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fripSide - only my railgun (TV size) [Osu|Taiko]

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Lally
piccola mod ;W; mappa perfetta come al solito <3

[General]
*-* tutto bello :3
[Easy]
00:42:624 (2) - spacing

[Normal]
secondo me è piu una Normal+ che una normal :V

[Hard]
00:54:792 (1,2,3) - i think here is better a jump

[Insane]

00:24:582 (1,2,3) ... - credo che sarebbe meglio uno stream ad arco che a 'S'
Nemis
I'm here as requested <3

[-kevincela-'s Easy]
00:41:365 (1) - Lo modificherei come nello screen http://puu.sh/1jrrB
00:42:624 (2) - Come mai così distanziato rispetto al resto?
00:49:757 (3) - Renderei la forma più aderente al beat 00:49:337 (2) -
00:51:435 (1) - Renderei questo slider più aderente allo slider 00:49:757 (3) -
01:03:183 (1,2) - Troverei un qualsiasi modo per rendere un poco più distanti questi due sliders. Potresti allargare tutto questo 01:00:246 (1,2,3,4) - in modo da poter portare un pelino più a sinistra lo slider 01:01:505 (4) - insieme a 01:03:183 (1) - ed ottenere lo slider 01:03:183 (1) - più distanziato dal centro. Ora ribaltanto lo slider ed invertendo l'inizio con la coda avrai una spaziatura normale
01:09:897 (1) - Rendilo un pelino più aderente con 01:08:218 (3) -
01:10:736 (2) - E questo più aderente col precedente (01:09:897 (1) - )
01:16:610 (1) - Più aderente con 01:14:932 (3) - (Anche un semplice spostamento di un quadretto verso il basso nella griglia insieme a 01:17:449 (2) - )
01:21:225 (2) - Spostalo di un quadretto verso destra nella griglia
01:28:358 (1) - Io lo farei terminare a 01:31:715, non capisco perchè prima...

[Normal]
00:03:813 (3) - La sistemerei un pochino questa forma, vedo lo slider curvato troppo presto
00:19:547 (4) - Rendilo più aderente con 00:19:127 (3) - , anche se si trova lontano si vede comunque meglio
00:21:855 (3,4,5) - Formerei un triangolo perfetto quì (con inizio slider e beats)
00:28:988 (2) - Spostalo di 2 quadretti verso l'alto nella griglia, prima era più vicino a 00:27:939 (1) -
00:33:813 (1) - Non è perfettamente simmetrica (anche se è quasi impossibile ottenerla simmetrica, cerca di renderla più perfetta possibile)
Sono così buono che te l'ho anche fatto io u.u
196,304,33813,2,0,B|212:332|256:348|300:332|316:304,1,140
00:36:330 (11) - Un quadrato in su nella griglia precisa
00:40:736 (5) - Un quadrato a sinistra nella griglia precisa
00:43:673 (6) - Un quadrato in baso nella griglia precisa
00:49:757 (5,6,7) - Farei un triangolo con la coda di 00:49:757 (5) - , questo beat 00:50:386 (6) - e l'inizio dello slider 00:50:596 (7) -
00:54:792 (2) - E' unsnappato, infatti se lo sposto torna alla velocità normale
O forse è un bug che continuo a riscontrare io dagli ultimi aggiornamenti @-@ Lo vedo lento se non lo tocco
00:59:827 (1,2,3) - Farei un triangolo con la fine di 00:59:827 (1) - , il beat 01:00:456 (2) - e l'inizio di 01:00:666 (3) -
01:06:540 (1) - Un quadrato più in basso nella griglia precisa ci starebbe meglio
01:13:253 (1) - Un quadrato verso sinistra nella griglia precisa ci starebbe meglio
01:21:645 (4,5,6) - Triangolo anche qui?

[cryo's Hard]
00:08:113 (2) - You should make this slider's form better (the central point 1 or 2 squares to up)
00:39:477 (4) - What about move it 2 squares to down and 1 to right? (if you create a perfect triangle with 00:38:848 (1,2,3) - it would be better)
00:43:778 (4) - I like this form but i think that it's not in a good position... it's not really harmonious
00:52:484 (4) - Move it one square to right, now it makes a perfect line with 00:51:435 (1) - 's end and 00:52:065 (2,3) -
00:54:792 (1,2,3) - I don't like these beats stacked, Ii would like to move in this part!
01:00:666 (3) - 1 square to un in the grid level would be more adherent with 01:00:246 (2) -
01:21:645 (3,4) - These sliders are not so symmetric...

