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nano - Omoide Kakera

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Total Posts
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Topic Starter
Haya
This beatmap was submitted using in-game submission on Samstag, 13. April 2013 at 23:48:46

Artist: nano
Title: Omoide Kakera
Tags: Sakuya Layfon LunarSakuya Red_Layfon nanoir nicovideo Nico Nico Douga
BPM: 200
Filesize: 7053kb
Play Time: 04:10
Difficulties Available:
  1. Insane (5 stars, 799 notes)
  2. Layfon's Easy (2,94 stars, 203 notes)
  3. Normal (4,33 stars, 380 notes)
  4. Sakuya's Hard (4,92 stars, 431 notes)
Download: nano - Omoide Kakera
Information: Scores/Beatmap Listing
---------------

Map #2! ヽ(*≧ω≦)ノ Ranked!!

New MP3! Redownload if you had this map before 02.11.2012 ~

Layfon's Easy by Red Layfon (100%)
Normal by Haya (100%)
Sakuya's Hard by LunarSakuya (100%)
Insane by Haya (100%)
Thanks to meiikyuu for the Banner! :3
EpicRazor214
Love this Beatmap
LunarSakuya
http://puu.sh/1iBPG

Hope you like it lol
Topic Starter
Haya

LunarSakuya wrote:

http://puu.sh/1iBPG

Hope you like it lol
Love it, thanks ^^
Kin
Hi, M4M here ~
all suggest except unranked stuff

general :

"pulse" and "Omoide Kakera BG" are the same BG, delete one of them
maybe change your "normal-hitwhistle" as normal-hitclap

Lowah :
Hit sound
All whistle are clap if you do this ----> change your "normal-hitwhistle" as normal-hitclap
00:42:030 - add whistle
00:42:630 - ^
00:43:830 (2) - ^
00:45:630 - ^
00:46:230 - ^
00:48:630 (5) - ^
00:49:830 (2) - ^
00:50:430 - ^
00:53:430 - ^
00:55:230 - ^
00:55:830 - ^
00:56:430 - ^
00:57:030 (5) - ^
00:58:530 - add finish ?
01:51:330 (1) - add whistle
01:54:630 (6) - ^
01:55:830 (2) - ^
01:58:230 (5) - ^
01:58:530 - add finish
01:58:830 - add whistle
01:59:430 - ^
unranked stuff
00:58:830 (2) - slider end is unsnapped
01:00:030 (4) - ^
01:00:930 (1) - ^
01:02:130 (3) - ^
01:03:030 (4) - ^
01:04:530 (2) - ^
01:05:730 (3) - ^
01:06:930 (4) - ^
01:08:130 (1) - ^, snap slider end on white tick
01:09:030 (2) - slider end is unsnapped
01:09:930 (4) - ^
01:11:730 (6) - ^
01:12:330 (7) - ^
01:12:930 (1) - ^
01:16:830 (1) - unsnapped arrow and end
01:36:330 (3,1) - 2 hit object in same time, move spinner 1 tick later
02:01:530 (3) - slider end unsnapped
02:02:130 (4) - ^
02:03:330 (1) - ^
02:04:230 (2) - ^
02:04:830 (3) - arrow and slider end unsnapped
02:06:330 (3) - slider end unsnapped
02:07:530 (5) - ^
02:08:730 (6) - ^
02:10:530 (1) - ^, resnap end on white tick
02:11:430 (2) - slider end unsnapped
02:12:930 (1) - ^, resnap end on white tick
02:19:230 (1) - arrow and slider end unsnapped
02:38:130 (1) - ^
00:51:030 (4,5) - move red point in center of slider tick ?
01:15:330 (1,2,3) - hit on red tick can confuse beginner, try a slider like this : http://puu.sh/1jjzc
01:35:730 - I don't know why bpm is x0.50 here
01:40:155 - you can remove inherited point here
01:40:305 - ^
02:17:730 (1,2,3) - hit on red tick can confuse beginner, try a slider like this : http://puu.sh/1jjzc
02:34:530 (1) - for better blanket on 7 : 2nd point to : x100 y 212 /// 3rd point to x100 y 264
03:12:930 (1,1,1,2) - don't make a spacing like this, it's confuse beginner

Normal :

00:48:330 (8) - too much arrow here, try this : http://puu.sh/1jk6S
00:56:430 (3,4,5) - too much confusion for normal diff
01:07:530 (1) - too much arrow here, try this : http://puu.sh/1jkiT
01:16:830 (1,2,3,4) - too much confusion for normal diff
01:43:230 (1) - turn off grid if you want to make slider end on 1
01:48:030 (1,2) - too much confusion for normal diff
01:59:430 (4,2) - don't make overlap like this for normal diff
02:38:130 (6) - delete sv x1,25 here
02:59:730 (2) - turn grid off if you want to make him on slider end
03:09:030 (4) - ^
03:55:830 (2) - don't make too much arrow like this

Sakuya's hard :

00:46:380 (2) - maybe try to make a blanket like this ? http://puu.sh/1jlso
03:58:530 (1) - i think it's look a bit strange with 2 and 3 next to 1

Insane :

MAX score must be under 20 000 000 for ranked, I can't mod for approuval sorry

well good luck ~
Topic Starter
Haya
SPOILER

Kin wrote:

Hi, M4M here ~
all suggest except unranked stuff

general :

"pulse" and "Omoide Kakera BG" are the same BG, delete one of them
maybe change your "normal-hitwhistle" as normal-hitclap

Normal :

00:48:330 (8) - too much arrow here, try this : http://puu.sh/1jk6S
00:56:430 (3,4,5) - too much confusion for normal diff
01:07:530 (1) - too much arrow here, try this : http://puu.sh/1jkiT
01:16:830 (1,2,3,4) - too much confusion for normal diff
01:43:230 (1) - turn off grid if you want to make slider end on 1
01:48:030 (1,2) - too much confusion for normal diff
01:59:430 (4,2) - don't make overlap like this for normal diff
02:38:130 (6) - delete sv x1,25 here
02:59:730 (2) - turn grid off if you want to make him on slider end
03:09:030 (4) - ^
03:55:830 (2) - don't make too much arrow like this


well good luck ~

Some of the things you pointed out have been fixed.
Pulse.png was used for the SB so I'll leave it like this.
I won't change my normal-hitwhistle.
-Kirito-

