堅持要,請NC
  2. 00:45:616 (3,1) - 交換NC,因為00:42:260 (1) 有NC, 如果你有改, 00:48:973 (3) NC
  3. 01:02:399 (1,2) - 這距離大了些, 它們時間間隔跟01:04:288 (1,2)相同,但距離卻不同
  4. 01:15:406 (5) - NC,像 01:12:050 (1)
  5. 01:24:637 (1) - 讓它遠離01:23:798 (4)吧? 因為這麼近, 總感覺會讓人按快
  6. 01:37:644到01:48:343 (3)的間距怎麼變成0.8x了?

[Hard]

  1. 無用的綠線:
    00:14:357 -
    01:35:861 -
    01:37:644 -

  2. Enable coutdown請勾掉 :3
  3. 對一些部分,像是insane排法

  4. 00:01:980 (4) - NC, 因為距離跟00:00:302 (1,2)一樣
  5. 00:05:336 (4) - ^
  6. 00:10:791 (2) - 遠離00:10:371 (1) ? 像 x:48 y:320, 感覺打起來頗有感覺
  7. 01:32:609 (7) - NC, 想說減少那combo數字
  8. 01:58:160 (1,1) - 變成1個slider像Expert? 比較不會讓人覺得奇怪

[Expert]

  1. 無用的綠線:
    00:14:357 -

  2. 00:18:763 (6) - NC, 想說減少那combo數字 lol! 外加,00:22:120 (1) 這有NC
  3. 00:27:784 (2,1) - 距離有些太近, 離遠點?
  4. 00:55:686 (1,2) - 把間距改成跟00:57:364 (1,2) 一樣, 比較不容易在這按出100
  5. 01:12:678 (2) - x:328 y:192 感覺比較簡單些
  6. 01:27:364 (10,1) - 這裡讓咱以為是tag2 ... 想辦法修改吧?! (咱去自重
嘛~ 咱的mod有些渣 對不起 ;w;
good song & good luck ~
加油 >w<
DaRRi
nice :)
Topic Starter
tsuka

DaRRi MIx wrote:

nice :)
thx for irc modded
wantuole
来mod了 :3
[General]
gd名字不改改?
[easy]
ok
水分十足 节奏 排列什么的挤挤都是水
[Normal]
00:14:148 (1) - 这之后vol应该是比00:12:889低点的要好
01:02:399 - 我听出来是这个节奏
01:07:644 (1,2) - 1应该有个轻点的whistle
01:37:644 (1) - 太丑了
[hard]
ok
[Expert]
00:00:931 (4,5) - 按照你后面的摆设 这里应该也是有个小跳
00:44:567 (3) - 没盖好?不过玩起来还不错
01:21:595 (3,4,5,6,7,8) - 感觉这段还是延续前面的NC会好 4 6NC
01:42:679 (1,1,1) - 头上加clap如何 一种渐进的感觉
01:43:938 (4) - ……感觉该干点什么 但是怎么干都不太对 NC 加音效都不是好主意
sherrie__fay
mod req via QQgroup PM

[General]
  1. 书签删干净
  2. 建议把combo colour1和2的前后位置对调一下 会让人更清楚地分辨出NC哟~
[Normal]
  1. 00:13:728 - 这里不加note嘛
  2. 00:28:833 (1) - 开头fin
  3. 00:53:798 - break删了
  4. 00:55:686 (1) - fin
  5. 01:16:665 (6) - NC
  6. 01:37:644 (1) - 不能更好看点嘛……。
[Hard]
  1. 00:23:798 (1,2,1,2,1,2,1,2) - 1 和1 和1 和1 没有重叠好(。
  2. 01:09:113 (1) - 尾部不需要也加finish吧
[Expert]
  1. 00:03:658 (1,2,3,4,5) - ……这花怎么看觉得不正啊
  2. 00:18:763 (6) - NC
  3. 00:55:686 (1) - 这个开头音量加大一点吧明明音乐那么高昂的0A0
  4. 00:33:763 (12) - 下移一格
  5. 00:44:357 (2,3) - 对齐【这尼玛几像素偏得我这个难受
Cuvelia
Hi ~ , Random Taiko modding ~ .

These are all suggestion. If you don't like them , you could ignore

| d = don | k = kat | D = BIG DON | K = BIG KAT | re = remove |


[General]
I saw your taiko map. Many of the Katsu at the last of stream worries me.
This is no problem in accordance with rules of mapping,
But this mapping tend to be hard to do for many player.
I think that there are many people dislike this mapping.
So, how do reconsider the Katsu in stream?