[Insane]
Un'osservazione generale: tutti questi patterns (Questi con slider-beat-slider 00:56:470 (1,2,3) - e questi con slider-slider 01:17:449 (4,5) - ) sono tutti unstackati e sono bruttissimi da giocare, sia da leggere che da guardare. Davvero, ti consiglio di stackarli, o in alternativa fare qualcosa di questo genere (che personalmente trovo da giocare e vedere bellissima) http://puu.sh/1jsDs
00:19:547 (1,2,3) - Non sono troppo vicini a 00:19:127 (5) - ?
00:19:967 (4,5,6) - Farei un triangolo perfetto quì
00:24:582 (1,2,3,4,5,6,7,8) - Questo stream lo perfezionerei, prende una forma non molto armoniosa verso la fine
00:29:617 (3) - Muovilo di 1 quadrato verso sinistra, così sarà più aderente con lo slider 00:29:197 (2) -
00:37:589 (2,3) - Un piccolo jump ci starebbe benissimo quì
00:44:512 (7,1) - Questi due slider insieme ce li vedrei meglio così http://puu.sh/1jsuO
00:49:757 (1) - Rendilo più aderente con 00:49:337 (6) - , ora come ora è abbastanza bruttino da vedere
00:50:596 (4) - Same con 00:51:225 (5) - essendo simmetrico

So di essere un pignolo nell'aderenza (solo quando moddo però...) :P

Buona fortuna col ranking, spero di esserti stato d'aiuto :)
Topic Starter
Chewin
Thank you guys! Fixed some stuff -w-
@ Nemis: alla fine ho unstackato le note come mi hai detto çwç è stata una noia ma sembra siano meglio così, ty :3
cRyo[iceeicee]
Roxas

Roxas wrote:

[cRyo's Hard]

Good job :3 :3

01:09:267 (1,2,3) - Too much of these anti-jumps imo :/ well its easy(Hard) diff ^^, also i think they fits with vocal very good :>
01:23:323 (1,2) - Why don't you make like the screenshot? changed whole part x.x
Lally

Lally wrote:

[Hard]
00:54:792 (1,2,3) - i think here is better a jump i think small spacing is better here so it will be easier to read this sudden changing in rhytm oo!
Nemis

Nemis wrote:

[cryo's Hard]
00:08:113 (2) - You should make this slider's form better (the central point 1 or 2 squares to up) umm ok
00:39:477 (4) - What about move it 2 squares to down and 1 to right? (if you create a perfect triangle with 00:38:848 (1,2,3) - it would be better) changed a bit but not sure is it become better or not =="
00:43:778 (4) - I like this form but i think that it's not in a good position... it's not really harmonious yeah i wanted to change it also =="
00:52:484 (4) - Move it one square to right, now it makes a perfect line with 00:51:435 (1) - 's end and 00:52:065 (2,3) - ok
00:54:792 (1,2,3) - I don't like these beats stacked, Ii would like to move in this part! i think stacked easier to read oo!
01:00:666 (3) - 1 square to un in the grid level would be more adherent with 01:00:246 (2) - ok
01:21:645 (3,4) - These sliders are not so symmetric... changed whole part = ="
Thx for mod !
http://puu.sh/1jE64
Topic Starter
Chewin
All right! Added Ono's taiko and updated cryo diff >.<
Thank you ♥
-kevincela-
Thank you guys,fixed some of your mods!

SPOILER
osu file format v10

[General]
AudioFilename: only my railgun.mp3
AudioLeadIn: 1000
PreviewTime: 7165
Countdown: 0
SampleSet: Normal
StackLeniency: 0.2
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 46400
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:only my railgun (TV size)
TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:Chewin
Version:-kevincela-'s Easy
Source:To Aru Kagaku no Railgun
Tags:Opening Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko -kevincela- kevincela OnosakiHito cRyo cRyo[iceeicee]
BeatmapID:186676
BeatmapSetID:62852

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CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.999999999999999
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Topic Starter
Chewin
Updated, thank you :D
Frostmourne
Hi Chewin o/
Topic Starter
Chewin

Frostmourne wrote:

Hi Chewin o/
Hi <3 IRC mod:

SPOILER
13:52 Frostmourne: 00:58:148 (3) - whistle the head
13:52 Frostmourne: easy diff~
13:52 Chewin: added
13:52 Frostmourne: saw him added whistle on this kind of sound
13:53 Frostmourne: 01:04:862 (3) - ^ for consistency
13:53 Chewin: done
13:53 Frostmourne: 01:11:575 (3) - 01:18:288 (3) - ^
13:53 Chewin: done
13:54 Frostmourne: prefer finish 01:23:323 (1,3) - on both notes here , depends on his opinion though
13:54 Frostmourne: because it's almost ended of the song :p
13:54 Frostmourne: such a nazi modder
13:54 Frostmourne: lol
13:54 Chewin: I will keep it
13:54 Chewin: no, not nazi
13:56 Frostmourne: normal
13:57 Frostmourne: 00:45:981 (4) - maybe move back 1/4 and extend 1/4 beat
13:57 Frostmourne: sound better ( i mean slider)
13:57 Frostmourne: also add note here 00:46:190 (5) - but feel free to refuse because it's too hard for normal diff imo
13:57 Chewin: extend 1/4 beat? o.o
13:57 Frostmourne: but it follows sound :p
13:57 Frostmourne: like this
13:58 Frostmourne: http://osu.ppy.sh/ss/476245
13:59 Frostmourne: 01:02:554 (5) - clap ?
13:59 Frostmourne: maybe..
13:59 Chewin: too hard rhythm you suggested IMO :
13:59 Chewin: :1
13:59 Frostmourne: yeah , that's I thought
13:59 Frostmourne: pass that clap
14:00 Chewin: no clap D;
14:00 Frostmourne: because I found you didn't add after that
14:00 Chewin: eh xD
14:00 Frostmourne: just know your intention :p
14:01 Frostmourne: cryo
14:01 Frostmourne: move left 3 grid 00:17:869 (5) -
14:01 Frostmourne: feel more comfortable
14:02 Frostmourne: don't know
14:02 Frostmourne: why :P
14:02 Chewin: just moved 1 left and 1 down
14:03 Frostmourne: cryo diff sounds a bit strange
14:04 Frostmourne: but nvm, I didn't mean to focus seriously xD
14:04 Chewin: I know it's because he followed vocal sound :q
14:04 Frostmourne: isn't she xD ?
14:04 Chewin: yes she*
14:04 Chewin: xD i'm used to write he lol
14:04 Frostmourne: haha jk :P
14:04 Frostmourne: me too lol
14:06 Frostmourne: 00:45:876 (5,6) - hard to see at first sight for me
14:07 Frostmourne: thought it didn't have stream
14:07 Frostmourne: because I am familiar with her sound on this song
14:07 Chewin: wich diff
14:07 Frostmourne: insane ~~
14:08 Chewin: I don't want to overlap because it's awkward to play with hd
14:09 Frostmourne: emm I see
14:09 Chewin: for now I'll keep it, I will see then
14:09 Frostmourne: doesn't this slider start at 1/4 beat back? 01:27:939 (3) -
14:09 Frostmourne: tried listentening to this point by 25% playback
14:09 Frostmourne: and I found out like that
14:10 Chewin: I know but to play an 1/4 slider after an 1/8 one is.. hard and awkward to play
14:11 Frostmourne: emm I don't know.. maybe it's just fine but nvm me
14:11 Frostmourne: about volume
14:11 Frostmourne: something like 01:25:841 (1,2,3,1,2,3) -
14:11 Frostmourne: and 00:22:904 (1,2,3,4,1,2,3,4,5,6,7,8,1) -
14:11 Frostmourne: maybe reduce volume a bit
14:11 Frostmourne: feel really hard and tough on those points
14:12 Chewin: k 80%
14:12 Frostmourne: : )
14:13 Frostmourne: 00:58:988 (1,2,3,4) -
14:13 Frostmourne: only my rail gun~~~
14:13 Frostmourne: whistle on those points?
14:13 Frostmourne: they fit
14:13 Chewin: just on 1
14:13 Chewin: like I did for other 1s
14:13 Chewin: for example 01:05:701 (1) -
14:13 Frostmourne: yes , I see
14:14 Chewin: can I submit? xD
Fumika
As your Request :3

all just suggestion.

[General]

  1. Remove all unused timing, keep it just red-line and kiai ?
  2. Increase more hit sound volume and use normal 1
  3. From Taiko ranking criteria "Only use the kiai time in the chorus of a song. Do not use short kiai "flashes"." also please remove it.
    1. 63183
    2. 69897
    3. 76610
[Muzukashii]

00:25:421 - End slider here ?
00:33:393 (2) - k ?
00:34:652 (1) - D ?
00:55:106 (2) - K
00:56:470 (4) - D
01:27:519 - End slider here ? and add D here ?

This diff is too hard for Muzukashii imo.

[Oni]

00:05:701 (1,2,3,1,1,2,3) - Add 1/6 dddkddd is fit imo. http://osu.ppy.sh/ss/476285
00:30:246 (2) - k considering by 00:28:568 (1) - 00:31:925 (1) -

That's all o.o/
Flask
M4M ._.
I just saw your queue balabala

[General]
  1. Suggest: Change BG to .jpg? Just less file size orzzz
[-kevincela's Easy]
  1. 100% volume is so loud to me ._. low down about 30%?
  2. 00:39:267 (6) - This 1/2 slider is a bit to short imo. Makes your pattern messy D: change to a note put on 00:39:267 - ?
  3. 00:58:148 (3) - I think an 1/1 slider+ note is better then 2/1 slider, because 00:59:407 - is a 1/2 reserve slider. Fits the vocal more, and 00:58:568 - has more beat-sound yeah. http://puu.sh/1krcZ
[Normal]
  1. 100% volume is so loud to me again ._. low down about 30%?
  2. 00:04:442 (1) - use 30% vol then finish here? There's a sound in the music, Normal sound is so normal q;. (or you can just mute it like what kevin did in his diff.)
  3. 00:33:813 (1,2) - remove nc at (1) then nc at (2). Vocal do like this ;p
  4. 00:41:785 (2) - 1/2 longer? 00:42:204 - has no objects but there's a sound there, really empty huh?
  5. 00:55:841 - Delete this green line. it's useless.
  6. 01:25:421 (6) - clap here or just serious.
[cRyo's Hard]
  1. Found nothing here. But no claps at kiai time? That's a bit empty D;
[Insane]
  1. 100% volume... aha.
  2. 00:55:841 (4) - nc here? another sentence appears.
  3. 00:58:988 (1,4) - not a big deal, touch the hp bar.
  4. 01:09:477 (2) - Remove clap? I don't see any clap here in other diffs, and the vocal is individual here.
I know next week this will be rank.
Good luck Chewin >3<!
wcx19911123
m4m here