Kin wrote:

Lowah :
Hit sound
All whistle are clap if you do this ----> change your "normal-hitwhistle" as normal-hitclap
00:42:030 - add whistle
00:42:630 - ^
00:43:830 (2) - ^
00:45:630 - ^
00:46:230 - ^
00:48:630 (5) - ^
00:49:830 (2) - ^
00:50:430 - ^
00:53:430 - ^
00:55:230 - ^
00:55:830 - ^
00:56:430 - ^
00:57:030 (5) - ^
00:58:530 - add finish ?
01:51:330 (1) - add whistle
01:54:630 (6) - ^
01:55:830 (2) - ^
01:58:230 (5) - ^
01:58:530 - add finish
01:58:830 - add whistle
01:59:430 - ^
unranked stuff
00:58:830 (2) - slider end is unsnapped
01:00:030 (4) - ^
01:00:930 (1) - ^
01:02:130 (3) - ^
01:03:030 (4) - ^
01:04:530 (2) - ^
01:05:730 (3) - ^
01:06:930 (4) - ^
01:08:130 (1) - ^, snap slider end on white tick
01:09:030 (2) - slider end is unsnapped
01:09:930 (4) - ^
01:11:730 (6) - ^
01:12:330 (7) - ^
01:12:930 (1) - ^
01:16:830 (1) - unsnapped arrow and end
01:36:330 (3,1) - 2 hit object in same time, move spinner 1 tick later
02:01:530 (3) - slider end unsnapped
02:02:130 (4) - ^
02:03:330 (1) - ^
02:04:230 (2) - ^
02:04:830 (3) - arrow and slider end unsnapped
02:06:330 (3) - slider end unsnapped
02:07:530 (5) - ^
02:08:730 (6) - ^
02:10:530 (1) - ^, resnap end on white tick
02:11:430 (2) - slider end unsnapped
02:12:930 (1) - ^, resnap end on white tick
02:19:230 (1) - arrow and slider end unsnapped
02:38:130 (1) - ^
00:51:030 (4,5) - move red point in center of slider tick ?
01:15:330 (1,2,3) - hit on red tick can confuse beginner, try a slider like this : http://puu.sh/1jjzc
01:35:730 - I don't know why bpm is x0.50 here
01:40:155 - you can remove inherited point here
01:40:305 - ^
02:17:730 (1,2,3) - hit on red tick can confuse beginner, try a slider like this : http://puu.sh/1jjzc
02:34:530 (1) - for better blanket on 7 : 2nd point to : x100 y 212 /// 3rd point to x100 y 264
03:12:930 (1,1,1,2) - don't make a spacing like this, it's confuse beginner
._. Someone messed around with my sliders. none of them were unsnapped. I checked the mod and somewhere along the lines, someone changed my x0.80 to x0.75. That's the only reason it's unsnapped. Actually a lot of my SV changes were modified, so many of them were wtf when I looked at it recently.
Topic Starter
Haya
Yea, I don't know why, but osu has bugged recently... My Map resetted itself by about 30 seconds and the guest diffs suddenly had weird slider velos -.-
LunarSakuya

Kin wrote:

Sakuya's hard :

00:46:380 (2) - maybe try to make a blanket like this ? http://puu.sh/1jlso already blanketed? xD
03:58:530 (1) - i think it's look a bit strange with 2 and 3 next to 1 maybe a suggestion would help =v=, i left it for now

well good luck ~
Thanks for mod!!
Irreversible
Hey :)

Lowah

00:23:430 (2) - What about something like this? http://puu.sh/1jsHg
00:48:030 (4) - I would add a circle here
01:16:830 (1) - ?? 1 tick lesser
01:24:930 (5) - http://puu.sh/1jsNE
01:36:330 (3) - This is also not possible o,o You have to take care with 0.5x speed and stuff
02:19:230 (1) - two ticks lesser o.o
02:33:030 (6) - add a circle
02:38:130 (1) - xD should be longer i guess
03:37:530 (1) - sounds weird, delete?