Now, I'll mod about excepting the former stream of Katsu the central point.
I meant no problem from rhythmic. And from easy beating.
Please regard as a reference.

I think that other part is good.



[Taiko]
  1. 00:11:840 (2) - k
  2. 00:42:155 (3) - re
  3. 00:55:581 (3) - re
  4. 01:09:008 (2) - re
  5. 01:22:434 (4) - re
  6. 01:24:218 (3) - D
  7. 01:26:945 (1) - k
  8. 01:30:511 (2) - k
  9. 01:37:540 (3) - re
  10. 01:53:335 (1) - d
  11. 01:53:755 (1) - k

good luck !!
LKs
:idea:

[general]

disable countdown in hard

remove letterbox in all diffs

add cytus to tags?

[timing]

第二根红线调成3/4 waltz

[insane]

00:12:050 (1,2,3,4,5,6,7) - 个人觉得这里打着不太爽不过也没什么可改的
00:20:441 (1) - sliderend建议用soft 可以考虑加whistle
00:22:120 (1) - http://puu.sh/1npum 这么放slider如何
00:39:638 (5) - 我就喜欢吐槽这种nazi http://puu.sh/1npvi
00:55:686 (1) - 卧槽这里怎么少了个note/ missing a note in here
01:50:818 (1,2,1) - 这仨slider还能拉的再随心所欲点
01:58:160 (1) - 这sldierslide噪音略大 建议降低音量

[Taiko]

00:20:336 (1) - k?
00:22:539 (2) - k?
00:42:260 (1) - xxO seems unrankable?
01:08:903 (1,2,1) - ^
01:22:539 (1) - ^
01:37:644 (1) - ^
00:54:008 (6) - no need to finish imo
01:15:826 (2,1,1,2,1,1,2,1) - although i can understand you, this part sounds weird. I think a simple Oxoxoxox would be fine enough
01:33:448 (3,1,2,3,1,1,2,3,1) - such a stream feels not very natural(a bit sudden), how about http://puu.sh/1nq2B
01:50:818 (2,1,1,2,1,1,1,1,2,1,1,1,1,2,1,1,2,1) - sounds not very well too. still suggest simple oxxoxxoxxoxx blabla

[Hard]

01:15:826 (1,2,3) - replace codes
388,356,75826,6,0,B|434:343|452:284|416:240,1,140,0|8,0:0|0:0,0:0:0
348,192,76455,1,0,0:0:0
278,143,76665,2,0,B|243:100|261:41|307:28,1,140,0|8,0:0|0:0,0:0:0

[normal]

00:27:574 (1,1) - 不太懂这里为什么nc
00:29:672 (1,1) - 这类nc也感觉没什么意义
00:35:546 (1) - 间距不太对
00:43:938 (1,1) - 这种也是感觉没必要放这么多nc
00:14:148 (1,1,1,1,1,1,1) - 00:55:686 (1,2,3,4,5,6,7) - 这两种音乐一样nc却完全不一样看着略违和

[Easy]