[General]
stack lenniency 0.2 is not allowed unless you use manually stack at every stack objects

[-kevincela-'s Easy]
00:48:079 (1) - try to move this slider up a bit, it's nearly out of the screen. I suggest to make it blanket with 00:46:400 (3)'s starting
01:03:183 (1,2) - this spacing is a bit wrong imo

[Normal]
this Normal is a bit harder than a usual one imo, high slider speed and large spacing, also full of 1/2 objects, even some 1/4 ones..
^, so how about CS-1
00:25:736 - make this slider repeat at here, and end at 00:26:051 - , fit the song much better

[cRyo's Hard]
remove countdown and letterbox in this diff plz

[Insane]
00:25:631 (2,3) - add jump here seems fit the song imo
01:27:099 (1,2) - don't know why use 1/8 beats here, they don't fit the song

[Taiko]
better to use only 1 long kiai time imo, even there're not kiai fountains


I'm not sure the difficulty of the Normal is fine or not, hope you can find more opinions about it
anyway, mapset is fine in overall
UnitedWeSin
Mod in a box to save room. :)
SPOILER
Hello.
M4M from Chewin's queue. I hope it's of some use. :oops:
All suggestions really, thoughts/opinions. Ignore if you wish.

Easy


It's very good.

00:34:652 (1) - Maybe move to 256,248
I think having it overlap the previously slider might be confusing because both will be partially visible for a second or so due to approach rate.

Really neat arrangement in this map.


Normal


00:09:687 (4,5) - Can't say I like how this gap plays. Maybe make 4 into a 1 beat slider instead of 1/2.

00:16:400 (4) - ^
00:26:260 - Add a spinner?
00:54:372 - Add circle here? I don't like waiting 2 beats to play the slider.
01:25:002 (5) - I think this spinner starts too early, I feel like combos should continue as they have, and then a spinner at 01:25:002 (5).

cRyo's Hard


cRyo stop being so amazing. :D Just kidding don't stop. ;)

00:54:792 (1,2,3) - Maybe something more like this?

01:25:526 (1) - Spinner too early again? Idk something to think about I guess.


Insane


It's a fun map. I'd say make the approach rate 9. It gives it that extra bit of speed that I think it needs.

00:07:169 (1,2,3) - This phrase is stacked everywhere that it is in the map. 00:55:841 (4,5,6) 01:02:554 (1,2,3) 01:09:267 (1,2,3) etc
Idk I just feel like they should be large-ish jump patterns instead of just stacked. They were stacked in the hard and that was ok. Just feels like I need some difficult jumps. :) Idk maybe I'm just crazy.
Ideas:



Idk just fun ideas. :)

01:25:841 (1,2,3,1,2,3) - It's a little bland, at least to me. Consider replacing some with streams perhaps to make it more difficult.


Such a great mapset, really great job you guys. :) I had a lot of fun modding it. Good luck with ranking.

Edit: fixed images cause I'm a noob. :?
OnosakiHito

wcx19911123 wrote:

[Taiko]
better to use only 1 long kiai time imo, even there're not kiai fountains

I didn't used any second kiai time especially because it is too much in my opinion.

@Fumika: Will look as soon as possible. I'm not right now at my PC.
Topic Starter
Chewin
Fixed some of them, thank you guys.
@ wcx: I think my normal is ok as it is now. The star rating is too high due to 1/4 vocal sliders. By the way I also made some harder normal diffs like: http://osu.ppy.sh/s/58736 , then..

EDIT: Updated kevin's diff
-kevincela-
Fixed only that inconsistent spacing.

SPOILER
osu file format v10

[General]
AudioFilename: only my railgun.mp3
AudioLeadIn: 1000
PreviewTime: 7165
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 46400
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:only my railgun (TV size)
TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:Chewin
Version:-kevincela-'s Easy
Source:To Aru Kagaku no Railgun
Tags:Opening Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko -kevincela- kevincela OnosakiHito cRyo cRyo[iceeicee]
BeatmapID:186676
BeatmapSetID:62852

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.999999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Konachan.png"
Video,0,"To Aru Kagaku no Railgun OP.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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85421,-100,4,2,2,100,0,0
85526,-100,4,1,1,100,0,0
91295,-100,4,2,1,5,0,0


[Colours]
Combo1 : 218,218,218
Combo2 : 34,79,255
Combo3 : 232,0,0
Combo4 : 255,255,32

[HitObjects]
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256,192,88358,12,0,91295,0:0:0
KDS
Taiko modding~ requested by Chewin san :3