Normal + Insane

irc mod
SPOILER
01:01 Haya: Ey
01:01 Irreversible: ja?
01:01 Haya: Lowah hast du glaub ich umsonst gemodded
01:01 Haya: Sie hat mir das gemoddete noch nicht geschickt
01:02 Irreversible: omg
01:02 Irreversible: egal man
01:02 Irreversible: ich will nich nochmal easy modden
01:02 Haya: XD
01:02 Haya: Ist okay
01:02 Irreversible: voll mühe gegeben
01:02 Irreversible: extra für dich
01:02 Irreversible: wirklich durchgespielt
01:02 Haya: Süß von dir
01:02 Irreversible: BALBLA UMSONST
01:02 Irreversible: headhsooot
01:02 Irreversible: ok jez normal
01:03 Haya: 02:56:130 - das gitarren solo bitt enicht auf hitsounds modden
01:03 Irreversible: okay
01:03 Haya: Die timing points mit den Tick sounds wurde gelöscht
01:03 Irreversible: das musste ich auch immer sagen
01:03 Irreversible: xDD
01:04 Haya: Muss das fixen
01:04 Irreversible: 00:20:130 (1,2) - http://puu.sh/1jsYu wie wärs irgendwie so? so würdest du distance snap einhalten, und
01:04 Irreversible: hast nen ovalen flow xD musst aber nicht xD
01:04 Irreversible: (is jez hässlich hier)
01:06 Irreversible: 01:15:630 (6) - den würd ich weg machen
01:06 Irreversible: und dafür machst dus so http://puu.sh/1jt0Q
01:07 Irreversible: 01:26:730 (1) - uhhh da war ein blue tick xD 1 tick mehr
01:08 Haya: Nee
01:08 Haya: Da fehlt die slider velo
01:08 Haya: Also der grüne strich
01:08 Irreversible: achsö
01:08 Irreversible: 02:17:730 (4) - bei dem part würd ich auch iwie auf lyrics achten also die nächsten 3 circles noch xD
01:09 Haya: Nee
01:09 Irreversible: 02:59:730 (2) - der is nich so schön aufm 1
01:09 Haya: Ich mag es nicht 1/2 in ner normal zu machen
01:09 Irreversible: ist ja nur diese stelle. xD
01:09 Irreversible: und bisschen abwechslung halt
01:09 Irreversible: weil es klingt schon arg gleich die ganze zeit
01:10 Irreversible: und am schluss haste auch iwie keine grünen striche xD
01:11 Irreversible: aber die map gefällt mir voll, fänds jez unnötig da irgendwas noch zu verbessern xD
01:11 Irreversible: von der platzierung*
01:11 Irreversible: xD
01:11 Haya: ach kack slider bug
01:11 Haya: Was wie wo
01:11 Haya: grüne striche
01:11 Irreversible: ja halt am schluss .. is iwie auch alles falsch vllt wegen timing
01:12 Haya: wo
01:12 Irreversible: ach der bug war bei mir
01:12 Haya: lol
01:13 Irreversible: bei der hard gibts gar nichts..
01:13 Haya: Pro mapper ^^
01:14 Irreversible: ja is voll blöd
01:14 Irreversible: sieht voll faul aus
01:14 Haya: Hm?
01:14 Haya: Wieso das
01:14 Irreversible: ja wenn cih schreib
01:14 Irreversible: i can't find anything thats wrong o.o
01:15 Haya: XD
01:15 Haya: Das zeigt wie gut die map ist
01:15 Irreversible: ..ist sie cht
01:15 Irreversible: echt
01:15 Haya: http://puu.sh/1jtdd
01:15 Irreversible: ich glaub ich bau einfach nen fehler ein
01:16 Irreversible: paranoia und so
01:16 Haya: Nene
01:16 Haya: Lass es
01:16 Haya: Du darfst beim modden nicht lügen
01:16 Irreversible: das warn scherz
01:16 Irreversible: xDDD
01:16 Haya: xD
01:16 Haya: lol
01:16 Haya: Sakuya will meine Insane zocken
01:17 Irreversible: hm
01:17 Irreversible: ich modde in der zeit
01:18 Irreversible: also insane jez
01:18 Haya: Kay
01:18 Irreversible: http://puu.sh/1jthv
01:18 Irreversible: 00:28:080 (6) -
01:18 Irreversible: wolltest wieder freestylen?
01:18 Irreversible: xDDD
01:21 Irreversible: 00:36:030 (4,5,6,7) - für den flooowwww
01:21 Irreversible: 00:38:880 (12) - new combo?
01:21 Haya: huh
01:21 Haya: Warum ist der so versetzt
01:21 Irreversible: http://puu.sh/1jtlLhier das ist für den flow
01:22 Irreversible: vergessen zu puushen
01:22 Haya: was fürn flow
01:22 Haya: xD
01:22 Irreversible: den ovalen flowww
01:23 Irreversible: 01:25:230 (4) - und 01:25:530 (7) - new combo? xD
01:24 Haya: nene
01:24 Haya: NC ist bei mir lyrics
01:25 Irreversible: den triplet is bisschen unnötig..
01:25 Irreversible: der
01:25 Irreversible: 02:22:980 (5) -
01:25 Irreversible: 02:26:055 (4) - der au
01:25 Irreversible: 02:26:055 (4,3,4) - ganz schlechter flow :X XDD
01:26 Irreversible: http://puu.sh/1jtrp like thissss
01:26 Irreversible: du musst schauen
01:26 Haya: Scheiß auf flow
01:26 Haya: :X
01:26 Irreversible: nuhh
01:27 Haya: Kay habs
01:27 Irreversible: es ist viel besser zu spielen so
01:27 Irreversible: http://puu.sh/1jtua .. dein flow
01:28 Haya: haha
01:28 Haya: Ich habs ja shcon
01:28 Irreversible: http://puu.sh/1jtuq mein flow <3
01:28 Irreversible: LOL
01:28 Irreversible: XD
01:28 Irreversible: voll am nerven.. hab das im forum gehsene
01:28 Irreversible: jez voll flowaddiction
01:29 Haya: oafaehfuiafhuiahjnaq
01:29 Haya: weiter gehts.
01:29 Irreversible: ja muss testen
01:30 Irreversible: 02:32:730 (1) - den circle part find ich nbisschen unleserlich :x
01:30 Haya: Np
01:30 Haya: Tester habn es geschafft
01:31 Haya: oder meinst du ab
01:31 Haya: 02:33:330 (5) -
01:31 Irreversible: jo
01:31 Haya: np
01:32 Irreversible: hier die idee
01:32 Haya: Hab bei 5 einfach NC gemacht
01:32 Haya: damit man es einfacher sieht
01:32 Irreversible: nein
01:32 Irreversible: ahso
01:32 Irreversible: ja
01:32 Irreversible: nein so war das nicht gemeint
01:32 Irreversible: xD
01:32 Haya: wasn
01:33 Irreversible: http://puu.sh/1jtBI
01:33 Irreversible: die zahlen einfach das du weisst welche circles xD
01:33 Irreversible: nicht combos
01:33 Haya: dem
01:33 Haya: paint
01:33 Haya: skills
01:33 Irreversible: paint tool sai
01:33 Irreversible: :D
01:33 Irreversible: XDD
01:34 Irreversible: ohaa
01:34 Irreversible: voll stolz auf den part
01:34 Irreversible: das is mein baby
01:34 Irreversible: ausser 10.. der is bisschen crappy
01:34 Haya: an sich ganz gut
01:34 Haya: aber 9 und 10 zu viel abstamnd
01:34 Irreversible: irgendwas stimmt aber nicht xD
01:35 Irreversible: ja genau xD
01:35 Haya: 5 und 6
01:35 Haya: und 4 und 5
01:35 Irreversible: nein 5 und 6 mit absicht
01:35 Irreversible: das is ja ein jump
01:35 Irreversible: das checkste automatisch
01:35 Irreversible: so im rausch
01:35 Haya: Passt nicht zum verherigen pattern
01:35 Haya: vor*
01:35 Irreversible: warum nicht o_o
01:36 Haya: Ka ist son gefühl
01:36 Haya: egal weiter
01:36 Irreversible: wie du meinst ;D
01:36 Irreversible: 03:42:330 (1,2,3) -
01:36 Irreversible: das würd ich ändern
01:36 Irreversible: das ist so schlimm.. xD
01:36 Haya: lol
01:37 Haya: Ändern gerne
01:37 Haya: aber wieso
01:37 Irreversible: weil
01:37 Irreversible: du bist so voll gut dran
01:37 Irreversible: und dann plötzlich siehst du nicht mehr wirklich was kommt
01:37 Haya: Dann
01:37 Haya: RETURN MOTHERFKCER
01:37 Irreversible: und voll hidden
01:37 Irreversible: und noch muttergeschrei von hinten
01:37 Irreversible: und stinkewindeln von rechts
01:37 Irreversible: miss
01:38 Haya: So
01:38 Haya: hab einfach
01:38 Haya: noch ne runde gemacht
01:38 Haya: :D
01:38 Irreversible: XDD
01:38 Irreversible: der rest passt :D
01:38 Irreversible: ist ganz cool
01:38 Haya: Gut
01:38 Haya: Vielleicht doch bisschen zu jumpy
01:38 Irreversible: nee
01:38 Haya: aber ist zu spät zum ändern
01:38 Irreversible: ja
01:38 Irreversible: XD