01:55:852 (1) - 调一下宽高比http://puu.sh/1nqcV
Makar
Taiko IRC mod

SPOILER
08:45 Haruka: I'm done with my mods
08:45 Makar: Tap
08:45 Haruka: I need your opinion
08:45 Makar: k
08:45 Haruka: lol
08:46 Makar: btw
08:46 Makar: I sign up for new classes tomorrow
08:46 Makar: :3
08:46 Makar: man
08:46 Makar: I should send you some of this cake
08:47 Haruka: wow already
08:47 Makar: also wow @ football thing
08:47 Haruka: well then again you're almost done this sem
08:47 Makar: yeah
08:47 Makar: we start earlier
08:47 Haruka: yeah
08:47 Haruka: lol cake
08:47 Makar: baby sisters birthday cake
08:47 Makar: <3
08:47 Haruka: only like chocolate
08:47 Makar: D:
08:47 Haruka: :<
08:47 Makar: </3
08:47 Haruka: xD
08:47 Makar: anyways send update
08:47 Haruka: also that football thing gives me hope in humanity lol
08:47 Haruka: also wait I'm making last minute changes
08:47 Makar: k
08:52 Makar: ill be shown as afk but ill be here
08:52 Makar: doing some hw
08:55 Haruka: http://puu.sh/1nHP9
08:55 Haruka: k
08:56 Haruka: test first and then I need your opinion on some of the changes
08:56 Makar: okee
08:59 Haruka: hmmm I just noticed another part I want to fix
08:59 Haruka: I'll address it after everything else though
09:00 Makar: one thing that I noticed while playing was the break here 01:16:246 -
09:00 Haruka: yes
09:00 Haruka: that's what I needed your opinion about
09:00 Haruka: it's good to have a moment of rest but
09:00 Haruka: should I just fill it in with a kat
09:00 Makar: its not needed there imo because of the 1/1
09:00 Makar: the 1/1 itself is a rest
09:00 Makar: xD
09:00 Haruka: and make the finish a D
09:00 Haruka: k
09:00 Makar: hmm
09:00 Makar: you could follow piano instead?
09:00 Haruka: uhhh
09:00 Haruka: sure
09:01 Haruka: how2
09:01 Makar: like instead of d k d k d k d k
09:01 Makar: you could uhhh
09:01 Haruka: well
09:01 Haruka: I had it before as
09:01 Haruka: k d d k d d k
09:01 Haruka: but
09:01 Haruka: LKs told me to change it :v
09:01 Makar: wut
09:01 Makar: screw LKs
09:01 Makar: :D
09:01 Haruka: look at mod
09:01 Haruka: LOL
09:01 Makar: I liked that better
09:01 Makar: lol
09:01 Haruka: k
09:03 Haruka: what about that finisher
09:03 Haruka: should it be K or D
09:04 Makar: probably D
09:04 Haruka: yeah that is what it originally wa
09:04 Haruka: was*
09:04 Haruka: thanks
09:04 Makar: simply for consistency
09:04 Makar: lol
09:04 Makar: is LKs screwing up shit
09:04 Haruka: yes
09:04 Haruka: I ignored all the mods lololol
09:04 Haruka: except one from each
09:05 Haruka: but it was only because (at least the one I accepted from LKs) was to change the weird patterns in the first bit
09:05 Haruka: everything else I changed pretty much on my own accord
09:05 Haruka: trying to salvage what's left of this diff lol
09:05 Haruka: anything else
09:06 Haruka: 01:34:497 (1,1,1,1,1,2,1,2,1) -
09:06 Haruka: how about that part
09:06 Makar: theres nothing wrong with that part
09:06 Haruka: k
09:06 Makar: also
09:06 Makar: 01:59:209 (1) - start on blue tick instead?
09:07 Makar: to match standard diffs plus thats closer to the real timing
09:07 Haruka: k
09:07 Haruka: which blue tick
09:08 Haruka: hard starts on same one as mine
09:08 Makar: wut
09:08 Makar: hard is on 01:58:999 -
09:08 Haruka: inb4 update
09:08 Makar: no update
09:09 Makar: there is a note at 01:58:999 - then a spinner after
09:09 Haruka: oh
09:09 Haruka: well I thought you meant legit
09:09 Haruka: where the spinner started
09:09 Haruka: k
09:09 Haruka: so you want me to
09:09 Haruka: move the spinner
09:09 Makar: lol no that'd be bad
09:09 Makar: @ legit
09:09 Haruka: onto the blue tick before
09:09 Makar: you can do that or add a not on the blue tick
09:09 Makar: something so that the first note is hit at the right timing
09:10 Makar: like
09:10 Makar: if its on the white tick then you dont hit anything until after the piano has played
09:10 Makar: which is weird
09:10 Makar: so you can either start the spinner there or add a note
09:10 Haruka: k just moved spinner to start there
09:10 Makar: k
09:10 Makar: that makes it easier
09:10 Haruka: you should post this
09:10 Makar: slow downs are hard to get accurately
09:10 Haruka: for kudosu
09:10 Makar: lol
09:10 Makar: sure
09:11 Haruka: since you've been helping me anyways this whole time
09:11 Haruka: lol
09:11 Makar: going to leave the bad comments
09:11 Haruka: just wait till we're done
09:11 Haruka: then post
09:11 Makar: cuz lazy
09:11 Haruka: wut
09:11 Makar: about lk
09:11 Makar: s
09:11 Haruka: LOL
09:11 Haruka: okay lmfao
09:11 Haruka: ily
09:11 Haruka: anyways
09:11 Haruka: anything else
09:11 Haruka: actually
09:12 Haruka: I'll point out where I need opinions left
09:12 Haruka: 00:42:260 (1) -
09:12 Makar: mmk
09:12 Haruka: this segment
09:12 Haruka: how is it
09:12 Makar: I see that you fixed the inconsistency that used to be there
09:13 Makar: its good now o.o
09:14 Makar: 00:44:777 - add a note maybe?
09:14 Makar: since you have a note at 00:48:134 -
09:14 Haruka: oooh
09:14 Haruka: and thank you -w-
09:14 Haruka: k that works
09:14 Makar: hmm
09:15 Makar: this is simply suggestion and either way works
09:15 Makar: but
09:15 Makar: maybe you should just fill this section instead of having breaks?
09:15 Makar: as in, add d at 00:43:099 - and at 00:46:455 - and 00:49:812 -
09:16 Haruka: I originally had it as that
09:16 Makar: oh
09:17 Haruka: not sure what to do though
09:17 Haruka: that's why I didn't have a don where you pointed out to add
09:17 Haruka: so that the first half didn't have a don before the ending pattern like the first
09:17 Haruka: and then the last pattern in the second half did have a don to lead in
09:17 Haruka: if that makes sense
09:18 Makar: it does
09:18 Makar: hmm so then just revert to how you have it buut
09:18 Makar: I still kinda think it would be better to add a d at the first part I had suggested
09:19 Haruka: yeah I was gonna say
09:19 Haruka: but just adding the don you said still works
09:19 Makar: because you already do a leadin by doing k k d instead of d k d
09:19 Haruka: because all ending patterns including
09:19 Haruka: 00:50:127 (2,1,1,1,1,1,1,1,1,2,1,1,2) -
09:19 Haruka: have a don as lead in at the same part then
09:19 Haruka: so it makes sense
09:19 Haruka: k
09:19 Makar: k
09:20 Haruka: okay
09:20 Haruka: now what I wanted to mention earlier is
09:20 Haruka: 00:20:861 (3,4,5,1,1,2,1,2,1) -
09:20 Haruka: this part bothers me
09:20 Haruka: for some reason
09:20 Makar: because of lower desnity?
09:20 Haruka: iunno why cause I mapped it a looooong time ago
09:20 Makar: I like it lol
09:20 Haruka: no not really just the patterning/don-kat placement
09:20 Haruka: oh
09:21 Haruka: maybe I'm just overthinking it
09:21 Makar: 00:20:861 - k maybe though
09:21 Makar: cuz piano
09:21 Haruka: I like that but then
09:21 Haruka: doesn't that make
09:22 Haruka: 00:22:120 (1,2,1) -
09:22 Haruka: sound weird
09:22 Haruka: to follow
09:22 Makar: eh not really
09:22 Makar: at least imo
09:22 Makar: because the second part that you linked is like
09:22 Makar: lower
09:23 Haruka: how about
09:23 Haruka: starting here
09:23 Haruka: 00:20:441 (2) -
09:23 Haruka: so like
09:24 Haruka: ddkd(d k d dk d k d kd)
09:24 Haruka: that link (2) is the starting d in the pattern in the brackets
09:25 Makar: that works
09:25 Haruka: ye I like it and it still seems lower because of the kd end
09:25 Makar: mhm
09:25 Haruka: thanks for always helping me by the way
Haruka_old
Changes