[General]

Don't use kiai times for *flash*
remove unnecessary inherited points



[Muzukashii]

to be honest, it doesn't seem a "Muzukashii" diff but a "Oni" diff
this diff is sooooo hard and tight for Muzukashii...
i recommend that you make another Muzukashii or "Futsuu" diff

modded this diff considering it as Oni

00:22:904 (1,1) - delete
00:23:323 (1) - move to 00:22:904 (don't need to lengthen)
00:55:841 - add kat like 00:07:169 (1,2,3)
00:56:051 - ^
00:56:260 - ^
01:06:960 (1) - Big don
01:25:002 (1,1) - delete
01:25:421 (1) - change to spinner and move to 01:25:002 (i think a spinner is better in the last part though 00:23:323 (1) is a slider)



[Oni]

00:17:554 - add don
00:33:813 (1,1,2,1,1) - delete and add 2 Big dons or Big kats (X___X___)
01:02:554 (1,2,1,2,1,1) - how about changing all of them to 'dkdkdkd' such as 00:13:883 (1,1,1,1,1,1,1) ? i think this pattern is more fine and we can feel a consistency.
01:09:792 (2) - kat
01:21:855 (1) - move to 01:21:750
01:22:589 (1) - don
01:23:009 (1) - ^ ('kdkk' is so weird because the sounds of this point is being down and down)




hmm.. ok that's all
sorry for being late :(
Melophobia
[General]
Why are BG files in .png format? Would be best if you could change into .jpg format to save file size.
Simplify Kiai times for taiko diffs? Re-kiai is kinda annoying while playing imo
Can you add "yaginuma satoshi" and "sat" to tags? He's the member of fripSide and currently he's also one of ALTIMA's members so maybe they are helpful for searching

[Insane]
Volume is too loud in Kiai section. 80% should be enough to me.. Really cannot stand this kind of hitsounds Q_Q
Don't know why you set stackleniency 0.3, but some points such as 00:55:421 (3,4) - need to be stacked manually. it looks terribly bad.
http://osu.ppy.sh/ss/479088
00:04:442 (1) - Need finish or something. This point should be more emphasized.
00:07:169 (1) - Maybe better to shift the sampleset to Soft one. At this time, The music is still quiet. So Normal hitsounds aren't suitable here.
00:19:127 (5,1) - There's no reason to make spacing closer here. These notes should be spaced at 1.2x.
00:22:904 - Cosidering finishes on the previous (1) and (4), I think there should be a finish here for better hitsound-flow lol.
00:25:841 (3) - This slider should end at 00:26:155 - instead. Currently it's kinda overmapped imo. Don't forget to adjust slider beginning/length if you agree.
00:26:365 (1) - Finish sounds nice here.
00:40:526 (3,4) - it's a matter of taste, but I would highly suggest something like this >< it will never be boring imo.
http://puu.sh/1kQ0O
00:43:883 (5,6) - Feels weird to me, shorten (5) by 1/4 and add a note to 00:44:197 - ? Sounds much better imo.
00:48:079 (1) - Remove finish from the end. I think this is not anything you intended.
00:49:757 (1) - Finish?
01:28:148 - Finish.
01:28:253 (1) - Should end at 01:31:715 - imo. same to easy

[Hard]
00:07:169 (1,2,3) - soft sampleset? same reason as Insane

[Normal]
00:17:869 (1) - I guess you forget to put finish here
00:27:939 (1) - Finish
00:32:134 (2) - Hit CTRL+G twice to correct slider shape
00:34:232 - Why is clap here? I think it doesnt fit well with music and in Insane you didnt use it. consider removing it for consistency
00:47:239 (7) - really dislike using shape like this without blanketting or something, what is it used for..?
00:51:435 (1) - Finish.
00:54:792 (2) - looks better if this slider was more curved. currently it looks almost straight.
01:25:631 (1) - Finish.

[Easy]
Slider tick sound is louder than usual hitsounds. better to use lower volume (maybe -10% or so) for them
00:34:652 (1) - Finish sounds nice imo.
00:39:267 (6) - don't understand why 1/2 rhythm/slider is used here. Yeah, it follows vocal well, but is not suitable here as nothing important/characteristic in this section.
00:53:113 (3) - Finish.
01:04:023 (2) - Finish is too loud imo

Nice map~ >a<
-kevincela-

Melophobia wrote:

[Easy]
Slider tick sound is louder than usual hitsounds. better to use lower volume (maybe -10% or so) for them Lowered to 90%
00:34:652 (1) - Finish sounds nice imo. Ok
00:39:267 (6) - don't understand why 1/2 rhythm/slider is used here. Yeah, it follows vocal well, but is not suitable here as nothing important/characteristic in this section. Sorry,I like it as it is,I know it's an Easy diff,but anyways I like how this fits here. It's isn't that difficult to play,too!
00:53:113 (3) - Finish. Ok
01:04:023 (2) - Finish is too loud imo Removed it instead
Thanks for the mod o/