Sakura's Hard

I can't find any mistake or something that doesn't look good in that map. . . well done? XD



;D bis dann & viel glcük
Topic Starter
Haya
Danke für den Mod ^^
Kin
back for insane diff ~
of course, no KD

Insane

01:07:680 (2,4) - whistle
01:07:830 (3) - finish ?
01:36:030 - whistle
01:51:630 (1,2,3,4,5,6,7,8) - DS 1,5 and just after DS 1,8 is bit strange for me
02:00:480 (5) - whistle
02:06:780 (3,5) - ^
02:06:930 (4) - remove whistle
02:10:080 (2) - whistle
02:10:230 (3) - finish, remove whistle
02:38:130 (1) - try to make this more symetric
02:56:280 - maybe whistle ?

Topic Starter
Haya
SPOILER

Kin wrote:

back for insane diff ~
of course, no KD

Insane

01:07:680 (2,4) - whistle
01:07:830 (3) - finish ?
01:36:030 - whistle
01:51:630 (1,2,3,4,5,6,7,8) - DS 1,5 and just after DS 1,8 is bit strange for me
02:00:480 (5) - whistle
02:06:780 (3,5) - ^
02:06:930 (4) - remove whistle
02:10:080 (2) - whistle
02:10:230 (3) - finish, remove whistle
02:38:130 (1) - try to make this more symetric
02:56:280 - maybe whistle ?


All things done except for the symmetric one.
That slider is the symmetry itself :)
Thank you very much, Kin ~
bomber34
[General]
  1. LunarSakuya has a Guest diff. So add his/her name to tags in all diffs
  2. The audio file you are using has a kbit/s of 320. But 192 is the allowed maximum.
  3. 04:18:930 - I would like to see you map until here (maybe end with spinner then). Your "ending" is okay, too. But it doesn't really call for an end here.
  4. Your KIAI time is inconsistant
[Lowah]
- 2,98 Stars of the allowed 3 star limit for the "atleast on easier diff" rule :D
  1. 00:45:630 (6) - new combo. Vocal starts a new music phrase
  2. 00:53:130 (6,1) - new combo on (6) and remove new combo from (1)
  3. 01:09:930 (4) - new combo
  4. 02:01:530 (3) - bow should face into other direction. Looks better
  5. 02:07:530 (5) - Your combo gets to long. Use a new combo here or on the next one
  6. 02:12:330 (3) - Vocal calls for new combo. You can let the next slider be a new combo or not
  7. 02:24:630 (1) - Even if you follow music (or vocal) start the slider at 02:24:930 -
  8. 02:33:030 - maybe add a note or do a slider from (5) to this point
  9. 02:58:530 (1) - This slider is not symmetrical. Use this code
    72,176,178530,6,2,B|72:60|156:24|232:60|252:108|244:164|256:176|256:176|268:164|260:108|280:60|356:28|440:60|440:176,1,640,2|0,0:0|0:0,0:0:0
  10. 03:12:930 (1,1,1,2) - These super low spacing parts are not so good for easier diffs D:
  11. 03:37:530 (1) - abit far away from center after the spinner.
[Normal]
  1. 00:23:130 (3) - not symmetrical
    301,178,23130,2,0,B|256:120|212:178,2,110,0|2|0,0:0|0:0|0:0,0:0:0
  2. 00:34:530 (1) - not symmetrical
    288,72,34530,6,0,B|432:56|504:192|432:328|288:312,1,440
  3. 00:36:030 (1) - slider beginning should stack with 00:34:230 (4) - . looks weird at the moment
  4. 00:38:730 (3) - to many repeats. better remove one repeat and add a note on 00:39:330 -
  5. 00:44:130 (3) - not symmetrical
    136,216,44130,2,0,B|120:128|168:56|256:32|344:56|392:128|376:216,1,440
  6. 01:01:830 (4) - touches HP bar a little
  7. 01:06:030 (6) - ^
  8. 01:07:530 (1) - remove 2 repeats and add a Note on 01:08:130 - . Sounds better
  9. 01:14:430 (3) - stack with sliderbeginning of (1)
  10. 01:17:730 (2) - New combo
  11. 01:59:430 (4) - not symmetrical
    169,119,119430,2,0,B|224:140|256:184|256:184|287:140|344:120,1,220,2|2,0:0|0:0,0:0:0
  12. 02:07:830 (1) - hard to say. For me the spinner is a tiny bit to short for this difficulty
  13. 02:09:855 - alot of unused green inherit lines
  14. 03:06:930 (1) - This slider is a bit ugly. Try using a slider where you can see the spikes.
  15. 03:14:730 (3) - Sliderend is in the HP bar. That is really ugly
  16. 03:22:530 (1,2,3,4,5,6,7,8) - hitsounding you used here doesn't work, sounds annoying/unfitting
  17. 03:32:286 - why is here a break?
  18. 03:42:030 (3) - unsymmetrical slider
    312,200,222030,2,0,B|256:184|256:184|200:200,2,110,2|0|2,0:0|0:0|0:0,0:0:0
  19. 04:13:455 - unused green inherit line
[Sakuya's Hard]
  1. 00:21:180 (3) - slider beginning: whistle
  2. 00:31:230 (4) - new combo
  3. 02:00:330 (5,6,7,8) - plays weird
  4. 02:35:430 (3) - last anchor point one levelgrid4 to the left for a better symmetric
  5. 03:01:830 (3) - sounds overmapped D: Idk. these short slider repeats sound off
  6. 03:57:330 (3) - either a new combo or a Hitcircle on 03:57:180 - . At the moment it looks/sounds strange
- It plays fine but it sounds weird overall. Like it is "too" close to the vocals sometimes and sometimes it is uhhh.