Cuvelia wrote:

[Taiko]
  1. 01:24:218 (3) - D

LKs wrote:

[Taiko]

00:20:336 (1) - k?

kkD is not unrankable.
I also went through and made a bunch of changes on my own to improve the quality of this diff since it's really old lol

thank you both for your mods!
also thanks Makar in advance beat me to it OTL for irc modding for me once again
Muya
LKs

Haruka wrote:

kkD is not unrankable.
asked a bunch of ppl for opinions, asnwers are not indentical tho

bubbled

XATs: anyone who holds different opinions, feel free to blablabla
MMzz
[Expert]
00:40:267 (8,9) - I can't really wrap my head around how this works, it just feels very unnatural to play. Consider making 8 repeat instead of adding 9? Or you could move 8 forward a tick then stack a note ontop of it like: 00:39:952 (6,7) - are. You can adjust this any way just as long as There are no notes before 00:40:581 (1) - . It will ensure a smoother introduction into the stream.
01:42:364 (7,8) - ^ The same issue lies here too.
01:58:142 - This green timing point is unsnapped. Please snap it.

Other than that I really enjoyed this difficulty. It's something very different from the average mapping style so it's refreshing and fun to play.

[Normal]
01:48:343 (3) - Fix up this curve? Pretty ugly. :o

[Easy]
01:58:666 - This green point is unsnapped. Please snap it.

That's all.
Fix these things up and I'll rank. /o/
Topic Starter
tsuka
okay, all of them has been fixed !

thanks mmzz for your modding!
MMzz
Ranked!
jonathanlfj
gratz~~
Muya
おめでとう つか
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