SPOILER
osu file format v10

[General]
AudioFilename: only my railgun.mp3
AudioLeadIn: 1000
PreviewTime: 7165
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 46400
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:only my railgun (TV size)
TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:Chewin
Version:-kevincela-'s Easy
Source:To Aru Kagaku no Railgun
Tags:Opening Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko -kevincela- kevincela OnosakiHito cRyo cRyo[iceeicee]
BeatmapID:186676
BeatmapSetID:62852

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.999999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Konachan.png"
Video,0,"To Aru Kagaku no Railgun OP.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1086,419.58041958042,4,1,1,100,1,0
6120,-100,4,1,1,60,0,0
7799,-100,4,1,1,100,0,0
9897,-100,4,2,2,90,0,0
10002,-100,4,1,1,100,0,0
13253,-100,4,2,2,90,0,0
13358,-100,4,1,1,100,0,0
14932,-100,4,2,2,90,0,0
15037,-100,4,1,1,100,0,0
17869,-100,4,1,1,80,0,0
17974,-100,4,1,1,100,0,0
21645,-100,4,2,2,90,0,0
21750,-100,4,1,1,100,0,0
26155,-100,4,1,1,10,0,0
27939,-100,4,2,1,100,0,0
28778,-100,4,2,1,70,0,0
33813,-100,4,1,1,100,0,0
36750,-100,4,2,2,90,0,0
36855,-100,4,1,1,100,0,0
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38533,-100,4,1,1,100,0,0
40106,-100,4,2,2,90,0,0
40211,-100,4,1,1,100,0,0
41785,-100,4,2,2,90,0,0
41890,-100,4,1,1,100,0,0
43463,-100,4,2,2,90,0,0
43568,-100,4,1,1,100,0,0
46820,-100,4,2,2,90,0,0
46925,-100,4,1,1,100,0,0
48498,-100,4,2,2,90,0,0
48603,-100,4,1,1,100,0,0
51855,-100,4,2,2,90,0,0
51960,-100,4,1,1,100,0,0
53533,-100,4,2,2,90,0,0
53638,-100,4,1,1,100,0,0
54792,-100,4,1,0,80,0,0
56470,-100,4,1,1,100,0,1
58568,-100,4,2,2,90,0,1
58673,-100,4,1,1,100,0,1
61925,-100,4,2,2,90,0,1
62030,-100,4,1,1,100,0,1
62554,-100,4,1,1,100,0,0
63183,-100,4,1,1,100,0,1
65281,-100,4,2,2,90,0,1
65386,-100,4,1,1,100,0,1
66960,-100,4,2,2,90,0,1
67065,-100,4,1,1,100,0,1
68638,-100,4,2,2,90,0,1
68743,-100,4,1,1,100,0,1
69267,-100,4,1,1,100,0,0
69897,-100,4,1,1,100,0,1
71995,-100,4,2,2,90,0,1
72099,-100,4,1,1,100,0,1
75351,-100,4,2,2,90,0,1
75456,-100,4,1,1,100,0,1
75981,-100,4,1,1,100,0,0
76610,-100,4,1,1,100,0,1
78708,-100,4,2,2,90,0,1
78813,-100,4,1,1,100,0,1
80386,-100,4,2,2,90,0,1
80491,-100,4,1,1,100,0,1
83323,-100,4,1,1,100,0,0
83743,-100,4,2,2,90,0,0
83848,-100,4,1,1,100,0,0
85421,-100,4,2,2,90,0,0
85526,-100,4,1,1,100,0,0
91295,-100,4,2,1,5,0,0


[Colours]
Combo1 : 218,218,218
Combo2 : 34,79,255
Combo3 : 232,0,0
Combo4 : 255,255,32

[HitObjects]
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256,188,2344,1,0,0:0:0
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328,84,30456,5,2,0:0:0
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148,248,40946,1,8,0:0:0
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400,284,42624,1,8,0:0:0
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400,284,44722,6,0,B|444:312|504:292,2,99.9999999999999,4|8|2,0:0|0:0|0:0,0:0:0
324,236,45981,1,8,0:0:0
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Topic Starter
Chewin
Fixed almost everything, it was really helpful, thank you so much melo!
Also updated kevin's diff :3
cRyo[iceeicee]
We discussed with Chewin~ and i decided to decrease volume from 70% to 50% but still i prefer N sampleset.
Thx Melophobia~ :3
Topic Starter
Chewin

cRyo[iceeicee] wrote:

We discussed with Chewin~ and i decided to decrease volume from 70% to 50% but still i prefer N sampleset.
Thx Melophobia~ :3
Yup, done.
OnosakiHito

Fumika wrote:

As your Request :3

all just suggestion.