[Insane]
  1. 00:28:830 (1) - sounds to loud
  2. 00:33:480 (5,7) - Their bows should face into the other direction for a better design of 00:33:180 (4,5,6,7) -
  3. 00:37:530 - add note somewhere
  4. 00:54:330 (7,8,9) - uuhh sounds suddenly so slow. Overall jump rate in this combo is a bit high or at least the flow isn't good enough
  5. 01:00:180 (6,1) - jump feels pointless. Use at least a lower spacing
  6. 01:03:780 - add note
  7. 01:24:480 (6) - spacing is off
  8. 01:24:930 (1,2,3,4,5,6,7,8,9) - sounds to loud. Flow would be better with a tiny bit of a lower spacing
  9. 01:35:730 (1) - suddenly so slow D:
  10. 01:51:180 (6,7,8) - they feel bad placed D: They look to much like they follow (4). Flow isn't nice for that D:
  11. 02:12:930 (3) - place on X: 320 Y: 312 for a better overlap with (2)
  12. 02:57:930 (4) - previous jump would be better with a distance of 1.3x
  13. 02:58:230 (7) - ^
  14. 03:10:080 (1,2,3,4,5,6,7,8,9,10,11,12) - too loud
  15. 03:48:330 (1) - one grid down
Tenshichan
M4M From my queue~

[General]

  1. The kbps of the mp3 is unrankable, the maximum is 192 kbps.
  2. Unneeded green line: 00:57:930
[Lowah]

  1. 00:19:230 - Add this?
  2. 01:12:930 (1) - Add a note instead and let the slider begin 1 tick later?
  3. 01:15:330 (1,2,3) - I like finish sounds on this notes, although it might be a matter of taste
  4. 01:17:730 (1) - Finish sound on slider start
  5. 01:22:530 (1) - ^
  6. 01:23:730 (3) - End at 01:24:030 and add a note at 01:24:330
  7. 01:27:330 (3) - Finish sound on slider start
  8. 01:58:530 (1) - ^
  9. 02:09:930 (7) - NC
  10. 02:10:530 (1) - Remove NC and add finish sound
  11. 02:11:430 (2) - Extend slider to 02:11:880
  12. 02:15:330 (1) - Finish sound on slider start
  13. 02:18:180 (2,3) - Add Finish sounds?
  14. 02:20:130 (1) - ^
  15. 02:24:630 (1) - Finish sound at slider end
  16. 02:27:330 (1,2) - Better
  17. 02:29:730 (1) - Finish sound at slider start
  18. 02:32:730 (5) - Remove this note and add a slider instead until 02:33:030
  19. 02:34:530 (1) - Finish sound on slider start
  20. 02:56:130 (1) - Finish sound at start + end
  21. 03:12:930 (1,1,1) - It looks so empty here. Probably add a note between those circles at 03:13:530 and 03:14:730
  22. 03:17:730 (1) - Remove NC
  23. 03:37:530 (1) - Add Finish sound
  24. 03:39:330 (1) - ^ at slider start
  25. 03:44:130 (1) - ^
  26. 03:53:730 (1) - ^
[Normal]

  1. 00:17:730 (1) - Add finish sound
  2. 00:18:030 (2,3) - Finish on both slider ends
  3. 00:24:930 (1) - Finish sound on slider start
  4. 00:28:830 (1) - Finish sound
  5. 00:29:730 (1) - Finish sound on slider start
    I won't mention anymore hitsounding now with finish sound, you should get what I mean by now
  6. 00:33:030 (2) - Don't let it repeat
  7. 00:53:730 (3,4,5) - This might be confusing for beginners
  8. 01:15:780 (6) - Spacing
  9. 01:26:730 (1) - Remove NC
  10. 01:50:130 (1) - Remove NC
  11. 02:17:730 (4,5,6,7) - Better
  12. 02:30:930 (3) - 2 grid left and 1 down for a line
  13. 03:06:930 (1) - Fix this slider a bit because it is a normal diff
  14. 03:12:030 (6,7) - CTRL +G?
[Sakuya's Hard]

  1. 00:22:980 (6) - Delete note? To me it doesn't follow anything
  2. 01:20:880 (2) - Delete slider, extend previous slider 1/2 tick and add a note at 01:21:030
  3. 01:42:780 (2) - This overlapping is ... meh. You can do it better.
  4. 02:12:030 (3) - Delete note and extend the repeating slider until here?
  5. 02:21:630 (5) - Weird overlapping
  6. 03:09:330 (4) - Probably make it parallel to (3) and (5)?
  7. 03:35:430 (1) - I think the spinner should have a finish instead of a whistle
  8. 03:57:030 - Add a note here instead of the slider
[Insane]

  1. 00:46:080 (2) - Weird overlapping
  2. 01:15:180 (1,2,3,4,5,6,7,8) - I fucking love this. Just saying
  3. 01:19:980 (4) - Move to x:128 y:144
  4. 01:44:430 (2,3) - CTRL + G, then (3) and (4) CTRL + G
  5. 02:02:730 (1) - 1 grid left
  6. 02:13:380 (4) - Overlapping D: (I don't like overlapping)
  7. 02:30:780 (4) - ^ D:
  8. 03:25:530 (3,4,5,6) - Make them more smooth :D
Very nice Insane!

I love this song + map! Good luck in getting it ranked! :D
+ STAR :D
Topic Starter
Haya
SPOILER

bomber34 wrote:

[General]
  1. LunarSakuya has a Guest diff. So add his/her name to tags in all diffs Fixed!
  2. The audio file you are using has a kbit/s of 320. But 192 is the allowed maximum. Going to fix it later!
  3. 04:18:930 - I would like to see you map until here (maybe end with spinner then). Your "ending" is okay, too. But it doesn't really call for an end here. Nah gonna leave it like this ^^
  4. Your KIAI time is inconsistant Fixed!
[Normal]
  1. 00:23:130 (3) - not symmetrical Fixed
    301,178,23130,2,0,B|256:120|212:178,2,110,0|2|0,0:0|0:0|0:0,0:0:0
  2. 00:34:530 (1) - not symmetrical It is symmetrical
    288,72,34530,6,0,B|432:56|504:192|432:328|288:312,1,440
  3. 00:36:030 (1) - slider beginning should stack with 00:34:230 (4) - . looks weird at the moment You won't see it ingame ^^
  4. 00:38:730 (3) - to many repeats. better remove one repeat and add a note on 00:39:330 - Fixed another way
  5. 00:44:130 (3) - not symmetrical
    136,216,44130,2,0,B|120:128|168:56|256:32|344:56|392:128|376:216,1,440
    Fixed!
  6. 01:01:830 (4) - touches HP bar a little Fixed!
  7. 01:06:030 (6) - ^ Fixed!
  8. 01:07:530 (1) - remove 2 repeats and add a Note on 01:08:130 - . Sounds better No <.<
  9. 01:14:430 (3) - stack with sliderbeginning of (1) Fixed!
  10. 01:17:730 (2) - New combo Fixed!
  11. 01:59:430 (4) - not symmetrical
    169,119,119430,2,0,B|224:140|256:184|256:184|287:140|344:120,1,220,2|2,0:0|0:0,0:0:0
  12. 02:07:830 (1) - hard to say. For me the spinner is a tiny bit to short for this difficulty Naah
  13. 02:09:855 - alot of unused green inherit lines Fixed!
  14. 03:06:930 (1) - This slider is a bit ugly. Try using a slider where you can see the spikes. Imo it's alright, testers didn't have probs either
  15. 03:14:730 (3) - Sliderend is in the HP bar. That is really ugly Fixed!
  16. 03:22:530 (1,2,3,4,5,6,7,8) - hitsounding you used here doesn't work, sounds annoying/unfitting Fixed!
  17. 03:32:286 - why is here a break? Because I didn't want to let the HP drain and a small break always fits
  18. 03:42:030 (3) - unsymmetrical slider Fixed!
    312,200,222030,2,0,B|256:184|256:184|200:200,2,110,2|0|2,0:0|0:0|0:0,0:0:0
  19. 04:13:455 - unused green inherit line Fixed!
[Insane]
  1. 00:28:830 (1) - sounds to loud Don't want to make it lower
  2. 00:33:480 (5,7) - Their bows should face into the other direction for a better design of 00:33:180 (4,5,6,7) - Fixed!
  3. 00:37:530 - add note somewhere Nope
  4. 00:54:330 (7,8,9) - uuhh sounds suddenly so slow. Overall jump rate in this combo is a bit high or at least the flow isn't good enough I will think about it
  5. 01:00:180 (6,1) - jump feels pointless. Use at least a lower spacing Lowered the spacing
  6. 01:03:780 - add note Nope, follows the lyrics
  7. 01:24:480 (6) - spacing is off No it isn't
  8. 01:24:930 (1,2,3,4,5,6,7,8,9) - sounds to loud. Flow would be better with a tiny bit of a lower spacing Fixed!
  9. 01:35:730 (1) - suddenly so slow D: Surprise! :D
  10. 01:51:180 (6,7,8) - they feel bad placed D: They look to much like they follow (4). Flow isn't nice for that D: Fixed!
  11. 02:12:930 (3) - place on X: 320 Y: 312 for a better overlap with (2) Nah, wouldn't change anything ingame
  12. 02:57:930 (4) - previous jump would be better with a distance of 1.3x It's good as it is
  13. 02:58:230 (7) - ^ ^
  14. 03:10:080 (1,2,3,4,5,6,7,8,9,10,11,12) - too loud Nah
  15. 03:48:330 (1) - one grid down Fixed!
Thanks Bomber :3
Topic Starter
Haya
SPOILER

Tenshichan wrote:

M4M From my queue~

[General]

  1. The kbps of the mp3 is unrankable, the maximum is 192 kbps. Fixing this after all Guest Diffs are updated
  2. Unneeded green line: 00:57:930 Fixed!
[Normal]

  1. 00:17:730 (1) - Add finish sound
  2. 00:18:030 (2,3) - Finish on both slider ends
  3. 00:24:930 (1) - Finish sound on slider start
  4. 00:28:830 (1) - Finish sound
  5. 00:29:730 (1) - Finish sound on slider start
    I won't mention anymore hitsounding now with finish sound, you should get what I mean by now Fixed all above!
  6. 00:33:030 (2) - Don't let it repeat I like this repeat, so no
  7. 00:53:730 (3,4,5) - This might be confusing for beginners You understimate their power!
  8. 01:15:780 (6) - Spacing Fixed!
  9. 01:26:730 (1) - Remove NC Fixed!
  10. 01:50:130 (1) - Remove NC Fixed!
  11. 02:17:730 (4,5,6,7) - Better Fixed!
  12. 02:30:930 (3) - 2 grid left and 1 down for a line Fixed!
  13. 03:06:930 (1) - Fix this slider a bit because it is a normal diff Oh man, if you guys insist... Fixed ._.
  14. 03:12:030 (6,7) - CTRL +G? Fixed!