[General]

  1. Remove all unused timing, keep it just red-line and kiai ? - was a bug of uploading or so, didn't use them like that before
  2. Increase more hit sound volume and use normal 1 - Not needed. 80% is fine
  3. From Taiko ranking criteria "Only use the kiai time in the chorus of a song. Do not use short kiai "flashes"." also please remove it. Same here, I didn't made those kiai flashes.
    1. 63183
    2. 69897
    3. 76610
[Muzukashii]

00:25:421 - End slider here ?
00:33:393 (2) - k ? - d K K plays better
00:34:652 (1) - D ? - ^
00:55:106 (2) - K - I agree
00:56:470 (4) - D - ok
01:27:519 - End slider here ? and add D here ? changed it similiar

This diff is too hard for Muzukashii imo. I agree, was my intension. Maybe I should call it Oni + Ura Oni

[Oni]

00:05:701 (1,2,3,1,1,2,3) - Add 1/6 dddkddd is fit imo. http://osu.ppy.sh/ss/476285 Didn't wanted to overtook it at the beginning. :P
00:30:246 (2) - k considering by 00:28:568 (1) - 00:31:925 (1) - the d was intension

That's all o.o/

Used most of KDS points. Some of them I didn't because of self preverences or because some patterns were intension.
Thank you for good modding guys!

Also, as I said before, making the Muzukashii hard was my intension. I wasn't just sure how to call it, Oni or Muzu. So I think I will just rename them since the Muzukashii isn't that hard in this community.

Muzukashii -> Oni
Oni -> Ura Oni


Download: http://puu.sh/1laJY
Topic Starter
Chewin
Thank you Ono! Updating >w<
Melophobia
Both taiko diffs don't have any tags. Fix it and let me know again :<
Topic Starter
Chewin
uops.. fixed
Melophobia
I'm fine with the Normal diff because Hard diff is harder than average too.

Bubbled!
Topic Starter
Chewin
Oh, thank you melo :)
mancuso_JM_
Hi man! :3

[-kevincela's- Easy:]

Some day you should reconsider rename your diffs as Kevin's ... xD.

• 00:01:086: This beginning of the song with 100% of Normal Sample set sounds really loud to me, it becomes annoying in my opinion. Would be better if you reduce the volume by 20% at least
• 00:39:267 (6): A Combo with 8 Notes is too much for a Easy diff. You could reduce it adding a New Combo in this Slider
• 00:54:792 (1,1): Would be better if you unstack these Sliders, new players are kinda hurry to don't lost the combo and they will click the second Slider very fast since they can see the Approach Rate properly

- Challenging but Nice :3. Good job, Kevin

[Normal:]

• 00:01:086: Same as Easy, this Section sound loud to me. Reduce the Volume by 20% at least, please
• 00:21:225 (1,2,3,4,5,6): I don't know if this 1/4 kick Sliders are really benefit to the song. As much as I listen the music properly (including 25% of speed) they sound weird. Anyways, if you don't want to complain your life use this rhythm (it is very similar to 01:23:323) following the Instrumental instead of the Vocal
• 00:32:134 (2): I would like to listen a Whistle at the beginning of this Slider
• 00:40:736 (5): Hmm.. This 1/2 Slider could be avoided in my opinion. It is not necesary the usage of 1/2 here, If I were you I'd just add a Note in 00:40:946 (with Clap) deleating this Slider
• 01:14:722 (3): The Instrumental is not that loud to be followed, you can skip it in this Normal. Remove this Note, please
• 01:22:274 (5): (^)

- Well, I'm not really acording with these 1/4 Sliders but meh... At least they follow the music properly :P

[cRyo's Hard:]

Settings:
--> Hmm... Same settings as Insane? For a better spread, I'd reduce it Approach Rate, Drain Rate and Overall Difficulty by 1 Tick at least (AR, HD, OD -1)

• 00:04:442 (1): Fit better with the Instrumental if you move this Note 1/4 back (to 00:04:337). If you want you can also move the Spinner to 00:04:442, sound fine in my opinion :3
• 00:21:855 (1): I can't see a big reason to have a New Combo here, really.
• 00:22:694 (1): (^)
• 01:23:953 (1): (^)
• 01:24:792 (1): (^)

- I really enjoyed this diff :3. Great Job, cRyo!

[Insane:]

• 00:07:169 (1,2,3): Hmm... antijumps/manual Stacks don't fit at all in 1/2 pattern. Plays better if you use Simple Stack
• 00:32:134 (3): Add a Whistle on the beginning as I suggested you in Normal
• 00:55:841 (4): It is more consistent if you add a New Combo here

Both taiko look fine imo :P.
Just wanted to pointed out some things that bother me
Good Luck, Chewin! ;)
Andrea
Call me once this is rebubbled :3
Topic Starter
Chewin

mancusojuanmattos wrote:

Hi man! :3

[-kevincela's- Easy:]

Some day you should reconsider rename your diffs as Kevin's ... xD.