[Insane]

  1. 00:46:080 (2) - Weird overlapping Fixed!
  2. 01:15:180 (1,2,3,4,5,6,7,8) - I fucking love this. Just saying Thank you ^^
  3. 01:19:980 (4) - Move to x:128 y:144 Fixed!
  4. 01:44:430 (2,3) - CTRL + G, then (3) and (4) CTRL + G Nah I like this Anti-Flow ^^
  5. 02:02:730 (1) - 1 grid left
  6. 02:13:380 (4) - Overlapping D: (I don't like overlapping) I like it ^^
  7. 02:30:780 (4) - ^ D: ^ :D
  8. 03:25:530 (3,4,5,6) - Make them more smooth :D
Very nice Insane!

I love this song + map! Good luck in getting it ranked! :D
+ STAR :D
Thank you very much for the Mod and the Star, Tenshi :3
LunarSakuya

bomber34 wrote:

[Sakuya's Hard]
  1. 00:21:180 (3) - slider beginning: whistle did you mean default whistle lol
  2. 00:31:230 (4) - new combo Fixed
  3. 02:00:330 (5,6,7,8) - plays weird
  4. 02:35:430 (3) - last anchor point one levelgrid4 to the left for a better symmetric Fixed
  5. 03:01:830 (3) - sounds overmapped D: Idk. these short slider repeats sound off uh matches bg music
  6. 03:57:330 (3) - either a new combo or a Hitcircle on 03:57:180 - . At the moment it looks/sounds strange Fixed
- It plays fine but it sounds weird overall. Like it is "too" close to the vocals sometimes and sometimes it is uhhh.
lol thanks for mod bomber!!

Tenshichan wrote:

[Sakuya's Hard]

  1. 00:22:980 (6) - Delete note? To me it doesn't follow anything Fixed
  2. 01:20:880 (2) - Delete slider, extend previous slider 1/2 tick and add a note at 01:21:030 Rhythm sounds a little off so i'll hold it for now
  3. 01:42:780 (2) - This overlapping is ... meh. You can do it better. lol yea Fixed
  4. 02:12:030 (3) - Delete note and extend the repeating slider until here? Seems fine now
  5. 02:21:630 (5) - Weird overlapping I'll do something later
  6. 03:09:330 (4) - Probably make it parallel to (3) and (5)? Fixed
  7. 03:35:430 (1) - I think the spinner should have a finish instead of a whistle Fixed
  8. 03:57:030 - Add a note here instead of the slider Left it for now
Thanks Tenshi :D

http://puu.sh/1kaDE
Topic Starter
Haya
Updated!
Waiting for Lora before I change the Mp3.
-Kirito-

Tenshichan wrote:

M4M From my queue~

[Lowah]

  1. 00:19:230 - Add this?
  2. 01:12:930 (1) - Add a note instead and let the slider begin 1 tick later? Spacing would look weird if I didn't stack the note on top of the slider.
  3. 01:15:330 (1,2,3) - I like finish sounds on this notes, although it might be a matter of taste Taste. 3 finish sounds in a row to me sounds lol.
  4. 01:17:730 (1) - Finish sound on slider start
  5. 01:22:530 (1) - ^
  6. 01:23:730 (3) - End at 01:24:030 and add a note at 01:24:330 Why?
  7. 01:27:330 (3) - Finish sound on slider start
  8. 01:58:530 (1) - ^
  9. 02:09:930 (7) - NC
  10. 02:10:530 (1) - Remove NC and add finish sound
  11. 02:11:430 (2) - Extend slider to 02:11:880
  12. 02:15:330 (1) - Finish sound on slider start
  13. 02:18:180 (2,3) - Add Finish sounds? Same as your tastes.
  14. 02:20:130 (1) - ^
  15. 02:24:630 (1) - Finish sound at slider end
  16. 02:27:330 (1,2) - Better
  17. 02:29:730 (1) - Finish sound at slider start
  18. 02:32:730 (5) - Remove this note and add a slider instead until 02:33:030 Whoa. Explain to me how to do a slider going backwards in time.
  19. 02:34:530 (1) - Finish sound on slider start
  20. 02:56:130 (1) - Finish sound at start + end
  21. 03:12:930 (1,1,1) - It looks so empty here. Probably add a note between those circles at 03:13:530 and 03:14:730
  22. 03:17:730 (1) - Remove NC
  23. 03:37:530 (1) - Add Finish sound Which part of the slider?
  24. 03:39:330 (1) - ^ at slider start
  25. 03:44:130 (1) - ^
  26. 03:53:730 (1) - ^
EDIT: Also added bomber34's mods along with yours.

Rant:

SPOILER
I'm very flexible in making changes to my works, but I am NOT a dog.
Whenever people ask me to add things, please consider the following:

Will it increase the star difficulty past the "limit"? If so, I don't feel like "adding" it.
Does it HAVE to match the song perfectly on said difficulty? (Granted "Lowah" is ambiguous)
Is it an "error" or is it just your own tastes?
PS, I'm gonna be so mad when some other person comes and tells me to get rid of the new stuff you tell me to do.
Topic Starter
Haya
Updated! - MP3 File changed!
Topic Starter
Haya
crap.
Irreversible

Haya wrote:

crap.
Linn

Haya wrote:

crap.
GumiMegpoid_old
love this map x3
GumiMegpoid_old
make more beatmaps with nano x3
Topic Starter
Haya
Don't worry, a new nano beatmap is coming soon :3
ffstar
love this so much :D
a star for you :3
Topic Starter
Haya
Thank you very much! :3
Diasios
Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Artist: ナノ || Romanised Artist: nano
    Title: 想イ出カケラ || Romanised Title: Omoide Kakera
    Tags: add "Lunar Sakuya Red Layfon"
    Offset: 1000
    Max storyboard elements size is 800x600.
    Make kiai the same on all diffs.
    Also, every diff has differents breaks that start/end in different positions: make them consistent between all diffs.
    Why don't you use this video? Or try to make something like that with a SB.

Lowah

  • Is this diff supposed to be an Easy? It's kinda too "hard" for being the easier difficulty. Anyway, rename this diff Red's Easy (or Red's Normal, or something like that)
    HP Drain Rate: 4
    Approach Rate: 5
    Overall Difficulty: 4
    00:59:500 (3) - Unsnapped slider (end).
    02:13:900 (2) - Unsnapped slider (end).

Normal

  • HP Drain Rate: 5
    Approach Rate: 6
    Overall Difficulty: 5

Insane

  • HP Drain Rate: 7

Just some suggestions.
Topic Starter
Haya
SPOILER

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Artist: ナノ || Romanised Artist: nano Done!
    Title: 想イ出カケラ || Romanised Title: Omoide Kakera Done!
    Tags: add "Lunar Sakuya Red Layfon" Why? They are already there
    Offset: 1000 Done!
    Max storyboard elements size is 800x600. I will delete the storyboard anyways
    Make kiai the same on all diffs. Done!
    Also, every diff has differents breaks that start/end in different positions: make them consistent between all diffs. Nah
    Why don't you use this video? Or try to make something like that with a SB.
I will use the video later


Normal

  • HP Drain Rate: 5 Done!
    Approach Rate: 6 Done!
    Overall Difficulty: 5
Done!


Insane

  • HP Drain Rate: 7
Done!


Just some suggestions.
Thank you very much!
-Kirito-
I am terrible.

Remapped to an Easy. Still gonna remove stuffs so that the star rating goes lower.~

SPOILER
Layfon's Easy
http://puu.sh/1Y5g2
R e d
song is so long lmao i just had time to mod 1 mod properly
i hope help in something :3

[Insane]

00:25:000 (1) - finish
00:28:600 (7) - add circle,, i think is important a circle here on white big tick, helps help rythme and flow
00:34:600 (1) - finish
00:37:600 (1) - add circle, i listen a important note there, that is important to start the stream in time, (because stream start on red tick)
00:37:600 (1) - if you add circle^ New combo on it
00:46:150 (2) - put a circle in 00:46:150 and no a slider, because i just listen a small drums there, since voice dont start there, looks wierd to me.
but 00:45:700 (1,5) are great because start and end with voice, 00:46:150 (2) feels weird
01:28:900 (8,9,1) - inst this so much jump distance? listening the song, i dont feel like jumping so much
and then 01:29:650 (4,5) - really small distance, in 01:29:650 (4,5) - is where i feel need jump!!
01:35:800 (1) - finish
01:51:250 (6,7,8) - looks weird and out of your style. the player will get a bit confused. just stack it propably
01:55:975 (6) - delete this circle. it is overmapped, there i no beat in there
01:58:600 (1) - finish, and also i suggest to make usack it to make NC visible
02:04:825 (2,4,6) - there is no beat there, so is overmapped and non sense. just delete that circles, not stream there.
02:14:200 (1) - remove nc. you keep follow voice, there is no reason for nc imo
02:19:300 (1) - use custom soft for this slider.
02:31:300 (1,2,3,1,2,3,4,1,2,3,4,1,2,3,4) - so much circles in a row :s dont forget that is 200 bpm. In my opinion you should not do so much singles in a row. a least start sliders in 02:33:250 (4) -
02:33:250 (4) - NC combo? you have a loud voice there, makes more sense to me
02:58:600 (1) - finish, because start solo and white big tick
03:33:100 (13) - this is a important slider that must not be overlaped by 03:32:200 (1,2,3,4) -
03:38:500 (1) - soft hitsounds in this slider? maybe make it a bit slower?
03:57:400 (1) - this and 01:35:800 (1) i suggest use same slider speed for both and this 02:38:200 (1) -


Good luck :3
Topic Starter
Haya
SPOILER

R e d wrote:

song is so long lmao i just had time to mod 1 mod properly
i hope help in something :3

[Insane]

00:25:000 (1) - finish Done!
00:28:600 (7) - add circle,, i think is important a circle here on white big tick, helps help rythme and flow I don't think so
00:34:600 (1) - finish Done!
00:37:600 (1) - add circle, i listen a important note there, that is important to start the stream in time, (because stream start on red tick) Done!
00:37:600 (1) - if you add circle^ New combo on it Done!
00:46:150 (2) - put a circle in 00:46:150 and no a slider, because i just listen a small drums there, since voice dont start there, looks wierd to me.
but 00:45:700 (1,5) are great because start and end with voice, 00:46:150 (2) feels weird Changed it another way
01:28:900 (8,9,1) - inst this so much jump distance? listening the song, i dont feel like jumping so much Personal taste
and then 01:29:650 (4,5) - really small distance, in 01:29:650 (4,5) - is where i feel need jump!! Well, I guess it's a matter of taste
01:35:800 (1) - finish Done!
01:51:250 (6,7,8) - looks weird and out of your style. the player will get a bit confused. just stack it propably Done!
01:55:975 (6) - delete this circle. it is overmapped, there i no beat in there Done!
01:58:600 (1) - finish, and also i suggest to make usack it to make NC visible Added the Finish
02:04:825 (2,4,6) - there is no beat there, so is overmapped and non sense. just delete that circles, not stream there. *Sigh*
02:14:200 (1) - remove nc. you keep follow voice, there is no reason for nc imo Done!
02:19:300 (1) - use custom soft for this slider. Nope
02:31:300 (1,2,3,1,2,3,4,1,2,3,4,1,2,3,4) - so much circles in a row :s dont forget that is 200 bpm. In my opinion you should not do so much singles in a row. a least start sliders in 02:33:250 (4) - Naaaah, np np
02:33:250 (4) - NC combo? you have a loud voice there, makes more sense to me Nope
02:58:600 (1) - finish, because start solo and white big tick Done!
03:33:100 (13) - this is a important slider that must not be overlaped by 03:32:200 (1,2,3,4) - You won't see the overlap ingame
03:38:500 (1) - soft hitsounds in this slider? maybe make it a bit slower? Used Soft hitsounds but kept the speed
03:57:400 (1) - this and 01:35:800 (1) i suggest use same slider speed for both and this 02:38:200 (1) - Didn't really understand so I just left it


Good luck :3

Thank you, R e d!
-Kirito-
I modded myself and fixed a lot of things. :3 *gives self kudosu*

More minor changes to come..

Someone kill me please.

SPOILER
Layfon's Easy:
http://puu.sh/1YAbX
-Kirito-
More subtle changes.

Someone please check me on NC (below)

03:40:900 (1) - I don't know how to fix.. it looks awkward! >.<

SPOILER
Layfon's Easy:
http://puu.sh/1Z0dJ
show more
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