• 00:01:086: This beginning of the song with 100% of Normal Sample set sounds really loud to me, it becomes annoying in my opinion. Would be better if you reduce the volume by 20% at least 80% there and on the rest of the map to keep consistency with normal and insane
• 00:39:267 (6): A Combo with 8 Notes is too much for a Easy diff. You could reduce it adding a New Combo in this Slider New combo should be on 00:39:687 (7) but elements would be just 2 or also on 00:38:009 (5) but it would break the simmetry here. I have to say no to this, sorry :s
• 00:54:792 (1,1): Would be better if you unstack these Sliders, new players are kinda hurry to don't lost the combo and they will click the second Slider very fast since they can see the Approach Rate properly I'd keep it but to avoid every kind of issue I fixed it.

- Challenging but Nice :3. Good job, Kevin

[Normal:]

• 00:01:086: Same as Easy, this Section sound loud to me. Reduce the Volume by 20% at least, please 80%
• 00:21:225 (1,2,3,4,5,6): I don't know if this 1/4 kick Sliders are really benefit to the song. As much as I listen the music properly (including 25% of speed) they sound weird. Anyways, if you don't want to complain your life use this rhythm (it is very similar to 01:23:323) following the Instrumental instead of the Vocal Nice

• 00:32:134 (2): I would like to listen a Whistle at the beginning of this Slider I don't like how it sounds in the normal, sorry
• 00:40:736 (5): Hmm.. This 1/2 Slider could be avoided in my opinion. It is not necesary the usage of 1/2 here, If I were you I'd just add a Note in 00:40:946 (with Clap) deleating this Slider yup
• 01:14:722 (3): The Instrumental is not that loud to be followed, you can skip it in this Normal. Remove this Note, please okay
• 01:22:274 (5): (^) I prefer to keep this sorry

- Well, I'm not really acording with these 1/4 Sliders but meh... At least they follow the music properly :P

[cRyo's Hard:]

Settings:
--> Hmm... Same settings as Insane? For a better spread, I'd reduce it Approach Rate, Drain Rate and Overall Difficulty by 1 Tick at least (AR, HD, OD -1) I reduced HP and OD by 1 by myself :3 I also guess that cryo will keep the combo because she used it on the last part too with the same rhythm, I mean 01:23:323 (1,2,1,2,3,1,2,3) , it is intentional then I'm pretty sure she is not going to fix it..

[Insane:]

• 00:07:169 (1,2,3): Hmm... antijumps/manual Stacks don't fit at all in 1/2 pattern. Plays better if you use Simple StackI like it as it is now, just moved it a bit to make a little jump
• 00:32:134 (3): Add a Whistle on the beginning as I suggested you in Normal Added
• 00:55:841 (4): It is more consistent if you add a New Combo here Nope because for each part like this one (I mean 01:02:554 (1,2,3) and so on) I'm using yellow combo colour, so it's consistent in this way
Thank you mancuso :3
mancuso_JM_
Looks Good, the changes sound reasonable.. But...
The only thing that concern me is this Combo with 8 Notes in Easy, it is really too much...
Hmm... Instead try adding a New Combo in 00:36:300, his symetry start at this point especially, so will play with the symetry and with his comboing because his NC are especially on Downbeats. To be sincere looks much better in my opinion, and it is more coherent with an Easy diff.
Call me back again..
Topic Starter
Chewin
I decided to add it on 00:39:687 (7). It should be fine now.
cRyo[iceeicee]
mancusojuanmattos

mancusojuanmattos wrote:

[cRyo's Hard:]

Settings:
--> Hmm... Same settings as Insane? For a better spread, I'd reduce it Approach Rate, Drain Rate and Overall Difficulty by 1 Tick at least (AR, HD, OD -1)
AR8 is my mistake, but OD/HP is lower then insane ! so i just changed to AR-7
• 00:04:442 (1): Fit better with the Instrumental if you move this Note 1/4 back (to 00:04:337). If you want you can also move the Spinner to 00:04:442, sound fine in my opinion :3 yep
• 00:21:855 (1): I can't see a big reason to have a New Combo here, really. idk just looks better for me, also there is small pause, ussually if time line between notes more then 1/2 tick i use NC
• 00:22:694 (1): (^)
• 01:23:953 (1): (^)
• 01:24:792 (1): (^)

- I really enjoyed this diff :3. Great Job, cRyo! Thx :3
Thx !
http://puu.sh/1lvHu
Topic Starter
Chewin
OMG how I didn't notice the first point o.o Sorry cryo/mancuso ;(
Btw, updated cryo's diff >.< Thank you!
mancuso_JM_
Great :3.. And don't worry Chewin for this thing in cRyo's diff :P
Yey! Finally I modded one of your maps before the Rank!! xD
Everything looks good to me now
So, Bubbled Restored
Good Luck with the Rank :3
Topic Starter
Chewin
Thaaanks >.<
Darksonic
Go Prowin ♥
Andrea
~Insane~

00:45:876 (5,6) - This is hard to see and read at first sight.
00:55:841 (4) - New combo due to the new rhythm.

Call me back (:
Topic Starter
Chewin

Andrea wrote:

~Insane~

00:45:876 (5,6) - This is hard to see and read at first sight. Stacked
00:55:841 (4) - New combo due to the new rhythm. You are not the first that say this so.. fixed

Call me back (:
:)
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